Yamaha Stereo Amplifier ProR3 User Manual

DIGITAL REVERBERATOR  
Owners Manual  
Manuel d’instructions  
Bedienungsanleitung  
Manual del propietario  
DATA/CURSOR  
INC  
PARAMETER  
DIGITAL REVERBERATOR  
INFINITE  
POWER  
FINE  
7
4
8
9
6
PROGRAM  
STORE  
MAIN  
R
L
CLIP  
-3  
-6  
-9  
-12  
-18  
-24  
-36  
STEREO  
L
MONO  
R
EQ  
EQ ON  
GATE ON  
OTHERS  
5
2
PRESET  
USER  
DEC  
PROGRAM  
MIDI  
UTILITY  
BYPASS  
GATE  
1
0
3
CANCEL  
ON/ OFF  
PRE EFFECT EQ  
FREQ GAIN  
INPUT  
0
FREQ  
100  
GAIN  
FREQ  
10k  
GAIN  
ON  
4k  
300  
800  
2k  
LEVEL/  
BAL  
RECALL/  
ENTER  
COMPARE  
2k  
20k  
50  
700 -15 +15  
LOW  
5k -15 +15  
MID  
-15 +15  
350  
+10  
-00  
L
R
HIGH  
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Precautions i  
Precautions  
Water warning  
Do not expose the device to rain, use it near water or in damp or wet conditions, or place con-  
tainers on it containing liquids which might spill into any openings.  
Avoid excessive heat, humidity, dust, and vibration  
Keep the unit away from locations where it is likely to be exposed to high temperatures or  
humidity – such as near radiators, stoves, in direct sunlight, etc. Avoid locations which are sub-  
ject to excessive dust accumulation. Extreme vibrations can cause mechanical damage.  
Avoid physical shocks  
Strong physical shocks can damage the unit. Handle it with care.  
Install the unit with plenty of space for ventilation  
This unit should be installed in such a way as to maintain a gap of 10cm or more between the  
rear of the unit and the wall. This will prevent heat build-up inside the unit and possible fire haz-  
ard.  
Do not open the unit, or attempt repairs or modifications yourself  
This product contains no user-serviceable parts. Prefer all maintenance to qualified Yamaha ser-  
vice personnel. Opening the unit and/or tampering with the internal circuitry will void the war-  
ranty.  
Make sure the power is off before making or removing connections  
Always turn the power OFF prior to connecting or disconnecting cables. This is important to pre-  
vent damage to the unit itself as well as other connected equipment.  
Handle cables carefully  
Always plug and unplug cables – including the AC cord – by gripping the connector, not the  
cord.  
Clean with a soft dry cloth  
Never use solvents such as benzine or thinner to clean the unit. Wipe it clean with a soft, dry  
cloth.  
Always use the correct power source  
Make sure the power source voltage specified on the rear panel matches your local AC mains  
supply:  
US & Canadian Model: 120V AC, 60 Hz  
General Model: 230V AC, 50 Hz  
UK Model: 240V AC, 50 Hz  
Back-up battery  
This unit contains a long-life lithium battery which maintains the contents of user memory loca-  
tions even when the unit is off. With normal use, the battery should last approximately five  
years. If the battery voltage falls below a certain level, the message “WARNING LOW BAT-  
TERY” will appear on the screen when the power is turned on. If this occurs, have the battery  
replaced at a qualified Yamaha service center.  
Warning: DO NOT ATTEMPT TO REPLACE THE BATTERY YOURSELF. OPENING THE UNIT  
AND/OR TAMPERING WITH THE INTERNAL CIRCUITRY WILL VOID THE WARRANTY.  
ProR3 Digital Reverberator  
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ii Contents  
Contents  
ERROR Messages of the ProR3 . . . . . . . . . . . .36  
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1  
Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2  
Rear panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6  
Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . .37  
Dimensions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38  
Block Diagram . . . . . . . . . . . . . . . . . . . . . . . . . . .38  
Basic use – using a preset program – . . . . .7  
Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7  
Turning the power on (off). . . . . . . . . . . . . . . . . .7  
Adjusting the input level . . . . . . . . . . . . . . . . . . .8  
Selecting effect programs . . . . . . . . . . . . . . . . . . .8  
Preset Program List . . . . . . . . . . . . . . . . . . . . . . . .9  
MIDI data format . . . . . . . . . . . . . . . . . . . . . Add-1  
1. Transmitted data . . . . . . . . . . . . . . . . . . . Add-1  
2. Receive data . . . . . . . . . . . . . . . . . . . . . . . Add-5  
MIDI Implementation Chart . . . . . . . . . . Add-9  
Advanced uses (1) . . . . . . . . . . . . . . . . . . . . . . .12  
The bypass function . . . . . . . . . . . . . . . . . . . . . .12  
Pre-effect EQ. . . . . . . . . . . . . . . . . . . . . . . . . . . . .12  
The INFINITE function. . . . . . . . . . . . . . . . . . . .13  
Advanced uses (2) – Editing functions . .14  
How programs are organized . . . . . . . . . . . . . .14  
Editing procedure . . . . . . . . . . . . . . . . . . . . . . . .15  
Program parameters 1 (Primary effects) . . . . .18  
Reverberation (Reverb) . . . . . . . . . . . . . . . .18  
Early Reflections (ER) . . . . . . . . . . . . . . . . . .19  
User ER parameter . . . . . . . . . . . . . . . . .19  
Room Simulation (RoomSim) . . . . . . . . . . .20  
Reverb + Echo (Rev + Ech) . . . . . . . . . . . . .21  
Reverb + Early Reflections (Rev + ER) . . . .22  
Reverb + Chorus (Rev + Cho) . . . . . . . . . . .23  
Reverb + Symphonic (Rev + Sym) . . . . . . .24  
Reverb + Flanger (Rev + Flg) . . . . . . . . . . . .25  
Reverb + Pitch Change (Rev + Pit) . . . . . . .26  
Reverb + Auto Pan (Rev + PAN) . . . . . . . .27  
Common parameters . . . . . . . . . . . . . . . . . .27  
Program paramaters 2 (Secondary effects) . . .28  
DFL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28  
COMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29  
EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30  
GATE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31  
LEVEL/BAL . . . . . . . . . . . . . . . . . . . . . . . . .32  
Advanced uses (3) – Utility functions – . . .33  
Memory protect settings. . . . . . . . . . . . . . . . . . .33  
Input mode setting . . . . . . . . . . . . . . . . . . . . . . .33  
MIDI channel setting. . . . . . . . . . . . . . . . . . . . . .34  
Setting the MIDI program change table. . . . . .34  
Transmitting a MIDI bulk dump. . . . . . . . . . . .35  
Assigning MIDI controllers . . . . . . . . . . . . . . . .35  
Initializing the ProR3 . . . . . . . . . . . . . . . . . . . . .36  
ProR3 Digital Reverberator  
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Introduction 1  
Introduction  
Thank you for purchasing the Yamaha ProR3 Digital Reverberator. The ProR3 marks a new era in  
Yamaha’s reverberation technology. Third-generation Yamaha digital signal processors (DSP)  
with 32 bit digital signal processing and high-performance 20 bit linear A/D and D/A convert-  
ers provide unprecedented density and resolution, with breathtakingly dynamic impact. The  
ultra-high quality analog input and output circuitry achieves a dynamic range of 110 dB, provid-  
ing incredibly natural reverberance with a noiseless decay.  
The ProR3 has 10 primary effects; reverb, early reflection, room simulation, and combinations of  
reverb with echo, chorus, flanging, pitch change, and auto pan, etc. A pre-effect EQ is provided  
in front of the primary effect, and following the primary effect, dynamic filter, compressor, EQ,  
gate, level, and balance stages are provided. In stereo input mode, full stereo reverb is provided.  
In addition to 90 preset programs for immediate use, 90 user memory locations are provided for  
your own custom settings.  
The stereo inputs and outputs feature both balanced XLR type and 1/4" phone jack connectors,  
for connection to a variety of equipment. The input and output level selectors (–10 dB/+4 dB)  
also allow flexibility in level adjustment. Programs can be selected from an external MIDI device,  
and bulk data dumps can also be performed.  
The Yamaha ProR3 digital reverberator is the result of an important step forward in digital rever-  
beration technology. It provides a previously unattainable level of rich reverberation effects,  
sound quality, and operability, and is an ideal reverberator for use in any situation, from the  
home studio to pro audio recording and PA work.  
In order to take full advantage of the ProR3’s functionality and enjoy years of trouble-free use,  
please read this manual carefully.  
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2 Front panel  
Front panel  
6 7 8 9  
2
1
3 4 5  
DATA/CURSOR  
INC  
PARAMETER  
DIGITAL REVERBERATOR  
INFINITE  
POWER  
FINE  
7
8
9
6
PROGRAM  
MAIN  
R
L
CLIP  
-3  
-6  
-9  
-12  
-18  
-24  
-36  
STEREO  
L
MONO  
R
EQ  
EQ ON  
GATE ON  
OTHERS  
4
1
0
5
2
STORE  
PRESET  
USER  
DEC  
PROGRAM  
MIDI  
UTILITY  
BYPASS  
GATE  
3
CANCEL  
ON/ OFF  
PRE EFFECT EQ  
INPUT  
0
FREQ  
100  
GAIN  
FREQ  
GAIN  
FREQ  
10k  
GAIN  
ON  
4k  
300  
800  
2k  
LEVEL/  
BAL  
RECALL/  
ENTER  
COMPARE  
2k  
20k  
5k  
50  
700 -15 +15  
LOW  
-15 +15  
-15 +15  
350  
+10  
-00  
L
R
HIGH  
MID  
A
B
C D  
0
1
INPUT level meters (L/R)  
This is a stereo LED meter with 8 segments for each channel. The segments respectively indicate  
levels of –36 dB, –24 dB, –18 dB, –12 dB, –9 dB, –6 dB, –3 dB, and CLIP.  
Note: The level meters are located in the circuitry after the A/D converter. This means that the CLIP  
indicator will indicate clipping of the digital signal. Adjust the input level so that the CLIP indicator  
does not light.  
2
3
PROGRAM number display  
This is a two-digit seven-segment display that indicates the currently selected program number.  
If this display is blinking, a new program has been selected but its contents have not yet been  
recalled.  
Status indicators  
These are six LEDs which indicate program status and other functions of the ProR3.  
STEREO, L/R MONO  
The input mode of the currently selected program is shown by three indicators. The ProR3 has  
four input modes (Stereo, LR/Mix, R-Mono, L-Mono), selected by the UTILITY key. When both  
L/R Mono indicators are lit, LR/Mix mode is selected.  
PRESET/USER  
These indicators show the program status. Use the PROGRAM key to select the status. When the  
PRESET indicator is lit, preset programs are selected. When the USER indicator is lit, user pro-  
grams are selected.  
MIDI  
This indicator will light while MIDI data is being received from an external device connected to  
the MIDI IN connector.  
4
LCD  
This backlit LCD shows the name of the selected program and the program parameter values.  
Messages related to operation will also appear here.  
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Front panel 3  
5
6
DATA/CURSOR keys  
The DATA keys (INC) (DEC) are used to modify the value of the selected parameter.  
The CURSOR keys () (®) are used to select parameters displayed in the LCD.  
When the PROGRAM indicator is lit, the DATA keys are used to select the program that you  
wish to recall.  
PARAMETER keys  
These keys select effect parameters. Each time a key is pressed, it will cycle through the parame-  
ter pages, and will finally return to the first page.  
FINE  
MAIN  
A
C
D
E
B
EQ  
EQ ON  
GATE ON  
OTHERS  
GATE  
LEVEL/  
BAL  
F
6-A MAIN key  
This key accesses the main parameters. The indicator will light, and you will be able to  
edit the main parameters of the program.  
6-B FINE key  
This key accesses secondary parameters of the program. The indicator will light, and you  
will be able to edit the secondary parameters of the program.  
6-C EQ, EQ ON keys  
The EQ key accesses the parameters of the three-band post-effect equalizer. The indicator  
will light, and you will be able to edit the EQ type, frequency, gain, and Q for each band.  
The EQ ON key turns the post-effect equalizer on/off. When the equalizer is on, the green  
indicator will light.  
LOW  
MID  
Peaking  
HIGH  
Peaking/Shelving  
±15 dB  
Type  
Peaking/Shelving  
±15 dB  
Gain  
±15 dB  
Frequency  
Q
32 Hz to 2.2 kHz  
0.1 to 5.0  
250 Hz to 5.6 kHz  
0.1 to 5.0  
500 Hz to 20 kHz  
0.1 to 5.0  
6-D GATE, GATE ON keys  
The GATE key accesses the gate parameters. The indicator will light, and you will be able  
to edit the level and balance, etc.  
The GATE ON key turns the gate on/off. When the gate is on, the green indicator will  
light.  
6-E LEVEL/BAL key  
This key lets you adjust the effect balance (the level balance between the direct sound and  
the effect sound). When you press the key, the red indicator will light.  
6-F OTHERS key  
This key has two functions. When you press the key, the red indicator will light.  
2Select the parameters to be controlled by MIDI Control Change messages (see page 16  
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4 Front panel  
7
Numeric keys  
These keys are used to directly input the number of a program that you wish to recall, or to input  
parameter values.  
When you use the numeric keys to input a parameter value, the value will blink until it is final-  
ized. Press the RECALL/ENTER key to finalize the value. To return to the original value, press  
the CANCEL key. Some parameters cannot be entered using the numeric keys.  
To specify a negative value (for example an equalizer gain of –9 dB), use the “–” key. To specify a  
value with a decimal point (for example an equalizer Q of 2.5), use the “.” key.  
7
8
9
PROGRAM  
A
B
C
D
4
1
0
5
2
6
STORE  
3
CANCEL  
RECALL/  
ENTER  
7-A PROGRAM key  
This key is used when selecting programs. Each time you press the key, the program status  
will alternate between PRESET and USER.  
7-B STORE key  
This key is used to store the settings of a program that you created.  
7-C CANCEL key  
This key is used to cancel a value that was entered by the numeric keys.  
7-D RECALL/ENTER key  
This key is used to recall a program whose number was entered by the numeric keys, or to  
finalize a parameter value.  
8
9
INFINITE key  
When this key is pressed, the indicator will light, and the RevTime parameter will be dramati-  
cally lengthened. This produces the effect of a “freeze-frame” or “stop-motion” sound.  
POWER switch  
This switch turns the power on/off.  
When the power is turned on, the program that was last being used when the power was turned  
off will be selected.  
10 INPUT level control (L, R)  
The inner knob is the input level for the left channel, and the outer knob is the input level for the  
right channel. The knobs are coaxial for convenience when you are adjusting the level of a stereo  
source.  
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Front panel 5  
11 PRE EFFECT EQ, ON controls  
This is a three-band parametric equalizer that equalizes the signal before the effect. The center  
frequency and gain can be set for each band.  
The ON key turns the pre-effect equalizer on/off. When the equalizer is on, the green indicator  
will light.  
LOW  
50 Hz to 700 Hz  
±15 dB  
MID  
HIGH  
2 kHz to 20 kHz  
±15 dB  
Frequency  
Gain  
350 Hz to 5 kHz  
±15 dB  
12 COMPARE key  
After editing the parameters of a program, you can use this key to compare the edited sound  
with the sound of the program at the time it was recalled. When the red indicator is lit, you are  
hearing the original sound of the program.  
13 UTILITY key  
Use this key when you wish to make settings for system parameters such as memory protect,  
input mode, and MIDI parameters. When you press the key, the red indicator will light.  
14 BYPASS key  
When this key is pressed, the input signal will be output directly without passing through the  
effect, and the red indicator will light.  
This is a convenient way to quickly compare the unprocessed sound with the processed sound.  
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6 Rear panel  
Rear panel  
E
F
G
MIDI  
OUTPUT  
INPUT  
R
L
R
L
THRU  
OUT  
IN  
R
L
R
L
–10dB +4dB  
–10dB +4dB  
H
15 MIDI connectors  
These are 5 pin DIN type standard MIDI IN, MIDI OUT, and MIDI THRU connectors.  
These connectors are used when transmitting program change messages or control change mes-  
sages from an external MIDI device to the ProR3, or when transmitting program bulk dump data  
from the ProR3 to another device.  
16 OUTPUT jacks  
These are balanced output jacks which output the analog return signal to your mixer or multi-  
track recorder, etc. A pair of XLR-3-32 connectors and a pair of 1/4" phone jacks are provided.  
The level select switch selects either +4 dB or –10 dB as the nominal output level.  
17 INPUT jacks  
These are balanced input jacks which input the analog signal from your mixer or multi-track  
recorder to the ProR3. If the source is monaural, use the UTILITY key to select an appropriate  
A pair of XLR-3-31 connectors and a pair of 1/4" phone jacks are provided.  
The level select switch selects either +4 dB or –10 dB as the nominal input level.  
18 Level select switches  
These switches change the level of the input/output jacks between +4 dB and –10 dB.  
Set them to match the level of the connected equipment.  
XLR3-31 type pin arrangement  
XLR3-32 type pin arrangement  
2
1
1
2
Ground  
(Earth)  
Hot  
3
Hot  
Cold  
Ground  
(Earth)  
3
Cold  
1/4" phone plug signal connections  
Ground  
Hot  
Cold  
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Basic use – using a preset program – 7  
Basic use – using a preset program –  
Here’s how to select a preset program and use it without adjusting any parameters.  
Connections  
1. Connect the sound source to the INPUT jacks.  
Warning: Before making connections, make sure that the power is turned off for all  
your equipment.  
For a stereo sound source, connect the outputs of both channels to the INPUT jacks. For a mon-  
aural sound source, use the L input jack.  
If the sound source has XLR connectors, make connections using the XLR-3-31 connectors of the  
ProR3. If not, use the 1/4" phone jacks.  
2. Connect the OUTPUT jacks to the mixer or other external device.  
If the mixer has XLR connectors, make connections using the XLR-3-32 connectors of the ProR3.  
If not, use the 1/4" phone jacks.  
Note: You may also use a cable which converts between XLR connectors and TRS 1/4" phone jacks.  
3. Connect the ProR3 to an AC outlet.  
Turning the power on (off)  
1. Press the POWER switch to turn the power on. (Pressing it again will turn the power off.)  
YAMAHA ProR3  
Digital Reverberator  
Copyright(c) 1995 YAMAHA  
The initial display will appear for a few seconds, and then the program that was being used  
when the power was last turned off will be selected.  
Large Hall 1  
Reverb  
RevTime = 2.5s  
Note: When turning on the equipment in a system, always turn on each device in sequence of the sig-  
nal flow, starting from signal sources and ending with the power amp. Observing this sequence will  
prevent damage to speakers, to other equipment, or to your hearing which can be caused by the noise  
that occurs when a device is turned on. Turn on the ProR3 before the other connected equipment.  
When turning off the power of the system, turn off devices starting with the power amp and working  
backward toward the signal sources.  
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8 Basic use – using a preset program –  
Adjusting the input level  
When the power has been turned on for the ProR3 and the other equipment, make the sound  
sources produce sound, and adjust the input level of the ProR3.  
1. Rotate the INPUT level controls while watching the INPUT level meters.  
Set the levels to achieve maximum S/N ratio while not allowing the CLIP indicators to light.  
Selecting effect programs  
There are two ways to select programs.  
• Use the INC/DEC keys.  
Press the INC or DEC key to select a program.  
If you hold down a key, the program numbers will change in succession.  
• Use the numeric keys and the RECALL/ENTER key.  
1Use the numeric keys to select the program number, and the PROGRAM indicator will  
blink.  
If you enter the wrong number, press the CANCEL key, and use the numeric keys to enter  
the number once again.  
If you select a number other than 1–90, the display will indicate “**NO PRO-  
GRAM**No Type”. Press the CANCEL key to return to the previous display.  
2Press the RECALL/ENTER key to recall the program.  
When the program is recalled, the PROGRAM indicator will change from blinking to lit.  
If you select a number other than 1–90 and press the RECALL/ENTER key, the display  
will indicate “ Program Number Error ”. Press the CANCEL key to return to the previ-  
*
*
ous display.  
Note: If the display asks “Recall? Are you sure?” when you select a program, this indicates that the  
data of the program has been edited. If you wish to save this edited data, use the procedure “Saving a  
If you do not need to save the edited data, press the RECALL/ENTER key to recall the selected program.  
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Basic use – using a preset program – 9  
Preset Program List  
No.  
Title  
Type  
Description  
Large Hall  
1
2
Large Hall 1  
Large Hall 2  
Reverb  
Reverb  
The ProR3’s standard hall-type reverb. Simulates a large hall with good acous-  
tics, and is suitable for any instrument.  
A program with a slight delay between the sparse early reflections and the rich  
reverberation.  
3
New Hall  
Reverb  
4
5
Wide Hall  
Reverb  
Reverb  
A program simulating a spacious and uncolored hall.  
Breathless Hall  
A bit of character. Bright, strong, and somewhat long reverb.  
Medium Hall  
6
7
8
Medium Hall 1  
Reverb  
Reverb  
Reverb  
A standard medium-sized hall reverb.  
Medium Hall 2  
Wonder Hall  
Reverb with a lighter feel than the large hall type. Try it with percussion.  
A combination of chorus and a somewhat long reverb. Try it on solo instruments,  
vocals, or pads.  
9
Gothic Hall  
Bright Ham  
Rev+Cho  
Reverb  
10  
A bright medium sized hall.  
Small Hall  
11  
Small Hall 1  
Reverb  
Reverb  
An idealized small hall with a small stage.  
An even smaller hall. The internal compressor is on, producing a damped reverb  
sound.  
12  
Small Hall 2  
13  
14  
15  
Small Dark Hall  
Pool  
Rev+ER  
Reverb  
Reverb  
Small hall, somewhat darker in tone. Try it on vocals in a minor key.  
Small hall program with many early reflections.  
Small hall with open space. For vocals.  
Open Hall  
Large Room  
Simulation of a large room with hard walls. A thick and somewhat idiosyncratic  
sound. Try it on percussion.  
16  
Large Room 1  
Reverb  
17  
18  
19  
Large Room 2  
Mood Room  
Soft Room  
Reverb  
Reverb  
Reverb  
Large room with slightly darker tone.  
Large room with mellow tone.  
Combines a pitch change (±9 cents) with a room. Creates depth for vocals or solo  
instruments.  
20  
Attack Room  
Rev+Pit  
Medium Room  
Simulates a medium sized studio with good acoustics. Apply to a 2-channel  
source for “live in the studio.”  
21  
Medium Room 1  
Reverb  
22  
23  
24  
25  
26  
27  
28  
Medium Room 2  
Dark Room  
Reverb  
Reverb  
Simulates a somewhat live recording studio with wood walls.  
A dry-sounding studio with wood and metal walls. For brass or percussion.  
Simulates the reverberation of a medium-sized studio. Try on bass drum.  
Quick Room  
Aquarium  
Reverb  
RoomSim  
RoomSim  
Rev+Cho  
RoomSim  
Wood Room  
Chorus Room  
Delayed Room  
Adds the airiness of a medium room to thicken the sound.  
An echo room with an 82 ms pre-delay. For sax or solo instruments.  
A room program for snare or percussion. Use Threshold to adjust the degree of  
compression.  
29  
Comp. Chamber  
RoomSim  
Small Room  
30  
31  
32  
33  
34  
35  
36  
Small Room 1  
RoomSim  
Rev+Cho  
RoomSim  
Reverb  
Small Room 2  
Small Studio  
Bright Studio  
Kick Chamber  
Tiny Room  
The small room programs are extremely short reverbs created with hip-hop in  
mind.These are meant to be applied in small amounts, so that the sound appears  
either dry or to have the natural acoustics of a studio. They are especially effec-  
tive on sequenced instruments, synth brass, and on instruments recorded in a  
dead studio.  
RoomSim  
ER  
NearYou  
Rev+Pit  
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10 Basic use – using a preset program –  
No.  
Title  
Type  
Description  
Special Room  
37  
Power Drum Room  
RoomSim  
Rev+Cho  
Adds a strong live ambiance to drums. Try it on sampled drums.  
A percussive short reverb with chorus added. Gives ambiance to drums, lead  
instruments, and vocals.  
38  
Soft Space  
39  
40  
41  
42  
43  
Droid Short  
Droid Long  
Tile Room  
Coliseum  
Opera  
Reverb  
Reverb  
Simulates an early and extremely expensive digital reverb unit.  
RoomSim  
Reverb  
The bright ambiance of a tiled room.  
Long reverb of a wide space, simulating a coliseum.  
Fairly long reverb with a 52 ms delay between the early reflections and the reverb.  
Reverb  
A combination of hall-type reverb and delay. Set the L and R Delay and IniDly  
parameters to match the tempo of the song.  
44  
Delay Hall  
EchRev  
45  
46  
47  
48  
Train Station  
Tile Bathroom  
Closet  
Reverb  
ER  
Try this when you need echoing footsteps in a late-night train station.  
These programs provide early reflections alone. Try them when you wish to add  
room ambiance to drums, percussion, guitar, line-recorded bass, electric piano,  
and solo instruments.  
ER  
Motel Chorus  
Pitch Room  
ER  
49  
Plate  
50  
PitRev  
Reverb applied to a pitch change (±8 cents). For vocals or chorus.  
Beauty Plate  
Arena Plate  
Vocal Plate 1  
Vocal Plate 2  
Vocalese  
Reverb  
Reverb  
Reverb  
Reverb  
Rev+Cho  
Reverb  
Reverb  
Reverb  
Reverb  
Sub-reverb settings have been boosted. Try it on an electric piano.  
Simulates a gigantic arena like the Budokan in Tokyo.  
Try it on vocals. Especially nice for ballads.  
51  
52  
53  
54  
55  
56  
57  
58  
Reverb with a darker feel than Vocal Plate 1.  
Chorus is lightly applied to the reverb. Try it on guitar and keyboards.  
Try it on strings for an even more beautiful sound.  
Metal plate reverb from the good old days.  
String Plate  
Home Plate  
LA Plate Short  
LA Plate Long  
Simulations of the bright and crisp plate reverb preferred in studios on the US  
west coast.  
Short and bright percussion plate. Set the IniDelay parameter according to the  
tempo.  
59  
Short Perc.Plate  
Long Plate  
Reverb  
Reverb  
60  
Gate  
61  
Longer plate reverb. Try it on organ pads etc.  
ER Gate 1  
ER  
ER  
These are gated reverbs with only the early reflections.  
62  
63  
64  
65  
66  
67  
68  
69  
70  
ER Gate 2  
is for when you want to fatten up a thin sounding bass drum.  
Adjust the Liveness and RoomSize parameters as desired.  
make the drums really stand out.  
ER for Kick  
Power Gate 1  
Power Gate 2  
Room Gate  
Gated Rev 1  
Gated Rev 2  
Reverse Gate 1  
Reverse Gate 2  
ER  
ER  
ER  
ER  
These are standard combinations of reverb + noise gate. Compared to the gated  
programs consisting only of E.Ref, more detailed settings are required to fit them  
to your song, but this also means that you have more control.  
These simulate the gated reverb effect produced by a tape running backwards,  
like the Reverse Gate programs on the REV7 and REV5. Make settings to match  
the tempo of the song.  
Reverb  
Reverb  
ER  
ER  
Effect Reverb  
71  
72  
73  
74  
75  
76  
Reverb Flange 1  
Reverb  
Reverb Flange 2  
Reverb Flange 3  
Reverb Flange 4  
Dark Moon  
RevFlg  
RevFlg  
RevFlg  
RevFlg  
RevFlg  
gressively deeper and more showy.  
Filter Flange  
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Basic use – using a preset program – 11  
No.  
77  
Title  
Type  
Reverb  
Description  
Super Long Decay  
Slow Pan Reverb  
An effect like an extremely long tunnel.  
78  
RevPan  
A fairly long reverb is panned slowly.  
Water sounds producing a “sprong” when applied to a rim shot. When applied to  
strings, a saw-like sound results.  
79  
Sub Aqua  
PitRev  
80  
81  
82  
83  
84  
85  
Thud  
PitRev  
PitRev  
Reverb  
Reverb  
Reverb  
Reverb  
Turns an acoustic instrument into a synth! Produces an auto-wah like effect when  
applied to guitar.  
Alien Attack  
High Filter  
High Mid Filter  
Low Mid Filter  
Low Filter  
Effect reverb with a sense of definite pitch created by the dynamic filter. Try it on  
rim shots, or percussive instruments and sound effects.  
This program combines a chorus effect and reverb to create spaciousness and  
depth.  
86  
Chorus Reverb  
Rev+Cho  
87  
88  
89  
90  
Symphonic Rev 1  
Symphonic Rev 2  
Echo Reverb 1  
Rev+Sym  
SymRev  
EchRev  
EchRev  
A multi-phase chorus combined symphonic effect and reverb creates spacious-  
ness and depth, with a multi-phase chorus.  
Reverb is applied to a stereo feedback echo of up to 400 ms left and right.  
Echo Reverb 2  
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12 Advanced uses (1)  
Advanced uses (1)  
The bypass function  
When you press the BYPASS key, the circuit will be switched so that the input sound is output  
directly. This function provides an easy way to make a quick comparison between the sound pro-  
cessed by the effect program and the unprocessed sound. When the effect is bypassed, the red  
indicator will light.  
PRE  
EFFECT  
EQ  
BYPASS  
EFFECT  
ON  
Pre-effect EQ  
The PRE EFFECT EQ controls allow you to make settings for the three-band pre-effect equalizer.  
For each band, you can set the center frequency and the gain.  
LOW  
50 Hz to 700 Hz  
±15 dB  
MID  
HIGH  
2 kHz to 20 kHz  
±15 dB  
Frequency  
Gain  
350 Hz to 5 kHz  
±15 dB  
1. Press the PRE EFFECT EQ ON key to turn on the equalizer.  
The green indicator will light.  
2. Select a band, and rotate its control knobs to adjust the gain.  
3. Rotate the FREQ (frequency) control of the selected band.  
To hear the effect of the equalizer, first adjust the gain level of the selected band, and then adjust  
the frequency.  
The equalizer control settings are not stored in the program memory. If the equalizer is turned  
on, its settings will affect all programs.  
Note: The pre-effect equalizer controls are located in the circuit after the INPUT level meters. This  
means that you need to be careful when setting gain levels, since even if the gain is raised excessively  
and digital clipping occurs, this will not be indicated by the meters.  
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Advanced uses (1) 13  
The INFINITE function  
The INFINITE function lets you set an extremely long reverb time. This is effective when used on  
the ending of a song, etc.  
The INFINITE key can be used in the following two ways.  
• Press and immediately release the INFINITE key.  
The reverb time will be set to the maximum. Press the key once again and the reverb time will  
return to the original value.  
• Press hold the INFINITE key.  
The reverb time will be set to the maximum as long as you continue holding the key. When  
you release the key, the reverb time will return to the original value.  
Note: For programs whose primary effect is early reflection (ER) and do not have a RevTime parame-  
ter, therefore this key will have no effect.  
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14 Advanced uses (2) – Editing functions –  
Advanced uses (2) – Editing functions –  
Preset programs are “ready-made” programs. In contrast, user programs can be tailor-made to  
meet your needs. This section explains how you can edit your own programs.  
How programs are organized  
Each of the ProR3 program consists of two main stages; the primary effect and the secondary  
effects.  
Of these, the primary effect can be selected from one of the following ten types, and will depend  
on the program that you select.  
Single type:  
Reverb, ER, Room Sim  
Compound type: Rev+Ech, Rev+ER, Rev+Cho, Rev+Sym, Rev+Flg, Rev+Pit, Rev+PAN  
The “+” in compound type effects such as “Rev+Ech” means that these  
effects simultaneously apply both reverb (Rev) and echo (Ech). You can  
select the order in which these occur; i.e., whether reverb will be  
applied and then echo, or echo applied and then reverb.  
The secondary effects are supplementary, and are the following five which are provided for each  
program: DFL (dynamic filter), COMP (compressor), EQ, GATE, and LEVEL/BAL.  
The primary effect is the decisive factor in determining the character of the entire effect, and if  
you know its type, you will have a good idea of how the entire program will sound. For this rea-  
son, when the program is shown in the LCD, the primary effect type used by that program will  
be shown along with the program number and title, and is also given in the list.  
Program title  
Program number  
Primary effect type  
Large Hall 1  
Reverb  
RevTime = 2.5s  
Parameter  
Parameter value  
The ProR3 has separate dedicated keys for recalling the parameters of the primary effect and the  
secondary effects.  
Secondary effects  
Primary effect  
Reverb  
ER  
Room Sim  
Rev+Ech  
Rev+ER  
Rev+Cho  
Rev+Sym  
Rev+Flg  
Rev+Pit  
Rev+PAN  
LEVEL/  
BAL  
DFL  
COMP  
EQ  
GATE  
EQ  
ON  
GATE  
ON  
LEVEL/  
BAL  
MAIN  
GATE  
FINE  
EQ  
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Advanced uses (2) – Editing functions – 15  
Editing procedure  
1) Selecting a program  
Refer to the list of preset programs on page 9 or the included preset program list, and select the  
number of the program that you wish to edit.  
At this time, it is not possible to change the type of the primary effect, so make your choice of  
type carefully.  
Primary effect type  
Large Hall 1  
Reverb  
RevTime = 2.5s  
2) Editing parameters  
1. Press the key which accesses the program parameter that you wish to edit. For example  
to edit primary effect parameters, press the MAIN key or FINE key. To edit GATE parame-  
ters, press the GATE key.  
2. Repeatedly press the key until the parameter that you wish to edit appears.  
3. Use the cursor keys () (®) to move the cursor to the parameter that you wish to edit.  
4. There are two ways to set the value of a parameter.  
• Press the INC or DEC key to set the value.  
If you continue holding down a key, the value will continue to change.  
• Use the numeric keys and the RECALL/ENTER key to set the value.  
1Use the numeric keys to enter the value, and the data will blink. If you make a mistake,  
press the CANCEL key, and input the value once again using the numeric keys.  
2Press the RECALL/ENTER key to finalize the setting.  
5. By pressing the COMPARE key, you can compare the sound after the parameter was  
edited with the sound that the program had when it was recalled.  
6. If you wish to edit the parameter again, return to step 3.  
7. If you wish to edit a different parameter in the same effect, return to step 2.  
8. If you wish to edit a different effect, refer to step 1.  
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16 Advanced uses (2) – Editing functions –  
3) Entering a title  
You can enter a program name of up to 16 characters for each of your own effect programs.  
1. Press the OTHERS key.  
The red indicator will light. Each time you press the OTHERS key, the title edit page and two  
controller parameter pages will alternate.  
Title Edit  
[Dread Lurgi Verb]  
2. Use the CURSOR keys () (®) to select the location of the character.  
The cursor will indicate the location when a character can be selected. Each time you press the  
CURSOR key, the cursor will move to the next/previous character location, and will “wrap  
around” when it reaches the end of the title.  
3. Press the INC or DEC key to change the character. You can also use the numeric keys to  
enter numerals.  
If you continue holding the INC or DEC key, the character will continue to change. The numerals  
0 through 9, a “–” (minus), and a “.” (decimal point) can be entered using the numeric keys.  
4) Setting MIDI control parameters  
You can specify parameters to be controlled via MIDI, and the range of control. (refer page 35)  
1. Press the OTHERS key to access the MIDI control page.  
Ctr1-1 Prm Min  
Max  
RevTIM 0.0% 100.0  
2. Use the CURSOR keys () (®) to select parameters.  
3. Use the INC and DEC keys to set the parameters.  
Control 1 Prm  
Control 1 Min  
Control 1 Max  
Control 2 Prm  
Control 2 Min  
Control 2 Max  
Select the parameter controlled by MIDI controller 1  
Minimum value of the range of MIDI controller 1  
Maximum value of the range of MIDI controller 1  
Select the parameter controlled by MIDI controller 2  
Minimum value of the range of MIDI controller 2  
Maximum value of the range of MIDI controller 2  
0.0–100.0%  
0.0–100.0%  
0.0–100.0%  
0.0–100.0%  
5) Saving a program  
Up to 90 programs whose parameters you have edited can be saved as USER programs.  
1. Press the STORE key.  
The PROGRAM indicator will blink, and a message will appear to ask the storing location.  
Circus Big Top Reverb  
Store from P01 to U01 ?  
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Advanced uses (2) – Editing functions – 17  
If the USER program area is protected (i.e., if Memory Protect is ON), a message of “MEMORY  
PROTECTED” will appear.  
If this occurs, turn off the Memory Protect utility function as explained on page 33 before storing  
your program.  
2. The upper line of the display will show the title of the program that already occupies the  
storing destination.  
Use the INC/DEC keys or the numeric keys to select the storing destination.  
Vocal Plate 2  
Reverb  
Store from P01 to U40 ?  
If you use the numeric keys to enter a number outside of the range of 1–90, a message of “**NO  
PROGRAM**No Type” will appear. Press the CANCEL key to return to the previous display.  
3. To store the program, press the STORE key. To cancel, press the CANCEL key.  
Low Mid Filter Reverb  
This Program is Stored  
A message of “This Program is Stored” will appear briefly, and then the previous display will  
reappear.  
If a number outside of the range of 1–90 has been entered using the numeric keys, a message of  
p*la*y.Store Number Error**” will appear. Press the CANCEL key to return to the previous dis-  
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18 Advanced uses (2) – Editing functions –  
Program parameters 1 (Primary effects)  
Reverberation (Reverb)  
Key  
Parameter  
Value  
Description  
MAIN  
Reverb time of primary reverberation (the time required for  
60 dB of decay at 1 kHz)  
RevTime  
IniDelay  
HighRatio  
0.3 ~ 99.0 s  
0.1 ~ 200.0 ms  
X0.1 ~ X1.0  
Delay time until the primary reverb begins  
Reverb time of the high frequency components of the reverb;  
relative to RevTime  
Reverb time of the low frequency components of the reverb;  
relative to RevTime  
LowRatio  
Diffusion  
FINE  
X0.1 ~ X2.4  
0 ~ 10  
Spread of the reverb sound  
Reverb Type  
*1  
Type of reverb tone  
ER/REV Balance  
0/100 ~ 100/0  
Level balance between early reflections and reverb  
Time difference between beginning of early reflections and  
beginning of reverb  
ER/REV Delay  
0.1 ~ 100.0 ms  
Liveness  
Density  
HPF  
0 ~ 10  
Decay characteristics of early reflections; 0:dead, 10:live  
Density of the early reflections  
0 ~ 100  
Thru, 40 Hz ~ 1.0 kHz  
400 Hz ~ 20 kHz, Thru  
Cutoff frequency of the high pass filter  
Cutoff frequency of the low pass filter  
LPF  
Decay time of the secondary reverb; relative to primary  
reverb  
Rev2 Time  
X0.1 ~ X10.0  
Time difference between primary reverb and secondary  
reverb  
Rev2 Delay *2  
0.0 ~ 100.0 ms  
Rev2 Level *2  
Mod Freq  
0 ~ 100%  
Level of secondary reverb; relative to primary reverb  
Frequency of reverb modulation  
0.05 ~ 40.00 Hz  
0 ~ 100%  
Mod Depth  
Depth of reverb modulation  
Shorter values produce modulation in the high range, longer  
values in the low range.  
Mod Delay  
0.1 ~ 30 ms  
*1 Small Hall, Large Hall, Vocal plate, Perc.Plate, Spring, Echo Room, Strings, Snare, Reverb Flange  
*2 Only when the input mode is either L-Mono, R -Mono, or LR-Mix.  
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Advanced uses (2) – Editing functions – 19  
Early Reflections (ER)  
Key  
Parameter  
Value  
Description  
MAIN  
ER Type  
IniDelay  
Liveness  
RoomSize  
Diffusion  
*1  
Type of early reflection simulation  
0.1 ~ 200.0 ms  
0 ~ 10  
Delay time until early reflections are heard  
Decay characteristics of the early reflections; 0: dead, 10: live  
Spacing of reflections  
0.1 ~ 25.0  
0 ~ 10  
Spread of the early reflections  
FINE  
ER Number  
1 ~ 40  
Number of early reflections  
FeedBack Delay  
FeedBack Gain  
FeedBack High  
Density  
0.1 ~ 1000.0 ms  
–99 ~ +99%  
0.1 ~ 1.0  
Delay time of feedback  
Amount of feedback; “-” inverts the phase  
Amount of high range feedback; relative to FeedBack Gain  
Density of reflections  
0 ~ 100  
HPF  
Thru, 40 Hz ~ 1.0 kHz  
400 Hz ~ 20 kHz, Thru  
0 ~ 10  
Cutoff frequency of high pass filter  
Cutoff frequency of low pass filter  
Modulation level  
LPF  
Space Mod  
*1 Small Hall, Large Hall, Random, Reverse, Plate, Spring, User A, User B, User C, User D  
User ER parameter  
There are four User ER banks; A–D.  
For each bank, you can specify 40 reflections.  
For each reflection, you can specify the delay time, level, and panning.  
Key  
Parameter  
Value  
Description  
FINE  
A-01 Delay  
A-01 Level  
A-01 Pan  
0.1 ~ 1000.0 ms  
–100 ~ +100%  
L16 ~ R16  
Delay time of first reflection of bank A  
Level of first reflection of bank A  
Pan position of first reflection of bank A  
D-40 Pan  
Return to the beginning of FINE (ER Number)  
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20 Advanced uses (2) – Editing functions –  
Room Simulation (RoomSim)  
Key  
Parameter  
Value  
Description  
MAIN  
RevTime  
IniDelay  
Width  
0.3 ~ 99.0 s  
Decay time of reverb  
0.1 ~ 200.0 ms  
0.5 ~ 46.7 m  
0.5 ~ 46.7 m  
0.5 ~ 46.7 m  
0 ~ 30  
Delay time until reverb is heard  
Simulation of room width  
Height  
Simulation of ceiling height  
Depth  
Simulation of room depth  
Wall Vary  
Simulation of wall roughness (flat 0 rough 30)  
Fine adjustment of wall simulation  
Seating position in the room  
Wall Vary Fine  
–100 ~ +100  
Front, Center, Rear  
Listening Position  
Decay time of high range reverb components; relative to Rev-  
Time  
HighRatio  
LowRatio  
X0.1 ~ X1.0  
X0.1 ~ X2.4  
Decay time of low range reverb components; relative to Rev-  
Time  
Diffusion  
0 ~ 10  
Spread of the reverb sound  
Width Fine  
Height Fine  
Depth Fine  
–100 ~ +100  
–100 ~ +100  
–100 ~ +100  
Fine adjustment of width simulation  
Fine adjustment of height simulation  
Fine adjustment of depth simulation  
Decay time of width component of reverb; relative to Rev-  
Time  
Width Decay  
Height Decay  
Depth Decay  
RT X0.1 ~ 10.0  
RT X0.1 ~ 10.0  
RT X0.1 ~ 10.0  
Decay time of height component of reverb; relative to Rev-  
Time  
Decay time of depth component of reverb; relative to Rev-  
Time  
FINE  
ER/REV Balance  
ER/REV Delay  
Density  
0/100 ~ 100/0  
0.1 ~ 100.0 ms  
0 ~ 100  
Level balance of early reflections and reverb  
Time difference between early reflections and reverb  
Density of reflections  
HPF  
Thru, 40 Hz ~ 1.0 kHz  
400 Hz ~ 20 kHz, Thru  
0 ~ 10  
Cutoff frequency of high pass filter  
Cutoff frequency of low pass filter  
Modulation level  
LPF  
Space Mod  
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Advanced uses (2) – Editing functions – 21  
Reverb + Echo (Rev + Ech)  
Key  
Parameter  
Value  
Description  
MAIN  
REV RevTime  
0.3 ~ 99.0 s  
REV IniDelay  
0.1 ~ 200.0 ms  
X0.1 ~ X1.0  
X0.1 ~ X2.4  
0 ~ 10  
REV HighRatio  
Refer to “Reverberation” items on page 18  
REV LowRatio  
REV Diffusion  
ECHO Lch Delay  
ECHO Rch Delay  
ECHO Lch FeedBack  
ECHO Rch FeedBack  
ECHO High Ratio  
0.1 ~ 400.0 ms  
0.1 ~ 400.0 ms  
–99 ~ +99%  
–99 ~ +99%  
0.1 ~ 1.0  
Left channel delay time  
Right channel delay time  
Left channel feedback amount  
Right channel feedback amount  
High range feedback amount  
FINE  
ECHO/REV Balance *1  
REV Rev Mix *2  
REV Reverb Type  
REV Density  
0/100 ~ 100/0  
0 ~ 100%  
Level balance of echo and reverb  
Reverb amount  
*3  
Type of reverb tone  
0 ~ 100  
Density of reverb  
REV HPF  
Thru, 40 Hz ~ 1.0 kHz  
400 Hz ~ 20 kHz, Thru  
0 ~ 10  
Cutoff frequency of reverb high pass filter  
Cutoff frequency of reverb low pass filter  
Modulation level of reverb  
REV LPF  
REV Space Mod  
ECHO Lch IniDelay  
ECHO Rch IniDelay  
REV Patch  
0.1 ~ 400.0 ms  
0.1 ~ 400.0 ms  
*4  
Time until the L channel echo appears  
Time until the R channel echo appears  
Connection of reverb and echo  
*1 Only when REV Patch is parallel (Reverb + Echo)  
*2 Only when REV Patch is serial (Reverb Echo, Echo Reverb)  
*3 Hall, Room, Vocal, Plate  
*4 Reverb + Echo, Echo Reverb, Reverb Echo  
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22 Advanced uses (2) – Editing functions –  
Reverb + Early Reflections (Rev + ER)  
Key  
Parameter  
Value  
Description  
MAIN  
REV RevTime  
REV IniDelay  
REV HighRatio  
REV LowRatio  
REV Diffusion  
ER Type  
0.3 ~ 99.0 s  
0.1 ~ 200.0 ms  
X0.1 ~ X1.0  
X0.1 ~ X2.4  
0 ~ 10  
Refer to “Reverberation” items on page 18  
*1  
ER IniDelay  
0.1 ~ 100.0 ms  
0 ~ 10  
ER Liveness  
ER RoomSize  
ER Diffusion  
Refer to “Early reflection” items on page 19  
0.1 ~ 25.0  
0 ~ 10  
FINE  
ER/REV Balance *2  
REV Rev Mix *3  
REV Reverb Type  
REV Density  
REV HPF  
0/100 ~ 100/0  
0 ~ 100%  
Level balance of ER and reverb  
Reverb amount  
*4  
Type of reverb tone  
0 ~ 100  
Density of reverb  
Thru, 40 Hz ~ 1.0 kHz  
400 Hz ~ 20 kHz, Thru  
0 ~ 10  
Cutoff frequency of reverb high pass filter  
Cutoff frequency of reverb low pass filter  
Modulation level of reverb  
REV LPF  
REV Space Mod  
ER Number  
ER Density  
ER HPF  
1 ~ 14  
Number of early reflections  
Density of early reflections  
Cutoff frequency of ER high pass filter  
Cutoff frequency of ER low pass filter  
Connection of reverb and ER  
0 ~ 100  
Thru, 40 Hz ~ 1.0 kHz  
400 Hz ~ 20 kHz, Thru  
*5  
ER LPF  
REV Patch  
*1 Small Hall, Large Hall, Random, Reverse, Plate, Strings  
*2 Only when REV Patch is parallel (Reverb + ER)  
*3 Only when REV Patch is serial (Reverb ER, ER Reverb)  
*4 Hall, Room, Vocal, Plate  
*5 Reverb + E.Ref., E.Ref. Reverb, Reverb E.Ref.  
ProR3 Digital Reverberator  
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Advanced uses (2) – Editing functions – 23  
Reverb + Chorus (Rev + Cho)  
Key  
Parameter  
Value  
Description  
MAIN  
REV RevTime  
REV IniDelay  
0.3 ~ 99.0 s  
0.1 ~ 200.0 ms  
X0.1 ~ X1.0  
X0.1 ~ X2.4  
0 ~ 10  
REV HighRatio  
REV LowRatio  
REV Diffusion  
CHO Mod Freq  
CHO DM Depth  
CHO AM Depth  
Refer to “Reverberation” items on page 18  
0.05 ~ 40.00 Hz  
0 ~ 100%  
Chorus modulation frequency  
Chorus delay time modulation depth  
Chorus amplitude modulation depth  
0 ~ 100%  
FINE  
CHO/REV Balance *1  
REV Rev Mix *2  
REV Reverb Type  
REV Density  
REV HPF  
0/100 ~ 100/0  
Level balance of chorus and reverb  
Reverb amount  
0 ~ 100%  
*3  
Type of reverb tone  
0 ~ 100  
Density of reverb  
Thru, 40 Hz ~ 1.0 kHz  
Cutoff frequency of reverb high pass filter  
Cutoff frequency of reverb low pass filter  
Modulation level of reverb  
Connection of reverb and ER  
REV LPF  
400 Hz ~ 20 kHz, Thru  
REV Space Mod  
REV Patch  
0 ~ 10  
*4  
*1 Only when REV Patch is parallel (Reverb + Chorus)  
*2 Only when REV Patch is serial (Reverb Chorus, Chorus Reverb)  
*3 Hall, Room, Vocal, Plate  
*4 Reverb + Chorus, Chorus Reverb, Reverb Chorus  
ProR3 Digital Reverberator  
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24 Advanced uses (2) – Editing functions –  
Reverb + Symphonic (Rev + Sym)  
Key  
Parameter  
Value  
Description  
MAIN  
REV RevTime  
REV IniDelay  
REV HighRatio  
REV LowRatio  
REV Diffusion  
SYM Mod Freq  
SYM Depth  
0.3 ~ 99.0 s  
0.1 ~ 200.0 ms  
X0.1 ~ X1.0  
X0.1 ~ X2.4  
0 ~ 10  
Refer to “Reverberation” items on page 18  
0.05 ~ 40.00 Hz  
0 ~ 100%  
Symphonic modulation frequency  
Symphonic modulation depth  
FINE  
SYM/REV Balance *1  
REV Rev Mix *2  
REV Reverb Type  
REV Density  
REV HPF  
0/100 ~ 100/0  
Level balance of reverb and symphonic  
Reverb amount  
0 ~ 100%  
*3  
Type of reverb tone  
0 ~ 100  
Density of reverb  
Thru, 40 Hz ~ 1.0 kHz  
Cutoff frequency of reverb high pass filter  
Cutoff frequency of reverb low pass filter  
Modulation level of reverb  
REV LPF  
400 Hz ~ 20 kHz, Thru  
REV Space Mod  
REV Patch  
0 ~ 10  
*4  
Connection of symphonic and reverb  
*1 Only when REV Patch is parallel (Reverb + Symphon)  
*2 Only when REV Patch is serial (Reverb Symphon, Symphon Reverb)  
*3 Hall, Room, Vocal, Plate  
*4 Reverb + Symphon, Symphon Reverb, Reverb Symphon  
ProR3 Digital Reverberator  
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Advanced uses (2) – Editing functions – 25  
Reverb + Flanger (Rev + Flg)  
Key  
Parameter  
Value  
Description  
MAIN  
REV RevTime  
REV IniDelay  
REV HighRatio  
REV LowRatio  
REV Diffusion  
FLA Mod Freq  
FLA Depth  
0.3 ~ 99.0 s  
0.1 ~ 200.0 ms  
X0.1 ~ X1.0  
X0.1 ~ X2.4  
0 ~ 10  
Refer to “Reverberation” items on page 18  
0.05 ~ 40.00 Hz  
0 ~ 100%  
Modulation frequency of the flanger  
Modulation depth of flanger  
Larger values produce modulation in the low range, and  
smaller values in the high range  
FLA Delay  
0.1 ~ 100.0 ms  
0 ~ 100%  
FLA FeedBack Gain  
Feedback amount of the flanger  
FINE  
FLA/REV Balance *1  
REV Rev Mix *2  
REV Reverb Type  
REV Density  
REV HPF  
0/100 ~ 100/0  
Level balance of reverb and flanger  
Reverb amount  
0 ~ 100%  
*3  
Type of reverb tone  
0 ~ 100  
Density of reverb  
Thru, 40 Hz ~ 1.0 kHz  
Cutoff frequency of reverb high pass filter  
Cutoff frequency of reverb low pass filter  
Modulation level of reverb  
REV LPF  
400 Hz ~ 20 kHz, Thru  
REV Space Mod  
REV Patch  
0 ~ 10  
*4  
Connection of flanger and reverb  
*1 Only when REV Patch is parallel (Reverb + Flange)  
*2 Only when REV Patch is serial (Reverb Flange, Flange Reverb)  
*3 Hall, Room, Vocal, Plate  
*4 Reverb + Flange, Flange Reverb, Reverb Flange  
ProR3 Digital Reverberator  
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26 Advanced uses (2) – Editing functions –  
Reverb + Pitch Change (Rev + Pit)  
Key  
Parameter  
Value  
Description  
MAIN  
REV RevTime  
REV IniDelay  
REV HighRatio  
REV LowRatio  
REV Diffusion  
PIT Pitch 1  
0.3 ~ 99.0s  
0.1 ~ 200.0 ms  
X0.1 ~ X1.0  
X0.1 ~ X2.4  
0 ~ 10  
Refer to “Reverberation” items on page 18  
Oct ~ Oct  
Oct ~ Oct  
–100 ~ +100 cent  
–100 ~ +100 cent  
0.1 ~ 300.0 ms  
0.1 ~ 300.0 ms  
0 ~ 99%  
Shift amount of pitch 1  
PIT Pitch 2  
Shift amount of pitch 2  
PIT Fine 1  
Fine adjustment to shift amount of pitch 1  
Fine adjustment to shift amount of pitch 2  
Pitch 1 delay time  
PIT Fine 2  
PIT Delay 1  
PIT Delay 2  
PIT Feedback 1  
PIT Feedback 2  
PIT Pan 1  
Pitch 2 delay time  
Pitch 1 feedback amount  
Pitch 2 feedback amount  
Pitch 1 pan position  
0 ~ 99%  
L16 ~ R16  
PIT Pan 2  
L16 ~ R16  
Pitch 2 pan position  
FINE  
PIT/REV Balance *1  
REV Rev Mix *2  
REV Reverb Type  
REV Density  
REV HPF  
0/100 ~ 100/0  
0 ~ 100%  
Level balance of reverb and pitch change  
Reverb amount  
*3  
Type of reverb tone  
0 ~ 100  
Density of reverb  
Thru, 40 Hz ~ 1.0 kHz  
400 Hz ~ 20 kHz, Thru  
0 ~ 10  
Cutoff frequency of reverb high pass filter  
Cutoff frequency of reverb low pass filter  
Modulation level of reverb  
Balance of direct sound and pitch shifted sound  
*5  
REV LPF  
REV Space Mod  
PIT Pitch Balance  
PIT Base Key  
REV Patch  
0 ~ 100%  
OFF, C1 ~ C6  
*4  
Selection of effect combination  
*1 Only when REV Patch is parallel (Reverb + Pitch)  
*2 Only when REV Patch is serial (Reverb Pitch, Pitch Reverb)  
*3 Hall, Room, Vocal, Plate  
*4 Reverb + Pitch, Pitch Reverb, Reverb Pitch  
*5 Set this parameter when you wish to use note messages from a MIDI keyboard etc. to control the pitch difference  
between the input sound and the pitch shifted sound.  
The pitch difference between the input sound and the pitch shifted sound will be determined by the pitch difference  
between the Base Key specified by this parameter and the note-on message that is received. For example if the Base  
Key is set to C4, an incoming note-on message of C3 would shift the pitch down one octave, and an incoming note-  
on message of D4 would shift the pitch up a whole step.  
*
*
MIDI note number 60 is considered C3.  
The range of the actual pitch change is ±1 octave, so even if the specified pitch difference exceeds 1 octave, the  
resulting pitch change will stay within this range.  
*
*
If Base Key is set OFF, MIDI note-on messages will not control the pitch.  
When using MIDI note-on messages to control the amount of the pitch shift, the pitch of the last-input note-on  
message will set the Pitch parameter.  
ProR3 Digital Reverberator  
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Advanced uses (2) – Editing functions – 27  
Reverb + Auto Pan (Rev + PAN)  
Key  
Parameter  
Value  
Description  
MAIN  
REV RevTime  
REV IniDelay  
REV HighRatio  
REV LowRatio  
REV Diffusion  
PAN Speed  
0.3 ~ 99.0 s  
0.1 ~ 200.0 ms  
X0.1 ~ X1.0  
X0.1 ~ X2.4  
0 ~ 10  
Refer to “Reverberation” items on page 18  
0.05 ~ 40.00 Hz  
0 ~ 100%  
Modulation frequency of auto-pan  
Modulation depth of auto-pan  
Direction of panning movement  
PAN Depth  
PAN Direction  
LR, LR, L R  
FINE  
PAN/REV Balance *1  
REV Rev Mix *2  
REV Reverb Type  
REV Density  
REV HPF  
0/100 ~ 100/0  
Level balance of reverb and auto-pan  
Reverb amount  
0 ~ 100%  
*3  
Type of reverb tone  
0 ~ 100  
Density of reverb  
Thru, 40 Hz ~ 1.0 kHz  
Cutoff frequency of reverb high pass filter  
Cutoff frequency of reverb low pass filter  
Modulation level of reverb  
REV LPF  
400 Hz ~ 20 kHz, Thru  
REV Space Mod  
REV Patch  
0 ~ 10  
*4  
Connection of auto-pan and reverb  
*1 Only when REV Patch is parallel (Reverb + PAN)  
*2 Only when REV Patch is serial (Reverb PAN, PAN Reverb)  
*3 Hall, Room, Vocal, Plate  
*4 Reverb + PAN, PAN Reverb, Reverb PAN  
Common parameters  
Key  
Parameter  
Value  
Description  
FINE  
1stRef-1 Delay  
1stRef-1 Lvl  
0.1 ~ 200.0 ms  
0 ~ 100%  
Delay time of reflection 1  
Level of reflection 1  
1stRef-1 Pan  
1stRef-2 Delay  
1stRef-2 Lvl  
L16 ~ R16  
0.1 ~ 200.0 ms  
0 ~ 100%  
Pan position of reflection 1  
Delay time of reflection 2  
Level of reflection 2  
1stRef-2 Pan  
Input Mix *1  
L16 ~ R16  
0 ~ 100%  
Pan position of reflection 2  
Stereo-mix adjustment  
continues to DFL  
*1 Only for stereo mode  
ProR3 Digital Reverberator  
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28 Advanced uses (2) – Editing functions –  
Program paramaters 2 (Secondary effects)  
DFL  
By using the dynamic filter you can create wah effects in which the frequency response is  
changed by the level of the input signal.  
Key  
Parameter  
Value  
Description  
FINE  
DFL Dynamic Filter  
DFL Filter Type  
DFL Frq.Center  
DFL Resonance  
OFF, ON  
DFL effect on/off  
LPF, HPF, BPF  
100 Hz ~ 3.2 kHz  
0 ~ 20  
Filter type selection  
Center frequency of the filter  
Filter resonance  
Direction in which center frequency will change in response  
to the level of the input signal  
DFL Shift  
Up/Down  
DFL Sens  
1 ~ 10  
Sensitivity to the input signal  
DFL Decay  
1 ~ 10  
Speed at which the center frequency will return after shifting  
Place the filter patch point before or after the reverb  
DFL Patch  
PreREV, PostREV  
continues to COMP  
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Advanced uses (2) – Editing functions – 29  
COMP  
The compressor can be used to compress level changes in the input signal, enhancing presence  
even for low level signals.  
In the last page of the compressor parameters, the amount of gain reduction is shown as a bar  
graph, allowing you to see the operation of the compressor  
dB  
0
Ratio = 2:1  
–10  
Threshold = -20dB  
–20  
–30  
–40  
Knee = SoftKnee  
–50  
–60  
–70  
dB  
–70 –60 –50 –40 –30 –20 –10  
Input Level  
0
Key  
Parameter  
Value  
Description  
FINE  
COMP Compressor  
COMP Threshold Level  
COMP Output Level  
COMP Ratio  
OFF/ON  
Compressor on/off  
Threshold level  
–54 ~ 0 dB  
–15 ~ +15 dB  
1:1 ~ 00:1  
Compressor output level  
Compression ratio  
SoftKnee, Medium,  
HardKnee  
COMP Knee  
Mode of change in threshold level  
COMP Attack Time  
COMP Release Time  
COMP GR  
0 ~ 500 ms  
6 ~ 2400 ms  
Bar graph  
Attack time  
Release time  
Gain reduction amount is displayed as a bar graph  
Return to the beginning of FINE (However if the primary effect is ER, continue to User ER)  
ProR3 Digital Reverberator  
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30 Advanced uses (2) – Editing functions –  
EQ  
A three-band parametric equalizer is located after the compressor, allowing you to adjust the  
low, mid, and high frequency ranges of the sound.  
LOW  
MID  
Peaking  
HIGH  
Peaking/Shelving  
±15 dB  
Type  
Peaking/Shelving  
±15 dB  
Gain  
±15 dB  
Frequency  
Q
32 Hz to 2.2 kHz  
0.1 to 5.0  
250 Hz to 5.6 kHz  
0.1 to 5.0  
500 Hz to 20 kHz  
0.1 to 5.0  
Key  
Parameter  
Value  
Description  
EQ  
Low EQ Type  
Low Gain  
Low Freq  
Low Q *1  
Mid Gain  
Mid Freq  
Mid Q  
Peaking, Shelving  
Select EQ type for low range  
Set low range gain  
–15 ~ +15 dB  
32 Hz ~ 2.2 kHz  
0.1 ~ 5.0  
Adjust low range frequency  
Set Q factor of low range  
Set mid range gain  
–15 ~ +15 dB  
250 Hz ~ 5.6 kHz  
0.1 ~ 5.0  
Adjust mid range frequency  
Set Q factor of mid range  
Select EQ type for high range  
Set high range gain  
High EQ Type  
High Gain  
High Freq  
High Q *1  
Peaking, Shelving  
–15 ~ +15 dB  
500 Hz ~ 20 kHz  
0.1 ~ 5.0  
Adjust high range frequency  
Set Q factor of high range  
EQ ON  
POST EQ  
OFF/ON  
Equalizer on/off  
*1 When EQ Type is Peaking  
ProR3 Digital Reverberator  
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Advanced uses (2) – Editing functions – 31  
GATE  
The gate allows you to create gated reverb effects.  
Gated reverb is an effect in which the reverb sound is cut off during its decay by detecting the  
level of the signal and opening and closing a gate.  
dB  
+20  
+10  
0
–10  
–20  
–30  
–40  
Threshold = –40dB  
–50  
–60  
–70  
dB  
–70 –60 –50 –40 –30 –20 –10  
Input Level  
0
+10 +20  
Key  
Parameter  
Value  
Description  
GATE  
Threshold Level  
Trigger Delay  
Hold Time  
–60 ~ 0 dB  
Threshold  
0.1 ~ 100 ms  
1 ~ 5759 ms  
6 ~ 24000 ms  
OFF/ON  
Delay until the gate functions  
Time from the hold time that the gate remains open  
Time from the hold time until the gate closes  
External MIDI control settings related to gating  
Point at which level is detected  
Release time  
MIDI Trigger  
Detect  
at-GATE, Pre-REV  
Bar graph  
GATE GR  
Gate open/shut operation is shown by a bar graph  
GATE ON  
Gate  
OFF/ON  
Gate on/off  
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32 Advanced uses (2) – Editing functions –  
LEVEL/BAL  
Here you can set the output level.  
You can also adjust the balance between the direct sound and the effect sound.  
BAL  
BAL  
LEVEL  
LEVEL  
GATE  
GATE  
BYPASS  
Key  
Parameter  
Value  
Description  
LEVEL/BAL  
Effect Balance  
Output Level  
0 ~ 100%  
, –50 ~ +6 dB  
Ratio of effect sound and direct sound  
Output level adjustment  
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Advanced uses (3) – Utility functions – 33  
Advanced uses (3) – Utility functions –  
Here’s how to make settings for system parameters such as memory protect, input mode, and  
MIDI parameters.  
Memory protect settings  
1. Press the UTILITY key to access the memory protect page.  
The red indicator will light.  
Memory Protect  
ON  
2. Press the INC or DEC key to turn the setting ON or OFF.  
This function protects the data in USER program memory from being accidentally overwritten.  
ON: Write prohibit  
OFF: Write permit  
Input mode setting  
The ProR3 has four input modes; Stereo, LR-Mix, R-Mono, and L-Mono.  
1. Press the UTILITY key to access the input mode page.  
2. Press the INC or DEC key to select the input mode.  
Input Mode  
LR-Mix  
LR-MIX: The left and right input signals will be mixed and processed. The effect sound will be  
of higher quality than for STEREO.  
STEREO: The left and right input signals will be processed separately, and the stereo placement  
of the input sound will be reflected in the effect sound as well.  
L-Mono: Only the left input signal will be processed, and the bypass signal will be output to left  
and right.  
R-Mono: Only the right input signal will be processed, and the bypass signal will be output to  
left and right.  
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34 Advanced uses (3) – Utility functions –  
MIDI channel setting  
Here’s how to set the MIDI transmit and receive channel.  
1. Press the UTILITY key to access the MIDI channel setting page.  
MIDI Channel  
OMNI  
2. Press the INC or DEC key to set the channel.  
OMNI: All channels 1–16 will be received, and the transmit channel will be 1.  
1–16:  
OFF:  
Transmission and reception will take place on the specified channel.  
MIDI data will be neither transmitted nor received.  
Setting the MIDI program change table  
You can make settings for each of the four MIDI program change table banks of the ProR3. With  
the factory preset settings, MIDI program numbers 1–90 correspond to USER program numbers  
1–90, and MIDI program numbers 91–128 correspond to PRESET program numbers 1–38.  
1. Repeatedly press the UTILITY key until the MIDI program change table page appears.  
MIDI PGM Change Table  
BANK:A PGM 1= ProR U01  
2. Use the CURSOR keys () (®) to select a parameter.  
3. Press the INC or DEC key to set the parameter. You can also use the numeric keys to  
directly enter a MIDI program number.  
BANK  
PGM  
A–D  
Specify the program change bank  
The MIDI program number  
1–128  
U01–U90, P01–P90  
This is the ProR3 program number which will be recalled when the MIDI pro-  
gram number is received. U01–U90 and P01–P90 respectively indicate  
USER and PRESET program numbers.  
ProR  
---  
With a setting of ..., nothing will be recalled. *  
* --- also can be input by CANCEL key.  
ProR3 Digital Reverberator  
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Advanced uses (3) – Utility functions – 35  
Transmitting a MIDI bulk dump  
The ProR3 allows you to transmit any type of data as a bulk dump; memory, program memory  
(all programs or a specified program), banks, user ER, or system memory.  
1. Repeatedly press the UTILITY key until the MIDI Bulk Out page appears.  
MIDI Bulk Out  
All  
Press ENTER  
2. Use the CURSOR keys () (®) to select a parameter.  
3. Press the INC or DEC key to select the value.  
All  
All data (Program, Bank, UserER, System)  
U01–U90,  
All  
The data of the specified USER program.  
If All is selected, data for all USER programs.  
Program  
A–D,  
All  
The data of the specified Bank program change table.  
If All is selected, data for all Bank data.  
Bank  
A–D,  
All  
The specified User ER data  
If All is selected, all User ER data.  
UserER  
System  
System data settings made for utility functions such as Input Mode, etc.  
4. Press the RECALL/ENTER key to execute the bulk dump.  
Before you begin transmission, make sure that the MIDI device to which the ProR3 is connected  
is ready to receive a bulk dump.  
Assigning MIDI controllers  
Here’s how to assign MIDI control numbers to the two controllers. The ProR3 can respond to two  
controllers, and a separate page is provided to make settings for each controller.  
1. Repeatedly press the UTILITY key until one of the controller assign pages appears.  
Controller-1 Assign  
OFF  
2. Press the INC or DEC key to specify the control number.  
The parameter selected in “Setting MIDI control parameters” of page 16 can be controlled in real-  
time by receiving the specified control change message.  
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36 ERROR Messages of the ProR3  
Initializing the ProR3  
If you wish to restore the ProR3 to the factory settings, use the following procedure to initialize  
it.  
1. Hold down the STORE key and press the POWER switch to turn the power on.  
The following message will appear in the display; “Press [ENTER] to initialize ProR3”.  
2. Press the RECALL/ENTER key to execute initialization.  
Pressing any other key will cancel the procedure.  
Warning: When you initialize, all user data will be erased. All settings of user programs,  
the program change tables, and system-related settings will return to the factory  
default settings.  
Before you press RECALL/ENTER, check once again that you really want to execute initializa-  
tion.  
ERROR Messages of the ProR3  
Program Number Error  
Selected a program number greater than 90.  
General data error. If necessary, re-initialize the ProR3.  
Selected a program number greater than 90.  
*
*
******Data Error ******”  
**Store Number Error **”  
**MEMORY PROTECTED ! **”  
Memory protection command of the UTILITY function is  
ON.  
LOW BATTERY  
The internal battery is low. Take the unit to a Yamaha ser-  
vice center to have the battery replaced.  
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Specifications 37  
Specifications  
Frequency response  
Dynamic range  
Hum and noise *1  
Distortion  
20 Hz ~ 20 kHz, +1.0 dB, –1.5 dB  
110 dB (typical), not less than 104 dB  
less than –80 dB *2  
less than 0.007% (1 kHz, maximum level)  
2 (balanced signal)  
+4 dB / –10 dB *2  
Audio Characteristics  
Number of channels  
Nominal level  
Input  
Maximum level  
Impedance  
+24 dB (with level switch at +4 dB) *2  
20 kΩ  
Number of channels  
Nominal level  
2 (balanced signal)  
+4 dB / –10 dB *2  
Output  
Maximum level  
Impedance  
+24 dB (with level switch at +4 dB) *2  
150 Ω  
A/D convertors  
D/A convertors  
Sampling frequency  
Preset programs  
User programs  
20-bit linear  
A/D and D/A Convertors  
20-bit linear  
44.1 kHz  
1 ~ 90  
Program Memory  
MIDI Control  
1 ~ 90  
Program change, Control change, Bulk dump, Note ON, Parameter change  
USA and Canada  
General  
120V AC, 60 Hz  
230V AC, 50 Hz  
Power Requirements  
Power Consumption  
Dimensions (W × D × H)  
Weight  
35W  
480 × 398.5 × 89 mm  
5.5 kg  
INPUT Level  
Controls  
Buttons  
PRE EFFECT EQ - FREQ × 3 (LOW, MID, HIGH)  
PRE EFFECT EQ - GAIN × 3 (LOW, MID, HIGH)  
ON (PRE EFFECT EQ) *3, (left CURSOR button),  
® (right CURSOR button), INC (DATA button)  
DEC (DATA button), COMPARE *3, MAIN *3  
FINE *3, EQ *3, EQ ON *3, GATE *3, GATE ON *3  
LEVEL/BAL *3, OTHERS *3, Numeric keypad (including “-”  
and “.” buttons), PROGRAM *3, STORE, CANCEL  
RECALL/ENTER, INFINITE *3, UTILITY *3, BYPASS *3  
Front panel  
Switch  
POWER  
24 character × 2 lines LCD  
8-segment LED – INPUT level meters × 2  
7-segment LED – PROGRAM number  
6-segment LED – Status indicators  
Button LED indicators × 14  
Displays  
INPUT L/R (XLR-3-31 × 2) and (1/4” phone jacks × 2)  
OUTPUT L/R (XLR-3-32 × 2) and (1/4” phone jacks × 2)  
MIDI – IN, OUT, THRU (5P DIN × 3)  
Connectors  
Switches  
Rear Panel  
Level switch (+4/–10) × 2  
*1 Hum & Noise are measured with a filter equivalent to a 20 Hz to 20 kHz band-pass filter that has an infinite dB/octave attenuation.  
*2 0 dB = 0.755 Vrms.  
*3 LED above the button.  
ProR3 Digital Reverberator  
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38 Specifications  
Dimensions  
W: 480  
Unit: mm  
All specifications subject to change without notice.  
For European Model  
Purchaser/User Information specified in EN55103-1 and EN55103-2.  
Inrush Current: <1A  
Conformed Environment: E1, E2, E3 and E4  
Block Diagram  
95/10/18  
Pre  
Effect  
EQ  
L
L
LEVEL/  
BAL  
L
L
EQ  
DFL  
COMP  
GATE  
INPUT L  
+4dB  
+4dB  
INPUT  
MODE  
Selected  
Effect  
BYPASS  
–10dB  
OUTPUT  
–10dB  
INPUT  
Pre  
Effect  
EQ  
R
R
DFL  
COMP  
EQ  
GATE  
R
R
LEVEL/  
BAL  
INPUT R  
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MIDI data format Add-1  
MIDI data format  
1. Transmitted data  
1-1System information  
#1 Program bulk data  
This data can be transmitted on the currently selected MIDI channel.  
This data is transmitted when you select a program in the Utility Bulk Dump display and exe-  
cute, or when a Program Bulk Dump Request message is received.  
Data will be transmitted for the User program of the specified number.  
Also, if the program number is “A11”, data for User programs 1–90 will be transmitted consecu-  
tively.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
BYTE COUNT  
BYTE COUNT  
11110000(F0H)  
01000011(43H)  
0000nnnn(0nH)  
01111110(7EH)  
00000010(02H)  
01111000(64H)  
01001100(4CH)  
01001101(4DH)  
00100000(20H)  
00100000(20H)  
00111000(38H)  
01000001(41H)  
00111000(38H)  
00110011(33H)  
01001101(4DH)  
0mmmmmmm  
n=0-15  
"L"  
"M"  
Space  
Space  
"8"  
"A"  
"8"  
"3"  
DATA NAME  
PROGRAM No.  
DATA  
"M"  
m=1-90  
Memory bulk (346bytes)  
0ddddddd  
0ddddddd  
CHECK SUM  
EOX  
0eeeeeee  
11110111(F7H)  
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Add-2 MIDI data format  
#2 Bank/Program Change Table bulk data  
This data can be transmitted on the currently selected MIDI channel.  
This data is transmitted when you select a bank in the Utility Bulk Out display and execute, or  
when a Program Change Table Bulk Dump Request message is received.  
Also, if the memory number is “A11”, data for banks 1–4 (A through D) will be transmitted con-  
secutively.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
BYTE COUNT  
BYTE COUNT  
11110000(F0H)  
01000011(43H)  
0000nnnn(0nH)  
01111110(7EH)  
00000010(02H)  
00001010(0AH)  
01001100(4CH)  
01001101(4DH)  
00100000(20H)  
00100000(20H)  
00111000(38H)  
01000001(41H)  
00111000(38H)  
00110011(33H)  
01010100(54H)  
0zzzzzzz  
n=0-15  
"L"  
"M"  
Space  
Space  
"8"  
"A"  
"8"  
"3"  
DATA NAME  
BANK No.  
DATA  
"T"  
z=1-4  
0ddddddd  
Bank Program change (256bytes)  
:
:
0ddddddd  
CHECK SUM  
EOX  
0eeeeeee  
11110111(F7H)  
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MIDI data format Add-3  
#3 User ER Pattern bulk data  
This data can be transmitted on the currently selected MIDI channel.  
This data is transmitted when you select a User ER pattern in the Utility Bulk Out display and  
execute, or when a User ER Pattern Bulk Dump Request message is received.  
Also, if the User ER number is “A11”, data for patterns 1–4 (A through D) will be transmitted  
consecutively.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
BYTE COUNT  
BYTE COUNT  
11110000(F0H)  
01000011(43H)  
0000nnnn(0nH)  
01111110(7EH)  
00000011(03H)  
01010010(52H)  
01001100(4CH)  
01001101(4DH)  
00100000(20H)  
00100000(20H)  
n=0-15  
"L"  
"M"  
Space  
Space  
"8"  
01000001(41H)  
00111000(38H)  
00110011(33H)  
01000101(45H)  
0zzzzzzz  
"A"  
"8"  
"3"  
"E"  
DATA NAME  
PATTERN No.  
DATA  
z=1-4  
0ddddddd  
User ER pattern memory (480bytes)  
:
:
0ddddddd  
CHECK SUM  
EOX  
0eeeeeee  
11110111(F7H)  
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Add-4 MIDI data format  
#4 System Setup bulk data  
This data can be transmitted on the currently selected MIDI channel.  
This data is transmitted when you select System Setup in the Utility Bulk Out display and exe-  
cute, or when a System Setup Bulk Dump Request message is received.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
BYTE COUNT  
BYTE COUNT  
11110000(F0H)  
01000011(43H)  
0000nnnn(0nH)  
01111110(7EH)  
00000000(00H)  
00011010(1AH)  
01001100(4CH)  
01001101(4DH)  
00100000(20H)  
00100000(20H)  
00111000(38H)  
01000001(41H)  
00111000(38H)  
00110011(33H)  
01010011(53H)  
00100000(20H)  
n=0-15  
"L"  
"M"  
Space  
Space  
"8"  
"A"  
"8"  
"3"  
"S"  
DATA NAME  
DATA  
space  
0ddddddd  
System setup memory (16bytes)  
:
:
0ddddddd  
0eeeeeee  
11110111(F7H)  
CHECK SUM  
EOX  
#5 Parameter Change data  
This data can be transmitted on the currently selected MIDI channel.  
This data is transmitted when ProR3 receives a Parameter Value Request message is received.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
DEVICE CODE  
PARAMETER No.  
11110000(F0H)  
01000011(43H)  
0001nnnn(1nH)  
00011110(1EH)  
00000101(05H)  
0ppppppp  
n=0-15  
0ppppppp  
DATA  
0ddddddd  
Parameter change memory (5bytes)  
:
:
0ddddddd  
EOX  
11110111(F7H)  
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MIDI data format Add-5  
2. Receive data  
2-1Channel information  
#1 Note On  
This message can be received on the currently selected MIDI channel.  
If the MIDI Trigger parameter is ON, it will be received as a gate trigger.  
When a pitch-type reverb program is selected, it will be received to control the pitch. The veloc-  
ity value is ignored. If the Base Key parameter is OFF, the pitch will not be controlled.  
STATUS  
NOTE No.  
VELOCITY  
1001nnnn(9nH)  
0kkkkkkk  
0vvvvvvv  
n=0-15  
k=0-127  
v=0-127  
#2 Control Change  
This message can be received on the currently selected MIDI channel.  
When this message is received, it will control the parameter being modified by the correspond-  
ing foot controller as specified by the Control Assign table.  
STATUS  
CONTROL No  
CONTROL VALUE  
1011nnnn(BnH)  
0ccccccc  
0vvvvvvv  
n=0-15  
c=1-31, 64–95  
v=0–127  
#3 Program Change  
This message can be received on the currently selected MIDI channel.  
When this message is received, a program will be selected as specified by the Program Change  
table of that bank.  
STATUS  
PROGRAM No.  
1100nnnn(CnH)  
0pppppp0  
n=0-15  
c=0-127  
2-2System information  
#1 Program bulk dump request  
This message can be received on the currently selected MIDI channel.  
When this message is selected, the program of the specified User program number will be trans-  
mitted as bulk data.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
11110000(F0H)  
01000011(43H)  
0010nnnn(2nH)  
01111110(7EH)  
01001100(4CH)  
01001101(4DH)  
00100000(20H)  
00100000(20H)  
00111000(38H)  
01000001(41H)  
00111000(38H)  
00110011(33H)  
01001101(4DH)  
0mmmmmmm  
n=0-15  
"L"  
"M"  
Space  
Space  
"8"  
"A"  
"8"  
"3"  
"M"  
DATA NAME  
PROGRAM No.  
EOX  
m=1-90  
11110111(F7H)  
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Add-6 MIDI data format  
#2 Bank/Program Change Table bulk dump request  
This message can be received on the currently selected MIDI channel.  
When this message is received, the Program Change Table of the specified bank will be transmit-  
ted as bulk data.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
11110000(F0H)  
01000011(43H)  
0010nnnn(2nH)  
01111110(7EH)  
01001100(4CH)  
01001101(4DH)  
00100000(20H)  
00100000(20H)  
00111000(38H)  
01000001(41H)  
00111000(38H)  
00110011(33H)  
01010100(54H)  
0zzzzzzz  
n=0-15  
"L"  
"M"  
Space  
Space  
"8"  
"A"  
"8"  
"3"  
"T"  
DATA NAME  
BANK No.  
EOX  
z=1-4  
11110111(F7H)  
#3 User ER Pattern bulk dump request  
This message can be received on the currently selected MIDI channel.  
When this message is received, the data for the ER Pattern of the specified number will transmit-  
ted as bulk data.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
11110000(F0H)  
01000011(43H)  
0010nnnn(2nH)  
01111110(7EH)  
01001100(4CH)  
01001101(4DH)  
00100000(20H)  
00100000(20H)  
00111000(38H)  
01000001(41H)  
00111000(38H)  
00110011(33H)  
01000101(45H)  
0zzzzzzz  
n=0-15  
"L"  
"M"  
Space  
Space  
"8"  
"A"  
"8"  
"3"  
"E"  
DATA NAME  
PATTERN No.  
EOX  
z=1-4  
11110111(F7H)  
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MIDI data format Add-7  
#4 System Setup bulk dump request  
This message can be received on the currently selected MIDI channel.  
When this message is received, the System Setup data will transmitted as bulk data.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
11110000(F0H)  
01000011(43H)  
0010nnnn(2nH)  
01111110(7EH)  
01001100(4CH)  
01001101(4DH)  
00100000(20H)  
00100000(20H)  
00111000(38H)  
01000001(41H)  
00111000(38H)  
00110011(33H)  
01010011(53H)  
00100000(20H)  
11110111(F7H)  
n=0-15  
"L"  
"M"  
Space  
Space  
"8"  
"A"  
"8"  
"3"  
"S"  
DATA NAME  
EOX  
Space  
#5 Bank Change request  
This message can be received on the currently selected MIDI channel.  
When this message is received, the specified bank will be selected.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
11110000(F0H)  
01000011(43H)  
0010nnnn(2nH)  
01111110(7EH)  
01001100(4CH)  
01001101(4DH)  
00100000(20H)  
00100000(20H)  
00111000(38H)  
01000001(41H)  
00111000(38H)  
00110011(33H)  
01010101(55H)  
0zzzzzzz  
n=0-15  
"L"  
"M"  
Space  
Space  
"8"  
"A"  
"8"  
"3"  
"U"  
DATA NAME  
BANK No.  
EOX  
z=1-4  
11110111(F7H)  
#6 Program bulk dump  
The transmitted data is identical to “Program bulk data.”  
#7 Bank/Program Change Table bulk data  
The transmitted data is identical to “Bank/Program Change Table bulk data.”  
#8 User ER Pattern bulk data  
The transmitted data is identical to “User ER Pattern bulk data.”  
#9 System Setup bulk data  
The transmitted data is identical to “System Setup bulk data.”  
#10 Parameter Change data  
The transmitted data is identical to “Parameter Change data.”  
ProR3 Digital Reverberator  
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Add-8 MIDI data format  
#11 Parameter Value Request  
This message can be received on the currently selected MIDI channel.  
When this message is received, the value of the parameter specified by the parameter number  
will be transmitted as Parameter Change data.  
STATUS  
ID No.  
SUB STATUS  
FORMAT No.  
DEVICE CODE  
PARAMETER No.  
11110000(F0H)  
01000011(43H)  
0010nnnn(2nH)  
00011110(1EH)  
00000101(05H)  
0ppppppp  
n=0-15  
0ppppppp  
EOX  
11110111(F7H)  
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Date:11/1-1995  
Version:1.0  
YAMAHA  
[Digital Reverberator]  
Model: ProR3  
Function...  
MIDI Implementation Chart  
Transmitted  
Recognized  
Remarks  
Default  
Changed  
Memorized  
Basic  
Channel  
x
x
1-16, off  
1-16, off  
Default  
Messages  
Altered  
Memorized  
*1  
x
OMNI on/OMNI off  
Mode  
x
x
x
**************  
Note  
Number  
x
0 - 127  
x
: True voice  
**************  
Note ON  
Note OFF  
Velocity  
x
x
x
x
Key’s  
Ch’s  
After  
Touch  
x
x
x
x
Pitch Bend  
x
x
x
Control  
Change  
1 - 31  
64 - 95  
Prog  
x
0 - 127  
o
*2  
: True #  
Change  
**************  
System Exclusive  
o
Bulk Dump  
: Song Pos  
: Song Sel  
: Tune  
x
x
x
x
x
x
Common  
: Clock  
: Commands  
System  
Real Time  
x
x
x
x
: Local ON/OFF  
: All Notes OFF  
: Active Sense  
: Reset  
x
x
x
x
x
x
x
x
Aux  
Messages  
Notes  
*1 : Note ON/OFF is recognized only for pitch change and MIDI trigger.  
*2 : For program 1 - 128, memory (preset #1 - #90, user #1 - #90) is selected.  
o:Yes  
x:No  
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YAMAHA CORPORATION  
Pro Audio & Digital Musical Instrument Division  
P.O. Box 3, Hamamatsu, 430-8651, Japan  
VT83890 R4 1 IP  
03 05 1000 AP Printed in Japan  
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