Christie Digital Systems Projector CSP70 User Manual

RPMSP & CSP70  
Dual UHP Series  
User’s Manual  
Table of Contents  
Projector Overview ......................................................................................... 1-1  
Components..................................................................................................... 1-2  
Purchase Record and Servicing....................................................................... 1-2  
1.1  
1.2  
1.3  
1 INTRODUCTION  
2.1  
2.2  
2.3  
2.4  
Connecting Sources......................................................................................... 2-1  
Connecting Communications.......................................................................... 2-4  
System Integration – GPIO Connector............................................................ 2-9  
Power Connection......................................................................................... 2-10  
2 INSTALLATION &  
SETUP  
3.1  
3.2  
3.3  
3.4  
3.5  
3.6  
3.7  
3.8  
3.9  
About the Projector ....................................................................................... 3-1  
Using the Remote Keypad .............................................................................. 3-2  
Navigating the Menus ..................................................................................... 3-8  
Using Inputs and Channels............................................................................ 3-12  
Adjusting the Image ...................................................................................... 3-17  
Adjusting System Parameters and Advanced Controls................................. 3-32  
Working with PIP and Seamless Switching.................................................. 3-42  
Working with the Lamp ................................................................................ 3-45  
Status Menu ................................................................................................. 3-49  
3 OPERATION  
3.10 Using Multiple Projectors ............................................................................. 3-49  
3.11 Remote Control of the Projector ................................................................... 3-59  
3.12 Error Conditions ........................................................................................... 3-60  
4.1  
4.2  
4.3  
4.4  
Warnings and Safety Guidelines..................................................................... 4-1  
Cleaning and Maintenance Guide ................................................................... 4-3  
Replacing Remote Batteries............................................................................ 4-5  
Lamp and Filter Replacement ......................................................................... 4-5  
4 MAINTENANCE  
5.1  
5.2  
5.3  
Power .............................................................................................................. 5-1  
Displays........................................................................................................... 5-2  
Ethernet........................................................................................................... 5-4  
5 TROUBLESHOOTING  
6 SPECIFICATIONS  
APPENDICES  
6.1  
Specifications.................................................................................................. 6-1  
Appendix A: Glossary ............................................................................................... A-1  
Appendix B: Keypad Reference.................................................................................B-1  
Appendix C: Serial Communications.........................................................................C-1  
Appendix D: Auxiliary Fan Connector...................................................................... D-1  
Appendix E: System Integration.................................................................................E-1  
Appendix F: Optional Input Modules ........................................................................F-1  
NOTE: Due to continuing research, all information in this manual is subject to change without notice.  
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Section 1  
Introduction  
GraphXMASTERRPMSP-D100U and CSP70-D100U products are based on single  
chip DLP(Digital Light Processing) technology by Texas Instruments with SXGA+  
resolution.  
1.1  
Projector  
Overview  
The RPMSP-D100U is a dual lamp  
projector that is specially designed  
for rear screen projection. This  
purpose-built projector has a  
flexible mounting base, which  
allows it to be fitted with a variety  
of mounting systems in either a 0-  
degree or 90-degree configuration.  
The 6-axis adjuster also allows for  
Figure1.1 RPMSP-D100U  
precise geometric alignment with  
the screen – an important feature  
especially for rear screen tiling applications.  
The CSP70-D100U display cube is an ideal choice for a complete solution in a variety  
of ever demanding 24/7 control and operations centers. The CSP70 provides the same  
alignment features as the RPMSP along with uniform brightness and ultimate color  
matching ability – extremely important in tiled display walls where a single seamless  
image may be required.  
Key features  
true SXGA+ (1400 x 1050) native resolution with other resolutions fully  
scaleable  
Variable Brightness (dependant on lamp power and white boost setting)  
Contrast Ratio – 1100:1  
24-bit RGB display  
Control with IR or wired keypad  
User selectable Dual lamp or Single lamp operation modes  
Automatic lamp switching for continuous operation  
Intuitive user menu system  
Built-in RS-232 and RS-422 ports for computer and network projectors  
6-axis adjustment mechanism for image geometry adjustment  
Low distortion lens (0.7:1 or 1.16:1)  
Built in RS-232 for control via external computer, etc.  
Lens horizontal or lens vertical configurations (CSP70, lens vertical only)  
Modular, industrial design for ease of servicing and installation  
For a complete list of product specifications, see Section 6.  
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Section 1: Introduction  
Each projection system is provided with a User’s Kit, which includes items required  
in the setup and maintenance of the projector. Check the User’s Kit to ensure you  
have received the following items:  
1.2  
Components  
User’s Manual  
Installation Guide  
IR remote keypad with batteries  
Assorted ball nose drivers  
Bracket for 90° configuration change (refer to Installation Guide for instructions)  
Additional User’s Kits can be purchased through Christie.  
RPMSP & CSP70 User’s Kit (102-108001)  
Whether the projector is under warranty or the warranty has expired, Christie’s highly  
trained and extensive factory and dealer service network is always available to quickly  
diagnose and correct projector malfunctions. Service manuals and updates are  
available to service technicians for all projectors.  
1.3  
Purchase  
Record and  
Servicing  
If you encounter any problems with the projector and require assistance, contact your  
dealer or Christie Digital Systems. Fill out the information in the table below and keep  
with your records for future reference.  
Purchase Record  
Dealer:  
Dealer Phone Number:  
Projector Serial Number:  
Purchase Date:  
Installation Date, if applicable:  
NOTE: The projector serial number can be found below the adjustment mechanism on the mounting plate.  
You can also register your product on-line by visiting www.christiedigital.com  
Service and Support Product Registration. This will keep you in touch with all  
the latest product information, such as updates, technical bulletins, downloads and  
Christie newsletters.  
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Section 2  
Installation & Setup  
This section includes information on the setup and connection of various sources to  
the projector. Sources should only be connected after the projector has correctly been  
installed. For mechanical installation and first-time setup instructions, refer to the  
separate Installation Guide provided in the User’s Kit.  
Sources connect to the Input Panel located at the back of the projector. See Figure 2.1.  
2.1. Connecting  
Sources  
The upper right corner (INPUT 1) typically accepts an RGB signal from an external  
analog RGB source, or it can also be used for YPbPr signals or additional video  
sources. Just beside these BNCs, the DVI-I connector (INPUT 2) accepts digital or  
analog display signals from a computer. Connect analog composite video at INPUT 3  
or S-video at INPUT 4 from devices such as VCRs, laser disc players or DVD players.  
There are also several optional interfaces available for connecting other sources—  
these interfaces slide into the remaining unused option slot, and can be done while the  
projector is running.  
Figure 2.1. Input Panel  
NOTES: 1) See Section 6, Specifications for details regarding compatible inputs. 2)  
Use high quality shielded cables only for all connections.  
INPUT 1 consists of 5 BNCs (connectors) for linking to a variety of sources. The  
typical connection would be to an RGB source such as a PC, Mac, DEC, Sun, SGI and  
others. This projector supports multiple sync types with RGB signals: sync-on-green,  
composite sync, and separate H & V syncs.  
RGB Signals '  
NOTE: Depending on your source, you may need a custom adapter cable with BNC  
connectors at the projector end and a different type of connector at the other (such as  
a 15-pin "D" connector for some computer sources). Contact your dealer for details.  
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Section 2: Installation and Setup  
Connect the SYNC BNC input(s) first. Then connect the red, green and blue source  
outputs to the RED, GREEN, and BLUE BNCs on the INPUT 1 panel. If the source uses  
sync-on-green, only the red, green, and blue connections are required. If the source  
provides a composite sync output, connect it to the SYNC input labeled HOR/COMP. If  
the source provides separate horizontal and vertical sync outputs, connect horizontal  
sync to the SYNC input labeled HOR/COMP and connect vertical sync to SYNC input  
labeled VERT. See Figure 2.2.  
Figure 2.2. Connecting RGB and Sync  
NOTES: 1) If for some reason the projector fails to recognize a signal as an RGB  
signal, specify this Color Space option within the Image Settings menu. See 3.5  
Adjusting the Image. 2) To connect YPbPr signals–such as from DVDs or analog HDTV  
sources–to INPUT 1, use the red, green and blue BNCs as described in YPbPr Signals  
(below).  
Connect a YPbPr signal (component video) to INPUT 1 or INPUT 2 as shown in Figure  
2.3.  
YPbPr Signals '  
(COMPONENT VIDEO)  
NOTES: 1) If, for some reason, the projector fails to recognize a YPbPr signal,  
specify this Color Space option within the Image Settings menu. See 3.5, Adjusting  
the Image. 2) Do not connect digital component signals (known as YCbCr) to INPUT  
1. Install an appropriate optional module in INPUT 5 for this.  
Figure 2.3. Connecting YPbPr sources  
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Section 2: Installation and Setup  
INPUT 3 and INPUT 4 provide simultaneous connection of both a composite video  
source (INPUT 3) and an S-Video source (INPUT 4). See Figure 2.4.  
Composite and S-Video '  
Figure 2.4.Connecting Composite or S-Video sources  
Use the DVI-I connector at INPUT 2 to connect either analog or digital video devices  
to the projector. When connecting devices that transmit an analog video signal such as  
VCRs, laptops, and PCs use the DVI cable provided with the projector. Plug the  
DVI-I (single link) connector end to the projector and the 15-pin VGA connector to  
the device.  
DVI Digital Video '  
Use a cable with DVI-I connectors at both ends to connect devices that transmit  
digital and analog video signals such as high-quality DVD players, satellite receiver  
and digital cable TVs.  
NOTE: 1) To ensure true digital output from devices that transmit digital signals,  
connect to the DVI-I connector. 2) DVI loop through is not available unless you have  
the optional DVI Input Module installed at INPUT 5.  
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Section 2: Installation and Setup  
Optional modules allow you to increase your total number of inputs and/or  
accommodate different signal types, whether analog or digital. Install in the areas  
labeled INPUT 5. Options include:  
Optional Inputs '  
RGB 500 Input Module  
RGB 400 Active Loop Thru Input Module  
RGB 400 Buffered Amplifier Input Module  
PC250 Analog Input Module  
Serial Digital Input Module  
DVI Input Module  
Dual SD/HD-SDI Module  
NOTES: See Appendix F, Optional Input Modules for a brief description of each  
interface.  
As an alternative to the projector’s keypad or remote, you may wish to communicate  
with the projector using a PC or other controller. Such a device sends commands and  
receives feedback via serial links (RS232 and RS422), Ethernet or GPIO  
communications to the projector, all described below.  
2.2  
Connecting  
Communications  
As desired, direct the projector’s IR remote keypad towards the display screen or the  
projector’s IR sensors. Alternatively, connect a wired (tethered) version of the remote  
to the mini stereo connector labeled REMOTE on the projector’s input panel. Note that  
response to a wired keypad must also be enabled in the Communications menu—see  
3.6, Adjusting System Parameters and Advanced Controls for more information.  
Remote Keypads '  
There are two types of serial ports available on the projector: RS232 and RS422. You  
can connect a device with a serial interface, such as a computer to either of these  
connectors (not both) and control the projector remotely by entering specific serial  
communication commands.  
Serial Port Connections '  
Connecting RS-232  
The two 9-pin DIN connectors labeled RS232 IN and RS232 OUT on the input panel  
are dedicated to serial communication. Using the appropriate serial communication  
cables (see Appendix C) connect the controlling source, such as a personal computer  
to the RS232 IN connector. Then set the baud rate to match that of the computer.  
Refer to Section 3 for details on changing the projector’s baud rate.  
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Section 2: Installation and Setup  
Figure 2.5. Connecting RS232  
Connecting RS-422  
If you wish to control the projector with a computer and or other controlling device  
with RS-422 capability, connect a RS-422 serial communication cable between the  
computer and the RS-422 port on the projector. RS-422 is better suited for serial  
communication over long distances then is RS-232 communication.  
Use the RS-422 port only if your device has RS-422 capability – always consult  
the literature provided with your equipment before connecting. Connecting to the RS-  
422 port with incompatible equipment could damage your projector.  
Connect a RS422  
device only.  
Figure 2.6. Connecting RS422  
Ethernet Communications  
To add the projector to an existing Ethernet network with other equipment such as  
controllers and other projectors, connect standard CAT5 Ethernet cable between your  
Ethernet controller (or hub) and the Ethernet port on the side of the projector.  
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Section 2: Installation and Setup  
CONNECTING TO A PC: If you are connecting the Ethernet port directly to a PC (rather  
than a network or hub), make sure to use a crossover Ethernet cable. Keep in mind  
that an Ethernet link cannot be used for downloading a software upgrade to the  
projector—use RS232.  
Figure 2.7.  
Upon connection to an Ethernet network, the projector’s factory default IP address of  
0.0.0.0.0 will automatically enable the DHCP function (if available on the network) to  
assign a new IP address that is valid and unique for that network. Or, if there is no  
DHCP function available on the network (or if a specific static IP address for the  
projector is preferred or required), you can set the address in the Ethernet Settings  
menu or via an ASCII serial command.  
Regardless of how it is assigned, once a projector has a valid and unique address it  
will respond to commands sent to this address. To determine the projector’s current IP  
address, consult the Status or Communications menus.  
Refer to Section 3 for further information about setting up and using a projector  
connected via Ethernet.  
RS-232 NETWORK: If you want to connect multiple projectors in a network with serial  
communication, connect the controlling source to the RS232 IN connector of the first  
projector in the network. Then take another serial communication cable and connect  
one end to the RS232 OUT connector and the other end to the RS232 IN connector of  
the next projector. Continue this pattern of connection with all projectors in the  
network. The last projector in the network will only have a connection to the RS232  
IN connector. See Figure 2.8.  
Connecting Multiple '  
Projectors  
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Figure 2.8. RS232 Network  
MIXED NETWORK: To control multiple projectors with a computer/controller having an  
RS422 interface, first set them all to the same baud rate as your RS422 controller.  
NOTE: You must enable this combination of RS422 and RS232 in the  
Communications menu. Set the “Network Routing” option to “RS232 and RS422  
Joined”. See Section 3 for details.  
Then chain the projectors together by connecting an RS232 port of the first projector  
(already connected to the computer/controller through the RS422 port) to an RS232  
port on the next projector in the chain. Continue connecting projectors in this manner  
until you’ve reached the last projector in the chain, so that only the last projector has  
one unused RS232 port. See Figure 2.9.  
Figure 2.9. Mixed Network  
Note that communication parameters such as baud rate must be set to match the  
particular controlling device before connecting as a network—refer to the  
documentation that came with your controlling device in order to determine the proper  
baud rate. See 3.6, Adjusting System Parameters and Advanced Controls if you need help  
changing the projector baud rate. In addition, set the Network Routing to “RS232 and  
RS422 Joined” if you want to reach all projectors.  
NOTES: 1) To avoid damage, connect only properly wired serial communication  
cables. See Appendix C for details. 2) It is recommended that each RS232  
communication cable be no more than 25 feet in length. Use high quality cables.  
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Section 2: Installation and Setup  
ETHERNET NETWORK SETUP: To add one or more projectors to an Ethernet network,  
use standard CAT5 cable to connect each projector’s Ethernet port to a hub belonging  
to the network. A controller or PC must also be connected to the hub. See Figure 2.10.  
Figure 2.10. Typical Ethernet Network  
SETTING THE PROJECTOR’S IP ADDRESS: Upon connection to most Ethernet  
networks, each projector’s factory default IP address of 0.0.0.0 triggers the network’s  
DHCP (Dynamic Host Configuration Protocol) server function to automatically assign  
an IP address that is valid and unique for use on that network. Depending on the  
network, this DHCP-assigned IP address usually remains stable for a single session,  
but may change with subsequent power-ups and logins. On some networks, the  
address will remain stable from session to session. In all cases, the projector’s IP  
address and port appear in the Status menu as well as the Ethernet Settings submenu.  
See Figure 2.11  
Figure 2.11. Setting the Projector’s IP Address  
Note that if a projector’s IP address is anything other than 0.0.0.0 (shown as  
000.000.000.000 in the Ethernet Settings menu) upon connection to an Ethernet  
network, or if DHCP is not available on the network, the automatic DHCP server  
function for supplying a valid and unique IP address to the projector is disabled.  
Instead, a specific and static IP address must be defined in projector memory—enter  
the new address in the Ethernet Settings submenu, or send to the projector via a serial  
command. The IP address will be in effect until it is changed again, or until the DHCP  
checkbox is re-enabled for use with a DHCP server on the network.  
NOTES: Only the port and IP address of the projector can be changed. The subnet  
mask is fixed (255.255.255.0).  
CHANGING THE PORT#: On some Ethernet networks, firewall restrictions may require  
that the port number of the projector be changed from its default of 3002. If so, enter a  
new port number in the Ethernet Settings menu or include the new port# in an XIP  
serial command sent to the projector.  
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Section 2: Installation and Setup  
By default, communications originating from one type of serial controller—RS232 vs.  
RS422 vs. Ethernet—stay on the corresponding network path. This separation is  
indicated by a “Separate” setting for “Network Routing” in the Communications  
menu. If you are using an RS422 controller, for example, it will communicate only  
with the projector to which it is connected unless you change this setting to either  
“RS232 and RS422 Joined” or “All Joined”.  
Separating Networks '  
To relay all messages to all ports—RS232, RS422, and Ethernet—set the “Network  
Routing” option in the Communications menu for each projector to “All Joined”. This  
configuration is useful if you are using a non-RS232 controller with the RS232 linking  
available between these projectors. For example, you may want to use both an RS422-  
compatible controller and an Ethernet-connected PC for working with a network of  
projectors linked via their RS232 in/out ports (Figure 2.11).  
Communicating to '  
All Ports  
Figure 2.12. Joining All Networks  
To isolate just RS422 communications, select “RS232 and Ethernet Joined”. In Figure  
2.12, only projector #3 will respond to the RS422 controller. To isolate just Ethernet  
communications, select “RS232 and RS422 Joined”—only projector #1 will respond  
via Ethernet.  
General Purpose Input Output  
2.3  
System  
The GPIO connector on the input panel can be used to provide a method of interfacing  
a wide range of external I/O devices to the projector.  
Integration -  
GPIO  
Connector  
Refer to Appendix E: System Integration for complete details on pin configuration  
and how to program the various pins on the connector.  
Figure 2.13.  
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Section 2: Installation and Setup  
Plug the line cord to the AC receptacle located in the bottom left corner of the Dual  
Lamp Module (DLM), and the 3-pronged end into a grounded AC outlet. The input  
voltage to the projector must be capable of 100 - 240 VAC. (See also Section 6 –  
Specifications for complete details on all power requirements.)  
2.4  
Power  
Connection  
Use the approved North American-rated line cord supplied with the projector. If you  
are connecting to an area outside of North America make sure you are using an  
appropriately rated line cord.  
Always power down the projector before unplugging the AC line cord. Wait  
approximatley10 minutes for the lamps to cool sufficiently before unplugging the  
projector.  
WARNINGS  
Do not attempt operation if the AC supply and cord are  
not within the specified voltage and power range.  
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Section 3  
Operation  
This section explains how to effectively operate the projector once it has been  
installed. It is recommended that you read this section and familiarize yourself with  
the components and the available menu options before you begin using your projector  
for the first time.  
Refer also to the Installation Guide provided with your projector for installation and  
setup information.  
The projector’s modular architecture is best suited for control room and mission  
critical environments where ease of servicing is a must and down time must be kept to  
a minimum. A brief description of each module has been provided in this section.  
Knowing your projector will help you in times where troubleshooting is necessary.  
3.1  
About the  
Projector  
Figure 3.1. Identifying Projector Components  
Projection Head Module (PHM)  
The PHM module is the centermost module of the projector. It contains the projection  
lens (0.7:1 or 1.16:1), IR sensor, color wheel, DMD and other optical components. It  
also provides the electrical interfaces required to drive these components.  
The PHM is connected to the adjacent DLM module. As an assembly, the two  
modules are mounted to the 6-axis adjustment mechanism. With a quick changeover  
in mounting brackets the PHM can be removed, rotated 90°, and re-mounted for rear  
screen projection applications where a first surface optical mirror is used.  
Dual Lamp Module (DLM)  
The DLM connects to the adjacent PHM module by a specially designed coupling that  
allows rotation of the PHM module only This module houses the two 100W UHP  
lamps, two lamp drivers, a 390V high voltage power supply (HVPS) and cooling fans.  
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Section 3: Operation  
The DLM is designed to remain in a horizontal position and does not get  
rotated 90° like the PHM when the configuration of the projector is changed.  
AC RECEPTACLE - Connect the appropriately rated line cord supplied with the  
projector to the AC receptacle on the DLM. Before unplugging a projector,  
allow the cooling fans to turn off.  
LAMPS - Two, 100W UHP lamps are housed in this module and are  
accessible by opening the lamp doors located at the top. Before replacing a  
lamp, read the procedure and safety and warning guidelines provided in  
Section 5.  
Electronics Module (EM)  
The EM module contains the main electronics and input connectors of the projector. It  
is vertically mounted to the tray using a separate mounting bracket. Also located on  
this module are two, 7-segment windows. The projector’s status and any 2-digit error  
code will be displayed in this window. In addition to the numeric readout, there are  
two decimal points in the display: the right decimal point flashes when the projector  
receives a command, and the left point flashes when the projector sends a command.  
6-Axis Adjuster  
The projector provides the ability of modifying the geometry of a displayed image  
using the uniquely designed 6-Axis adjustment mechanism. This mechanism is  
shipped from the factory in a nominal position and can be adjusted using a 3/16” ball  
driver. All adjustments made to the adjuster can be “locked” into place by tightening  
the lock screws and setscrews. Instructions and tools required to adjust the 6-axis can  
be found in the User’s Kit.  
3.2  
Using the  
Remote  
Keypad  
Laser radiation is emitted from the laser diode in the remote. Do not look  
directly into the beam of the remote.  
The projector is controlled via an IR remote keypad. The keypad accesses various  
menus in which settings can be changed and saved into memory (called channels).  
There are 50 channels in which you can store customized settings for various sources.  
Keypad Commands '  
The IR remote keypad provided in the User’s Kit provides the user with wireless  
control of the projector of up to 100 feet away. The most effective method of  
operating the projector is by facing and pointing the keypad directly at the screen.  
There is only one IR sensor that picks up the transmissions of the keypad and it is  
located just below the lens. It is important to keep the transmission path clear because  
any obstruction will limit if not prohibit transmission of commands.  
NOTE: This keypad has a single IR protocol and can be converted to a wired remote  
by connecting the cable provided with the projector to the mini stereo connector  
labeled as REMOTE on the input panel.  
The IR remote keypad controls the projector by way of wireless communications from  
a battery-powered infrared (IR) transmitter. Use the IR remote keypad the same way  
you would use a remote keypad supplied with a TV or VCR. When making key  
presses, direct the keypad either toward the screen or toward the front of the projector.  
IR Remote '  
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Section 3: Operation  
The IR sensor on the projector will detect the signals and relay the commands for  
internal processing. See Figure 3. 2.  
You can convert the IR remote into a wired remote keypad using the cable provided  
with the projector. Connect one end into the remote and the other to the mini stereo  
connector on the input panel labeled as REMOTE. The wired remote is recommended  
when:  
Wired Remote '  
the lighting conditions are unsuitable for proper IR transmission  
you want to use a separate keypad for each projector in a group  
NOTE: Leave the batteries in the wired remote for the laser key (  
) to work.  
Figure 3. 2.  
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Section 3: Operation  
Guide to Keypads '  
Keep in mind the following guidelines:  
Press keys one-at-a-time; there are no simultaneous key combinations required.  
OSD  
Power  
and OSD  
—are “press-and-hold” keys that do not function with a  
typical quick press-and-release key press.  
Hold arrow keys down for continuous adjustment/movement in one direction. In  
serial networks, pause briefly between adjustments to ensure that more distant  
projectors can “keep up” with the commands.  
If you press a key while the projector is still responding to the previous action,  
such as during power-up, the second key press may not take effect.  
Specific keypad commands are explained below:  
Keypad Commands '  
Power ON/OFF  
Press and hold  
briefly (or press two times quickly) to toggle the projector on or  
off with a single keystroke. Or press and release  
followed immediately by  
(on) or  
(off) to guarantee the correct toggle (useful if you are unsure of the  
present state).  
NOTES: 1) After powering down, the lamp cooling fan remains on for approximately  
5 minutes to cool the lamp. 2) It is a good idea to avoid turning a projector back on  
until it has been off for several minutes. Hot re-strikes of the lamp may reduce lamp  
life.  
Test  
Test  
Test  
Press  
to scroll through the projector’s internal test patterns. When a test pattern is  
to scroll through the patterns without going back to the input.  
up, use  
Auto  
Setup  
Auto  
Press  
Auto  
Setup  
to initiate an automated process in which the projector optimizes critical  
display parameters such as size, position, pixel tracking, etc., for the current unlocked  
channel. These parameters are listed in Table 3.1. An Auto Setup can save time in  
perfecting a display, and you can further modify the settings as desired.  
Table 3.1. Auto Setup  
What an “Auto Setup” Does  
OPTIMIZES:  
Pixel Tracking  
Pixel Phase  
SETS TO DEFAULT:  
Contrast  
Brightness  
Size and Blanking  
Vertical Stretch  
Position  
Auto Input Level (off)  
Detail (if video source)  
Filter  
Input Levels  
Luma Delay  
Channel  
Channel  
Channel  
Press  
to select a specific source setup (channel) defined and stored in projector  
memory. Once you enter a 2-digit channel number (or, if there is a list displayed,  
highlight it and press ), the display will automatically change and update  
according to the numerous setup parameters defined for that channel. Note that a new  
channel is automatically created if you adjust an image from a new source.  
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Section 3: Operation  
Channel  
NOTE: Channel (  
) key behavior during a presentation depends on whether or not  
the Display Channel List option is enabled in the Menu Preferences menu. You can  
Channel  
choose to use a scrollable list of channels when you press  
, or you may prefer to  
enter the desired channel number “blind”, i.e., without on-screen feedback. See Menu  
Preferences later in this section.  
Input 1  
Input 2  
Input 3  
Input 4  
Input 5  
Input 1  
Input 1  
Press  
to display from the data input source connected to BNCs labeled INPUT 1.  
If PIP is enabled, pressing this key will change the PIP source.  
Input 2  
Input 2  
Press  
to display from the DVI source connected to INPUT 2. If PIP is enabled,  
pressing this key will change the PIP source.  
Input 3  
Input 3  
Press  
to display from the composite video source connected to INPUT 3. If PIP is  
enabled, pressing this key will change the PIP source.  
Input 4  
Input 4  
Press  
to display from the S-video source connected to INPUT 4. If PIP is enabled,  
pressing this key will change the PIP source.  
Input 5  
Input 5  
Press  
to display from the INPUT 5 interface module installed in the Option 1. If  
PIP is enabled, pressing this key changes the PIP source. If there are two inputs  
connected here, such as if the Dual SD/HD-SDI is installed, the second input (B) is  
considered INPUT 7. Press INPUT 5 to access INPUT 7 as follows:  
Input 5  
While displaying from INPUT 5, press  
again. This switches to INPUT 7.  
While displaying from any input other than the Dual SD/HD-SDI Module,  
Input 5  
press  
. This switches to either INPUT 5 or INPUT 7, depending on which of  
the Dual SD/HD-SDI Module inputs (A or B) was last used. Press  
display from the other Dual SD/HD-SDI Module input.  
Input 5  
again to  
Input 6  
Input 6 – no function  
Bright  
Brightness  
Bright  
Press  
to increase or decrease the amount of black in the image. Use  
keys until you reach the desired level of contrast—for best results, start high and  
decrease so that dark areas do not become black (i.e., “crushed”). Conversely, overly  
high brightness changes black to dark gray, causing washed-out images. See 3.5,  
Adjusting the Image (Image Settings subsection). NOTE: Always adjust brightness  
before contrast.  
Contrast  
Contrast  
Contrast  
Press  
to change the amount of white in your images. Use  
keys until  
you reach the desired level of contrast—for best results, start low and increase so that  
whites remain bright but are not distorted or tinted, and that light areas do not become  
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Section 3: Operation  
white (i.e., “crushed”). Conversely, low contrast causes dim images. See 3.5,  
Adjusting the Image (Image Settings subsection).  
Gamma  
Gamma  
NOTE: This is the same as “Gamma” in the Image Settings Menu. “Gamma”  
determines what gray shades are displayed between minimum input (black) and  
maximum input (white) for a given amount of signal. The proper setting helps  
maintain optimized blacks and whites while ensuring a smooth transition for the “in-  
between” values utilized in colors and grays. Thus, unlike brightness and contrast  
settings controls, the overall tone of an image can be lightened or darkened without  
changing the two extremes, and your images will be more vibrant yet with good detail  
in dark areas.  
The normal gamma setting of 2.5 is correct for most signals and conditions. If excess  
ambient light washes out the image and it becomes difficult or impossible to see  
details in dark areas, lower the gamma setting to compensate. This will improve  
contrast ratio while maintaining good details for blacks.  
Menu  
Menu  
Menu  
Press  
to enter or exit the projector’s menu system.  
OSD  
OSD (On-screen display)  
OSD  
Press  
to hide the projector’s menu system during use. To see the menus  
again, do one of the following:  
OSD  
Press and hold  
briefly  
Press and release followed immediately by  
OSD  
OSD  
Press  
Invisible menus are fully functional, enabling “hidden” access to numbered features  
and image adjustments by entering the corresponding sequence of keypresses on the  
keypad.  
NOTES: 1) With OSD “on”, you can still hide error messages and slidebars by  
disabling these options in the Menu Preferences menu.  
PIP  
Press  
to enable and disable Picture-in-Picture. PIP enables you to display two  
different images simultaneously – typically a smaller “secondary” image within a  
large “primary” background. When a menu control or slidebar is present, press  
toggle the current function to affect the other image.  
to  
NOTE: Disable PIP and Best Switching for Interlaced sources > 35 kHz.  
Shutter  
Shutter  
Shutter  
NOTE: There is no shutter in these products. However, pressing the  
key will  
blank the display (turns it black), while maintaining access to projector functions.  
Press the key again to restore the image..  
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Section 3: Operation  
Func  
Function Key  
Func  
IF WITHIN A MENU: Using the  
for special tasks within the menu system is noted  
Func  
with the appropriate topic elsewhere in Section 3. For example, press  
Channel Setup menu to enable deletion or copying of a channel.  
in the  
Func  
IF WITHIN A PRESENTATION: Press  
followed by a 2-  
digit number to enable a specific color or colors in the  
Func  
6
4
display (see right). For example,  
will display  
Func  
6
7
only red and green data,  
will display all color  
data. Eliminating one or more colors can help with certain  
diagnostics and setups, such as when accurately overlaying  
one image on top of another when stacking projectors.  
DEFINING OTHER USES: Through ASCII messaging on a PC, you can also create  
Func  
special user functions for keys 1 – 5 and 7 – 9 and others. For example,  
programmed to trigger RTEs (Real Time Events) or to display custom menus. Refer to  
the separate Christie Serial Communications publication.  
can be  
Proj  
Projector  
Proj  
Press  
to access a specific projector within a group of projectors or to confirm if  
the local projector is listening. The number in the “Enter Number” window indicates  
which projector is currently listening to commands, and will match the projector  
number that has been defined in the Menu Preferences menu.  
The “Projector” checkbox (read-only) shows whether or not the projector physically  
connected to a keypad is listening to commands from that keypad. A checkmark  
means that connected projector is listening; if there is no checkmark, you are  
communicating with a different projector.  
To control a specific projector with the keypad, enter the 3-digit number assigned to  
the projector you want to use. If you switch to a projector other than the one you are  
currently using, the checkmark will disappear.  
Proj  
Proj  
To broadcast to multiple linked projectors, press  
and then  
again without  
entering a projector number. Keypad commands will then affect all projectors in the  
chain.  
NOTES: 1) The “Broadcast Keys” option in the Communications menu must be  
selected for only one (any) projector in a serial network. The keypad in use must be  
OFF (disabled) for the remaining projectors. See also 2.14 Remote Keypad Protocols  
and Conversion, and 3.6, Adjusting System Parameters and Advanced Controls.  
Enter  
Press  
to select a highlighted item, to toggle a checkbox, or to accept a parameter  
adjustment and return to the previous menu or image.  
Exi t  
Exit  
Exi t  
Press  
to return to the previous level, such as the previous menu.  
Exi t  
NOTE:  
does not save changes within text editing boxes (including number  
editing of a slidebar value) or within pull-down lists. It acts as a “cancel” in these  
cases.  
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Section 3: Operation  
Arrow Keys  
Use the  
keys to change a slidebar value or to select a different option  
within a pull-down list without having to first scroll through options. These keys also  
jump to the next page in long menus. See also Editing Text later in Section 3.  
Use the  
keys to navigate within a menu, pull-down list or text box. Use in  
combination with power, shutter and OSD keys to force the corresponding state. See  
details provided on the back of the remote keypad.  
Focus  
Zoom  
Lens H  
Lens V  
Lens Focus, Zoom and Lens H, Lens V  
,
,
,
There is no function when these keys are pressed – they require a motorized lens  
mount. Focus, zoom and lens offsets are manually adjusted in this projector.  
In general, focus is adjusted by adjusting the rings on the projection lens and zoom,  
horizontal and vertical offsets can be achieved by adjusting the 6-axis adjuster. Refer  
to the Installation Guide provided with your projector for adjustment details.  
Laser  
Press  
to activate the laser pointer on the  
remote. This feature is useful when making  
presentations - just point the remote at the  
screen to highlight an area of your presentation.  
The closer you are to the screen the brighter  
thelaser beam appears. The laser pointer works  
best in an environment where ambient lighting  
can be controlled.  
CAUTION  
LASER RADIATION  
DO NOT STARE INTO BEAM  
LASER DIODE  
Wavelength 670nm  
Max Output 1mW  
CLASS II LASER PRODUCT  
NOTE: Leave batteries in the wired remote keypad for the  
key to work.  
Most of the controls for the projector are  
accessed from within the projector’s menu  
system. There are several groups of related  
functions, with each group selectable from  
the Main menu as shown at right. Press  
3.3  
Navigating the  
Menus  
Menu  
at any time to display this Main  
menu.  
On the remote keypad, either enter the  
number corresponding to the function  
menu you wish to access, such as  
Figure 3. 3. Entering the Menu  
System  
2
for  
the Image Settings menu. Or use the  
keys on any keypad to highlight the desired option, then press  
. The  
corresponding function menu or pull-down list of further options will then appear.  
With a function menu displayed, navigate in a similar manner—enter a menu option  
number for any numbered option, or use the  
keys to highlight the desired  
option, then press (Enter). Extra long menus have a scroll bar on the right—use  
the arrow keys to access the remainder of the menu. Locked items or items that do not  
pertain to the current action or condition appear dimmed and cannot be selected.  
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Section 3: Operation  
NOTES: 1) If there is no signal present, all source-dependent adjustments are  
disabled. 2) After 15 minutes of inactivity, the projector leaves the menu system and  
returns to the presentation. 3) The Status menu is read-only.  
When finished with a function menu, do one of the following:  
Exit  
Press  
Press  
to return to the previous screen  
Menu  
to leave the menu system and return to the presentation  
Help  
On-line Help
 
'  
If at any time you are uncertain what to do next, press  
to display summary  
Help  
information about the current menu or highlighted option. Press  
again to exit. In  
addition, a line of “hint” text is included at the bottom of some menus.  
Help  
From presentation level, press  
to access general Help Topics. Scroll as necessary  
to return to your presentation.  
Exit  
Help  
within a topic. Press  
or  
Figure 3.4. Accessing General Help Topics  
If a slidebar, menu, or message is displayed, you have limited time in which to make a  
Time-outs '  
Help  
keypad entry before the projector returns to presentation level  
and the graphic  
disappears. These time-outs may vary depending on what is displayed.  
Menu options that include this icon apply universally to any incoming signal.  
The Global Icon '  
The PIP Icon '  
Menu options that include this icon apply to PIP (secondary) images only.  
Most of the function menus allow you to change settings by using slidebars,  
checkboxes, and pull-down lists. To select a slidebar, toggle a checkbox status, or  
view a pull-down list, do one of the following within the function menu:  
Using Slidebars '  
And Other Controls  
Enter the menu option number corresponding to the setting you wish to change  
1
3
(for example, press  
the Size & Position menu).  
to select Vertical Stretch in  
from the main menu  
Or move the highlight to the option desired and press  
(Enter).  
to adjust  
Or move the highlight to the option desired and press  
immediately.  
Or bypass the menus entirely and use a single key to immediately access an  
adjustment during your presentation NOTE: applies only to options having  
their own key, such as Contrast, Brightness, Gamma, etc.  
For “blind” access, hide the entire menu system (see OSD key, above) and/or  
direct slidebars activated by their own key (such as Contrast, Brightness, etc.).  
Control by using the proper keypress or numerical sequence of key presses.  
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Section 3: Operation  
When using PIP images, use  
key to adjust the other image.  
Once selected, change the settings as desired (see below). Changes take effect  
immediately and are saved upon exit from all menus, or after 15 minutes.  
Slidebars in menus – The current value for a given parameter,  
such as size or vertical stretch, appears to the left of its slidebar  
icon (adjustment window). This number often expresses a percentage, or it may have  
units associated with it (such as pixels, degrees Kelvin, etc.), depending on the  
specific option. Press  
to gradually adjust the setting up or down—both the  
number and the length of the bar change accordingly. Hold for continuous adjustment.  
Or press  
then press  
to activate a slidebar text box for specific number entry via the keypad,  
Exi t  
to save (or press  
to cancel).  
“Direct” slidebars - For quick access, you access Gamma, Brightness, and Contrast  
Cont  
slidebars without traveling the menu system. For example, simply press  
to  
immediately display the same contrast slidebar accessed with the Contrast option in  
the Image Settings menu.  
Use the arrow keys to adjust a direct slidebar, or press  
number from the keypad, then or or to save (or  
to return to your presentation.  
and enter a specific  
Exit  
to cancel). When  
Exit  
you are done, press  
NOTES: 1) You can still adjust a direct slidebar as usual if the display is turned off  
OSD  
(see  
or Menu Preferences menu) — the slidebar just won’t be visible. 2) A direct  
slidebar disappears if it is not used within 5 seconds.  
Checkboxes - Conditions are present if its adjacent  
checkbox contains a checkmark. To toggle the checkbox,  
simply highlight and press  
, or highlight and use  
to check and to uncheck. If a checkbox is numbered, simply enter its number to  
immediately toggle the checkbox.  
Pull-down lists – To see a pull-down list of options available for a given parameter  
labeled with a , you can:  
Highlight it and press  
(Enter)  
Or enter the menu option number.  
Use  
or  
keys to navigate up and down within the list (the current choice is  
noted with a small '). Press  
to choose an option from the list, if desired.  
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Section 3: Operation  
Figure 3.5. Example of Pull-Down List  
NOTES: 1) Press  
or  
to jump between pages in an extra long pull down list.  
Exit  
2) Press  
while in a pull-down list to cancel any change.  
ACTIVATE THE EDIT WINDOW: To enter or edit text, highlight the desired parameter  
Editing Text
 
'  
(such as a channel name) and press  
to activate its adjacent edit window. Any  
previously entered text is displayed with its first character highlighted in a square  
cursor, signifying that this character is ready for editing.  
NAVIGATE WITHIN THE EDIT WINDOW: Press  
to move the cursor forward or  
to move the cursor backwards as desired.  
EDIT A CHARACTER: To edit a highlighted  
character, use and to scroll  
through the alphabet, numbers, spaces and  
punctuation available. When the character  
you need appears, press  
to select it—  
the cursor will move to the next character of  
current text, if present. Note that you can  
also enter a number directly from the  
keypad—it will be accepted and the cursor  
will move on.  
Figure 3.6. Entering Text  
ADD OR DELETE A CHARACTER OR SPACE: To insert a space at the cursor location,  
Func  
Func  
press  
. To delete a highlighted character (or space), press  
.
PRESS  
(ENTER) WHEN FINISHED: To accept edits and leave the edit window,  
press  
(Enter).  
Exit  
NOTE: Press  
at any time to cancel changes and return to the previously-defined text.  
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Section 3: Operation  
Enter numbers directly from the keypad in order to specify numbers representing  
projectors, channels (source setups), or slots. As each digit is entered, it is displayed  
and the cursor moves on. Note that channel numbers are defined with 2 digits—for  
example, if you enter only a single digit (such as “7”) for a channel number, the  
channel will automatically be defined as “07”. Enter “07” to utilize this channel.  
Editing Numerical Values '  
NOTES: 1) Once you enter the first digit, this digit replaces all old digits. 2) If you  
press any non-numbered key, the number entered up to that point is accepted and  
Exit  
updated as the new value. 3) Press  
to cancel editing of numerical values.  
NOTE: See Section 2, Installation and Setup, for a full explanation of how to connect  
sources to the projector.  
3.4  
Using Inputs  
and Channels  
The projector stores and automatically recalls up to 50 different channels (source  
setups) for a variety of inputs. This memory feature allows you to define and  
conveniently use a wide variety of customized setups rather than having to repeatedly  
re-configure the projector for different presentations. Depending on what you have  
defined, each physical source connection (i.e., input at the projector) can have several  
different channels associated with it.  
Input 3  
Input 1  
Input 2  
Do I Select an Input
 
'  
Or a Channel?  
INPUT – An input is a source physically connected at the projector.  
,
,
,
Input 4  
Input 5  
, or  
describes the source signal according to which input slot it is connected.  
SWITCH TO AN INPUT IN EITHER ONE OF TWO WAYS – Pressing the appropriate direct  
Input 3  
Input 4  
Input 5  
Input 1  
Input 2  
key —  
one of the five inputs connected to the projector. Or, if the “Numbers Select Main  
numbers 1-5 on the keypad  
,
,
,
, or  
— is a quick and seamless way to display from  
Image” option found in the PIP menu is enabled, press  
With either method, the image will be displayed according to the following:  
.
If it is the first time you have used the source/input (or if you used the input but  
did not define a channel by adjusting anything), the projector will recognize the  
new input signal based on its frequencies and polarities, and will automatically  
display an image according to default settings for such a signal. In general, the  
default fills the screen as fully as possible. This and other default image settings  
depend on the incoming source.  
If you used the source once before and changed a display parameter such as  
contrast, V-Position, etc., then a channel was automatically created and still exists  
in projector memory (see below).  
If more than one channel exists for the input, the image will be displayed  
according to the setup parameters for the first channel with matching  
characteristics.  
If PIP is enabled, an input key changes the PIP (secondary) image only. To switch  
the main input, use the keypad number keys with “Numbers Select Main Image”  
activated.  
NOTES: 1) For more information on Numbers to Select Main Image, see 3.7,  
Working with PIP or Seamless Switching.  
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Section 3: Operation  
CHANNEL - A channel is a collection of measurements, locations and settings that  
tailor the display of a signal to your specific needs. Since source types and  
applications can vary greatly, you will likely want to adjust and define a wide variety  
of parameters, such as brightness, contrast, size, etc., in order to customize and  
optimize the display from or for a particular source. For example, the display settings  
you choose for a VCR source may be very different from those you choose for a high  
resolution computer source, or one signal may simply vary from another signal used  
previously through the same input location. Once you have adjusted a display  
parameter, such as pixel tracking or contrast, all current settings are collectively stored  
in the projector’s memory as a unique 2-digit channel, such as  
You can have  
.
numerous distinct channels available for the same input, any of which can be selected  
Channel  
by using the  
key on the keypad followed by the 2-digit channel number.  
Shown at right is a sample channel list as would  
Channel  
be available from  
. This is typically called  
the channel list.  
Channel  
NOTE: The  
key may display a channel list  
or not, depending on what you have defined for  
“Display Channel List” (see Menu Preferences  
later in this section).  
Channel  
In order to access channels by using  
on the  
keypad, you must first create the channels. See  
below.  
Channel List  
To use a new source with the projector, a new channel must be added to projector  
memory so that the projector will respond properly to an input signal from that source  
in the future. A new channel can be created automatically, as described here, or it can  
be copied from an existing channel and then edited as necessary (see Copying or  
Deleting Channels later in this section).  
Creating a New
 
'  
Channel  
– AUTOMATIC –  
Input 3  
Input 4  
Input 5  
Input 1  
Input 2  
When you select a direct input (  
,
,
,
, or  
), the projector’s  
existing channels are searched for matching input and signal parameters. If no match  
to the incoming input signal is found, a new channel is temporarily created based on  
factory-defined defaults for this type of signal. The channel number assigned is the  
lowest available number from 1-50.  
NOTES: 1) An automatic channel will be discarded unless one or more of its  
parameters are changed, and will not appear in the channel list (see below). 2) If two  
channels have the same distinguishing source characteristics except for the reversal  
of sync connectors (i.e., H-sync and V-sync, are switched), they are still defined as  
distinct channels. 3) You cannot define a new channel without an incoming signal.  
If the incoming signal does match an existing channel, the image will be set up and  
displayed as usual according to the parameters currently defined for that channel.  
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Section 3: Operation  
USING A CHANNEL: You  
can normally select a  
channel at any time by  
Channel  
pressing  
(see right). If  
you want to prevent a  
channel from appearing in  
this list, you must edit the  
channel as described in  
Channel Edit later in this  
section. Such a channel can still be selected by entering its number as shown at right.  
NOTES: 1) The current channel is highlighted upon entering the channel list, or, if  
this channel is not displayed here, the first channel in the list is highlighted. 2)  
Channels created automatically do not appear in the channel list unless a parameter  
for the channel has been changed.  
All available channels are listed in the Channel Setup menu, which describes how  
each channel can be accessed and which serves as the gateway for editing, copying  
and deleting channels.  
Menu  
From the presentation level press  
Channel Setup menu, press  
to display the Main menu. To display the  
, or move the highlight to the Channel Setup option  
”3”  
. The Channel Setup menu will appear (see sample at right), with the  
and press  
active channel highlighted.  
WHAT APPEARS IN CHANNEL SETUP MENU? This menu lists all channels defined so  
far and indicates where they connect on the projector’s rear input panel. The far left  
column lists channel numbers currently defined. The values  
in the far right columns indicate horizontal and vertical  
frequencies—if a user has defined a name for this channel,  
it appears here instead. Remaining columns contain details  
pertaining to each channel setup, such as its switcher  
number (always 0 = projector), slot location (01-08), a  
variety of icons indicating access to each channel, and an abbreviated description of  
each signal type. See Editing a Channel Setup for details.  
NOTE: If you have more than a handful of channels, use  
and  
to see the  
remaining channels not visible in the initial display of channels.  
Channel  
SIGNAL TYPE — Either channel list, whether the  
key list or the Channel Setup  
menu, identifies signal types in a shortened form as defined below. These descriptors  
indicate what signal information the projector uses to identify a match for a given  
channel, and are preceded by either an “i” (interlaced signals) or “p” (progressive  
signal“). See Table 3.2.  
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Section 3: Operation  
Table 3.2. Abbreviations for Signal Type  
Abbrev. Signal Type  
4WH  
4WV  
SG  
Composite (4 wire) on HC input  
Composite (4 wire) on V input  
Sync-on-green  
Separate H,V  
5W  
5WR  
SVid  
CVid  
Dig  
Separate H,V swapped  
S-Vid  
Composite Video  
Digital  
FUNCTIONS WITHIN THE CHANNEL SETUP MENU —To copy, delete or edit a channel,  
highlight the desired channel in the Channel Setup menu and do one of two things:  
Func  
Press  
if you want to copy the selected channel or delete this or other  
channels. See Copying or Deleting a Channel below.  
Press if you want to edit channel setups (i.e., non-image related  
parameters) for the selected channel. See Editing a Channel Setup, below.  
TO COPY A CHANNEL, highlight the desired channel in the Channel Setup menu, then  
Copying or '  
Deleting Channels  
Func  
press  
to go to the Channel Copy/Delete submenu. Select “Copy” and press  
—a new channel will be created. It is identical to original, which still remains,  
but it is identified with the next available number from 01-50. If you change your  
Exi t  
mind and do not want to copy the current channel, press  
to cancel and return to  
the previous menu. Copying channels is a quick method for creating numerous  
channels, each of which can then be edited and adjusted for a variety of presentations  
in the future.  
Figure 3.7. Copying A Channel  
TO DELETE A CHANNEL, highlight the desired channel in the Channel Setup menu,  
Func  
then press  
press  
to activate the Channel Copy/Delete submenu. Select “Delete” and  
—a confirmation window will appear to make sure that you really want to  
delete this channel.  
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Section 3: Operation  
Figure 3.8. Deleting a Channel  
TO DELETE MULTIPLE CHANNELS, highlight any channel in the Channel Setup menu  
Func  
and press  
to go to the Channel Copy/Delete submenu. Select “Delete Unlocked  
to delete all unlocked channels. Or select “Delete All Channels”  
Only” and press  
to delete all channels, even those that are locked. In either case, the current channel  
will remain but will be redefined from projector defaults.  
NOTE: For any deletion, a confirmation box appears to make sure that you really  
want to delete. Select “Cancel” if you don’t want to delete after all.  
The basic setups that describe how and where a channel can be accessed are listed in  
the Channel Setup menu. These channel setups can be edited at any time in the  
Channel Edit submenu.  
Editing a Channel Setup
 
'  
Menu  
CHANNEL EDIT — STEP 1  
CHANNEL EDIT — STEP 2  
From the presentation level press  
to display the main menu. To display the  
Channel Setup menu, press “3”, or move the highlight to the Channel Setup option  
and press . The Channel Setup menu will appear.  
To edit parameters shown in the Channel Setup menu, select the relevant channel and  
press  
3.9.  
. The Channel Edit menu will appear similar to the sample shown in Figure  
Figure 3.9. Channel Edit Menu (SAMPLE)  
CHANNEL EDIT — STEP 3  
If desired, review and/or edit the following channel setups in the Channel Edit menu:  
CHANNEL NAME: An alpha-numeric label can be defined and/or changed here.  
Channel names can be up to 12 characters in length.  
CHANNEL NUMBER: A 2-digit channel number can be changed here. NOTES: 1) If  
you enter a channel number that already exists, a dialog message appears  
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indicating that this number is already in use–assign a different channel number.  
2) You can define 50 channels.  
INPUT: 1-5, corresponding to where on the projector’s input panel the source is  
connected.  
IN MENU: If checked (default, except for automatically defined channels with  
unchanged parameters), this defined channel will then appear in the list available  
Channel  
the  
key is pressed. If unchecked, the channel must be accessed via  
Menu  
when  
“3” on the keypad or via the Auto Source function.  
channel setup menu  
NOTE: On-screen display of the channel list is an option that must be set in the  
Menu Preferences menu.  
AUTO SOURCE: If checked, (default), the projector can automatically locate this  
channel when an incoming input signal matches. If not checked, the projector can  
Channel  
locate the selected channel only when it is directly selected via  
on the  
keypad—and a change in input signal will not result in a channel change.  
LOCKED: If checked, all of the image settings for this channel are disabled. If  
unchecked (default), all available image settings can be adjusted as desired. You  
cannot use Auto Setup with a locked channel.  
PREVIOUS CHANNEL: Select this option to see or change Channel Edit settings for  
the previous channel in the Channel Setup list.  
NEXT CHANNEL: Select this option to see or change Channel Edit settings for the  
next channel in the Channel Setup list.  
The most commonly used options for image adjustments are accessed through two  
menus: Size and Position and Image Settings, both of which appear in the Main menu.  
From either of these two menus, you can change settings affecting the image from the  
3.6  
Adjusting the  
Image  
current channel by working with the appropriate slidebars, checkboxes and pull-down  
Exi t  
lists.  
will return to the previous menu (or to the presentation, if from the Main  
menu) and accept any changes you may have entered. Settings are saved with the  
current channel.  
From your presentation, you can access any of the individual options in these menus  
Menu  
by pressing  
followed by the appropriate two-digit number representing their  
Menu  
2 3  
location in the menu system. For example, press  
to quickly access the  
“Gamma” option in the Image Settings menu.  
Note that for certain options, you may prefer to use a “direct key” from presentation  
level to go directly to a particular option without traveling through the menu system  
Contrast  
(note: available for certain display parameters only). For example, press  
access the “contrast” slidebar immediately. Press  
to  
Exi t  
to return to your presentation.  
NOTES: 1) To hide these “direct” slidebars, disable the” Display Slidebars”  
checkbox in the Menu Preferences menu. 2) To hide the entire menu system from  
OSD  
view, turn off the on-screen display by pressing  
.
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Section 3: Operation  
Before You Begin '  
Auto  
Use Auto Setup (  
For a good and efficient  
first step in perfecting the  
)
Auto  
image, press  
. This  
initiates an automated  
process in which the  
projector quickly  
optimizes critical display  
parameters for unlocked  
channels such as size,  
position, pixel tracking,  
etc., based on the type of  
incoming source data  
detected. An Auto Setup  
Figure 3.10. All Channels Appear in the  
Channel Setup Menu  
can save considerable setup time, and you can still modify the adjustments as desired  
using menu options described below.  
In the Size and Position menu, you  
can increase or decrease the size of  
your main image, change its  
proportion (aspect ratio), move the  
image to a specific area of the  
screen, and refine other related  
parameters. Use Size and Position  
controls to match the image  
precisely to the screen used at the  
site.  
Size and Position Menu '  
Refer to “Using Slidebars and  
Other Controls” (earlier in this section) if you need help using any of the options and  
controls. Changes made in the Size and Position menu are applied immediately and  
Exit  
Menu  
are saved when you exit the menu (press  
or  
).  
Resize Presets  
Select a Resize Presets option  
to quickly display an image in  
its native resolution or to  
automatically resize an image  
to closely fill the projector’s  
native resolution of 1400 x  
1050, or to optimize the width  
or height of your display. Size,  
Position and Blanking  
parameters will automatically  
adjust accordingly. Or, if Blanking is set first, which defines an Active Input Area,  
Resize Preset scaling will occur in this region of interest only. Resizing options are  
explained in detail below.  
WHAT IS THE RESIZING DEFAULT? By default when displaying a new source, your  
image will utilize as much of the projector’s display area (1400 x 1050) as possible for  
the type of incoming source data. See Select “Default” below.  
WHEN “CUSTOM” APPEARS: The “Custom” re-size descriptor automatically appears in  
the Size and Position menu when any of the values for Size, Vertical Stretch, H-  
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Position, V-Position or Blanking do not correspond to those for a preset. It is not a  
choice in the Resize Presets pull-down list.  
Select “DEFAULT” for most sources (factory default). The image will be centered  
and displayed as large as possible depending on the type of source, as described  
below:  
A 5:4 graphic image will enlarge to fill the screen height, and be centered  
between narrow black side bars.  
A video image or 4:3 graphic image will enlarge to fill the screen width.  
An HDTV (16:9) image will fill the width and be centered between black bars  
on top and bottom.  
Select “NO RESIZING” to display the image in its native resolution, which may be  
smaller than the projector’s 1400 x 1050 resolution. For example, for a source with  
a native resolution of 800 x 600, “No Resizing” will center a small image within a  
black border—the black border areas are unused areas. See below.  
Select “FULL SCREEN” to use all  
pixels (1400 x 1050) for  
displaying the image, regardless  
of source or original aspect ratio.  
Incoming source material having  
a different aspect ratio than the  
projector will be stretched for  
display.  
Select “FULL WIDTH” to fill the  
projector’s display from left-to-right  
without changing the original aspect  
ratio of the image. Depending on the  
source, data at the top and bottom  
may be discarded (cropped), or the  
display may have black borders at  
the top and bottom (called  
“letterboxed”).  
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Select “FULL HEIGHT”  
to fill the display from  
top-to-bottom.  
Depending on the  
source, this may create  
borders.  
Select “ANAMORPHIC” to display an anamorphic image  
in its native 16:9 aspect ratio. The image will fill the  
screen from side-to-side, and be centered between  
narrow black bars on top and bottom. This is used for  
DVD players that output widescreen images compressed  
into 4:3 NTSC format.  
Size  
“Size” controls both the image width and height in tandem, maintaining the current  
aspect ratio (proportion) of the displayed signal data.  
Vertical Stretch  
“Vertical Stretch” adjusts the height of the image while keeping the width constant.  
Use “Vertical Stretch” to change the aspect ratio of the display.  
Pixel Track  
Steady flickering or several soft vertical stripes or bands across the entire image  
indicates poor pixel tracking. Proper pixel tracking helps ensure that the image quality  
is consistent across the screen, that aspect ratio is maintained, and that pixel phase can  
be optimized (described below). Tracking determines the frequency of the pixel  
sampling clock, indicated by the number of incoming pixels per line, so that all pixels  
generated by a particular source are sampled.  
NOTE: By default, the projector samples at the correct frequency for most sources.  
For best results, use a good test pattern such as a smooth gray consisting of a clear  
pattern of black and white pixels, or a similar “half on, half off” graphic image, such  
as the Windows 2000 shutdown screen. Adjust the slidebar until the vertical stripes  
broaden to the point where one large stripe fills the image. If the image still exhibits  
some shimmer or noise, adjust Pixel Phase (below).  
Pixel Phase  
NOTE: Adjust “Pixel Phase” after “Pixel Tracking”.  
Adjust pixel phase when the image (usually from an RGB source) still shows shimmer  
or “noise” after pixel tracking is optimized. Pixel phase adjusts the phase of the pixel  
sampling clock relative to the incoming signal.  
For best results, use a good test pattern such as a smooth gray consisting of a clear  
pattern of black and white pixels, or a similar “half on, half off” graphic image, such  
as the Windows 2000 shutdown screen. Adjust the slidebar until the image stabilizes  
and each pixel is clearly defined. You may notice that you can stabilize the image at  
more than one point—i.e., you may find that the image appearance at “11” is identical  
to the image appearance at “38”, thus you can use either setting.  
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If some shimmer from a video or HDTV source persists, use the “Filter” control to  
remove high-frequency noise from the signal.  
H-Position  
This option moves the image right or left within the area of available pixels.  
NOTE: The value shown represents where the approximate center of the image lies in  
relation to the total number of pixels available horizontally. This varies widely  
according to the signal—watch the image while adjusting.  
V-Position  
This option moves the image up or down within the area of available pixels.  
NOTE: The value shown represents where the approximate center of the image lies in  
relation to the total number of pixels available vertically. This varies widely  
according to the signal—watch the image while adjusting.  
Advanced Size and Position — SUBMENU  
This submenu consists of the  
following options:  
ACTIVE INPUT WINDOW: This read-  
only value indicates the current  
size (i.e., area) of your displayed  
data or “region of interest” as  
defined by the blanking controls.  
By default, the projector  
automatically determines what  
portion of its full resolution to use,  
and pixels in the surrounding borders are turned off. You can also specify a specific  
active input window size by adjusting one or more “Blank” settings. For example, if  
you have blanked (cropped) 100 pixels from both the left and right edges of an  
incoming source of 1400 x 1050, the remaining active input window will be reduced  
to 1200 x 1050. When using SD or HD or a decoded video source at INPUT 3 or INPUT  
4, the default blanking of “0” defines an active input window of 720 x 483.  
BLANKING (TOP, BOTTOM, LEFT, and  
RIGHT): Crop the image as desired so  
that unwanted edges are removed from  
the display (changed to black—see  
right). Blanking defines the size of the  
Active Input Window, or area of interest.  
Range of adjustment depends on the  
source resolution and other factors.  
After adjustment of blanking it may be  
necessary to perform a source switch.  
NOTE: Blanking a PIP image  
resembles zoom (Figure 3.12). For  
example, left Blanking zooms the right  
side of the PIP image; Right Blanking  
Figure 3.11. Blanking of a Primary Image  
zooms the left side. There are no black  
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Section 3: Operation  
bars.  
Figure 3.12. Blanking of a PIP Image  
PLUG & DISPLAY (EDID): By default, a Plug & Play  
(EDID) source outputs a signal according to the EDID  
information provided by the projector. To override this  
information and display in a different format (for  
example, if your Plug & Play [EDID] device does not  
support the projector’s resolution and/or frequency),  
select the desired Plug & Play (EDID) resolution from  
the list.  
Any daisy-chained projectors will also display  
according to the chosen Plug & Play (EDID) format.  
EDID = Extended Display Identification Data standard.  
Use options in the Image  
Image Settings Menu '  
Settings menu to alter your  
main image without affecting  
its size or position. Changes  
made to the Image Settings  
menu are applied immediately  
and are saved when you exit  
Menu  
Exi t  
the menu (press  
or  
).  
Options not available for the  
projector model or source are  
disabled and appear dim  
(gray).  
Contrast  
Contrast  
(SHORT CUT: Press  
and adjust the slidebar.)  
“Contrast” increases or decreases the perceived difference between light and dark  
areas of your image (0-100). For best results, keep close to 50. If contrast is set too  
high, the light parts of the image lose detail and clarity. If set too low, the light areas  
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Section 3: Operation  
will not be as bright as they could be and the overall image will be dim. For best  
results, start with a low value and increase so that whites remain bright but are not  
distorted or tinted, and that light areas do not become white (i.e., are “crushed”).  
NOTE: If the environment lighting changes, an adjustment of Gamma is  
recommended (see below).  
Brightness  
Bright  
(SHORT CUT: Press  
and adjust the slidebar.)  
“Brightness” increases or decreases the amount of black in the image (0-100). For best  
results, keep close to 50. Start with a high value and decrease so that dark areas do not  
become black (i.e., are “crushed”). Conversely, high brightness changes black to dark  
gray, causing washed-out images.  
NOTE: Adjust brightness before adjusting contrast, since the brightness setting will  
have an affect on contrast.  
Gamma  
Gamma  
(SHORT CUT: Press  
and adjust the slidebar.)  
“Gamma” is a global setting that determines what gray shades are displayed between  
minimum input (black) and maximum input (white) for all signals. A good gamma  
setting helps to optimize blacks and whites while ensuring smooth transitions for the  
“in-between” values utilized in other colors.  
Thus, unlike “Brightness” and “Contrast”  
controls, the overall tone of your images can  
be lightened or darkened without changing  
the extremes, and all images will be more  
vibrant while still showing good detail in  
dark areas.  
Gamma is used to fine tune the gamma table currently in use, ranging from 1 – 3 (2.5  
= default). If excess ambient light washes out the image and it becomes difficult or  
impossible to see details in dark areas, lower the gamma setting to compensate. This  
will improve contrast while maintaining good details for blacks. Conversely, if the  
image is washed out and unnatural, with excessive detail in black areas, increase the  
setting. In high ambient light conditions, lower gamma may produce better results  
than higher gamma. Gamma of 2.5 (default) indicates the gamma table has not been  
adjusted. For more information, refer to Advanced Image Settings, Gamma Table  
submenu. Again, good gamma improves contrast while maintaining good details for  
blacks.  
Filter  
The proper filter setting is automatically set for virtually all  
signals, and rarely needs to be changed. It applies a low pass  
filter for noise reduction in the incoming input signal, particularly  
for HDTV or SDTV. Applied in the analog domain before  
sampling, this filtering removes high frequencies and thus  
reduces pixel phase noise (note this also reduces signal bandwidth). Override only if  
standard pixel tracking and phase adjustments do not adequately clear up a “noisy”  
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Section 3: Operation  
video signal, or if a graphics signal appears overly “soft”. Both instances indicate that  
“Filter” may be set to the wrong option.  
Detail  
“Detail” adjusts the sharpness of a video image so that edges remain clearly defined. It  
can be particularly useful if a significant “Noise Reduction” adjustment has caused the  
image to appear too soft. Adjust until the display is as sharp as desired, keeping in  
mind that because “Detail” adds some high frequencies back into the image, it can  
also re-introduce a certain degree of noise.  
Noise Reduction  
“Noise Reduction” is similar to the “Filter” control, but operates in the post-sampling  
digital domain with a more subtle effect. Higher settings are most useful for clearing  
up noisy RGB images such as those from a PC. Adjust as desired, keeping in mind  
that reducing noise (which reduces high frequencies) may also soften the image.  
Color Space  
“Color Space” determines how the color components of an analog  
input signal are decoded for accurate color in the display.  
Selecting a color space option is useful only for analog signals  
and certain digital sources connected to INPUT 1, INPUT 2, or  
INPUT 5. Although color space for these analog signals is  
automatically determined by the projector, in some circumstances you may wish to  
override this and manually set a specific color space.  
NOTE: For many digital signals or for signals connected to INPUT 3 or INPUT 4, the  
color space function is entirely automatic and the pull-down list disabled.  
Enter  
The current color space appears in the Image Settings menu. Press  
to select a  
different option:  
Select RGB unless you are using component video at INPUT 1, 2, or 5.  
Select YPbPr (Video) with a standard definition televised signal (SDTV).  
Select YPbPr (HDTV) with a high definition televised signal (HDTV).  
NOTE: When certain RGB signals are first connected, the projector may not initially  
recognize them as RGB and will incorrectly decode their color information as YPbPr  
(video). These signals can include:  
RGB signals in NTSC, PAL, SECAM frequency ranges  
Scan-doubled sync-on-green.  
Scan-quadrupled sync-on-green.  
For these signals, change the Color Space to RGB, then define a new channel for  
future use.  
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Video Options — SUBMENU  
This submenu is used with video  
sources only (INPUTS 3 or 4).  
ENABLE DECODER AGC: Automatic  
Gain Control (AGC) affects decoded  
video images only. Enter a checkmark  
(default) in most instances—this  
activates the decoder’s AGC circuit to  
ensure properly bright images. Delete  
the checkmark if a decoded video image exhibits strange color artifacts such as stripes  
in highly saturated colors, indicating an incompatibility between this source and the  
AGC.  
VIDEO STANDARD: For all but the more unusual video standards  
available in the world, the projector automatically detects the  
incoming horizontal and vertical frequencies and sets the projector’s  
processing of this signal to the corresponding standard. The current  
video standard name appears in the Video Options submenu, and  
includes an “A” if it has been auto-detected. Press  
to view or  
select a different video standard from those available to the  
projector—any that are disabled have frequency characteristics that  
differ from those of the incoming signal. Selecting a specific  
standard forces the projector to process the signal according to this standard.  
NOTE: Best results are obtained with defined channels. Otherwise, switching from  
one video source to another can sometimes cause slight disturbances in the display,  
indicating that the Auto function is struggling. Recover by briefly selecting a different  
video standard, then going back.  
Table 3.3. Regions and Video Standards: Summary  
Standard Where Used (SUBJECT-TO-CHANGE)  
NTSC N. America and Japan  
NTSC 4.43 A tape-only standard for partially-translated hybrid signals  
PAL Most of Europe, China, Australia, some of S. America, some of Africa  
PAL-M Brazil  
PAL-NC Argentina, Chile, other Latin American countries  
PAL 60  
SECAM France, Eastern Europe, most of Africa  
NOTE: Generally, use “Auto” for all instances EXCEPT: 1) a poor quality input  
signal or 2) a black-and-white video signal. In order to detect and display such  
signals, select the relevant standard from the list.  
INPUT VIDEO BLACK: This control  
compensates for incoming elevated black  
levels present in certain video signals, and  
ensures that blacks in the display are  
neither crushed (i.e., where dark grays appear black) nor excessively elevated (i.e.,  
where blacks appear dark gray). By default, the projector automatically determines the  
best setting according to the type of incoming video signal:  
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Section 3: Operation  
0 IRE – Used for DVD output with “enhanced black”, SECAM, most PAL  
standards, and Japanese NTSC.  
7.5 IRE – Used for most NTSC video signals.  
For some types of video, you can override the setting. The control is disabled for other  
types of video (and all graphics sources). Generally, if black appears crushed when  
brightness = 50, choose “0 IRE”. If black appears excessively elevated, use “7.5 IRE”.  
COLOR: This slidebar adjusts the color saturation level, i.e. the amount of color in a  
video image. Lower settings produce less saturated colors — for example a setting of  
“0” produces a black and white image. If the color level is too high, colors will be  
overpowering and unrealistic.  
TINT: This slidebar adjusts the red/green color hue for true color reproduction of video  
and HDTV signals connected to Input 3 or 4. For best results, adjust tint while  
displaying an external test pattern—otherwise, it is recommended that tint remain at  
its default setting.  
DECODER LUMA DELAY: This control affects any incoming composite or S-video  
signal, delaying the luma signal (intensity) in relation to the chroma (color). In the  
image, increasing the luma delay will move luma (seen as a shadow where colors  
overlap) to the right slightly, with colors remaining in place. Decreasing this delay  
will move the shadow slightly to the left. If necessary for your current source, adjust  
so that no shadows occur with adjacent colors.  
Input Levels — SUBMENU  
NOTES: 1) Because the projector automatically optimizes input levels for all but the  
most unusual of sources, it is recommended that only experienced users use the Input  
Levels submenu. 2) Before beginning, check that overall contrast and brightness  
settings are near 50 and that color temperature is properly set up on an internal  
grayscale test pattern. 3) There must be at least 2 consecutive white pixels present in  
the image for proper “Auto Input Level” function. Leave this control off after use.  
Good RGB or input levels—  
that is, the drives and  
blacklevels for each of the  
three colors, red, green and  
blue—ensure that images  
from analog sources other  
than decoded video have  
maximum contrast without  
crushing black or white. By  
default (and in an “Auto  
Setup”), the projector  
automatically determines the  
best input levels by  
monitoring image content and adjusting the controls appropriately—further  
adjustment is typically not required to obtain proper blacks or whites. NOTE: This  
automatic adjustment requires at least 6-12 consecutive white pixels in the image.  
Without these pixels, input levels may produce skewed colors, particularly in non-  
video images.  
However, for a very unusual source exhibiting one or more overly high blacklevels  
(typically caused by a noisy source causing blacklevel spikes), an experienced user  
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may prefer to use the Input Levels menu (shown above). These adjustments, which  
together serve as a calibration process compensating for differences in sources and  
cabling, enable an experienced user to perfect the source image input levels and  
eliminate the “overshoot” and “undershoot”. Note that Input Levels are of limited use  
with digital signals, but do offer some ability to tweak poorly mastered source  
materials.  
NOTES: 1) Input levels apply for the current source only, but for any color  
temperature used. 2) Assuming that color temperature has been set up based on the  
internal test patterns, you can then set up input levels for a given source so that it  
matches the color temperature of the internal test patterns.  
AUTO INPUT LEVEL – Temporarily enter a checkmark only if you are an experienced  
user and you have an unusual source that you feel needs further color temperature  
and/or input level adjustment. This compensates for incoming out-of-range drives  
(white) and blacklevels (black) that would cause “crushing” of light and dark colors in  
the image. After entering a checkmark, wait for the six slidebar values to stabilize,  
then delete the checkmark and exit. The Auto Input Level is automatically turned off  
upon exiting the Input Levels menu.  
BLACKLEVELS AND DRIVES – To check your image levels and adjust these controls:  
1. Make sure overall “Contrast” and “Brightness” settings are both set to near  
50. NOTE: Not required for “Auto” adjustment.  
Contrast  
= 50 (approx.)  
= 50 (approx.)  
Bright  
2. Check the color temperature setup using an internal grayscale test pattern,  
making sure to obtain a neutral grayscale. NOTE: Not required for “Auto”  
adjustment.  
3. Confirm that you are using an analog source not connected to INPUT 3 or  
INPUT 4, as Input Levels are not applicable for digital sources or sources  
going through the decoder. A grayscale is recommended.  
4. If the blacks and/or whites appear OK, input levels do not need adjustment. If  
black levels are too high (and/or whites are too low, which is rare), you likely  
have a noisy source that is producing skewed input levels. Continue with Step  
5.  
5. Temporarily enable “Auto” in the Input Levels submenu. Wait for all 6 values  
to stabilize. Alternatively, do not use “Auto”—reduce blacklevels manually  
instead. Judge by eye and change one or more of the six levels as necessary to  
obtain proper blacks and whites. You may want to see only a certain color  
while adjusting—use the “Color Enable” option (described below).  
6. Delete the “Auto” checkmark and leave the Input Levels menu.  
IMPORTANT: Do not use Input Levels to adjust color temperature. This will distort  
Contrast and Brightness functions as well as color temperature.  
AUTO COLOR ENABLE – When a checkmark is present, selecting a specific blacklevel  
or drive to adjust will automatically enable the corresponding color in the display.  
Delete the checkmark to see all colors, or to enable a different specific color through  
the Color Enable Control.  
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Section 3: Operation  
CLAMP LOCATION – This option (formerly known as sync tip  
clamping) can brighten the image produced from certain high-  
resolution high-frequency graphic sources. For almost all sources,  
the best clamp location is automatically selected by the projector.  
Use the normal Back Porch location if the image is either sufficiently bright or overly  
bright. Select Sync Tip if the image appears unusually dim, if there are horizontal streaks  
across the image, or if there is significant color drift. This moves the clamping pulse  
from the normal backporch location (which is likely too short) to the tip of the  
horizontal sync pulse. Tri Level is typically needed for an HDTV source.  
COLOR ENABLE – Select which color or colors you want to see in the display, useful  
while working with color temperature white levels or input levels.  
PEAK DETECTOR – The Peak Detector is a tool to assist with defining individual input  
levels, enabling you to accurately set the Input Levels for any particular source with  
the appropriate image. Enabling the Peak Detector activates a special operating mode  
for detecting only pixels that are considered black or white—all other levels are  
displayed as a mid-level gray. When used with a smooth grayscale pattern in which  
black and white are known to be at opposite edges of the image, you can watch these  
isolated areas while adjusting individual blacklevels and input drives until both black  
and white edges are just visible and distinguished from neighboring pixels. Images  
from this source will then display correct blacks and whites without crushing.  
See Figure 3.13. Adjusting Input Levels Using the Peak Detector:  
1. Display a 16-level grayscale test pattern from the desired external source, and  
enter a checkmark in the Peak Detector checkbox. NOTE: The “Peak  
Detector” will initially render the grayscale as a uniform gray field before  
adjustment or extreme crushing.  
2. Display one primary color. NOTE: Selecting Auto Color Enable ensures the  
correct color is displayed for each setting.  
3. For the current color, adjust its corresponding “Blacklevel” slidebar just until  
a single band of black appears at one edge of the screen. This band represents  
the first band of the grayscale pattern, which should be 100% black. Do not  
adjust too far.  
4. With the same color still active, adjust its corresponding “Input Drive”  
slidebar just until a single band of color appears at the opposite edge of the  
screen. This band represents the last band of the grayscale pattern, which  
should be 100% white (or the current color, if a certain color is enabled). Do  
not adjust too far.  
5. It may be advantageous to go back and check the black band—adjust the  
blacklevel slidebar if necessary. NOTE: Readjusting blacklevels at this point  
affects the gain; only readjust when absolutely necessary.  
6. Repeat Steps 3-5 with the other two remaining primary colors. When each  
primary color shows one optimized black band and white (or colored) band,  
the input levels for this source are correctly set. Upon exiting the Input Levels  
menu, the Peak Detector checkbox will clear.  
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Section 3: Operation  
Figure 3.13. Adjusting Input Levels Using the Peak Detector  
(RED EXAMPLE SHOWN)  
Advanced Image Settings — SUBMENU  
Use the Advanced Image Settings  
submenu to make the adjustments  
necessary for lesser-used but more  
specialized applications on your  
projector.  
GAMMA TABLE: This control applies a  
default video or graphics gamma  
table or “curve” to your images,  
controlling the intensity of midlevel  
colors and producing maximum  
contrast, brightness and color  
performance. As shown at right, the  
graphics curve is a simple power curve  
while the video curve has a linear  
segment near black to compensate for  
increased blacklevels typical of video  
signals. Although the projector  
automatically applies either the graphics  
or video curve according to what type  
of incoming signal is detected, in some cases you may wish to override this default  
and use graphics gamma for a video source or video gamma for a graphics source.  
Alternatively, if neither default is ideal, you may prefer to apply a user-defined  
custom gamma curve that has been created externally, named, and downloaded to the  
projector (requires separate PC-based Arbitrary Gamma and KoRE Librarian software  
applications). If any of these special user curves have been installed, their names will  
appear in the Gamma Table pull-down list.  
Keep in mind that any Gamma Table choice sets the related Gamma value (shown in  
the Image Settings menu) to a 2.5 default, where it can be fine-tuned as desired.  
Different values (1-3) here indicate that the original gamma table has been adjusted  
with either the Gamma slidebar or direct key.  
NOTES: 1) If no user curves have been defined and downloaded to projector memory,  
only the “2.5, Graphics/Video Normal” default gamma curve is available here –  
adjust as desired using gamma in the main Image Settings menu. 2) Some graphic  
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Section 3: Operation  
material will look best with the video setting while some video material is best with  
the graphic setting.  
SELECT COLOR ADJUSTMENT: In “Select Color Adjustment”,  
choose an overall color palette for all images. The “Max  
Drives” factory default simply drives all 3 colors at their  
maximum level so that they are fully on and cannot be  
changed. The two other pre-defined color adjustment  
choices—SD Video and HD Video—apply a color gamut  
optimized for video sources (standard or high-definition).  
Alternatively, you can specify a color temperature. This  
enables the adjacent Color Temperature slidebar and applies  
its current setting (default = 6500K). If none of the pre-defined “Select Color  
Adjustment” options or color temperatures suit your application, select one of four  
color gamuts previously defined by a user (User 1, 2, 3, 4). A “User” option applies a  
customized color performance in which the user has precisely set the hue and intensity  
of each color component in the Color Adjustment by X/Y or Color Saturation  
submenus. It is most often needed with multiple-projector applications. Select the  
color adjustment producing the best color accuracy for your application and  
installation.  
To configure a “User” color adjustment (gamut), use either the Color Adjustment by  
X/Y or Color Saturation submenu.  
NOTES: 1) “Color Temperature” defaults to 6500K until changed. All four “User”  
options default to SD Video unless they have been redefined by the user. 2) Factory-  
defined color primaries, which ensure consistent color gamut from projector-to-  
projector, can be calibrated in the Service menu only. If you suspect alteration, the  
factory settings can be recovered with selection of Reset to Factory Defaults? in the  
Color Primary Settings submenu within the Service menu (password-protected).  
COLOR TEMPERATURE Adjust to apply a specific and accurate color temperature to  
all displays. Color temperatures are expressed in degrees Kelvin (3200-9300K), and  
utilize different combinations of the projector’s original native color primaries to  
produce a “coloration” or cast (reddish or bluish) in images—the lower the  
temperature, the more reddish the cast; the higher the temperature, the more bluish the  
cast. Note that the slidebar is enabled only if you have a source connected and have  
selected “Color Temperature” in the adjacent “Select Color Adjustment” pull-down  
list in the Advanced Image Settings menu.  
RESERVED — No function.  
WHITE BOOST — White boost is a source dependent setting that enables you to  
recapture some of the lost light from the transition between segments in the color  
wheel as it’s spinning. For NTSC, HDTV, PAL and SECAM signals the white boost  
defaults to “2” and for graphic signals or when a test pattern is selected it’s “10”.  
When white boost is set to zero, it is off and the option grays out in the menu. As you  
increase the value of white boost you will notice that the image becomes increasingly  
brighter and a little less saturated.  
NOTES: 1) White Boost is automatically disabled (grayed out in menu) when you  
enable Brightness Uniformity, Edge Blending or select a color adjustment (Select  
Color Adjustment) other than “Max Drives”. The grayed out value you see is the last  
value loaded before being disabled. 2) White Boost can also be adjusted specifically  
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Section 3: Operation  
for internal test patterns. However, once you switch back to a source, the White Boost  
settings will reset to the value set for that source.  
Simulation 3D — SUBMENU OF ADVANCED IMAGE SETTINGS  
This submenu allows you to adjust  
the timing between the input signal  
and its appearance on screen. This is  
most useful in applications where you  
want to match the timing of the  
projector to other equipment, such as  
a video recording device in  
broadcasting environments.  
FRAME DELAY MONITOR — This  
Figure 3.14.  
value changes as it monitors the  
latency between input and output. The value should remain fairly constant and close  
to the value of the Frame Delay, indicating that timing of input and output frames is  
locked; the Frame Delay Monitor value should stay within 5-10 lines or so of the  
Frame Delay setting. If a frame is lost or “dropped”, the values will change  
significantly, indicating that the frame input is no longer equal to the output.  
FRAME DELAY — Set the number of lines delayed between the input signal and its  
appearance on screen, keeping in mind that projector processing always adds one  
frame of delay to the frame delay setting. For applications, where the feeling of “real  
time” image response is a priority, a minimum setting is usually preferable. If set too  
high or low, frame locking will not be possible—most sources require approximately  
50 lines of delay to ensure frame locking.  
FRAME LOCK ENABLEWhen checked, the output image frame rate is locked to the  
input signal frame rate when possible. When the images are not locked, the input and  
the output will run as close to the same rate as possible, but frames may occasionally  
be duplicated or dropped.  
By default, this option is checked.  
Advanced Image Settings continued — SUBMENU  
MOTION FILTER This control is most useful for smoothing out moving images from  
interlaced sources. In most cases the proper Motion Filter setting is  
automatically determined according to the type of incoming source  
signal. However, if your source is jittery and/or tearing you may wish  
to “force” a setting to ensure stable processing for this source—if  
desired, override the default “Auto” setting by selecting the appropriate  
motion filter:  
1. AUTO: The projector will automatically use the correct motion filter according  
to the incoming signal.  
2. STILL: For static images with no motion, such as graphics from a CD.  
3. MOTION: For video images that did not originate from film, or for moving  
computer-generated images.  
4. FILM: For video images that originated from film. This will optimize image  
quality and stability.  
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Section 3: Operation  
FILM MODE THRESHOLD This setting determines how sensitively the projector can  
detect if an incoming video signal originated from film or not. It should not require  
adjustment.  
DETAIL THRESHOLD — Use “Detail Threshold” to define at what frequency level the  
“Detail” control will begin to magnify high frequencies, which adds details back into  
the image. Raise the threshold to ignore more of these high frequencies, and lower the  
threshold to magnify more of these frequencies. A setting of “0”, for example, means  
no noise will be ignored and all will be magnified. An ideal detail threshold is one in  
which high frequencies that are causing objectionable noise are not magnified when  
using “Detail”, but frequencies which can help sharpen an overly-soft image are  
magnified.  
Use the Configuration  
menu to define general  
operating parameters  
and communications  
with other projectors  
and equipment, and to  
access other advanced  
processing and image  
adjustments affecting  
overall performance. In  
addition, the  
3.6  
Adjusting  
System  
Parameters and  
Advanced  
Controls  
Configuration menu  
provides access to  
diagnostics, calibration  
tools and the Service  
submenu (password-protected).  
Keep in mind that settings in the Configuration menu (and its submenus) are typically  
“global” settings applied regardless of the type of source your are using. This  
characteristic is identified with the (globe) icon alongside the option.  
NOTE: The Configuration menu is recommended for experienced users/technicians  
only.  
The first six options in the Configuration menu are explained below:  
System Configuration '  
— GENERAL —  
Language  
Choose from available languages to use in the projector’s menus. The change will  
take effect immediately.  
Image Orientation  
Set the orientation of the image according to the orientation of your projector. If the  
setting is incorrect, projected images will be reversed and/or upside down.  
Auto Power-up  
Enter a checkmark to enable the projector to automatically power up after losing  
power due to a power failure or due to unplugging the projector during operation.  
Note that unsaved display adjustments may be lost.  
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Set Date & Time  
Enter/read the current year-month-day and hour-minute-second. Changes here reset  
the projector’s real-time clock.  
Menu Preferences — SUBMENU  
Adjust the appearance, content  
and/or location of on-screen  
menus and messages.  
LARGE MENU FONT — Enter a  
checkmark to enlarge menus and  
their text. You may have to adjust  
“Menu Location” to accommodate  
the increased menu area.  
MENU LOCATION — Use the pull-down list to choose a pre-defined default or  
customized location for the display of all on-screen menus.  
To create a custom menu location quickly, choose a preset that is closest to the desired  
location. Then adjust “Horizontal Shift” and “Vertical Shift” slidebars to move the  
menu to the desired location. Avoid locations too close to a corner or edge to prevent  
cropping of larger menus.  
HORIZONTAL SHIFT AND VERTICAL SHIFT — Shift your menus as desired, creating a  
customized menu location.  
DISPLAY CHANNEL LIST — Enter a checkmark if you want to see a scrollable channel  
Channel  
list whenever you press  
from your presentation. Channels marked with a list icon  
in the Channel Setup menu will appear here. The “Display Channel List” option  
Input  
also enables on-screen feedback when using the  
key. If you prefer to hide the  
channel list and input dialog box while switching channels and sources during a  
presentation clear the checkbox.  
NOTE: The Channel List and input dialog box cannot be hidden during use of the  
menus.  
DISPLAY SLIDEBARS — Enter a checkmark to superimpose a small slidebar over the  
current image whenever an adjustable parameter is selected directly with a key such as  
Contrast  
Bright  
or  
If “Display Slidebars” is unchecked, these slidebars can still be  
.
accessed, but will be hidden during adjustment. This option does not affect slidebars  
in menus.  
DISPLAY ERROR MESSAGES — Choose how you want to be notified of errors detected  
in either the incoming signal or projector. Select “Screen” or “All” (default) to see  
brief on-screen messages. This is particularly recommended during setup or testing of  
the projector. Or select “RS232” to receive messages via RS232 (or RS422) serial  
communication only. To hide error message displays, such as during shows and  
presentations, select “Off” or “RS232”.  
SPLASH SCREEN SETUP —Use the Splash Screen to choose when you would like to  
display a special introductory splash screen image, such as your company logo,  
graphic or message.  
Always Off = A splash screen never appears  
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Section 3: Operation  
Always On = A splash screen is always on behind the current display  
image, similar to wallpaper.  
Startup Only – The splash screen logo appears at projector startup only.  
Startup And No Signal – A splash screen appears at startup only if there is  
no source signal.  
To replace the default “Christie logo” splash screen (or other) with one of your own,  
use KoRE Librarian to download the desired .bmp to the projector. This will  
overwrite the current splash screen content in projector memory.  
Settings in the Communications  
submenu define and control how  
single or multiple projectors are  
linked with each other and with a  
controlling device.  
System Configuration '  
— COMMUNICATIONS —  
Baud Rates  
The baud rate setting determines  
the speed of communication to  
and from the projector on the  
RS232 or RS422 links. The  
maximum rate for the RS232 is  
Figure 3.15. Communications  
115200; for RS422 it is 19200.  
Set the baud rate to match that of your controlling device, such as your PC. If you are  
unsure about what baud rate to choose, refer to the documentation for the controlling  
device. In an existing network of projectors, if you discover that a projector has a  
different baud rate, make sure to use the pull-down list and select the correct baud rate  
using the  
key—do not just scroll this control with  
or  
keys. Serial  
communication is always 8 data bits, no parity.  
Projector  
Enter a three-digit number (such as “001”) to assign or change a number to the  
projector currently in use. If the current projector already has a number assigned, that  
number will appear here (for example, “004” in Figure 3.15, above). Numerical  
identity for projectors enables you to communicate with a single projector within a  
Proj  
multiple-projector application (see also  
key in 3.2, Using the Remote Keypad). If  
Ex it  
you make a mistake in assigning or changing the projector number, press  
cancel.  
to  
Network Routing  
NOTES: 1) Not applicable for stand-alone projectors or simple serial networks with  
only one type of controller and linking.  
SEPARATE: Select “Separate” (factory default) to keep RS232, RS422 and Ethernet  
messages on their respective paths instead of being broadcast to the other types of  
ports. In Figure 3.16A, RS422 controls only the projector to which it is connected. In  
Figure 3.16B, either RS232 or RS422 will control the network.  
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Section 3: Operation  
Figure 3.16. Using the “Network Routing” Option  
RS232 AND RS422 JOINED: Messages originating from an RS232 or RS422 controller  
will be relayed to all RS232or RS422 ports. Any Ethernet communication, however,  
will not.  
RS232 AND ETHERNET JOINED: Messages to and from the RS232 ports will also be  
relayed to the Ethernet port, and vice versa. Any RS422 communications will be  
isolated.  
ALL JOINED: All messages reach all ports, regardless of type.  
Ethernet Settings – SUBMENU  
NOTES: 1) Recommended for network administrators only.  
DHCP: Enable this checkbox if you want a DHCP server to automatically change the  
projector’s default IP address (0.0.0.0) to one that is valid and unique for use on the  
current Ethernet network. On networks without a DHCP server, or to simply override  
the automatic DHCP server function, delete the checkmark and enter the new “IP  
Address” settings desired. Remember that only a 0.0.0.0 address will trigger the  
DHCP addressing service, and only when the DHCP checkbox is enabled.  
IP ADDRESS: Enter a valid and unique IP address for use on the network to which the  
projector is currently connected. This address will overwrite any previous IP address  
such as the projector’s factory-defined default (0.0.0.0), or one that has been assigned  
by a DHCP server or other user. It takes approximately 10 seconds for the projector to  
respond at its new address.  
PORT: On some Ethernet networks, firewall restrictions may require that the port  
number of the projector be changed from its default of 3002. If so, enter a new valid  
port number here.  
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Broadcast Key  
Enter a checkmark if you want keypad commands sent to one projector to be relayed  
Proj  
to all projectors in a serial network. Note that the  
key will temporarily “override”  
the effect of a broadcast setting and allow you to control a specific projector when  
necessary. Disable the setting for all but one (any) projector in a network.  
Backlight  
Toggle to turn the built-in keypad backlighting on and off.  
Front IR / Back IR  
As needed for your application, set to “on” so that the front and/or rear IR sensor  
locations on the projector respond to the IR keypad. Set to “off” to disable.  
To disable both IR sensors, you cannot use the IR remote keypad to select the second  
OFF setting. This safeguard prevents accidentally disabling an IR keypad while you  
are using it. Instead, use either the built-in keypad or a wired remote (optional) to set  
the remaining active sensor to OFF. The projector will no longer respond to an IR  
remote keypad.  
Wired Keypad  
The wired keypad is ON by default to when connected to the rear of the projector. The  
projector will then respond to incoming commands from this port. To disable the  
wired keypad, you must use a different keypad—the built-in or an IR remote  
keypad—to select “off”. This safeguard prevents you from accidentally disabling the  
wired keypad during use.  
In the Configuration menu, select  
the Geometry and Color submenu  
when you need to modify overall  
color performance and/or image  
geometry for all sources.  
System Configuration '  
— GEOMETRY & COLOR —  
Test Pattern  
Choose the desired internal test  
pattern, or select OFF to turn off a  
test pattern. Alternatively, use the  
Test  
key for cycling through test patterns.  
Keystone  
Use to correct a keystoned image shape in which both sides of your image are inclined  
toward the top or bottom edge. Keystone is typically caused by tilting the projector in  
relation to the screen, so that the lens surface and screen are no longer parallel to each  
other.  
Figure 3.17. Keystone Adjustment  
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Brightness Uniformity — SUBMENU  
Brightness Uniformity provides further refinement of displays already matched for  
their primary colors and overall light output. Use Brightness Uniformity to create an  
exceptionally smooth image in which no area appears brighter and/or more red, green  
or blue than another. In the Brightness Uniformity menu, enable the “Uniformity  
Enable” checkbox to access a multitude of adjustments for critical color light output  
control in specific areas throughout the image. Your settings apply as long as the  
“Uniformity Enable” checkbox is enabled and you are using a “User” color  
temperature defined by the Brightness Uniformity controls. To disable the Brightness  
Uniformity function, delete the “Uniformity Enable” checkmark.  
NOTE: See also 3.10, Using Multiple Projectors for the complete step-by-step  
procedure for achieving uniform brightness in adjacent displays.  
Edge Blending — SUBMENU  
The Edge Blending submenu provides a range of controls for smoothing together the  
overlapping bright edges of multiple adjacent projected images to create a single  
larger “seamless” image. These controls, which primarily affect whitelevels, are  
typically used in conjunction with mechanical lens blinders (optional), which are  
installed on the front of the projector and which primarily affect blacklevels. NOTE:  
There is a center line (both horizontal and vertical) in the Edge Blending test pattern.  
The intersection of these lines is the true center of the projector’s display area.  
NOTE: See also 3.10, Using Multiple Projectors.  
Color Adjustments by X/Y, and Color Saturation — SUBMENUS  
NOTES: 1) For defining or changing a User 1, 2, 3, or 4 color performance or  
“gamut”. Sometimes known as Comprehensive Color Adjustment™. 2) Factory-  
defined primary color levels, which ensure a specific color performance from  
projector-to-projector, can be calibrated in the Service menu only. If you suspect  
alteration of these defaults, the factory settings can be recovered with selection of  
Reset to Factory Defaults?” in the Color Primary Settings submenu accessed via  
the Service menu (password-protected).  
From the factory, the projector can utilize  
any of the 3 pre-defined color performance  
settings identified at right (default=Max  
Drives), or colors can be driven on the  
basis of color temperature. For most  
applications, one of these gamuts will  
produce accurate and realistic colors from  
a variety of sources. They can be applied at  
any time in the Advanced Image Settings  
menu (“Select Color Adjustment”), and are  
not adjustable.  
Figure 3.18. Color Gamut Choices  
DEFINING “USER” COLOR GAMUTS: In some cases, you may find that none of the pre-  
defined “Select Color Adjustment” options exactly suit your needs. For example, you  
may require a unique color gamut (range) for a single projector or application, or you  
may need to precisely match colors across multiple adjacent displays. In such cases,  
use the Color Adjustments by X,Y or Color Saturation submenu to define the precise  
hue of each primary color component (red, green, blue, and white) used to generate  
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Section 3: Operation  
the millions of colors produced in displays. You can create up to four custom color  
gamuts (User 1, 2, 3, or 4) with these adjustments.  
Note that the two menus differ only in their user interface, so use whichever menu  
best suits your needs and application. A color meter can help with adjustments.  
Color Adjustments by X,Y — Enter known x/y coordinates from the  
chromaticity graph.  
Color Saturation — Adjust color slidebars and judge image color by eye or  
meter.  
A user-defined color “adjustment” can be applied by selecting it in the Advanced  
Image Settings menu (“Select Color Adjustment”).  
COLOR ADJUSTMENT BY X,Y: Use  
this submenu if you want to create,  
alter or copy a color gamut (i.e.,  
“color adjustment”). Controls in  
this menu define the precise hue of  
each primary color component (red,  
green, blue, and white) used to  
generate the millions of colors  
produced in displays. The x/y  
coordinates for each color define its  
location on the standard CIE  
chromaticity graph (see Figure  
3.19)—changing either or both of  
these numbers will change the hue  
of the color, and relocate the  
Figure 3.19. Customize Color  
“triangle” for possible colors. For  
example, changing the x/y  
coordinates for red may move the color closer to orange or closer to violet, which will  
in turn affect all displayed colors having a red component. Adjust the slidebars or  
enter new specific coordinates as desired to define or change up to four “User” color  
gamuts needed for your environment and applications. Apply at any time in the  
Advanced Image Settings menu.  
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Figure 3.20. CIE 1931 Chromaticity Diagram  
NOTE: Keep new x,y coordinates within the original color gamut triangle shown  
here.  
PROCEDURE FOR X,Y ADJUSTMENTS: See 3.10, Using Multiple Projectors.  
COLOR SATURATION: Use this  
submenu if you do not have  
specific color coordinates in mind  
and will simply judge color  
performance by eye or meter. Like  
the Color Adjustment by X,Y  
submenu, each color control  
actually defines new x/y  
coordinates for that color and  
changes its hue—it is just a  
different interface.  
Adjust the hue of each primary  
color (red, green, blue, and white)  
by using more or less of it in  
relation to the other colors.  
Figure 3.21. Customize Color  
NOTE: A Color Saturation adjustment defines the corresponding x/y coordinates  
shown in the Color Adjustment by X,Y submenu. These x/y coordinates will remain  
stable for this User gamut until they are changed again via either menu. Values  
displayed in the Color Saturation menu, however, will likely fluctuate as you use the  
projector, and will be different when you return to this menu at some point in the  
future. These floating changes do not affect the x/y coordinates or gamut.  
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System Configuration '  
DIAGNOSTICS / CALIBRATION  
Test Pattern  
Choose the desired internal test  
pattern to display, or select OFF  
to turn off a test pattern.  
Test  
Alternatively, use the  
key  
for cycling through test patterns.  
NOTE: There is a center line  
(both horizontal and vertical) in  
the Edge Blending test pattern.  
The intersection of these lines is  
the true center of the projector’s  
display area.  
Test Pattern Grey Level  
Set the desired level of grey for displaying in the full gray field test pattern.  
Freeze Image  
Enter a check mark to freeze (stop) an image on a single frame. This diagnostic tool is  
useful if you need to examine in detail a still version of an incoming image that cannot  
be “frozen” at the source. For example, in moving images it is sometimes difficult to  
observe artifacts such as external deinterlacing/resizing and signal noise. Remove the  
checkmark to return back to normal.  
Color Enable  
Select which color or colors you want to see. This is useful while working with color  
temperature, input levels or other special setup parameters. Colors can also be  
enabled/disabled by entering the corresponding function code listed on the back of the  
standard remote keypad.  
Odd Pixel Adjustment  
NOTES: 1) Factory-set and rarely required by user. 2) Source must be >90 MHz.  
When using certain RGB sources, you may need to adjust the normal gain or offset of  
odd pixels in relation to even pixels. This will smooth out very narrow (1-pixel wide)  
“checks” or vertical stripes that indicate adjacent “on” and “off” pixels. Using the  
Level Detector simplifies this process (see Figure 3.22):  
1. Use an external analog native-sized continuous grayscale test pattern with at  
least 256-levels.  
2. Turn “Level Detector” on.  
3. Set “Level Value” to ~200. The image should now be black-and-white (or  
black-and-one color, if you use “Color Enable” function).  
4. Adjust offset. Half of the pixels will move, the other half will not.  
5. Adjust until the two transition regions overlap. The stripe of noise will be  
minimized, defined by the value in the slidebar.  
6. Set “Level Value” to ~800. The image should now be black-and-white.  
7. Repeat Steps 4 and 5, but adjusting gain.  
8. Repeat Steps 3-7 for all remaining colors. Your RGB source should now be  
OK.  
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Section 3: Operation  
Two sets of values are automatically saved with these controls—one value for Input  
#1, and one for Input #2 (analog). The current set of values depends on which source  
is in use. This enables a source to be processed correctly via 2 different inputs.  
Figure 3.22. Using “Odd Pixel Adjustment”  
NOTES: 1) Adjust offset before gain, since offset affects gain. 2) A value of 128  
represents no change in normal odd pixel offset or gain. 3) Odd Pixel Adjustment  
eliminates “1 pixel on, 1 pixel off” artifact only, not any type of larger artifacts.  
Color Wheel Calibration — SUBMENU  
The Color Wheel Calibration submenu allows you to set the timing of the color wheel  
in the projector. It is important the color wheel is correctly calibrated for the colors  
and shades in the displayed image to appear the same. Incorrectly calibrated, the  
colors will appear in various unmatched shades throughout the image. This adjustment  
is typically only required when the color wheel is replaced.  
To calibrate a color wheel, do the following:  
1. Select the Color Wheel Calibration submenu. NOTE: The display  
automatically changes to the red/blue ramp pattern, which shows the  
difference in shades of color between two corners most prominently.  
2. Move the “Color Wheel Delay” slidebar in either direction until opposite  
corners of the display are matched.  
3. Verify this setting by selecting a new color through “Color Enable” –  
corners should remain well matched.  
4. Perform a final calibration check, by displaying white. The display should  
appear without any hint of red, green or blue.  
Peak Detector  
The “Peak Detector” is a fast method for defining individual input levels, and can  
improve the accuracy of input levels set by the Auto Input Level function. Enabling  
the “Peak Detector” activates a special operating mode for detecting only pixels that  
are considered black or white—all other levels are displayed as a mid-level gray.  
When used with a 16-step grayscale pattern in which the two black and white bands  
are known to be at opposite edges of the image, you can watch these isolated areas  
while adjusting individual blacklevels and input drives until both bands are just  
visible. Images from this source will then display correct blacks and whites without  
crushing or washing out.  
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Section 3: Operation  
NOTE: If using Peak Detector with PIP, both images must have the same color space.  
Level Detector  
The “Level Detector” checkbox enables specific thresholds for blacks and whites—  
input levels that fall below a specified Level Value (see below) are displayed as black,  
and all others are displayed as white. It aids in Odd Pixel Adjustment. To use:  
1. Enable “Level Detector” and display a continuous grayscale.  
2. Set Level Value” to near black (such as 200).  
3. Adjust Offsets to minimize area of black stripe.  
4. Set Level Value” to near white (such as 800).  
5. Adjust Gains to minimize area of white stripe.  
Level Value  
Level Value defines the value to be used by the Level Detector in recognizing blacks  
and whites. See Level Detector, above.  
System Configuration ' The single “Option Card” entry in the Configuration menu identifies which optional  
OPTIONAL INPUT MODULES  
input module (a.k.a. cards) is present at INPUT 5 (Option 1). If the option slot is  
empty, the corresponding read-only menu entry does nothing. If there is a module  
installed, the corresponding menu entry may activate a submenu of further options  
pertaining to that module.  
For example, if the Dual SD/HD-SDI module is installed at INPUT 5 (Option 1). The  
Option 1 Card submenu provides controls for configuring the various connections on  
this multi-input, multi-output module. As desired for your application, you can define  
1) which physical input loops through to which output, and 2) which functional input  
(main or PIP signal) loops through to which output.  
PIP (Picture-in-Picture) and Seamless Switching are independent but related projector  
3.7  
Working with  
PIP or  
Seamless  
Switching  
features that both utilize two image processing paths within the projector. In the case  
of Picture-in-Picture, this double processing enables you to display two different  
images simultaneously – typically a smaller “secondary” image within a large  
“primary” background. In a seamless switch, the double processing essentially occurs  
between displays so that a full image relayed from one source can smoothly transform  
into a full image from another source. This change can be virtually instantaneous, or  
slowed as desired so that the current image appears to dissolve or “fade” into the new  
image.  
Options for enabling and controlling PIP and Seamless Switching all reside in the  
same menu. Note however, that because both features utilize the projector’s double  
processing capability, PIP and Seamless Switching cannot be used together. For  
example, fading a pair of PIP images into a new display from a different source is not  
possible.  
For best PIP or Seamless Switching results, use two different signal types* as defined  
below. Do not mix two signals of the same type.  
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Section 3: Operation  
Signal Type Description (Input Location)  
#1  
#2  
#3  
5 BNCs (RGBHV or YPbPr)  
DVI - I (analog or digital)  
Decoded signals (Input 3, Input 4, Composite video, S-Video, or any video  
signal via Input 1 BNC connectors or via an analog option card).  
Analog Option Cards  
#4  
#5  
#6  
Digital Option Cards  
Digital Option Cards  
* HD interlaced sources are not recommended for the PIP window.  
Other PIP or Seamless Switching tips to keep in mind include:  
When using 2 digital signals or 1 analog and 1digital, each must be 165  
megapixels.  
When using two analog signals, each must be 90 megapixels.  
Avoid using an interlaced source in the PIP window  
Seamless switching may affect image quality in some cases  
NOTE: To control the primary image, access all picture controls through the Main  
menu. To control the secondary (PIP) image, access picture controls through the  
Picture-in-Picture and Switching menu.  
Working with PIP '  
Use the first of six  
options in the PIP  
and Switching menu  
to enable and define  
how you want to use  
PIP.  
Swap Main and PIP Image  
Toggle the current picture-in-picture relationship so that the primary (main) image  
becomes secondary (PIP), and the secondary image becomes primary. Swapping is  
available only when PIP is enabled.  
NOTE: There may be a slight delay when swapping the Primary and Secondary  
images.  
PIP Enable  
Short cut: Press  
on the  
remote.  
Toggle to display from two  
sources at once (Picture-in-  
Picture) or the primary source  
only. This checkbox turns the  
secondary source on and off.  
NOTE: Disable PIP and Best Switching for Interlaced sources > 35kHz.  
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Section 3: Operation  
PIP Size and Position – SUBMENU  
Most controls in the PIP Size and  
Position menu adjust the PIP  
(secondary) image in the same  
fashion as their counterparts in the  
main Size and Position menu  
adjust the main image—see 3.5,  
Adjusting the Image for details.  
Exceptions are:  
POSITION PRESETS Set the  
location of the PIP (secondary)  
image in the display.  
ASPECT RATIO PRESETS Choose the desired aspect ratio for your PIP window. A  
“Default” aspect ratio matches that of the projector, whereas “Anamorphic” will be a  
widescreen window. Choose according to your incoming source material.  
PIP Image Settings — SUBMENU  
Adjust the PIP (secondary image) without affecting the size or position. The primary  
image remains unchanged. See 3.5, Adjusting the Image for details  
PIP Border Width  
Set the desired line thickness for your PIP window border.  
PIP Border Color  
Select the desired color for the PIP window border.  
NOTES: 1) Numbers 7 and 8 on the Picture-in-Picture and Switching submenu  
control switching parameters. 2) Disable PIP in order to work with Seamless  
Switching. 3) Disable PIP and Best Switching for Interlaced sources > 35kHz.  
Working with Seamless '  
Switching  
Seamless Switching is the ability to instantly and/or smoothly switch sources, and is  
controlled with options 7 and 8 in the PIP and Switching menu. To use Seamless  
Switching, PIP must be disabled.  
Tips for best source switching:  
Make sure a channel has been configured for each source.  
Progressive digital and analog sources are recommended.  
Set Image Optimization to Best Switching (see below).  
For best results, use the same frame rate and gamma setting for each.  
NOTE: Avoid using two Interlaced sources.  
Image Optimization  
Choose whether to use Best Switching or whether you prefer to optimize image  
quality, whichever best suits your needs. When Best Switching is selected, sources are  
switched almost instantaneously without a dark state in between images. Eight-bit  
processing is used to maximize the opportunity for a seamless transition. Best  
Switching is recommended only when seamless switching is necessary. Best Quality  
maximizes allocated resources to maintain image quality by using 10-bit processing  
and a single source only. If selected, there may be a brief dark state between images.  
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Section 3: Operation  
NOTE: Disable PIP and Best Switching for Interlaced sources > 35kHz.  
Fade Time  
Set how long (in seconds) it takes to gradually dissolve one image into another for a  
source switch when Image Optimization is set to Best Switching. NOTE: PIP must be  
disabled for Fade Time to take effect. Also, the PIP window must be closed to activate  
it.  
Numbers Select Main Image  
Use Numbers Select Main Image to use the  
numeric keys #1-8 as input keys. This remapping  
of the keypad (see right) can be particularly useful  
with PIP displays, providing a convenient shortcut  
for changing the primary (background) image  
without first having to return to the Main menu.  
To use the keys in this manner all of the time,  
even with single displays, select Always. For  
normal keypad function, select Never (default).  
Set to PIP Only to use activate number keys only  
when PIP is in use.  
NOTE: Numbers Select Main Image keypad  
functionality works only when menus are closed.  
Use the options in the Lamp menu when you want to view lamp specific, read-only  
information, such as lamp status, serial number and lamp hours or to select lamp  
specific operation and power modes.  
3.8  
Working with the  
Lamp  
LAMP MESSAGE – Enter a checkmark to enable the display of a warning message  
when the lamp reaches the user-specified lamp limit. NOTE: This message will only  
Exit  
appear upon powering up the projector. You can press  
to temporarily cancel it,  
but it will appear the next time you power up or until a new lamp is installed. It is  
strongly recommended this option remain enabled.  
Delete the checkmark if you do not wish to receive these messages. Lamp status and  
the number of lamp hours should be monitored manually.  
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Section 3: Operation  
LAMP LIMIT – Enter the number of hours you expect to log on the current lamp before  
replacing it. NOTES: 1) If you change modes over the life of a lamp, the lamp limit  
you originally expected may no longer be possible. 2) Turning the lamp on and off can  
reduce lamp life significantly, as will other factors.  
LAMP MODE - Use the pull down list to select the Lamp  
1. Max Brightness  
2. Power  
Mode (power level) of the projector. This option gives you  
the ability to control the light output of the projector.  
Although there are some exceptions, typically the life span  
of the lamp is shortened the higher you set the light output or power setting of the  
projector.  
Max Brightness: Select this option when you want the lamp to always burn as  
brightly as possible. The Power option (slidebar) in the Lamp menu will read  
as 120W in Single or Dual Lamp mode. Keep in mind that the maximum  
brightness for any lamp gradually diminishes with age and the image becomes  
dimmer over time.  
Power: Select this option to set the amount of power (in watts) supplied to the  
lamps (single or both). The power level remains constant throughout the life  
of the lamp.  
POWER – Use the Power slidebar (Figure 3.23.) to set the power level (in watts) that  
will be applied to each of the lamps during operation. Power can be set at 100W –  
120W for each of the lamps. When you are operating in Single Lamp mode, power is  
increased or decreased incrementally for the selected lamp. In Dual Lamp mode,  
power changes for alternating lamps (also in increments) until the desired power level  
is reached for both lamps. The power level you select will remain constant throughout  
operation. In general, dimmer images are produced when power levels are low.  
Specifying the maximum power level (120W) in this mode is the same as operating in  
Max Brightness mode.  
Figure 3.23.  
LAMP OPERATION - One of the key features of the projector is that it can be operated  
with one or two lamps on. From the pull down list, select the lamp operation mode  
you want to operate the projector in. Dual Lamp is the default.  
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Section 3: Operation  
Figure 3.24.  
Dual Lamp – Select this option to operate the projector with both lamps on. In  
this mode, you can achieve maximum brightness output by the projector. If  
one lamp fails in this mode, the projector automatically switches to the single  
lamp mode of operation for the lamp that is still operational. This transition in  
lamp operation modes does not interrupt the current presentation, but creates  
an immediate dimming of the image. If both lamps fail at the same time, an  
error is reported and the projector automatically turns off.  
Single, Lamp #1 or Single, Lamp #2 – Select either one of these options if you  
want to operate the projector with only one lamp on and the other lamp in  
“reserve”. If a lamp fails in this mode, the projector automatically responds by  
switching to the other single lamp mode of operation. In this case, continuous  
operation is maintained. When you access the Lamp menu, the Lamp  
Operation option reads that of the new lamp.  
NOTES: 1) By default, the projector is set for Dual Lamp mode. 2) The projector  
automatically shuts down if it detects that both lamps have “failed” (this includes  
lamp not installed). 3) Once the “failed” lamp is replaced, the lamp operation  
mode does not automatically change back to the previous mode. It must manually  
be selected. 4) It takes several seconds for a lamp to reach full brightness when it  
is first turned on.  
Figure 3.25. Relation between Lamp Operation Modes and Brightness  
A Note About Switching Lamp Operation Modes  
The projector is designed with two lamps so that it can potentially maintain  
constant light on the wall. It automatically detects a failed lamp and responds  
by switching lamp operation modes and turns the other lamp on. You may see  
a brief period of no light on the wall until the new lamp is ignited and a  
gradual increase to full brightness.  
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Section 3: Operation  
When you manually select a new lamp operation, the lamp turns off only after  
the new lamp has successfully been turned on. On rare occasions, a lamp will  
not strike on the first attempt. The projector, in this instance, has been  
designed to attempt a re-strike of the lamp. With the current lamp still on, the  
projector waits 30 seconds before initiating another lamp strike. During this  
time, on-screen messages will appear until the lamp is successfully turned on.  
The projector attempts to re-strike a lamp up to 3 times after the initial change  
in lamp operation modes. With the 30-second wait period in between each  
attempt, the projector may seem like it is not responding for up to a total of  
two minutes. You can press any key during this time to cancel and return to  
the original lamp operation mode. If you cancel the operation or the attempts  
to strike the lamp have failed, the lamp is declared, “failed to strike” and the  
projector remains in the original mode.  
The same occurs if you are attempting to switch from Single to Dual lamp  
mode; the projector reverts to the single lamp mode for the lamp that is  
working.  
More, Lamp 1 or More, Lamp 2 – SUBMENU  
There are two separate lamp submenus that can be accessed from the Lamp menu.  
Each submenu is dedicated to one lamp – you can view specific lamp information,  
such as lamp hours, lamp history and the current status of the lamp. You can also  
record a new serial number for a new lamp and change lamp operation modes. (Figure  
3.26.)  
Figure 3.26.  
LAMP HOURS – This read-only information indicates the number of hours logged on  
the current lamp. Whenever you record a new lamp serial number, this value  
automatically resets to “0”, where it begins to log time for the new lamp. NOTE: You  
can also check Lamp Hours in the Status menu.  
LAMP S/N This read-only information displays the serial number recorded for the  
current lamp. When you install a new lamp and enter its serial number (9-digits), the  
number will appear here in the Lamp menu.  
LAMP 1 (OR 2) STATUS – This read-only information displays the current status of the  
lamp (1 or 2). An extremely valuable piece of information for troubleshooting, the  
Lamp Status can be any one of the six following states: “Good”, “Cooling Fan #3  
Failed”, “Cooling Fan #5 Failed, “Interlock Tripped”, “Failed to Strike” and  
“Turned Off Unexpectedly”. You can view the status of a lamp anytime during  
operation by accessing its submenu.  
LAMP 1 (OR 2) HISTORY - Select this numbered item to access a  
smaller dialog box with read-only information about the history  
previous lamps installed and recorded. The serial number and  
number of hours logged for each lamp is displayed. The Lamp  
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Section 3: Operation  
History is automatically updated whenever the serial number for a new lamp is  
recorded. The information for the new lamp is added to the bottom of the list.  
NOTE: If you remove lamps from the projector it is important to replace them back  
into the compartment from which they were removed. This ensures accurate lamp  
information is maintained. Each lamp compartment is labeled Lamp 1 and Lamp 2.  
CHANGE LAMP – Select this option to record a serial  
number of up to 9 digits/characters for every newly  
installed lamp. When selected, a Lamp S/N window  
appears. Use the number text entry keys to record the new  
Enter  
lamp serial number and press  
again to accept the change. See Using Slidebars  
and Other Controls if you need help entering the number. Once entered, the new lamp  
serial number will be added to the Lamp History menu and the Lamp Hours timer  
will reset to “0”. Lamp Mode and Lamp Limit remain as they were for the previous  
lamp, and can be changed at any time.  
NOTES: 1) Enter a serial number only if you have just installed a new lamp. This will  
help ensure the lamp timer is not reset on an old lamp and that the number of hours  
logged on the lamp will be accurate. 2) Lamp serial number can be found on the lamp  
itself.  
IMPORTANT  
Always record the serial number of a NEW lamp.  
LAMP OPERATION – This option is the same as in the Lamp menu. It appears again in  
the submenu for convenience.  
The read-only Status menu lists a variety of details about the standard and optional  
components currently detected in the projector. Refer to the Status menu for versions  
of hardware and software installed, the type (size) of lamp, the hours logged in total  
and for a specific period (such as a rental period), and for your projector model name  
and serial number. In addition, the Status menu identifies the current channel, its  
location, its frequencies and other details.  
3.9  
Status Menu  
Scroll the full Status menu using  
. Use  
for page up/down.  
When an installation requires multiple projectors, you can use the RS232 serial ports  
to daisy-chain the units together and control the group with a single keypad or a  
computer/controller connected to the first projector. In such a network, you can  
Proj  
3.10 Using Multiple  
Projectors  
choose to broadcast commands to the entire group, or use the  
limit responses to an individual projector.  
key as desired to  
Alternatively, you may want to add projectors to a hub on an Ethernet network. See  
2.6, Connecting Multiple Projectors for full routing details.  
NOTE: Refer back to 3.6, Adjusting System Parameters and Advanced Controls for  
complete information about communicating with multiple projectors.  
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Section 3: Operation  
In a multiple-projector wall, you will likely want to precisely match color and intensity  
from image-to-image so that the full wall is as uniform as possible. This matching is  
typically done in conjunction with brightness uniformity and edge blending.  
Matching Colors '  
In Multiple Screens  
Preliminary Calibration  
As a final part of the manufacturing process, all primary colors in the projector are  
precisely set to pre-established values to ensure that overall color performance is  
optimized and is as accurate as possible (refer back to Figure 3.20). Upon installation  
at a site, however, lighting and other environmental factors may slightly change how  
these colors appear on your screen. While the change is negligible in most cases, you  
may prefer to recover the originally intended color performance before trying to  
match colors from several projectors. Or you may be renting a projector in which the  
colors were corrected for use at its previous site, but are not ideal for yours.  
The recommended first step in achieving such consistency is to use a color meter to  
measure the native primary colors—red, green, blue, and white—as they appear at the  
screen and record these as Color Primary Settings in the Service menu (password-  
protected) for each projector. On the basis of these new values, which are stored in  
memory, each projector will then automatically calculate any necessary corrections to  
reproduce the original factory colors under the current environmental conditions. This  
essentially calibrates a projector to its surroundings, compensating for factors such as  
screen type, lamp and/or ambient lighting that can alter the final color characteristics  
on-screen, and will improve color accuracy and consistency in a group of projectors. It  
ensures a good starting point for further customizing and matching; however, is not  
critical for all installations.  
To return to the factory-set color primaries, such as when a projector is moved to  
different site, you must access the Service menu (password-protected). Select the  
Reset to Factory Defaults? option in the Color Primaries submenu. Then repeat the  
calibration process describe above, if desired, and continue with matching of colors.  
Color Adjustment Procedure  
Once the Color Primary Settings are calibrated for the site (see above), use the Color  
Adjustments by X,Y or Color Saturation menu to further refine each projector’s  
fundamental colors so that the hue and intensity of each color appears the same from  
one display to another. Once matched, you will have created a single new shared  
range of colors or “color gamut” that all of your projectors can produce. This  
palette—named User 1, 2, 3 or 4—can be applied or disabled for a source at any time  
throughout a bank of adjacent displays, simplifying both the setup and maintenance of  
a “seamless” wall.  
1. Set up and optimize all projector settings. You can ignore color temperature, since  
you will be redefining color performance in this procedure, but do optimize each  
projector in every other aspect. Closely align all screen edges.  
2. Assign projector numbers to make communications easier. Use desired keypad.  
3. Use the same lamp mode for all projectors, and do the following:  
Set Select Color Adjustment to “Max Drives”  
Display a full white test pattern  
Adjust lamp power and Optical Aperture until adjacent white fields appear the  
same brightness.  
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Section 3: Operation  
4. Display the Color Adjustments by X,Y menus for all projectors. Each menu shows  
the x/y coordinates defining the “Max Drives” color gamut for this projector. Jot  
down the values shown in one (any) of the displays. See Figure 3.27. Or use the  
“Copy From” function to copy them into a “User” gamut in one projector.  
Figure 3.27. Jot Down a Set of ”Max Drives” X/Y Values  
5. In each projector, select a “User” color adjustment (1-4) to enable Color  
Adjustments by X,Y changes. Then enter your recorded x/y values into each menu  
(Figure 3.28).  
Figure 3.28. Copy X/Y Values into All Projectors  
6. In each projector, judge by eye and adjust x/y coordinates slightly in the following  
manner:  
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Section 3: Operation  
To match reds, decrease “Red  
X” until full field red screens  
match.  
To match greens, decrease  
“Green Y” until full field  
green screens match.  
To match blues, increase both  
“Blue X” and “Blue Y” until  
full field blue screens match.  
NOTE: For speed, enable the  
“Auto Color Enable” checkbox.  
Each color coordinate you select will then automatically trigger a full field display  
of the corresponding color.  
Alternatively, use the Color Saturation menu for these adjustments or to fine tune.  
These coordinate adjustments move the three color points closer together (refer back  
to the chromaticity chart shown in Figure 3.20.) to establish a “shared” gamut  
attainable by all projectors in your group. Adjust only as necessary to ensure that the  
resulting color palette is as large as possible. When done, you may need to adjust lamp  
power slightly.  
7. All screens should now be color-matched and the will remain matched upon exit  
from the menus. Apply this new “User” gamut to a source at any time by selecting  
it in the “Select Color Adjustment” list accessed in the Advanced Image Settings  
menu.  
Using the Color Saturation Menu for Color Matching  
You may prefer to use the  
Color Saturation menu to  
match colors across  
multiple screens. In the  
three Color Adjustment  
submenus (Red, Green,  
Blue—see right), set all  
main values to 100 and  
the secondary values to 0.  
Then judge by eye and  
adjust the slidebars as  
needed. Note that  
adjustments here define  
new x/y coordinates in the  
Color Adjustments by X,Y  
menu.  
For best results, use this  
menu after doing the color  
adjustment procedure.  
Figure 3.29. Color Matching Using  
Color Saturation Menu  
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Section 3: Operation  
WHAT IS BRIGHTNESS UNIFORMITY? When used to refine screens already matched for  
their primary colors (see Matching Colors in Multiple Screens, above) and overall  
light output, proper adjustment of Brightness Uniformity can create an exceptionally  
smooth screen in which:  
Achieving Brightness '  
Uniformity  
no area of the screen appears more red, green or blue than another  
no area of the screen appears brighter than another  
color and light output from one screen closely matches adjacent screens  
Although the Brightness Uniformity control can be used for a stand-alone projector, it  
is particularly useful for setting up and maintaining tiled images that form a cohesive  
display wall in which the color “cast” and light output appear uniform throughout  
each image as well as throughout the entire wall. The procedure provided here  
assumes a multiple-screen application.  
Before You Begin  
Read through the entire procedure before attempting to adjust Brightness Uniformity  
controls, and keep in mind the following checklist of prerequisites and guidelines:  
ADJUST COLORS FIRST—Always adjust the primary colors as described in the  
Matching Colors in Multiple Screens” procedure (above) before attempting to  
work with Brightness Uniformity. This ensures that primary colors, color  
temperature, and maximized light output are all well-matched from one screen  
to another. These matches are needed before you can achieve good Brightness  
Uniformity results.  
RUN LAMP FOR 100 HOURS—Light output and Brightness Uniformity can vary  
significantly during the first 100 hours of lamp use. For best results with new  
lamps, either set up Brightness Uniformity after this period, or do an initial  
setup and re-check at 100 hours.  
SET LAMP POWER—Make sure each “Lamp Power” setting is as high as  
possible for your application while still maintaining a good overall match of  
light output from screen-to-screen. By nature, achieving a uniform brightness  
will require a slightly reduced overall brightness—this reduction will help  
ensure that you have enough range of adjustment when examining brightness  
variables more closely from screen-to-screen, and will help prevent premature  
“maxing out” when trying to match to a certain color, zone or projector.  
USE A “USER” COLOR TEMPERATURE—Always adjust Brightness Uniformity  
for a User color temperature defined when you matched primary colors, and  
continue to use it for all sources displayed on the wall. Your other color  
temperatures will not necessarily be matched from screen-to-screen.  
WHITE UNIFORMITY SLIDEBARS—White Uniformity slidebar values may not  
reduce to “0”. Each slidebar adjusts overall light output in a specific screen  
zone, but the value shown represents the current setting for green in this zone.  
When other “hidden” values (red or blue) are lower than green, during  
adjustment in the White Uniformity menu their values will reach “0” first,  
causing the slidebar to stop earlier than expected.  
JUDGE BY EYE OR USE A METER—Good brightness uniformity can be achieved  
with either.  
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Section 3: Operation  
Step 1: General Setup  
1a) Adjust primary colors (see Matching Colors in Multiple Screens) to ensure  
matched overall color temperatures and light output between screens.  
IMPORTANT  
Double-check that all WHITES and LIGHT OUTPUT are well-matched.  
1b) Enable the  
Brightness  
Uniformity  
checkbox. This will  
enable access to the  
uniformity controls  
and will apply the  
settings to your  
image.  
1c) Select the 13 Point test pattern for display.  
This pattern provides 9 screen “zones” with  
13 targets.  
FOR BEST RESULTS: Rather than examining  
the CENTER of each zone when assessing  
Brightness Uniformity adjustments, focus on  
extreme EDGES as indicated in the  
illustration at right.  
1d) In either Color Adjustments menu, select a “User” color. Then:  
If you have created a “User 1” color gamut (recommended) for a well-  
matched wall, continue to Step 1e.  
If you prefer maximum brightness rather than a particular color  
temperature, select “Max Drives”.  
IMPORTANT  
Do not change User 1 Color Adjustment  
in color-matched applications!  
1e) In the White Uniformity  
menu, set the “Overall”  
output level to 50.0 and all  
remaining slidebars to 0.0.  
This decreases the light  
output just enough  
throughout the screen so that  
any color level can then be  
increased later as necessary  
for matching light output  
from zone-to-zone. Do not  
exceed 50.0 for “Overall”—a higher level will likely interfere with achieving  
brightness uniformity and is not recommended.  
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Section 3: Operation  
Ensure that overall light output remains well-matched from one screen center  
to the next. Where necessary, increase or decrease Lamp Power slightly to  
recover center matches.  
Step 2: Adjust Color (level of red/green/blue) in 8 Zones  
NOTES: 1) At this point, ignore the brightness of individual zones. 2) Always ignore  
menu colors.  
2a) On each screen, compare the color temperatures in the 8 target zones (4 edges  
and 4 corners) to that of the color temperature of the center. Compare using a  
white field only, and take note of any areas that do not match the center. Also  
decide if any screen exhibits a more obvious color shift than other screens—  
begin with this screen in Step 2b.  
2b) Return to the Brightness Uniformity menu. Beginning with the screen that exhibits  
the most obvious color shift(s), for each edge that exhibits a noticeably different  
color temperature from the center, select the corresponding Uniformity adjustment  
menu—Left, Right, Top or Bottom. For example, if any part of the left side is too  
blue, too red or too green, go to the Left Uniformity menu and adjust the colors  
(i.e., change their light output) until all portions of the left side closely match the  
center color temperature. Adjust an edge first (focusing on its center), then adjust  
its corners. See Figure 3.30.  
Figure 3.30. Match Zones to Center Color Temperature  
Repeat the color adjustment of sides and corners for each edge of the screen that does  
not yet match the center (note that each corner is adjustable in either of its two  
adjacent “side” menus). When done, all areas of a given screen should match. Repeat  
Steps 2a & 2b for all remaining screens.  
Step 3: Adjust Light Output in 8 Zones  
3a) For each screen, compare the light output of each edge and corner to that of the  
center. If any of the areas differ, use the White Uniformity menu to match edges  
and corners to the center as described below (see Figure 3.31). Begin with the  
screen exhibiting the most obvious variations in light output.  
Adjust edge White Uniformity first—note that each edge adjustment also affects  
the rest of the screen slightly. Keep all edges just slightly lower than the center  
light output rather than matching light output precisely. Otherwise, it may not be  
possible to brighten the corners (typically the dimmest areas of the screen)  
enough. I.e., the best uniformity is a compromise between the brightest and  
darkest areas of the screen.  
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Section 3: Operation  
Adjust corner White Uniformity last—each corner adjustment affects only this  
quadrant.  
Repeat for each screen.  
Figure 3.31. Match Zones to Center Light Output  
Step 4: Readjust Color Temperature (level of red/green/blue) in 8 Zones  
4a) Return to Steps 2a & 2b and, if necessary, fine tune the zones so that they all  
still exhibit a single color temperature.  
Canceling Brightness Uniformity  
If you do not want to use or apply Brightness Uniformity settings, delete the  
checkmark from the “Uniformity Enable” checkbox at the top of the Brightness  
Uniformity menu.  
Christie Edge Blending is an innovative set of software functions that can quickly and  
easily blend the edges of multiple adjacent full screen images to create a single  
seamless larger image.  
Edge Blending
 
'  
What is a Blend?  
In simple terms, a blend appears as a gradient strip  
along an edge of a projected image. It is darkest along  
the extreme edge of the image, and lightens nearer to  
the rest of the image (see right). This area runs along  
the edge of the projector’s internal DMDs (display  
area); it cannot be located on interior pixels.  
Figure 3.32  
How Are Blends Used?  
In multiple-projector walls,  
complementary blends between  
neighboring images can  
compensate for the extra  
“brightness” or intensity where  
these edges overlap. By  
controlling blend width and other  
properties, you can achieve  
uniformity across the group of  
images. Visible overlaps will  
Figure 3.33. Edge Blending Concept  
(NOTE: TILING DONE AT SOURCE)  
disappear as illustrated in Figure 3.33.  
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Section 3: Operation  
For best results, use the same projector model and type throughout your display wall.  
In addition, avoid high-gain screens whenever possible—the optical performance of  
such screens demands minimal image offset, thus projectors must be located very  
close to one another. Note too that the requisite tiling of the image—with data  
repeated along internal edges that will overlap—must be correctly done by your  
source.  
Standard edge blending software controls are located in the 2-page Edge Blending  
submenu access via Configuration menu, then Geometry and Color submenu, then  
Edge Blending. The More option opens the second page of the Edge Blending  
submenu.  
Main Functions  
Use standard edge blending controls to set the precise width, shape and midpoint you  
need to blend overlapping edges together smoothly.  
Blend Width determines how much area is used for blending along an  
overlapping edge. Slidebar values represent the number of 8-pixel steps used  
for the blend. For example, a setting of “3” creates a blended edge 24 pixels  
wide. A setting of “0” signifies no blending. For best results in most  
applications, use a blend width of 16-48 steps (128-384 pixels).  
Ranges: 0-80 horizontal, 0-60 vertical.  
Blend Shape determines the rate of  
roll-off across the blend width, i.e.  
how quickly the white levels  
across the blend change from light  
and dark. Increasing the Blend  
Shape setting accelerates the rate  
of change at both extremes so that  
less of the region appears mid-  
gray (see Figure 3. 34).  
Decreasing the Blend Shape  
setting slows the rate of change so  
Figure 3. 34. “Shape” Examples  
that more of the region appears  
mid-gray. For most applications, this subtle control is best left close to 50.  
Blend Midpoint determines the white  
level at the blend midpoint (the point  
equidistant between the beginning  
and end of the blend). Increasing the  
Blend Midpoint setting creates a  
blend that appears brighter than the  
rest of the image. Decreasing the  
Blend Midpoint setting creates a  
blend that is darker than the rest of  
the image. A setting of 50 means the  
midpoint is approximately 50%  
Figure 3. 35. “Midpoint” Examples  
black—for best results in most  
applications, keep fairly close to this default.  
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Section 3: Operation  
Show Blending Overlap turns your  
defined blend width area to solid  
gray so that two adjacent images can  
be seamlessly aligned simply by  
overlapping their gray bars, if  
needed. Toggle the Show Blending  
Overlap off to reactivate the blend  
effect.  
Other Functions  
For convenience, the Edge Blending  
submenu also includes related options for  
enabling a specific color and/or test pattern,  
or for working with colors or the lamp. Such  
functions duplicate those provided elsewhere  
in the menu system.  
Edge Blending Procedure  
BEFORE YOU BEGIN: Make sure your source  
hardware and/or software can supply a tiled image  
for the number of projector in use, and that the tiling  
includes overlapping data of approximately 12.5-  
25% along shared edges (see Figure 3.36). Tiling not  
a projector feature.  
Physically align the projectors and images from  
your intended external source, then match colors  
and Brightness Uniformity.  
Figure 3.36. Tiling Example  
IMPORTANT  
For a shared edge, the following Blend procedures and  
settings should be identical on BOTH projectors.  
1. Start with 2 full-screen projector images overlapped by approximately 12/5%-25%  
each. Display full white field test pattern from both.  
2. In the Edge Blending submenu, enable the top checkbox to activate all controls.  
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Section 3: Operation  
3. SET STARTING POINTS FOR ADJUSTMENT:  
Set all blend widths to 0.  
Go to “More” and set everything in the Edge Blending (2) menu to 50.  
Figure 3.37. Set Starting Points for Each Projector  
4. SET BLEND WIDTH: On one projector, increase the Blend Width for an overlapping  
edge (for example, if the projector’s image is on left, its right edge overlaps the  
adjacent image—adjust Right Blend Width). Use the same setting on the second  
projector for this shared edge.  
5. Re-adjust width (both projectors) until the overly bright band at the midpoint of the  
overlapping blends disappears or just changes to very light gray. For the shared  
edge, use the same Blend Width setting on each projector. If the best effect appears  
to be between two settings, choose the wider setting for both projectors.  
6. CHECK BLEND: If the blended region appears too dark or light in relation to the rest  
of the image:  
Increase Blend Midpoint in both projectors to “lighten” the overall blend,  
decrease to “darken” the overall blend.  
Adjust Blend Shape in both projectors to fine-tune change the amount of mid-  
gray intensity (as opposed to black/white) in the blend.  
7. Repeat with remaining projectors / overlaps.  
8. Check completed display wall with the desired external signal.  
9. Adjust mechanical alignment if necessary to maintain perfect pixel-on-pixel  
alignment over time.  
In applications where you are projecting only white or light images, the Blend Width  
may be slightly higher—set according to how much overlap you have between  
images.  
As an alternative to using a keypad, most projector functions can be controlled  
remotely, typically at a controller such as a PC, via 1) simple bi-directional ASCII  
messaging on an Ethernet or serial communication link or 2) a web interface or  
“ChristieNET” on an Ethernet network.  
3.11 Remote Control  
of the Projector  
VIA ASCII MESSAGING — Connect a serial link between your controller and the RS232  
or RS422 port (recommended), or open an Ethernet socket (i.e., Telnet) between your  
controller and the valid projector address. Valid ASCII codes and messages are  
documented in the Christie Serial Communications document available at the Christie  
website.  
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Section 3: Operation  
VIA WEB INTERFACE — Connect your PC to the projector’s Ethernet port. In your web  
browser (Internet Explorer, for example), enter the IP address of the projector you  
wish to control. This will start a password-protected ChristieNET application—enter  
the factory default “ccm7” login and password to open the program. If the projector is  
powered up, you can access assorted menu options and slidebars.  
Repeat for remaining networked projectors as desired. Keep in mind that multiple  
units can be controlled from one PC, but each unit will be in its own ChristieNET  
interface (web browser) at the PC. Likewise, you can make up to five separate web  
locations to a single projector.  
The default login provides access to security settings, where you can define other  
users with the same or fewer rights. Use “unlimited” rights for most applications. For  
all logins, the Service menu is still protected with its own password.  
NOTES: 1) Any proxy server settings that interfere with this type of link should be  
disabled for using ChristieNET. Disable through Internet Explorer’s < Tools>  
<Internet Options> <Connections> <LAN Settings>. 2) Your PC must be Java-  
enabled to v1.4.2 or higher to run ChristieNET. 3) Depending on your projector  
model, certain controls provided through ChristieNET are non-functional.  
Occasionally the projector will encounter an error condition that can interrupt normal  
operation. Such a condition can be caused by a simple invalid keypad entry, an input  
signal error (most common) or a system error. The manner in which users are to be  
notified of error conditions is set in the Menu Preferences menu:  
3.12 Error  
Conditions  
To see error messages displayed on-screen, select the “Screen” or “All” option.  
To be notified via a serial communication only, select the “RS232” option.  
To receive both types of notifications, select “All”.  
To disable error messages (except for “invalid user key entry”, which can’t be  
hidden), select “Off”.  
Note that a two-digit error code appears in the status LED display window located on  
the input panel (Electronics Module). Normal operation is indicated by the “0n” status  
code.  
User Errors '  
Invalid User Entry  
A keypad entry not recognized by the projector triggers a short on-screen error  
message identifying the problem. For example, if you specify a channel number that is  
not available, the message “Invalid Channel will appear. Or if you try to enter the  
Exi t  
wrong password, you’ll see “Invalid Password”. Press  
or  
to clear the  
message and try again.  
NOTE: On-screen display of “Invalid User Entry” messages cannot be disabled, even  
if Display Error Messages has been set to “Off”.  
An input signal error message occurs if you are in presentation level (i.e., there are no  
menus present) and have selected an input on which the projector detects a problem.  
While menus remain operational and any key press will temporarily remove any  
displayed error message, you must resolve the signal problem in order to permanently  
eliminate the message.  
Input Signal Errors '  
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Section 3: Operation  
No Signal  
The message “No signal” occurs when there is no source signal detected at the  
selected input—both HSYNC and VSYNC are inactive and the screen background is  
black. Connect or correct the signal, or try another input.  
Bad Sync  
The message “Bad Sync” occurs when HSYNC or VSYNC are active but the signal  
cannot be displayed. Such a condition occurs when only one of the two sync signals is  
present or when either sync signal is unstable or of the wrong frequency. Correct the  
signal or select another input.  
Other Signal Error Messages  
In addition to the common “Bad Sync” and “No Signal” errors, you may encounter a  
signal error message indicating that HSYNC and/or VSYNC are either too fast or too  
slow. When such a message appears, check the frequencies shown in the Status menu.  
If they are correct, then the signal is not recognized by the projector. On some PCs  
you may be able to change the settings to generate a compatible signal. If the  
frequencies shown in the Status menu are incorrect, check the cabling to see where the  
problem might originate.  
System Warnings / Errors '  
When the projector encounters a system malfunction, either a System Warning  
message or a System Error message may appear. Both types of messages are  
accompanied by a numerical error code on the status LED display. A system  
Exi t  
Exi t  
malfunction can be cleared with  
from presentation level, but may indicate  
the need for service by a qualified service technician.  
NOTE: System messages appear on-screen only if Display Error Messages has been  
set to “Screen” or “All”.  
System Warnings  
A system warning indicates that a system malfunction has been detected (see Status  
LED Codes, below). A system warning message replaces any input signal message  
and disappears when the input signal status changes. While the projector will remain  
operational, the message indicates the presence of a potentially serious problem that  
Exi t  
Exi t  
should be investigated. You can press  
results you should reset the projector—power the projector down and up again with  
the (power) key.  
to remove the message, but for best  
System Errors  
A system error message indicates that a serious malfunction has been detected and  
must be investigated as soon as possible (see Status LED Codes, below). The projector  
will no longer operate and must be reset—power the projector down and up again  
with the  
(power) key.  
Status Display  
If the status window shows one of the following values, you have encountered a likely  
system error requiring the attention of a qualified service technician (see System  
Warnings and System Errors, above). Acknowledge and clear the error with  
Exi t  
Exi t  
from presentation level, or try resetting the projector by powering it off and on again,  
cooling when necessary. Consult Table 3.5 and contact your dealer if the problem  
persists.  
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Section 3: Operation  
The specific code number identifies the source of the error detected, and is  
particularly useful in cases where the projector is far away. For example, the code  
“27” means the lamp could not be turned on. Error codes for this projector are listed in  
Table 3.5 below.  
Table 3.5 Error Codes  
Code Description  
GENERAL  
12  
13  
14  
15  
16  
17  
18  
Software bug. Contact dealer/factory.  
CRC error in flash ROM. Download new software.  
Engineering-only programming is complete. Call Christie, replace TIPM.  
Attempting to download code without being in boot mode  
Invalid interrupt. Power off/on. If it persists, contact dealer/factory.  
User forced system to stay in boot mode  
Jumper for programming boot not installed  
LAMP FAILURES  
20  
24  
26  
27  
28  
29  
2C  
2E  
31  
32  
33  
36  
Lamp on before enabled  
Both lamps failed  
Lamp 1 Interlock: lamp door open, lamp not installed  
Can’t turn lamp on  
Lamp turned off unexpectedly  
Lamp ballast overheated  
Lamp 1 driver UART communication failure  
Unable to read valid Lamp ID  
Lamp 2 not installed  
Unable to turn Lamp 2 on  
Lamp 2 shut off unexpectedly  
Lamp 2 driver failure  
POWER AND COOLING  
4C  
51  
53  
54  
55  
56  
Projector shutdown due to critical error  
TIPM fan failed (Fan 1)  
Lamp 1 fan failed (Fan 3)  
Lamp 2 fan failed (Fan 4)  
DMD fan failed (Fan 5)  
Optional auxiliary fan failed (Fan 6)  
TIPM (Image Processor)  
60  
61  
62  
63  
64  
65  
66  
67  
68  
Boot code CRC failed  
Unable to program DigMux PLD  
Unable to program Control PLD  
Unable to program BUBKS PLD  
Unrecognized ROM type  
Write to flash ROM failed  
TIPM failure  
Downloaded code will not fit  
Scaler communication problem  
BUILT-IN KEYPAD  
70  
71  
Unable to access EEPROM on the built-in keypad  
EEPROM memory re-initialization on the built-in keypad  
PANEL DRIVER AND FORMATTER  
80  
81  
82  
83  
84  
85  
86  
Unrecognized Panel Driver  
Unable to program device on Panel Driver  
TI flash download failure  
TI flash download failure  
TI flash download failure  
TI-I2C write failure  
Communications failure  
MISCELLANEOUS  
A0  
A1  
A2  
A3  
Unable to program the optional module  
Unable to power the optional module  
Unable to program the Dual Slot Backplane Module (DSBP)  
Unable to program the optional Post Processing Module (Warp module)  
Exi t  
Exi t  
Clear system errors with  
. If necessary, try resetting the projector by powering it off and on  
again (cooling if necessary). For detailed information, monitor the RS232 IN port. Contact dealer/factory  
if error persists. Codes omitted from this table should not appear in your projector.  
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Section 4  
Maintenance  
The projector is an international regulatory agency approved product designed for safe  
and reliable operation. To assure complete safety at all times it is important to  
acknowledge the following precautions while operating the projector.  
4.1  
Warnings and  
Safety  
Guidelines  
WARNING  
NEVER look directly into the projector lens.  
The high brightness of this projector  
could cause permanent eye damage.  
WARNING  
For protection from ultraviolet radiation,  
keep all projector shielding intact during  
operation.  
Installation should be performed by qualified  
personnel.  
Observe and follow all warnings and instructions marked on the projector.  
Labels and Markings '  
The exclamation point within the equilateral triangle alerts the user to  
important operating and maintenance (servicing) instructions in the  
literature accompanying the projector.  
The lightning flash and arrowhead symbol within the equilateral  
triangle alerts the user to uninsulated “dangerous voltage” within the  
projector’s enclosure that may be of sufficient magnitude to constitute  
a risk of electric shock.  
Read all operating instructions prior to using the projector.  
Instructions '  
Operate the projector in an environment, which meets the operating range specified in  
Projector Location '  
Section 6 – Specifications.  
Do not operate the projector close to water, such as near a swimming pool. Do not  
operate in extremely humid environments.  
Do not place the projector on an unstable cart, stand or table. A projector and cart  
combination should be used with care. Sudden stops, excessive force and uneven  
surfaces may cause the projector and cart combination to overturn.  
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Section 4: Maintenance  
You will notice a significant change in the performance of the lamp when it is nearing  
the end of its life. It is important that the changes in lamp performance are noted and  
the number of hours the lamp has been in use is considered to effectively maintain the  
continuous operation of your projector. If a lamp reaches its end of life or has failed  
during operation it should be replaced as soon as possible.  
Lamp Replacement
 
'  
WARNING  
It is strongly recommended lamp replacement occur after  
the projector is powered down and the lamp is cool.  
Never attempt lamp replacement soon after shutdown.  
The lamp is under great pressure when hot and may  
explode causing physical injury and/or property  
damage. Always allow the lamp to cool completely  
before handling.  
During a hot swap, it is strongly recommended power be  
cut to the lamp that requires replacement – this requires  
switching lamp modes.  
Never look or stick hands inside an empty lamp  
compartment while the other lamp is still ON to prevent  
injury from U.V. light and heat.  
Use only the lamps specified and supplied by the  
manufacturer.  
Use only the attachments and/or accessories recommended by the manufacturer. Use  
of others may result in the risk of fire, shock or personal injury.  
Power Cord '  
and Attachments  
Use only the AC power cord supplied by the  
manufacturer. Do not attempt operation if the AC supply  
is not within the specified voltage and power range.  
Do not set or rest items on the power cord. Locate the projector in an area where  
the projector cord cannot be abused or damaged by persons walking on it or by  
objects rolling over it.  
Operate the projector at the specified voltage only. Do not overload power outlets  
and extension cords as this can result in fire or shock hazards.  
The projector is equipped with a three-wire plug having a third grounding pin.  
This is a safety feature – if you are unable to insert the plug into an outlet contact  
an electrician to have the outlet replaced. Do not defeat the safety purpose of this  
grounding-type plug. NOTE: The power cord supplied with the projector is  
approved for North American use only. An appropriately rated power cord with  
IEC320 type plug is required for European and other countries.  
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Section 4: Maintenance  
Slots and vents in the projector provide ventilation. Never block or cover these  
Ventilation '  
openings. This ensures reliable operation of the projector and prevents overheating.  
Do not place the projector over a radiator or heat register. The projector should  
not be placed in an enclosure unless proper ventilation is provided.  
Do not “poke” objects into the ventilation openings of the projector. They may  
touch dangerous voltages or short-out components resulting in a fire or shock  
hazard. Do not spill liquids of any kind into the projector. Should an accidental  
spill occur, immediately unplug the projector and have it serviced by a qualified  
service technician.  
If any of the following conditions exist, immediately unplug the projector from the  
power outlet and ask a qualified service technician to look at it.  
Servicing
'  
The power cord has been damaged.  
The internal cooling fans do not start operating when the projector is first turned  
on. (NOTE: Fans in the lamp ballast will start once lamp is ignited.)  
Liquid has been spilled into the projector.  
The projector has been exposed to excessive moisture.  
The projector is not operating normally or its performance has significantly  
deteriorated in a short period of time.  
The projector has been dropped or the shipping case (if applicable) has been badly  
damaged.  
Do not attempt to service the projector yourself. All  
servicing must be performed by manufacturer accredited  
service technicians.  
Use replacement parts that are manufacturer-approved  
only. Use of any other part other than the ones specified  
by the manufacturer can result in fire, electric shock or  
risk of personal injury and irreparable equipment  
damage.  
The projector itself requires little or no cleaning if it is operated in an environmentally  
controlled environment. However, if you find that the projector may need some  
cleaning based on its performance call a qualified service technician.  
4.2  
Cleaning and  
Maintenance  
The table below provides cleaning instruction for those items on the projector that  
may require periodic cleaning.  
Always power down and unplug the projector before any  
cleaning or servicing.  
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Section 4: Maintenance  
Table 4.1. Maintenance Guide  
Part Description  
Frequency  
How to clean  
As required  
Clean if absolutely necessary. A small  
amount of dust on the lens has very little  
affect on picture quality.  
Lens  
To clean: Apply a solvent such as Acetone,  
Alcohol or Vinegar sparingly to clean, lint-  
free lens tissue. Wipe in single sweep across  
the surface of the lens. Do not scrub or rub  
tissue in circular motion, this will scratch the  
lens. Do not reuse tissue. Do not use cleaning  
tools treated with Ether. If particles still  
appear on the lens, try using compressed air  
to remove.  
Clean as required Clean if absolutely necessary. Never touch  
the glass surface of the lamp. Any oil (left by  
fingerprints) will seriously degrade lamp  
performance or cause “hotspots” which can  
lead to an accumulation of intense heat in the  
touched area and cause the lamp to shatter.  
To clean: Wait until lamp is cool. Moisten a  
clean, lint-free cotton cloth with isopropyl  
alcohol and gently rub the surface of the  
Lamp (cleaning)  
glass in a circular motion until clean.  
As required  
Since the projector can be operated in several  
lamp modes – lamp replacement intervals  
may vary. If you notice a significant change  
in the projector’s performance over a short  
period of time check the lamp hours and  
status of your lamps. See “Lamp  
Lamp (replacement)  
Replacement” later in this section for more  
details and a complete procedure on lamp  
replacement.  
As required  
As required  
Remove dust and debris using a clean. lint-  
free cloth.  
Adjuster  
Clean dust from external module covers  
using a clean, lint free cotton cloth as  
required. NOTE: Before cleaning the  
modules, it is recommended that you install  
the lens cap. This will keep dust particles  
from settling on the glass surface of the lens.  
Exterior Module  
Covers  
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Section 4: Maintenance  
The optional IR remote uses two AA size, 1.5V alkaline batteries. To replace the  
batteries simply turn the remote over and push out the cover using the finger groove,  
as shown in (1) Figure 4.1.  
4.3  
Replacing  
Remote  
Batteries  
Remove and properly discard the old batteries. Insert new batteries in the proper  
positive/negative orientation as shown etched in the bottom of the compartment (2).  
Replace the cover by inserting the tabbed end into the opening and snapping the  
opposite end into place.  
Figure 4.1. Replacing remote batteries (underside of keypad shown)  
The projector uses two identical 100W UHP (Ultra High Pressure) lamps and can be  
operated with both lamps ON (Dual Lamp Operation mode) or with one lamp ON  
(Single Lamp Operation mode). One of the projector’s main features is that it  
automatically switches modes, if possible, to maintain continual operation. It is really  
important to be aware of your projector’s status to effectively maintain continuous  
operation. Another feature of the projector is that you can replace an expired or faulty  
lamp without having to power the projector down or disrupt your current presentation  
– this is called “hot-swap”.  
4.4  
Lamp  
Replacement  
For more information on the lamp operation modes and other options in the Lamp  
menu, see 3.7 Working with the Lamp.  
WHEN SHOULD LAMPS BE REPLACED?  
Typically, aging lamps decrease slightly in their intensity. You can check the number  
of hours each lamp has been in use by checking Lamp Hours in individual lamp  
submenus. From the Lamp menu, you can also set a Lamp Limit and enable the  
projector to send a lamp replacement, warning message when it’s powered on.  
At anytime during operation, you can check the status of a lamp by checking the  
Lamp Strike Status in individual lamp submenus – More, Lamp 1 or More, Lamp 2.  
You will see one of six states: “Good”, “Cooling Fan #3 Failed”, “Cooling Fan #5  
Failed, “Interlock Tripped”, “Failed to Strike” and “Turned Off Unexpectedly”. A  
status of “failed to strike” or “turned off unexpectedly” indicates a failure that requires  
further investigation and may or may not be directly related to the lamp.  
If you have ruled out the cause being an aged lamp or another component in the  
projector, it may indicate that your lamp has prematurely burned out or failed for  
some other reason (check status LEDs and/or error codes through RS-232, if  
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Section 4: Maintenance  
possible). Burned out lamps or lamps that have failed due to some characteristic flaw  
should be replaced, as soon as possible.  
In general, monitor the performance of your projector and replace lamps as needed.  
About the Lamp Hot-Swap Feature  
A single lamp can be replaced without having to power down the projector. In this  
case, it is strongly recommended that you cut power to the lamp you want to replace  
by switching to the single lamp mode for the lamp you are not replacing. For example,  
if you want to replace Lamp 1, switch to Single Lamp 2 operation mode. When the  
lamp is successfully turned on you can proceed with replacement. It may take a  
minute for the lamp just turned on to reach full brightness, but your presentation will  
not be interrupted.  
NOTE: When a lamp is removed the safety interlock is “open”. As an added safety  
feature, a lamp (functional or not) must be installed within two minutes of removing  
an old lamp, otherwise the projector will automatically power down.  
CAN “LIVE” LAMPS BE REPLACED?  
Live lamps (lamps that are still on) can be hot-swapped out of the projector. However,  
this is not common practice and it is strongly recommended that you cut power to the  
lamp you are about to replace by switching Single Lamp modes, as described above.  
If you still want to continue with replacing a “live” lamp it is important to  
remember that when the lamp is removed the power supply for that side of the module  
is still active. Do not stick your hands in the empty lamp compartment!  
NOTE: If you pull the only “live” lamp out in Single Lamp mode, the projector  
automatically tries to turn the other lamp on. If this lamp was previously declared as  
a failed lamp, then the projector automatically powers down.  
Before you proceed with lamp replacement.  
Read, and make sure you understand the Lamp Replacement procedure before you  
begin.  
Do not stick hands into an empty lamp compartment while the projector is  
still plugged into an AC outlet.  
Use caution when handling lamps. Lamps, even those that have been through a  
cool down period, are still hot due to the temperature emitted by the other  
operational lamp.  
Do not touch the glass surface of the lamp. Handle the lamp by its handle  
only. Intense heat can accumulate in areas where fingerprints exist. These  
“hotspots” can lead to an accumulation of intense heat, which may result in the  
lamp exploding. Wearing clean cotton gloves when handling the lamp will  
prevent getting fingerprints on the glass surface.  
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Section 4: Maintenance  
Replacing a Lamp:  
Step 1 '  
Turn the projector off – If your presentation allows, it is strongly recommended  
Power  
*
that you power down the projector prior to replacing a lamp. Press  
to power  
down the projector. The projector fans will continue to operate for a short cool-down  
period. It is recommended that you wait approximately 5 minutes to allow lamps to  
cool before replacing.  
WARNING  
It is strongly recommended that you allow the lamp to cool before  
replacing – approximately 5 minutes.  
HOT-SWAP ALTERNATIVE  
Read About Lamp Hot-Swap on the previous page before proceeding.  
If you choose to replace a lamp without disrupting the current presentation, it is  
recommended that you switch to the Single Lamp mode for the lamp you are not  
going to replace. Then proceed with Step 2. NOTE: The projector will not  
automatically return to its original Lamp Mode after lamp replacement. This must  
be done manually, if desired.  
Step 2 ' Open lamp compartment – Loosen the two screws on the lamp door you want to  
open. Swing the door open. (Figure 4.2.) NOTE: Each lamp door is spring-loaded and  
needs to be held open during lamp replacement.  
CSP70 – To access the lamp in these  
units, first remove the rear access  
panel.  
Figure 4.2.  
Step 3 '  
Remove lamp – Loosen the two screws securing the lamp in the lamp module.  
Holding the lamp door open with one hand, grasp the lamp handle and pull straight up  
to remove the lamp. (Figure 4.3. and Figure 4.4) (The lamp disconnects from the  
terminal block much like unplugging something from an outlet.)  
Figure 4.3.  
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WARNING  
DO NOT touch the glass surface of the lamp. Set it aside  
for proper disposal once it has cooled down.  
Figure 4.4.  
WARNING  
Never look or stick hands inside an open lamp  
compartment while the other lamp is still ON. Power is  
still present in the lamp module and the heat and U.V.  
light from the remaining operational lamp could cause  
physical injury.  
Step 4 '  
Insert new lamp  
a) Hold the new replacement lamp above the lamp compartment. Align the two  
holes on the lamp module with the locating pins located on the edge of the  
lamp compartment. See Figure 4.5.  
b) Slide the lamp all the way down until it is fully seated into the compartment.  
See Figure 4.6.  
c) Tighten the two screws on the lamp module just until snug to hold it in place.  
DO NOT over-tighten lamp screws as it could potentially damage the  
lamp module.  
Figure 4.5  
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Section 4: Maintenance  
Figure 4.6. Inside the Lamp Compartment  
Step 5 '  
Close lamp door – Once the lamp is inserted, carefully close the spring-loaded  
lamp door and lock it by tightening the two lamp door screws.  
Watch your fingers! The lamp door is spring-  
loaded and will snap close. Keep fingers clear from  
the lamp compartment opening when closing the  
lamp door.  
Step 6 '  
Turn the Projector on (if applicable) or Switch back to the original Lamp  
Power  
*
Operation Mode – Press  
to turn the projector on. If you performed a hot-  
swap, use the Lamp menu to return to the original lamp operation mode you were in.  
Step 7
 
' Reset Lamp Hours – Access the Lamp menu (item 5. in Main Menu) and select the  
submenu for the lamp that you are replacing – More, Lamp 1 or More, Lamp 2. From  
the submenu, select the Change Lamp option. Enter the new serial number in the  
Lamp S/N text box. When the new number is recorded, the lamp timer will  
automatically reset to “0” hours and begin to log time.  
NOTES: 1) Once entered, the new lamp serial number is also automatically added  
to the Lamp History submenu (read-only). 2) Lamp life data is required for  
warranty claims.  
IMPORTANT  
If you fail to enter a serial number the lamp timer will not automatically  
reset to “0” and inaccurate lamp hours will be shown in the Status menu.  
The lamp life limit may then expire prematurely.  
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Section 5  
Troubleshooting  
If the projector does not appear to be operating properly, note the symptoms present and use the following guide to  
assist you. If you cannot resolve the problems yourself, contact your dealer for assistance.  
NOTE: A qualified service technician is required when opening the projector to diagnose any “probable cause”.  
5.1  
Power  
Symptom '  
The projector is on but there’s no display...  
CAUSE / REMEDY:  
1. Was a lens cover accidentally left on? Remove lens cover.  
2. Is the lamp ignited? Check for interlock problems such as an open lamp door OR  
check for light spillage out the back.  
3. Is the correct input selected? Check cable connections.  
4. Check if menus appear on screen.  
5. Can you access test patterns? Make sure there is not a full black test pattern  
Menu  
selected for display—press  
with  
to access test patterns, then cycle patterns  
keys. Check your source connections again.  
6. Is there an error code present? An internal system error can prevent the projector  
from operating. Check the status display for an error code. If the problem persists,  
contact a qualified service technician.  
Symptom '  
The projector does not respond to the IR remote keypad…  
CAUSE / REMEDY:  
1. Check keypad batteries.  
2. Make sure the transmission path between the IR remote and projector is not block  
in any way.  
3. Keep ambient lighting to a minimum.  
Proj  
4. Make sure the keypad has not been disabled for use with this projector. Press  
to broadcast to all projectors.  
Symptom '  
The projector powers down unexpectedly…  
CAUSE / REMEDY:  
1. Check status display for an error code.  
2. Have the lamps reached their end of life? Check lamp hours using the RS-232  
command. Replace lamp(s) if necessary.  
3. Ensure lamp fans are operational. Lamps will shut down if a fan fails during  
operation. Check status display for any error code.  
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Section 5: Troubleshooting  
4. The projector will power down if the lamps were installed incorrectly or have  
failed. If the projector powers down during lamp replacement, it likely indicates  
the interlock has been in the open state for more than the allowed 2-minute time  
frame. During a hot swap, make sure to install a lamp (good or bad) back into the  
lamp compartment within 2 minutes otherwise the projector will power down.  
5.2  
Displays  
Symptom '  
Image appears “squeezed” or vertically stretched into center of screen  
1. Check your Resizing selection.  
CAUSE / REMEDY:  
Symptom '  
The display is jittery or unstable…  
CAUSE / REMEDY:  
1. If the display is jittery or blinking erratically, ensure that the source is properly  
connected and of adequate quality for detection. With a poor quality or  
improperly connected source, the projector will repeatedly attempt to display an  
image, however briefly.  
2. The horizontal or vertical scan frequency of the input signal may be out of range  
for the projector. Refer to Section 6, Specifications for scan frequency ranges.  
3. The sync signal may be inadequate. Correct the source problem.  
Symptom '  
The display is faint…  
CAUSE / REMEDY:  
1. Brightness and/or contrast and/or gamma may be set incorrectly.  
2. The source may be double terminated. Ensure the source is terminated only once.  
3. The source (if non-video) may need a different sync tip clamp location.  
4. Check if the lamp operation mode has changed. Check RS-232, status display and  
lamp status for an indication of whether a lamp failed, or if a fan failed.  
Symptom '  
Turning White Boost ON appears to dim image…  
CAUSE / REMEDY:  
1. For all new sources, perform Auto Setup (Main menu) and enable Auto Input  
Levels before applying White Boost. Auto Setup should automatically optimize  
your Input Levels for the most common sources. Only trained technicians should  
modify Input Levels if further adjustment is required.  
Symptom '  
The display suddenly went dim…  
CAUSE / REMEDY:  
1. Check to see if the lamp operation mode changed from Dual Lamp to Single lamp  
– this could be due to a lamp failure, fan failure or if the lamp has expired.  
Symptom '  
The upper portion of the display is waving, tearing or jittering…  
CAUSE / REMEDY:  
1. This can sometimes occur with video or VCR sources. Check your source.  
Symptom '  
Portions of the display are cut off or wrap to the opposite edge…  
CAUSE / REMEDY:  
1. Resizing and/or blanking may need adjustment.  
2. The horizontal or vertical scan frequency of the input signal may be out of range  
for the projector. Refer to Section 6, Specifications for scan frequency ranges.  
Symptom '  
The display appears compressed …  
CAUSE / REMEDY:  
1. The frequency of the pixel sampling clock is incorrect for the current source.  
2. Resizing, vertical stretch and positioning options may be improperly adjusted for  
the incoming source signal.  
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Section 5: Troubleshooting  
Symptom '  
Data is cropped from edges  
CAUSE / REMEDY:  
1. Check settings for Blanking.  
2. If incoming data is still missing from the image, reduce the image size to within  
the display area available in the projector.  
Symptom '  
Display quality appears to drift from good to bad, bad to good…  
1. The source input signal may be of low quality.  
CAUSE / REMEDY:  
2. The H or V frequency of the input may have changed at the source end.  
Symptom '  
The display has suddenly frozen…  
CAUSE / REMEDY:  
1. It’s possible that excessive voltage noise on the AC or ground input has  
interrupted the projector’s ability to lock on to a signal. Power down the projector  
and disconnect from AC. Then plug in again and power up as usual.  
Symptom '  
Colors in the display are inaccurate…  
CAUSE / REMEDY:  
1. Try Auto Setup.  
2. The color, tint, color space, color temperature and/or other settings may require  
adjustment.  
3. Ensure signal connections are correct.  
4. Make sure you are using the proper channel for this source.  
Symptom '  
Values in Color Saturation slidebars vary over time…  
CAUSE / REMEDY:  
1. Once defined, Color Saturation slidebar values fluctuate over time and will likely  
be different upon subsequent visits to this menu. This is normal and should be  
ignored, as these changes do not redefine the x/y coordinates or color gamut.  
Symptom '  
The display is not rectangular…  
CAUSE / REMEDY:  
1. Check leveling of the projector. Make sure that the lens surface and screen are as  
parallel to each other as possible.  
2. Is the vertical offset correct? Adjust as necessary using the vertical offset knob.  
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Section 5: Troubleshooting  
Symptom '  
The display is “noisy”…  
CAUSE / REMEDY:  
1. Display adjustment at your input source may be required. Adjust pixel tracking,  
phase and filter. Noise is particularly common on YPbPr signals from a DVD  
player. (If using a PC source, adjust using a high-frequency test pattern with one  
pixel on/off throughout.)  
2. The video input may not be terminated. Make sure the video input is terminated  
(75). If it is the last connection in a loop-through chain, the video input should  
be terminated at the last source input only.  
3. The input signal and/or signal cables carrying the input signal may be of poor  
quality.  
4. If the distance between the input source device and the projector is greater than 25  
feet, signal amplification/conditioning may be required.  
5. If the source is a VCR or off-air broadcast, detail may be set too high.  
Symptom '  
The display suddenly went dim…  
CAUSE / REMEDY:  
1. Lamp operation mode switched from Dual Lamp to Single Lamp – check the  
Lamp menu to confirm lamp status and operation mode. A lamp may require  
replacement.  
1. Make sure the Ethernet settings are valid for your site—all network devices  
5.4  
Ethernet  
should have the same subnet mask and unique IP addresses.  
2. Make sure to save any address change, and re-boot to implement.  
If you still have trouble establishing communications with a projector added to an  
existing Ethernet network, the projector’s IP address is likely in conflict with  
another address already in use. Contact your network administrator.  
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Section 6  
Specifications  
NOTES: 1) Due to continuing research, specifications are subject to change without notice. 2)  
Specifications apply to all models unless otherwise noted.  
6.1 Specifications  
Display
'  
Display Resolution  
SXGA+ resolution, 1400 x 1050 pixels  
Brightness (typical)  
Product  
Lamp  
Mode  
100W UHP  
120W UHP  
Standard  
Mode  
Boost Mode  
Standard  
Mode  
Boost Mode  
Single  
Dual  
315 lumens  
630 lumens  
54 cd/m2  
450 lumens 375 lumens  
900 lumens 750 lumens  
550 lumens  
1100 lumens  
94 cd/m2  
RPMSP  
77 cd/m2  
64 cd/m2  
Single  
Dual  
CSP70 (Wide  
Angle Screen  
102-106001)  
108 cd/m2  
154 cd/m2  
129 cd/m2  
189 cd/m2  
Contrast Ratio  
1100:1 full field on/off  
Gray Scale and Color Resolution  
8 bits resolution  
16.8 million displayable colors  
Color Temperature  
Default  
White Boost ON, 100% white 5500K 500K  
White Boost OFF, 100% white 5300K 500K  
Range of adjustment  
3200K – 9600K  
Brightness Uniformity (dual lamp mode)  
RPMSP  
90%, adjustable to 100% uniformity  
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Section 6: Specifications  
Wide Angle Screen (102-106001)  
CSP70  
Horizontal viewing angle  
180° viewing range,  
½ gain angle, 35°  
180° viewing range,  
½ gain angle, 35°  
0.82 0.1  
Vertical viewing angle  
On-axis peak gain  
Type  
Surface finish  
Fresnel/Lenticular (black bead)  
Low reflective  
Picture Offset and Adjustment Range*(6-axis)  
Horizontal (side to side)  
Vertical (up/down)  
+1.0”/-1.0” from zero 0.05”  
+0.85”/-0.85” from zero .006”  
Translation (toward/away from screen) +1.2”/-1.2” from zero 0.05”  
Yaw (horizontal keystone)  
Pitch (vertical keystone)  
Roll (image tilt)  
+3.0°/-3.0° from zero 1/4°  
+5.0°/-5.0° from zero 1/4°  
+5.0°/-5.0° from zero 1/4°  
*Note: Zero position is factory set.  
Source Input Compatibility
'  
Analog RGB (interlaced or progressive scan formats)  
Horizontal frequency range  
Vertical frequency range*  
Scan format  
15 – 120 kHz  
23.97 – 150Hz  
Interlaced or progressive  
13 – 210 MHz maximum  
Pixel clock rate  
Input Levels  
R, G, B – with sync  
R, G, B – without sync  
Pb, Pr  
1.0Vp-p 2dB (0.79Vpp-1.26Vpp)  
0.7Vp-p 2dB (0.56Vpp-0.88Vpp)  
0.7Vp-p 2dB (0.56 Vpp-0.88Vpp)  
2V  
DC Offset  
Nominal Impedance  
75 ohms  
*Specifies rate for non-interlaced sources and field rate for interlaced sources. Frame/field rates higher  
than the maximum refresh rate of the panels will be displayed at a lower rate. (i.e., frames will be dropped)  
Sync (interlaced or progressive scan formats)  
Horizontal frequency range  
Vertical frequency range*  
Scan format  
15 – 120 kHz  
23.97 – 120Hz  
Interlaced or progressive  
Sync Types  
Separate H and V  
Composite (bi-level,tri-level, XOR)  
Sync-on-green/luma (bi-level, tri-level)  
MarcoVision  
Polarity**  
positive or negative  
Input Level**  
0.5Vp-p – 4.0Vp-p  
75 ohms  
Nominal Impedance**  
Horizontal Sync Duty Cycle  
3% min, 20% max  
* Specifies rate for non-interlaced sources and field rate for interlaced sources. Frame/field rates higher  
than the maximum refresh rate of the panels will be displayed at a lower rate.  
** Does not apply to sync-on-green/luma  
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Section 6: Specifications  
Composite Video and S-Video  
Signal Formats  
Composite (CVBS), S-Video (Y/C)  
NTSC, NTSC 4.43, PAL, PAL M,  
PAL N, PAL60, SECAM  
Video Standards  
Input Levels  
Composite-video  
1.0Vp-p 3dB (incl. sync tip)  
1.0Vp-p 3dB (incl. sync tip)  
630mV nominal (burst)  
2V  
S-video luma (Y)  
S-video chroma (C)  
DC Offset  
Nominal Impedance  
75 ohms  
Maximum return loss (VSWR)  
20dB min (1.2:1 max) @ 6 MHz  
DVI Analog  
Input Characteristics  
The same as Analog RGB except as  
noted :  
Formats  
RGB or YPbPr – video signal cannot  
be routed to the decoder  
Sync Types  
Separate H and V, direct or swapped  
Bi-level – TTL levels only  
Composite (XOR, OR)  
Sync on green  
Serrations and/or Equalization pulses  
MacroVisionfor standard &  
progressive video  
Analog Sync Input Impedance  
1kΩ  
DVI Digital  
Signal Characteristics  
Meets the DVI specification  
Max cable length  
Max pixel rate  
EDID  
5m  
165 Mpix/s  
supported  
supported  
HDCP  
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Section 6: Specifications  
Built-in Status Display  
Control Signal  
Compatibility  
'
Display  
Twin 7 segment display  
Remote Control (with laser)  
Type  
IR with wired ability  
38kHz  
Carrier frequency  
Range  
30 m  
Number of sensors  
Laser Pointer  
1 (located below lens)  
included  
Battery Type (2 required)  
AA, 1.5V Alkaline  
Wired Control Input  
Wired connector type  
Input Levels  
3.5mm plug  
High 2.2V min, Low 0.9V max.  
Serial Ports  
RS232  
1 male DB9 connectors (RS232 out)  
1 female DB9 connector (RS232 in)  
1 female DB9 connector  
RS422  
Networking  
Ethernet  
1 RJ45 connector  
Power Requirements '  
General  
Voltage Range  
Line Frequency  
Inrush current  
Current rating  
100 – 240 VAC nominal  
50Hz – 60Hz nominal  
68 A max  
One lamp ON  
2.5A @ 100V (typical), 1.1A @  
240V (typical)  
Two lamps ON  
4.0A @ 100V (typical), 1.7A@  
240V (typical)  
Power Consumption  
One lamp ON – 250W nominal  
Two lamps ON – 400W nominal  
Line Cord  
North American  
heavy duty 10’, 125VAC 15A  
NEMA 5-15P  
Plug  
North American  
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Section 6: Specifications  
Type  
100/120W UHP  
Lamps '  
Power  
100/120 Watts  
5 minutes  
Warm up to full brightness  
Operating position  
20 degrees tilt from horizontal  
plane  
0.7:1 for RPSMP (38-GFX010-01) and CSP70 (102-002001)  
1.16:1 for RPMSP (38-GFX011-01)  
Lens '  
Type  
4 segment (R, G, B, W)  
Color Wheel '  
Operating Environment
 
' Operating  
RPMSP  
Temperature  
6°C to 35°C  
Humidity  
Altitude  
Storage  
20% to 80% non-condensing  
0 to 3000 meters  
-20 to 50°C, 20% to 80% relative  
humidity, non-condensing  
CSP70 with Wide Angle Screen  
Temperature  
17°C to 31°C  
Humidity  
Altitude  
Storage  
40% to 60% non-condensing  
0 to 3000 meters  
-20 to 35°C, 35% to 65% relative  
humidity, non-condensing  
RPMSP  
Size & Weight '  
Weight  
< 77lb.  
(Unpacked without lens and including adjuster)  
Size  
(includes lens, adjuster and mounting rails – lens horizontal position shown)  
CSP70  
Weight  
220 lbs  
(without screen, top cover, pedestal or packaging)  
Stacking Limit - Vertical  
4 max – NOTE: External support  
necessary to ensure stability and prevent  
tipping.  
Size  
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Section 6: Specifications  
Regulatory
'  
Safety and Regulatory  
CAN/CSA C22.2 No. 60950-00  
ANSI/UL 60950 3rd Edition  
UL 1950 3rd Edition  
EN60950, 2000 European Norm, Safety of Information Technology Equipment  
China Compulsory Certificate (CCC)  
Electro-Magnetic Compatibility (E.M.C) Emissions  
FCC Code of Federal Regulations, Title 47, Part 15, Conducted and Radiated  
Emissions, Class A  
EN55022 (CISPR 22) for Information Technology Equipment, Conducted and  
Radiated, Class A  
EN61000-3-2 Induced Harmonic Distortion  
EN61000-3-3 Induced Voltage Fluctuations (Flicker)  
Electro-Magnetic Compatibility (E.M.C) Immunity  
EN55024 specific to Information Technology Equipment (all parts), under which are;  
EN61000-4-2 ESD,  
EN61000-4-3 Radia7ted Immunity  
EN61000-4-4 Fast Transient/Burst Immunity  
EN61000-4-5 Surge Immunity  
EN61000-4-6 Immunity to Conducted Disturbances  
EN61000-4-8 Magnetic Field Immunity  
EN61000-4-11 Voltage Dips, Short Interruptions and Voltage Variations Immunity  
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Section 6: Specifications  
Optional Accessories ' Optional Interfaces  
RGB 500 Input Module (38-804606-xx)  
RGB 400 Active Loop Thru Input Module (38-804607-xx)  
RGB 400 Buffered Amplifier Input Module (38-804610-xx)  
PC250 Analog Input Module (38-804609-xx)  
Serial Digital Input Module (38-804602-xx)  
Digital HDTV Input Module (38-804611-xx)  
Video Decoder Module (38-804600-01)  
Dual SD/HD/SDI (38-804656-01)  
RPMSP  
User’s Kit  
102-108001  
(includes user and installation manuals, setup tools, and IR remote keypad)  
CSP70  
70” Wide Angle LG Screen  
Pedestal  
Pedestal Side Panel Kit  
Top Cover Kit  
Eyebolt Kit  
102-106001  
102-107001  
102-104001  
102-105001  
38-804839-01  
102-108001  
User’s Kit  
(includes user and installation manuals, setup tools, and IR remote keypad)  
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Appendix A  
Glossary  
This appendix defines the specific terms used in this manual as they apply to this projector. Also included are other  
general terms commonly used in the projection industry.  
The time, inside one horizontal scan line, during which video is generated.  
Active Line Time '  
The ability of a screen to reflect ambient light in a direction away from the "line of  
best viewing". Curved screens usually have good ambient light rejection. Flat screens  
usually have less ambient light rejection.  
Ambient Light Rejection '  
The video output of most computers and videotape machines. Analog video can  
generate a large number of colors.  
Analog Video '  
Anamorphic '  
Having or requiring a linear distortion, generally in the horizontal direction.  
Anamorphic lenses can restore a ‘scope’ (CinemaScope) or ‘flat’ format film frame to  
the correct wide-screen appearance by increasing its horizontal proportion.  
The American National Standards Institute is the organization that denotes the  
measurement standard for lamp brightness.  
ANSI '  
The ratio of the width of an image to its height, such as the 4:3 aspect ratio common in  
video output. Can also be expressed as a decimal number, such as 1.77, 1.85 or 2.39.  
The larger the ratio or decimal, the wider and “less square” the image.  
Aspect Ratio '  
The ability of the projector to automatically recognize and synchronize to the  
horizontal and vertical scan frequencies of an input signal for proper display.  
Auto Source '  
Bandwidth '  
The frequency range of the projector's video amplifier.  
The speed (bits-per-second) at which serial communications travel from their origin.  
Baud Rate '  
The time inside one scan line during which video is not generated. The blanking time  
of the input signal must be equal to or greater than the retrace time of the projector.  
Blanking Time '  
In projection, brightness usually describes the amount of light emitted from a surface  
such as a screen. It is measured in foot-lamberts or candelas per square meter.  
Brightness '  
Unit of measure for measuring intensity of light.  
Candela or Candle '  
Channel '  
A collection of measurements stored by the projector for a given input source,  
including frequencies, pulse width, polarity, syncs, channel number and location, user-  
adjustable display settings, etc. Use channels to switch between a variety of setups  
quickly, automatically recalling previously defined display parameters.  
A list/menu of previously-defined channels available in projector memory.  
Channel List
 
'  
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Appendix A: Glossary  
Channel Number '  
A number that uniquely identifies a specific channel retained in projector memory.  
The projector can retain up to 50 channels.  
A menu item that indicates whether an option is currently in effect (checked) or not  
(unchecked).  
Checkbox
'  
Chrominance '  
Color Gamut
 
'  
The signal representing the color information (hue and saturation) when the image is  
represented as separate chrominance and luminance. Same as “chroma”.  
The range of colors allowed in a specific system, as defined within a triangular area  
located on the CIE color locus diagram whose corners are the three primaries defined  
in the system. Also known as color space.  
A change in the tint of a white field across an image.  
Color Shift
 
'  
The coloration (reddish, white, bluish, greenish, etc.) of white in an image, measured  
using the Kelvin (degrees K) temperature scale. Higher temperatures output more  
light.  
Color Temperature '  
See YCbCr or YPbPr.  
Component Video '  
Composite Video '  
The output of video tape players and some computers, characterized by  
synchronization, luminance and color signals combined on one output cable.  
The degree of difference between the lightest and darkest areas of the image.  
Contrast (ratio) '  
Convergence '  
The alignment of the red, green, and blue elements of a projected image so that they  
appear as a single element.  
A projection screen which is slightly concave for improved screen gain. Curved  
screens usually have screen gains, which are greater than 1 but viewing angles much  
less than 180°. Curved screens are not recommended for use with this projector.  
Curved Screen '  
The Display Data Channel VESA standard enables communication between PCs and  
monitors, and is based on E-EDID protocol.  
DDC '  
DDI '  
A “direct digital interface” signal can be supplied to the projector via an optional  
digital input module installed in INPUT 5. For example, you can input an SMPTE-  
259M signal using a Serial Digital Input Module or input an SMPTE-272M signal  
from a Digital HDTV Serial Input Module.  
DMD  
Digital Micromirror Devices used in this projector for processing red, green, and  
'
blue color data.  
Located at INPUT 3 and INPUT 4, this device converts NTSC 3.58, NTSC 4.4, PAL,  
Decoder '  
PAL-N, PAL-M, or SECAM to RGB video.  
The sharpness of a display from a video source.  
Detail '  
A type of rear-projection screen which spreads the light striking it. Screen gain is less  
than 1 but audience viewing angles are increased.  
Diffused Screen '  
An adjustment that affects the display of an image. Such display settings include  
contrast, brightness, tint, blanking, size, offsets, and others.  
Display Setting
 
'  
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Appendix A: Glossary  
The maximum frequency of the pixel clock. Also known as pixel clock rate.  
Dot Clock '  
E-EDID '  
The Enhanced Extended Display Identification Data standard, established by VESA,  
enables properties (such as resolution) of a display device to be detected by the  
display card in a controlling device such as a PC. The PC, in turn, can then output in a  
matching format to fill the display. Some sources used with the projector are VESA E-  
EDID reported.  
A very rapid variation in image brightness caused by a frame rate that is too slow.  
Flicker '  
(See Interlace) See also Lamp Flicker.  
The intensity of visible light per square foot.  
Foot-candle '  
Foot-lambert
'  
The luminance (brightness) which results from one foot-candle of illumination falling  
on a perfectly diffuse surface.  
The frequency at which complete images are generated. For non-interlaced signals,  
the frame rate is identical to the vertical frequency. For interlaced signals, the frame  
rate (also known as field rate) is one half of vertical frequency.  
Frame Rate '  
The ability of a screen to direct incident light to an audience. A flat matte white wall  
has a gain of approximately 1. Screens with gain less than 1 attenuate incident light;  
screens with gain more than 1 direct more incident light to the audience but have a  
narrow viewing angle. For example: An image reflecting off a 10 gain screen appears  
10 times brighter than it would if reflected off a matte white wall. Curved screens  
usually have larger gain than flat screens.  
Gain or Screen Gain '  
General Purpose Input Output, used for remote control of a limited number of  
programmable functions by direct signal or dry-contact connection.  
GPIO '  
HDTV
'  
High-definition Television (1035, 1080 and 1125 lines interlace, and 720 and 1080  
line progressive formats with a 16:9 (i.e. 1.77) aspect ratio.  
A display of help information regarding the current task or presentation.  
Help Text
 
'  
The frequency at which scan lines are generated, which varies amongst sources. Also  
called horizontal scan rate or line rate.  
Horizontal Frequency
 
'  
The difference between the center of the projected image and the center of the  
projector lens. For clarity, offset is often expressed as the maximum amount of the  
image that can be projected to one side of the lens center without degrading the image  
quality. Horizontal offset ranges can be affected by the type of lens in use, and  
whether or not the image is offset vertically at the same time.  
Horizontal Offset
 
'  
A circular area of a screen where the image appears brighter than elsewhere on the  
screen. A hot spot appears along the line of sight and "moves" with the line of sight.  
High gain screens and rear screens designed for slide or movie projection usually have  
a hot spot.  
Hot Spot
 
'  
A physical connection route for a source signal, described by a 2-digit number  
representing 1) its switcher/projector location and 2) its slot in the switcher/projector.  
Input
'  
Signal sent from a source device to the projector.  
Input Signal '  
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Appendix A: Glossary  
Interface '  
A device, such as the Serial Digital Input Module, that accepts an input signal for  
display by the projector.  
A method used by video tape players and some computers to double the vertical  
resolution without increasing the horizontal line rate. If the resulting frame/field rate is  
too low, the image may flicker depending on the image content.  
Interlace '  
A small push-button device for controlling most projector settings and operation. For  
Keypad '  
more information, refer to 3.3, Using the Keypad.  
A distortion of the image which occurs when the top and bottom borders of the image  
are unequal in length. Side borders both slant in or out, producing a “keyhole” shaped  
image. It is caused when the screen and lens surface are not parallel, or (in “X”  
models) by poor Keystone adjustment.  
Keystone '  
As the lamp ages, the shape of two anodes may changes from two points to a flattened  
state. When this occurs, the arc jumps across the gap from varying points. This is seen  
as image flicker. Turning the Lamp Conditioning feature ON will pulse the lamp and  
gradually “condition” the two anodes back to two points. Lamp Conditioning may  
take seconds, minutes or hours to reach full effectiveness. NOTE: Lamp flicker can  
occur at any time in the lamps life. The length of time, over which flicker may occur  
varies considerably and unpredictably. This behavior is inherent in UHP lamps.  
Lamp Flicker '  
The reproduction of the horizontal and vertical size of characters and/or shapes over  
the entire screen.  
Linearity
'  
When light from a projector is incident on a screen, the light reflects from the screen  
such that the angle of reflection equals the angle of incidence. The Line of Best  
Viewing is along the line of reflection.  
Line of Best Viewing
 
'  
A Christie software feature where samples of output light from a projector trigger  
automatic adjustments in the lamp ballast power in order to maintain a constant light  
output over time. Also known as brightness tracking.  
LiteLOC'  
The method of feeding a series of high impedance inputs from a single video source  
with a coaxial transmission line in such a manner that the line is terminated with its  
characteristic impedance at the last input on the line.  
Loopthrough '  
(Loopthru)  
The unit of measure for the amount of visible light emitted by a light source.  
Lumen '  
The signal representing the measurable intensity (comparable to brightness) of an  
electronic image when the image is represented as separate chrominance and  
luminance. Luminance also expresses the light intensity of a diffuse source as a  
function of its area; measured in lumens or candles per square foot (1 lumen per  
square foot = 1 footlambert). SMPTE RP 98 calls for a luminance of 12 to 22  
footlamberts for theatre screens. See: Footlambert.  
Luminance '  
The amount of visible light per square meter incident on a surface.  
Lux
'  
1 lux = 1 lumen/square meter = 0.093 foot-candles  
A list of selectable options displayed on the screen.  
Menu '  
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Appendix A: Glossary  
A video output format of some video tape and disk players. There are two types of  
NTSC (National Television Standards Committee) video: NTSC 3.58 and NTSC 4.43.  
NTSC 3.58 is used primarily in North America and Japan. NTSC 4.43 is less  
commonly used.  
NTSC Video '  
A type of rear-projection screen which re-directs light through the screen to increase  
image brightness in front of the screen. Screen gain is usually greater than 1 but  
audience viewing angles are reduced.  
Optical Screen '  
PAL Video '  
PAL (Phase Alternating Line) video is a 50 Hz standard with 768 x 576 resolution. It  
is found on some video tape and disk players (used primarily in Europe, China and  
some South American and African countries).  
The smallest discernible element of data from a computer-generated image.  
The phase of the pixel sampling clock relative to incoming data.  
Pixel '  
Pixel Phase '  
The frequency of the pixel sampling clock, indicated by the number of pixels per line.  
Pixel Tracking
 
'  
Presentation Level '  
The projector is at presentation level when an image from a source is displayed  
without the presence of a slidebar, menu, pull-down list, or error message.  
The distance between the projector's front feet centers and the screen. Also called  
"Throw Distance”.  
Projector-to-Screen '  
Distance  
The type of code format called “A” or “B” utilized by the remote keypad(s). The  
default protocol set at manufacture is Protocol “A”. By using two different keypad  
protocols, adjacent projectors can be controlled independently with their remote IR  
keypads.  
Protocol '  
A selectable menu item that unfolds into a list of options pertaining to it.  
Pull-down List
 
'  
QuVis '  
A manufacturer of a digital video recorder/player/server, QuBit, frequently used for  
providing digital cinema data. QuVis image compression uses a proprietary  
technology called Quality Priority Encoding, based on wavelets, in which the user  
selects a quality level based on signal-to-noise ratio. The data rate varies to efficiently  
maintain that quality level. Frames are coded individually.  
A translucent panel for screen projection. Incident light travels through the incident  
surface of a rear screen and forms an image on the other surface.  
Rear Screen '  
Resizing
'  
The ability to manipulate through software commands the physical size, placement  
and/or aspect ratio of an image.  
The maximum number of alternate white and black horizontal lines that can be  
distinguished on a screen when a photographic target is placed between the lens and a  
light source and illuminated by that source.  
Resolution (lens) '  
The maximum number of pixels that the projector can display horizontally and  
vertically across an image, such as 1024 x 768 (called XGA).  
Resolution (projector) '  
The minimum time required for a CRT projector to move the position of the scanning  
spot from the right edge to the left edge.  
Retrace Time '  
(Horizontal)  
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Appendix A: Glossary  
Rise Time '  
The time required by the video amplifier of the projector to increase its output from  
10% to 90% of the maximum value.  
The video output (analog or digital) of most computers. Analog RGB video can have  
3, 4, or 5 wires — one each for red, green, and blue, and either none, one or two for  
sync. For three-wire RGB, the green wire usually provides sync. (See TTL Video).  
RGB Video '  
A common asynchronous data transmission standard recommended by the Electronics  
Industries Association (EIA). Also called serial communication.  
RS-232 '  
RS-422 '  
S-Video '  
A less common asynchronous data transmission standard in which balanced  
differential voltage is specified. RS-422 is especially suited to long distances.  
The output from certain video tape players and video equipment. S-Video separates  
sync and luminance from color information, typically producing a higher quality  
display than composite video.  
The horizontal or vertical frequency at which images are generated. Also known as  
scan rate or refresh rate.  
Scan Frequency
 
'  
One horizontal line on the display.  
Scan Line '  
Scan Rate '  
SECAM
'  
The horizontal or vertical frequency at which images are generated.  
A video output format of some video tape and disk players (used primarily in France).  
SECAM (Sequential Couleur á Mémoire) signals are similar in resolution and  
frequency to PAL signals. The primary difference between the two standards is in the  
way color information is encoded.  
A slidebar is a graphical display of an adjustable setting. The numerical setting often  
represents a percentage but can be a specific unit such as degrees Kelvin.  
Slidebar '  
Source '  
The device, such as a computer or VCR, connected to the projector for display. A  
source may have numerous corresponding channels defined and recognized by the  
projector. See Input.  
See Channel.  
Source Setup
 
'  
Switcher '  
A signal selector that can be connected to a projector for the purpose of adding more  
sources.  
This term refers to the part of the video signal that is used to stabilize the picture.  
Sync can occur in three forms:  
Sync '  
1. "Composite sync": the horizontal and vertical components are together on one  
cable.  
2. "Sync-on-green": the sync is part of the green video.  
3. "Separate sync" or "H.SYNC and V.SYNC": the horizontal and vertical  
components of the sync are on two separate cables.  
The duration of each sync pulse generated by a computer. The sync width is part of  
the blanking time.  
Sync Width '  
TTL Video '  
A type of RGB video with digital characteristics.  
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Appendix A: Glossary  
A wire connecting a single video source to a display device, such as a projector, must  
Terminated '  
be terminated by a resistance (usually 75Σ for video).  
The distance between the front feet of the projector and the screen. Also called  
"Projector-to-Screen Distance”. Always use the correct Christie throw distance  
formula to calculate the proper throw distance (±5%) required for your lens.  
Throw Distance '  
Throw ratio = throw distance / screen width. Typically used to differentiate lenses.  
Balance of red-to-green necessary for realistic representation of NTSC signals.  
Throw Ratio '  
Tint
'  
The ability of a projector to synchronize to inputs with frequencies within a specified  
range.  
Variable Scan '  
The frequency at which images are generated. Vertical frequencies vary amongst  
sources. Also called vertical scan rate.  
Vertical Frequency
 
'  
Vertical Offset '  
The difference between the center of the projected image and the center of the  
projector lens. For clarity, offset is often expressed as the maximum amount of the  
image that can be projected above or below the lens center without degrading the  
image quality. Vertical offset ranges depend on the type of lens in use, and whether or  
not the image is offset horizontally at the same time.  
The signal that is used by display devices (such as projectors) to generate an image.  
This term also refers to the output of video tape/disk players and computers.  
Video '  
Video Decoder '  
Video Standard '  
Viewing Angle '  
An optional device that converts NTSC 3.58, NTSC 4.4, PAL, PAL-N, PAL-M or  
SECAM to RGB video.  
A specific type of video signal, such as NTSC, PAL, SECAM. This projector can  
automatically recognize and interpret the incoming standard and display accordingly.  
Screens do not reflect equally in all directions. Most light is reflected in a conical  
volume centered around the "line of best viewing". Maximum brightness is perceived  
if you are within the viewing cone defined by the horizontal and vertical viewing  
angles.  
The color temperature of white used by the projector.  
White Balance '  
White Field '  
The area of an image that is white only. For example, a full white field is an image  
that is white everywhere. A 10% white field is a white area (usually rectangular) that  
occupies 10% of the image; the remaining 90% is black.  
A high-end digital component video signal.  
YCbCr '  
YPbPr '  
A high-end analog component video signal. Sometimes called YUV, Component, or  
Y, R-Y, B-Y, the YPbPr signal by-passes the video decoder in this projector.  
See YPbPr.  
YUV
'  
The adjustment of image size by means of a zoom lens.  
Zoom '  
.
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Appendix B  
Keypad Reference  
NOTE: The IR remote is a standard component provided with the projector. Use the  
extension cable also provided to convert the IR remote to a wired remote, if desired.  
Refer to Section 3 for a specific description of each key and how to use them correctly.  
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Appendix C  
Serial Communication  
Cables  
A serial link of RS232 or RS422 enables ASCII communication with the projector so  
that it can be controlled remotely from a PC or other controller. From a PC, connect a  
standard 9-wire RS232 serial cable to the RS232 IN port. Or, for long-distance (>100  
ft.) links with an RS422-compatible PC or controller, connect RS422 cable to the  
RS422 port.  
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Appendix C: Serial Communication Cables  
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Appendix D  
Auxiliary Fan Connector  
About the Auxiliary Fan Connector  
The auxiliary fan connector, located on the rear input panel of the Electronics Module, allows  
you to connect a separate external cooling fan to the projector. This extra fan may be useful  
and necessary in applications where the projector is mounted within an enclosure and more  
airflow is required.  
To use this fan, send the commands listed below through the serial command interface. By  
sending these commands the fan will automatically be turned on or off whenever the projector  
is turned on or off.  
(RTE S 1 1 "(DGN 4 4 \0x0401 \0xffff)")  
(RTE S 1 0 "(DGN 4 4 \0x0400 \0x0000)")  
turn fan on upon projector power up  
turn fan off when projector powers down  
Send the following commands if you no longer require the fan to function in this manner:  
(RTE ?0)  
(RTE X *)  
(RTE X 1)  
ask for list of all RTE commands  
delete all RTE entries  
to delete entry one (where Number = delete  
the event with the given number from list)  
NOTE: Refer to the Serial Communications document on the Christie website for other RTE information.  
Figure D-1 Auxiliary Connector Pin Out Details  
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Appendix E  
System Integration  
The GPIO (General Purpose Input Output) connector located on the input panel provides a flexible  
method of interfacing a wide range of external I/O devices to the projector. There are 7 GIO pins  
available on the 9pin D-Sub GPIO connector, which are configurable via RS232 commands. The other  
two pins are reserved for ground and power – see table below for pin identification.  
GPIO  
1
2
3
4
5
GPIO Pins  
Pin #  
Signal  
6
7
8
9
1
2
3
4
5
6
7
8
9
+ 12V (200mA)  
GPIO 1  
GPIO 2  
GPIO 3  
Ground  
GPIO 4  
GPIO 5  
GPIO 6  
GPIO 7  
The serial cable required for connecting the external device to the projector’s GPIO connector,  
whether it’s a standard serial cable or a custom one, must be compatible with the external device.  
Configuring the GPIO  
The GPIO connector can be configured to automate any number of events using the serial  
command code GIO. Each pin is defined as either an input or output depending on the  
desired outcome. In general, configure the pin as an input if you want the projector to respond  
to something the external device does and as an output if you want the external device to  
respond to an action taken by the projector. For example, configure the pin as an output if you  
want the lighting in a room to automatically dim when the projector is turned on.  
By using the GIO command, you can also set the state of each pin as high or low. By default,  
the state of each pin is high. The voltage applied to pins in the high state is + 3.3V.  
Example 1. Turn room lighting on when the projector is turned off. (Assumes a  
control/automation unit is configured to turn the lights on when pin 2 of it’s input goes high.)  
(GIO C2 O)  
(GIO 2 H)  
Set pin #2 configuration to output  
Set pin #2 to high (state)  
RPMSP & CSP70-D100U User’s Manual E-1  
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Appendix E: System Integration  
Query Command  
(GIO?)  
Request the state and configuration of all pins  
Reply of pin state and configuration  
Request configuration for pin #2  
Reply with pin #2 configuration as output  
Request the state of pin #2  
(GIO! “HHLLHLH” “OOIOOOI”)  
(GIO? C2)  
(GIO! C2 O)  
(GIO? 2)  
(GIO! H)  
Reply with pin #2 state as high  
Real Time Event  
Use the serial command RTE to specify an action that is initiated at a particular time or based  
on an external stimulus.  
For General Purpose IO “G”  
Parameter  
Name  
Value  
P1  
P2  
P3  
RTE type  
I/O bit  
Pin state  
(1 Character)  
(String)  
G (Real Time I/O Event)  
1-7  
H = High  
L = Low  
“LHXXXHL” Combine multiple inputs and  
trigger occurs when all conditions are met  
Any valid serial protocol command for the device  
P4  
Commands  
Example 2. Projector powers up when a switch on the external device is turned on.  
(GIO C2 I)  
Set pin #2 configuration as input  
Power on when pin #2 set to high  
Power off when pin #2 set to low  
(RTE G 2 H “(PWR 1)”)  
(RTE G 2 L “(PWR 0)”)  
E-2 RPMSP & CSP70-D100U User’s Manual  
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Appendix F  
Optional Input Modules  
There are many optional input modules and accessories currently available for this  
projector. Contact your dealer for a complete and up-to-date listing.  
The RGB500 Input Module may be installed in this projector, a Marquee Signal  
Switcher, or a Marquee Case/Power Supply. The module receives analog RGB input  
signals from computers or other RGB source devices.  
RGB500 Input Module '  
38-804606-xx  
RGB500 Features  
accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or  
separate horizontal and vertical sync), up to 500 MHz bandwidth  
accepts YPbPr, composite (on green) and Y/C (on red/blue)  
BNC connectors for RGB signal inputs  
NOTE: The audio connectors are not functional.  
The RGB400 Buffered Amplifier Input Module may be installed in this projector, in a  
Marquee Signal Switcher or in a Marquee Case/Power Supply. Connect three-, four-, or  
five-wire RGB video signals of up to 400 MHz bandwidth, signals typically produced by  
high-resolution computer or workstations. The buffering capability of the module enables  
the incoming signal to be sent to a remote destination. Inputs are 75terminated.  
RGB400BA Input Module '  
38-804610-xx  
RGB400BA Features  
accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or  
separate horizontal and vertical sync)  
accepts YPbPr, composite (on green) and Y/C (on red/blue)  
BNC connectors for RGB signal inputs  
Buffered signals to a remote destination  
NOTE: The audio connectors are not functional.  
RPMSP & CSP70-D100U User’s Manual F-1  
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Appendix F: Optional Input Modules  
The RGB400 ALT Input Module may be installed in this projector, a Marquee Signal  
RGB400 Active Loop-Thru '  
Input Module  
Switcher, or a Marquee Case/Power Supply. The module receives analog RGB input  
signals from computers or other RGB source devices. Video inputs are 75Ω  
terminated. Video outputs provide buffered loop-through to another display device.  
38-804607-xx  
RGB400ALT Features  
accepts 3, 4, or 5 wire RGB video (sync-on-green, composite sync, or  
separate horizontal and vertical sync)  
accepts YPbPr, composite (on green) and Y/C (on red/blue)  
BNC connectors for RGB signal inputs  
buffered loop-through video outputs  
NOTE: The audio connectors are not functional.  
The PC250 Analog Input Module may be installed in this projector, a Marquee Signal  
Switcher or a Marquee Case/Power Supply. The module receives analog RGB input  
signals from IBM PC compatibles or Macintosh computers. Video inputs are 75Ω  
terminated. Video outputs are provided for buffered loop-through to another display  
device.  
PC250 Analog '  
Input Module  
38-804609-xx  
PC250 Analog Features  
accepts VGA or MAC RGB video  
15 pin D connectors for video  
active loop-through video outputs  
NOTES: 1) This interface does not accept VGA and MAC signals simultaneously. 2)  
The audio connectors are not functional. 3) Trademarks are the rights of their  
respective owners.  
F-2 RPMSP & CSP70-D100U User’s Manual  
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Appendix F: Optional Input Modules  
This module can display digital video input signals conforming to the DVI (Digital  
Visual Interface) single-channel standard.  
DVI Input Module '  
38-804635-xx  
Features  
supports Digital Visual Interface (DVI) single-channel  
supports VESAExtended Display Identification Data (EDID)  
provides an active-loop-through using a DVI connector (conforming to  
the DVI Specification)  
The module accepts a serial digital 4:2:2 component video signal (YCbCr) via a single  
SERIAL IN BNC connector. The signal can loop through the SERIAL OUT BNC out to  
another device (such as another projector). Inputs are 75terminated.  
Serial Digital Input Module '  
38-804602-xx  
SDI Features  
accepts serial digital 4:2:2 component video (YCbCr)  
provides both a SERIAL IN and a SERIAL OUT BNC connector  
includes status LEDs for signal and error  
SMPTE 259M compatible  
The Dual SD/HD-SDI Module enables incoming serial digital (SD or HD) data to be  
tiled across multiple screen displays, overlapped for extra-bright displays, or  
distributed to additional projectors for multiple, same-image screens.  
Dual SD/HD-SDI Module '  
38-804656-xx  
Dual SD/HD-SDI Features  
Accepts and decodes up to two serial digital inputs  
Outputs up to two 10-bit YCbCr 4:2:2 video signals  
Provides input(s) to output(s) loop-through capability  
Supplies interchangeable inputs as part of the Picture-in Picture display  
SMPTE 259M compatible  
RPMSP & CSP70-D100U User’s Manual F-3  
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Index  
Number, 3-13, 3-17  
Selection, 3-14  
Signal Type, 3-14  
Using, 3-14  
3
,
3-32  
Channel Key, 3-4, 3-13  
Channel Setup Menu, 3-14  
Enter Key, 3-15  
Function Key, 3-15  
Channels  
Creating Automatically, 3-13  
Creating in Channel Setup Menu, 3-15,  
3-16  
A
Adjuster Mechanism, 3-2  
Adjusting Input Levels, 3-28  
Advanced Image Settings, Submenu, 3-29  
Advanced Size and Position submenu, 3-  
21  
Anamorphic, 3-20  
Arrow Keys, 3-8  
Definition of, 3-13  
Deleting in Channel Setup Menu, 3-15  
Checkbox Toggles, 3-10  
Clamp Tip, 3-27, 3-28  
Color Adjustment, 3-30, 3-37  
Color Saturation Submenu, 3-39  
XY Submenu, 3-38  
Color Enable, 3-40  
Color Matching, 3-50  
Color Space  
Selecting, 3-24  
Color Temperature, 3-30  
Color Wheel  
Calibration of, 3-41  
Communications  
ASCII Messaging, 3-59  
Baud Rate, 3-34  
ChristieNET, 3-59  
Auto Input Level, 3-27  
Auto Key, 3-4  
Auto Setup, 3-4, 3-18  
AutoSource Checkbox, 3-17  
B
Bad Sync, 3-61  
Baud Rate, 2-7, 3-34  
Blacklevels and Drives, 3-27  
Blanking, 3-21  
Brightness Key, 3-5, 3-23  
Brightness Uniformity  
Canceling, 3-56  
Definition, 3-53  
Prerequisites, 3-53  
Procedure, 3-53  
Submenu, 3-37  
Broadcast Key, 3-36  
Broadcasting, 3-7  
Ethernet, 3-59  
Remote Control of Projector, 3-59  
Submenu, 3-34  
Component Video, 2-2  
Components, 1-2  
C
Composite Video  
Connection, 2-3  
Configuration Menu, 3-32  
Contrast Key, 3-5, 3-22  
Custom Sizing, 3-18  
Cables  
Serial Communication, 1  
Channel  
Copy/Delete, 3-15  
Edit Menu, 3-16  
Locked, 3-17  
Name, 3-16  
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Index  
Gamma, Description of, 3-6, 3-23  
Geometry & Color, Submenu, 3-36  
Glossary of Terms, 1  
D
,
3-32  
Date and Time  
Setting, 3-33  
Decoder AGC  
Enabling, 3-25  
H
Help  
Decoder Luma Delay, 3-26  
Detail  
Image Sharpness, 3-24  
Threshold, 3-32  
Context-sensitive, 3-9  
From presentation level, 3-9  
Horizontal Position, 3-21  
Diagnostics and Calibration, Submenu, 3-  
40  
Display  
Channel List, 3-33  
Error Messages, 3-33  
Menu Location, 3-33  
Slidebars, 3-33  
Dual Lamp Module, 3-1  
DVI, 2-3  
I
Image  
Adjustments, 3-17  
Orientation, 3-32  
Image Settings Menu, 3-22  
InMenu Checkbox, 3-17  
Input  
Definition of, 3-12  
Levels, 3-26  
Selecting/switching, 3-12  
Settings, Advanced, 3-29  
Input 2, 2-4  
Input Level, Auto, 3-27  
Input Video Black, 3-25, 3-26  
Interfaces,Optional, 2-4  
E
Edge Blending, 3-37  
Description, 3-56  
How Blends Are Used, 3-56  
Main functions, 3-57  
Electronics Module, 3-2  
Enter Key, 3-7  
,
3-32  
Invalid Channel, 3-60  
IP Address, 3-35  
Setting, 2-8  
Error Messages  
Bad Sync, 3-61  
IR Sensors, 3-36  
H-Sync or V-Sync, 3-61  
No Signal, 3-61  
Resetting Projector, 3-61  
System Warnings/Errors, 3-61  
Ethernet  
Communications, 2-5  
Troubleshooting, 5-4  
Ethernet Network, 2-8  
Ethernet Settings, 3-35  
Exit Key, 3-7  
K
Keypad, 2-4, 1  
Accessing Menus, 3-8  
Backlight, 3-36  
Enabling Wire Remote, 3-36  
Guide lines, 3-4  
Guidelines, 3-4  
IR Remote, 3-2  
Replacing Batteries, 4-5  
Wired, 3-3  
F
Keystone  
Correcting, 3-36  
Film Mode Threshold, 3-32  
Filter, 4-4  
Filter (Image Adjustment), 3-23  
Frame Delay, 3-31, 3-32  
Frame Delay Monitor, 3-31  
Frame Lock Enable, 3-31  
Freeze Image, 3-40  
Full Height, 3-20  
Full Screen, 3-19  
Full Width, 3-19  
Function Key, 3-7  
L
Lamp, 4-4  
Change Lamp, 3-49  
Hours in Use, 3-48  
Max Brightness, 3-46  
Mode Switching, 3-47  
Operation Mode, 3-46  
Power, 3-46  
Recording Serial Number, 3-49  
Replacement of, 4-2, 4-5  
Lamp History, 3-48  
Lamp Limit, 3-46  
G
Gamma Key, 3-6, 3-23  
Gamma Table, 3-29  
RPMSP & CSP70-D100U User’s Manual  
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Index  
Lamp Mode, 3-46  
Lamp Serial Number, 3-48  
Lamp Status, 3-48  
Language  
Changing, 2-8  
Entering, 3-35  
Power  
Lamp, 3-46  
Choosing, 3-32  
Power Key, 3-4  
Laser Key, 3-8  
Powerup, Auto, 3-32  
Presets, Resizing, 3-18  
Primary Colors, Adjusting, 3-50  
Projection Head Module, 3-1  
Projector  
Level Value, 3-42  
Locked Channel Checkbox, 3-17  
Luma Delay, 3-26  
Assigning/Changing Number, 3-34  
Cleaning and Maintenance, 4-3  
Error Conditions, 3-60  
Number, 3-12  
Projector Key, 3-7  
M
Menu, 3-8  
Channel Setup, 3-14  
Configuration, 3-32  
Image Settings, 3-22  
Lamp, 3-45  
Size and Position, 3-18  
Status, 3-49  
Pull-Down Lists, Use of, 3-10  
Purchase Record, 1-2  
R
Test Pattern, 3-36  
Menu Font Size, 3-33  
Menu Key, 3-6  
Remapping Keypad. See Working with  
PIP or Seamless Switching  
Resizing  
Default, 3-18  
RGB  
Connection, 2-1  
RS-232  
Connection, 2-4  
RS-422  
Menu Location on Screen, 3-33  
Menu Navigation, 3-8, 3-17  
Menu Preferences submenu, 3-33  
Motion Filter, 3-31  
Multiple Projectors  
Description, 3-49  
Connection, 2-5  
N
Network Routing, 3-34  
Network, Split. See Split Network  
No Resizing, 3-19  
No Signal, 3-61  
Noise Reduction, 3-24  
Numerical Entry, 3-12  
S
Seamless Switching, 3-42. See Working  
with PIP or Seamless Switching  
Fade Time, 3-45  
Image Optimization. See Working with  
PIP or Seamless Switching  
Setting RGB Levels, 3-26  
Simulation 3D  
Frame Delay, 3-31  
Frame Delay Monitor, 3-31  
Frame Lock, 3-31  
O
Odd Pixel Adjustment, 3-40  
Level Detector, 3-42  
On-Line Help. See Help  
Optional Input, 2-4  
Optional Input Modules, 1  
OSD Key, 3-6  
Simulation 3D, Submenu, 3-31  
Size and Position Menu, 3-18  
Slidebars  
”Direct”, 3-10, 3-17  
Adjustment, 3-9  
P
Peak Detector, 3-28, 3-41  
PIP, 3-42  
Border Color, 3-44  
Border Width, 3-44  
Enable, 3-43  
Using, 3-10  
Source Connections, 2-1  
Source Setup. See Channel  
Specifications, 6-1  
Splash Screen Setup. See Menu:Splash  
Screen Setup  
Image Settings. See Image Settings  
Pixel Phase, 3-20  
Split Network, 3-34  
Pixel Tracking, 3-20  
Plug & Display (EDID), 3-22  
Port Number  
Split Networks  
Options for Setup, 2-9  
Status Display, 3-61  
RPMSP & CSP70-D100U User’s Manual  
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Index  
S-Video  
Connection, 2-3  
Swap Main and PIP Image. See PIP  
Switcher, 3-17  
U
Using the Keypad  
PIP. See PIP Enable  
Sync  
Def. and types, 6  
V
System Integration  
GPIO Connector, 2-9, 1  
Vertical Position, 3-21  
Video Options, Submenu, 3-25  
Video Standards, 3-25  
T
W
Test Key, 3-4  
Test Pattern Grey Level, 3-40  
Text Editing, 3-11  
Navigation, 3-11  
Time-outs, 3-9  
Troubleshooting  
Ethernet, 5-4  
White Boost, 3-30  
Y
YPbPr, 3-24  
Connection, 2-2  
Power, 5-1  
RPMSP & CSP70-D100U User’s Manual  
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