Roland Electronic Keyboard JUNO Di User Guide

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USING THE UNIT SAFELY  
About WARNING and CAUTION Notices  
About the Symbols  
The symbol alerts the user to important instructions or  
Used for instructions intended to alert the  
user to the risk of death or severe injury  
should the unit be used improperly.  
warnings.The specific meaning of the symbol is  
determined by the design contained within the triangle. In  
the case of the symbol at left, it is used for general  
cautions, warnings, or alerts to danger.  
Used for instructions intended to alert the  
user to the risk of injury or material  
damage should the unit be used  
improperly.  
The symbol alerts the user to items that must never be  
carried out (are forbidden).The specific thing that must  
not be done is indicated by the design contained within  
the circle. In the case of the symbol at left, it means that  
the unit must never be disassembled.  
* Material damage refers to damage or  
other adverse effects caused with  
respect to the home and all its  
furnishings, as well to domestic animals  
or pets.  
The symbol alerts the user to things that must be  
carried out.The specific thing that must be done is  
indicated by the design contained within the circle. In the  
case of the symbol at left, it means that the power-cord  
plug must be unplugged from the outlet.  
ALWAYS OBSERVE THE FOLLOWING  
002c  
008c  
Do not open (or modify in any way) the unit or its AC  
adaptor.  
Be sure to use only the AC adaptor supplied with the  
unit. Also, make sure the line voltage at the  
installation matches the input voltage specified on  
the AC adaptor’s body. Other AC adaptors may use a  
different polarity, or be designed for a different  
voltage, so their use could result in damage,  
malfunction, or electric shock.  
..................................................................................................................................  
003  
Do not attempt to repair the unit, or replace parts  
within it (except when this manual provides specific  
instructions directing you to do so). Refer all servicing  
to your retailer, the nearest Roland Service Center, or  
an authorized Roland distributor, as listed on the  
“Information” page.  
..................................................................................................................................  
008e  
Use only the attached power-supply cord. Also, the  
supplied power cord must not be used with any other  
device.  
..................................................................................................................................  
004  
..................................................................................................................................  
Never install the unit in any of the following locations.  
009  
Subject to temperature extremes (e.g., direct  
sunlight in an enclosed vehicle, near a heating  
duct, on top of heat-generating equipment); or are  
Do not excessively twist or bend the power cord, nor  
place heavy objects on it. Doing so can damage the  
cord, producing severed elements and short circuits.  
Damaged cords are fire and shock hazards!  
Damp (e.g., baths, washrooms, on wet floors); or  
are  
..................................................................................................................................  
010  
Exposed to steam or smoke; or are  
Subject to salt exposure; or are  
Humid; or are  
This unit, either alone or in combination with an  
amplifier and headphones or speakers, may be  
capable of producing sound levels that could cause  
permanent hearing loss. Do not operate for a long  
period of time at a high volume level, or at a level that  
is uncomfortable. If you experience any hearing loss  
or ringing in the ears, you should immediately stop  
using the unit, and consult an audiologist.  
Exposed to rain; or are  
Dusty or sandy; or are  
Subject to high levels of vibration and shakiness.  
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005  
..................................................................................................................................  
011  
This unit should be used only with a rack or stand  
that is recommended by Roland.  
Do not allow any objects (e.g., flammable material,  
coins, pins); or liquids of any kind (water, soft drinks,  
etc.) to penetrate the unit.  
..................................................................................................................................  
006  
When using the unit with a rack or stand  
recommended by Roland, the rack or stand must be  
carefully placed so it is level and sure to remain stable.  
If not using a rack or stand, you still need to make sure  
that any location you choose for placing the unit  
provides a level surface that will properly support the  
unit, and keep it from wobbling.  
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3
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USING THE UNIT SAFELY  
012b  
101b  
Immediately turn the power off, remove the AC  
adaptor from the outlet, and request servicing by  
your retailer, the nearest Roland Service Center, or an  
authorized Roland distributor, as listed on the  
“Information” page when:  
The unit and the AC adaptor should be located so  
their location or position does not interfere with their  
proper ventilation.  
..................................................................................................................................  
101c  
The AC adaptor, the power-supply cord, or the  
plug has been damaged; or  
This (JUNO-Di) for use only with Roland stand KS-8/  
12. Use with other stands is capable of resulting in  
instability causing possible injury.  
If smoke or unusual odor occurs  
Objects have fallen into, or liquid has been spilled  
onto the unit; or  
..................................................................................................................................  
101f  
The unit has been exposed to rain (or otherwise  
has become wet); or  
Please be sure to read and adhere to the cautionary  
notices contained in the instructions that came with  
this product.  
The unit does not appear to operate normally or  
exhibits a marked change in performance.  
Please note that, depending on the manner in which  
keyboard performances are carried out, you may  
encounter situations where the keyboard falls off the  
stand or the stand topples over, even though you  
have followed all of the instructions and advice  
contained within the product’s manual. For this  
reason, you should always perform a safety check  
each time you use the stand.  
..................................................................................................................................  
013  
In households with small children, an adult should  
provide supervision until the child is capable of  
following all the rules essential for the safe operation  
of the unit.  
..................................................................................................................................  
014  
Protect the unit from strong impact.  
(Do not drop it!)  
..................................................................................................................................  
102c  
Always grasp only the plug on the AC adaptor cord  
when plugging into, or unplugging from, an outlet or  
this unit.  
..................................................................................................................................  
015  
Do not force the unit’s power-supply cord to share an  
outlet with an unreasonable number of other devices.  
Be especially careful when using extension cords—  
the total power used by all devices you have  
connected to the extension cord’s outlet must never  
exceed the power rating (watts/amperes) for the  
extension cord. Excessive loads can cause the  
insulation on the cord to heat up and eventually melt  
through.  
..................................................................................................................................  
103b  
At regular intervals, you should unplug the AC  
adaptor and clean it by using a dry cloth to wipe all  
dust and other accumulations away from its prongs.  
Also, disconnect the power plug from the power  
outlet whenever the unit is to remain unused for an  
extended period of time. Any accumulation of dust  
between the power plug and the power outlet can  
result in poor insulation and lead to fire.  
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016  
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104  
Before using the unit in a foreign country, consult  
with your retailer, the nearest Roland Service Center,  
or an authorized Roland distributor, as listed on the  
“Information” page.  
Try to prevent cords and cables from becoming  
entangled. Also, all cords and cables should be  
placed so they are out of the reach of children.  
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019  
..................................................................................................................................  
Batteries must never be recharged, heated, taken  
apart, or thrown into fire or water.  
106  
Never climb on top of, nor place heavy objects on the  
unit.  
..................................................................................................................................  
107c  
Never handle the AC adaptor or its plugs with wet  
hands when plugging into, or unplugging from, an  
outlet or this unit.  
..................................................................................................................................  
023  
DO NOT play a CD-ROM disc on a conventional audio  
CD player. The resulting sound may be of a level that  
could cause permanent hearing loss. Damage to  
speakers or other system components may result.  
..................................................................................................................................  
108b  
Before moving the unit, disconnect the AC adaptor  
and all cords coming from external devices.  
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027  
Never expose nickel-metal hydride (NiMH) batteries  
to excessive heat such as sunshine, fire or the like.  
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4
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USING THE UNIT SAFELY  
109b  
Before cleaning the unit, turn off the power and  
unplug the AC adaptor from the outlet (p. 17).  
..................................................................................................................................  
110b  
your area, disconnect the AC adaptor from the outlet.  
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111: Selection  
If used improperly, batteries may explode or leak and  
cause damage or injury. In the interest of safety,  
please read and observe the following precautions  
(p. 17).  
1
2
Carefully follow the installation instructions for  
batteries, and make sure you observe the correct  
polarity.  
Avoid using new batteries together with used  
ones. In addition, avoid mixing different types of  
batteries.  
3
4
Remove the batteries whenever the unit is to  
remain unused for an extended period of time.  
Whenever the unit is to remain unused for an  
extended period of time, save any important data  
on a USB memory, and then remove the batteries.  
5
If a battery has leaked, use a soft piece of cloth or  
paper towel to wipe all remnants of the discharge  
from the battery compartment. Then install new  
batteries. To avoid inflammation of the skin, make  
sure that none of the battery discharge gets onto  
your hands or skin. Exercise the utmost caution so  
that none of the discharge gets near your eyes.  
Immediately rinse the affected area with running  
water if any of the discharge has entered the eyes.  
6
Never keep batteries together with metallic  
objects such as ballpoint pens, necklaces, hairpins,  
etc.  
..................................................................................................................................  
112  
Used batteries must be disposed of in compliance  
with whatever regulations for their safe disposal that  
may be observed in the region in which you live.  
..................................................................................................................................  
118c  
Keep any screws you may remove and the included  
hexagon wrench in a safe place out of children’s  
reach, so there is no chance of them being swallowed  
accidentally.  
..................................................................................................................................  
5
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IMPORTANT NOTES  
Power Supply: Use of Batteries  
301  
Maintenance  
401a  
Do not connect this unit to same electrical outlet that is being used  
by an electrical appliance that is controlled by an inverter (such as a  
refrigerator, washing machine, microwave oven, or air conditioner),  
or that contains a motor. Depending on the way in which the  
electrical appliance is used, power supply noise may cause this unit  
to malfunction or may produce audible noise. If it is not practical to  
use a separate electrical outlet, connect a power supply noise filter  
between this unit and the electrical outlet.  
For everyday cleaning wipe the unit with a soft, dry cloth or one that  
has been slightly dampened with water. To remove stubborn dirt,  
use a cloth impregnated with a mild, non-abrasive detergent.  
Afterwards, be sure to wipe the unit thoroughly with a soft, dry cloth.  
402  
Never use benzine, thinners, alcohol or solvents of any kind, to avoid  
the possibility of discoloration and/or deformation.  
Repairs and Data  
302  
The AC adaptor will begin to generate heat after long hours of  
consecutive use. This is normal, and is not a cause for concern.  
452  
Please be aware that all data contained in the unit’s memory may be  
lost when the unit is sent for repairs. Important data should always  
be backed up on a USB memory, or written down on paper (when  
possible). During repairs, due care is taken to avoid the loss of data.  
However, in certain cases (such as when circuitry related to memory  
itself is out of order), we regret that it may not be possible to restore  
the data, and Roland assumes no liability concerning such loss of  
data.  
303a  
The use of an AC adaptor is recommended as the unit’s power  
consumption is relatively high. Should you prefer to use batteries,  
please use the nickel-metal hydride type.  
304a  
When installing or replacing batteries, always turn off the power on  
this unit and disconnect any other devices you may have connected.  
This way, you can prevent malfunction and/or damage to speakers or  
other devices.  
Additional Precautions  
307  
Before connecting this unit to other devices, turn off the power to all  
units. This will help prevent malfunctions and/or damage to speakers  
or other devices.  
551  
Please be aware that the contents of memory can be irretrievably lost  
as a result of a malfunction, or the improper operation of the unit. To  
protect yourself against the risk of loosing important data, we  
recommend that you periodically save a backup copy of important  
data you have stored in the unit’s memory on a USB memory.  
Add  
Add  
If you’re using batteries, disconnect the AC adaptor from this unit.  
If batteries are installed, disconnecting or reconnecting the power  
cord at the AC outlet or disconnecting the DC plug from the unit’s  
rear panel while the power is on will cause the power to turn off. You  
must turn off the power before you connect or disconnect the power  
cord or AC adaptor.  
552  
Unfortunately, it may be impossible to restore the contents of data  
that was stored in the unit’s memory or on a USB memory once it has  
been lost. Roland Corporation assumes no liability concerning such  
loss of data.  
553  
Use a reasonable amount of care when using the unit’s buttons,  
sliders, or other controls; and when using its jacks and connectors.  
Rough handling can lead to malfunctions.  
Placement  
351  
Using the unit near power amplifiers (or other equipment containing  
554  
556  
large power transformers) may induce hum. To alleviate the  
problem, change the orientation of this unit; or move it farther away  
from the source of interference.  
Never strike or apply strong pressure to the display.  
When connecting / disconnecting all cables, grasp the connector  
itself—never pull on the cable. This way you will avoid causing  
shorts, or damage to the cable’s internal elements.  
352a  
This device may interfere with radio and television reception. Do not  
use this device in the vicinity of such receivers.  
558a  
352b  
To avoid disturbing your neighbors, try to keep the unit’s volume at  
reasonable levels. You may prefer to use headphones, so you do not  
need to be concerned about those around you (especially when it is  
late at night).  
Noise may be produced if wireless communications devices, such as  
cell phones, are operated in the vicinity of this unit. Such noise could  
occur when receiving or initiating a call, or while conversing. Should  
you experience such problems, you should relocate such wireless  
devices so they are at a greater distance from this unit, or switch  
them off.  
559a  
When you need to transport the unit, package it in the box (including  
padding) that it came in, if possible. Otherwise, you will need to use  
equivalent packaging materials.  
354a  
Do not expose the unit to direct sunlight, place it near devices that  
radiate heat, leave it inside an enclosed vehicle, or otherwise subject  
it to temperature extremes. Excessive heat can deform or discolor the  
unit.  
561  
Use only the specified expression pedal (EV-5; sold separately). By  
connecting any other expression pedals, you risk causing  
malfunction and/or damage to the unit.  
355b  
562  
When moved from one location to another where the temperature  
and/or humidity is very different, water droplets (condensation) may  
form inside the unit. Damage or malfunction may result if you  
attempt to use the unit in this condition. Therefore, before using the  
unit, you must allow it to stand for several hours, until the  
condensation has completely evaporated.  
Some connection cables contain resistors. Do not use cables that  
incorporate resistors for connecting to this unit. The use of such  
cables can cause the sound level to be extremely low, or impossible  
to hear. For information on cable specifications, contact the  
manufacturer of the cable.  
566a  
358  
The usable range of D Beam controller will become extremely small  
when used under strong direct sunlight. Please be aware of this  
when using the D Beam controller outside.  
Do not allow objects to remain on top of the keyboard. This can be  
the cause of malfunction, such as keys ceasing to produce sound.  
360  
566b  
Depending on the material and temperature of the surface on which  
you place the unit, its rubber feet may discolor or mar the surface.  
You can place a piece of felt or cloth under the rubber feet to prevent  
this from happening. If you do so, please make sure that the unit will  
not slip or move accidentally.  
The sensitivity of the D Beam controller will change depending on  
the amount of light in the vicinity of the unit. If it does not function as  
you expect, adjust the sensitivity as appropriate for the brightness of  
your location.  
6
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IMPORTANT NOTES  
204  
Using USB Memories  
704  
*
Microsoft and Windows are registered trademarks of Microsoft  
Corporation.  
Carefully insert the USB memory all the way in—until it is firmly in  
place.  
206j  
705  
*
Windows® is known officially as: “Microsoft® Windows® operating  
Never touch the terminals of the USB memory. Also, avoid getting  
the terminals dirty.  
system.”  
207  
708  
USB memories are constructed using precision components; handle  
the USB memories carefully, paying particular note to the following.  
*
209  
Apple and Macintosh are registered trademarks of Apple Inc.  
To prevent damage to the USB memories from static electricity, be  
sure to discharge any static electricity from your own body before  
handling the USB memories.  
*
220  
Mac OS is a trademark of Apple Inc.  
*
All product names mentioned in this document are trademarks or  
registered trademarks of their respective owners.  
Do not touch or allow metal to come into contact with the contact  
portion of the USB memories.  
238  
Do not bend, drop, or subject USB memories to strong shock or  
vibration.  
*
MPEG Layer-3 audio compression technology is licensed from  
Fraunhofer IIS Corporation and THOMSON Multimedia Corporation.  
Do not keep USB memories in direct sunlight, in closed vehicles,  
or other such locations (storage temperature: -25 to 85C).  
Add  
*
MatrixQuest™ 2009 TEPCO UQUEST, LTD. All rights  
Do not allow USB memories to become wet.  
reserved.  
Do not disassemble or modify the USB memories.  
The JUNO-Di’s USB functionality uses MatrixQuest  
middleware technology from TEPCO UQUEST, LTD.  
Handling CD-ROMs  
Add  
801  
*
MMP (Moore Microprocessor Portfolio) refers to a patent portfolio  
Avoid touching or scratching the shiny underside (encoded surface)  
of the disc. Damaged or dirty CD-ROM discs may not be read  
properly. Keep your discs clean using a commercially available CD  
cleaner.  
concerned with microprocessor architecture, which was developed by  
Technology Properties Limited (TPL). Roland has licensed this  
technology from the TPL Group.  
7
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Main Features  
Professional Synthesizer, Portable Package  
Professional synthesizer with over 1,000 instruments  
More than one thousand sounds, with an emphasis on the piano, organ, strings, brass, and synth sounds that are crucial to live performance.  
Easy-to-use, intuitive user interface  
You can use the sound buttons to directly select a variety of sounds.  
It’s easy to make “split” settings, which, for example, let you play piano with your right hand and bass with your left; or “dual” settings, which  
allow you to layer sounds such as piano and strings.  
The large-character display ensures excellent visibility, and is ideal for live performances.  
Battery operation for mobile use (Support Ni-MH AA SIZE Rechargeable Battery)  
A light-weight compact body, plus the ability to run on batteries.  
You can use the JUNO-Di with a battery-powered amp for live, street performances.  
MP3, WAV, AIFF and SMF playback capability via optional USB-Memory—perfect for backing tracks when performing live  
You can play back MP3, WAV, AIFF, or SMF files saved in USB memory—a great feature for playing backing tracks during live performances.  
Use the included “Playlist Editor” (Win/Mac) application software to easily place songs in the desired order for your live performances.  
Microphone input with dedicated Reverb and Vocoder for sing-along  
The microphone jack is ideal for the keyboard player who also sings. With the dedicated reverb, it’s easy to get the exact sound you want.  
A vocoder effect is also built in, giving you exciting possibilities for live performance.  
PC/Mac Editor software included  
By using the included “JUNO-Di Editor” application software you can perform the same detailed sound editing as on professional synthesizers.  
8
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Contents  
USING THE UNIT SAFELY......................................................................................................................................................... 3  
Turning On/Off the Power....................................................................................................................................................20  
Turning Off the Power..............................................................................................................................................20  
Adjusting the Display Contrast ([LCD CONTRAST] Knob).........................................................................................20  
Turning the Display Backlight On/Off..............................................................................................................................21  
Pedal—HOLD PEDAL ............................................................................................................................................................ 24  
Adding Reverb—[REVERB] Knob ...................................................................................................................................... 25  
Playing Rock Organ ..................................................................................... 28  
Rotary Effect + Modulation Lever..................................................................................................................................... 29  
Playing R&B.................................................................................................. 32  
Playing with a Different Tone for Each Hand—[SPLIT] Button .............................................................................. 33  
Changing the point where the keyboard is divided (the split point).................................................................. 33  
Changing the Pitch in One Octave Steps—OCTAVE [DOWN]/[UP] Buttons..................................................... 34  
Playing Rhythm Patterns—[RHYTHM PATTERN] Button.......................................................................................... 35  
Switching rhythm styles (rhythm pattern group)....................................................................................................... 35  
9
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Contents  
Playing Bossa Nova ..................................................................................... 36  
Playing a Chord with a Single Key—[CHORD MEMORY] Button........................................................................... 37  
Playing Arpeggios—[ARPEGGIO] Button....................................................................................................................... 37  
Varying the Tone—[CUTOFF]/[RESONANCE] Knobs ................................................................................................. 39  
Varying the Tone—D Beam Controller/[SOLO SYNTH] Button ............................................................................. 39  
Changing vocoder settings................................................................................................................................................. 43  
Playing Live .................................................................................................. 45  
Registering and Switching to Frequently Used Tones or Settings  
—FAVORITE [ON/OFF] Button/[BANK] Button .............................................................................................................46  
Switching Favorite Banks..................................................................................................................................................... 46  
Selecting tones by numbers—[NUMERIC] button ..................................................................................................... 49  
Connecting portable audio players and playing back.............................................................................................. 49  
The [SHIFT] Button’s Function...............................................................................................................................57  
Tone Settings ............................................................................................................................................................................59  
Editing a Tone’s Volume, Portamento, Mono/Poly, or Bend Range (Patch Edit)................................59  
Editing a Rhythm Set’s Volume (Rhythm Edit)................................................................................................60  
Editing the Volume of Each Part in a Split, Dual, or Super Layer (Part Edit) .........................................60  
Editing the Effects (MFX/Chorus/Reverb) (Effect Edit)...............................................................................................61  
Specifying the Tone that will be First Selected by a Tone Button .........................................................................62  
Saving Your Settings ..............................................................................................................................................................62  
10  
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Viewing or Removing a Favorite ..........................................................................................................................69  
Selecting and Playing a Playlist ............................................................................................................................73  
Saving Data to USB Memory (BACKUP) .............................................................................................................77  
Using the JUNO-Di as a Master Keyboard (MIDI Controller Mode) .......................................................................81  
Specifying the Transmit Channel.........................................................................................................................81  
Detailed Settings in MIDI Controller Mode ......................................................................................................81  
Using the JUNO-Di as a MIDI Sound Module.................................................................................................................82  
Playing the JUNO-Di from an External MIDI Device....................................................................................................82  
Setting the Receive Channel..................................................................................................................................82  
Soft Through On/Off.................................................................................................................................................83  
11  
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Contents  
Using Your Computer for Music Production .................................................................................................................83  
Specifying the USB Driver.......................................................................................................................................84  
Connecting the JUNO-Di to Your Computer ...................................................................................................84  
Installing JUNO-Di Editor/Librarian/Playlist Editor in Your Computer ...................................................85  
Troubleshooting .......................................................................................... 88  
Error Messages............................................................................................. 92  
Effects List .................................................................................................... 93  
Tone List ..................................................................................................... 105  
Rhythm Set List .......................................................................................... 116  
Performance List........................................................................................ 123  
Rhythm Pattern Group List ....................................................................... 124  
Chord Memory List .................................................................................... 125  
MIDI Implementation Chart...................................................................... 127  
Specifications............................................................................................. 128  
Index ........................................................................................................... 129  
Shortcut List ............................................................................................... 131  
12  
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Introduction  
13  
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Panel Descriptions  
Front Panel  
fig.Front.eps_70  
1
2
3
4
5
6
1
MIC IN [VOLUME] Knob  
Adjusts the volume of the input from MIC INPUT jack (p. 43).  
USB MEMORY Connector  
You can connect USB memory (sold separately) to this connector.  
931  
MIC IN [REVERB] Button  
This button applies reverb to the sound that’s being input via the MIC  
INPUT jack (p. 43).  
*
*
Carefully insert the USB memory all the way in-until it is firmly in place.  
Connect the USB memory after you turn on the JUNO-Di’s power.  
Never disconnect the USB memory while the JUNO-Di is powered up.  
5
KEYBOARD  
2
D BEAM Controller  
[SPLIT] Button  
This button turns on “Split,” which lets you play two different tones with  
the left and right hands (p. 33).  
You can apply various effects to the sound by moving your hand above  
the D Beam controller.  
A setting screen will appear when you press this button to turn it on.  
[DUAL] Button  
[SOLO SYNTH] Button  
monophonic synthesizer (p. 63).  
[SUPER LAYER] Button  
This button turns on “Super Layer,” which makes a single tone richer or  
more spacious (p. 41).  
[EXPRESSION] Button  
This button lets you use the D Beam controller to create expressive  
changes in the volume (p. 63).  
Turns the arpeggio on/off.  
A setting screen will appear when you press this button to turn it on  
(p. 37, p. 67).  
[ASSIGNABLE] Button  
This button lets you assign various functions to the D Beam controller  
(p. 63).  
Turns the chord memory function on/off.  
*
By holding down the [SHIFT] button and pressing one of these  
buttons, you can access the corresponding edit screen without turning  
the button on/off.  
A setting screen will appear when you press this button to turn it on  
(p. 37, p. 69).  
[V-LINK] Button  
3
Turns the V-LINK on/off.  
[VOLUME] Knob  
A setting screen will appear when you press this button to turn it on  
(p. 70).  
Adjusts the overall volume that is output from the rear panel OUTPUT  
jacks and PHONES jack (p. 20).  
[TRANSPOSE] Button  
4
By holding down the [TRANSPOSE] button and using the [-] [+] buttons,  
you can raise or lower the key range in semitone steps (p. 44).  
MODE/MIC  
[MENU] Button  
These buttons raise or lower the key range in steps of an octave (p. 34).  
This button displays a menu from which you can choose system settings  
or utility functions. This button is also used when you want to edit sounds  
or other settings in detail.  
[MIDI CONTROLLER] Button  
Selects MIDI Controller mode, allowing you to control an external MIDI  
sound generator (p. 81).  
[PREVIEW] Button  
Hold down this button to audition the currently selected sound (p. 25).  
14  
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Panel Descriptions  
fig.Front.eps_70  
7
8
6
7
SONG PLAYER  
BATTERY Indicator  
[RHYTHM PATTERN] Button  
When you’re operating the JUNO-Di on batteries, this indicates the  
amount remaining in the batteries (p. 18).  
Turns the rhythm pattern on/off (p. 35, p. 74).  
[C. CANCEL/MINUS ONE] Button  
Normally, the indicator will be extinguished.  
This indicator will light when the batteries run low.  
If you continue using the JUNO-Di, the indicator will blink; please  
recharge the batteries.  
[SONG LIST] Button  
Displays the song list if USB memory is connected (p. 72).  
*
If you continue use even though the indicator is blinking, the display  
will indicate “Battery Low!” and further operation will be impossible.  
[
] [  
] Buttons  
Use these buttons to select songs or to change the playback location  
within a song (p. 72).  
[NUMERIC] Button  
When this button is on, you can use the [RHYTHM (0)]–[PERFORM (9)]  
buttons to enter numeric values (p. 57).  
When [RHYTHM PATTERN] is on, these buttons switch rhythm patterns  
(p. 74).  
FAVORITE [ON/OFF] Button  
Turns the Favorite function on/off (p. 46).  
[LEVEL] Button  
(p. 72, p. 74).  
FAVORITE [BANK] Button  
When this button is on, you can use the [RHYTHM (0)]–[PERFORM (9)]  
buttons to select Favorite banks (p. 46).  
[PLAY/STOP] / [DEMO] Button  
This button starts/stops the rhythm pattern or song (p. 72, p. 74).  
Display  
If USB memory is not connected and the [RHYTHM PATTERN] button is off  
(unlit), pressing this button will start/stop the demo playback (p. 21).  
This shows information about the operation you’re performing.  
Dial  
[TAP TEMPO] Button  
Used to specify the tempo (p. 58).  
Use this to modify values. The value will change faster if you turn the dial  
while holding down the [SHIFT] button (p. 57).  
[RHYTHM]–[PERFORM] / [0]–[9] Buttons (Tone Buttons)  
Use these buttons to select tones (p. 25). You can also use the dial to  
select other tones in the same category.  
8
SOUND MODIFY  
ENVELOPE [ATTACK] [RELEASE] Knobs  
When the [NUMERIC] button is on, you can use these buttons to enter a  
numeric value.  
Use these knobs to modify the sound in real time (p. 65).  
Use these knobs to modify the sound in real time (p. 66).  
[WRITE] Button  
Saves the modified settings in internal memory (p. 52, p. 62).  
[REVERB] Knob  
Adjusts the amount of reverb applied to the overall sound (p. 66).  
[
] [ ] [ ] [  
] Buttons (Cursor Buttons)  
These buttons move the cursor position up/down/left/right (p. 57).  
[SHIFT] Button  
This button is used in conjunction with other buttons to access the  
setting screens for various functions.  
9
Pitch Bend/Modulation Lever  
This allows you to control pitch bend or apply  
vibrato (p. 29).  
[EXIT] Button  
This button returns you to the previous screen or to the main screen.  
9
In some screens, this button is used to cancel the current operation.  
[ENTER] Button  
Use this button to finalize a setting or to execute an operation.  
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Panel Descriptions  
Rear Panel  
fig.Rear.eps_70  
8
1
2
3 4 5  
6
7
9 10 11 12  
1
8
[LCD CONTRAST] Knob  
USB COMPUTER Connector  
This knob adjusts the contrast of the display (p. 20).  
cable (p. 84).  
2
MIDI Connectors (OUT, IN)  
9
Cord Hook  
These connectors can be connected to other MIDI devices to receive and  
transmit MIDI messages (p. 80).  
Use this to secure the cord from the AC adaptor (p. 17).  
3
10  
DC IN Jack  
HOLD PEDAL Jack  
You can connect a pedal switch (such as one from the DP series; sold  
separately) here, and use it as a hold pedal (p. 19).  
Connect the AC adaptor here (p. 17).  
You must use only the included AC adaptor.  
Since this jack can be enabled to support half-pedaling, you can connect  
a damper pedal (DP-10; sold separately) here and use it to control subtle  
nuances of pedaling when you’re playing piano sounds.  
11  
[POWER] Switch  
This turns the power on/off (p. 20).  
4
MIC INPUT Jack  
12  
Ground Terminal  
You can connect a microphone (-50 dBu) here (p. 19).  
Depending on the circumstances of a particular setup, you may  
experience a discomforting sensation, or perceive that the surface feels  
granular when you touch this device, microphones connected to it, or the  
metal portions of other objects, such as guitars. This is due to an  
infinitesimal electrical charge, which is absolutely harmless. However, if  
you are concerned about this, connect the ground terminal with an  
external ground. When the unit is grounded, a slight hum may occur,  
depending on the particulars of your installation. If you are unsure of the  
connection method, contact the nearest Roland Service Center.  
This jack supports dynamic microphones. It is an unbalanced 1/4” phone  
jack.  
5
EXT INPUT Jack  
You can connect your portable audio player or similar device here (p. 19).  
926a  
*
When connection cables with resistors are used, the volume level of  
equipment connected to the inputs (EXT INPUT) may be low. If this  
happens, use connection cables that do not contain resistors.  
Water pipes (may result in shock or electrocution)  
Gas pipes (may result in fire or explosion)  
6
OUTPUT Jacks (R, L /MONO)  
Telephone-line ground or lightning rod (may be dangerous in the  
event of lightning)  
These output the audio signal in stereo to your amp or mixer. If you’re  
outputting in mono, connect only the L/MONO jack (p. 18).  
7
PHONES Jack  
You can connect a set of headphones (sold separately) here (p. 18).  
16  
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Getting Ready  
Connecting the AC Adaptor  
Installing Batteries (Sold Separately)  
If eight commercially available AA nickel-metal hydride batteries are  
installed, you’ll be able to play the JUNO-Di without connecting the AC  
adaptor.  
1. Make sure that the [POWER] switch is off.  
fig.power-onoff.eps  
Upper position  
Types of batteries that can be used  
Off  
Using nickel-metal hydride batteries will allow  
approximately five hours of continuous operation at room  
temperature. (However, the duration will be approximately  
four hours if USB memory is connected. The duration of  
continuous operation may differ depending on the  
conditions of use.)  
Do not use alkaline batteries or zinc-carbon batteries.  
2. Connect the included power cord to the included AC  
adaptor.  
Battery handling  
If you connect the AC adaptor and turn on the power when  
batteries are installed, the AC adaptor will be used  
preferentially.  
3. Connect the AC adaptor to the JUNO-Di’s DC IN jack, and  
plug the power cord into an AC outlet.  
fig.ACcord-e.eps_97  
If you’re using batteries, disconnect the AC adaptor from this  
unit.  
If batteries are installed, disconnecting or reconnecting the  
power cord at the AC outlet or disconnecting the DC plug  
from the JUNO-Di’s rear panel while the power is on will cause  
the power to turn off. You must turn off the power before you  
connect or disconnect the power cord or AC adaptor.  
The BATTERY indicator is only an approximation.  
DC IN  
Avoid using new batteries together with used ones. In  
addition, avoid mixing different types of batteries.  
DC Plug  
Indicator  
AC Outlet  
Whenever the unit is to remain unused for an extended  
period of time, save any important data on a USB memory,  
and then remove the batteries.  
AC Cord  
Improper handling of a battery, rechargeable battery, or  
charger can cause leakage, overheating, fire, or bursting.  
Before use, you must read all of the safety instructions for  
your battery, rechargeable battery, and charger, and use  
these items safely in accordance with the safety instructions.  
AC Adaptor  
(included)  
Place the AC adaptor so the side with the indicator (see  
illustration) faces upwards and the side with textual  
information faces downwards.  
You must use the combination of rechargeable battery and  
charger specified by the battery manufacturer.  
The indicator will light when you plug the AC adaptor into  
an AC outlet.  
To prevent the inadvertent disruption of power to your unit  
(should the plug be pulled out accidentally), and to avoid  
applying undue stress to the DC IN jack, anchor the power  
cord using the cord hook, as shown in the illustration.  
1. While pressing the tabs of the battery compartment  
cover on the JUNO-Di’s bottom panel, remove the cover.  
fig.BattCase-1.eps  
fig.cordhook-e.eps  
DC IN Jack  
Cord Hook  
The cord of  
the supplied AC Adaptor  
When opening the battery compartment cover, make sure  
that no foreign objects (flammable items, coins, pins, etc.) or  
liquids (water, juice, etc.) enter the compartment.  
To the AC Adapter  
When turning the unit upside-down, get a bunch of  
newspapers or magazines, and place them under the four  
corners or at both ends to prevent damage to the buttons  
and controls. Also, you should try to orient the unit so no  
buttons or controls get damaged.  
When turning the unit upside-down, handle with care to  
avoid dropping it, or allowing it to fall or tip over.  
17  
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Getting Ready  
2. Insert the batteries into the battery compartment, taking  
care to observe the correct polarity (+/- orientation).  
fig.BattCase-2.eps  
Connecting the External Equipment  
Connecting Speakers or Headphones  
Since JUNO-Di contains no amplifier or speakers, you’ll need to connect it  
to audio equipment such as a keyboard amplifier, monitor speaker  
system or home stereo, or use headphones to hear its sound.  
In order to fully experience the JUNO-Di’s sound, we recommend using a  
stereo amp/speaker system. If you’re using a mono system, however,  
make your connections to the JUNO-Di’s OUTPUT L/MONO jack.  
Carefully follow the installation instructions for batteries, and  
make sure you observe the correct polarity.  
3. Securely close the battery compartment cover.  
Audio cables are not included with the JUNO-Di. You’ll need to  
provide them.  
921  
Removing Batteries  
To prevent malfunction and/or damage to speakers or other  
devices, always turn down the volume, and turn off the power  
To remove the batteries, power off the JUNO-Di, open the battery  
compartment cover, and remove the batteries.  
on all devices before making any connections.  
fig.connect-output_e.eps  
When to Replace the Batteries  
(BATTERY Indicator)  
When the batteries run down, the BATTERY indicator located at the left of  
the display will light or blink.  
• The BATTERY indicator will light when the batteries run low.  
• If you continue using the JUNO-Di, the indicator will blink;  
please recharge the batteries.  
Stereo  
headphones  
If you continue use even though the indicator is blinking,  
The BATTERY indicator is only an approximation.  
To reduce battery consumption, you can turn off the display’s  
backlight when it is not required. Refer to “Turning the Display  
Backlight On/Off” (p. 21).  
You can also set the system setting “POWER SAVE MODE” to  
save power. For details, refer to “Making Settings that are  
Common to the Entire JUNO-Di (SYSTEM)” (p. 75).  
Monitor speakers  
(powered)  
Mixer etc.  
Power amp  
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Getting Ready  
Connecting Pedal  
Connecting a Microphone  
Connect a pedal switch (DP series; sold separately) to the rear panel  
HOLD PEDAL jack.  
You can use a microphone by connecting it to the rear panel MIC INPUT  
jack.  
While you hold down the pedal, the notes will be sustained (held) even if  
You can apply an effect to the sound from the microphone. For  
you take your fingers off the keyboard.  
fig.connect-pedal.eps  
details, refer to “Using the vocoder” (p. 42).  
fig.connect-audio.eps_e  
Dynamic  
Microphone  
You can also use the pedal switch to control functions other  
than Hold. For details, refer to “Making Settings that are  
Common to the Entire JUNO-Di (SYSTEM)” in the section  
“HOLD PEDAL” (p. 75).  
Howling could be produced depending on the location of  
microphones relative to speakers. This can be remedied by:  
1. Changing the orientation of the microphone.  
2. Relocating microphone at a greater distance from speakers.  
3. Lowering volume levels.  
As an alternative to a pedal switch (DP series), you can also  
connect a damper pedal (DP-10) or expression pedal (EV-5).  
Use only the specified expression pedal (EV-5; sold separately).  
By connecting any other expression pedals, you risk causing  
malfunction and/or damage to the unit.  
Connecting a Portable Audio Device  
You can connect an MP3 player or other audio device to the EXT INPUT  
jack on the rear panel and listen to the playback.  
Audio cables are not included with the JUNO-Di. You’ll need to  
provide them.  
fig.connect-audio.eps_e  
Portable Audio  
Device  
EXT INPUT  
jack  
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Getting Ready  
Turning Off the Power  
Turning On/Off the Power  
941  
1. Before turning off the power, consider these two  
questions:  
Once the connections have been completed, turn on power to  
your various devices in the order specified. By turning on  
devices in the wrong order, you risk causing malfunction and/  
or damage to speakers and other devices.  
Have the volume controls of the JUNO-Di and all connected audio  
devices been turned to their lowest settings?  
Have you saved your JUNO-Di sounds or other data you’ve created?  
1. Before turning on the JUNO-Di’s power, consider these  
two questions:  
2. Turn off the power for all connected audio devices.  
3. Turn off the [POWER] switch of the JUNO-Di.  
Is the AC adaptor and any other equipment connected correctly?  
fig.power-onoff.eps  
Have the volume controls of the JUNO-Di and all connected audio  
devices been turned to their lowest settings?  
Upper position  
Off  
2. Turn on the [POWER] switch located on the rear panel of  
the JUNO-Di.  
fig.power-onoff.eps  
Lower position  
On  
Adjusting the Volume Level  
([VOLUME] Knob)  
1. Use the [VOLUME] knob to adjust the volume.  
Always make sure to have the volume level turned down  
before switching on power. Even with the volume all the way  
down, you may still hear some sound when the power is  
switched on, but this is normal, and does not indicate a  
malfunction.  
Turning the knob toward the left will decrease the volume, and  
turning it toward the right will increase the volume.  
Also adjust the connected device to an appropriate volume.  
fig.volume2.eps  
To ensure proper operation of the pitch bend lever, make sure  
not to touch the lever when turning the JUNO-Di’s power on.  
fig.Bender2-e.eps  
Adjusting the Display Contrast  
([LCD CONTRAST] Knob)  
3. Turn on the power for any connected audio devices.  
4. While playing the keyboard and listening to the sound,  
slowly increase the volume of the JUNO-Di and the  
volume of the connected equipment until you obtain the  
desired volume.  
fig.volume1.eps  
The characters in the display may be difficult to read immediately after  
the power is turned on, or after you have been using the JUNO-Di for an  
extended time, or due to the conditions in which it’s being used. If this  
occurs, turn the rear panel [LCD CONTRAST] knob to make the display  
legible.  
fig.LCDcontrast.eps  
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Getting Ready  
Turning the Display Backlight  
On/Off  
Listening to the Demo Songs  
Here’s how to listen to the demo songs that are built into the JUNO-Di.  
To reduce battery consumption, you can turn off the display backlight  
when it’s not required.  
1. Power up the JUNO-Di as described in “Turning On/Off  
the Power” (p. 20).  
1. Hold down the [SHIFT] button and press the [EXIT]  
button.  
2. Press the [PLAY/STOP] button.  
The “DEMO” screen will appear.  
The display backlight will turn off.  
The demo song will begin playing.  
button.  
1. Hold down the [SHIFT] button and press the [ENTER]  
The “DEMO MENU” screen will appear.  
button.  
The display backlight will turn on.  
You can also select a demo song by using the cursor buttons to  
move the cursor.  
You can set the system setting “POWER SAVE MODE” to specify  
the power conservation setting. For details, refer to “Making  
Settings that are Common to the Entire JUNO-Di (SYSTEM)” (p.  
75).  
4. Press the [EXIT] button to exit the “DEMO MENU” screen.  
No.  
1
Title  
Composer  
Copyright  
Have you met?  
Di Groove  
JUNO Pops  
Takedown  
Mitsuru Sakaue  
Adrian Scott  
Mitsuru Sakaue  
Scott Tibbs  
©2009 Roland Corporation  
©2009 Roland Corporation  
©2009 Roland Corporation  
©2009 Roland Corporation  
2
Using the Included USB Memory  
Protector  
3
4
You can use the included USB memory protector to prevent theft of the  
USB memory connected to the JUNO-Di.  
fig.CoverLock.eps  
All rights reserved. Unauthorized use of this material for  
of applicable laws.  
No data for the music that is played will be output from MIDI  
OUT connector.  
If USB memory is connected, you can play the demo songs by  
choosing “Demo Play” from the “MENU” screen. For details,  
refer to “Playing the Demo Songs (DEMO PLAY)” (p. 79).  
Caution  
You must use the included screws.  
You must use the included Allen wrench to tighten or remove the  
screws. Using a tool that does not match the screw heads will damage  
them.  
Be careful not to over-tighten the screws. Doing so may damage the  
screw’s head, causing the wrench to rotate uselessly.  
To tighten the screws, turn the Allen wrench clockwise. To loosen the  
screws, turn the Allen wrench counter-clockwise.  
fig.screw-e.eps  
loosen  
tighten  
Keep the removed screws out of the reach of small children to ensure  
they are not swallowed accidentally.  
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MEMO  
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Application Guide  
This Application Guide presents the functions that are available when you are playing music on  
the JUNO-Di.  
This guide contains sample scores for a wide variety of musical styles.  
Choose the section that you want to play from these scores.  
Audio data on the supplied CD-ROM  
File Name  
01_Piano_Ballad.wav  
02_Jazz_EP.wav  
Page  
p. 24  
“Playing Pops”  
p. 26  
p. 28  
p. 30  
p. 32  
p. 36  
p. 38  
p. 40  
03_Rock_Organ.wav  
04_PianoString_Dual.wav  
05_R&B_Split.wav  
“Playing R&B”  
06_Ac_Guitar.wav  
“Playing Bossa Nova”  
“Playing Techno Sounds”  
“Playing Drums”  
07_Techno_Arp.wav  
08_Drum_Kit.wav  
JUNO-Di_Song.wav  
JUNO-Di_Song_Backing.wav  
“Playing Live”  
p. 45  
There may be some differences between the audio data on the CD-ROM and the sound you  
play with the JUNO-Di.  
23  
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Playing Ballads  
This section explains how to select the piano tone for playing ballads. If use a pedal (sold separately), you can make  
reverberate in the same way as if you were using the damper pedal on a piano. Use the “reverb” effect to add some  
reverberation to your tone, as if you are playing in a concert hall.  
Playing Ballads  
[REVERB] Knob  
[PIANO] Button  
Tone Buttons  
[PREVIEW] Button  
Selecting a Tone  
Press the [PIANO] Button.  
1
The piano tone is selected.  
˚
Playing  
Play the sample score.  
Pedal—HOLD PEDAL  
Important  
Function  
Try plugging a separately available pedal (DP series) into the HOLD PEDAL  
jack on the back of JUNO-Di.  
as the pedal is pressed (the same effect as the damper pedal on a piano).  
Try using the pedal when you play.  
The pedal can be assigned to other functions besides the  
damper pedal. Refer to “Making Settings that are Common to  
Memo  
the Entire JUNO-Di (SYSTEM)” in the section “HOLD PEDAL”  
(p. 75).  
24  
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Playing Ballads  
=120  
Piano Ballad  
Adding Reverb—[REVERB] Knob  
Important  
Function  
“Reverb” is an effect that adds reverberation to the tone, like the  
effect of playing in a concert hall.  
With the JUNO-Di, you can use the [REVERB] knob to adjust how the  
tone reverberates. Turn the [REVERB] knob to find the reverb that  
tones good to you.  
Operation  
Selecting a Tone  
Follow these steps to select a tone:  
1. Use the tone buttons to select the category of the tone you want to  
play.  
2. Turn the dial to select the tone.  
When you play the keys, you can hear the tone that is displayed on  
the screen.  
Effect  
Term  
“Effect” is a function that adds various effects to alter the tone.  
Listening to the tone—[PREVIEW] button  
Tip  
The [PREVIEW] button is useful when you select a tone.  
Press and hold the [PREVIEW] button to hear a phrase played using the tone that is displayed on the screen.  
When you release the button, the phrase stops.  
Phrases are provided for each category of tone.  
25  
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Playing Jazz Electric Piano  
This section explains how to select the electric piano tone for playing jazzy phrases.  
You can change the mood of your playing by changing the effects added to the tone.  
Playing Jazz Electric Piano  
Dial  
Cursor Buttons  
[PIANO] Button  
[SHIFT] Button  
Selecting a Tone  
Press the [PIANO] Button.  
1
Press the [  
] cursor button.  
2
The electric piano tone is selected.  
Use the dial to select “046: Stage Phazer.”  
3
Playing  
Play the sample score.  
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Playing Jazz Electric Piano  
Jazz EP  
=120  
Adding an Effect  
When you select the “Stage Phazer” effect, a phasing effect is applied to the sound.  
In this section, you turn on the “Tremolo” effect while you play.  
Hold down the [SHIFT] button and press the [PIANO] button.  
1
The “MFX” screen is displayed.  
Switch the effect on/off  
In the “MFX” screen, you can set the effect that you add to the  
currently selected tone.  
Effect type  
You can also use the [MENU] button to display the “MFX”  
screen. For more information, see page “Editing the Effects  
(MFX/Chorus/Reverb) (Effect Edit)” (p. 61).  
Memo  
Detailed settings of the effect type  
Use the dial to select “17: TREMOLO.”  
“Tremolo” is selected for the effect type.  
Play the sample score.  
2
3
Experiment with the different moods different effects can add to  
your playing.  
Tremolo/Phaser  
Term  
“Tremolo” vibrates the volume to add its unique effect to the tone. With “Phaser,” the tone swells.  
Both of these effects were often used on some legendary electric pianos in the 70s.  
27  
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Playing Rock Organ  
This section explains how to play rock organ with the classic seventies rock tone.  
Here, we will select the organ tone and add the “Rotary” effect.  
Use the Pitch Bend/Modulation lever on the left of the keyboard to make the tone vary while you play.  
Playing Rock Organ  
Dial  
[KEYBOARD/ORGAN] Button  
Pitch Bend/  
Modulation Lever  
Selecting a Tone  
Press the [KEYBOARD/ORGAN] button.  
1
The “001: HardRockORG1” sound is selected.  
˚
Playing  
Play the sample score.  
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Playing Rock Organ  
Rock Organ  
=104  
Rotary Effect + Modulation Lever  
When you play with the “Rotary” effect, you can tilt the Modulation lever forward to change the effect’s speed.  
Important  
Function  
At the “ ” mark in the sample score, press the Hold Pedal (see page 24) and tilt the lever forward with  
your left hand.  
also returns.  
Using the Pitch Bend/Modulation lever with your left hand, you can add effects to the tone while playing  
with your right hand.  
When you’re playing a tone that uses “Rotary” or “VK Rotary” as the effect (MFX), the speed of  
Memo the rotary effect will be switched each time you tilt the modulation lever. For details on effect  
settings, refer to p. 61.  
Pitch Bend/Modulation Lever  
When you play with another tone that does not have the rotary effect, the  
Important  
Function  
Pitch Bend/Modulation lever has the following effects:  
While you play the keyboard, you can tilt the lever to the left to lower the  
pitch, and to the right to raise the pitch. This is called the “Pitch Bend Effect.”  
Pitch Bend Effect  
You can also tilt the lever forward to add a vibrato effect to the tone. This is  
called the “Modulation Effect.”  
By tilting and holding the lever forward and to the left or right at the same  
time, you can attain both effects together.  
Modulation Effect  
Rotary/Rotary Speaker  
Term  
The “Rotary” effect reproduces the effect of rotary speakers, which tend to be used with organs. Rotary  
speakers were often used in 60s jazz and 70s hard rock.  
29  
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Playing Pops  
This section explains how to play pops with a variety of tones.  
By using the “Dual” function, you can layer two different tones together.  
For this example, we’ll layer Piano and Strings.  
Playing Pops  
[PIANO] Button  
[DUAL] Button  
[ORCHESTRA] Button  
Selecting a Tone  
Press the [PIANO] button.  
1
Use the dial to select “001: 88StageGrand.”  
The piano tone is selected.  
2
Turning on Dual  
Press the [DUAL] button to switch the light on.  
1
2
Dual is turned on.  
Press the [ORCHESTRA] button.  
Performance name  
Use the dial to select “0c010: X Hall Str.”  
3
Name of the tone you  
select first  
The strings tone is selected.  
When you play the keyboard, the Piano and Strings sound at the  
same time.  
Name of the tone to overlay  
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Playing Pops  
=110  
Piano/String Dual  
˚
Playing  
Play the sample score.  
You can also follow the steps described in pages 34–35 to play back the Pops rhythm pattern. In this  
case, select “002: Pop 2” as the rhythm pattern group.  
Turning off Dual  
Press the [DUAL] button to switch the light off.  
1
The Dual function switches off.  
Layering Different Tones—[DUAL] Button  
Important  
Function  
With the “Dual” function, you layer two different tones together.  
After selecting a tone that you want to play, press the [DUAL] button and choose a second tone to layer  
over the top.  
When you press the [DUAL] button once, it is lit that Dual is turned on.  
When you press the [DUAL] button again, the light turns off to show that the Dual is turned off.  
Playing with multiple tones—[PERFORM (Performance)] button  
Tip  
When you turn on functions that enable you to play with multiple tones, for example, Dual, Split (see page 33),  
and Super Layer (see page 41), the [PERFORM] button is lit.  
When you change the settings (i.e. the tone you use) of Dual, Split, or Super Layer, you can use numbers 501  
to 564 on the [PERFORM] button to save the settings (see page 52).  
The [PERFORM] button also has some presets for playing with multiple tones. (A collection of settings that  
specify how a multiple number of tones are to be played is known as a “Performance.”)  
When you press the [PERFORM] button, the name of the performance is displayed at the top of the screen.  
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Playing R&B  
This section explains how to play R&B, using the “Split” function to play bass with your left hand and piano with your  
right hand.  
If desired, you can use the “Octave Shift” function to lower the right-hand tone by an octave.  
JUNO-Di’s “Rhythm Pattern” function enables you to easily play rhythm patterns such as drums.  
Use rhythm patterns to enjoy playing like in a jam session.  
Playing R&B  
[PIANO] Button  
[SPLIT] Button  
[GUITAR/BASS] Button  
Selecting a Tone  
Press the [PIANO] button.  
1
2
Use the dial to select “063: EP Trem 1.“  
The electric piano tone is selected.  
Turning on Split  
Press the [SPLIT] button to switch the light on.  
1
The Split is turned on.  
Press the [GUITAR/BASS] button.  
2
3
Use the dial to select “Gt056: Finger Bs 1.”  
Performance name  
UPPER tone name  
The bass tone is selected.  
You can divide the keyboard at the key shown in the illustration  
below to play with a different tone for each hand.  
The tone for the left hand is called “LOWER,” while the tone for the  
right hand is called “UPPER.”  
LOWER tone name  
Split Point (C4)  
LOWER  
UPPER  
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Playing R&B  
R&B Split  
=92  
Playing  
Play the sample score.  
Playing with a Different Tone for Each Hand—[SPLIT] Button  
Important  
Function  
The “Split” function enables you to play with a different tone for each hand.  
After selecting a tone for the right hand, press the [SPLIT] button to divide the keyboard into two sections.  
Next, select a tone for the left hand.  
When you press the [SPLIT] button once, it lit to show that Split is turned on.  
When you press the [SPLIT] button again, the light turns off to show that Split is turned off.  
Operation  
Changing the point where the keyboard is divided (the split point)  
When you are using the Split function, follow these steps to change the split point:  
1. When the [SPLIT] button is lit, hold down the [SPLIT] button and press the key where you want to  
set the split point.  
The pressed key becomes the split point.  
The UPPER section starts from the split point.  
2. When you have finished making settings, press the [EXIT] button.  
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Playing R&B  
Dial  
[RHYTHM PATTERN] Button  
OCTAVE [DOWN]/[UP] Buttons  
[PLAY/STOP] Button  
Shifting the Right Hand down One Octave  
Lower the pitch of the Upper tone, which you play with your right hand, by an octave.  
Press the [  
] button to move the cursor to the number of  
1
2
the upper tone.  
The Upper tone is selected.  
Press the OCTAVE [DOWN] button.  
The UPPER pitch is shifted down one octave.  
Changing the Pitch in One Octave Steps—OCTAVE [DOWN]/[UP] Buttons  
Important  
Function  
You can change the pitch in steps of one octave. This is called the “Octave Shift” function.  
If you are playing a low part such as a bass line with your right hand, you will find it easier if you shift the  
keyboard down one or two octaves.  
Use the OCTAVE [DOWN] or [UP] buttons to adjust the Octave Shift.  
Press the [DOWN] button to shift the pitch of the currently selected tone down an octave, or press the  
[UP] button to shift it up at an octave.  
You can shift the pitch as much as three octaves down (-3) or three octaves up (+3).  
For further information about the octave shift function, see “Octave Shift Settings” (p. 67).  
Memo  
Playing Rhythm Patterns  
Press the [RHYTHM PATTERN] button. The button is lit.  
1
The Rhythm Pattern is turned on and the “RHYTHM PATTERN” screen is  
displayed.  
Use the dial to select “017: R&B.”  
2
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Playing R&B  
R&B Split  
=92  
Press the [PLAY/STOP] button.  
3
4
The R&B rhythm pattern is played back.  
Try playing the sample score along with the rhythm pattern.  
Press the [PLAY/STOP] button to stop the rhythm pattern.  
Turning off each function  
If you press the [SPLIT] button and the button’s light goes out, the Split function is switched off.  
If you press the OCTAVE [DOWN] and [UP] buttons together, the value of the Octave Shift is reset to “0”  
and the pitch of the keyboard is restored.  
If you press the [RHYTHM PATTERN] button and the button’s goes out, the Rhythm Pattern is turned off.  
Playing Rhythm Patterns—[RHYTHM PATTERN] Button  
Important  
Function  
Some rhythm patterns are simple ones with only a few tones, while others are more extravagant, with  
many tones. You can use a more extravagant pattern for a refrain part, change patterns between different  
verses, or simply jam along to the groove.  
For further information about the Rhythm Pattern function, see “Playing Rhythm Patterns ([RHYTHM  
PATTERN] Button)” (p. 74).  
Memo  
Operation  
Switching rhythm styles (rhythm pattern group)  
Follow the steps below to change the rhythm pattern’s style:  
Rhythm pattern group name  
2. Use the dial to select a rhythm pattern group.  
The rhythm pattern changes.  
For a list of rhythm pattern groups, see “Rhythm Pattern Group  
List” (p. 124).  
Memo  
Rhythm set name  
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Playing Bossa Nova  
This section explains how to play a Bossa Nova pattern using just your left hand. Use the JUNO-Di’s “Chord Memory”  
function to play complex chords with a single key. You also use the “Arpeggio” function, which allows you to create  
arpeggios simply by playing chords.  
Playing Bossa Nova  
[CHORD MEMORY] Button  
[GUITAR/BASS] Button  
Dial  
[ARPEGGIO] Button  
Selecting a Tone  
Press the [GUITAR/BASS] button.  
1
Use the dial to select “009: Bright Nylon.”  
2
The guitar tone is selected.  
Turning on the Chord Memory Function  
Press the [CHORD MEMORY] button. The button is lit.  
1
The Chord Memory function switches on.  
The “CHORD MEMORY” screen is displayed.  
Chord set name  
Use the dial to select “005: Jazz 3” for the chord set.  
2
A chord is assigned to each key. Play the C (Do) key. This single key  
will play the CM9 chord C-E-G-B-D (do-mi-so-ti-re.)  
Detailed settings for Chord Memory (p. 69)  
Turning on the Arpeggio Function  
Press the [ARPEGGIO] button. The button is lit.  
1
The Arpeggio function switches on.  
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Playing Bossa Nova  
Ac. Guitar (Bossa Nova)  
=102  
˚
The “ARPEGGIO” screen is displayed.  
Arpeggio style name  
Use the dial to select “123: Key Bckng1(a)” as the arpeggio  
style.  
2
Detailed setting for Arpeggio (p. 67)  
˚
Playing  
Try playing the sample score.  
Turn on the Chord Memory and Arpeggio functions and play the staff labeled “PLAY” on the sample  
score. You can use simple fingerings to play the “CM/ARP” staff.  
You can also follow the steps described in pages 34–35 to play back the Bossa Nova rhythm pattern.  
In this case, select “015: Bossa” as the rhythm pattern group.  
Turning off each function  
If you press the [CHORD MEMORY] button and the button’s light goes out, the Chord Memory  
function is switched off.  
If you press the [ARPEGGIO] button and the button’s goes out, the Arpeggio function is turned off.  
Important  
With the “Chord Memory” function, you can press a single key to play a chord that you have set in advance.  
Press the [CHORD MEMORY] button. The button is lit and Chord Memory turns on.  
Function  
To turn off Chord Memory, press the [CHORD MEMORY] button again. The button’s light switches off.  
For more detailed information about Chord Memory function settings, see “Chord Memory  
Memo  
Settings” (p. 69).  
Playing Arpeggios—[ARPEGGIO] Button  
Important  
Function  
When you press the [APPEGGIO] button once, it is lit to show that Arpeggio is turned on.  
“Arpeggio” is a playing style where you play the individual notes of a chord separately. If you use JUNO-Di’s  
Arpeggio function, you just have to play the chords to play arpeggios according to their component notes.  
For more detailed information about Arpeggio function settings, see “Arpeggio Settings” (p. 67).  
Memo  
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Playing Techno Sounds  
This section explains how to select a tone that was a standard in the Techno boom of the early 80s and use knobs to  
adjust the tone in real time. You can use the JUNO-Di’s Arpeggio function and the D Beam controller to give the tone  
more of a techno feel.  
Playing Techno Sounds  
[CUTOFF] Knob  
[RESONANCE] Knob  
D Beam Controller  
Dial  
[SYNTH] Button  
[SOLO SYNTH] Button  
[ARPEGGIO] Button  
Selecting a Tone  
Press the [SYNTH] button.  
1
Use the dial to select “188: BPF Saw.”  
2
˚
Turning on the Arpeggio Function  
Press the [ARPEGGIO] button. The button is lit.  
1
The Arpeggio function switches on and the “ARPEGGIO” screen is displayed.  
Use the dial to select “116: Sliced 9 (a)” as the arpeggio style.  
2
Shifting the Keyboard Down an Octave  
The JUNO-Di’s keyboard is not wide enough to play the staff labeled “Play” on the sample score.  
So in this section, you use the “Octave Shift” function to shift the key range down an octave and play  
the keys an octave higher than the pitches shown on the sample score.  
Press the OCTAVE [DOWN] button.  
1
The keyboard’s range is lowered by one octave.  
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Playing Techno Sounds  
Techno Arp  
=126  
Playing  
Play the sample score.  
Turn on the Arpeggio function and play the staff labeled “Play” on the sample score.  
Play the keys at an octave higher than the pitches shown on the sample score. This allows you to play  
the “Arp Rhy” staff.  
Turning off each function  
If you press the [ARPEGGIO] button and the button’s light goes out, the Arpeggio is switched off.  
If you press the OCTAVE [DOWN] and [UP] buttons together, the value of the Octave Shift is reset to  
“0” and the pitch of the keyboard is restored.  
Varying the Tone—[CUTOFF]/[RESONANCE] Knobs  
Important  
Both of these knobs are used for adjusting the elements of the tones  
to change them.  
Function  
Turning the [CUTOFF] knob to the right makes the tone brighter,  
while turning it to the left makes it darker.  
Turning the [RESONANCE] knob to the right strengthens the tone’s  
distinctive character, while turning it to the left reduces it.  
For further information about the SOUND MODIFY, see “Using the Knobs to Modify the  
Memo  
Sound (SOUND MODIFY)” (p. 65).  
Varying the Tone—D Beam Controller/[SOLO SYNTH] Button  
The D Beam controller is at the upper left of the keyboard. You can use this  
controller by simply holding your hand over it as shown in the illustration.  
Important  
Function  
You can use the three buttons below the D Beam controller to select the  
controller’s function. In this case, use the [SOLO SYNTH] button.  
Press the [SOLO SYNTH] button. The button is lit. Move your hand up and  
down above the D Beam controller to control the pitch of the tone.  
This enables you to play the sounds like those produced by monophonic  
synthesizers.  
For further information about the D Beam controller, see “Using  
Memo  
the D Beam Controller to Modify the Sound” (p. 63).  
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Playing Drums  
The JUNO-Di contains many Rhythm Sets that can be assigned to each key, with a wide variety of percussion tones  
and sound effects. By selecting a rhythm set, you can use the keyboard to play drums.  
[RHYTHM] Button  
S. Drum  
Crush Cymbal  
B. Drum  
Hi-Hat  
Selecting a Rhythm Set  
Selecting a Rhythm Set  
1
The “001: Pop Kit 1” rhythm set is selected.  
˚
Playing  
Play the sample score.  
Start with just “B. Drum” and “S. Drum” at first, and then add “Hi-Hat” as you learn to play.  
Drum Kit  
=112  
To find out which percussion instrument sound is assigned to which key, see the “Rhythm Set List” (p.  
117).  
Memo  
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Playing Synthesizer Sounds  
This section explains how to play the “Synth Lead” tone, which is the most common among many synthesizer tones.  
Use the “Super Layer” function to make the synth tone thicker.  
Playing Synthesizer Sounds  
[SUPER LAYER] Button  
Dial  
[SYNTH] Button  
Selecting a Tone  
Press the [SYNTH] button.  
1
2
Use the dial to select “013: Saw Lead 4.”  
˚
Turning on the Super Layer Function  
Press the [SUPER LAYER] button to switch the light on.  
1
The Super Layer function is turned on.  
Turning off the Super Layer  
Press the [SUPER LAYER] button to switch the light off.  
1
The Super Layer function is turned off.  
Thickening a Single Tone—[SUPER LAYER] Button  
Important  
Performance name  
Tone name  
You can overlay a single tone several times, slightly shifting the pitches  
Function  
of each layer. This is called “detuning.”  
Using the “Super Layer” function, you can easily set the detuning and  
the number of times you overlay the tone (number of parts), to create  
more spacious or thicker tones.  
Number of parts  
Press the [SUPER LAYER] button. The button is lit and the Super Layer  
function is turned on.  
How the pitches are shifted  
To turn off Super Layer, press the [SUPER LAYER] button again. The light switches off.  
You can connect a microphone (sold separately) to the JUNO-Di to sing along while you play.  
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Singing Along While You Play  
You can connect a microphone (sold separately) to the JUNO-Di to sing along while you play.  
In this section, there is no sample score. Instead, try the functions described below with your favorite score.  
With the JUNO-Di, you can control the microphone volume or echo. You can also use the “Vocoder” effect to change  
the characteristics of your voice.  
By using the “Transpose” function, you can adjust the pitch of the keyboard to that of your voice.  
Singing Along While You Play  
[PIANO] Button  
Dial  
Cursor Buttons  
[VOCAL/PAD] Button  
[SHIFT] Button  
Operation  
Using the vocoder  
Select an effect with the “Vocoder” and add it to your voice through the microphone.  
1. Press the [VOCAL/PAD] button.  
2. Use the dial to select “036: VOCODER Ens.”  
3. Say something into the microphone while playing the keyboard.  
The vocoder effect is added onto your voice. The key you play determines the pitch.  
is only effective for the voice through the microphone.  
Even if you are selecting a tone other than “036: VOCODER Ens”, you  
can select the “79: VOCODER” effect to apply the vocoder effect to the  
tone.  
Memo  
Memo  
For more about connecting a microphone, refer to “Connecting a Microphone” (p. 19).  
Vocoder  
Term  
The “Vocoder” adds effects to a human voice. If you run your voice through the vocoder, you can give it a  
toneless, robotic tone.  
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Singing Along While You Play  
Operation  
Changing vocoder settings  
Select an effect with the “Vocoder” and add it to your voice through the microphone.  
1. Press the [VOCAL/PAD] button.  
2. Use the dial to select “036: VOCODER Ens.”  
3. Hold down the [SHIFT] button, and press the [PIANO] button.  
The “MFX” screen is displayed.  
“79:VOCODER” is selected as the effect type.  
4. Use the [  
] button to select the item that you want to set.  
5. Use the dial to change the setting.  
Item  
Value  
Description  
Adjusts the gain on the microphone  
Mic Sens  
0 – 127  
The higher you set this value, the higher the gain will be.  
If you set the value too high, the tone through the microphone may be distorted.  
Adjusts the input volume of the tone you select on the JUNO-Di  
The higher you set this value, the louder the tone you play will be.  
You will need to adjust the balance between this tone and the voice through the  
microphone.  
Synth Level  
0 – 127  
Adjusts the balance between the voice without the vocoder effect and the voice  
with the effect  
Mic Mix  
Level  
0 – 127  
0 – 127  
The higher you set this value, the greater the tone without the vocoder effect will  
be.  
Adjusts the volume of the voice with the vocoder effect  
The higher you set this value, the greater the voice with the vocoder effect will be.  
Using a Microphone—MIC IN [VOLUME] Knob/[REVERB] Button  
Important  
Function  
If you want to adjust the volume of the voice through the micro-  
phone connected to the JUNO-Di, use the MIC IN [VOLUME] knob.  
When you turn on the MIC IN [REVERB] button, a reverb effect is  
added to the voice through the microphone. This effect is like the  
echo when you sing karaoke.  
You can adjust how much reverb is added to the micro-  
phone. For more information about using the microphone, see “Making Settings that are  
Common to the Entire JUNO-Di (SYSTEM)” on “Rev Level (Reverb Level)” (p. 76).  
Memo  
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Singing Along While You Play  
[TRANSPOSE] Button  
[-] [+] Buttons  
Shifting the Key Range in Semitone Steps—[TRANSPOSE] Button  
Important  
Function  
By using the “Transpose” function, you can easily adjust the pitch of the keyboard to that of your voice.  
The Transpose function allows you to shift the key range in semitone steps.  
This function is useful not only for adjusting the pitch of the keyboard to the human voice, but also for  
playing transposing instruments, such as trumpet or clarinet, according to the pitch written in musical  
scores.  
Operation  
Transposing  
1. Hold down the [TRANSPOSE] button, and press the [-] or [+] buttons.  
Set how far you want to transpose in semitone steps from G (-5 semitones) to F# (+6  
semitones).  
When you press this button, the value of the setting is displayed at the top of the  
screen. The screen is restored a short time after you release the button.  
If a value other than “C” is set, the [TRANSPOSE] button is lit.  
To reset the value to “C,” hold down the [TRANSPOSE] button and press [-] and [+]  
simultaneously.  
44  
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Playing Live  
When you are playing live, you need to quickly select tones and settings. For this, you can use the useful “Favorite”  
function to register tones and keyboard settings to the buttons in the order in which you plan to play live.  
This section also explains how to play back audio data using the JUNO-Di’s “Song Player” function.  
And lastly, you can try playing a piece that makes effective use of all the functions that were introduced.  
Playing Live  
FAVORITE 0–9  
FAVORITE [ON/OFF] Button  
Registering Frequently Used Tones  
You can register frequently used tones or settings that have multiple tones, such as Split and Dual,  
to the ten buttons [0] to [9]. This enables you to switch to those tones or settings immediately, at the  
touch of a button.  
Here, let’s register in the favorites all the tones that will be used in the piece that appears on page 50,  
in the order in which they’ll be used.  
Select a performance or a tone to register.  
1
With the [PERFORM] button, select “007: JUNO Di Lead.”  
Hold down the FAVORITE [ON/OFF] button and press the [0]  
2
button.  
The selected performance is now registered to FAVORITE 0.  
Repeat Steps 1 and 2 to assign the tones to Favorites 1 and 2 as  
3
FAVORITE  
Tone  
Button  
0
1
2
shown in the table.  
[PERFORM]  
007:  
[PIANO]  
[PERFORM]  
007:  
Pf051:  
˚
Tone No.  
JUNO Di Lead VelSpdWurly JUNO Di Lead  
Invoking Registered Tones  
Press the FAVORITE [ON/OFF] button. The button is lit.  
1
Now you can press one of the buttons [1] to [9] to switch to a  
Favorite.  
Use buttons [1] to [9] to select Favorites.  
2
The registered tones or settings are selected.  
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Playing Live  
FAVORITE [BANK] Button  
[MENU] Button  
Dial  
Cursor Buttons  
[EXIT] Button  
[ENTER] Button  
FAVORITE [ON/OFF] Button  
Registering and Switching to Frequently Used Tones or Settings  
—FAVORITE [ON/OFF] Button/[BANK] Button  
Important  
Function  
The “Favorite” function enables you to switch to those tones or settings immediately, at the touch of a  
button.  
Use the ten [0] to [9] buttons to register tones or switch to tones.  
To switch to a tone in Favorites, the FAVORITE [ON/OFF] button must be turned on.  
When you register a tone in Favorites, the FAVORITE [ON/OFF] button may be off.  
• The ten Favorites, 0 to 9 comprise a Set. You  
can assign up to ten Sets.  
BANK No.  
• A Set with Favorites 0 to 9 is registered to a  
“BANK.”  
0
:
0
0
1
1
2
2
3
4
5
6
7
7
8
8
9
9
:
9
3
4
5
6
To assign keyboard settings, such as tones or split to Favorites, you must first save them.  
For more information about saving, see “Saving Your Settings —[WRITE] Button” (p. 52).  
You can confirm or delete the Favorites you have assigned. For more information,  
see “Favorite Settings” (p. 69).  
Memo  
Operation  
Switching Favorite Banks  
When you play live, it is useful to assign a different bank to each song and configure it with tones or other setting.  
Favorite Banks can be changed even when the FAVORITE [ON/OFF] button is off.  
1. Press the FAVORITE [BANK] button. The button is lit.  
The button from [0] to [9] that corresponds to the currently selected Bank flashes.  
]
2. Press one of the buttons [0] to [9].  
The Bank corresponding to the button you pressed will be selected.  
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Playing Live  
Assigning Functions to the Pedal  
After you have assigned the tones that you want to use in Favorites, you can set the pedal so you can  
use it to switch the Favorites. This way, you can switch between Favorites without taking your hands  
from the keyboard.  
For further information about connecting the pedal (sold separately), see “Connecting Pedal” (p. 19).  
Memo  
Press the [MENU] button.  
1
2
The menu screen is displayed.  
Use the [  
] [  
] buttons to select “SYSTEM”, and press the  
[ENTER] button.  
The system setting screen (p. 75) is displayed.  
Use the cursor [  
] [  
] buttons to select “HOLD PEDAL”  
3
at the top of the screen.  
This is the pedal settings screen.  
Use the dial to select “FAV-UP” (Favorite Up).  
4
5
You have now set the pedal so the Favorites will switch each time  
you press the pedal.  
Press the [EXIT] button.  
This saves the setting.  
Saving Audio Data to a USB Memory Device  
Using your computer, copy onto your USB memory key the audio data from the supplied CD-ROM  
that you’ll be using in your performance.  
JUNO-Di_Song_  
Backing.wav  
From the “Audio Files” folder of the supplied CD-ROM, copy  
the audio data “JUNO-Di_Song_Backing.wav” to your USB  
memory device.  
1
USB Memory  
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Playing Live  
EXT INPUT Jack  
[SONG LIST] Button  
USB MEMORY Connector  
[NUMERIC] Button  
[PLAY/STOP] Button  
Playing Back Songs with the Song Player  
You can use JUNO-Di’s “Song Player” function to play back a song from your audio data.  
Plug the USB memory into the USB MEMORY Connector.  
1
2
USB MEMORY  
Press the [SONG LIST] button. The button is lit.  
The song list screen is displayed.  
Playlist name  
Song name  
Use the dial to move the cursor to the song  
3
(JUNO_Di_Song_Backing.wav) you want to play back.  
Press the [PLAY/STOP] button.  
4
5
The selected song is played back.  
To stop song playback, press the [PLAY/STOP] button again.  
The next time you press the [PLAY/STOP] button, the song resumes  
from the point where you stopped.  
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Playing Live  
˚
Playing  
Press the [PLAY/STOP] button to play back the song, and play the staff labeled “Lead” on the sample  
score.  
When you press the pedal at the “  
board.  
” mark, the Favorites will switch, changing the tone of the key-  
Experiment with some variations, such as changing the tones for the Favorites or using the  
Split function to play the staff that is shown in gray on the sample score.  
Playing Back a Song—[SONG LIST] Button  
Important  
The JUNO-Di’s “Song Player” function enables you to play back songs (audio files/SMF) saved on a USB  
memory device.  
Function  
you can use the “Playlist” function to create a list of the songs in the order in which you want to play them  
back.  
The list of the songs specified in the Playlist is called the “Song List.”  
To select the songs, connect a USB memory device to the JUNO-Di and press the [SONG LIST] button.  
For further information about the Song Player, see “Song Player Settings” (p. 71).  
A “Playlist” can be created using the “Playlist Editor” included with the JUNO-Di.  
Memo  
Memo  
Selecting tones by numbers—[NUMERIC] button  
Tip  
If you turn on the [NUMERIC] button, you can enter numeric values with the buttons [0] to [9].  
This enables you to specify and select frequently used tones using numbers.  
1. Press one of the tone buttons.  
2. Press the [NUMERIC] button. The button is lit.  
3. Using the buttons [0] – [9], specify a number.  
4. Press the [ENTER] button to fix the number.  
The tone for the specified number is selected.  
Connecting portable audio players and playing back  
Tip  
You can connect an audio device such as an MP3 player to the JUNO-Di’s EXT INPUT jack to play back music  
from the device.  
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Playing Live  
Juno-Di Song  
Change Favorite  
Change Favorite  
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Playing Live  
fig.score–09-2.eps_90  
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Saving Your Settings  
—[WRITE] Button  
If you select the Split to change the settings of tones or octaves, or if you change the effect for a  
If you want to preserve the changes, save the settings.  
Saved tones or settings are saved in the User Memory, with numbers starting from 501.  
If you change settings such as tones, their names, or their settings, an asterisk (*) appears next to  
them on the screen. When you save the setting, the asterisk disappears.  
For more information about saving, see page “Saving Your Settings” (p. 62).  
Memo  
Make the settings that you want.  
Press the [WRITE] button.  
1
2
The “WRITE” screen is displayed.  
The number where to save  
Name  
Use the dial to select the number for saving the setting.  
3
4
Use the [  
] button to move the cursor (_) to the bottom of  
the display.  
Name the setting.  
5
For information about naming conventions, see page 58.  
When you finish naming, press the [ENTER] or [WRITE] button.  
A confirmation message is displayed.  
6
7
Press the [ENTER] button to save the setting.  
If you change your mind and don’t want to save the setting, press the [EXIT] button.  
NEVER turn the power off while you are saving settings.  
To quickly jump to settings saved in memory number 501 or greater, press the tone button and  
Memo  
then the [  
] button several times.  
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Reference  
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Overview  
How the JUNO-Di is Organized  
Keyboard Settings for Playing  
the JUNO-Di  
Broadly speaking, the JUNO-Di consists of a controller section, a sound  
generator section, and a song player section.  
Broadly speaking, there are two ways to play the JUNO-Di. One way is to  
play using just a single tone (e.g., the sound of a piano or guitar). The other  
way is to play more than one tone simultaneously; for example, by playing  
a bass tone with your left hand and a piano tone with your right hand.  
fig.BasicStruct-e.eps  
Song Player Section  
Playback  
Song Player  
Sound Generator  
Section  
Rhythm Pattern  
Playing a single tone  
Use the [RHYTHM]–[SYNTH] tone buttons to select the sound you want to  
play.  
Play  
The sounds are assigned to the tone buttons by category, and there are  
further sub-categories beneath each tone button. For example, the  
[PIANO] button lets you select both piano sounds and electronic piano  
sounds, while the [GUITAR/BASS] button lets you select guitar sounds  
and bass sounds. To select a sub-category, press the desired tone button  
Controller Section  
(controllers such as keyboard, pitch bend/modulation lever, etc.)  
and then use the [  
can also use the [  
] [  
] buttons. If user tones have been saved, you  
Controller section  
] button to select user tones.  
The [RHYTHM] button lets you select rhythm sets that allow you to play  
percussion instrument sounds from the keyboard.  
This section consists of a keyboard, pitch bend/modulation lever, the  
panel buttons and knobs, D Beam controller, and pedals connected to  
the rear panel. The performance information generated when you press/  
release a key or press a hold pedal are transmitted as MIDI messages to  
the sound generator section and/or an external MIDI device.  
You can edit the effect settings and other settings of a tone, and save  
your changes for each sound.  
Tones you’ve edited can be saved as “user tones” in memory numbers  
501 through 628.  
Sound generator section  
Playing more than one tone  
This section produces the sound. It receives MIDI messages from the  
controller section, song player section, or an external MIDI device,  
generates musical sound according to the MIDI messages that were  
received, and outputs the sound from the OUTPUT jacks and PHONES  
jack.  
To select settings that allow you to play multiple tones, turn the  
[PERFORM] button on (lit).  
Of the settings that allow you to play multiple tones, the “Split,” “Dual,”  
and “Super Layer” settings (explained below) can be turned on using the  
[SPLIT] button, [DUAL] button, and [SUPER LAYER] button, respectively.  
Use the [PERFORM] button when you want to play multiple tones other  
than these.  
Song Player section  
The Song Player is used to play back audio files or SMF saved in USB  
memory.  
If you’ve edited the settings or created new settings, you can save them  
If you saved user performances, you can select them by pressing the  
[PERFORM] button and then pressing the [  
] button.  
You can play along on the keyboard accompanied by the song or rhythm  
pattern played by the Song Player.  
Playing different tones with your right and left hands  
(Split)  
When using the JUNO-Di’s Song Player to play songs, you can  
create a “playlist” to specify the order in which songs will play.  
To create playlists, you need to use the included “Playlist  
Editor.” For details, refer to “Using JUNO-Di Editor/Librarian/  
Playlist Editor” (p. 85).  
The “Split” function can be used when you want to play different tones  
with your right and left hands. For example, you might use this to play a  
piano tone with your right hand while playing a bass tone with your left  
hand.  
First, select the tone that you want to use for your right hand. Then press  
the [SPLIT] button; the keyboard will be divided into right-hand and left-  
hand zones, allowing you to select and play the tone for your left hand.  
The key at which the keyboard is divided into right-hand and left-hand  
zones is called the “split point.” You can change and save the split point if  
desired.  
For more about the Split function, refer to p. 33.  
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Overview  
Playing two layered sounds (Dual)  
About the Effects  
Use the “Dual” function when you want to play two tones layered. For  
example, you might use this to play a piano tone layered with a strings  
tone.  
The JUNO-Di has built-in effect units, and you can independently edit  
each unit’s settings.  
Select one of the tones you want to use, and then press the [DUAL]  
button. Now you’ll hear two tones, and you can select and play the other  
tone that you want to layer with the first.  
Multi-effects  
For more about the Dual function, refer to p. 31.  
The multi-effects are multi-purpose effects that completely change the  
sound type by changing the sound itself.  
Contained are 79 different effects types; select and use the type that suits  
your aims.  
Playing a single tone with more richness or  
spaciousness (Super Layer)  
In addition to single effects such as distortion or flanger, a broad range of  
other effect types are provided. Some multi-effect types include chorus  
or reverb, but these are independent of the chorus and reverb effects  
described below.  
“Super layer” lets you layer a single tone with multiple detuned copies of  
itself, creating a thick and spacious sensation. This is particularly effective  
on synth lead sounds.  
To use the Super Layer function, select the tone that you want to use, and  
then press the [SUPER LAYER] button.  
You can use up to three different multi-effects simultaneously. They are  
labeled MFX1, MFX2, and MFX3, respectively. For one tone you can use  
one multi-effect.  
For more about the Super Layer function, refer to p. 41.  
Sometimes, “tones” are referred to as “patches.” So, the  
indication “Patch” in a screen can be considered to mean  
“tone.” In the included “JUNO-Di Editor,” all settings related to  
tones are displayed as “Patch” settings.  
If you want to use MFX3, make settings from the included  
“JUNO-Di Editor.”  
Chorus and reverb  
By using the included “JUNO-Di Editor” software you can edit  
the tones and performances in greater detail than possible  
from the JUNO-Di’s front panel. For details, refer to the “JUNO-  
Di Editor” Help (owner’s manual). Tones and performances you  
create using “JUNO-Di Editor” can be played on the JUNO-Di.  
For one tone you can use one chorus effect and one reverb effect.  
Chorus adds depth and spaciousness to the sound.  
You can select whether to use this as a chorus effect or a delay effect.  
Reverb adds the reverberation characteristics of halls or auditoriums.  
Five different types are offered, so you can select and use the type that  
suits your purpose.  
Favorites  
You can make chorus and reverb settings independently for when  
playing a tone by itself and for when using that tone with the Split, Dual,  
or Super Layer functions (when the [PERFORM] button is lit).  
“Favorites” store settings for frequently used tones and performances,  
allowing you to recall them by simply pressing a button.  
Favorites store the number of the tone or performance.  
This means that even for the same tone, you can make and use different  
settings when using that tone with the Split, Dual, and Super Layer  
functions.  
After editing a tone or performance, you can store it in user memory and  
then register it as a favorite.  
For further information, see p. 45, p. 46.  
Rhythm Sets  
A rhythm set is a set of percussion instrument sounds or sound effects.  
When you press the [RHYTHM] sound button a rhythm set will be  
selected, allowing you to play percussion instrument sounds from the  
keyboard.  
If you’ve selected a rhythm set, each key (note number) will play a  
different percussion instrument sound.  
The same key will play different sounds if you select a different rhythm  
set.  
For details on the percussion instrument sounds played by each key, refer  
to the “Rhythm Set List” (p. 116).  
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Overview  
Temporary memory  
Temporary area  
About Memory  
Tones and other settings are stored in what is referred to as memory.  
There are three kind of memory: temporary, rewritable, and non-  
This is the area that holds the data for the tone or performance that  
you’ve selected using the panel buttons.  
rewritable.  
fig.Memory-Flow-e.eps  
When you play the JUNO-Di, sound is produced based on data in the  
temporary area. When you edit a tone or performance, you do not  
directly modify the data in memory; rather, you call up the data into the  
temporary area, and edit it there.  
USB Memory  
Song  
SMF  
Audio File  
Settings in the temporary area will be lost when the power is turned off  
or when you select another tone/performance. To keep the settings you  
have modified, you must write them into user memory.  
System  
User  
Rewritable memory  
Restore  
Backup  
User memory  
JUNO-Di  
User memory is where you normally store the data you need.  
To store a tone, rhythm set, or performance setting, you must execute the  
corresponding save operation (P. 62).  
System  
Favorites you’ve registered are also saved in user memory.  
Preset  
User  
Patch  
System memory  
Performance  
System memory stores system parameter settings that determine how  
the JUNO-Di functions.  
Rhythm Set  
GM (GM2)  
Patch  
Rhythm Set  
Performance  
System settings are saved automatically when you exit the system setting  
screen.  
Favorites  
Patch  
Rhythm Set  
“MIDI controller mode settings” and “the tones that are selected first by  
each tone button” are also saved in system memory.  
Select  
Select  
Select  
Select  
Write  
USB memory  
The following settings can be backed up together to USB memory.  
Temporary Area  
User tones (rhythm sets)  
User performances  
Favorites  
“Performance” refers to settings that let you play more than  
one tone at once, such as Split, Dual, or Super Layer settings.  
MIDI controller mode settings  
System settings  
The tones that are selected first by each tone button  
Non-rewritable memory  
Preset memory  
Data in Preset memory cannot be rewritten.  
However, you can call up settings from preset memory into the  
temporary area, modify them and then store the modified data in  
rewritable memory.  
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Overview  
Changing a value  
Basic Operation of the JUNO-Di  
To change the value, use the dial.  
fig.dial.eps  
The [SHIFT] Button’s Function  
fig.shift.eps  
Turning the dial clockwise increases the value, counterclockwise  
decreases the value.  
The value will change in larger steps if you hold down the [SHIFT] button  
while turning the dial.  
can access the screen for making settings related to that button. (In other  
words, the [SHIFT] button provides a shortcut to the corresponding  
screen.)  
Entering a Value ([NUMERIC] Button)  
For example, if you hold down the [SHIFT] button and press the [PIANO]  
button, the MFX setting screen will appear.  
If you turn the [NUMERIC] button on, you’ll be able to use the [RHYTHM  
(0)]–[PERFORM (9)] buttons to enter numeric values.  
fig.numeric.eps  
For details, refer to the page where a particular function is explained.  
For details, refer to “Shortcut List” (p. 131).  
Editing a Value  
You can use this method to numerically specify tone numbers,  
performance numbers, or MIDI program change numbers.  
Moving the cursor  
1. Use the [  
] [  
] buttons to move the cursor to the  
number that you want to change.  
Each single screen displays multiple items.  
To change the setting of an item, move the cursor to that item.  
2. Press the [NUMERIC] button, so it’s lit.  
Also, to select an item, move the cursor to that item.  
fig.disp-Cursor-e.eps_70  
The [0]–[9] buttons will light.  
3. Use the [0]–[9] buttons to enter a numerical value, and  
then press the [ENTER] button.  
Your input will be finalized, and the illumination of the [0]–[9]  
buttons will return to their previous state.  
Cursor  
If you press the [NUMERIC] button once again without pressing the  
[ENTER] button, the [0]–[9] buttons will return to their previous state  
without the number being changed.  
Move the cursor with the cursor buttons.  
Moving between pages  
If you’ve pressed the [NUMERIC] button and are entering a  
numeric value, pressing the [EXIT] button will reset the value  
you were entering.  
If an arrow like the one in the illustration is shown in the left or right of  
the screen, this means that another page exists in the direction of the  
arrow.  
fig.disp-Page-e.eps  
Use the [  
] [  
] cursor buttons to move between pages.  
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Overview  
Assigning a Name  
Main Screen  
On the JUNO-Di, you can assign names to each tone, rhythm set,  
The screen in which the upper line indicates the name of the tone or  
setting (performance name) is called the “main screen.”  
performance. The procedure is the same for any type of data.  
fig.disp-Name.eps_70  
Normally, pressing the [EXIT] button a number of times will take you to  
the main screen.  
The main screen for settings that play a single sound  
1. Use the [  
] [  
] buttons to move the cursor to the  
location where you wish to input a character.  
2. Turn the dial to specify the character.  
Available Characters/Symbols  
The top line shows the name of the sound.  
This screen will be shown immediately after you turn on the power.  
space, A–Z, a–z, 0–9, ! ” # $ % & ’ ( ) * + , - . / : ; < = > ? @ [ \ ] ^ _ ` { | }  
The main screen for settings that play multiple sounds  
Changing the Tempo  
The tempo setting is common to the entire JUNO-Di.  
The following functions use this setting as their tempo.  
Rhythm patterns  
Arpeggio  
The top line shows the name of the setting (performance name).  
Song (SMF) playback  
1. Press the [TAP TEMPO] button.  
The tempo setting is shown in the top line of the screen.  
fig.disp-tempo.eps_70  
The “*” indication in the main screen  
When you edit the sound or performance settings (e.g., when you  
change the lower sound of a split), an “*” will appear in the main  
screen.  
2. Press the [TAP TEMPO] button three or more times at the  
desired tempo.  
The tempo will be set to the interval at which you pressed the  
button.  
sound name in the main screen when you edit the sound’s  
settings (Patch Edit; p. 59 or Rhythm Edit; p. 60).  
3. When you have made the setting, press the [EXIT]  
button.  
For settings that play multiple sounds, an “*” will be added to the  
performance name in the main screen when you switch the sounds  
you’re playing or when you edit the settings (Part Edit; p. 60).  
directly change the tempo setting.  
For settings that play multiple sounds, an “*” will be added to the  
sound name in the main screen when you edit the sound settings  
The tempo setting you’ve changed as described above will be  
discarded when you turn off the power. If you want the tempo  
setting to be retained even while the power is turned off, use  
the System setting “System Tempo” (p. 75) to specify it.  
When you save the sound or settings (performance) indicated by  
the “*” to user memory, the “*” will disappear from the main screen.  
Settings you’ve edited will be lost when you turn off the  
power or select another sound. If you want to keep the  
changes you made, save them to user memory.  
For more information about saving, see “Saving Your  
Settings” (p. 62).  
If you set the system setting “Sync Mode” (p. 76) to “SLAVE,”  
the tempo value will be shown as “MIDI”; the tempo will be  
determined by MIDI clock messages from an external MIDI  
device.  
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Detailed Tone Settings  
5. Use the dial to set the desired value.  
Tone Settings  
Item  
Value  
Description  
Patch Level  
0–127  
Specifies the volume of the tone.  
Editing a Tone’s Volume, Portamento,  
Mono/Poly, or Bend Range (Patch Edit)  
Specifies whether the portamento effect  
will be applied (ON) or not (OFF).  
* Portamento is an effect which smoothly  
changes the pitch from the first-played  
key to the next-played key. By applying  
portamento when the Mono/Poly is  
“MONO,” you can simulate slide  
Portamento  
Sw  
The process of modifying a tone’s settings is called “patch editing (PATCH  
EDIT).”  
OFF, ON  
To edit the currently selected tone, proceed as follows.  
performance techniques on a violin or  
similar instrument.  
1. Press the [MENU] button.  
When portamento is used, this specifies  
the time over which the pitch will change.  
Higher settings will cause the pitch  
change to the next note to take more  
time.  
The “MENU” screen will appear.  
Portamento  
Time  
0–127  
2. Use the [  
] [  
] buttons to select “EDIT,” and press  
the [ENTER] button.  
Specifies whether the patch will play  
polyphonically (POLY) or monophonically  
(MONO).  
The “MONO” setting is effective when  
playing a solo instrument patch such as  
sax or flute.  
3. Using the [  
indicated in the upper line of the screen.  
fig.disp-ptachedit.eps_70  
] [  
] buttons, get “PATCH EDIT” to be  
MONO,  
POLY  
Mono/Poly  
MONO: Only the last-played note will  
sound.  
POLY: Two or more notes can be played  
simultaneously.  
Specifies the degree of pitch change in  
semitones when the pitch bend lever is all  
the way right.  
For example, if this parameter is set to  
“+12,” the pitch will rise one octave when  
the pitch bend lever is moved to the right-  
most position.  
You can access the edit screen of step 3 by holding down the  
[SHIFT] button and pressing the [RHYTHM] button.  
Bend Range  
Up  
0–+48  
If you’re using split or dual, the part name is shown in the upper line  
of the screen.  
Specifies the degree of pitch change in  
semitones when the pitch bend lever is all  
the way left.  
For example if this is set to “-48” and you  
the left, the pitch will fall 4 octaves.  
For split  
Bend Range  
Down  
U: Upper (UPPER) part  
L: Lower (LOWER) part  
For dual  
0–-48  
1: Part 1  
6. Press the [EXIT] button to leave the edit screen.  
2: Part 2  
The changes you make are temporary; they will be discarded  
when you turn off the power or select a different tone. If you  
want to keep the changes you make, you must write them into  
memory (p. 62).  
4. Use the [  
] [  
] buttons to move the cursor to the  
item that you want to edit.  
When you use Patch Edit to modify the settings, an “*” will  
appear next to the tone name in the main screen. The “*” will  
disappear when you save that tone (p. 62).  
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Detailed Tone Settings  
Editing a Rhythm Set’s Volume (Rhythm Edit)  
Editing the Volume of Each Part in a Split,  
Dual, or Super Layer (Part Edit)  
The process of modifying a rhythm set’s (p. 55) settings is called “rhythm  
editing (RHYTHM EDIT).”  
When using settings that play more than one tone at a time (i.e., when  
the [PERFORM] button is lit), “part editing (PART EDIT)” is the process of  
modifying the settings of each part to which the tones are assigned.  
To edit the currently selected rhythm set, proceed as follows.  
1. Press the [MENU] button.  
The “MENU” screen will appear.  
1. Press the [MENU] button.  
The “MENU” screen will appear.  
2. Use the [  
] [  
] buttons to select “EDIT,” and press  
the [ENTER] button.  
2. Use the [  
] [  
] buttons to select “EDIT,” and press  
the [ENTER] button.  
3. Using the [  
] [  
] buttons, get “RHYTHM EDIT” to be  
indicated in the upper line of the screen.  
fig.disp-rhyedit.eps_70  
3. Using the [  
] [  
] buttons, get “PART EDIT” to be  
indicated in the upper line of the screen.  
fig.disp-rhyedit.eps_70  
(Example screen: Split)  
You can access the edit screen of step 3 by holding down the  
[SHIFT] button and pressing the [RHYTHM] button.  
You can access the edit screen of step 3 by holding down the  
[SHIFT] button and pressing the [PERFORM] button.  
If you’re using split or dual, the part name is shown in the upper line  
of the screen.  
For split  
4. Use the [  
] [  
] buttons to move the cursor to the  
U: Upper (UPPER) part  
L: Lower (LOWER) part  
For dual  
item that you want to edit.  
5. Use the dial to set the desired value.  
1: Part 1  
Item  
Value  
Description  
2: Part 2  
Adjusts the volume of Part 1.  
When using Split, this adjusts the Upper  
volume.  
Part 1 (Upper)  
Level  
0–127  
4. Use the [  
] [  
] buttons to move the cursor to the  
item that you want to edit.  
Adjusts the volume of Part 2.  
When using Split, this adjusts the Lower  
volume.  
Part 2 (Lower)  
Level  
0–127  
5. Use the dial to set the desired value.  
Item  
Value  
Description  
overall volume balance will be adjusted.  
Rhythm Level  
0–127  
Specifies the volume of the rhythm set.  
6. Press the [EXIT] button to leave the edit screen.  
6. Press the [EXIT] button to leave the edit screen.  
The changes you make are temporary; they will be discarded  
when you turn off the power or select a different tone. If you  
want to keep the changes you make, you must write them into  
memory (p. 62).  
The changes you make are temporary; they will be discarded  
when you turn off the power or select a different tone. If you  
want to keep the changes you make, you must write them into  
memory (p. 62).  
When you use Rhythm Edit to modify the settings, an “*” will  
appear next to the tone name in the main screen. The “*” will  
disappear when you save that tone (p. 62).  
When you use Part Edit to modify the settings, an “*” will  
appear next to the tone name or performance name. This “*”  
will disappear when you save that tone or performance (p. 62).  
If you’re using settings that play more than one tone at a time  
(i.e., when the [PERFORM] button is lit) and Split, Dual, and  
Super Layer are all turned off, you’ll be able to select Part 3–  
Part 16 in step 4. (E.g., when you press the [PERFORM] button  
and select “64: GM2 Template.”)  
60  
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Detailed Tone Settings  
5. Use the dial to set the desired value.  
Editing the Effects (MFX/Chorus/  
Reverb) (Effect Edit)  
MFX1–3  
Item  
Value  
Description  
Specifies whether MFX 1–3 will be used  
(ON) or not used (OFF).  
* This setting is common to the entire  
JUNO-Di.  
The process of modifying the effect settings is called “effect editing.”  
MFX 1–3  
switch  
You can make effect settings independently for when playing a tone by  
itself and for when using Split, Dual, or Super Layer (when the [PERFORM]  
button is lit).  
OFF, ON  
* This setting cannot be saved.  
Selects the types of multi-effects that  
MFX1–3 will use.  
Choose “00: THRU” if you don’t want to  
apply a multi-effect.  
When playing a single tone  
00: THRU–79:  
VOCODER  
(MFX Type)  
00–79  
You can use multi-effect (MFX), chorus, and reverb for each tone.  
When playing more than one tone  
The editable items for the selected MFX type will be  
displayed.  
Refer to “Multi-Effects Parameters (MFX1–3, MFX)” (p.  
93).  
Items for each  
MFX type  
For each setting, you can use a maximum of three multi-effects (MFX1,  
MFX2, MFX3), one chorus, and one reverb. For Split or Dual, you can use  
two multi-effects (MFX1, MFX2).  
Adjusts the amount of chorus for the  
sound that passes through multi-effects.  
If you don’t want to add the chorus effect,  
The details are as follows.  
For Super Layer  
Cho Send  
Level  
0–127  
set it to “0.”  
MFX1 applied to all parts.  
For Split  
Adjusts the amount of reverb for the  
Rev Send  
Level  
sound that passes through multi-effects.  
If you don’t want to add the reverb effect,  
set it to “0.”  
MFX1 applied to upper, MFX2 applied to lower.  
For Dual  
0–127  
MFX1 applied to part 1, MFX2 applied to part 2.  
Otherwise  
CHORUS  
Item  
Value  
Description  
You can use the included “JUNO-Di Editor” to edit MFX1–3.  
Specifies whether chorus will be used  
(ON) or not used (OFF).  
* This setting is common to the entire  
JUNO-Di.  
Use the included “JUNO-Di Editor” if you want to make detailed  
settings for the MFX used by each part.  
Chorus switch  
OFF, ON  
* This setting cannot be saved.  
1. Press the [MENU] button.  
00: OFF–03:  
GM2 CHORUS  
(Chorus Type)  
Selects the types of chorus.  
Choose “00: OFF” if you don’t want to  
apply a chorus.  
The “MENU” screen will appear.  
00–03  
2. Use the [  
] [  
] buttons to select “EDIT,” and press  
Items for each  
chorus type  
Edit the parameters for the selected chorus type.  
Refer to “Chorus Parameters” (p. 104).  
the [ENTER] button.  
REVERB  
Item  
3. Use the [  
] [  
] buttons to make the desired effect  
Value  
Description  
appear in the upper line of the screen.  
The available effects will depend on the current selection.  
Specifies whether reverb will be used (ON)  
or not used (OFF).  
* This setting is common to the entire  
JUNO-Di.  
When only one tone is selected  
Reverb switch  
OFF, ON  
“MFX,” “CHORUS,” “REVERB”  
* This setting cannot be saved.  
When using Super Layer  
00: OFF–05:  
GM2 REVERB  
(Reverb Type)  
Selects the types of reverb.  
Choose “00: OFF” if you don’t want to  
apply a reverb.  
“MFX1,” “CHORUS,” “REVERB”  
00–05  
When using Split or Dual  
“MFX1,” “MFX2,” “CHORUS,” “REVERB”  
Items for each  
reverb type  
Edit the parameters for the selected reverb type.  
Refer to “Reverb Parameters” (p. 104).  
Otherwise  
“MFX1,” “MFX2,” “MFX2,” “CHORUS,” “REVERB”  
fig.disp-mfxedit.eps_70  
6. Press the [EXIT] button to leave the edit screen.  
You can access the edit screen of step 3 by holding down the  
[SHIFT] button and pressing the [PIANO] button.  
4. Use the [  
] [  
] buttons to move the cursor to the  
item that you want to edit.  
61  
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Detailed Tone Settings  
The changes you make are temporary; they will be discarded  
Saving Your Settings  
when you turn off the power or select a different tone. If you  
want to keep the changes you make, you must write them into  
memory.  
If you’ve edited the settings, remember that your changes will be lost  
when you turn off the power or select a different sound. If you want to  
keep the changes you made, you must save them.  
When you use Effect Edit to modify the settings, an “*” will  
appear next to the tone name or performance name. This “*”  
will disappear when you save that tone or performance.  
Settings you save are stored in user memory, starting with number 501.  
When you edit a tone or performance settings, an “*” will  
appear next to the tone name or performance name in the  
screen. This “*” will disappear when you save the settings.  
When you use settings that play multiple tones, the “MFX  
SOURCE” setting determines whether the effect settings will be  
taken from the performance or from the patch (tone). You’ll  
need to use the included “JUNO-Di Editor” to view or change  
this setting.  
When you save settings, the data that was previously in that  
location will be overwritten.  
1. Select the tone or performance that you want to save.  
Specifying the Tone that will be  
First Selected by a Tone Button  
If you’re using settings that play more than one tone (i.e., when the  
[PERFORM] button is lit), the data that’s saved will depend on the  
location of the cursor.  
You can specify the tone that will be first selected when you press a tone  
button immediately after turning on the power.  
For example if you’re using split, the Performance (settings that  
choose the tones to play) will be saved if the cursor is in the upper  
line of the screen. If the cursor is in the middle line of the screen, the  
Upper tone will be saved. In this case, the “PATCH WRITE” screen will  
indicate “U.” If the cursor is in the bottom line of the screen, the  
Lower tone will be saved.  
1. Select the tone that you want to specify.  
2. Hold down the [WRITE] button and press the tone button  
that’s currently lit.  
The next time you turn on the power, pressing that tone button will  
select the tone you selected in step 1.  
2. Press the [WRITE] button.  
The “WRITE” screen will appear.  
If you’re saving a tone, the “PATCH WRITE” screen will appear.  
You can’t specify a tone button of a different category than the  
one you selected in step 1.  
If you’re saving a rhythm set, the “RHYTHM SET WRITE” screen or  
“RHYTHM WRITE” screen will appear.  
If you’re saving a performance (settings for playing multiple tones),  
the “PERFORM WRITE” screen will appear.  
You can recall the sound you switched here by pressing the  
tone button twice in succession.  
3. Use the dial to select the save-destination number.  
4. Press the [  
] button to move the cursor to the bottom  
line of the screen.  
5. Assign a name.  
For details on how to assign a name, refer to p. 58.  
6. When you’ve finished assigning a name, press the  
[ENTER] button or the [WRITE] button.  
A confirmation message will appear.  
7. Press the [ENTER] button to save your settings.  
If you decide not to save, press the [EXIT] button.  
Never turn off the power while data is being saved.  
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Detailed Settings for Performance Functions  
D Beam Controller Settings  
Using the D Beam Controller to  
Modify the Sound  
1. Press one of the D BEAM [SOLO SYNTH], [EXPRESSION],  
or [ASSIGNABLE] button so it’s lit.  
The D Beam controller can be used simply by waving your hand over it. It  
The edit screen for the button you pressed will appear.  
can be used to apply various effects, depending on the function that is  
assigned to it.  
By holding down the [SHIFT] button and pressing one of the D  
BEAM buttons, you can access the edit screen without  
1. Press either the D BEAM [SOLO SYNTH], [EXPRESSION], or  
changing the D Beam controller’s on/off setting.  
[ASSIGNABLE] button to turn on the D Beam controller.  
“SOLO SYNTH” screen  
Button  
Description  
fig.disp-solosynth.eps_70  
You can use the D Beam controller to play the JUNO-Di  
like a monophonic synthesizer.  
[SOLO SYNTH]  
This button lets you use the D Beam controller to create  
expressive changes in the volume.  
[EXPRESSION]  
[ASSIGNABLE]  
You can assign various functions to be controlled by  
the D Beam controller.  
“EXPRESSION” screen  
fig.disp-express.eps_70  
2. While you play the keyboard to produce sound, place  
your hand above the D Beam controller and move it  
slowly up and down.  
An effect will be applied to the sound, depending on the function  
that is assigned to the D Beam controller.  
“ASSIGNABLE” screen  
3. To turn off the D Beam controller, once again press the  
button you pressed in step 1 so the indicator goes out.  
fig.disp-assign.eps_70  
The usable range of the D Beam controller  
fig.DBeamRange.eps  
The diagram shows the usable range of the  
2. Use the [  
] [  
] buttons to move the cursor to the  
D Beam controller. Waving your hand  
outside this range will produce no effect.  
item that you want to edit.  
When the D Beam controller is responding  
The usable range of the D Beam  
controller will become extremely small when used under  
strong direct sunlight. If it does not function as you  
expect, adjust the sensitivity as appropriate for the  
brightness of your location.  
“Making Settings that are Common to the Entire  
JUNO-Di (SYSTEM)” on “DBEAM SETTINGS” (p. 76)  
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Detailed Settings for Performance Functions  
3. Use the dial to set the desired value.  
SOLO SYNTH  
Item  
Value  
Description  
Level  
0–127  
Sets the volume of the Solo Synth.  
Range  
EXPRESSION  
Item  
2OCT, 4OCT, 8OCT  
Sets the Solo Synth to a pitch range of 2 octaves, 4 octaves, or 8 octaves.  
Value  
Description  
Lower limit of the range of the Expression.  
Range Min  
0–127  
The effect will be applied when the position of your hand above the D Beam  
controller is lower than this value.  
Range Min  
Range Max  
Upper limit of the range of the Expression.  
The effect will be applied when the position of your hand above the D Beam  
controller is above this value.  
Range Max  
0–127  
* By setting “Range Max” below “Range Min” you can invert the range of change.  
ASSIGNABLE  
Item  
Value  
Description  
The D Beam controller can control the following functions.  
when the corresponding function is assigned.  
MODULATION,  
PORTA-TIME,  
VOLUME,  
MODULATION (CC01): Vibrato  
PORTA-TIME (CC05): Portamento time (p. 59)  
VOLUME (CC07): Level  
PAN,  
PORTAMENTO,  
SOSTENUTO,  
RESONANCE,  
RELEASE-TIME,  
ATTACK-TIME,  
CUTOFF,  
DECAY-TIME,  
VIB-RATE,  
VIB-DEPTH,  
VIB-DELAY,  
PAN (CC10): Pan (left/right position of the tone)  
PORTAMENTO (CC65): Portamento switch (p. 59)  
SOSTENUTO (CC66): The sound will be sustained only for keys that were already pressed.  
RESONANCE (CC71): Resonance (p. 66)  
RELEASE-TIME (CC72): Release time (p. 65)  
ATTACK-TIME (CC73): Attack time (p. 65)  
CUTOFF (CC74): Cutoff (p. 66)  
DECAY-TIME (CC75): Decay time (p. 65)  
VIB-RATE (CC76): Vibrato speed  
Type  
VIB-DEPTH (CC77): Vibrato depth  
CHORUS-SEND,  
REVERB-SEND,  
AFTERTOUCH,  
BEND-UP,  
BEND-DOWN,  
START/STOP  
VIB-DELAY (CC78): Vibrato delay time  
CHORUS-SEND (CC93): The amount of the chorus  
REVERB-SEND (CC91): The amount of the reverb  
AFTERTOUCH: Channel aftertouch  
BEND-UP: The pitch will rise when you bring your hand closer to the D Beam controller. The amount of available pitch  
change is determined by the value set for “Bend Range Up” (p. 59).  
BEND-DOWN: The pitch will fall when you bring your hand closer to the D Beam controller.The amount of available pitch  
change is determined by the value set for “Bend Range Down” (p. 59).  
START/STOP: By moving your hand over the D Beam you can start/stop the Song Player (p. 72) or Rhythm Pattern (p. 74).  
Lower limit of the range of the D Beam controller.  
The effect will be applied when the position of your hand above the D Beam controller is lower than this value.  
Range Min  
Range Max  
0–127  
0–127  
Upper limit of the range of the D Beam controller.  
The effect will be applied when the position of your hand above the D Beam controller is above this value.  
* By setting “Range Max” below “Range Min” you can invert the range of change.  
*
The target affected by the function assigned by “Type” will depend on the settings of JUNO-Di.  
If you’re playing a single sound, the effect will apply to the currently selected sound.  
If you’re playing multiple sounds (i.e., when the [PERFORM] button is lit), the effect will apply as follows.  
In Dual or Super Layer mode: all parts  
In Split, or otherwise: the currently selected part  
4. Press the [EXIT] button to leave the edit screen.  
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Detailed Settings for Performance Functions  
Modifying how the volume changes  
(ENVELOPE [ATTACK]/[RELEASE] knobs)  
Using the Knobs to Modify the  
Sound (SOUND MODIFY)  
The “envelope” is the shape of the volume changes from when an  
instrument begins sounding until it decays to silence. On a keyboard  
instrument, the envelope specifies the way that the volume changes,  
starting when you press a key, and how it decays after you release the  
You can use the SOUND MODIFY knobs to modify the sound in real time.  
fig.soundmodify.eps  
key.  
fig.envelope-e.eps  
A: Attack time  
D: Decay time  
S: Sustain level  
R: Release time  
Volume  
Sound Ends  
S
A
D
R
Time  
If you’ve selected a rhythm set when playing a single sound at  
a time (i.e., if the [PERFORM] button is unlit), the ENVELOPE  
[ATTACK] and [RELEASE] knobs and the [CUTOFF] and  
[RESONANCE] knobs will apply to each individual key.  
When you turn one of these knobs, the currently selected key  
will be indicated (e.g., C4).  
Note-on  
Note-off  
A: Attack time: Time from when you press the key until the sound  
reaches its maximum level  
D: Decay time:  
Time over which the level decays from the maximum  
to the sustain level.  
To change the key to which the effect is to be applied, press a  
key and specify a new key name.  
S: Sustain level: Volume at which the sound will be sustained while  
you hold down the key  
The values modified by each SOUND MODIFY knob will  
depend on the JUNO-Di’s settings. For details, refer to the table  
for each explanation.  
R: Release time: Time over which the sound decays after you release  
the key  
On the JUNO-Di, you can use the two ENVELOPE knobs to adjust the A  
(Attack) and R (Release) times of the currently selected tone.  
If you’re using settings that play more than one tone at a time  
(i.e., if the [PERFORM] button is lit), the target affected by these  
modifications will depend on the current settings.  
For dual or super layer  
Adjusts the time from when you press the  
key until the sound reaches the maximum  
level.  
Turning the knob toward the right will  
lengthen the attack time, and turning it  
toward the left will shorten the attack time.  
[ATTACK] knob  
All parts  
For split, or in other cases  
The currently selected part  
What is affected by the change  
Item  
Value  
(JUNO-Di setting)  
For some sounds, the knobs may not have an effect.  
Each part  
([PERFORM] button lit)  
ATK OFFSET *  
(Attack Time Offset)  
-64–+63  
-63–+63  
0–127  
Tone  
ATTACK TIME OFFSET *  
AMP ENV T1*  
([PERFORM] button extinguished)  
Rhythm Set  
([PERFORM] button extinguished)  
Adjusts the time from when you release the  
key until the sound is no longer heard.  
Turning the knob toward the right will  
lengthen the release time, and turning it  
toward the left will shorten the release  
time.  
[RELEASE] knob  
What is affected by the change  
(JUNO-Di setting)  
Item  
Value  
Each part  
([PERFORM] button lit)  
REL TIME OFFSET *  
(Release Time Offset)  
-64–+63  
-63–+63  
0–127  
Tone  
RELEASE TIME OFFSET *  
AMP ENV T4 *  
([PERFORM] button extinguished)  
Rhythm Set  
([PERFORM] button extinguished)  
Items indicated by an “*” in the table are displayed in the  
included “JUNO-Di Editor.”  
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Detailed Settings for Performance Functions  
Modifying the tonal character  
([CUTOFF]/[RESONANCE] knobs)  
Split Settings  
You can use these knobs to adjust the filter that cuts or boosts specific  
frequency regions of the sound.  
For more about the Split function, refer to “Playing with a  
Different Tone for Each Hand—[SPLIT] Button” (p. 33).  
These affect the following parameters of the currently selected tone.  
Adjusts the frequency (cutoff frequency) at  
which the filter begins to be applied.  
Turning the knob toward the right will  
brighten the sound, and turning it toward  
the left will darken the sound.  
Changing the Split Point  
[CUTOFF] knob  
When using Split keyboard mode, you can change the split point (the  
location at which the keyboard is divided).  
What is affected by the change  
(JUNO-Di setting)  
Item  
Value  
To change the split point, you can either specify the split point key (p. 33)  
or use the following shortcut.  
Each part  
([PERFORM] button lit)  
COF OFFSET *  
(Cutoff Offset)  
-64–+63  
-63–+63  
0–127  
1. With the [SPLIT] button lit, hold down the [SHIFT] button  
and press the [SPLIT] button.  
Tone  
CUTOFF OFFSET *  
UTOFF *  
([PERFORM] button extinguished)  
Rhythm Set  
The current setting will appear.  
([PERFORM] button extinguished)  
fig.disp-splitpoint.eps  
Boosts the sound in the vicinity of the  
cutoff frequency, adding a distinctive  
character to the sound.  
Turning the knob toward the right will  
strengthen this character, and turning the  
knob toward the left will weaken it.  
[RESONANCE] knob  
2. Use the dial to specify the desired split point.  
Range: C#2–C7  
What is affected by the change  
(JUNO-Di setting)  
Item  
Value  
The split point is the lowest key of the Upper part.  
Each part  
([PERFORM] button lit)  
RES OFFSET *  
(Resonance Offset)  
-64–+63  
-63–+63  
0–127  
3. When you have made the setting, press the [EXIT]  
button.  
Tone  
RES OFFSET *  
(Resonance Offset)  
([PERFORM] button extinguished)  
Rhythm Set  
([PERFORM] button extinguished)  
RES *  
(Resonance)  
Making the Selected Tone the Lower Tone  
of a Split  
Items indicated by an “*” in the table are displayed in the  
included “JUNO-Di Editor.”  
When using settings that allow you to play a single tone (i.e., when the  
[PERFORM] button is unlit), here’s how you can make the currently  
selected tone the Lower tone of the split.  
Adding Reverberation ([REVERB] Knob)  
*
Normally, when you press the [SPLIT] button to turn Split on, the  
currently selected tone will be assigned as the Upper tone.  
You can add reverb (reverberation) to the sounds that you play from the  
keyboard.  
By adding reverb, you can recreate the pleasant acoustics that are typical  
of a performance in a concert hall or similar space.  
1. Hold down the [  
so it’s lit.  
] button and press the [SPLIT] button  
Split will turn on, and the currently selected tone will be the Lower  
tone.  
Adjusts the amount of reverb.  
the reverb, and turning it toward the left will  
[REVERB] knob  
decrease the reverb.  
Exchanging the Two Tones in Split/Dual Mode  
Item  
Value  
Reverb Level  
0–127  
When Split or Dual (p. 31) are on, here’s how to exchange the two  
selected tones.  
The effect will be applied when “Reverb Switch” is turned “ON”  
in the effect edit screen. Refer to “Editing the Effects (MFX/  
Chorus/Reverb) (Effect Edit)” (p. 61).  
With the cursor located at the tone number for upper (U) or  
part 1 (1) hold down the [SHIFT] button and press the [  
button.  
]
With the cursor located at the tone number for lower (L) or  
part 2 (2), hold down the [SHIFT] button and press the [  
button.  
]
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Detailed Settings for Performance Functions  
Octave Shift Settings  
Arpeggio Settings  
“Octave Shift” is a setting that lets you change the pitch of the keyboard  
in steps of an octave.  
For more about the Arpeggio function, refer to “Playing  
Arpeggios—[ARPEGGIO] Button” (p. 37).  
1. Press the OCTAVE [DOWN] or [UP] button.  
The arpeggio settings cannot be saved.  
1. Press the [ARPEGGIO] button so it’s lit. Alternatively,  
hold down the [SHIFT] button and press the [ARPEGGIO]  
button.  
Pressing the [DOWN] button will lower the pitch of the currently  
selected tone by one octave; pressing the [UP] button will raise it by  
one octave.  
The “ARPEGGIO” screen appears.  
fig.disp-arpe.eps_70  
You can change the pitch in a range of 3 octaves down (-3) to 3  
octaves up (+3).  
If this setting is other than “0”, OCTAVE [DOWN] or [UP] button will  
light.  
By holding down the [SHIFT] button and pressing the  
[ARPEGGIO] button, you can access the “ARPEGGIO” screen  
without turning the arpeggio function on/off.  
You can reset this setting to “0” by pressing OCTAVE [DOWN] and  
[UP] buttons simultaneously.  
What’s affected by the Octave Shift setting will depend on the current  
settings.  
2. Use the [  
] [  
] buttons to move the cursor to the  
item that you want to edit.  
When playing a single Tone  
3. Use the dial to set the desired value.  
The octave of the selected tone will change. The setting cannot be saved.  
Item  
Value  
Description  
This selects the arpeggio’s basic performance  
style.  
When playing multiple Tones  
(Arpeggio  
Style)  
001–128  
The current settings will determine what is affected by Octave Shift.  
If you’re using settings that play more than one  
sound at a time (i.e., if the [PERFORM] button is  
lit), this selects the part (only one part) that will  
be played by the arpeggio.  
If a rhythm set is assigned to a part, you can play  
a rhythm set along with the arpeggios.  
* This item is not shown if the [SUPER LAYER]  
button is on.  
For Dual or Super Layer  
Part1  
(Upper),  
Part2  
(Lower),  
Part3–16  
The octave of all parts will change.  
You can save the Octave setting of each part by saving the performance  
settings (Performance).  
Part  
* The part you select here functions for both  
the arpeggio and the chord memory  
functions.  
For Split or otherwise  
The octave of the currently selected tone (part) will change.  
You can set this independently for each part.  
Arpeggio  
Hold  
You can produce arpeggios even without  
continuing to press the keyboard.  
ON, OFF  
You can save the Octave setting of each part by saving the performance  
settings (Performance).  
This sets the particular note division and  
resolution in a “single grid” used in creating the  
arpeggio in an Arpeggio Style, and how much  
of a “shuffle” syncopation is to be to applied  
(none/weak/strong) to it (grid type).  
1/4: Quarter note (one grid section = one  
beat)  
1/8: Eighth note (two grid sections = one  
beat)  
1/4,  
1/8,  
1/8L: Eighth note shuffle Light (two grid  
sections = one beat, with a light shuffle)  
1/8H: Eighth note shuffle Heavy (two grid  
sections = one beat, with a heavy shuffle)  
1/12: Eighth note triplet (three grid sections  
= one beat)  
1/8L,  
1/8H,  
1/12,  
1/16,  
1/16L,  
1/16H,  
1/24  
Grid  
1/16: Sixteenth note (four grid sections = one  
beat)  
1/16L: Sixteenth note shuffle Light (four grid  
sections = one beat, with a light shuffle)  
1/16H: Sixteenth note shuffle Heavy (four  
grid sections = one beat, with a heavy shuffle)  
1/24: Sixteenth note triplet (six grid sections  
= one beat)  
* Grid settings are shared with the rhythm  
pattern.  
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Detailed Settings for Performance Functions  
Selecting ascending/descending variations  
(Motif)  
Item  
Value  
Description  
This determines whether the sounds are played  
staccato (short and clipped), or tenuto (fully  
drawn out).  
30–120: For example, when set to “30,” the  
length of the note in a grid (or when a series  
of grids is connected with ties, the final grid)  
is 30% of the full length of the note set in the  
until the point at which the next new sound is  
specified.  
* Duration settings are shared with the rhythm  
pattern.  
This selects the method used to play sounds (motif) when you have a  
greater number of notes than programmed for the Arpeggio Style.  
*
When the number of keys played is less than the number of notes in  
the Style, the highest-pitched of the pressed keys is played by  
30–120%,  
Full  
Duration  
Value  
Up (L)  
Description  
Only the lowest of the keys pressed is sounded each time,  
and the notes play in order from the lowest of the pressed  
keys.  
This specifies what will happen if the number of  
keys pressed exceeds the number of notes  
specified by the arpeggio style.  
Refer to “Selecting ascending/descending  
variations (Motif)” (p. 68).  
Notes from both the lowest and highest pressed keys are  
sounded each time, and the notes play in order from the  
lowest of the pressed keys.  
Up (L&H)  
Up (_)  
Motif  
(See p. 68.)  
The notes play in order from the lowest of the pressed keys.  
No one note is played every time.  
Specifies the loudness of the notes that you  
play.  
Only the lowest of the keys pressed is sounded each time,  
and the notes play in order from the highest of the pressed  
keys.  
REAL: The velocity will change according to  
how strongly you strike the key.  
1–127: The notes will be sounded with the  
velocity you specify here, regardless of how  
strongly you strike the key.  
Down (L)  
Velocity  
REAL, 1–127  
Notes from both the lowest and highest pressed keys are  
sounded each time, and the notes play in order from the  
highest of the pressed keys.  
Down (L&H)  
Down (_)  
U/D (L)  
This adds an effect that shifts arpeggios one  
cycle at a time in octave units (octave range).  
You can set the shift range upwards or  
Oct Range -3–+3  
The notes play in order from the highest of the pressed keys.  
No note is played every time.  
downwards (up to three octaves up or down).  
Notes will be sounded from the lowest to the highest key you  
press and then back down to the lowest key, with only the  
lowest key sounded each time.  
When you play arpeggios, the velocity of each  
arpeggiated note is determined by the velocity  
of the notes programmed within the arpeggio  
style. You can adjust the amount (“spread”) of  
this dynamic variation.  
With a setting of “100,” the arpeggiated notes  
will have the velocities that are programmed  
by the arpeggio style. With a setting of “0,” all  
arpeggiated notes will be sounded at a fixed  
velocity.  
Notes from both the lowest and highest pressed keys are  
sounded each time, and the notes play in order from the  
lowest of the pressed keys and then back again in the reverse  
order.  
Accent  
0–100  
U/D (L&H)  
The notes play in order from the lowest of the pressed keys,  
and then back again in the reverse order. No note is played  
every time.  
U/D (_)  
4. When you have made the setting, press the [EXIT]  
button.  
Notes will be sounded randomly for the keys you press, with  
only the lowest key sounded each time.  
Rand (L)  
Rand (_)  
Only the lowest of the keys pressed is sounded each time, the  
notes you press will be sounded randomly. No note will  
sound each time.  
Pressing just one key will play a phrase based on the pitch of  
that key. If you press more than one key, the key you press  
last will be used.  
Phrase  
<Example>  
Action of a Style starting from the lowest note, “1-2-3-2” when the keys  
C-D-E-F-G” are played  
When “UP (L)” is selected as the motif:  
C-D-E-D C-E-F-E C-F-G-F (repeated)  
When “UP (_)” is selected as the motif:  
C-D-E-D D-E-F-E E-F-G-F (repeated)  
When “U/D (L&H)” is selected as the motif:  
C-D-G-D C-E-G-E C-F-G-F C-E-G-E (repeated)  
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Detailed Settings for Performance Functions  
Chord Memory Settings  
Favorite Settings  
For more about the Chord Memory function, refer to “Playing a  
Chord with a Single Key—[CHORD MEMORY] Button” (p. 37).  
For more about the Favorite function, refer to “Registering and  
Switching to Frequently Used Tones or Settings —FAVORITE  
[ON/OFF] Button/[BANK] Button” (p. 46).  
The chord memory settings cannot be saved.  
1. Press the [CHORD MEMORY] button so it’s lit.  
Alternatively, hold down the [SHIFT] button and press  
the [CHORD MEMORY] button.  
Viewing or Removing a Favorite  
Here’s how to view or remove the Favorites you’ve registered.  
The “CHORD MEMORY” screen appears.  
fig.disp-chordmem.eps_70  
1. Press the [MENU] button.  
The “MENU” screen will appear.  
2. Use the [  
] [  
] buttons to select “FAVORITE  
UTILITY,” and press the [ENTER] button.  
The “FAVORITE UTILITY” screen will appear.  
fig.disp-chordmem.eps  
By holding down the [SHIFT] button and pressing the [CHORD  
MEMORY] button, you can access the “CHORD MEMORY”  
screen without turning the Chord Memory function on/off.  
2. Use the cursor buttons to move the cursor to the item  
that you want to edit.  
Registered content  
Favorite number  
3. Use the dial to set the desired value.  
You can also access the “FAVORITE UTILITY” screen by holding  
down the [SHIFT] button and pressing the FAVORITE [ON/OFF]  
button.  
Item  
Value  
001–017  
C–B  
Description  
Selects the type of chord set assigned to  
the C–B keys.  
The currently selected Favorite will be displayed.  
(Chord set)  
KEY  
The middle line of the screen indicates the Favorite number, and the  
lower line indicates the registered content. If nothing has been  
registered as a Favorite, the screen will indicate “Not registered.”  
Changes the key of the chord.  
The notes in the chord will be sounded  
sequentially rather than simultaneously.  
The speed at which the notes are sounded  
will depend on the force with which you  
strike the keys; this lets you realistically  
simulate guitar-like playing methods  
simply by using the keyboard.  
UP: Notes will be sounded in order  
from bottom to top.  
DOWN: Notes will be sounded in order  
from top to bottom.  
ALT: The order in which the notes are  
play the keyboard.  
You can perform the following operations in the “FAVORITE UTILITY”  
screen.  
Operation  
Description  
UP,  
DOWN,  
ALT,  
[
[
] [  
] [  
] buttons  
] buttons  
Change the displayed Favorite number.  
Change the displayed Favorite bank.  
Roll Type  
OFF  
Removes the displayed Favorite.  
A confirmation screen will appear; when  
you press the [ENTER] button once again,  
the Favorite will be removed. If you decide  
not to remove it, press the [EXIT] button.  
[ENTER] button  
OFF: The notes will be sounded as a  
chord.  
3. Press the [EXIT] button to exit the “FAVORITE UTILITY”  
screen.  
If you’re using settings that play multiple tones (i.e., if the  
[PERFORM] button is lit), the part that is played by chord  
memory (only one part) is specified by the arpeggio “Part”  
setting (p. 67).  
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Detailed Settings for Performance Functions  
Turning the V-LINK ON/OFF  
Using the Keyboard to Control  
Images ([V-LINK] Button)  
1. Press the [V-LINK] button so it’s lit.  
The “V-LINK” screen appears, and the V-LINK setting will be on.  
fig.disp–Vlink.eps  
What is V-LINK?  
V-LINK (  
) is a function that allows music and images to  
be performed together. By using MIDI to connect two or more V-LINK  
compatible devices, you can easily enjoy performing a wide range of  
visual effects that are linked to the expressive elements of a music  
performance.  
Operations on the JUNO-Di  
For example if you use the JUNO-Di in conjunction with Edirol P-10, you’ll  
be able to do the following things.  
By operating the JUNO-Di’s keyboard and knobs, you can control the  
image along with your performance on the JUNO-Di.  
Use the JUNO-Di’s keyboard (the far-left octave) to switch images.  
Use the JUNO-Di’s pitch bend lever to control the image playback  
speed.  
Button/Knob/Keyboard  
Keys (leftmost octave)  
[CUTOFF] knob  
Description  
Switch images.  
You can use the JUNO-Di’s knobs to control the brightness and hue of  
the image.  
Controls the hue and brightness.  
Controls the saturation.  
Controls the image switching time.  
Controls the playback speed.  
[RESONANCE] knob  
[REVERB] knob  
Connection Example  
Pitch Bend lever  
As an example, we will use a setup in which the JUNO-Di is connected to  
the EDIROL P-10. Use a MIDI cable to connect the JUNO-Di’s MIDI OUT  
connector to the MIDI IN connector of the EDIROL P-10.  
2. With the “V-LINK” screen shown, press the [V-LINK]  
button again.  
The [V-LINK] button will go dark, and the V-LINK setting will be off.  
Before connecting this unit to other devices, turn off the power  
to all units. This will help prevent malfunctions and/or damage  
to speakers or other devices.  
fig.VlinkP10.eps  
V-LINK Settings  
1. Press the [V-LINK] button to access the “V-LINK” screen.  
The “V-LINK” screen will appear.  
fig.disp–Vlink.eps  
JUNO-Di  
MIDI OUT  
MIDI IN  
2. Use the [  
] [  
] buttons to move the cursor to the  
parameter you want to edit.  
3. Use the dial to set the value.  
Item  
Value  
Description  
EDIROL P-10  
MIDI channel that will control the  
V-LINK device.  
Tx Channel  
1–16  
0-1-2, 0.5-1-2, 0-1-4,  
0.5-1-4, 0-1-8, 0.5-1-8,  
0-1-16, 0.5-1-16, 0-1-32,  
0.5-1-32, 0-2-4, 0-4-8,  
0-8-16, 0-16-32, (-1)-0-1,  
(-2)-1-4, (-6)-1-8  
Range of video playback speed  
The three values are the playback  
speeds (multiples of normal speed)  
at the left, center, and right  
Speed Ctrl  
positions of the pitch bend.  
The changes you make will be saved when you leave the “V-  
LINK” screen.  
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Song Player Settings  
The JUNO-Di’s “SONG PLAYER” has the following two functions.  
You’ll need to use the included “Playlist Editor” to create  
playlists. You can’t create playlists on the JUNO-Di itself.  
You can play along on the keyboard to the accompaniment of the music  
played back by the song player.  
Playlist Editor can handle up to 999 songs and 999 playlists,  
but the JUNO-Di can use a maximum of 399 songs and 399  
playlists.  
Song Player  
This plays back songs (audio files or SMF) saved on USB memory. You can  
play back songs in an order specified by a “playlist.”  
You can play back individual songs without creating a  
playlist. In this case, you’ll need to place the SMF or audio  
files in the root directory of your USB memory. A maximum  
of 99 songs can be in the root directory.  
Playlist:  
When playing back multiple songs on the JUNO-Di, you can  
create a list to specify the order in which the songs will be  
played. Use the included “Playlist Editor” software to create a  
playlist.  
Audio files must have a sampling frequency of 44.1 kHz in  
order to play them.  
Folder structure  
Song list:  
This refers to the list of the songs specified in the playlist.  
When you use the included “Playlist Editor” to create a playlist, the  
following folders and files are created.  
Rhythm Pattern (p. 74)  
Root directory  
ROLAND folder  
PLAYLIST folder  
This plays back rhythm patterns for a wide variety of musical styles.  
You can’t use the song player and rhythm patterns at the same  
time.  
Playlists may not be shown if you directly add/delete/modify  
the song data in the PLAYLIST folder without using Playlist  
Editor.  
Playing Back Music Files  
(SONG PLAYER)  
SMF/Audio Files that can be Played  
Here’s the procedure for using the JUNO-Di’s song player to play back  
music files.  
SMF  
0 or 1  
1. Copy the data from your computer to USB memory.  
* For SMF format 1, there are  
limitations on the tracks that can be  
played.  
Format  
Music files in SMF, WAV, AIFF, or MP3 formats can be played.  
For details, refer to “SMF/Audio Files that can be Played”.  
Maximum of approximately 240 KB  
File size  
(this will change somewhat  
depending on the content of the SMF)  
2. Connect your USB memory to the JUNO-Di, and play back  
the music file.  
System exclusive  
Packet size must be 512 or less  
Please use USB memory sold by Roland. We cannot  
guarantee operation if other products are used.  
Audio files  
WAV/AIFF  
Sampling  
frequencies  
44.1 kHz  
Connect your USB memory after you’ve turned the JUNO-  
Di’s power on.  
Bit depth  
8/16/24-bit  
Never disconnect the USB memory while the power is  
turned on.  
Format  
MPEG-1 audio layer 3  
44.1 kHz  
Sampling frequency  
MP3  
32/40/48/56/64/80/96/112/128/160/  
192/224/256/320 kbps,  
Creating a playlist  
Bit rate  
VBR (Variable Bit Rate)  
On your computer, start up the included “Playlist Editor” software and  
create a playlist. When you want to use the JUNO-Di to play backing  
tracks (accompaniment), it’s convenient to create a playlist beforehand to  
specify the order in which the tracks should be played.  
For details on how to create a playlist, refer to the  
“PlaylistEditorManualE.pdf” that’s installed together with “Playlist Editor.”  
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Song Player Settings  
Selecting and Playing a Song  
([SONG LIST] Button)  
Moving the Playback Location  
You can use the following buttons to move the playback location.  
1. Connect the USB memory containing your playlists and  
songs to the JUNO-Di.  
Button  
[
Description  
Returns to the beginning of the song. If you press this at  
the beginning of a song, you’ll move to the beginning of  
the preceding song. Hold down the button to rewind  
the song.  
]
]
2. Press the [SONG LIST] button.  
The button’s indicator will light, and the song list screen will appear.  
fig.disp-songlist.eps_70  
Moves to the next song. Hold down the button to fast-  
forward the song.  
[
[PLAY/STOP]  
Play/stop the song.  
If you switch the song to be played while you’re in a screen  
other than the song list screen, it may take several seconds  
until playback begins.  
3. Use the dial or the [  
that you want to play.  
] [  
] buttons to select the song  
4. Press the [PLAY/STOP] button.  
Adjusting the Volume of the Song Player  
The selected song will play.  
1. Press the [LEVEL] button.  
After selecting a song, you can press the [SONGLIST] button,  
[ENTER] button, or [EXIT] button to exit the song list screen and  
access the main screen. Even while the song is playing, you can  
change the tone played by the keyboard, and play along with  
the song using an appropriate sound.  
The indication in the upper line of the screen will change depending  
on the current state of the song player.  
If audio data is selected for the song player, this will indicate “AUDIO  
LEVEL.”  
5. To stop song playback, press the [PLAY/STOP] button.  
The next time you press the [PLAY/STOP] button, playback will  
resume from the point at which you stopped.  
If SMF is selected for the song player, this will indicate “SMF LEVEL.”  
Performance data from the SMF playback will not be  
transmitted from the USB COMPUTER connector.  
If you’re playing an SMF, turn on the [PERFORM]  
button.  
If you want to play along on the keyboard while the  
the keyboard, and then start playback. Don’t switch  
2. Use the dial to adjust the volume.  
The volume of the song player will change.  
Value: 0–127  
If you play back an SMF while editing the sound  
settings, the contents of the temporary area may be  
rewritten or the data you were editing may be lost. If  
you want to keep the changes you’ve made, carry out  
the Write procedure to save your changes before you  
play back the SMF (p. 62).  
3. Press the [EXIT] button to return to the previous screen.  
The “AUDIO LEVEL” and “SMF LEVEL” values you adjust as  
described above will be lost when you turn off the power. If  
off, specify them using the System settings “Audio Level” and  
“SMF Level” (p. 75).  
You can’t perform Write procedure or use Utility  
functions (p. 77) while playing a song.  
Only audio files with a sampling frequency of 44.1 kHz  
can be played.  
The JUNO-Di can handle a maximum of 399 songs or  
playlists. (The maximum number that can be handled  
by Playlist Editor is 999.)  
Changing the Tempo of the Song (SMF)  
You can change the playback tempo of SMF songs.  
For details on operation, refer to “Changing the Tempo” (p. 58).  
Even if an audio file is selected, the tempo setting will be  
displayed and the value will be modified, but the tempo of the  
song will not change.  
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Song Player Settings  
Selecting and Playing a Playlist  
Performing Along with a Song  
([C. CANCEL/MINUS ONE] Button)  
1. Connect the USB memory containing your playlists and  
songs to the JUNO-Di.  
If you use the [C. CANCEL/MINUS ONE] button when playing back an SMF  
song, the specified part will be muted (silenced); if you use it when  
playing back an audio file, the sounds located in the center will be  
minimized.  
2. Press the [SONG LIST] button.  
The button’s indicator will light, and the song list screen will appear.  
3. Press the [  
] button.  
following operations.  
The “PLAYLIST SELECT” screen will appear.  
fig.disp-playlist.eps_70  
File type  
SMFs  
Function  
Description  
Mutes the specified part. For details on  
specifying the part to be muted, refer to  
“Making Settings that are Common to the  
Entire JUNO-Di (SYSTEM)” on “MINUS ONE” (p.  
76).  
Minus-One  
4. Use the dial or the [  
] [  
] buttons to select the  
playlist that you want to play, and press the [ENTER]  
button.  
Diminishes the volume of sounds that are  
located in the center (such as the vocal or the  
melody instrument).  
* For some songs, the vocal might not be  
minimized successfully.  
Audio  
files  
Center cancel  
The list of songs in the selected playlist will appear.  
From the “PLAYLIST SELECT” screen, you can press the [  
]
button to access the song list screen for the selected playlist.  
1. Press the [C. CANCEL/MINUS ONE] button so it’s lit.  
When you play back the song, the specified part will be muted if the  
song is an SMF. If the song is an audio file, the sounds that are  
located in the center will be diminished in volume.  
5. Press the [PLAY/STOP] button.  
The songs in the selected playlist will play in the specified order.  
6. To stop song playback, press the [PLAY/STOP] button.  
2. To turn off Minus-One or Center Cancel, press the [C.  
CANCEL/MINUS ONE] button so it’s extinguished.  
The next time you press the [PLAY/STOP] button, playback will  
resume from the location at which you stopped.  
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Song Player Settings  
Changing the Style or Rhythm Set of the  
Rhythm Pattern  
Playing Rhythm Patterns  
([RHYTHM PATTERN] Button)  
If you want to select a rhythm pattern of a different style, change the  
rhythm pattern group.  
Rhythm Pattern:  
When you change the rhythm pattern group, the rhythm patterns  
assigned to the [1]–[6] buttons will also change.  
A rhythm pattern is a fixed phrase played by rhythm  
instruments such as drums or percussion.  
The JUNO-Di contains rhythm patterns for a wide range of  
styles. It’s easy to play back these rhythm patterns while you  
The rhythm set used to play a rhythm pattern is determined by the  
rhythm pattern group, but you are free to change the rhythm set if  
desired.  
The rhythm pattern settings cannot be saved.  
Rhythm Pattern Group:  
Even within rhythm patterns of the same musical style, the  
JUNO-Di provides a variety ranging from sparse, minimal  
patterns to flamboyant, “busy” patterns. A “rhythm pattern  
group” is a set of different rhythm patterns in the same style.  
1. Press the [RHYTHM PATTERN] button so it’s lit.  
The “RHYTHM PATTERN” screen will appear.  
2. Use the [  
] [  
] button to move the cursor to the  
“Rhythm Pattern Group List” (p. 124)  
middle line of the screen, and use the dial to select a  
rhythm pattern group.  
Value: 001–024  
Playing Rhythm Patterns  
When you select a rhythm pattern group, the most suitable rhythm  
set will be selected.  
1. Press the [RHYTHM PATTERN] button so it’s lit.  
The “RHYTHM PATTERN” screen will appear.  
fig.disp-RhyPat.eps_70  
3. Use the [  
] button to move the cursor to the bottom  
line of the screen, and use the dial to select a rhythm set.  
Value: Rh001–  
Adjusting the Volume of the Rhythm Pattern  
2. Press the [PLAY/STOP] button.  
The rhythm pattern will begin playing.  
The volume setting of the rhythm pattern cannot be saved.  
3. Use the [1]–[6] buttons or [  
] [  
]
1. Press the [LEVEL] button.  
buttons to select a rhythm pattern.  
The level setting is shown in the top of the screen.  
fig.disp-RhyPat.eps_70  
The button corresponding to the currently playing rhythm pattern  
will blink.  
You can also play the rhythm pattern by pressing a button  
from [1] through [6] instead of pressing the [PLAY/STOP]  
button in step 2.  
2. Use the dial to adjust the volume.  
The volume of the rhythm pattern will change.  
Value: 1–127  
4. To stop the rhythm pattern, press the [PLAY/STOP]  
button.  
You can also stop the rhythm pattern by pressing the blinking [1]–  
[6] button.  
3. Press the [EXIT] button to return to the previous screen.  
The arpeggio settings “Grid” and “Duration” (p. 67, p. 68) are  
used when playing the rhythm pattern.  
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Other Settings  
Making Settings that are Common to the Entire JUNO-Di (SYSTEM)  
“System settings” refers to settings that apply to the entire JUNO-Di, such as keyboard touch settings and MIDI settings.  
Procedure for Making System Settings  
1. Press the [MENU] button.  
4. Use the [  
] [  
] buttons to move the cursor to the  
item that you want to set.  
The “MENU” screen will appear.  
5. Use the dial to set the value.  
2. Use the [  
] [  
] buttons to select “SYSTEM,” and press  
the [ENTER] button.  
6. Press the [EXIT] button to leave the setting screen.  
The setting screen will appear.  
fig.disp-system.eps_70  
This saves the system settings.  
3. Use the [  
] [  
] buttons to select the setting that you  
want to edit.  
System Parameters  
Menu  
Item  
Value  
Description  
Sets the keyboard’s touch.  
LIGHT: This sets the keyboard to a light touch. You can achieve fortissimo (ff) play with a less forceful touch than  
MEDIUM setting, so the keyboard feels lighter. This setting makes it easier for children, whose hands have less strength.  
MEDIUM: This sets the keyboard to the standard touch.  
HEAVY: This sets the keyboard to a heavy touch. You have to play the keyboard more forcefully than MEDIUM setting  
in order to play fortissimo (ff), so the keyboard touch feels heavier. This setting allows you to add more expression when  
playing dynamically.  
Velo Curve  
(Velocity Curve) HEAVY  
LIGHT, MEDIUM,  
KEYBOARD  
TOUCH  
Velo Sens  
(Velocity Sense)  
Makes fine adjustments to the keyboard sensitivity following the “Velo Curve” selection.  
Higher settings for this value will increase the velocity value that is transmitted according to your playing strength.  
-63–+63  
Adjusts the velocity value that will be transmitted when you play the keyboard  
REAL: Actual keyboard velocity will be transmitted.  
Velocity  
REAL, 1–127  
1–127: A fixed velocity value will be transmitted regardless of how you play.  
Adjusts the overall tuning of the JUNO-Di.  
The display shows the frequency of the A4 note (center A).  
Master Tune  
Output Gain  
415.3–466.2 Hz  
-12–+12 dB  
Adjusts the output gain from the JUNO-Di’s output.  
When, for example, there are relatively few voices being sounded, boosting the output gain can let you attain the most  
suitable output level for recording and other purposes.  
SOUND  
System Tempo  
Audio Level  
SMF Level  
5–300  
0–127  
0–127  
Specifies the JUNO-Di’s tempo.  
Specifies the volume at which audio data is played by the Song Player.  
Specifies the volume at which SMF is played by the Song Player.  
The pedal connected to the HOLD PEDAL jack can control the following functions.  
The number in parentheses ( ) is the controller number of the control change message produced by the pedal when the  
corresponding function is assigned.  
If you’re using settings that play multiple tones (i.e., if the [PERFORM] button is lit), this will apply to the tone (part) you’re  
playing.  
MODULATION,  
PORTA-TIME,  
VOLUME,  
PAN,  
MODULATION (CC01): Vibrato  
EXPRESSION,  
HOLD,  
PORTA-TIME (CC05): Portamento time (p. 59)  
VOLUME (CC07): Level  
PAN (CC10): Pan (left/right position of the tone)  
EXPRESSION (CC11): Level  
HOLD (CC64): The sound will be sustained for keys that are played or were already held down while holding down the  
pedal.  
PORTAMENTO (CC65): Portamento switch (p. 59)  
SOSTENUTO (CC66): The sound will be sustained only for keys that were already pressed when you pressed the pedal.  
RESONANCE (CC71): Resonance (p. 66)  
RELEASE-TIME (CC72): Release time (p. 65)  
ATTACK-TIME (CC73): Attack time (p. 65)  
HOLD  
PEDAL  
Assign  
PORTAMENTO,  
SOSTENUTO,  
RESONANCE,  
RELEASE-TIME,  
ATTACK-TIME,  
CUTOFF,  
DECAY-TIME,  
CUTOFF (CC74): Cutoff (p. 66)  
DECAY-TIME (CC75): Decay time (p. 65)  
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Other Settings  
Menu  
Item  
Value  
Description  
VIB-RATE (CC76): Vibrato speed  
VIB-RATE,  
VIB-DEPTH (CC77): Vibrato depth  
VIB-DEPTH,  
VIB-DELAY,  
CHORUS-SEND,  
REVERB-SEND,  
AFTERTOUCH,  
START/STOP,  
TAP-TEMPO,  
PROG-UP,  
VIB-DELAY (CC78): Vibrato delay time  
CHORUS-SEND (CC93): The amount of the chorus  
REVERB-SEND (CC91): The amount of the reverb  
AFTERTOUCH: Channel aftertouch  
START/STOP: Pressing the pedal will start/stop the Song Player (p. 72) or Rhythm Pattern (p. 74).  
TAP-TEMPO: The tempo will be set to the interval at which you press the pedal (Tap Tempo).  
PROG-UP: If you’re playing a single sound, this selects the next sound. If you’re playing multiple sounds (i.e., when the  
[PERFORM] button is lit), this selects the next-numbered performance.  
PROG-DOWN: If you’re playing a single sound, this selects the previous sound. If you’re playing multiple sounds (i.e.,  
when the [PERFORM] button is lit), this selects the previous-numbered performance.  
FAV-UP: The favorite of the next number or bank will be selected.  
FAV-DOWN: The favorite of the previous number or bank will be selected.  
Assign  
HOLD  
PEDAL  
PROG-DOWN,  
FAV-UP,  
FAV-DOWN  
If “Assign” is set to “HOLD,” turning this “ON” allows the HOLD PEDAL jack to support half-pedaling.  
When this is set to support use of half-pedaling techniques, you can then connect an optional expression pedal (DP-10,  
etc.), and employ pedal work to achieve even finer control in performances in which piano tones are used.  
Continuous  
Hold  
OFF, ON  
STANDARD,  
REVERSE  
On some pedals, the electrical signal output by the pedal when it is pressed or released is the opposite of other pedals. If  
your pedal has an effect opposite of what you expect, set this parameter to “REVERSE.” If you are using a Roland pedal (that  
has no polarity switch), set this parameter to “STANDARD.”  
Polarity  
Determines whether the internal sound generator is disconnected (OFF) from the controller section (keyboard, pitch  
bend/modulation lever, knobs, buttons, D Beam controller, pedal, and so on); or not disconnected (ON).  
Normally this is left “ON,” but if you wish to use the JUNO-Di’s keyboard and controllers to control only external sound  
modules, set it to “OFF.”  
Local Switch  
OFF, ON  
Channel used to transmit and receive MIDI messages for the keyboard part. For details, refer to “Setting the Receive  
Channel” (p. 82).  
Patch Rx/Tx Ch  
Tx Edit Data  
1–16  
Specifies whether changes you make in the settings of a tone, performance will be transmitted as system exclusive  
messages (ON), or will not be transmitted (OFF).  
OFF, ON  
OFF, ON  
MIDI  
If this is “ON,” incoming MIDI messages from the MIDI IN connector will be re-transmitted without change from the MIDI  
OUT connector.  
Soft Through  
Specifies the synchronization message that the JUNO-Di will use for operation.  
MASTER: The JUNO-Di will be the master. Choose this setting when using the JUNO-Di by itself without synchronizing  
to another device.  
SLAVE: The JUNO-Di will be the slave. Choose this setting when you want the JUNO-Di to synchronize to MIDI Clock  
messages received from another MIDI device.  
Sync Mode  
USB Driver  
MASTER, SLAVE  
VENDER,  
GENERIC  
Sets the USB driver.  
* This setting will take effect when you turn the power off, then on again.  
Rev Level  
(Reverb Level)  
0–127  
Adjust the amount of reverb that is applied to the sound of the microphone.  
Select the type of reverb/delay  
ROOM1: Short, high-density reflections  
ROOM2: Short, low-density reflections  
STAGE1: Greater amount of late reverberation  
STAGE2: Stronger early reflections  
HALL1: Clear-sounding reverberation  
HALL2: Rich-sounding reverberation  
DELAY: Conventional delay  
ROOM1,ROOM2,  
STAGE1,  
STAGE2,  
HALL1, HALL2,  
DELAY,  
PAN-DELAY  
Rev Type  
(Reverb Type)  
MIC IN  
SETTINGS  
PAN-DELAY: Delay that moves the reflections between left and right  
Rev Time  
(Reverb Time)  
Adjusts the length of the reverberation (when Rev Type is ROOM1–HALL2) or the delay time of the delay (when Rev Type  
is DELAY or PAN-DELAY).  
0–127  
Specifies whether the sound from the mic will be output at all times (ALL) or only if MFX (p. 61) is set to “79:VOCODER”  
(VOCODER).  
Mic Mode  
ALL, VOCODER  
Specifies the parts that will be muted by Minus One (p. 73) when playing back an SMF song. Parts for which this setting is  
ON will be muted.  
Part 1–Part16: The specified part 1–16 will be muted.  
4&5: Parts 4 and 5 will be muted.  
1&4&5: Parts 1, 4, and 5 will be muted.  
Part 1–Part16,  
4&5, 1&4&5,  
All except 10,  
All except 2&10  
MINUS  
ONE  
Parts to Mute  
All except 10: Parts other than part 10 will be muted. Normally, only the drums will be heard.  
All except 2&10: Parts other than parts 2 and 10 will be muted.  
DBEAM  
SETTINGS  
This sets the D Beam controller’s sensitivity.  
Increasing this value will make the D Beam controller more responsive.  
D Beam Sens  
Time  
0–127  
OFF, 1min, 3min,  
5min, 10min,  
15min, 20min,  
30min, 60min  
POWER  
SAVE  
MODE  
Amount of idle time that is to pass before the JUNO-Di enters power-save mode.  
When the JUNO-Di enters power-save mode, it will reduce its power consumption by turning off the display backlight and  
minimizing button illumination.  
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Other Settings  
Restoring Saved Data from USB Memory  
Back into the JUNO-Di (RESTORE)  
Backing Up or Initializing Data  
(UTILITY)  
Here’s how to restore backed-up user data from USB memory into the  
JUNO-Di. This operation is called “Restore.”  
Utility functions let you save user data to USB memory or restore data  
from USB memory back to the JUNO-Di. You’ll also use these utility  
functions when you want to return the JUNO-Di to its factory settings, or  
initialize USB memory.  
All user data will be rewritten when you execute the Restore  
operation. If the JUNO-Di contains important data that you  
want to keep, you must save it to a separate USB memory  
device before you execute Restore.  
Connect your USB memory after you’ve turned the JUNO-Di’s  
power on. Never disconnect the USB memory while the power  
is turned on.  
1. Press the [MENU] button.  
The “MENU” screen will appear.  
Use USB memory sold by Roland. We cannot guarantee correct  
operation if other products are used.  
2. Use the [  
] [  
] buttons to select “UTILITY,” and press  
the [ENTER] button.  
The “UTILITY” screen will appear.  
Types of Data that can be Saved  
3. Use the [  
] [  
] buttons to select “RESTORE,” and  
When you save settings from the JUNO-Di to USB memory, the following  
settings are saved.  
press the [ENTER] button.  
The following screen will appear.  
fig.disp-utilrestore.eps_70  
User data for tones and performances  
Favorites  
MIDI Controller mode settings  
The tones that are selected first by each tone button  
System settings  
4. Press the [ENTER] button.  
Saving Data to USB Memory (BACKUP)  
If you decide to cancel, press the [EXIT] button.  
When the restore operation has been completed, the following  
Here’s how to save user data to USB memory. This operation is called  
“Backup.”  
screen will appear.  
fig.disp-restorecomp.eps  
1. Press the [MENU] button.  
The “MENU” screen will appear.  
2. Use the [  
] [  
] buttons to select “UTILITY,” and press  
the [ENTER] button.  
5. Turn the power of the JUNO-Di off, then on again.  
The “UTILITY” screen will appear.  
fig.disp-uility.eps_70  
3. Use the [  
] [  
] buttons to select “BACKUP,” and  
press the [ENTER] button.  
The following screen will appear.  
fig.disp-utilbackup.eps_70  
4. Press the [ENTER] button.  
If you decide to cancel, press the [EXIT] button.  
When the backup has been completed, you will return to the  
“UTILITY” screen.  
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Other Settings  
Returning to the Factory Settings  
(FACTORY RESET)  
Initializing USB Memory  
(USB MEMORY FORMAT)  
You can return all of the JUNO-Di’s settings to the state they were in  
when the instrument was shipped from the factory. This operation is  
called “Factory Reset.”  
You can initialize (format) USB memory. This operation is called “USB  
Memory Format.”  
If the USB memory contains important data that you’ve  
created, be aware that all of this data will be lost when you  
execute this operation.  
If the JUNO-Di’s internal memory contains important data that  
you’ve created, be aware that all of this user data will be lost  
when you execute the factory reset operation. If you want to  
keep this data, save it to USB memory before you continue.  
1. Press the [MENU] button.  
The “MENU” screen will appear.  
1. Press the [MENU] button.  
2. Use the [  
] [  
] buttons to select “UTILITY,” and press  
The “MENU” screen will appear.  
the [ENTER] button.  
2. Use the [  
] [  
] buttons to select “UTILITY,” and press  
The “UTILITY” screen will appear.  
the [ENTER] button.  
3. Use the [  
] [  
] buttons to select “USB MEMORY  
The “UTILITY” screen will appear.  
FORMAT,” and press the [ENTER] button.  
3. Use the [  
] [  
] buttons to select “FACTORY RESET,”  
The following screen will appear.  
and press the [ENTER] button.  
fig.disp-utilusb.eps_70  
The following screen will appear.  
fig.disp-uitlreset.eps_70  
4. Press the [ENTER] button.  
If you decide to cancel, press the [EXIT] button.  
4. Press the [ENTER] button.  
If you decide to cancel, press the [EXIT] button.  
When the factory reset has been completed, the following screen  
will appear.  
fig.disp-resetcomp.eps_70  
5. Turn the power of the JUNO-Di off, then on again.  
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Other Settings  
Playing the Demo Songs  
(DEMO PLAY)  
Viewing the Version  
(VERSION INFO)  
Here’s how to view the version of the JUNO-Di’s software.  
1. Press the [MENU] button.  
The “MENU” screen will appear.  
1. Press the [MENU] button.  
The “MENU” screen will appear.  
2. Use the [  
] [  
] buttons to select “DEMO PLAY,” and  
press the [ENTER] button.  
2. Use the [  
] [  
] buttons to select “VERSION INFO,”  
The “DEMO MENU” screen will appear.  
and press the [ENTER] button.  
The “Version Info” screen will appear, displaying the software  
version.  
3. Use the dial or the [  
song.  
] [  
] buttons to select a demo  
4. Press the [ENTER] button or the [PLAY/STOP] button.  
The selected demo song will begin playing.  
If you select “ALL Songs,” the first through fourth songs will play,  
and playback will stop when the fourth song has ended.  
While a song is playing, you can use the [  
]
[
] buttons to select the previous or next song.  
You won’t be able to play the keyboard while the “DEMO  
MENU” screen is shown or while a demo song is playing.  
5. To stop playback, press the [EXIT] button or the [PLAY/  
STOP] button.  
Playback will stop, and you will return to the “DEMO MENU” screen.  
Press the [EXIT] button to leave the “DEMO MENU” screen.  
For details about Demo Song (such as title, etc.), refer to  
“Listening to the Demo Songs” (p. 21).  
If USB memory is not connected and the [RHYTHM PATTERN]  
button is off (not lit), you can play the demo song simply by  
pressing the [PLAY/STOP] button.  
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Connecting an External MIDI Device  
Example:  
About MIDI  
Set the transmitting device to transmit on channel 1 and channel 2, set  
sound module A to receive only channel 1, and set sound module B to  
receive only channel 2. With this setup, you could create an ensemble in  
which sound module A is playing a guitar sound while sound module B is  
MIDI (Musical Instrument Digital Interface) is a standard specification that  
allows musical data to be transferred between electronic musical  
instruments and computers. If a MIDI cable is connected between devices  
equipped with MIDI connectors, you’ll be able to play multiple devices  
from a single MIDI keyboard, perform ensembles using multiple MIDI  
instruments, program the settings to change automatically as the song  
progresses, and more.  
playing a bass sound.  
fig.MidiCh2-j.eps  
MIDI OUT  
MIDI IN  
MIDI THRU  
Transmit channel: 1, 2  
Receive channel: 1  
Sound  
Module  
A
Receive channel: 2  
MIDI IN  
MIDI keyboard  
Sound  
Module  
B
About MIDI Connectors  
You’ll be able to use up to sixteen channels when using the JUNO-Di as a  
sound module. Sound modules that can receive multiple channels of  
data simultaneously and play different sounds on each channel are called  
multitimbral sound modules.  
The JUNO-Di is equipped with the following two types of MIDI  
connectors, each of which has the following role.  
fig.midiconnector  
GM  
GM (General MIDI) is a set of recommendations that allows the MIDI  
capabilities of sound modules to be standardized across  
manufacturers. Sound modules or music data that meet the GM  
MIDI IN Connector  
standard carry the GM logo (  
). Music data with the GM logo  
can be played back on any sound module carrying the GM logo, and  
will produce essentially the same musical performance.  
This connector receives MIDI messages that are sent from an external  
MIDI device. When the JUNO-Di receives MIDI messages, it can respond  
by playing notes, switching sounds, etc.  
GM2  
MIDI OUT Connector  
GM2 (  
) is a set of recommendations that is upwardly  
This connector transmits MIDI messages to an external MIDI device. Use it  
when you want to control an external MIDI device.  
compatible with the original GM recommendations, and allows a  
higher level of musical expression and compatibility. It covers issues  
that were not covered by the original GM recommendations, such  
as ways in which sounds can be edited and how effects should be  
handled. It also expands the sounds that are available.  
MIDI Channels and Multitimbral  
Sound Generators  
Sound modules that are compatible with GM2 will correctly play  
back music data that carries either the GM or GM2 logo. The original  
GM, which does not include the GM2 enhancements, is sometimes  
called “GM1” in order to distinguish it from the newer set of  
recommendations.  
MIDI is able to transmit multiple streams of performance data over a  
single MIDI cable. This is made possible thanks to the concept of MIDI  
channels. MIDI channels allow a receiving device to pay attention only to  
the messages that are intended for it, and not to messages intended for  
another device. In some ways, MIDI channels are similar to television  
channels. By changing the reception channel of a television set, you can  
view the programs that are being broadcast by different stations. This is  
because the television set is choosing only the desired data from the  
variety of data that is being broadcast. In the same way, MIDI also allows  
a device to distinguish and use only the incoming data that is being  
transmitted to it.  
fig.MidiCh1-j.eps  
The cable from the antenna carries the TV  
signals from many broadcast stations.  
Station A  
Station B  
Station C  
The TV is set to the channel of the station  
you wish to watch.  
There are sixteen MIDI channels: 1-16. Normally, you’ll set the receiving  
device to receive only the channels that it needs to receive.  
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Connecting an External MIDI Device  
Specifying the Transmit Channel  
Using the JUNO-Di as a Master  
Keyboard (MIDI Controller Mode)  
Set the JUNO-Di’s transmit channel so it matches the channel your  
external MIDI device is using for reception.  
You can connect external MIDI devices to the JUNO-Di’s MIDI OUT  
connector, and use the JUNO-Di to control the connected MIDI devices.  
1. In the “MIDI CONTROLLER” screen, use the [  
to move the cursor to the “MIDI Ch” value.  
] button  
Connection Example  
fig.midi-control-e.eps  
2. Use the dial to edit the value.  
Value: 1–16  
MIDI sound module  
For details on how to set the receive channel of your external  
MIDI device, refer to its owner’s manual.  
MIDI IN  
Detailed Settings in MIDI Controller Mode  
fig.disp-midicont.eps  
MIDI OUT  
JUNO-Di  
1. In the “MIDI CONTROLLER” screen, use the [  
] [  
]
buttons to select the parameter that you want to edit.  
1. Press the [MIDI CONTROLLER] button so it’s lit.  
The “MIDI CONTROLLER” screen will appear, and the JUNO-Di will be  
in MIDI Controller mode.  
2. Use the dial to edit the value.  
If MIDI Controller mode is selected, you can perform the following  
operations on the JUNO-Di.  
Value  
Description  
Specifies the channel on  
which MIDI messages  
will be transmitted.  
When you press one of the [0]–[9] buttons, the program change  
message assigned to that button will be transmitted.  
MIDI Ch  
1–16  
messages.  
Specifies whether MIDI  
messages will be sent to  
the JUNO-Di’s own  
internal sound generator  
when you operate the  
JUNO-Di.  
Local Sw  
OFF, ON  
1–128  
The note numbers transmitted in MIDI controller mode are  
determined by the key you press, the transpose setting (p. 44),  
and the octave shift setting (p. 34) you specify in MIDI  
controller mode.  
Specifies program  
change number that is  
transmitted.  
PC  
You can use the arpeggio (p. 37) and chord memory (p. 37)  
functions even when you’re in MIDI Controller mode.  
0–127, OFF (If you specify  
“OFF,” the LSB will also be  
“OFF.”)  
Specifies bank select  
MSB that is transmitted.  
MSB  
LSB  
2. To exit MIDI controller mode, press the [MIDI  
CONTROLLER] button to turn off the button’s  
illumination.  
0–127, OFF (If you specify  
“OFF,” the MSB will also  
be “OFF.”)  
Specifies bank select LSB  
that is transmitted.  
ATTACK,  
RELEASE,  
REVERB,  
CUTOFF,  
RESONANCE  
Selects the SOUND  
MODIFY knob for which  
you’ll make a controller  
assignment.  
The D Beam controller will not operate when you’re in MIDI  
controller mode.  
Knob  
CC01–31,  
CC33–95,  
PITCH BEND,  
AFTERTOUCH  
Specifies the controller  
assignment for the  
selected SOUND MODIFY  
knob.  
Knob Assign  
The changes you make to these settings will be saved when  
you exit MIDI controller mode.  
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Connecting an External MIDI Device  
Using the JUNO-Di as a MIDI Sound  
Module  
Playing the JUNO-Di from an  
External MIDI Device  
You can use the JUNO-Di as a MIDI sound module in one of two ways; in  
Patch mode to play a single tone, or in Performance mode to play more  
than one tone simultaneously.  
Connection example  
fig.midi-receive-j.eps  
Patch mode  
MIDI OUT  
In Patch mode you can use a connected keyboard or other device to play  
a single tone (patch) on the JUNO-Di. Since Patch mode lets you use a  
variety of effects on a single tone (patch), you can play very rich textures.  
In Patch mode it’s also easy to edit the selected sound, so this is the mode  
to use when editing or creating your own sounds.  
In Patch mode, the [PERFORM] button will be extinguished.  
MIDI Sequencer  
MIDI IN  
Performance mode  
In Performance mode you can use multiple tones (patches) or rhythm  
sets simultaneously.  
If the [PERFORM] button is on (lit), the JUNO-Di is in Performance mode.  
JUNO-Di  
A performance contains sixteen “Parts.” You can assign a tone (patch) or  
rhythm set to each part, and use them as an ensemble, or layer sounds to  
create rich textures.  
How a performance is structured  
You’ll need to match your external MIDI device’s transmit channel with  
the JUNO-Di’s receive channel.  
A performance has a tone (patch) or rhythm set assigned to each of the  
16 parts, and can simultaneously handle 16 sounds.  
In Patch mode  
The receive channel setting is one of the “system settings.” As described  
in “Procedure for Making System Settings” (p. 75), select the “MIDI”  
menu, select “Patch Rx/Tx Ch” as the item you want to set, and specify the  
receive channel.  
Part  
A “part” is something to which you assign a tone (patch) or rhythm set. In  
Performance mode, each performance has sixteen parts, and you can  
assign a tone (patch) or rhythm set to each part.  
fig.Performance-e.eps  
In Performance mode  
Performance  
The JUNO-Di supports GM2; when it receives the MIDI message “GM2  
System On,” it will be ready to play back GM2-compatible SMF.  
Alternatively, you can press the [PERFORM] button and select “64: GM2  
Template” to use the JUNO-Di as a GM2 sound module.  
Part 16  
If you want to use the JUNO-Di as a sound module to play multiple parts,  
press the [PERFORM] button and select “63:Seq:Template.”  
If “63: Seq:Template” or “64: GM2 Template” are selected, the receive  
channels will be set as follows: part 1 to ch.1, part 2 to ch.2, ... part 16  
to ch.16.  
Part 1  
Patch/  
If Super Layer is selected, the receive channel is fixed at channel 1.  
Rhythm Set  
If Dual or Split are selected, the receive channel for part 1 (upper) is  
set to channel 1, and part 2 (lower) to channel 2.  
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Connecting an External MIDI Device  
Soft Through On/Off  
Using Your Computer for Music  
Production  
“Through” is a function by which the MIDI messages received at the MIDI  
IN connector are re-transmitted without change from the MIDI OUT  
connector.  
If you use a commercially available USB cable to connect the JUNO-Di’s  
rear panel USB COMPUTER connector to a USB connector on your  
computer, you’ll be able to do the following things.  
Connection example  
SMF played back by MIDI-compatible software can be sounded by the  
JUNO-Di. The JUNO-Di supports GM2; when it receives the MIDI  
message “GM2 System On,” it will be ready to play back GM2-  
compatible SMF. Alternatively, you can press the [PERFORM] button  
and select “64: GM2 Template” to use the JUNO-Di as a GM2 sound  
module.  
Soft Thru  
MIDI IN  
MIDI OUT  
MIDI messages can be exchanged between the JUNO-Di and your  
sequencer software, allowing you to carry out sophisticated music  
production and editing. If you want to use the JUNO-Di as a sound  
module to play multiple parts, press the [PERFORM] button and select  
“63:Seq:Template.”  
JUNO-Di  
MIDI OUT  
Connection example  
fig.midi-usb-e.eps  
MIDI IN  
Computer  
MIDI Keyboard  
To USB connector  
of your computer  
MIDI Sound Module  
connector are sent to the sound generator, and will play the JUNO-Di’s  
sound generator. The MIDI messages from the MIDI IN connector will not  
be transmitted from the MIDI OUT connector.  
USB cable  
If this setting is “ON,” the MIDI messages arriving at the MIDI IN connector  
will play the JUNO-Di’s sound generator and will also be re-transmitted  
without change from the MIDI OUT connector.  
The Soft Through setting is one of the “system settings.” As described in  
“Procedure for Making System Settings” (p. 75), select the “MIDI” menu,  
select “Soft Through” as the item you want to set, and select either “ON”  
or “OFF.”  
USB COMPUTER connector  
Normally, this should be turned “OFF.”  
JUNO-Di  
For details on the operating requirements, refer to the Roland  
website.  
Roland website: http://www.roland.com/  
Depending on the type of your computer, this may not work  
correctly. For details on the operating systems that are  
supported, refer to the Roland website.  
Note  
Before making connections to other equipment, you must  
minimize the volume on all your equipment and turn off the  
power in order to avoid malfunction and/or damage to your  
speakers or other devices.  
Only MIDI data can be transmitted or received via USB.  
No USB cable is included. Please consult the dealer from  
whom you purchased the JUNO-Di.  
Power up the JUNO-Di before you start up the MIDI  
application on your computer. Do not turn the JUNO-Di’s  
power on or off while the MIDI application is running.  
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Connecting an External MIDI Device  
1. Press the [MENU] button.  
Installing the USB Driver in Your Computer  
The “MENU” screen will appear.  
2. Use the [  
] [  
] buttons to select “SYSTEM,” and press  
You’ll need to install the USB driver if you want to use the  
software provided on the included CD-ROM.  
the [ENTER] button.  
The setting screen will appear.  
The driver is provided on the included CD-ROM (JUNO-Di CD-ROM). You  
can also download it from the Roland website.  
3. Use the [  
] [  
] buttons to select “MIDI,” and press  
the [ENTER] button.  
Roland website:  
http://www.roland.com/  
4. Use the [  
] [  
] buttons to select “USB Driver,” and  
The correct driver and the installation procedure for it will depend on the  
system you’re using. Please carefully read the Readme file on the CD-  
ROM before you proceed.  
press the [ENTER] button.  
5. Use the dial to specify the driver.  
Value  
Description  
What is the USB MIDI driver?  
Choose this if you want to use a USB driver from the  
included CD-ROM or a USB driver downloaded from the  
Roland website.  
The USB MIDI driver is software that passes data between your  
computer application (e.g., sequencer software) and the JUNO-Di  
when your computer and the JUNO-Di are connected via a USB  
cable.  
VENDER  
Choose this if you want to use the generic USB driver  
provided by your computer’s operating system.  
GENERIC  
The USB driver passes data from your application to the JUNO-Di,  
and passes data from the JUNO-Di to your application.  
fig.Driver-e.eps  
6. Press the [EXIT] button to leave the setting screen.  
This saves the setting.  
7. Turn the power off, then on again.  
Application  
After changing the “USB Driver” setting and saving it, you must  
turn the power off, then on again in order to get the system to  
operate correctly.  
USB connector  
USB  
driver  
Connecting the JUNO-Di to Your Computer  
USB cable  
Computer  
1. Install the USB driver in your computer.  
Refer to “Installing the USB Driver in Your Computer.”  
USB COMPUTER  
connector  
2. If necessary, make the appropriate USB driver setting on  
the JUNO-Di.  
If you need to change the setting, refer to “Specifying the USB  
Driver.”  
JUNO-Di  
With the factory settings, this is set to “VENDER.” There’s no  
need to change this setting if you’re using the USB driver from  
the included CD-ROM or a USB driver downloaded from the  
Roland website.  
3. Use a USB cable (sold separately) to connect the JUNO-Di  
to your computer.  
Specifying the USB Driver  
Here’s how to specify the USB driver that will be used when the JUNO-Di  
is connected to your computer via the USB COMPUTER connector.  
With the factory settings, this is set to “VENDER.” There’s no  
need to change this setting if you’re using the USB driver from  
the included CD-ROM or a USB driver downloaded from the  
Roland website.  
If you want to change this setting, disconnect the USB cable  
before doing so.  
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Connecting an External MIDI Device  
Using JUNO-Di Editor/Librarian/  
Playlist Editor  
The included JUNO-Di Editor/Librarian/Playlist Editor software will help  
you enjoy the full potential of the JUNO-Di.  
“JUNO-Di Editor” lets you use your computer to perform detailed editing  
for sounds and other settings that cannot be accessed from the JUNO-  
Di’s front panel. By assigning items to sliders and knobs in the computer  
screen, you can efficiently edit the settings in an intuitive, graphical  
manner.  
the JUNO-Di’s tone buttons. Settings for using multiple tones together  
that you’ve created using JUNO-Di Editor can be selected using the  
JUNO-Di’s [PERFORM] button.  
“JUNO-Di Librarian” is software that lets you manage the JUNO-Di’s  
parameters as a library on your computer, allowing efficient  
management of tones (patches), rhythm sets, and performances.  
“Playlist Editor” is software that lets you create playlists for the Song  
Player (p. 71).  
You can create a playlist to specify the order of the songs in your live set,  
and also specify the volume for each song.  
The playlist editor can handle 999 songs and 999 playlists, but  
the JUNO-Di can use only 399 songs and 399 playlists.  
For details on using these software programs, refer to the  
manual for each program.  
Installing JUNO-Di Editor/Librarian/Playlist  
Editor in Your Computer  
1. Insert the included “JUNO-Di CD-ROM” into the CD-ROM  
drive of your computer, and double-click the icon of the  
appropriate installer.  
Macintosh users  
Folder  
Icon  
Editor  
Driver  
Playlist Editor  
JUNO-Di Editor  
Installer.mpkg  
JUNOSeries  
USBDriver.pkg  
Playlist Editor  
Installer.pkg  
Windows users  
Driver/XP  
/Vista  
Folder  
Icon  
Editor  
Playlist Editor  
setup(.exe)  
setup(.exe)  
setup(.exe)  
The installer will start up. Proceed with the installation as directed  
by the screen.  
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MEMO  
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Appendices  
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Troubleshooting  
If the JUNO-Di does not function in the way you expect, first check the following points. If this does not resolve the problem, consult your dealer or a nearby  
Roland Service Station.  
*
If any sort of message is being displayed on the screen during an operation, refer to “Error Messages” (p. 92).  
A
A specific Part does not sound.  
Problems Concerning the Entire JUNO-Di  
Check the following points.  
Has the volume level of the part been lowered?  
Check the level of each part (p. 60).  
Q
The power does not turn on.  
A
Check the following points.  
Use the included “JUNO-Di Editor” to check the following settings.  
Could the keyboard switch be off?  
Make sure that the JUNO-Di’s AC adaptor is correctly connected to  
an AC outlet and to the rear panel power connector, and that the  
adaptor itself and AC power cord are connected correctly (p. 17).  
Turn the keyboard switch on.  
Could the part be muted?  
If you connect the AC adaptor and turn on the power when  
batteries are installed, the AC adaptor will be used preferentially.  
Even if batteries are installed, the power will not turn on unless the  
AC adaptor is connected to an AC outlet.  
Set the Mute parameter to “OFF.”  
Q
A
Specific pitch ranges do not sound.  
Use the included “JUNO-Di Editor” to check the following settings.  
If you’re using batteries, disconnect the AC adaptor from the JUNO-  
Di. If batteries are installed, connecting or disconnecting the power  
cord from the outlet or connecting or disconnecting the DC plug of  
the AC adaptor while the JUNO-Di is turned on will cause the power  
to turn off.  
Has a restricted range of notes been set?  
If a specific range of notes does not sound, check the Key Range  
settings for the Patch Tone, the Performance Part.  
Tone Key Range  
VELOCITY & KEY RANGE PATCH KEY RANGE LOWER/UPPER  
Part Key Range  
Issues Related to Sound  
PERFORM KEYBOARD RANGE LOWER/UPPER  
Q
A
There is no sound.  
Q
A
The sound is distorted.  
Check the following points.  
Check the following points.  
Is the power for connected amps and speakers turned on?  
Could you have lowered the volume of your connected equipment?  
Is the [VOLUME] knob turned all the way down?  
Have connections been made correctly?  
Is an effect which distorts the sound being applied?  
If the sound for a specific tone (patch) or part is distorted, lower the  
volume level on that part.  
If all sounds are distorted, use the [VOLUME] knob to lower the  
volume level.  
Can you hear sound through headphones?  
If there is sound in the headphones, it is possible that the  
connection cables are broken, or that your amp/mixer has  
malfunctioned. Check your cables and amp/mixer system once  
again.  
Could the Output Gain be excessively high?  
Check the system setting “SOUND” (p. 75).  
Q
A
Pitch is incorrect.  
Check the following points.  
If you do not hear sound when you play the keyboard, check  
whether the Local Switch is turned OFF.  
Is the tuning of the JUNO-Di incorrect?  
Check the “Master Tune” setting (p. 75).  
Make sure that the Local Switch setting is turned on (p. 76).  
Could the level of the tone (patch) be too low?  
Check the level setting.  
Has the pitch been changed by pedal operations or by Pitch Bend  
messages received from an external MIDI device?  
The Part level settings may be too low.  
Check the level of each part (p. 60).  
Use the included “JUNO-Di Editor” to check the following settings.  
Have the Coarse or Fine parameters been set for specific Parts?  
Check the Coarse parameter and Fine parameter settings.  
Are the Effect settings correct?  
Check the Effect settings ON or OFF (p. 61).  
Also use the included “JUNO-Di Editor” to check the effect level and  
other settings.  
Q
A
The sound is interrupted.  
Use the included “JUNO-Di Editor” to check the following settings.  
Could the volume have been lowered by pedal operations,  
operations of the D Beam controller, or by MIDI messages (volume  
or expression messages) received from an external MIDI device?  
Sounds will be interrupted if more than 128 voices are used  
simultaneously.  
Reduce the number of Tones that you are using.  
Increase the Voice Reserve setting for parts that must not drop out.  
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Troubleshooting  
Q
A
When I play the keyboard, notes do not stop.  
Q
A
Sometimes, when playing legato, the pitch won’t rise.  
Is the pedal polarity of the Hold Pedal reversed?  
Use the included “JUNO-Di Editor” to check the following settings.  
When the Legato Switch parameter is “ON,” and the Legato  
Retrigger parameter is “OFF,” and you hold down keys in the high  
register to play legato, the upper pitch limit of the wave may be  
exceeded, so that the pitch does not rise as far as you expect, but  
will stop rising at a certain point. Additionally, if differing upper  
pitch limits are used for the waves of a tone (patch) that uses  
multiple tones, it may stop being heard in MONO. When making  
large pitch changes, set the Legato Retrigger parameter to “ON.”  
Check the “Hold Pedal” “Polarity” parameter setting (p. 76).  
Q
A
There are some sounds I can’t select.  
If you use the included “JUNO-Di Editor” to set the patch’s category  
to “NO ASSIGN,” you won’t be able to select it from the JUNO-Di’s  
panel.  
Q
A
The sound cuts off when I switch tones (patches) in Patch  
mode.  
Q
A
The notes sound strange in the upper registers of the  
keyboard.  
Although you can apply a wide variety of multi-effects with the  
JUNO-Di’s multi-effects, switching the tone (patch) also switches the  
type of multi-effects used.  
Sometimes when playing the keys in the upper part of the JUNO-  
Di’s keyboard, the sound may stop, or the pitch may stop rising; or  
with certain keys, there may be intermittent noise. This occurs  
mainly when the JUNO-Di’s upper pitch limit is exceeded, so this  
issue doesn’t arise in the ranges normally used. But, in any case, it  
does not indicate a malfunction.  
In such instances, discrepancies between the sound being produced  
and the multi-effects type can arise, which may result in sounds  
being different than intended, so sounds produced when tones  
(patches) are switched may be muted when factory settings are in  
effect. In certain situations, such as when not using multi-effects  
that have a great influence on the sound, remembering to set Patch  
Remain parameter to “ON” allows you to switch Patches without  
sounds being muted. Use the included “JUNO-Di Editor” to check  
the Patch Remain setting.  
Q
A
Although the same tone (patch) is selected, it sounds  
different when I listen to it in the Performance.  
Use the included “JUNO-Di Editor” to check the following settings.  
In Performance mode, the parameters of each part of the  
performance can apply further modification to parameters such as  
pan, octave, and filter, relative to the settings specified by the patch.  
Thus, tones (patches) in a Performance may sound different than  
they do when heard in Patch mode.  
Q
A
When switching tones (patches) in Patch mode, the  
volume and other parameters set with Control Changes  
end up being reset.  
Set Patch Remain parameter to “ON.” Even once they have switched  
Patches, Control Change messages that have been received are  
carried forward, so even when switching a tone (patch) whose level  
is turned all the way down by a Control Change volume message,  
the level remains unchanged. Use the included “JUNO-Di Editor” to  
check the Patch Remain setting.  
Additionally, although a tone (patch) may comprise tones created  
Performance may differ from the multi-effects selected by the tone  
(patch). Check the multi-effect settings of the performance. Also do  
the same for the Chorus and Reverb settings.  
Q
A
If the Tone Delay time value is set to the note, then does  
the delay time not change beyond a fixed length when  
the tempo is slowed down?  
Q
A
I can’t play arpeggios.  
The rhythm pattern won’t play.  
Could the system setting “Sync Mode” (p. 76) be set to “SLAVE”?  
If “Sync Mode” is set to “SLAVE,” the JUNO-Di needs to receive MIDI  
clock messages from an external device.  
Use the included “JUNO-Di Editor” to check the following settings.  
There is a maximum permissible value for the Tone Delay Time  
parameter. So, if the time setting is specified in terms of a note  
value, and the tempo is slowed down, this maximum permissible  
value will be reached, and it cannot be increased further. The upper  
time limit for each is the maximum value that can be set other than  
the numerical value for the beat.  
You should leave “Sync Mode” set to “MASTER” unless you’re  
synchronizing the JUNO-Di to an external device.  
Q
A
Even when I set the Pan for a tone (patch) completely to  
one side, sound still comes from the other channel.  
The JUNO-Di’s internal effects are in stereo, so if you have effects  
applied to a tone (patch), even if the Pan is set all the way to one  
side, you will still be able to hear sounds of the effect component  
from the other channel.  
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Troubleshooting  
Q
A
Multi-effect 43: DELAY or other delay time value is set to  
the note, and then the tempo is slowed down, does the  
delay time not change beyond a fixed length?  
Issues Related to Effects  
Q
A
Effects not applied.  
Such Delay time settings have an upper limit, so if the upper limit of  
a value set to the note is exceeded when the tempo is retarded, that  
upper value cannot rise any further. The upper time limit for each is  
the maximum value that can be set other than the numerical value  
for the beat.  
Check the following points.  
Could the effect switch be off?  
Check the on/off status of each effect (p. 61).  
Are the various effect settings correct? (p. 61)  
Use the included “JUNO-Di Editor” to check the following settings.  
Issues Related to Saving Data  
In Performance mode, is the Output Assign setting of each part set  
to “MFX”?  
Q
The sound or performance settings (Performance) are  
not saved when you perform the Write operation.  
In some cases, such as “064: GM2 Template,” the Output Assign is  
not set to “MFX” with the factory settings.  
A
If you’re using settings that enable you to play with multiple tones  
(i.e., when the [PERFORM] button is lit), the data that is saved will  
depend on the location of the cursor in the Main screen (p. 58).  
For example, if you want to save the Performance settings, move the  
cursor to the upper line of the screen and then press the [WRITE]  
button.  
If the send level of each effect is set to 0, the effect will not be  
applied. Check the settings.  
Even with send levels to each effect set at 0, effects are not applied if  
the Multi-effects Output Level, the Chorus Level, or the Reverb Level  
is set to 0. Check each setting.  
Q
A
The Modulation or other controller is always on.  
Q
A
The Performance sounds different than when it was  
written.  
Use the included “JUNO-Di Editor” to check the following settings.  
Check the Matrix Controller settings.  
If you have modified the settings of a tone (patch) used by a  
performance, or if the temporary patch of the performance has  
been modified by an external MIDI device, these tones (patches)  
must also be saved.  
The JUNO-Di allows you to use the Matrix Control to control tones  
(patches) in real time. The Matrix Control functions as the control  
source for the Control Change and other MIDI messages received by  
the JUNO-Di, and makes changes to the various tone (patch)  
parameters based on these messages.  
If tones (patches) used by a performance have been edited when  
you write that performance, the JUNO-Di will display a message  
asking whether you want to discard these patches. In such cases,  
first save the tone (patch) or rhythm set, and then save the  
performance again (p. 62).  
Depending on these settings, the JUNO-Di may be responding to  
MIDI messages sent from external MIDI devices, and may result the  
tones (patches) sounding different than intended.  
Q
A
Raising the chorus or reverb send level for each part of a  
performance still does not cause the effect to be applied  
sufficiently.  
Q
A
Tones (patches) sound different than when written.  
The write operation cannot be used to save tones (patches) as  
changed in Patch mode using Control Change messages from an  
external MIDI device.  
Use the included “JUNO-Di Editor” to check the following settings.  
Although you can make Send level settings to the Chorus and  
Reverb for each individual Part in a Performance, these values only  
set the upper limit of the Chorus and Reverb Send levels for the tone  
(patch) used. Accordingly, even when the value is set to the  
maximum of 127, if the Send level is lowered in the tone (patch)  
being used, there will be no effect. In addition, different tone (patch)  
Chorus and Reverb Send level settings can be used according to  
whether or not the multi-effects are used.  
Issues Related to Songs  
Q
A
Playlists are not shown.  
This may be due to the following reasons.  
Playlists may not be shown if you directly add/delete/modify the  
song data in the PLAYLIST folder without using Playlist Editor.  
Q
A
Using the Matrix Control or other such means to control  
the LFO results in noise when the Pan is changed  
suddenly.  
For some reason the USB memory is not recognized.  
It is possible that the USB memory was not formatted correctly. The  
JUNO-Di can use USB memory that has been formatted as FAT. If  
your USB memory was formatted using any other method, please  
re-format it using FAT.  
Use the included “JUNO-Di Editor” to check the following settings.  
Lower the change in speed (LFO Rate).  
Due to the specialized processing used for the Pan, which alters the  
volume level in each of the left and right sides, sudden Pan  
movements causing rapid changes in these levels creates large  
changes in volume, and noise from this may be audible as a result.  
Q
A
Songs are not shown.  
This may be due to the following reasons.  
Are the songs placed in the root directory?  
Even if you place a song in a newly created folder, it will not be  
displayed by the JUNO-Di.  
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Troubleshooting  
Songs may not be shown if you directly add/delete/modify the song  
data in the PLAYLIST folder without using Playlist Editor.  
Q
A
or other controls does not affect the sound.  
It is possible that the USB memory was not formatted correctly. The  
JUNO-Di can use USB memory that has been formatted as FAT. If  
your USB memory was formatted using any other method, please  
re-format it using FAT.  
For some sequencing programs, System Exclusive messages are not  
transmitted by the Thru function. If you are using such sequencer  
software and want to record system exclusive messages, turn on the  
following parameters.  
In Patch Mode  
Q
A
Songs won’t play.  
“Local Switch” setting (p. 76).  
This may be due to the following reasons.  
In Performance Mode  
Songs (audio files) whose sample rate is other than 44.1 kHz cannot  
be played by the JUNO-Di.  
Use the included “JUNO-Di Editor” to check the Keyboard switch  
settings.  
The file type of the song is not one of the file types that the  
JUNO-Di can play.  
Q
A
When the Bend Range for a tone (patch) is increased (48),  
the pitch does not rise sufficiently, even when a MIDI  
It may be that the song data is damaged.  
data in the PLAYLIST folder without using Playlist Editor.  
While Patch Bend Ranges can be set anywhere between 0 and 48,  
when certain Waves in which the pitch is raised (in the + direction)  
are used, the pitch may stop rising at a fixed point, rather than  
continuing to go up. Although a value of 12 is ensured for the upper  
limit of raised pitches, use caution when setting the Bend Range  
above this figure.  
Q
A
Can’t hear the playback sound.  
Check the following point.  
[VOLUME] knob setting  
Value for LEVEL that appears when you press the [LEVEL] button (p.  
72, p. 74).  
Q
A
Microphone sound is not output/is too weak.  
Check the following points.  
Minus-one setting (p. 76)  
Is the mic cable connected correctly?  
Check the connection.  
Issues Related to MIDI and External  
Devices  
Could you have connected a condenser mic?  
The JUNO-Di does not support the use of condenser microphones.  
The mic level may have been lowered.  
Q
A
No Sound from connected MIDI device.  
Check the following points.  
Could the front panel MIC IN [VOLUME] knob be turned down?  
Could the System setting “MIC IN SETTINGS” item “Mic Mode” be set  
to “VOCODER”?  
Is the instrument set to transmit MIDI messages?  
If this is set to “VOCODER,” a microphone is usable only when the  
effect type is “VOCODER” (p. 76).  
In Patch Mode  
“Patch Rx/Tx Ch” value in the SYSTEM setting “MIDI” (p. 76)  
In Performance Mode  
Q
A
The volume level of the instrument connected to JUNO-  
Di is too low.  
Use the included “JUNO-Di Editor” to check the following settings.  
Keyboard switch.  
Could you be using a connection cable that contains a resistor?  
Use a connection cable that does not contain a resistor.  
MIDI messages are not transmitted for parts whose keyboard switch  
is turned off.  
Q
A
Exclusive messages are not received.  
Issues Related to USB Memory  
Does the Device ID number of the transmitting device match the  
Device ID number of the JUNO-Di?  
Q
USB memory is not detected.  
The files are not shown.  
The device ID number is fixed at “17.”  
Q
A
The JUNO-Di’s rhythm set does not sound when an  
external sequencer or MIDI keyboard is connected to the  
MIDI IN connector.  
A
Check the format of your USB memory.  
The JUNO-Di can use USB memory that has been formatted as FAT.  
If your USB memory was formatted using any other method, please  
re-format it using FAT.  
Check to make sure that the MIDI Transmit channel of the external  
MIDI device and the JUNO-Di’s MIDI Receive channel are matched.  
The MIDI Receive channel used by the JUNO-Di in Patch mode is set  
with the Kbd Patch RX/TX Channel parameter. Rhythm Set  
performance data is generally received on MIDI Channel 10.  
Q
A
Can’t back up to USB memory  
Check the following points.  
Could the USB memory be write protected?  
Is there sufficient free space on the USB memory?  
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Error Messages  
If an incorrect operation is performed, or if processing could not be performed as you specified, an error message will appear.  
Refer to the explanation for the error message that appears, and take the appropriate action.  
Message  
Meaning  
Action  
USB memory is not connected.  
Connect USB memory.  
USB Mem Not Ready!  
Failed to load data from USB memory.  
It may be that the file is damaged.  
This file cannot be loaded since its format is incorrect.  
The target file was not found in USB memory.  
Failed to write data to USB memory.  
Make sure that USB memory is correctly connected.  
Do not use this file.  
Read Error!  
Write Error!  
Do not use this file.  
Make sure that the target file exists in USB memory.  
Make sure that USB memory is correctly connected.  
Data cannot be written because the USB memory has no  
more free space.  
Delete unneeded files from the USB memory. Alternatively, use a  
different USB memory device, one that has more free space available.  
The file or the USB memory itself is write protected.  
This is a file that the JUNO-Di is unable to play.  
Make sure that the file or the USB memory is not write protected.  
Do not use this file.  
This song has not been transferred from Playlist Editor to USB  
memory.  
Select the song for transfer from Playlist Editor, and transfer the data  
once again to USB memory.  
Incorrect File!  
Playback is not possible, since you have exceeded the  
number of songs that the JUNO-Di can handle.  
The JUNO-Di can handle up to 99 songs in the root directory, and a  
total of up to 399 songs in all other playlists.  
Please execute a Factory Reset.  
If this does not resolve the problem, contact your dealer or a nearby  
Roland service center.  
It is possible that the contents of system memory have been  
damaged.  
Sys Mem Damaged!  
An unusually large amount of MIDI data was received, and  
could not be processed.  
Reduce the amount of MIDI messages that are being transmitted.  
MIDI Buffer Full!  
MIDI Offline!  
Check that there is no problem with the MIDI cable connected to the  
JUNO-Di’s MIDI IN, and that the MIDI cable was not disconnected.  
The MIDI IN connection was broken.  
The Song Player is currently playing.  
The battery has run down.  
Either stop playback, or wait until playback has ended.  
Recharge the batteries, or use an AC adaptor.  
Now Playing!  
Battery Low!  
Check the currently selected favorite number and the direction  
(“FAV-UP” or “FAV-DOWN”) that’s assigned to the pedal (p. 76).  
No more favorites have been registered.  
No More Favorites!  
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Effects List  
The multi-effects feature 79 different kinds of effects. Some of the effects consist of two or more different effects connected in series.  
FILTER (10 types)  
01 EQUALIZER  
DELAY (13 types)  
P.94  
P.94  
P.94  
P.94  
P.95  
P.95  
P.95  
P.95  
P.95  
P.95  
43 DELAY  
P.99  
02 SPECTRUM  
44 LONG DELAY  
45 SERIAL DELAY  
46 MODULATION DELAY  
47 3TAP PAN DELAY  
48 4TAP PAN DELAY  
49 MULTI TAP DELAY  
50 REVERSE DELAY  
51 SHUFFLE DELAY  
52 3D DELAY  
P.99  
03 ISOLATOR  
P.100  
P.100  
P.100  
P.100  
P.100  
P.100  
P.100  
P.100  
P.101  
P.101  
P.101  
04 LOW BOOST  
05 SUPER FILTER  
06 STEP FILTER  
07 ENHANCER  
08 AUTO WAH  
09 HUMANIZER  
10 SPEAKER SIMULATOR  
MODULATION (12 types)  
11 PHASER  
53 ANALOG DELAY  
54 ANALOG LONG DELAY  
55 TAPE ECHO  
P.95  
P.96  
P.96  
P.96  
P.96  
P.96  
P.96  
P.96  
P.97  
P.97  
P.97  
P.97  
12 STEP PHASER  
13 MLT STAGE PHASER  
14 INFINITE PHASER  
15 RING MODULATOR  
16 STEP RING MOD  
17 TREMOLO  
LO-FI (5 types)  
56 LOFI NOISE  
P.101  
P.101  
P.101  
P.101  
P.101  
57 LOFI COMPRESS  
58 LOFI RADIO  
59 TELEPHONE  
18 AUTO PAN  
60 PHONOGRAPH  
PITCH (3 types)  
19 STEP PAN  
20 SLICER  
61 PITCH SHIFTER  
62 2VOI PCH SHIFTER  
63 STEP PCH SHIFTER  
REVERB (2 types)  
P.101  
P.102  
P.102  
21 ROTARY  
22 VK ROTARY  
CHORUS (12 types)  
23 CHORUS  
P.97  
P.97  
P.97  
P.97  
P.97  
P.98  
P.98  
P.98  
P.98  
P.98  
P.98  
P.98  
64 REVERB  
P.102  
P.102  
24 FLANGER  
65 GATED REVERB  
COMBINATION (12 types)  
66 OD CHORUS  
67 OD FLANGER  
68 OD DELAY  
69 DST CHORUS  
70 DST FLANGER  
71 DST DELAY  
72 ENH CHORUS  
73 ENH FLANGER  
74 ENH DELAY  
75 CHORUS DELAY  
76 FLANGER DELAY  
77 CHORUS FLANGER  
PIANO (1 type)  
25 STEP FLANGER  
26 HEXA-CHORUS  
27 TREMOLO CHORUS  
28 SPACE-D  
P.102  
P.102  
P.102  
P.102  
P.102  
P.103  
P.103  
P.103  
P.103  
P.103  
P.103  
P.103  
29 3D CHORUS  
30 3D FLANGER  
31 3D STEP FLANGER  
32 2BAND CHORUS  
33 2BAND FLANGER  
34 2BAND STEP FLANGR  
DYNAMICS (8 types)  
35 OVERDRIVE  
P.98  
P.98  
P.99  
P.99  
P.99  
P.99  
P.99  
P.99  
36 DISTORTION  
37 VS OVERDRIVE  
38 VS DISTORTION  
39 GUITAR AMP SIM  
40 COMPRESSOR  
41 LIMITER  
78 SYMPATHETIC RESO  
VOCODER (1 type)  
79 VOCODER  
P.103  
P.103  
42 GATE  
93  
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Effects List  
About Note  
01: EQUALIZER  
Some effect settings (such as Rate or Delay Time) can be specified in  
terms of a note value. The note value for the current setting is shown  
following the numerical value.  
This is a three-band stereo equalizer (low, mid, high).  
Item  
Value  
Description  
-15–+15 dB  
-15–+15 dB  
-15–+15 dB  
0–127  
Gain of the low range  
Gain of the middle range  
Gain of the high range  
Output Level  
Low Gain  
Mid Gain  
High Gain  
Level  
*
If the Rate is specified as a note value, the modulation will be  
synchronized with the tempo when you play back SMF song data.  
note:  
fig.MFX-note2.e_88  
Sixty-fourth-note triplet  
Sixty-fourth note  
Sixteenth-note triplet  
Eighth-note triplet  
Quarter-note triplet  
Half-note triplet  
Thirty-second-note triplet  
Dotted thirty-second note  
Dotted sixteenth note  
Dotted eighth note  
Dotted quarter note  
Dotted half note  
Thirty-second note  
Sixteenth note  
Eighth note  
02: SPECTRUM  
This is a stereo spectrum. Spectrum is a type of filter which modifies the  
timbre by boosting or cutting the level at specific frequencies.  
Quarter note  
Item  
Value  
Description  
Whole-note triplet  
Double-note triplet  
Half note  
Band (250Hz)  
Band (1000Hz)  
Band (4000Hz)  
Level  
-15–+15 dB  
0–127  
Gain of each frequency band  
Output Level  
Whole note  
Double note  
Dotted whole note  
If you specify the delay time as a note value, slowing down the  
tempo will not change the delay time beyond a certain length.  
This is because there is an upper limit for the delay time; if the  
delay time is specified as a note value and you slow down the  
tempo until this upper limit is reached, the delay time cannot  
change any further. This upper limit is the maximum value that  
can be specified when setting the delay time as a numerical  
value.  
03: ISOLATOR  
This is an equalizer which cuts the volume greatly, allowing you to add a  
special effect to the sound by cutting the volume in varying ranges.  
Item  
Value  
Description  
Cut Low  
These boost and cut each of the High,  
Middle, and Low frequency ranges.  
At -60 dB, the sound becomes  
inaudible. 0 dB is equivalent to the  
input level of the sound.  
Boost/  
Cut Mid  
-60–+4 dB  
0–127  
Chorus Send and Reverb Send  
Boost/  
Cut High  
The depth of chorus and reverb applied to the sound processed by the  
multi-effect is determined by the “Effect Edit” settings “Cho Send Level”  
and “Rev Send Level.”  
Output Level  
Level  
For details, refer to “Editing the Effects (MFX/Chorus/Reverb) (Effect  
Edit)” (p. 61).  
04: LOW BOOST  
Boosts the volume of the lower range, creating powerful lows.  
Item  
Value  
0–+12 dB  
0–127  
Description  
Amount by which the lower range will be  
boosted  
Boost Gain  
Level  
Output level  
94  
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Effects List  
05: SUPER FILTER  
09: HUMANIZER  
This is a filter with an extremely sharp slope. The cutoff frequency can be  
varied.  
Adds a vowel character to the sound, making it similar to a human voice.  
Item  
Value  
Description  
Item  
Value  
Description  
a, e, i, o, u  
a, e, i, o, u  
Vowel1  
Vowel2  
Selects the vowel.  
Filter type  
Frequency range that will pass through  
each filter  
LPF: frequencies below the cutoff  
BPF: frequencies in the region of the cutoff  
HPF: frequencies above the cutoff  
NOTCH: frequencies other than the  
region of the cutoff  
0.05–10.00 Hz,  
note  
Frequency at which the two vowels switch  
Output level  
Rate  
LPF, BPF, HPF,  
NOTCH  
Filter Type  
0–127  
Level  
Filter cutoff frequency value  
Increasing this setting will raise the  
frequency.  
0–127  
0–127  
Filter Cutoff  
Level  
10: SPEAKER SIMULATOR  
Output level  
Simulates the speaker type.  
Item  
Value  
Description  
Type of speaker  
Output Level  
06: STEP FILTER  
(See the table right.)  
0–127  
Speaker  
Level  
This is a filter whose cutoff frequency can be modulated in steps. You can  
specify the pattern by which the cutoff frequency will change.  
Specifications of each Speaker Type  
The speaker column indicates the diameter of each speaker unit (in  
inches) and the number of units.  
Item  
Value  
Description  
Filter type  
Frequency range that will pass through  
each filter  
Type  
Cabinet  
Speaker  
Microphone  
dynamic  
LPF, BPF, HPF,  
NOTCH  
LPF: frequencies below the cutoff  
BPF: frequencies in the region of the cutoff  
HPF: frequencies above the cutoff  
NOTCH: frequencies other than the  
region of the cutoff  
small open-back enclosure 10  
small open-back enclosure 10  
SMALL 1  
Filter Type  
dynamic  
SMALL 2  
open back enclosure  
open back enclosure  
open back enclosure  
open back enclosure  
open back enclosure  
open back enclosure  
open back enclosure  
sealed enclosure  
12 x 1  
dynamic  
MIDDLE  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 2  
12 x 4  
12 x 4  
12 x 4  
12 x 4  
12 x 4  
dynamic  
JC-120  
0.05–10.00 Hz,  
note  
Rate of modulation  
Output level  
Rate  
dynamic  
BUILT-IN 1  
BUILT-IN 2  
BUILT-IN 3  
BUILT-IN 4  
BUILT-IN 5  
BG STACK 1  
BG STACK 2  
MS STACK 1  
MS STACK 2  
METAL STACK  
2-STACK  
condenser  
condenser  
condenser  
condenser  
condenser  
condenser  
condenser  
condenser  
condenser  
condenser  
condenser  
0–127  
Level  
07: ENHANCER  
large sealed enclosure  
large sealed enclosure  
large sealed enclosure  
large double stack  
large double stack  
large triple stack  
Controls the overtone structure of the high frequencies, adding sparkle  
and tightness to the sound.  
Item  
Value  
Description  
-15–+15 dB  
-15–+15 dB  
0–127  
Gain of the low range  
Gain of the high range  
Output Level  
Low Gain  
High Gain  
Level  
3-STACK  
11: PHASER  
A phase-shifted sound is added to the original sound and modulated.  
08: AUTO WAH  
Item  
Value  
Description  
Cyclically controls a filter to create cyclic change in timbre.  
4-STAGE, 8-STAGE,  
12-STAGE  
Number of stages in the phaser  
Mode  
Item  
Value  
Description  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Level of the phase-shifted sound  
Output Level  
Rate  
Mix  
Sets the direction in which the frequency  
will change when the auto-wah filter is  
modulated.  
UP: The filter will change toward a higher  
frequency.  
0–127  
Level  
UP, DOWN  
0–127  
Polarity  
Level  
DOWN: The filter will change toward a  
lower frequency.  
Output Level  
95  
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Effects List  
12: STEP PHASER  
STEP RING MOD  
(STEP RING MODULATOR)  
16:  
The phaser effect will be varied gradually.  
This is a ring modulator that uses a 16-step sequence to vary the  
frequency at which modulation is applied.  
Item  
Value  
Description  
4-STAGE, 8-STAGE,  
12-STAGE  
Number of stages in the phaser  
Mode  
Item  
Rate  
Level  
Value  
Description  
Rate of the step-wise change in  
the phaser effect  
0.10–20.00 Hz, note  
Step Rate  
Rate at which the 16-step sequence  
will cycle  
0.05–10.00 Hz, note  
0–127  
0–127  
0–127  
Level of the phase-shifted sound  
Output Level  
Mix  
Output volume  
Level  
17: TREMOLO  
13: MLT STAGE PHASER  
Cyclically modulates the volume to add tremolo effect to the sound.  
Extremely high settings of the phase difference produce a deep phaser  
effect.  
Item  
Value  
Description  
Modulation Wave  
TRI: triangle wave  
SQR: square wave  
SIN: sine wave  
Item  
Value  
Description  
TRI, SQR, SIN, SAW1,  
SAW2  
4-STAGE, 8-STAGE,  
12-STAGE, 16-STAGE,  
20-STAGE, 24-STAGE  
Number of phaser stages  
Mode  
SAW1/2: sawtooth wave  
Mod Wave  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Level of the phase-shifted sound  
Output Level  
Rate  
Mix  
SAW1  
SAW2  
0–127  
Level  
0.05–10.00 Hz, note  
0–127  
Frequency of the change  
Output Level  
Rate  
Level  
14: INFINITE PHASER  
A phaser that continues raising/lowering the frequency at which the  
sound is modulated.  
18: AUTO PAN  
Item  
Value  
Description  
Cyclically modulates the stereo location of the sound.  
Higher values will produce a  
deeper phaser effect.  
1, 2, 3, 4  
Mode  
Speed at which to raise or lower  
the frequency at which the sound  
is modulated  
Item  
Value  
Description  
Modulation Wave  
TRI: triangle wave  
SQR: square wave  
SIN: sine wave  
-100–+100  
0–127  
Speed  
Level  
TRI, SQR, SIN, SAW1,  
SAW2  
(+: upward / -: downward)  
Output volume  
SAW1/2: sawtooth wave  
SAW1  
R
SAW2  
R
Mod Wave  
15: RING MODULATOR  
This is an effect that applies amplitude modulation (AM) to the input  
signal, producing bell-like sounds. You can also change the modulation  
frequency in response to changes in the volume of the sound sent into  
the effect.  
L
L
0.05–10.00 Hz, note  
0–127  
Frequency of the change  
Output Level  
Rate  
Level  
Item  
Value  
0–127  
0–127  
Description  
Adjusts the frequency at which modulation is  
applied.  
Frequency  
Level  
Output level  
96  
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Effects List  
19: STEP PAN  
23: CHORUS  
This uses a 16-step sequence to vary the panning of the sound.  
This is a stereo chorus.  
Item  
Value  
Description  
Item  
Rate  
Level  
Value  
Description  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Rate  
Rate at which the 16-step sequence  
will cycle  
0.05–10.00 Hz, note  
0–127  
Depth  
Level  
0–127  
Output volume  
24: FLANGER  
20: SLICER  
This is a stereo flanger. (The LFO has the same phase for left and right.)  
It produces a metallic resonance that rises and falls like a jet airplane  
taking off or landing. A filter is provided so that you can adjust the timbre  
of the flanged sound.  
By applying successive cuts to the sound, this effect turns a conventional  
sound into a sound that appears to be played as a backing phrase. This is  
especially effective when applied to sustain-type sounds.  
Item  
Rate  
Level  
Value  
Description  
Item  
Value  
Description  
0.05–10.00 Hz,  
note  
Rate at which the 16-step sequence will cycle  
Output level  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Rate  
0–127  
Depth  
Level  
0–127  
21: ROTARY  
25: STEP FLANGER  
The Rotary effect simulates the sound of the rotary speakers often used  
with the electric organs of the past.  
This is a flanger in which the flanger pitch changes in steps. The speed at  
which the pitch changes can also be specified in terms of a note-value of  
a specified tempo.  
Item  
Value  
Description  
Simultaneously switch the rotational  
speed of the low frequency rotor and  
high frequency rotor.  
SLOW: Slows down the rotation  
FAST: Speeds up the rotation  
Item  
Value  
Description  
SLOW, FAST  
Speed  
0.10–20.00 Hz, note  
0–127  
Rate (period) of pitch change  
Output Level  
Step Rate  
Level  
0.05–10.00 Hz  
0.05–10.00 Hz  
0–127  
Rotational speed for SLOW setting  
Rotational speed for FAST setting  
Output Level  
Slow Speed  
Fast Speed  
Level  
26: HEXA-CHORUS  
Uses a six-phase chorus (six layers of chorused sound) to give richness  
and spatial spread to the sound.  
22: VK ROTARY  
This type provides modified response for the rotary speaker, with the low  
end boosted further.  
Item  
Value  
Description  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Rate  
This is a rotary effect taken from the VK.  
Depth  
Level  
0–127  
Item  
Value  
Description  
Simultaneously switch the rotational  
speed of the low frequency rotor and  
high frequency rotor.  
SLOW: Slows down the rotation  
FAST: Speeds up the rotation  
SLOW, FAST  
Speed  
27: TREMOLO CHORUS  
0.05–10.00 Hz  
0.05–10.00 Hz  
0–127  
Rotational speed for SLOW setting  
Rotational speed for FAST setting  
Output Level  
Slow Speed  
Fast Speed  
Level  
This is a chorus effect with added Tremolo (cyclic modulation of volume).  
Item  
Value  
Description  
Modulation frequency of the  
tremolo effect  
0.05–10.00 Hz, note  
0–127  
Tremolo Rate  
Level  
Output Level  
97  
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Effects List  
28: SPACE-D  
33: 2 BAND FLANGER  
This is a multiple chorus that applies two-phase modulation in stereo.  
It gives no impression of modulation, but produces a transparent chorus  
effect.  
A flanger that lets you apply an effect independently to the low-  
frequency and high-frequency ranges.  
Item  
Value  
Description  
Rate at which the low-range  
flanger sound is modulated  
Item  
Value  
Description  
0.05–10.00 Hz, note  
Low Rate  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Rate  
Rate at which the high-range  
flanger sound is modulated  
0.05–10.00 Hz, note  
High Rate  
Depth  
Level  
0–127  
Modulation depth for the flanger  
sound  
0–127  
0–127  
Depth  
Level  
Output volume  
29: 3D CHORUS  
34: 2BAND STEP FLANGR  
This applies a 3D effect to the chorus sound. The chorus sound will be  
positioned 90 degrees left and 90 degrees right.  
A step flanger that lets you apply an effect independently to the low-  
frequency and high-frequency ranges.  
Item  
Rate  
Value  
Description  
0.05–10.00 Hz, note  
Frequency of modulation  
Modulation depth of the chorus  
effect  
Item  
Value  
Description  
0–127  
0–127  
Depth  
Level  
Rate at which the steps will cycle  
for the low-range flanger sound  
0.10–20.00 Hz, note  
Lo Stp Rate  
Output Level  
Rate at which the steps will cycle  
for the high-range flanger sound  
0.10–20.00 Hz, note  
0–127  
Hi Stp Rate  
Level  
30: 3D FLANGER  
Output volume  
This applies a 3D effect to the flanger sound. The flanger sound will be  
positioned 90 degrees left and 90 degrees right.  
35: OVERDRIVE  
Item  
Value  
Description  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Rate  
Creates a soft distortion similar to that produced by vacuum tube  
amplifiers.  
Depth  
Level  
0–127  
Item  
Value  
Description  
Type of guitar amp  
SMALL: small amp  
BUILT-IN: single-unit type amp  
2-STACK: large double stack  
amp  
31: 3D STEP FLANGER  
SMALL, BUILT-IN,  
2-STACK, 3-STACK  
Amp Type  
This applies a 3D effect to the step flanger sound. The flanger sound will  
be positioned 90 degrees left and 90 degrees right.  
3-STACK: large triple stack  
amp  
Degree of distortion  
Also changes the volume.  
0–127  
0–127  
Drive  
Level  
Item  
Value  
Description  
Output Level  
0.10–20.00 Hz, note  
0–127  
Rate (period) of pitch change  
Output Level  
Step Rate  
Level  
36: DISTORTION  
32: 2 BAND CHORUS  
Produces a more intense distortion than Overdrive.  
A chorus effect that lets you apply an effect independently to the low-  
frequency and high-frequency ranges.  
Item  
Value  
Description  
Type of guitar amp  
SMALL: small amp  
BUILT-IN: single-unit type amp  
2-STACK: large double stack  
amp  
Item  
Value  
Description  
SMALL, BUILT-IN,  
2-STACK, 3-STACK  
Amp Type  
Rate at which the low-range  
chorus sound is modulated  
0.05–10.00 Hz, note  
Low Rate  
3-STACK: large triple stack  
amp  
Rate at which the low-range  
chorus sound is modulated  
0.05–10.00 Hz, note  
High Rate  
Degree of distortion  
Also changes the volume.  
0–127  
0–127  
Drive  
Level  
Modulation depth for the chorus  
sound  
0–127  
0–127  
Depth  
Level  
Output Level  
Output volume  
98  
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Effects List  
37: VS OVERDRIVE  
41: LIMITER  
This is an overdrive that provides heavy distortion.  
Compresses signals that exceed a specified volume level, preventing  
distortion from occurring.  
Item  
Value  
Description  
Type of guitar amp  
SMALL: small amp  
BUILT-IN: single-unit type amp  
2-STACK: large double stack amp  
3-STACK: large triple stack amp  
Item  
Value  
0–127  
0–127  
Description  
Adjusts the volume at which compression  
begins  
SMALL, BUILT-IN,  
2-STACK, 3-STACK  
Threshold  
Level  
Amp Type  
Output level  
Degree of distortion  
Also changes the volume.  
0–127  
0–127  
Drive  
Level  
Output Level  
42: GATE  
Cuts the reverb’s delay according to the volume of the sound sent into  
the effect. Use this when you want to create an artificial-sounding  
decrease in the reverb’s decay.  
38: VS DISTORTION  
This is a distortion effect that provides heavy distortion.  
Item  
Value  
0–127  
0–127  
Description  
Item  
Value  
Description  
Volume level at which the gate begins to close  
Output level  
Threshold  
Level  
Type of guitar amp  
SMALL: small amp  
SMALL, BUILT-IN,  
2-STACK, 3-STACK  
BUILT-IN: single-unit type amp  
2-STACK: large double stack amp  
3-STACK: large triple stack amp  
Amp Type  
Degree of distortion  
Also changes the volume.  
0–127  
0–127  
Drive  
Level  
43: DELAY  
Output Level  
This is a stereo delay.  
Item  
Value  
Description  
0–1300 msec,  
note  
Adjusts the time until the delay sound is  
heard.  
39: GUITAR AMP SIM  
Delay Time  
Adjusts the amount of the delay sound that’s  
fed back into the effect.  
Negative (-) settings invert the phase.  
This is an effect that simulates the sound of a guitar amplifier.  
-98–+98%  
Feedback  
Balance  
Item  
Value  
Description  
D100:0W–  
D0:100W  
Volume balance between the direct sound (D)  
and the delay sound (W)  
JC-120,  
CLEAN TWIN,  
MATCH DRIVE,  
BG LEAD, MS1959I,  
MS1959II, MS1959I+II,  
SLDN LEAD,  
METAL 5150,  
METAL LEAD,  
OD-1,  
Type of guitar amp  
Amp Type  
44: LONG DELAY  
A delay that provides a long delay time.  
This is a monaural delay.  
OD-2 TURBO,  
DISTORTION, FUZZ  
LOW, MIDDLE, HIGH  
0–127  
Amount of pre-amp distortion  
Output level  
Amp Gain  
Level  
Item  
Value  
Description  
Delay time from when the original  
sound is heard to when the delay  
sound is heard  
0–2600 msec, note  
Delay Time  
Proportion of the delay sound that  
is to be returned to the input  
(negative values invert the phase)  
40: COMPRESSOR  
-98–+98%  
Feedback  
Balance  
Volume balance of the original  
sound (D) and delay sound (W)  
Flattens out high levels and boosts low levels, smoothing out fluctuations  
in volume.  
D100:0W–D0:100W  
Item  
Value  
0–127  
0–127  
Description  
Adjusts the volume at which compression  
begins  
Threshold  
Level  
Output level  
99  
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Effects List  
45: SERIAL DELAY  
49: MULTI TAP DELAY  
This delay connects two delay units in series.  
This is a variation of delay in which four delayed sounds are heard.  
Item  
Value  
Description  
Item  
Value  
Description  
0–650 msec,  
note  
Delay time from when sound is  
input to delay 1 until the delay  
sound is heard  
Adjusts the time until Delays are heard.  
Delay Time  
0–1300 msec, note  
Delay 1 Time  
Adjusts the amount of the delay sound that’s  
fed back into the effect.  
Negative (-) settings invert the phase.  
Delay 1  
Feedback  
-98–+98%  
Delay time from when sound is  
input to delay 2 until the delay  
sound is heard  
0–1300 msec, note  
Delay 2 Time  
D100:0W–  
D0:100W  
Volume balance between the direct sound  
(D) and the effect sound (W)  
Balance  
Proportion of the delay sound that  
is to be returned to the input of  
delay (negative values invert the  
phase)  
-98–+98%  
Feedback  
Balance  
Volume balance of the original  
sound (D) and delay sound (W)  
D100:0W–D0:100W  
50: REVERSE DELAY  
This is a reverse delay that adds a reversed and delayed sound to the  
input sound.  
46: MODULATION DELAY  
Item  
Value  
Description  
Adds modulation to the delayed sound.  
Delay time from when sound is  
input into the reverse delay until  
the delay sound is heard  
0–1300 msec, note  
Rev Dly  
Item  
Value  
Description  
Proportion of the delay sound that  
is to be returned to the input of  
the reverse delay (negative values  
invert the phase)  
0–1300 msec,  
note  
Adjusts the time until the delay sound is  
heard.  
Delay Time  
-98–+98%  
Rev Dly Fback  
Balance  
Adjusts the amount of the delay sound that’s  
fed back into the effect.  
Negative (-) settings invert the phase.  
-98–+98%  
Feedback  
Balance  
Volume balance of the original  
sound (D) and delay sound (W)  
D100:0W–D0:100W  
D100:0W–  
D0:100W  
Volume balance between the direct sound  
(D) and the delay sound (W)  
51: SHUFFLE DELAY  
47: 3TAP PAN DELAY  
Adds a shuffle to the delay sound, giving the sound a bouncy delay effect  
with a swing feel.  
Produces three delay sounds; center, left and right.  
Item  
Value  
Description  
Item  
Value  
Description  
0–2600 msec,  
note  
Adjusts the time until the delay sound is  
heard.  
Delay Time  
0–860 msec,  
note  
Delay time from the original sound until the  
delay sound is heard.  
Delay Time  
Adjusts the ratio (as a percentage) of the time  
that elapses before Delay B sounds relative to  
the time that elapses before the Delay A  
sounds.  
When set to 100, the delay times are the  
same.  
Adjusts the amount of the delay sound that’s  
fed back into the effect.  
Negative (-) settings invert the phase.  
-98–+98%  
Feedback  
Balance  
Shuffle  
Rate  
0–100  
D100:0W–  
D0:100W  
Volume balance between the direct sound  
(D) and the delay sound (W)  
Adjusts the amount of the delay that’s  
feedback into the effect.  
Negative (-) settings invert the phase.  
-98–+98%  
Feedback  
48: 4TAP PAN DELAY  
This effect has four delays.  
52: 3D DELAY  
Item  
Value  
Description  
This applies a 3D effect to the delay sound. The delay sound will be  
positioned 90 degrees left and 90 degrees right.  
0–650 msec,  
note  
Adjusts the time from the original sound  
until delay sounds are heard  
Delay Time  
Adjusts the amount of the delay sound that’s  
fed back into the effect.  
Negative (-) settings invert the phase.  
Item  
Value  
Description  
Delay 1  
Feedback  
-98–+98%  
Adjusts the delay time from the  
direct sound until the delay sound  
is heard.  
0–860 msec, note  
Delay Time  
D100:0W–  
D0:100W  
Volume balance between the direct sound  
(D) and the delay sound (W)  
Balance  
Adjusts the proportion of the  
delay sound that is fed back into  
the effect.  
Negative (-) settings will invert  
the phase.  
Center  
Fback  
-98–+98%  
Volume balance between the  
direct sound (D) and the effect  
sound (W)  
D100:0W–D0:100W  
Balance  
100  
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Effects List  
53: ANALOG DELAY  
57: LOFI COMPRESS  
A stereo delay in which the delay time can be varied smoothly.  
This is an effect that intentionally degrades the sound quality for creative  
purposes.  
Item  
Value  
Description  
Adjusts the time until the delay is  
heard.  
Item  
Value  
Description  
0–1300 msec, note  
Delay Time  
0–127  
Output level  
Level  
Adjusts the amount of the delay  
that’s fed back into the effect.  
Negative (-) settings invert the phase.  
-98–+98%  
Feedback  
Balance  
Volume balance between the direct  
sound (D) and the delay sound (W)  
D100:0W–D0:100W  
58: LOFI RADIO  
In addition to a Lo-Fi effect, this effect also generates radio noise.  
54: ANALOG LONG DELAY  
Item  
Value  
Description  
Radio  
Detune  
Simulates the tuning noise of a radio. As this  
value is raised, the tuning drifts further.  
0–127  
A delay in which the delay time can be varied smoothly, and allowing an  
extended delay to be produced.  
Radio Noise  
Lev  
0–127  
0–127  
Volume of the radio noise  
Output level  
This is a monaural delay.  
Level  
Item  
Value  
Description  
0–2600 msec,  
note  
Adjusts the time until the delay is heard.  
Delay Time  
Adjusts the amount of the delay that’s fed  
back into the effect.  
Negative (-) settings invert the phase.  
59: TELEPHONE  
-98–+98%  
Feedback  
Balance  
D100:0W–  
D0:100W  
Volume balance between the direct sound (D)  
and the delay sound (W)  
This effect produces a muffled sound, like that heard through a telephone.  
Item  
Value  
Description  
0–127  
Output level  
Level  
55: TAPE ECHO  
A virtual tape echo that produces a realistic tape delay sound. This  
simulates the tape echo section of a Roland RE-201 Space Echo.  
60: PHONOGRAPH  
Simulates a sound recorded on an analog record and played back on a  
record player. This effect also simulates the various types of noise that are  
typical of a record, and even the rotational irregularities of an old  
turntable.  
Item  
Value  
Description  
Tape speed  
Increasing this value will shorten the  
spacing of the delayed sounds.  
0–127  
Repeat Rate  
0–127  
0–127  
Amount of delay repeats  
Volume of the echo sound  
Intensity  
Item  
Value  
Description  
Echo Level  
Total Noise  
Lev  
0–127  
Volume of overall noise  
Total Wow/  
Flutr  
0–127  
0–127  
Depth of overall rotational irregularity  
Output level  
56: LOFI NOISE  
Level  
In addition to a lo-fi effect, this adds various types of noise such as white  
noise and disc noise.  
61: PITCH SHIFTER  
Item  
Value  
Description  
0–127  
Volume of the white noise  
Noise Level  
A stereo pitch shifter.  
Disc Nois  
Level  
0–127  
0–127  
Volume of the record noise  
Output level  
Item  
Value  
Description  
Level  
Adjusts the pitch of the pitch  
shifted sound in semitone steps.  
-24–+12 semi  
Coarse  
Volume balance between the  
D100:0W–D0:100W  
direct sound (D) and the pitch  
shifted sound (W)  
Balance  
101  
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Effects List  
2VOI PCH SHIFTER  
(2VOICE PITCH SHIFTER)  
66: OD CHORUS (OVERDRIVE CHORUS)  
62:  
Item  
Value  
Description  
Shifts the pitch of the original sound. This 2-voice pitch shifter has two  
pitch shifters, and can add two pitch shifted sounds to the original sound.  
Overdrive  
Drive  
Degree of distortion  
Also changes the volume.  
0–127  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Chorus Rate  
Chorus Depth  
Level  
Item  
Value  
Description  
Adjusts the pitch of Pitch Shift 1 in  
semitone steps.  
-24-+12 semi  
Pch1 Coarse  
0–127  
Settings of the Pitch Shift 2 sound.  
The items are the same as for the  
Pitch Shift 1 sound.  
-24-+12 semi  
Pch2 Coarse  
Balance  
Volume balance between the  
direct sound (D) and the pitch  
shifted sound (W)  
67: OD FLANGER (OVERDRIVE FLANGER)  
D100:0W-D0:100W  
Item  
Value  
Description  
Overdrive  
Drive  
Degree of distortion  
Also changes the volume.  
STEP PCH SHIFTER  
(STEP PITCH SHIFTER)  
0–127  
63:  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Flangr Rate  
Flangr Depth  
Level  
A pitch shifter in which the amount of pitch shift is varied by a 16-step  
sequence.  
0–127  
Item  
Rate  
Value  
Description  
Rate at which the 16-step  
sequence will cycle  
0.05–10.00 Hz, note  
68: OD DELAY (OVERDRIVE DELAY)  
Volume balance of the original  
sound (D) and pitch-shifted sound  
(W)  
D100:0W–D0:100W  
Balance  
Item  
Value  
Description  
Degree of distortion  
Also changes the volume.  
0–127  
Overdrive Drive  
Adjusts the delay time from the  
direct sound until the delay sound  
is heard.  
64: REVERB  
0–2600 msec, note  
Delay Time  
Adjusts the proportion of the  
delay sound that is fed back into  
the effect. Negative (-) settings will  
invert the phase.  
Adds reverberation to the sound, simulating an acoustic space.  
Delay  
Feedback  
-98–+98%  
0–127  
Item  
Type  
Time  
Value  
Description  
Output Level  
Level  
Type of reverb  
ROOM1: dense reverb with  
short decay  
ROOM2: sparse reverb with  
short decay  
STAGE1: reverb with greater  
late reverberation  
STAGE2: reverb with strong  
early reflections  
HALL1: reverb with clear  
reverberance  
HALL2: reverb with rich  
reverberance  
ROOM1, ROOM2,  
STAGE1, STAGE2,  
HALL1, HALL2  
DST CHORUS  
69:  
(DISTORTION CHORUS)  
Item  
Value  
Description  
Degree of distortion  
Also changes the volume.  
0–127  
Dst Drive  
0–127  
Time length of reverberation  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Chorus Rate  
Chorus Depth  
Level  
0–127  
65: GATED REVERB  
This is a special type of reverb in which the reverberant sound is cut off  
before its natural length.  
DST FLANGER  
(DISTORTION FLANGER)  
70:  
Item  
Value  
Description  
Type of reverb  
NORMAL:conventionalgated  
reverb  
Item  
Value  
Description  
NORMAL, REVERSE,  
SWEEP1, SWEEP2  
REVERSE: backwards reverb  
SWEEP1: the reverberant  
sound moves from right to left  
SWEEP2: the reverberant  
sound moves from left to right  
Type  
Degree of distortion  
Also changes the volume.  
0–127  
Dst Drive  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Flangr Rate  
Flangr Depth  
Level  
Adjusts the time from when the  
reverb is heard until it  
disappears.  
5–500 msec  
Gate Time  
0–127  
102  
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Effects List  
DST DELAY  
(DISTORTION DELAY)  
75: CHORUS DELAY  
71:  
Item  
Value  
Description  
0.05–10.00 Hz, note  
Frequency of modulation  
Chorus Rate  
Item  
Value  
Description  
Adjusts the delay time from the  
direct sound until the delay sound is  
heard.  
Degree of distortion  
Also changes the volume.  
0–127  
Dst Drive  
0–2600 msec, note  
Delay Time  
Adjusts the delay time from the  
direct sound until the delay sound  
is heard.  
Adjusts the proportion of the delay  
sound that is fed back into the  
effect. Negative (-) settings will  
invert the phase.  
0–2600 msec, note  
Delay Time  
Delay  
Feedback  
-98–+98%  
0–127  
Adjusts the proportion of the  
delay sound that is fed back into  
the effect. Negative (-) settings will  
invert the phase.  
Delay  
Feedback  
-98–+98%  
0–127  
Output Level  
Level  
Output Level  
Level  
76: FLANGER DELAY  
ENH CHORUS  
(ENHANCER CHORUS)  
72:  
Item  
Value  
Description  
0.05–10.00 Hz, note  
Frequency of modulation  
Flangr Rate  
Adjusts the delay time from the  
direct sound until the delay sound  
is heard.  
0–2600 msec, note  
Delay Time  
Item  
Value  
Description  
Level of the overtones generated by  
the enhancer  
Adjusts the proportion of the delay  
sound that is fed back into the  
effect. Negative (-) settings will  
invert the phase.  
0–127  
Enhancer Mix  
Delay  
Feedback  
-98–+98%  
0–127  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Chorus Rate  
Chorus Depth  
Level  
Output Level  
Level  
0–127  
77: CHORUS FLANGER  
ENH FLANGER  
(ENHANCER FLANGER)  
73:  
Item  
Value  
Description  
Modulation frequency of the chorus  
effect  
0.05–10.00 Hz, note  
Chorus Rate  
Item  
Value  
Description  
Modulation frequency of the flanger  
effect  
Level of the overtones generated by  
the enhancer  
0.05–10.00 Hz, note  
0–127  
Flangr Rate  
Level  
0–127  
Enhancer Mix  
Output Level  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Output Level  
Flangr Rate  
Flangr Depth  
Level  
0–127  
SYMPATHETIC RESO  
(SYMPATHETIC RESONANCE)  
78:  
ENH DELAY  
(ENHANCER DELAY)  
74:  
On an acoustic piano, holding down the damper pedal allows other  
strings to resonate in sympathy with the notes you play, creating rich and  
spacious resonances. This effect simulates these sympathetic resonances.  
Item  
Value  
Description  
Item  
Lid  
Value  
Description  
Level of the overtones generated  
by the enhancer  
0–127  
Enhancer Mix  
This simulates the actual changes in  
sound that occur when the lid of a  
grand piano is set at different  
heights.  
Adjusts the delay time from the  
direct sound until the delay sound  
is heard.  
1–6  
0–2600 msec, note  
Delay Time  
Adjusts the proportion of the  
delay sound that is fed back into  
the effect. Negative (-) settings will  
invert the phase.  
Delay  
Feedback  
-98–+98%  
0–127  
79: VOCODER  
Output Level  
Level  
Item  
Value  
0–127  
0–127  
Description  
Input sensitivity of the microphone  
Input level of the instrument  
Mic Sens  
Synth Level  
Amount of mic audio added to the  
output of the vocoder  
0–127  
0–127  
Mic Mix  
Level  
Volume level after passing through  
the vocoder  
103  
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Effects List  
Reverb Parameters  
Chorus Parameters  
These settings allow you to select the desired type of reverb, and its  
The JUNO-Di’s Chorus effect unit can also be used as a stereo delay unit.  
characteristics.  
These settings allow you to select chorus or delay, and the characteristics  
of the selected effect type.  
Item  
Value  
Description  
Type of reverb  
00: OFF  
Item  
Value  
Description  
Selects either Chorus or Delay.  
00: OFF  
Neither Chorus or Delay is used.  
01: CHORUS  
Reverb is not used.  
01: REVERB  
Normal reverb  
00: OFF,  
02: SRV ROOM  
01: CHORUS,  
02: DELAY,  
03: GM2 CHORUS  
Chorus is used.  
02: DELAY  
Delay is used.  
03: GM2 CHORUS  
GM2 Chorus is used.  
00: OFF,  
This simulates typical room acoustic  
reflections.  
03: SRV HALL  
Chorus Type  
01: REVERB,  
02: SRV ROOM,  
03: SRV HALL,  
04: SRV PLATE,  
Reverb  
Type  
This simulates typical concert hall  
acoustic reflections.  
05:  
GM2 REVERB  
04: SRV PLATE  
ChorusLevel  
or Delay Level  
0–127  
Volume of the chorus sound  
This simulates a reverb plate, a popular  
type of artificial reverb unit that derives  
its sound from the vibration of a metallic  
plate.  
01: CHORUS  
05: GM2 REVERB  
0.05–10.00 Hz, note  
0–127  
Frequency of modulation  
Depth of modulation  
Rate  
GM2 Reverb  
Depth  
Reverb  
Level  
0–127  
Volume of the reverb sound  
02: DELAY  
Adjusts the delay time from the direct  
sound until the delay sound is heard.  
01: REVERB  
0–1000 msec, note  
-98–+98%  
Delay Time  
Type of reverb/delay  
Adjusts the proportion of the delay  
sound that is fed back into the effect.  
Negative (-) settings will invert the  
phase.  
ROOM1: short reverb with high density  
ROOM2: short reverb with low density  
STAGE1: reverb with greater late  
reverberation  
STAGE2: reverb with strong early reflections  
HALL1: very clear-sounding reverb  
HALL2: rich reverb  
DELAY: conventional delay effect  
PAN-DELAY: delay effect with echoes that  
pan left and right  
Feedback  
ROOM1, ROOM2,  
STAGE1, STAGE2,  
HALL1, HALL2,  
DELAY,  
Type  
03: GM2 CHORUS  
PAN-DELAY  
0–127  
0–127  
Frequency of modulation  
Depth of modulation  
Rate  
Depth  
Time length of reverberation  
(Type: ROOM1–HALL2)  
Delay time  
If you specify the delay time as a note value, slowing down the  
tempo will not change the delay time beyond a certain length.  
This is because there is an upper limit for the delay time; if the  
delay time is specified as a note value and you slow down the  
tempo until this upper limit is reached, the delay time cannot  
change any further. This upper limit is the maximum value that  
can be specified when setting the delay time as a numerical  
value.  
0–127  
Time  
(Type: DELAY, PAN-DELAY)  
02: SRV ROOM  
03: SRV HALL  
04: SRV PLATE  
1–8  
Size of the simulated room or hall  
Time length of reverberation  
Size  
0–127  
Time  
05: GM2 REVERB  
note:  
Type of reverb  
0–5: reverb  
6, 7: delay  
0–7  
Character  
Time  
fig.MFX-note2.e  
Sixty-fourth-note triplet  
Sixty-fourth note  
Sixteenth-note triplet  
Eighth-note triplet  
Quarter-note triplet  
Half-note triplet  
Thirty-second-note triplet  
Dotted thirty-second note  
Dotted sixteenth note  
Dotted eighth note  
Dotted quarter note  
Dotted half note  
0–127  
Time length of reverberation  
Thirty-second note  
Sixteenth note  
Eighth note  
Quarter note  
Whole-note triplet  
Double-note triplet  
Half note  
Whole note  
Double note  
Dotted whole note  
104  
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Tone List  
[PIANO] Button  
Pf111–Pf128 are GM/GM2 tones.  
No.  
Pf064  
Tone Name  
EP Trem 2  
Category MSB LSB  
PC  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
1
64  
65  
EP  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
0
*
Pf065  
Pf066  
Pf067  
Pf068  
Pf069  
Pf070  
Pf071  
Pf072  
Pf073  
Pf074  
Pf075  
Pf076  
Pf077  
Pf078  
Pf079  
Pf080  
Pf081  
Pf082  
Pf083  
Pf084  
Pf085  
Pf086  
Pf087  
Pf088  
Pf089  
Pf090  
Pf091  
Pf092  
Pf093  
Pf094  
Pf095  
Pf096  
Pf097  
Pf098  
Pf099  
Pf100  
Pf101  
Pf102  
Pf103  
Pf104  
Pf105  
Pf106  
Pf107  
Pf108  
Pf109  
Pf110  
Pf111  
Pf112  
Pf113  
Pf114  
Pf115  
Pf116  
Pf117  
Pf118  
Pf119  
Pf120  
Pf121  
Pf122  
Pf123  
Pf124  
Pf125  
Pf126  
Pf127  
Pf128  
EP Trem 3  
EP Chorus 1  
EP Chorus 2  
EP Chorus 3  
Phase EP 2  
80s EP 1  
EP  
No.  
Pf001  
Tone Name  
88StageGrand  
Category MSB LSB  
PC  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
66  
EP  
1
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
EP  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
67  
EP  
2
Pf002  
Pf003  
Pf004  
Pf005  
Pf006  
Pf007  
Pf008  
Pf009  
Pf010  
Pf011  
Pf012  
Pf013  
Pf014  
Pf015  
Pf016  
Pf017  
Pf018  
Pf019  
Pf020  
Pf021  
Pf022  
Pf023  
Pf024  
Pf025  
Pf026  
Pf027  
Pf028  
Pf029  
Pf030  
Pf031  
Pf032  
Pf033  
Pf034  
Pf035  
Pf036  
Pf037  
Pf038  
Pf039  
Pf040  
Pf041  
Pf042  
Pf043  
Pf044  
Pf045  
Pf046  
Pf047  
Pf048  
Pf049  
Pf050  
Pf051  
Pf052  
Pf053  
Pf054  
Pf055  
Pf056  
Pf057  
Pf058  
Pf059  
Pf060  
Pf061  
Pf062  
Pf063  
88StgGrand 2  
88StgGrand 3  
JUNO Piano 1  
JUNO Piano 2  
Rich Grand 1  
Rich Grand 2  
Piano+Str 1  
Fairy Piano  
Pop Piano 1  
Pop Piano 2  
ConcertGrand  
Warm Tune  
Hall Concert  
Mellow Tune  
Mono Piano 1  
Mono Piano 2  
Mono Piano 3  
Piano+Pad 1  
Piano+Pad 2  
Piano+Vox  
Piano+Str 2  
Layers  
68  
EP  
3
69  
EP  
4
70  
EP  
5
71  
Dyno EP  
EP  
6
72  
E.Piano  
EP  
7
73  
Back2the60s  
Tine EP  
EP  
8
74  
EP  
9
75  
LEO EP  
EP  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
76  
SA EPiano 2  
SA EP Trem  
FM EP mix  
FM-777  
EP  
77  
EP  
78  
EP  
79  
EP  
80  
FM EP 2  
EP  
81  
FM EP 3  
EP  
82  
FM EP 4  
EP  
83  
Pure Wurly 2  
Pure Wurly 3  
Wurly Trem 2  
Wurly Trem 3  
EP Layer  
EP  
84  
EP  
85  
EP  
86  
EP  
87  
EP  
88  
80s EP 2  
EP  
89  
Pop EP  
EP  
Grand Hall  
90  
EP Bell 1  
EP  
Cicada Piano  
Rapsody  
91  
EP Bell 2  
EP  
92  
LonesomeRoad  
Age’n’Tines  
Brill TremEP  
Crystal EP  
Vintage Tine  
Mk2 Stg phsr  
Celestial EP  
Psycho EP 1  
Psycho EP 2  
TineEP+Pad  
Wurly+Pad  
Dreaming EP  
Balladeer  
Remember  
Vibe EP  
EP  
Pop Piano 3  
Pop Piano 4  
Radio Piano  
Rokkin’ pF  
93  
EP  
94  
EP  
95  
EP  
96  
EP  
JD Piano 1  
97  
EP  
JD Piano 2  
98  
EP  
JD Piano&Str  
SA Dance Pno  
E-Grand  
99  
EP  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
EP  
EP  
Back E-Grand  
Dark Grand  
Grand+FM  
EP  
EP  
EP  
Blend Piano  
Piano Oz  
EP  
EP  
Meditate Pno  
FX Piano  
sin(EP)  
EP  
Fonky Fonky  
FM EPad  
EP  
AmbientPiano  
Pure EP  
EP  
EP Stack  
EP  
Pure EP Trem  
Stage Phazer  
SA EPiano 1  
FM EP 1  
EP  
Piano 1  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
PNO  
EP  
EP  
Piano 1w  
European Pf  
Piano 2  
1
EP  
2
EP  
0
2
3
4
5
Pure Wurly 1  
Wurly Trem 1  
VelSpdWurly  
Phase EP 1  
EP  
Piano 2w  
Piano 3  
1
EP  
0
EP  
Piano 3w  
Honky-tonk  
Honky-tonk 2  
E.Piano 1  
1
EP  
0
Phase Stg EP  
Flanger EP  
EP  
4
EP  
0
TEL Stage EP  
Vintage EP 1  
Vintage EP 2  
Vintage EP 3  
Stage EP 1  
EP  
St.Soft EP  
FM+SA EP  
Wurly  
EP  
1
EP  
EP  
2
EP  
EP  
3
EP  
E.Piano 2  
EP  
0
6
EP  
Detuned EP 2  
St.FM EP  
EP  
1
Stage EP 2  
EP  
EP  
2
StageCabinet  
StageEP Trem  
EP Trem 1  
EP  
EP Legend  
EP Phase  
EP  
3
EP  
EP  
4
EP  
105  
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Tone List  
[KEYBOARD/ORGAN] Button  
No.  
Tone Name  
Category MSB LSB  
PC  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
7
192  
193  
194  
195  
196  
197  
198  
199  
200  
201  
202  
203  
204  
205  
206  
207  
208  
209  
210  
211  
212  
213  
214  
215  
216  
217  
218  
219  
220  
221  
222  
223  
224  
225  
226  
227  
228  
229  
230  
231  
232  
233  
234  
235  
236  
237  
238  
239  
240  
241  
242  
243  
244  
245  
246  
247  
248  
249  
250  
251  
252  
253  
254  
255  
256  
257  
Ky064 Funky D  
KEY  
KEY  
KEY  
KEY  
KEY  
KEY  
KEY  
KEY  
KEY  
KEY  
KEY  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
BEL  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
MLT  
ACD  
ACD  
ACD  
HRM  
HRM  
HRM  
KEY  
KEY  
KEY  
KEY  
KEY  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
121  
121  
121  
121  
121  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
0
*
Ky125–Ky162 are GM/GM2 tones.  
Ky065 Funky Line  
Ky066 AnalogClavi2  
Ky067 PWM Clavi  
Ky068 Biting Clavi  
Ky069 Reso Clavi  
Ky070 BPF Clavi Ph  
Ky071 Snappy Clavi  
Ky072 Harpsy Clavi  
Ky073 JUNO Harpsi  
Ky074 Amadeus  
Ky075 Music Bells  
Ky076 D50Fantasia1  
Ky077 D50Fantasia2  
Ky078 Frends Bell  
Ky079 FM Syn Bell  
Ky080 Dreaming Box  
Ky081 Himalaya Ice  
Ky082 Wine Glass  
Ky083 MuBox Pad  
Ky084 Pop Bell  
No.  
Tone Name  
Category MSB LSB  
PC  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
129  
Ky001 HardRockORG1  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
KEY  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
130  
131  
132  
133  
134  
135  
136  
137  
138  
139  
140  
141  
142  
143  
144  
145  
146  
147  
148  
149  
150  
151  
152  
153  
154  
155  
156  
157  
158  
159  
160  
161  
162  
163  
164  
165  
166  
167  
168  
169  
170  
171  
172  
173  
174  
175  
176  
177  
178  
179  
180  
181  
182  
183  
184  
185  
186  
187  
188  
189  
190  
191  
Ky002 HardRockORG2  
Ky003 GT Org Stack  
Ky004 GT Org Std  
Ky005 GT Org Clean  
Ky006 Perc Organ 1  
Ky007 FullStop Org  
Ky008 FullDraw Org  
Ky009 StakDraw Org  
Ky010 JUNO PercOrg  
Ky011 VKHold4Speed  
Ky012 Pop Organ 1  
Ky013 Pop Organ 2  
Ky014 Pop Organ 3  
Ky015 B Org 1  
Ky016 B Org 2  
Ky017 B Org 3  
Ky018 B Org 4  
Ky019 D.Bar Org 1  
Ky020 D.Bar Org 2  
Ky021 D.Bar Org 3  
Ky022 D.Bar Org 4  
Ky023 D.Bar Org 5  
Ky024 D.Bar Org 6  
Ky025 D.Bar Org 7  
Ky026 D.Bar Org 8  
Ky027 Perc Organ 2  
Ky028 X Perc Organ  
Ky029 Rhythm’n’B  
Ky030 Phono Organ  
Ky031 Rochno Org  
Ky032 R&B Organ 1  
Ky033 R&B Organ 2  
Ky034 SuperDistOrg  
Ky035 SuperDist Ld  
Ky036 Dist Bee  
Ky085 Candy Bell  
Ky086 FM Heaven  
Ky087 JUNO Celesta  
Ky088 Celesta Trem  
Ky089 Glocken  
Ky090 Music Box 1  
Ky091 Music Box 2  
Ky092 Kalimbells  
Ky093 JUNO Bell  
Ky094 Grained Bell  
Ky095 Chime  
Ky096 Bell Ring  
Ky097 Tubular Bell  
Ky098 5th Key  
Ky099 Bell Monitor  
Ky100 TubyRuesday  
Ky101 Step Ice  
Ky102 Vibe Trem 1  
Ky103 Vibe Trem 2  
Ky104 Pure Vibe  
Ky105 Ringy Vibes  
Ky106 Airie Vibez  
Ky107 JUNO Marimba  
Ky108 Soft Marimba  
Ky109 FM Wood  
Ky110 Xylo  
Ky037 LoFi PercOrg  
Ky038 60’s Org 1  
Ky039 60’s Org 2  
Ky040 Smoky Organ  
Ky041 Soap Opera  
Ky042 Crummy Organ  
Ky043 Aqua Org/Pno  
Ky044 Positive Org  
Ky045 Chapel Organ  
Ky046 Cathedral  
Ky047 Grand Pipe  
Ky048 Pipe Organ 1  
Ky049 Pipe Organ 2  
Ky050 Masked Opera  
Ky051 Clavi 1  
Ky111 Ethno Keys  
Ky112 Synergy MLT  
Ky113 JUNO SteelDr  
Ky114 50`SteelDrms  
Ky115 Xylosizer  
Ky116 AirPluck  
Ky117 Toy Box  
Ky052 Clavi 2  
KEY  
Ky118 Icy Keys  
Ky053 Phase Clavi1  
Ky054 Phase Clavi2  
Ky055 AnalogClavi1  
Ky056 Pulse Clavi  
Ky057 VintageClavi  
Ky058 Cutter Clavi  
Ky059 Over-D6  
KEY  
Ky119 Squeeze Me!  
Ky120 Vodkakordion  
Ky121 Guinguette  
Ky122 JUNO Harm  
Ky123 Blues harp  
Ky124 Green Bullet  
Ky125 Harpsichord  
Ky126 Coupled Hps.  
Ky127 Harpsi.w  
KEY  
KEY  
KEY  
KEY  
KEY  
KEY  
Ky060 Cell Clavi  
KEY  
1
Ky061 Clavi 3  
KEY  
2
Ky062 Clavi 4  
KEY  
Ky128 Harpsi.o  
3
Ky063 Clavi 5  
KEY  
Ky129 Clav.  
0
8
106  
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Tone List  
No.  
Tone Name  
Category MSB LSB  
PC  
No.  
Gt029  
Tone Name  
Crimson Gtr  
Category MSB LSB  
PC  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
071  
072  
258  
259  
260  
261  
262  
263  
264  
265  
266  
267  
268  
269  
270  
271  
272  
273  
274  
275  
276  
277  
278  
279  
280  
281  
282  
283  
284  
285  
286  
287  
288  
289  
290  
Ky130 Pulse Clav  
KEY  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
1
0
0
0
0
1
0
1
0
0
1
2
0
1
2
3
0
1
2
0
0
1
2
0
1
0
1
0
0
0
1
0
0
319  
320  
321  
322  
323  
324  
325  
326  
327  
328  
329  
330  
331  
332  
333  
334  
335  
336  
337  
338  
339  
340  
341  
342  
343  
344  
345  
346  
347  
348  
349  
350  
351  
352  
353  
354  
355  
356  
357  
358  
359  
360  
361  
362  
363  
364  
365  
366  
367  
368  
369  
370  
371  
372  
373  
374  
375  
376  
377  
378  
379  
380  
381  
382  
383  
384  
EGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
DGT  
BS  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
Ky131 Celesta  
KEY  
9
Gt030  
Gt031  
Gt032  
Gt033  
Gt034  
Gt035  
Gt036  
Gt037  
Gt038  
Gt039  
Gt040  
Gt041  
Gt042  
Gt043  
Gt044  
Gt045  
Gt046  
Gt047  
Gt048  
Gt049  
Gt050  
Gt051  
Gt052  
Gt053  
Gt054  
Gt055  
Gt056  
Gt057  
Gt058  
Gt059  
Gt060  
Gt061  
Gt062  
Gt063  
Gt064  
Gt065  
Gt066  
Gt067  
Gt068  
Gt069  
Gt070  
Gt071  
Gt072  
Gt073  
Gt074  
Gt075  
Gt076  
Gt077  
Gt078  
Gt079  
Gt080  
Gt081  
Gt082  
Gt083  
Gt084  
Gt085  
Gt086  
Gt087  
Gt088  
Gt089  
Gt090  
Gt091  
Gt092  
Gt093  
Gt094  
Plugged!!  
Ky132 Glockenspiel  
Ky133 Music Box  
Ky134 Vibraphone  
Ky135 Vibraphone w  
Ky136 Marimba  
BEL  
10  
11  
12  
Punker 1  
BEL  
Rockin’ Dly  
Loud Gtr  
MLT  
MLT  
MLT  
MLT  
MLT  
BEL  
Searing Gtr  
Searing COSM  
OctSearingGt  
Dist.Fingerz  
Fuzz Gtr  
13  
Ky137 Marimba w  
Ky138 Xylophone  
Ky139 Tubular-bell  
Ky140 Church Bell  
Ky141 Carillon  
14  
15  
BEL  
Crunch Twin  
Larsen  
BEL  
Ky142 Organ 1  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ORG  
ACD  
ACD  
HRM  
ACD  
BEL  
17  
18  
Trem-o-Vibe  
Touch Drive  
Chunk Atk  
LP Dist  
Ky143 Trem. Organ  
Ky144 60’s Organ 1  
Ky145 70’s E.Organ  
Ky146 Organ 2  
Hurtling Gtr  
Power Chord  
Punker 2  
Ky147 Chorus Or.2  
Ky148 Perc. Organ  
Ky149 Organ 3  
19  
20  
Ac Bass 1  
Ky150 Church Org.1  
Ky151 Church Org.2  
Ky152 Church Org.3  
Ky153 Reed Organ  
Ky154 Puff Organ  
Ky155 Accordion Fr  
Ky156 Accordion It  
Ky157 Harmonica  
Ky158 Bandoneon  
Ky159 Crystal  
Ac Bass 2  
BS  
Ac Bass 3  
BS  
Ulti Ac Bass  
Downright Bs  
Cmp’d Fng Bs  
FingerMaster  
Return2Base!  
Finger Bs 1  
Finger Bs 2  
Finger Bs 3  
Fretless Bs1  
Fretless Bs2  
Fretless Bs3  
RichFretless  
NewAge Frtls  
P-Bass  
BS  
21  
22  
BS  
BS  
BS  
BS  
23  
24  
99  
BS  
BS  
BS  
Ky160 Syn Mallet  
Ky161 Tinkle Bell  
Ky162 Steel Drums  
BEL  
BS  
BEL  
113  
115  
BS  
MLT  
BS  
BS  
[GUITAR/BASS] Button  
Gt176–Gt219 are GM/GM2 tones.  
BS  
BS  
*
Roomy Bass  
All Round Bs  
Pick Bass 1  
Pick Bass 2  
Thumb Up!  
Tubby Mute  
Chicken Bass  
Snug Bass  
BS  
No.  
Gt001  
Tone Name  
JUNO Nylon  
Category MSB LSB  
PC  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
001  
002  
003  
004  
005  
006  
BS  
291  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
065  
066  
066  
066  
066  
066  
066  
BS  
292  
293  
294  
295  
296  
297  
298  
299  
300  
301  
302  
303  
304  
305  
306  
307  
308  
309  
310  
311  
312  
313  
314  
315  
316  
317  
318  
Gt002  
Gt003  
Gt004  
Gt005  
Gt006  
Gt007  
Gt008  
Gt009  
Gt010  
Gt011  
Gt012  
Gt013  
Gt014  
Gt015  
Gt016  
Gt017  
Gt018  
Gt019  
Gt020  
Gt021  
Gt022  
Gt023  
Gt024  
Gt025  
Gt026  
Gt027  
Gt028  
Comp Stl Gtr  
Pre Mass Hum  
Uncle Martin  
12str Guitar  
Nylon Gtr  
BS  
BS  
BS  
BS  
BS  
SoftNyln Gtr  
Wet Nyln Gtr  
Bright Nylon  
Pure Nylon  
Nylon Delay  
Thick Steel  
Wide Ac Gtr  
So good !  
Chorus Bass  
A Big Pick  
BS  
BS  
Slap Bass  
BS  
Slap w/Fx  
BS  
Basement  
BS  
Low Bass  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
Foundation  
SH Sawtooth  
Fat RubberBs  
Garage Bass1  
Reso SynBs 1  
TB Dist Bs  
Jazz Guitar1  
Jazz Guitar2  
DynoJazz Gtr  
Clean Gtr 1  
Clean Gtr 2  
Pick Gtr  
JUNO Acid Bs  
Monster Bass  
Oil Can Bass  
Pedal Syn Bs  
Big Mini 1  
Strat Gtr 1  
Strat Gtr 2  
Funk Gtr  
StratSeq’nce  
Plug n’ Gig1  
Plug n’ Gig2  
Kinda Kurt  
Nice Oct Gtr  
Big Mini 2  
SH-2 Bs  
SH-101 Bs 1  
R&B Bass 1  
R&B Bass 2  
107  
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Tone List  
No.  
Tone Name  
R&B Bass 3  
Category MSB LSB  
PC  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
No.  
Gt161  
Tone Name  
Destroyed Bs  
Category MSB LSB  
PC  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
25  
385  
386  
387  
388  
389  
390  
391  
392  
393  
394  
395  
396  
397  
398  
399  
400  
401  
402  
403  
404  
405  
406  
407  
408  
409  
410  
411  
412  
413  
414  
415  
416  
417  
418  
419  
420  
421  
422  
423  
424  
425  
426  
427  
428  
429  
430  
431  
432  
433  
434  
435  
436  
437  
438  
439  
440  
441  
442  
443  
444  
445  
446  
447  
448  
449  
450  
Gt095  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
066  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
451  
452  
453  
454  
455  
456  
457  
458  
459  
460  
461  
462  
463  
464  
465  
466  
467  
468  
469  
470  
471  
472  
473  
474  
475  
476  
477  
478  
479  
480  
481  
482  
483  
484  
485  
486  
487  
488  
489  
490  
491  
492  
493  
494  
495  
496  
497  
498  
499  
500  
501  
502  
503  
504  
505  
506  
507  
508  
509  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
AGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
EGT  
DGT  
DGT  
DGT  
DGT  
DGT  
EGT  
EGT  
BS  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
0
Gt096  
Gt097  
Gt098  
Gt099  
Gt100  
Gt101  
Gt102  
Gt103  
Gt104  
Gt105  
Gt106  
Gt107  
Gt108  
Gt109  
Gt110  
Gt111  
Gt112  
Gt113  
Gt114  
Gt115  
Gt116  
Gt117  
Gt118  
Gt119  
Gt120  
Gt121  
Gt122  
Gt123  
Gt124  
Gt125  
Gt126  
Gt127  
Gt128  
Gt129  
Gt130  
Gt131  
Gt132  
Gt133  
Gt134  
Gt135  
Gt136  
Gt137  
Gt138  
Gt139  
Gt140  
Gt141  
Gt142  
Gt143  
Gt144  
Gt145  
Gt146  
Gt147  
Gt148  
Gt149  
Gt150  
Gt151  
Gt152  
Gt153  
Gt154  
Gt155  
Gt156  
Gt157  
Gt158  
Gt159  
Gt160  
Moogy Bass 1  
Moogy Bass 2  
JUNO Reso  
Alpha SynBs1  
Alpha SynBs2  
SH Square  
Pedal Square  
Doze Bass 1  
VirtualRnBs1  
Saw&MG Bass1  
Square Bass  
Bs MG  
Gt162  
Gt163  
Gt164  
Gt165  
Gt166  
Gt167  
Gt168  
Gt169  
Gt170  
Gt171  
Gt172  
Gt173  
Gt174  
Gt175  
Gt176  
Gt177  
Gt178  
Gt179  
Gt180  
Gt181  
Gt182  
Gt183  
Gt184  
Gt185  
Gt186  
Gt187  
Gt188  
Gt189  
Gt190  
Gt191  
Gt192  
Gt193  
Gt194  
Gt195  
Gt196  
Gt197  
Gt198  
Gt199  
Gt200  
Gt201  
Gt202  
Gt203  
Gt204  
Gt205  
Gt206  
Gt207  
Gt208  
Gt209  
Gt210  
Gt211  
Gt212  
Gt213  
Gt214  
Gt215  
Gt216  
Gt217  
Gt218  
Gt219  
Lo-Fi TB  
Drop Bass  
Big Mini 3  
Muffled MG  
Intrusive Bs  
Alpha SynBs3  
TransistorBs  
JUNO-60 Bass  
Storm Bass  
Alpha ResoBs  
SH-101 Vibe  
Fazee Bass  
Hi-Energy Bs  
Low Nz Bass  
Nylon-str.Gt  
Ukulele  
Bs Reso  
Bs SH  
Bs TB  
Bs MC  
1
Bs Pedal  
Nylon Gt.o  
Nylon Gt.2  
Steel-str.Gt  
12-str.Gt  
2
Bs Release  
Bs Cheeze  
Mini Like!  
3
0
26  
1
MC-404 Bass  
Soft SynBass  
JUNO-106 Bs  
Smooth Bass  
Flat Bass  
Mandolin  
2
Steel + Body  
Jazz Gt.  
3
0
27  
28  
Pedal Steel  
Clean Gt.  
1
0
Punch MG 2  
Electro Rubb  
R&B Bass 4  
Enorjizor  
Chorus Gt.  
Mid Tone GTR  
Muted Gt.  
1
2
0
29  
Funk Pop  
1
LowFat Bass  
Doze Bass 2  
DCO Bass  
Funk Gt.2  
2
Jazz Man  
3
Overdrive Gt  
Guitar Pinch  
DistortionGt  
Feedback Gt.  
Dist Rtm GTR  
Gt.Harmonics  
Gt. Feedback  
Acoustic Bs.  
Fingered Bs.  
Finger Slap  
Picked Bass  
Fretless Bs.  
Slap Bass 1  
Slap Bass 2  
Synth Bass 1  
SynthBass101  
Acid Bass  
0
30  
31  
VirtualRnBs2  
Saw&MG Bass2  
MG+SubOsc Bs  
R&B Bass 5  
R&B Bass 6  
Not a Bass  
Reso SynBs 2  
SH-1 Bass  
1
0
1
2
0
32  
1
0
33  
34  
BS  
0
SH-101 Bs 2  
Punch MG 1  
MKS-50 SynBs  
Gashed Bass  
Q Bass  
BS  
1
BS  
0
35  
36  
37  
38  
39  
BS  
0
BS  
0
BS  
0
Super-G DX  
Kickin’ Bass  
OilDrum Bass  
Dust Bass  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
SBS  
AGT  
AGT  
AGT  
AGT  
0
1
2
Clavi Bass  
3
Glide-iator  
Acid Punch  
Unison Bass  
Detune Bass  
Lo Bass  
Hammer  
4
Synth Bass 2  
Beef FM Bass  
RubberBass 2  
Attack Pulse  
Atmosphere  
Gt.FretNoise  
Gt.Cut Noise  
String Slap  
0
40  
1
2
3
Garage Bass2  
Sub Sonic  
0
100  
121  
0
Jungle Bass  
R&B Bass 7  
Simply Basic  
Beepin Bass  
MC-TB Bass  
Acdg Bass  
Loco Voco  
Unplug it!  
1
2
S&H Bass  
108  
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Tone List  
[ORCHESTRA] Button  
Oc070–Oc087 are GM/GM2 tones.  
No.  
Tone Name  
Category MSB LSB  
PC  
089  
090  
091  
092  
093  
094  
41  
573  
574  
575  
576  
577  
578  
579  
580  
581  
582  
583  
584  
585  
586  
587  
588  
589  
590  
591  
592  
593  
594  
595  
596  
Oc064 Lo-Fi Hit  
HIT  
HIT  
HIT  
HIT  
HIT  
HIT  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
ORC  
STR  
STR  
STR  
STR  
HIT  
HIT  
HIT  
HIT  
STR  
087  
087  
087  
087  
087  
087  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
067  
067  
067  
067  
067  
067  
0
*
Oc065 2ble Action  
Oc066 In da Cave  
Oc067 Housechord  
Oc068 Mod Chord  
Oc069 Dance Steam  
Oc070 Violin  
No.  
Tone Name  
Category MSB LSB  
PC  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
510  
Oc001 String Ens  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
STR  
ORC  
ORC  
ORC  
ORC  
ORC  
ORC  
ORC  
ORC  
ORC  
HIT  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
511  
512  
513  
514  
515  
516  
517  
518  
519  
520  
521  
522  
523  
524  
525  
526  
527  
528  
529  
530  
531  
532  
533  
534  
535  
536  
537  
538  
539  
540  
541  
542  
543  
544  
545  
546  
547  
548  
549  
550  
551  
552  
553  
554  
555  
556  
557  
558  
559  
560  
561  
562  
563  
564  
565  
566  
567  
568  
569  
570  
571  
572  
Oc002 JUNO Strings  
Oc003 Chamber Str1  
Oc004 Chamber Str2  
Oc005 Staccato  
Oc071 Slow Violin  
Oc072 Viola  
1
Oc006 Pizzicato  
0
42  
43  
44  
45  
46  
49  
Oc007 Pizz/Stacc  
Oc008 Sahara Str  
Oc009 Random Mood  
Oc010 X Hall Str  
Oc073 Cello  
0
Oc074 Contrabass  
Oc075 Tremolo Str  
Oc076 PizzicatoStr  
Oc077 Strings  
0
0
0
Oc011 DelayQuartet  
Oc012 Pop Str 1  
0
Oc078 Orchestra  
Oc079 60s Strings  
Oc080 Slow Strings  
Oc081 Syn.Strings1  
Oc082 Syn.Strings3  
Oc083 OrchestraHit  
Oc084 Bass Hit  
1
Oc013 Pop Str 2  
2
Oc014 Pop Str 3  
0
50  
51  
Oc015 WhiteStrings  
Oc016 JV Strings  
Oc017 Marcato  
0
1
0
56  
Oc018 Strings 1  
1
Oc019 Strings 2  
Oc085 6th Hit  
2
Oc020 Stringz 101  
Oc021 Crossed Bows  
Oc022 Small Str  
Oc086 Euro Hit  
Oc087 Fiddle  
3
0
111  
Oc023 Warm Strings  
Oc024 DynaStrSect1  
Oc025 DynaStrSect2  
Oc026 Full Strings  
Oc027 X StrSection  
Oc028 Oct Strings  
Oc029 Strings 3  
[WORLD] Button  
Wr058–Wr118 are GM/GM2 tones.  
*
No.  
Tone Name  
Category MSB LSB  
PC  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
597  
Wr001 Sitar on C  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
PLK  
FRT  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
ETH  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
598  
599  
600  
601  
602  
603  
604  
605  
606  
607  
608  
609  
610  
611  
612  
613  
614  
615  
616  
617  
618  
619  
620  
621  
622  
623  
624  
625  
626  
627  
628  
629  
630  
631  
632  
633  
Wr002 JUNO Sitar 1  
Wr003 JUNO Sitar 2  
Wr004 Sitar Baby  
Wr005 Neo Sitar  
Oc030 Monkey Str  
Oc031 Hybrid Str 1  
Oc032 Hybrid Str 2  
Oc033 Biggie Bows  
Oc034 Str Stacc mp  
Oc035 So Staccato  
Oc036 Long/Stacc  
Oc037 Pizz/Long  
Oc038 Vls PizzHall  
Oc039 DelicatePizz  
Oc040 Orch Pizz  
Wr006 SaraswatiRvr  
Wr007 Teky Drop  
Wr008 TroubadorEns  
Wr009 Elec Sitar  
Wr010 Pat is away  
Wr011 Nice Kalimba  
Wr012 Quiet River  
Wr013 Aerial Harp  
Wr014 Harpiness  
Wr015 Skydiver  
Oc041 BrightViolin  
Oc042 Bright Cello  
Oc043 Gang Strangs  
Oc044 Clustered!?!  
Oc045 Movie Scene  
Oc046 Mellow Tron  
Oc047 Tronic Str  
Oc048 Wind & Str 1  
Oc049 Wind & Str 2  
Oc050 Farewell  
Wr016 Jamisen  
Wr017 JUNO Koto  
Wr018 Monsoon  
Wr019 Bend Koto  
Wr020 JUNO Banjo  
Wr021 Pan Pipes  
Wr022 Andes Mood  
Wr023 LongDistance  
Wr024 Ambi Shaku  
Wr025 HimalayaPipe  
Wr026 Ethnic Lead  
Wr027 Lochscape  
Wr028 PipeDream  
Wr029 Angel Pipes  
Wr030 Far East  
Oc051 Orch & Horns  
Oc052 Soft Orch 1  
Oc053 Soft Orch 2  
Oc054 Henry IX  
Oc055 Ending Scene  
Oc056 Symphonika  
Oc057 Cheezy Movie  
Oc058 Philly Hit  
Wr031 Wired Synth  
Wr032 4DaCommonMan  
Wr033 Orgaenia  
HIT  
Oc059 Smear Hit 1  
Oc060 Smear Hit 2  
Oc061 Good Old Hit  
Oc062 Mix Hit 1  
HIT  
HIT  
Wr034 Sleeper  
HIT  
Wr035 Ice Palace  
Wr036 Story Harp  
Wr037 LostParadise  
HIT  
Oc063 Mix Hit 2  
HIT  
109  
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Tone List  
No.  
Tone Name  
Category MSB LSB  
PC  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
16  
No.  
Wr104 Siren  
Wr105 Train  
Tone Name  
Category MSB LSB  
PC  
127  
128  
634  
635  
636  
637  
638  
639  
640  
641  
642  
643  
644  
645  
646  
647  
648  
649  
650  
651  
652  
653  
654  
655  
656  
657  
658  
659  
660  
661  
662  
663  
664  
665  
666  
667  
668  
669  
670  
671  
672  
673  
674  
675  
676  
677  
678  
679  
680  
681  
682  
683  
684  
685  
686  
687  
688  
689  
690  
691  
692  
693  
694  
695  
696  
697  
698  
699  
Wr038 Timpani+Low  
Wr039 Timpani Roll  
PRC  
PRC  
PRC  
SFX  
SFX  
SFX  
BTS  
BTS  
BTS  
BTS  
BTS  
BTS  
BTS  
BTS  
DRM  
DRM  
CMB  
CMB  
CMB  
CMB  
PLK  
PLK  
PLK  
PRC  
ETH  
PLK  
PLK  
FRT  
PLK  
PLK  
PLK  
PLK  
ETH  
ETH  
PRC  
PRC  
PRC  
PRC  
PRC  
PRC  
PRC  
PRC  
PRC  
PRC  
PRC  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
072  
0
700  
701  
702  
703  
704  
705  
706  
707  
708  
709  
710  
711  
712  
713  
714  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
SFX  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
5
6
7
8
9
0
1
2
3
4
5
0
1
2
3
Wr040 Bass Drum  
Wr041 Ambidextrous  
Wr042 En-co-re  
Wr043 Mobile Phone  
Wr044 ElectroDisco  
Wr045 Groove 007  
Wr046 In Da Groove  
Wr047 Sweet 80s  
Wr048 Auto Trance2  
Wr049 JUNO Pop  
Wr050 Compusonic 1  
Wr051 Compusonic 2  
Wr052 Mix Drum 1  
Wr053 Mix Drum 2  
Wr054 Lounge Kit  
Wr055 80s Combo  
Wr056 Analog Days  
Wr057 Techno Craft  
Wr058 Santur  
Wr106 Jetplane  
Wr107 Starship  
Wr108 Burst Noise  
Wr109 Applause  
Wr110 Laughing  
Wr111 Screaming  
Wr112 Punch  
Wr113 Heart Beat  
Wr114 Footsteps  
Wr115 Gun Shot  
Wr116 Machine Gun  
Wr117 Lasergun  
Wr118 Explosion  
[BRASS] Button  
Br077–Br110 are GM/GM2 tones.  
*
No.  
Br001  
Tone Name  
Bright Brass  
Category MSB LSB  
PC  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
715  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
067  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
716  
717  
718  
719  
720  
721  
722  
723  
724  
725  
726  
727  
728  
729  
730  
731  
732  
733  
734  
735  
736  
737  
738  
739  
740  
741  
742  
743  
744  
745  
746  
747  
748  
749  
750  
751  
752  
753  
754  
755  
756  
757  
758  
759  
760  
Br002  
Br003  
Br004  
Br005  
Br006  
Br007  
Br008  
Br009  
Br010  
Br011  
Br012  
Br013  
Br014  
Br015  
Br016  
Br017  
Br018  
Br019  
Br020  
Br021  
Br022  
Br023  
Br024  
Br025  
Br026  
Br027  
Br028  
Br029  
Br030  
Br031  
Br032  
Br033  
Br034  
Br035  
Br036  
Br037  
Br038  
Br039  
Br040  
Br041  
Br042  
Br043  
Br044  
Br045  
Br046  
BreakOut Brs  
StackTp Sect  
Tb Section  
TpTb Sect.  
Brass Sect 1  
Brass Sect 2  
Brass & Sax  
Simple Tutti  
Tpts & Tmbs  
BrassPartOut  
Full sForza  
Stereo Brass  
F.Horns Sect  
Solo Tp  
Wr059 Harp  
0
47  
Wr060 Yang Qin  
Wr061 Timpani  
Wr062 Shakuhachi  
Wr063 Sitar  
1
0
48  
0
78  
0
105  
Wr064 Sitar 2  
1
Wr065 Banjo  
0
106  
107  
108  
Wr066 Shamisen  
Wr067 Koto  
0
0
Wr068 Taisho Koto  
Wr069 Kalimba  
Wr070 Bagpipe  
Wr071 Shanai  
1
0
109  
110  
112  
114  
116  
0
0
Wr072 Agogo  
0
Ambi Tp  
Wr073 Woodblock  
Wr074 Castanets  
Wr075 Taiko  
0
Horn Chops  
Mute Tp  
1
0
117  
118  
119  
Harmon Mute  
Soft Tb  
Wr076 Concert BD  
Wr077 Melo. Tom 1  
Wr078 Melo. Tom 2  
Wr079 Synth Drum  
Wr080 808 Tom  
Wr081 Elec Perc  
Wr082 Reverse Cym.  
Wr083 Seashore  
Wr084 Rain  
1
0
Solo Tb  
1
Solo Bone  
Flugel Horn  
Spit Flugel  
XP Horn  
0
1
2
0
120  
123  
Grande Tuba  
JUNO Tuba  
80s Brass 1  
Wide Syn Brs  
Poly Brass  
0
1
Wr085 Thunder  
Wr086 Wind  
2
3
Wr087 Stream  
4
JP8000 Brass  
JUNO Brass  
DetuneSawBrs  
J-Pop Brass  
80s Brass 2  
80s Brass 3  
80s Brass 4  
80s Brass 5  
Ana Brass  
Wr088 Bubble  
5
Wr089 Bird  
0
124  
125  
Wr090 Dog  
1
Wr091 Horse-Gallop  
Wr092 Bird 2  
2
3
Wr093 Telephone 1  
Wr094 Telephone 2  
Wr095 DoorCreaking  
Wr096 Door  
0
1
2
3
Soft Brass  
Wr097 Scratch  
4
Ox Brass  
Wr098 Wind Chimes  
Wr099 Helicopter  
Wr100 Car-Engine  
Wr101 Car-Stop  
Wr102 Car-Pass  
Wr103 Car-Crash  
5
Syn Brass 1  
Syn Brass 2  
Xpand Brass1  
Xpand Brass2  
Super Saw  
0
126  
1
2
3
4
110  
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Tone List  
[VOCAL/PAD] Button  
Vo143–Vo162 are GM/GM2 tones.  
No.  
Br047  
Tone Name  
SoftSynBrass  
Category MSB LSB  
PC  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
57  
761  
762  
763  
764  
765  
766  
767  
768  
769  
770  
771  
772  
773  
774  
775  
776  
777  
778  
779  
780  
781  
782  
783  
784  
785  
786  
787  
788  
789  
790  
791  
792  
793  
794  
795  
796  
797  
798  
799  
800  
801  
802  
803  
804  
805  
806  
807  
808  
809  
810  
811  
812  
813  
814  
815  
816  
817  
818  
819  
820  
821  
822  
823  
824  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SAX  
SAX  
SAX  
SAX  
SAX  
SAX  
SAX  
SAX  
SAX  
SAX  
SAX  
SAX  
FLT  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
0
*
Br048  
Br049  
Br050  
Br051  
Br052  
Br053  
Br054  
Br055  
Br056  
Br057  
Br058  
Br059  
Br060  
Br061  
Br062  
Br063  
Br064  
Br065  
Br066  
Br067  
Br068  
Br069  
Br070  
Br071  
Br072  
Br073  
Br074  
Br075  
Br076  
Br077  
Br078  
Br079  
Br080  
Br081  
Br082  
Br083  
Br084  
Br085  
Br086  
Br087  
Br088  
Br089  
Br090  
Br091  
Br092  
Br093  
Br094  
Br095  
Br096  
Br097  
Br098  
Br099  
Br100  
Br101  
Br102  
Br103  
Br104  
Br105  
Br106  
Br107  
Br108  
Br109  
Br110  
Windy Synth  
Silky JP  
No.  
Tone Name  
Category MSB LSB  
PC  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
825  
Vo001 Jazz Scat  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
Silk Brs Pad  
X-Saw Brass  
Cheesy Brass  
Dual Saw Brs  
JUNO-106 Brs  
BreakOut Key  
Stacked Brs  
Sax Sect. 1  
Sax Sect. 2  
Horny Sax  
826  
827  
828  
829  
830  
831  
832  
833  
834  
835  
836  
837  
838  
839  
840  
841  
842  
843  
844  
845  
846  
847  
848  
849  
850  
851  
852  
853  
854  
855  
856  
857  
858  
859  
860  
861  
862  
863  
864  
865  
866  
867  
868  
869  
870  
871  
872  
873  
874  
875  
876  
877  
878  
879  
880  
881  
882  
883  
884  
885  
886  
887  
Vo002 Jazz Doos  
Vo003 Choir Aahs 1  
Vo004 Choir Aahs 2  
Vo005 Choir Oohs  
Vo006 AngelsChoir1  
Vo007 AngelsChoir2  
Vo008 Syn Opera  
Vo009 Angelique  
Vo010 Vox Pad 1  
Vo011 Vox Pad 2  
Vo012 Gospel Oohs  
Vo013 Choir&Str  
Vo014 SynVox 1  
Vo015 SynVox 2  
Vo016 Aah Vox  
JUNO Sop Sax  
Solo Sop Sax  
JUNO AltoSax  
AltoLead Sax  
FXM Alto Sax  
XP TnrBrethy  
JUNO Tnr Sax  
Fat TenorSax  
JUNO BariSax  
JUNO Flute  
JUNO Piccolo  
Clarence.net  
JUNO Oboe  
JUNO E.Horn  
JUNO Bassoon  
Good Old Day  
WindWood  
Trumpet  
Vo017 Sweet Keys  
Vo018 JUNO Synvox  
Vo019 Uhmmm  
Vo020 Morning Star  
Vo021 BeautifulOne  
Vo022 Ooze  
FLT  
WND  
WND  
WND  
WND  
WND  
WND  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
BRS  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SBR  
SAX  
SAX  
SAX  
SAX  
WND  
WND  
WND  
WND  
FLT  
Vo023 Aerial Choir  
Vo024 3D Vox  
Vo025 Sample Opera  
Vo026 Film Cue  
Vo027 Paradise  
Vo028 Sad ceremony  
Vo029 Lost Voices  
Vo030 Beat Vox  
Dark Trumpet  
Trombone  
Trombone 2  
Bright Tb  
1
0
58  
Vo031 Talk 2 Me  
Vo032 FM Vox  
1
2
Vo033 Let’s Talk!  
Vo034 VOCODER Robt  
Vo035 VOCODER Chr  
Vo036 VOCODER Ens  
Vo037 Cosmic Rays  
Vo038 Phaser Pad 1  
Vo039 PhaseStrings  
Vo040 Super SynStr  
Vo041 80s Str 1  
Tuba  
0
59  
60  
MutedTrumpet  
MuteTrumpet2  
French Horns  
Fr.Horn 2  
0
1
0
61  
62  
63  
1
Brass 1  
0
Brass 2  
1
Synth Brass1  
JP Brass  
0
1
Vo042 80s Str 2  
Oct SynBrass  
Jump Brass  
Synth Brass2  
SynBrass sfz  
Velo Brass 1  
Soprano Sax  
Alto Sax  
2
Vo043 BreakOut Str  
Vo044 Frends Syn  
Vo045 Comb  
3
0
64  
1
Vo046 Voyager  
2
Vo047 Stringship  
Vo048 DarknessSide  
Vo049 Fat Stacks  
Vo050 Strings R Us  
Vo051 Electric Pad  
Vo052 Neo RS-202  
Vo053 OB Rezo Pad  
Vo054 Synthi Ens  
Vo055 Giant Sweep  
Vo056 Mod Dare  
Vo057 Cell Space  
Vo058 Digi-Swell  
Vo059 New Year Day  
Vo060 Polar Morn  
Vo061 Distant Sun  
Vo062 PG Chimes  
Vo063 Saturn Rings  
0
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
79  
80  
0
Tenor Sax  
0
Baritone Sax  
Oboe  
0
0
English Horn  
Bassoon  
0
0
Clarinet  
0
Piccolo  
0
Flute  
FLT  
0
Recorder  
FLT  
0
Pan Flute  
FLT  
0
Bottle Blow  
Whistle  
FLT  
0
FLT  
0
Ocarina  
FLT  
0
111  
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Tone List  
No.  
Tone Name  
Category MSB LSB  
PC  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
No.  
Tone Name  
Category MSB LSB  
PC  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
001  
52  
888  
889  
890  
891  
892  
893  
894  
895  
896  
897  
898  
899  
900  
901  
902  
903  
904  
905  
906  
907  
908  
909  
910  
911  
912  
913  
914  
915  
916  
917  
918  
919  
920  
921  
922  
923  
924  
925  
926  
927  
928  
929  
930  
931  
932  
933  
934  
935  
936  
937  
938  
939  
940  
941  
942  
943  
944  
945  
946  
947  
948  
949  
950  
951  
952  
953  
Vo064 Brusky  
Vo065 2.2 Pad 1  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
BPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
954  
955  
956  
957  
958  
959  
960  
961  
962  
963  
964  
965  
966  
967  
968  
969  
970  
971  
972  
973  
974  
975  
976  
977  
978  
979  
980  
981  
982  
983  
984  
985  
986  
Vo130 JD Pop Pad  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
SPD  
VOX  
VOX  
VOX  
VOX  
VOX  
VOX  
SPD  
SPD  
VOX  
VOX  
SPD  
BPD  
BPD  
SPD  
SPD  
BPD  
BPD  
BPD  
BPD  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
071  
072  
0
Vo131 JP-8 Phase  
Vo132 Nu Epic Pad  
Vo133 Flange Dream  
Vo134 Evolution X  
Vo135 Angelis Pad  
Vo136 JUNO-106 Str  
Vo137 JupiterMoves  
Vo138 Oceanic Pad  
Vo139 Fairy’s Song  
Vo140 Borealis  
Vo066 2.2 Pad 2  
Vo067 2.2 Pad 3  
Vo068 SaturnHolida  
Vo069 Neuro-Drone  
Vo070 In The Pass  
Vo071 Polar Night  
Vo072 Cell 5th  
Vo073 MistOver5ths  
Vo074 Gritty Pad  
Vo075 India Garden  
Vo076 BillionStars  
Vo077 Sand Pad  
Vo078 ReverseSweep  
Vo079 HugeSoundMod  
Vo080 Metal Swell  
Vo081 NuSoundtrack  
Vo082 Phat Strings  
Vo083 Hollow  
Vo141 JX Warm Pad  
Vo142 Analog Bgrnd  
Vo143 Syn.Strings2  
Vo144 Choir Aahs  
Vo145 Chorus Aahs  
Vo146 Voice Oohs  
Vo147 Humming  
Vo148 SynVox  
0
53  
1
0
54  
55  
90  
92  
1
0
Vo149 Analog Voice  
Vo150 Warm Pad  
Vo151 Sine Pad  
1
Vo084 Heaven Pad  
Vo085 Soft OB Pad  
Vo086 Reso Pad  
0
1
Vo152 Space Voice  
Vo153 Itopia  
0
Vo087 Slow Saw Str  
Vo088 Terra Nostra  
Vo089 Summer Pad  
Vo090 Frends Pad  
Vo091 Pop Pad  
1
Vo154 Bowed Glass  
Vo155 Metal Pad  
Vo156 Halo Pad  
0
93  
94  
95  
96  
98  
103  
0
0
Vo157 Sweep Pad  
Vo158 Soundtrack  
Vo159 Echo Drops  
Vo160 Echo Bell  
0
Vo092 Sqr Pad  
0
Vo093 Silk Pad  
0
Vo094 WarmReso Pad  
Vo095 Soft Pad  
1
Vo161 Echo Pan  
2
Vo096 Air Pad  
Vo162 Star Theme  
0
104  
Vo097 Soft Breeze  
Vo098 JP Strings 1  
Vo099 JP Strings 2  
Vo100 DelayStrings  
Vo101 NorthStrings  
Vo102 Syn Strings1  
Vo103 Syn Strings2  
Vo104 OB Strings 1  
Vo105 OB Strings 2  
Vo106 Strings Pad  
Vo107 R&B SoftPad  
Vo108 Phat Pad  
[SYNTH] Button  
Sy330–Sy352 are GM/GM2 tones.  
*
No.  
Sy001  
Tone Name  
Porta Lead 1  
Category MSB LSB  
PC  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
987  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
988  
989  
990  
991  
992  
993  
994  
995  
996  
997  
998  
999  
Sy002  
Sy003  
Sy004  
Sy005  
Sy006  
Sy007  
Sy008  
Sy009  
Sy010  
Sy011  
Sy012  
Sy013  
Porta Lead 2  
Solo Saw Ld  
Wind Syn Ld  
GR Lead 1  
Sync Lead  
JupiterLead1  
Alpha Spit 1  
Pro Fat Ld  
Vo109 Phaser Pad 2  
Vo110 Mystic Str  
Vo111 Glass Organ  
Vo112 Wind Pad  
Vo113 Combination  
Vo114 HumanKindnes  
Vo115 Beauty Pad  
Vo116 Atmospherics  
Vo117 OB Aaahs  
Vo118 Vulcano Pad  
Vo119 Cloud #9  
Saw Lead 1  
Saw Lead 2  
Saw Lead 3  
Saw Lead 4  
Saw Lead 5  
Saw Lead 6  
JUNO Lead  
Jump Poly  
Octa Juice  
Octa Saw  
1000 Sy014  
1001 Sy015  
1002 Sy016  
1003 Sy017  
1004 Sy018  
1005 Sy019  
1006 Sy020  
1007 Sy021  
1008 Sy022  
1009 Sy023  
1010 Sy024  
1011 Sy025  
1012 Sy026  
1013 Sy027  
1014 Sy028  
Vo120 Organic Pad  
Vo121 Hum Pad  
Octa Sync 1  
Octa Sync 2  
Hot Sync  
Vo122 Vox Pad  
Vo123 Digital Aahs  
Vo124 Tri 5th Pad  
Vo125 Movin Pad  
Vo126 Seq-Pad 2  
Vo127 Follow  
Hot Coffee  
Phase Lead  
Waspy Lead 1  
Follow Me 1  
Follow Me 2  
Classic Ld 1  
Vo128 Consolament  
Vo129 Spacious Pad  
112  
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Tone List  
No.  
Tone Name  
Classic Ld 2  
Category MSB LSB  
PC  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
001  
002  
003  
004  
005  
006  
007  
008  
No.  
Tone Name  
X-Pulse Lead  
Category MSB LSB  
PC  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
1015 Sy029  
1016 Sy030  
1017 Sy031  
1018 Sy032  
1019 Sy033  
1020 Sy034  
1021 Sy035  
1022 Sy036  
1023 Sy037  
1024 Sy038  
1025 Sy039  
1026 Sy040  
1027 Sy041  
1028 Sy042  
1029 Sy043  
1030 Sy044  
1031 Sy045  
1032 Sy046  
1033 Sy047  
1034 Sy048  
1035 Sy049  
1036 Sy050  
1037 Sy051  
1038 Sy052  
1039 Sy053  
1040 Sy054  
1041 Sy055  
1042 Sy056  
1043 Sy057  
1044 Sy058  
1045 Sy059  
1046 Sy060  
1047 Sy061  
1048 Sy062  
1049 Sy063  
1050 Sy064  
1051 Sy065  
1052 Sy066  
1053 Sy067  
1054 Sy068  
1055 Sy069  
1056 Sy070  
1057 Sy071  
1058 Sy072  
1059 Sy073  
1060 Sy074  
1061 Sy075  
1062 Sy076  
1063 Sy077  
1064 Sy078  
1065 Sy079  
1066 Sy080  
1067 Sy081  
1068 Sy082  
1069 Sy083  
1070 Sy084  
1071 Sy085  
1072 Sy086  
1073 Sy087  
1074 Sy088  
1075 Sy089  
1076 Sy090  
1077 Sy091  
1078 Sy092  
1079 Sy093  
1080 Sy094  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
068  
069  
069  
069  
069  
069  
069  
069  
069  
1081 Sy095  
1082 Sy096  
1083 Sy097  
1084 Sy098  
1085 Sy099  
1086 Sy100  
1087 Sy101  
1088 Sy102  
1089 Sy103  
1090 Sy104  
1091 Sy105  
1092 Sy106  
1093 Sy107  
1094 Sy108  
1095 Sy109  
1096 Sy110  
1097 Sy111  
1098 Sy112  
1099 Sy113  
1100 Sy114  
1101 Sy115  
1102 Sy116  
1103 Sy117  
1104 Sy118  
1105 Sy119  
1106 Sy120  
1107 Sy121  
1108 Sy122  
1109 Sy123  
1110 Sy124  
1111 Sy125  
1112 Sy126  
1113 Sy127  
1114 Sy128  
1115 Sy129  
1116 Sy130  
1117 Sy131  
1118 Sy132  
1119 Sy133  
1120 Sy134  
1121 Sy135  
1122 Sy136  
1123 Sy137  
1124 Sy138  
1125 Sy139  
1126 Sy140  
1127 Sy141  
1128 Sy142  
1129 Sy143  
1130 Sy144  
1131 Sy145  
1132 Sy146  
1133 Sy147  
1134 Sy148  
1135 Sy149  
1136 Sy150  
1137 Sy151  
1138 Sy152  
1139 Sy153  
1140 Sy154  
1141 Sy155  
1142 Sy156  
1143 Sy157  
1144 Sy158  
1145 Sy159  
1146 Sy160  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SLD  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
Digi Lead 1  
Digi Lead 2  
DC Triangle  
Sqr-Seqence  
Pure Square  
Griggley  
Mild 2-SawLd  
Mew Lead  
Shy Soloist  
Theramax 2  
Therasqu  
GR Lead 2  
Legato Saw  
Dual Profs  
SH-2 Lead  
Jucy Saw  
Gwyo Press  
Q DualSaws  
Mogulator Ld  
DirtyVoltage  
Clean?  
Reso Lead  
Modulated Ld  
Synthi Fizz  
Waspy Lead 2  
Pulstar Ld  
Distortion  
Naked Lead  
Alpha Spit 2  
JP Saw Lead  
Violin Lead  
Mod Lead  
Syn Lead 1  
Syn Lead 2  
X-Sink Delay  
Destroyed Ld  
Synchro Lead  
Sync Tank  
Tristar  
Chubby Lead  
Sneaky Leady  
Shaku Lead  
Legato Tkno  
Reso Saw Ld  
SliCed Lead  
Mini Growl  
Evangelized  
Air Lead  
Sync Ld Mono  
SyncModulate  
2krazy Brite  
Distorted MG  
Dist Lead  
Ringmod Lead  
BodyElectric  
SonicVampire  
Stimulation  
Wire Sync  
Stacc Heaven  
Sugar Synth  
Synth Key  
Epic Lead  
Bag Lead  
Frontier Syn  
Summer Str  
JUNO Poly  
SuperSawSlow  
Cue Tip  
Wezcoast  
HyperJupiter  
Vintagolizer  
C64 Lead  
303 NRG  
Waspy Synth  
Europe Xpres  
Squeepy  
Feat Lead  
Cell SquLead  
Theramax 1  
Pulse Lead 1  
Pulse Lead 2  
Mid Saw Ld  
On Air  
DOC Stack  
Sweep Lead  
80s Saws 1  
80s Saws 2  
80s Saws 3  
Digitaless  
Tri Lead 1  
Tri Lead 2  
Flip Pad  
Sine Lead 1  
Sine Lead 2  
Sqr Lead 1  
Sqr Lead 2  
SH Sqr Lead  
Sinetific  
Short Detune  
forSequence  
Memory Pluck  
Metalic Bass  
Aqua  
Round SQR  
Big Planet  
JUNO Soft Ld  
Spooky Lead  
PeakArpSine  
Howards Lead  
SoloNzPeaker  
R&B Tri Ld 1  
R&B Tri Ld 2  
JupiterLead2  
JupiterLead3  
Dig-n-Duke  
Sqr Diamond  
Soft Lead  
Wet Atax  
Houze Clavi  
Saw Stack  
Frgile Saws  
Steamed Sawz  
RAVtune  
Bustranza  
Digi Saw Syn  
JP OctAttack  
Oct Unison  
Xtatic  
Soft Saw Ld  
Dirty Combo  
113  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Tone List  
No.  
Tone Name  
FM’s Attack  
Category MSB LSB  
PC  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
121  
122  
123  
124  
125  
126  
127  
128  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
No.  
Tone Name  
Morpher  
Category MSB LSB  
PC  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
1147 Sy161  
1148 Sy162  
1149 Sy163  
1150 Sy164  
1151 Sy165  
1152 Sy166  
1153 Sy167  
1154 Sy168  
1155 Sy169  
1156 Sy170  
1157 Sy171  
1158 Sy172  
1159 Sy173  
1160 Sy174  
1161 Sy175  
1162 Sy176  
1163 Sy177  
1164 Sy178  
1165 Sy179  
1166 Sy180  
1167 Sy181  
1168 Sy182  
1169 Sy183  
1170 Sy184  
1171 Sy185  
1172 Sy186  
1173 Sy187  
1174 Sy188  
1175 Sy189  
1176 Sy190  
1177 Sy191  
1178 Sy192  
1179 Sy193  
1180 Sy194  
1181 Sy195  
1182 Sy196  
1183 Sy197  
1184 Sy198  
1185 Sy199  
1186 Sy200  
1187 Sy201  
1188 Sy202  
1189 Sy203  
1190 Sy204  
1191 Sy205  
1192 Sy206  
1193 Sy207  
1194 Sy208  
1195 Sy209  
1196 Sy210  
1197 Sy211  
1198 Sy212  
1199 Sy213  
1200 Sy214  
1201 Sy215  
1202 Sy216  
1203 Sy217  
1204 Sy218  
1205 Sy219  
1206 Sy220  
1207 Sy221  
1208 Sy222  
1209 Sy223  
1210 Sy224  
1211 Sy225  
1212 Sy226  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
SYN  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
069  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
1213 Sy227  
1214 Sy228  
1215 Sy229  
1216 Sy230  
1217 Sy231  
1218 Sy232  
1219 Sy233  
1220 Sy234  
1221 Sy235  
1222 Sy236  
1223 Sy237  
1224 Sy238  
1225 Sy239  
1226 Sy240  
1227 Sy241  
1228 Sy242  
1229 Sy243  
1230 Sy244  
1231 Sy245  
1232 Sy246  
1233 Sy247  
1234 Sy248  
1235 Sy249  
1236 Sy250  
1237 Sy251  
1238 Sy252  
1239 Sy253  
1240 Sy254  
1241 Sy255  
1242 Sy256  
1243 Sy257  
1244 Sy258  
1245 Sy259  
1246 Sy260  
1247 Sy261  
1248 Sy262  
1249 Sy263  
1250 Sy264  
1251 Sy265  
1252 Sy266  
1253 Sy267  
1254 Sy268  
1255 Sy269  
1256 Sy270  
1257 Sy271  
1258 Sy272  
1259 Sy273  
1260 Sy274  
1261 Sy275  
1262 Sy276  
1263 Sy277  
1264 Sy278  
1265 Sy279  
1266 Sy280  
1267 Sy281  
1268 Sy282  
1269 Sy283  
1270 Sy284  
1271 Sy285  
1272 Sy286  
1273 Sy287  
1274 Sy288  
1275 Sy289  
1276 Sy290  
1277 Sy291  
1278 Sy292  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
TEK  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
PLS  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
Digi-vox Syn  
Fairy Factor  
Tempest  
Power Synth  
Hoover Again  
Alpha Said..  
Ravers Awake  
Tekno Gargle  
Tranceiver  
Techno Dream  
Techno Pizz  
VirtualHuman  
Strobot  
X-Racer  
TB Booster  
Syn-Orch/Mod  
Pressyn  
High Five  
Magnetic 5th  
DigimaX  
Exhale  
Strobe  
X-panda  
Strobe X  
Saw Keystep  
Blue Meanie  
4mant Cycle  
Modular  
Mr. Fourier  
Rhythmic 5th  
Sorry4theDLY  
Cell Pad  
Analog Dream  
DCO Bell Pad  
Cell Fanta  
Shape of X  
ShapeURMusic  
Synth Force  
Trance Split  
Step Trance  
Chop Synth  
Euro Teuro  
Auto Trance1  
Eureggae  
JUNO 5th  
DoubleBubble  
JUNO-D Maj7  
Sweet House  
Periscope  
5th Voice  
HPF Sweep  
BPF Saw  
Beat Pad  
TMT Seq Pad  
ForYourBreak  
HPF Slicer  
Moon Synth  
DelyResoSaws  
JUNO Trance1  
Trancy Synth  
Cell Trance  
Trancy X  
Sliced Choir  
Digi-Doo  
PanningFrmnt  
Dirty Beat  
JUNO Trance2  
R-Trance  
Electrons  
Protons  
Braatz...  
Brisk Vortex  
Throbulax  
AllinOneRiff  
YZ Again  
Lonizer  
Flazzy Lead  
Coffee Bee  
TB-Sequence  
SC-303  
diGital Pad  
StepPitShift  
Pad Pulses  
Seq-Pad 1  
Dance Saws  
AluminmWires  
Fred&Barney  
Electrostars  
LoFiSequence  
MelodicDrums  
Monkey Arpg  
TB Wah  
DSP Chaos  
Dance floor  
Minor Thirds  
FX World  
Nu Trance X  
Auto 5thSaws  
Cross Talk  
Reanimation  
VoX Chopper  
Trevor’s Pad  
Fantomas Pad  
Jazzy Arps  
Keep Running  
Step In  
Waving TB303  
Digi Seq  
Seq Saw  
Reso Seq Saw  
DetuneSeqSaw  
Technotribe  
Teethy Grit  
Repertition  
Killerbeez  
Echo Echo  
Keep going  
Arposphere  
Voco Riff  
Acid Lead  
Tranceformer  
Anadroid  
Pulsator  
Motion Bass  
Sine Magic  
JUNO-D Slice  
Pulsatron  
Shroomy  
Noize R us  
Beep Melodie  
114  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Tone List  
No.  
Tone Name  
Mega Sync  
Category MSB LSB  
PC  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
81  
1279 Sy293  
1280 Sy294  
1281 Sy295  
1282 Sy296  
1283 Sy297  
1284 Sy298  
1285 Sy299  
1286 Sy300  
1287 Sy301  
1288 Sy302  
1289 Sy303  
1290 Sy304  
1291 Sy305  
1292 Sy306  
1293 Sy307  
1294 Sy308  
1295 Sy309  
1296 Sy310  
1297 Sy311  
1298 Sy312  
1299 Sy313  
1300 Sy314  
1301 Sy315  
1302 Sy316  
1303 Sy317  
1304 Sy318  
1305 Sy319  
1306 Sy320  
1307 Sy321  
1308 Sy322  
1309 Sy323  
1310 Sy324  
1311 Sy325  
1312 Sy326  
1313 Sy327  
1314 Sy328  
1315 Sy329  
1316 Sy330  
1317 Sy331  
1318 Sy332  
1319 Sy333  
1320 Sy334  
1321 Sy335  
1322 Sy336  
1323 Sy337  
1324 Sy338  
1325 Sy339  
1326 Sy340  
1327 Sy341  
1328 Sy342  
1329 Sy343  
1330 Sy344  
1331 Sy345  
1332 Sy346  
1333 Sy347  
1334 Sy348  
1335 Sy349  
1336 Sy350  
1337 Sy351  
1338 Sy352  
PLS  
FX  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
087  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
121  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
070  
0
Passing by  
Lazer Points  
Retro Sci-Fi  
Magic Chime  
Try This!  
FX  
FX  
FX  
FX  
New Planetz  
Jet Noise  
FX  
FX  
Chaos 2003  
Control Room  
OutOf sortz  
Scatter  
FX  
FX  
FX  
FX  
Low Beat-S  
WaitnOutside  
Breath Echo  
SoundStrange  
Cosmic Pulse  
Faked Piano  
JUNO Crystal  
ResoSweep Dn  
Zap B3 & C4  
PolySweep Nz  
Strange Land  
S&H Voc  
FX  
FX  
FX  
FX  
FX  
FX  
FX  
FX  
FX  
FX  
FX  
FX  
12th Planet  
Scare  
FX  
FX  
Hillside  
FX  
Mod Scanner  
SoundOnSound  
Gasp  
FX  
FX  
FX  
ResoSweep Up  
Magic Wave  
Shangri-La  
CerealKiller  
Cosmic Drops  
Space Echo  
Robot Sci-Fi  
Square Wave  
MG Square  
2600 Sine  
FX  
FX  
FX  
FX  
FX  
FX  
FX  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
HLD  
SLD  
SLD  
HLD  
HLD  
SLD  
HLD  
HLD  
HLD  
SYN  
SYN  
SYN  
SYN  
PLS  
FX  
1
2
Saw Wave  
0
82  
OB2 Saw  
1
Doctor Solo  
Natural Lead  
SequencedSaw  
Syn.Calliope  
Chiffer Lead  
Charang  
2
3
4
0
83  
84  
85  
0
0
Wire Lead  
1
Solo Vox  
0
86  
87  
88  
5th Saw Wave  
Bass & Lead  
Delayed Lead  
Fantasia  
0
0
1
0
89  
Polysynth  
0
91  
Ice Rain  
0
97  
Brightness  
Goblin  
0
101  
102  
122  
0
Breath Noise  
Fl.Key Click  
0
FX  
1
115  
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Rhythm Set List  
Rhythm Set  
No.  
Rh001  
Rhythm Name  
Pop Kit 1  
MSB  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
086  
LSB  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
064  
PC  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
Rh002  
Rh003  
Rh004  
Rh005  
Rh006  
Rh007  
Rh008  
Rh009  
Rh010  
Rh011  
Rh012  
Rh013  
Rh014  
Rh015  
Rh016  
Rh017  
Rh018  
Rh019  
Rh020  
Rock Kit  
Brush Jz Kit  
HipHop Kit  
R&B Kit  
Dance Kit 1  
Dance Kit 2  
Dance Kit 3  
Pop Kit 2  
Dance Kit 4  
Ambi Pop 1  
Ambi Rock  
Ambi BrushJz  
Ambi HipHop  
Ambi R&B  
Ambi Dance 1  
Ambi Dance 2  
Ambi Dance 3  
Ambi Pop 2  
Ambi Dance 4  
GM Rhythm Set  
No.  
Rhythm Name  
GM2 STANDARD  
GM2 ROOM  
MSB  
120  
120  
120  
120  
120  
120  
120  
120  
120  
LSB  
0
PC  
Rh021  
Rh022  
Rh023  
Rh024  
Rh025  
Rh026  
Rh027  
Rh028  
Rh029  
001  
009  
017  
025  
026  
033  
041  
049  
057  
0
GM2 POWER  
GM2 ELECTRIC  
GM2 ANALOG  
GM2 JAZZ  
0
0
0
0
GM2 BRUSH  
GM2 ORCHSTRA  
GM2 SFX  
0
0
0
116  
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Rhythm Set List  
Note No. 001 Pop Kit 1  
002 Rock Kit  
-----  
003 Brush Jz Kit  
-----  
004 HipHop Kit  
-----  
005 R&B Kit  
-----  
-----  
27  
-----  
-----  
-----  
Kick1  
Snare Ghost1  
Kick2  
Pedal Hihat  
Kick3  
Kick4  
Side Stick  
Snare1  
Snare Ghost2  
Snare2  
Low Tom1  
Cl Hihat1  
Low Tom2  
Cl Hihat2  
Mid Tom1  
Op Hihat  
Mid Tom2  
High Tom1  
CrashCymbal1  
High Tom2  
Ride Cymbal1  
China Cymbal  
Ride Cymbal2  
Tambourine  
SplashCymbal  
Cowbell  
-----  
-----  
-----  
Kick1  
-----  
-----  
-----  
Kick1  
Snare Ghost  
Kick2  
Pedal Hi-hat  
Jazz Kick 1  
Jazz Kick 2  
Side Stick  
Brush Slap1  
Jz Brsh Swsh  
Brush Slap2  
BrushLowTom  
Brush ClHH1  
BrushMidTom1  
Brush ClHH2  
BrushMidTom2  
Brush OpHH  
BrushMidTom2  
Brush HiTom  
CrashCymbal1  
Brush HiTom  
Ride Cymbal1  
China Cymbal  
Ride Cymbal2  
Tambourine  
SplashCymbal  
Cowbell  
-----  
-----  
-----  
Analog Kick1  
Analog Kick2  
Mix Kick1  
Mix Kick2  
Analog Kick3  
Mix Kick3  
-----  
-----  
-----  
Mix Kick1  
Mix Kick2  
Mix Kick3  
Mix Kick4  
Mix Kick5  
28  
29  
30  
32  
34  
31  
33  
Snare Ghost1  
Kick2  
Pedal Hihat  
Power Kick1  
Power Kick2  
Side Stick  
Power Snare1  
Snare Ghost2  
Power Snare2  
Low Tom1  
Cl Hihat1  
[M1]  
[M1]  
[M1]  
35  
36  
Mix Kick6  
Soft Stick  
C2  
C3  
C4  
TR808 Rim1  
Mix Snare1  
Mix Clap1  
37  
39  
Short Snare1  
Mix Stick  
Short Snare2  
Short Snare3  
Cl Hihat1  
Short Snare4  
Cl Hihat2  
Mix Snare1  
Op Hihat  
38  
Mix Snare2  
Mix Snare3  
TR808 ClHH  
Mix Snare4  
Noise ClHH  
Mix Snare5  
TR808 OpHH  
Mix Snare6  
Syn Swt Atk1  
TR808 Cym1  
MG Attack  
TR808 Cym2  
China Cymbal  
Rock Rd Edge  
Tambourine1  
Mix Crash1  
Mix Hat  
Mix Crash2  
Syn Swt Atk2  
TR808 Kick1  
TR808 Kick2  
TR808 Rim2  
TR808 Snare1  
TR808 Clap1  
TR808 Snare2  
TR808 Tom1  
TR808 ClHH  
TR808 Tom2  
Noise ClHH  
TR808 Tom3  
TR808 OpHH  
TR808 Tom4  
TR808 Tom5  
Scratch1  
40  
41  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
42  
44  
46  
Low Tom2  
Cl Hihat2  
Mid Tom1  
Op Hihat  
43  
45  
47  
48  
Mid Tom2  
High Tom1  
CrashCymbal1  
High Tom2  
Ride Cymbal1  
China Cymbal  
Ride Cymbal2  
Tambourine  
SplashCymbal  
Cowbell  
Mix Snare2  
Mix Snare3  
TR808 Cym1  
Mix Snare4  
TR808 Cym2  
China Cymbal  
Rock Rd Edge  
Tambourine1  
Mix Crash1  
Mix Hat  
Mix Crash2  
Syn Swt Atk  
TR808 Kick1  
TR808 Kick2  
TR808 Rim  
TR808 Snare1  
TR808 Clap1  
TR808 Snare2  
TR808 Tom1  
TR808 ClHH  
TR808 Tom2  
Noise ClHH  
TR808 Tom3  
TR808 OpHH  
TR808 Tom4  
TR808 Tom5  
Scratch1  
49  
51  
50  
52  
53  
54  
56  
58  
55  
57  
CrashCymbal2  
Vibraslap  
CrashCymbal2  
Vibraslap  
CrashCymbal2  
Vibraslap  
59  
60  
Ride Cymbal3  
High Bongo1  
Low Bongo1  
Conga Slap  
OpenHi Conga  
Low Conga1  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
Ride Cymbal3  
High Bongo1  
Low Bongo1  
Conga Slap  
OpenHi Conga  
Low Conga1  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
Ride Cymbal3  
High Bongo  
Low Bongo  
MtHigh Conga  
OpHigh Conga  
Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
61  
62  
63  
64  
65  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
66  
68  
70  
67  
69  
Maracas  
Maracas  
Maracas  
71  
72  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
Jazz Kick 1  
Jazz Kick 2  
Side Stick  
Jazz Snare1  
Sft Snr Gst  
Jazz Snare2  
Low Tom  
Cl Hihat1  
Mid Tom1  
Cl Hihat2  
Mid Tom2  
Op Hihat  
Mid Tom2  
High Tom  
CrashCymbal1  
High Tom  
Ride Cymbal1  
China Cymbal  
Low Tom3  
Low Tom4  
Claves  
Hi WoodBlock  
LowWoodBlock  
MuteTriangle  
OpenTriangle  
Shaker  
C5  
C6  
C7  
73  
75  
TR808 Tom6  
Scratch2  
Hand Clap1  
Hand Clap2  
TR808 Clap2  
Cabasa  
Shaker1  
Tambourine2  
Shaker2  
TR808 Tom6  
Scratch2  
Hand Clap1  
Hand Clap2  
TR808 Clap2  
Cabasa  
Shaker1  
Tambourine2  
Shaker2  
74  
76  
77  
[M4]  
[M4]  
[M5]  
[M5]  
[M4]  
[M4]  
[M5]  
[M5]  
[M1]  
[M1]  
[M1]  
78  
80  
82  
79  
81  
83  
84  
Castanet  
Castanet  
Castanet  
Castanet  
High Bongo2  
MtHigh Conga  
Low Bongo2  
Low Bongo3  
Low Conga2  
Low Tom3  
Low Tom4  
Mix Kick1  
Mix Kick2  
Mix Kick3  
Mix Kick4  
Mix Nz1  
Mix Nz2  
Mix Nz3  
Wind Chime  
Hand Clap1  
Hand Clap2  
-----  
High Bongo2  
MtHigh Conga  
Low Bongo2  
Low Bongo3  
Low Conga2  
Low Tom3  
Low Tom4  
Mix Kick1  
Mix Kick2  
Mix Kick3  
Mix Kick4  
Mix Nz1  
Mix Nz2  
Mix Nz3  
Wind Chime  
Hand Clap1  
Hand Clap2  
-----  
High Bongo  
MtHigh Conga  
Low Bongo1  
Low Bongo2  
Op Low Conga  
Low Tom1  
Low Tom2  
Mix Kick4  
High Bongo  
MtHigh Conga  
Low Bongo1  
Low Bongo2  
Op Low Conga  
Low Tom1  
Low Tom2  
Mix Kick7  
Mix Kick8  
Stream  
Bubble  
Train  
Wind Chime  
Syn Back Nz1  
Syn Back Nz2  
Hand Clap3  
Hand Clap4  
-----  
85  
87  
86  
88  
89  
90  
92  
94  
91  
93  
Mix Kick5  
TR909 Snare  
Syn Burst Nz  
Digi Breath  
Mix Breath  
Wide Shaker  
JD Tuba Slap  
Hand Clap3  
Hand Clap4  
Door Creak  
Vint.Phone  
Polish Kick  
[M5]  
[M5]  
95  
96  
Castanet  
97  
99  
Wind Chime  
Hand Clap 1  
Hand Clap 2  
-----  
-----  
-----  
98  
100  
101  
-----  
-----  
-----  
-----  
-----  
-----  
102  
103  
117  
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Rhythm Set List  
Note No. 006 Dance Kit 1  
007 Dance Kit 2  
-----  
008 Dance Kit 3  
-----  
009 Pop Kit 2  
-----  
010 Dance Kit 4  
-----  
-----  
27  
TR808 Kick  
Mix Kick1  
Mix Snare1  
Mix Kick2  
Mix Snare2  
Mix Kick3  
Thin ClHH  
Mix Kick4  
Mix Kick5  
Mix Rim1  
Analog Snare  
TR808 Clap  
Mix Snare3  
Mix Tom1  
Mix ClHH1  
Mix Tom2  
Mix ClHH2  
Mix Tom3  
Op Hihat  
Mix Tom3  
Mix Tom4  
Crash Cymbal  
Mix Tom4  
Rock Rd Edge  
China Cymbal  
Ride Cymbal  
Tambourine  
Rock Crash  
Cowbell  
Concert Cym  
Vibraslap  
TR808 Cym  
Bongo1  
Bongo2  
Bongo&Conga1  
Conga  
Bongo&Conga2  
TR808 Conga  
Maracas  
Shaker  
Triangle1  
SH32 Kick1  
TR909 Kick1  
AnalogSnare1  
Analog Kick1  
TR808 Snare  
SH32 Kick2  
Pedal Hihat  
TR909 Kick2  
Analog Kick2  
Synth Rim  
TR909 Snare  
TR808 Clap1  
DistNz Snare  
Deep Tom1  
TR808 ClHH  
Deep Tom1  
TR606 OpHH  
Deep Tom2  
TR808 Cym1  
Deep Tom2  
Deep Tom3  
TR808 OpHH  
Deep Tom3  
Wide Syn Cym  
TR808 Cym2  
China Cym1  
Castanet  
TR808 Cym3  
Syn Cowbell  
China Cym2  
Syn Swt Atk1  
TR909 Kick3  
Analog Kick3  
Syn Stick  
AnalogSnare2  
TR808 Clap2  
AnalogSnare3  
Shaker1  
TR909 Kick1  
SH32 Kick1  
Snare Ghost1  
Analog Kick  
TR909 Snare1  
SH32 Kick2  
Pedal Hihat  
TR909 Kick2  
TR909 Kick3  
TR808 Rim1  
TR909 Snare2  
TR808 Clap  
TR909 Snare3  
TR808 Tom1  
Cl Hihat1  
-----  
-----  
-----  
Kick1  
Snare Ghost1  
Kick2  
Pedal Hihat  
Kick3  
Kick4  
Side Stick  
Snare1  
Snare Ghost2  
Snare2  
Low Tom1  
Cl Hihat1  
Low Tom2  
Cl Hihat2  
Mid Tom1  
Op Hihat  
Mid Tom2  
High Tom1  
CrashCymbal1  
High Tom2  
Ride Cymbal1  
China Cymbal  
Ride Cymbal2  
Tambourine  
SplashCymbal  
Cowbell  
TR808 Kick  
Mix Kick1  
Mix Snare1  
Mix Kick2  
Mix Snare2  
Mix Kick3  
Thin ClHH  
Mix Kick4  
28  
29  
30  
32  
34  
31  
33  
[M1]  
[M1]  
[M1]  
35  
36  
Mix Kick5  
Mix Rim1  
C2  
C3  
C4  
37  
39  
Mix Snare3  
TR808 Clap  
Mix Snare4  
Mix Tom1  
Mix ClHH1  
Mix Tom2  
Mix ClHH2  
Mix Tom3  
Op Hihat  
Mix Tom3  
Mix Tom4  
Crash Cymbal  
Mix Tom4  
Rock Rd Edge  
China Cymbal  
Ride Cymbal  
Tambourine  
Rock Crash  
Cowbell  
Concert Cym  
Vibraslap  
TR808 Cym  
Bongo1  
Bongo2  
Bongo&Conga1  
Conga  
Bongo&Conga2  
TR808 Conga  
Maracas  
Shaker  
Triangle1  
38  
40  
41  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
42  
44  
46  
TR808 Tom2  
Cl Hihat2  
TR808 Tom3  
Op Hihat1  
43  
45  
47  
48  
TR808 Tom4  
TR808 Tom5  
CrashCymbal1  
TR808 Tom6  
Ride Cymbal1  
Rock Chash  
Ride Cup  
Tambourine1  
Syn Swt Atk1  
Agogo Noise  
MG Zap1  
Syn Swt Atk2  
TR909 Kick4  
SH32 Kick3  
TR808 Rim2  
TR808 Snare1  
TR808 Clap1  
Analog Snare  
Mid Tom1  
49  
51  
50  
52  
53  
54  
56  
58  
55  
57  
CrashCymbal2  
Vibraslap  
59  
60  
Ride Cymbal3  
High Bongo1  
Low Bongo1  
Conga Slap  
OpenHi Conga  
Low Conga1  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
61  
62  
63  
64  
65  
Syn ClHH1  
Shaker2  
Syn ClHH2  
Atmosphere1  
Syn OpHH  
[M1]  
[M1]  
[M1]  
Noise ClHH  
Mid Tom2  
Cl Hihat3  
Mid Tom3  
Op Hihat2  
[M1]  
[M1]  
[M1]  
66  
68  
70  
67  
69  
Cabasa  
Guiro  
Cabasa  
Guiro 1  
Maracas  
71  
72  
Street OpHH  
Scratch  
Mix Atk1  
Atmosphere2  
Atmosphere3  
TR808 Cym4  
Atmosphere4  
Mix Ride  
China Cym3  
Rock Rd Edge  
Syn Slap  
MG Zap1  
SynVox Noise  
MG Zap2  
Syn Swt Atk2  
MG Zap3  
808 Maracas  
TR808 Claves  
MuteTriangle  
OpenTriangle  
Mix Hit  
Scratch  
Easy Gtr  
Syn Bel Atk  
MG Attack  
SynSnareRoll  
Syn Burst Nz  
White Noise  
Polishing Nz  
Long Guiro  
Light Wood  
Light Box  
Syn Swt Atk3  
Laugh  
Office Phone  
Polish Kick  
Mid Tom4  
Mid Tom5  
Rock Crash2  
Mid Tom6  
SplashCymbal  
Rock Crash3  
Rock Rd Edge  
Tambourine2  
Syn Swt Atk3  
Cowbell1  
Syn Swt Atk4  
Cowbell2  
MG Zap2  
Low Bongo  
MtHigh Conga  
Conga Slap  
OpHigh Conga  
Op Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
Street OpHH  
Scratch  
Mix Atk1  
C5  
C6  
C7  
73  
75  
MG Zap  
MG Zap  
74  
Syn Swt Atk1  
Syn Swt Atk2  
Cuica Low  
Triangle2  
Triangle3  
Triangle4  
Mix Hit1  
Mix Hit2  
Mix Hit3  
Syn Swt Atk1  
Syn Swt Atk2  
Cuica Low  
Triangle2  
Triangle3  
Triangle4  
Guiro 2  
Mix Hit2  
Mix Hit3  
76  
77  
[M4]  
[M4]  
[M5]  
[M5]  
78  
80  
82  
79  
81  
83  
84  
Castanet  
Wind Chime  
Timpani Roll  
Crotale  
High Bongo2  
MtHigh Conga  
Low Bongo2  
Low Bongo3  
Low Conga2  
Low Tom3  
Low Tom4  
Mix Kick1  
Mix Kick2  
Mix Kick3  
Mix Kick4  
Mix Nz1  
Mix Nz2  
Mix Nz3  
Wind Chime  
Hand Clap1  
Hand Clap2  
-----  
Wind Chime  
Timpani Roll  
Crotale  
85  
87  
[M2]  
[M2]  
86  
R8 Click  
[M2]  
[M2]  
R8 Click  
[M2]  
[M2]  
Metro Bell  
DR202 Beep 1  
DR202 Beep 2  
Sweep Down1  
Sweep Up  
Sweep Down2  
Light Wood  
Laser  
Low Atk  
Analog Kick  
Old Kick  
Mix Kick6  
TR909 Snare  
TR808 Snare  
Mix Snare4  
Mix Snare5  
Metro Bell  
MC500 Beep 1  
MC500 Beep 2  
Sweep Down1  
Sweep Up  
Sweep Down2  
Light Wood  
Laser  
88  
89  
90  
92  
94  
91  
93  
Maracas  
95  
96  
Short Guiro  
Long Guiro  
Claves  
LowWoodBlock  
Hi WoodBlock  
MuteTriangle  
OpenTriangle  
Castanet  
[M2]  
[M2]  
Low Atk  
Analog Kick  
Old Kick  
97  
99  
98  
Mix Kick6  
[M3]  
[M3]  
TR909 Snare  
TR808 Snare  
Mix Snare5  
Mix Snare6  
100  
101  
-----  
-----  
102  
Whistle  
103  
- - - - -:  
[M]:  
no sound  
will not sound simultaneously with other percussion instruments of the same number  
118  
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Rhythm Set List  
Note No. 011 Ambi Pop 1  
012 Ambi Rock  
-----  
013 Ambi BrushJz  
-----  
014 Ambi HipHop  
-----  
015 Ambi R&B  
-----  
-----  
27  
-----  
-----  
-----  
Kick1  
Snare Ghost1  
Kick2  
Pedal Hihat  
Kick3  
Kick4  
Side Stick  
Snare1  
Snare Ghost2  
Snare2  
Low Tom1  
Cl Hihat1  
Low Tom2  
Cl Hihat2  
Mid Tom1  
Op Hihat  
Mid Tom2  
High Tom1  
CrashCymbal1  
High Tom2  
Ride Cymbal1  
China Cymbal  
Ride Cymbal2  
Tambourine  
SplashCymbal  
Cowbell  
-----  
-----  
-----  
Kick1  
-----  
-----  
-----  
Kick1  
Snare Ghost  
Kick2  
Pedal Hi-hat  
Jazz Kick 1  
Jazz Kick 2  
Side Stick  
Brush Slap1  
Jz Brsh Swsh  
Brush Slap2  
BrushLowTom  
Brush ClHH1  
BrushMidTom1  
Brush ClHH2  
BrushMidTom2  
Brush OpHH  
BrushMidTom2  
Brush HiTom  
CrashCymbal1  
Brush HiTom  
Ride Cymbal1  
China Cymbal  
Ride Cymbal2  
Tambourine  
SplashCymbal  
Cowbell  
-----  
-----  
-----  
Analog Kick1  
Analog Kick2  
Mix Kick1  
Mix Kick2  
Analog Kick3  
Mix Kick3  
-----  
-----  
-----  
Mix Kick1  
Mix Kick2  
Mix Kick3  
Mix Kick4  
Mix Kick5  
28  
29  
30  
32  
34  
31  
33  
Snare Ghost1  
Kick2  
Pedal Hihat  
Power Kick1  
Power Kick2  
Side Stick  
Power Snare1  
Snare Ghost2  
Power Snare2  
Low Tom1  
Cl Hihat1  
[M1]  
[M1]  
[M1]  
35  
36  
Mix Kick6  
Soft Stick  
C2  
C3  
C4  
TR808 Rim1  
Mix Snare1  
Mix Clap1  
37  
39  
Short Snare1  
Mix Stick  
Short Snare2  
Short Snare3  
Cl Hihat1  
Short Snare4  
Cl Hihat2  
Mix Snare1  
Op Hihat  
38  
Mix Snare2  
Mix Snare3  
TR808 ClHH  
Mix Snare4  
Noise ClHH  
Mix Snare5  
TR808 OpHH  
Mix Snare6  
Syn Swt Atk1  
TR808 Cym1  
MG Attack  
TR808 Cym2  
China Cymbal  
Rock Rd Edge  
Tambourine1  
Mix Crash1  
Mix Hat  
Mix Crash2  
Syn Swt Atk2  
TR808 Kick1  
TR808 Kick2  
TR808 Rim2  
TR808 Snare1  
TR808 Clap1  
TR808 Snare2  
TR808 Tom1  
TR808 ClHH  
TR808 Tom2  
Noise ClHH  
TR808 Tom3  
TR808 OpHH  
TR808 Tom4  
TR808 Tom5  
Scratch1  
40  
41  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
42  
44  
46  
Low Tom2  
Cl Hihat2  
Mid Tom1  
Op Hihat  
43  
45  
47  
48  
Mid Tom2  
High Tom1  
CrashCymbal1  
High Tom2  
Ride Cymbal1  
China Cymbal  
Ride Cymbal2  
Tambourine  
SplashCymbal  
Cowbell  
Mix Snare2  
Mix Snare3  
TR808 Cym1  
Mix Snare4  
TR808 Cym2  
China Cymbal  
Rock Rd Edge  
Tambourine1  
Mix Crash1  
Mix Hat  
Mix Crash2  
Syn Swt Atk  
TR808 Kick1  
TR808 Kick2  
TR808 Rim  
TR808 Snare1  
TR808 Clap1  
TR808 Snare2  
TR808 Tom1  
TR808 ClHH  
TR808 Tom2  
Noise ClHH  
TR808 Tom3  
TR808 OpHH  
TR808 Tom4  
TR808 Tom5  
Scratch1  
49  
51  
50  
52  
53  
54  
56  
58  
55  
57  
CrashCymbal2  
Vibraslap  
CrashCymbal2  
Vibraslap  
CrashCymbal2  
Vibraslap  
59  
60  
Ride Cymbal3  
High Bongo1  
Low Bongo1  
Conga Slap  
OpenHi Conga  
Low Conga1  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
Ride Cymbal3  
High Bongo1  
Low Bongo1  
Conga Slap  
OpenHi Conga  
Low Conga1  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
Ride Cymbal3  
High Bongo  
Low Bongo  
MtHigh Conga  
OpHigh Conga  
Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
61  
62  
63  
64  
65  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
66  
68  
70  
67  
69  
Maracas  
Maracas  
Maracas  
71  
72  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
Jazz Kick 1  
Jazz Kick 2  
Side Stick  
Jazz Snare1  
Sft Snr Gst  
Jazz Snare2  
Low Tom  
Cl Hihat1  
Mid Tom1  
Cl Hihat2  
Mid Tom2  
Op Hihat  
Mid Tom2  
High Tom  
CrashCymbal1  
High Tom  
Ride Cymbal1  
China Cymbal  
Low Tom3  
Low Tom4  
Claves  
Hi WoodBlock  
LowWoodBlock  
MuteTriangle  
OpenTriangle  
Shaker  
C5  
C6  
C7  
73  
75  
TR808 Tom6  
Scratch2  
Hand Clap1  
Hand Clap2  
TR808 Clap2  
Cabasa  
Shaker1  
Tambourine2  
Shaker2  
TR808 Tom6  
Scratch2  
Hand Clap1  
Hand Clap2  
TR808 Clap2  
Cabasa  
Shaker1  
Tambourine2  
Shaker2  
74  
76  
77  
[M4]  
[M4]  
[M5]  
[M5]  
[M4]  
[M4]  
[M5]  
[M5]  
[M1]  
[M1]  
[M1]  
78  
80  
82  
79  
81  
83  
84  
Castanet  
Castanet  
Castanet  
Castanet  
High Bongo2  
MtHigh Conga  
Low Bongo2  
Low Bongo3  
Low Conga2  
Low Tom3  
Low Tom4  
Mix Kick1  
Mix Kick2  
Mix Kick3  
Mix Kick4  
Mix Nz1  
Mix Nz2  
Mix Nz3  
Wind Chime  
Hand Clap1  
Hand Clap2  
-----  
High Bongo2  
MtHigh Conga  
Low Bongo2  
Low Bongo3  
Low Conga2  
Low Tom3  
Low Tom4  
Mix Kick1  
Mix Kick2  
Mix Kick3  
Mix Kick4  
Mix Nz1  
Mix Nz2  
Mix Nz3  
Wind Chime  
Hand Clap1  
Hand Clap2  
-----  
High Bongo  
MtHigh Conga  
Low Bongo1  
Low Bongo2  
Op Low Conga  
Low Tom1  
Low Tom2  
Mix Kick4  
High Bongo  
MtHigh Conga  
Low Bongo1  
Low Bongo2  
Op Low Conga  
Low Tom1  
Low Tom2  
Mix Kick7  
Mix Kick8  
Stream  
Bubble  
Train  
Wind Chime  
Syn Back Nz1  
Syn Back Nz2  
Hand Clap3  
Hand Clap4  
-----  
85  
87  
86  
88  
89  
90  
92  
94  
91  
93  
Mix Kick5  
TR909 Snare  
Syn Burst Nz  
Digi Breath  
Mix Breath  
Wide Shaker  
JD Tuba Slap  
Hand Clap3  
Hand Clap4  
Door Creak  
Vint.Phone  
Polish Kick  
[M5]  
[M5]  
95  
96  
Castanet  
97  
99  
Wind Chime  
Hand Clap 1  
Hand Clap 2  
-----  
-----  
-----  
98  
100  
101  
-----  
-----  
-----  
-----  
-----  
-----  
102  
103  
119  
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Rhythm Set List  
Note No. 016 Ambi Dance 1  
017 Ambi Dance 2  
-----  
018 Ambi Dance 3  
-----  
019 Ambi Pop 2  
-----  
020 Ambi Dance 4  
-----  
-----  
27  
TR808 Kick  
Mix Kick1  
Mix Snare1  
Mix Kick2  
Mix Snare2  
Mix Kick3  
Thin ClHH  
Mix Kick4  
Mix Kick5  
Mix Rim1  
Analog Snare  
TR808 Clap  
Mix Snare3  
Mix Tom1  
Mix ClHH1  
Mix Tom2  
Mix ClHH2  
Mix Tom3  
Op Hihat  
Mix Tom3  
Mix Tom4  
Crash Cymbal  
Mix Tom4  
Rock Rd Edge  
China Cymbal  
Ride Cymbal  
Tambourine  
Rock Crash  
Cowbell  
Concert Cym  
Vibraslap  
TR808 Cym  
Bongo1  
Bongo2  
Bongo&Conga1  
Conga  
Bongo&Conga2  
TR808 Conga  
Maracas  
Shaker  
Triangle1  
SH32 Kick1  
TR909 Kick1  
AnalogSnare1  
Analog Kick1  
TR808 Snare  
SH32 Kick2  
Pedal Hihat  
TR909 Kick2  
Analog Kick2  
Synth Rim  
TR909 Snare  
TR808 Clap1  
DistNz Snare  
Deep Tom1  
TR808 ClHH  
Deep Tom1  
TR606 OpHH  
Deep Tom2  
TR808 Cym1  
Deep Tom2  
Deep Tom3  
TR808 OpHH  
Deep Tom3  
Wide Syn Cym  
TR808 Cym2  
China Cym1  
Castanet  
TR808 Cym3  
Syn Cowbell  
China Cym2  
Syn Swt Atk1  
TR909 Kick3  
Analog Kick3  
Syn Stick  
AnalogSnare2  
TR808 Clap2  
AnalogSnare3  
Shaker1  
TR909 Kick1  
SH32 Kick1  
Snare Ghost1  
Analog Kick  
TR909 Snare1  
SH32 Kick2  
Pedal Hihat  
TR909 Kick2  
TR909 Kick3  
TR808 Rim1  
TR909 Snare2  
TR808 Clap  
TR909 Snare3  
TR808 Tom1  
Cl Hihat1  
-----  
-----  
-----  
Kick1  
Snare Ghost1  
Kick2  
Pedal Hihat  
Kick3  
Kick4  
Side Stick  
Snare1  
Snare Ghost2  
Snare2  
Low Tom1  
Cl Hihat1  
Low Tom2  
Cl Hihat2  
Mid Tom1  
Op Hihat  
Mid Tom2  
High Tom1  
CrashCymbal1  
High Tom2  
Ride Cymbal1  
China Cymbal  
Ride Cymbal2  
Tambourine  
SplashCymbal  
Cowbell  
TR808 Kick  
Mix Kick1  
Mix Snare1  
Mix Kick2  
Mix Snare2  
Mix Kick3  
Thin ClHH  
Mix Kick4  
28  
29  
30  
32  
34  
31  
33  
[M1]  
[M1]  
[M1]  
35  
36  
Mix Kick5  
Mix Rim1  
C2  
C3  
C4  
37  
39  
Mix Snare3  
TR808 Clap  
Mix Snare4  
Mix Tom1  
Mix ClHH1  
Mix Tom2  
Mix ClHH2  
Mix Tom3  
Op Hihat  
Mix Tom3  
Mix Tom4  
Crash Cymbal  
Mix Tom4  
Rock Rd Edge  
China Cymbal  
Ride Cymbal  
Tambourine  
Rock Crash  
Cowbell  
Concert Cym  
Vibraslap  
TR808 Cym  
Bongo1  
Bongo2  
Bongo&Conga1  
Conga  
Bongo&Conga2  
TR808 Conga  
Maracas  
Shaker  
Triangle1  
38  
40  
41  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
42  
44  
46  
TR808 Tom2  
Cl Hihat2  
TR808 Tom3  
Op Hihat1  
43  
45  
47  
48  
TR808 Tom4  
TR808 Tom5  
CrashCymbal1  
TR808 Tom6  
Ride Cymbal1  
Rock Chash  
Ride Cup  
Tambourine1  
Syn Swt Atk1  
Agogo Noise  
MG Zap1  
Syn Swt Atk2  
TR909 Kick4  
SH32 Kick3  
TR808 Rim2  
TR808 Snare1  
TR808 Clap1  
Analog Snare  
Mid Tom1  
49  
51  
50  
52  
53  
54  
56  
58  
55  
57  
CrashCymbal2  
Vibraslap  
59  
60  
Ride Cymbal3  
High Bongo1  
Low Bongo1  
Conga Slap  
OpenHi Conga  
Low Conga1  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
61  
62  
63  
64  
65  
Syn ClHH1  
Shaker2  
Syn ClHH2  
Atmosphere1  
Syn OpHH  
[M1]  
[M1]  
[M1]  
Noise ClHH  
Mid Tom2  
Cl Hihat3  
Mid Tom3  
Op Hihat2  
[M1]  
[M1]  
[M1]  
66  
68  
70  
67  
69  
Cabasa  
Guiro  
Cabasa  
Guiro 1  
Maracas  
71  
72  
Street OpHH  
Scratch  
Mix Atk1  
Atmosphere2  
Atmosphere3  
TR808 Cym4  
Atmosphere4  
Mix Ride  
China Cym3  
Rock Rd Edge  
Syn Slap  
MG Zap1  
SynVox Noise  
MG Zap2  
Syn Swt Atk2  
MG Zap3  
808 Maracas  
TR808 Claves  
MuteTriangle  
OpenTriangle  
Mix Hit  
Scratch  
Easy Gtr  
Syn Bel Atk  
MG Attack  
SynSnareRoll  
Syn Burst Nz  
White Noise  
Polishing Nz  
Long Guiro  
Light Wood  
Light Box  
Syn Swt Atk3  
Laugh  
Office Phone  
Polish Kick  
Mid Tom4  
Mid Tom5  
Rock Crash2  
Mid Tom6  
SplashCymbal  
Rock Crash3  
Rock Rd Edge  
Tambourine2  
Syn Swt Atk3  
Cowbell1  
Syn Swt Atk4  
Cowbell2  
MG Zap2  
Low Bongo  
MtHigh Conga  
Conga Slap  
OpHigh Conga  
Op Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
Street OpHH  
Scratch  
Mix Atk1  
C5  
C6  
C7  
73  
75  
MG Zap  
MG Zap  
74  
Syn Swt Atk1  
Syn Swt Atk2  
Cuica Low  
Triangle2  
Triangle3  
Triangle4  
Mix Hit1  
Mix Hit2  
Mix Hit3  
Syn Swt Atk1  
Syn Swt Atk2  
Cuica Low  
Triangle2  
Triangle3  
Triangle4  
Guiro 2  
Mix Hit2  
Mix Hit3  
76  
77  
[M4]  
[M4]  
[M5]  
[M5]  
78  
80  
82  
79  
81  
83  
84  
Castanet  
Wind Chime  
Timpani Roll  
Crotale  
High Bongo2  
MtHigh Conga  
Low Bongo2  
Low Bongo3  
Low Conga2  
Low Tom3  
Low Tom4  
Mix Kick1  
Mix Kick2  
Mix Kick3  
Mix Kick4  
Mix Nz1  
Mix Nz2  
Mix Nz3  
Wind Chime  
Hand Clap1  
Hand Clap2  
-----  
Wind Chime  
Timpani Roll  
Crotale  
85  
87  
[M2]  
[M2]  
86  
R8 Click  
[M2]  
[M2]  
R8 Click  
[M2]  
[M2]  
Metro Bell  
DR202 Beep 1  
DR202 Beep 2  
Sweep Down1  
Sweep Up  
Sweep Down2  
Light Wood  
Laser  
Low Atk  
Analog Kick  
Old Kick  
Mix Kick6  
TR909 Snare  
TR808 Snare  
Mix Snare4  
Mix Snare5  
Metro Bell  
MC500 Beep 1  
MC500 Beep 2  
Sweep Down1  
Sweep Up  
Sweep Down2  
Light Wood  
Laser  
88  
89  
90  
92  
94  
91  
93  
Maracas  
95  
96  
Short Guiro  
Long Guiro  
Claves  
LowWoodBlock  
Hi WoodBlock  
MuteTriangle  
OpenTriangle  
Castanet  
[M2]  
[M2]  
Low Atk  
Analog Kick  
Old Kick  
97  
99  
98  
Mix Kick6  
[M3]  
[M3]  
TR909 Snare  
TR808 Snare  
Mix Snare5  
Mix Snare6  
100  
101  
-----  
-----  
102  
Whistle  
103  
- - - - -:  
[M]:  
no sound  
will not sound simultaneously with other percussion instruments of the same number  
120  
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Rhythm Set List  
Note No. 021 GM2 STANDARD  
022 GM2 ROOM  
High Q  
023 GM2 POWER  
High Q  
024 GM2 ELECTRIC  
High Q  
025 GM2 ANALOG  
High Q  
High Q  
27  
Slap  
Slap  
Slap  
Slap  
Slap  
28  
29  
Scratch Push  
Scratch Pull  
Sticks  
[M7]  
[M7]  
Scratch Push  
Scratch Pull  
Sticks  
[M7]  
[M7]  
Scratch Push  
Scratch Pull  
Sticks  
[M7]  
[M7]  
Scratch Push  
Scratch Pull  
Sticks  
[M7]  
[M7]  
Scratch Push  
Scratch Pull  
Sticks  
[M7]  
[M7]  
30  
32  
34  
31  
33  
Square Click  
Metron Click  
Metron Bell  
Kick Drum 2  
Kick Drum 1  
Side Stick  
Aco.Snare  
Hand Clap  
Elec.Snare  
Low Tom 2  
ClosedHi-hat  
Low Tom 1  
Pedal Hi-hat  
Mid Tom 2  
Open Hi-hat  
Mid Tom 1  
High Tom 2  
CrashCymbal1  
High Tom 1  
Ride Cymbal1  
China Cymbal  
Ride Bell  
Square Click  
Metron Click  
Metron Bell  
Kick Drum 2  
Kick Drum 1  
Side Stick  
Aco.Snare  
Hand Clap  
Elec.Snare  
Room LowTom2  
ClosedHi-hat  
Room LowTom1  
Pedal Hi-hat  
Room MidTom2  
Open Hi-hat  
Room MidTom1  
Room Hi Tom2  
CrashCymbal1  
Room Hi Tom1  
Ride Cymbal1  
China Cymbal  
Ride Bell  
Square Click  
Metron Click  
Metron Bell  
Power Kick 2  
Power Kick 1  
Side Stick  
PowerSnareDr  
Hand Clap  
Elec.Snare  
PowerLowTom2  
ClosedHi-hat  
PowerLowTom1  
Pedal Hi-hat  
PowerMidTom2  
Open Hi-hat  
PowerMidTom1  
Power HiTom2  
CrashCymbal1  
Power HiTom1  
Ride Cymbal1  
China Cymbal  
Ride Bell  
Square Click  
Metron Click  
Metron Bell  
Kick Drum 2  
Elec.Kick 1  
Side Stick  
E.SnareDrum1  
Hand Clap  
E.SnareDrum2  
E.Low Tom 2  
ClosedHi-hat  
E.Low Tom 1  
Pedal Hi-hat  
E.Mid Tom 2  
Open Hi-hat  
E.Mid Tom 1  
E.Hi Tom 2  
CrashCymbal1  
E.Hi Tom 1  
Ride Cymbal1  
Reverse Cym.  
Ride Bell  
Square Click  
Metron Click  
Metron Bell  
Kick Drum 2  
Ana.Kick 1  
Ana.Rim Sho  
Ana.Snare 1  
Hand Clap  
Elec.Snare  
Ana.Low Tom2  
Ana.ClosedHH  
Ana.Low Tom1  
Ana.ClosedHH  
Ana.Mid Tom2  
Ana.Open HH  
Ana.Mid Tom1  
Ana.Hi Tom2  
Ana.Cymbal  
Ana.Hi Tom1  
Ride Cymbal1  
China Cymbal  
Ride Bell  
Tambourine  
SplashCymbal  
Ana.Cowbell  
CrashCymbal2  
Vibra-slap  
Ride Cymbal2  
High Bongo  
Low Bongo  
Ana.Hi Conga  
Ana.MidConga  
Ana.LowConga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
35  
36  
C2  
C3  
C4  
37  
39  
38  
40  
41  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
42  
44  
46  
43  
45  
47  
48  
49  
51  
50  
52  
53  
Tambourine  
SplashCymbal  
Cowbell  
Tambourine  
SplashCymbal  
Cowbell  
Tambourine  
SplashCymbal  
Cowbell  
Tambourine  
SplashCymbal  
Cowbell  
54  
56  
58  
55  
57  
CrashCymbal2  
Vibra-slap  
Ride Cymbal2  
High Bongo  
Low Bongo  
MuteHi Conga  
OpenHi Conga  
Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
CrashCymbal2  
Vibra-slap  
Ride Cymbal2  
High Bongo  
Low Bongo  
MuteHi Conga  
OpenHi Conga  
Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
CrashCymbal2  
Vibra-slap  
Ride Cymbal2  
High Bongo  
Low Bongo  
MuteHi Conga  
OpenHi Conga  
Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
CrashCymbal2  
Vibra-slap  
Ride Cymbal2  
High Bongo  
Low Bongo  
MuteHi Conga  
OpenHi Conga  
Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
59  
60  
61  
62  
63  
64  
65  
66  
68  
70  
67  
69  
Maracas  
Maracas  
Maracas  
Maracas  
Ana.Maracas  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Ana.Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
71  
72  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
[M2]  
[M2]  
[M3]  
[M3]  
C5  
C6  
C7  
73  
75  
74  
76  
77  
[M4]  
[M4]  
[M5]  
[M5]  
[M4]  
[M4]  
[M5]  
[M5]  
[M4]  
[M4]  
[M5]  
[M5]  
[M4]  
[M4]  
[M5]  
[M5]  
[M4]  
[M4]  
[M5]  
[M5]  
78  
80  
82  
79  
81  
83  
84  
Jingle Bell  
Bell Tree  
Jingle Bell  
Bell Tree  
Jingle Bell  
Bell Tree  
Jingle Bell  
Bell Tree  
Jingle Bell  
Bell Tree  
Castanets  
Mute Surdo  
Open Surdo  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
Castanets  
Mute Surdo  
Open Surdo  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
Castanets  
Mute Surdo  
Open Surdo  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
Castanets  
Mute Surdo  
Open Surdo  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
Castanets  
Mute Surdo  
Open Surdo  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
85  
87  
[M6]  
[M6]  
[M6]  
[M6]  
[M6]  
[M6]  
[M6]  
[M6]  
[M6]  
[M6]  
86  
88  
89  
90  
92  
94  
91  
93  
95  
96  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
97  
99  
98  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
100  
101  
-----  
-----  
-----  
-----  
-----  
102  
-----  
-----  
-----  
-----  
-----  
103  
121  
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Rhythm Set List  
Note No. 026 GM2 JAZZ  
027 GM2 BRUSH  
High Q  
Slap  
Scratch Push  
Scratch Pull  
Sticks  
028 GM2 ORCHSTRA  
ClosedHi-hat  
Pedal Hi-hat  
Open Hi-hat  
Ride Cymbal1  
Sticks  
029 GM2 SFX  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
High Q  
Slap  
Scratch Push  
Scratch Pull  
Sticks  
Square Click  
Metron Click  
Metron Bell  
GtFret Noise  
Cut Noise Up  
Cut Noise Dw  
Slap_St.Bass  
Fl.Key Click  
Laughing  
Scream  
Punch  
Heart Beat  
Footsteps 1  
Footsteps 2  
Applause  
Door Creak  
Door  
Scratch  
Wind Chimes  
Car-Engine  
Car-Stop  
Car-Pass  
Car-Crash  
Siren  
High Q  
[M1]  
[M1]  
[M1]  
27  
Slap  
28  
29  
Scratch Push  
Scratch Pull  
Sticks  
[M7]  
[M7]  
[M7]  
[M7]  
30  
32  
34  
31  
33  
Square Click  
Metron Click  
Metron Bell  
Jazz Kick 2  
Jazz Kick 1  
Side Stick  
Aco.Snare  
Hand Clap  
Elec.Snare  
Low Tom 2  
ClosedHi-hat  
Low Tom 1  
Pedal Hi-hat  
Mid Tom 2  
Open Hi-hat  
Mid Tom 1  
High Tom 2  
CrashCymbal1  
High Tom 1  
Ride Cymbal1  
China Cymbal  
Ride Bell  
Square Click  
Metron Click  
Metron Bell  
Jazz Kick 2  
Jazz Kick 1  
Side Stick  
Brush Tap  
Brush Slap  
Brush Swirl  
BrushLowTom2  
ClosedHi-hat  
BrushLowTom1  
Pedal Hi-hat  
BrushMidTom2  
Open Hi-hat  
BrushMidTom1  
Brush HiTom2  
CrashCymbal1  
Brush HiTom1  
Ride Cymbal1  
China Cymbal  
Ride Bell  
Square Click  
Metron Click  
Metron Bell  
Concert BD 2  
Concert BD 1  
Side Stick  
Concert SD  
Castanets  
Concert SD  
Timpani F  
Timpani F#  
Timpani G  
Timpani G#  
Timpani A  
Timpani A#  
Timpani B  
Timpani c  
Timpani c#  
Timpani d  
Timpani d#  
Timpani e  
Timpani f  
Tambourine  
SplashCymbal  
Cowbell  
Concert Cym2  
Vibra-slap  
Concert Cym1  
High Bongo  
Low Bongo  
MuteHi Conga  
OpenHi Conga  
Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
35  
36  
C2  
C3  
C4  
37  
39  
38  
40  
41  
[M7]  
[M7]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
[M1]  
42  
44  
46  
43  
45  
47  
48  
49  
51  
50  
52  
53  
Tambourine  
SplashCymbal  
Cowbell  
Tambourine  
SplashCymbal  
Cowbell  
54  
56  
58  
55  
57  
CrashCymbal2  
Vibra-slap  
Ride Cymbal2  
High Bongo  
Low Bongo  
MuteHi Conga  
OpenHi Conga  
Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
CrashCymbal2  
Vibra-slap  
Ride Cymbal2  
High Bongo  
Low Bongo  
MuteHi Conga  
OpenHi Conga  
Low Conga  
High Timbale  
Low Timbale  
High Agogo  
Low Agogo  
Cabasa  
59  
60  
61  
62  
63  
64  
65  
66  
68  
70  
67  
69  
Train  
Jetplane  
Helicopter  
Starship  
Gun Shot  
Machine Gun  
Lasergun  
Explosion  
Dog  
Horse-Gallop  
Birds  
Rain  
Thunder  
Wind  
Seashore  
Stream  
Bubble  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
Maracas  
Maracas  
Maracas  
71  
72  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
[M2]  
[M2]  
[M3]  
[M3]  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
Jingle Bell  
Bell Tree  
Castanets  
Mute Surdo  
Open Surdo  
-----  
[M2]  
[M2]  
[M3]  
[M3]  
ShortWhistle  
Long Whistle  
Short Guiro  
Long Guiro  
Claves  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M2]  
[M2]  
[M3]  
[M3]  
C5  
C6  
C7  
73  
75  
74  
76  
77  
Hi WoodBlock  
LowWoodBlock  
Mute Cuica  
Open Cuica  
MuteTriangle  
OpenTriangle  
Shaker  
[M4]  
[M4]  
[M5]  
[M5]  
[M4]  
[M4]  
[M5]  
[M5]  
[M4]  
[M4]  
[M5]  
[M5]  
78  
80  
82  
79  
81  
83  
84  
Jingle Bell  
Bell Tree  
Jingle Bell  
Bell Tree  
Castanets  
Mute Surdo  
Open Surdo  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
Castanets  
Mute Surdo  
Open Surdo  
Applause  
-----  
-----  
-----  
-----  
-----  
85  
87  
[M6]  
[M6]  
[M6]  
[M6]  
[M6]  
[M6]  
86  
88  
89  
-----  
-----  
-----  
-----  
-----  
-----  
90  
92  
94  
91  
93  
-----  
-----  
95  
96  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
97  
99  
98  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
-----  
100  
101  
-----  
-----  
-----  
-----  
102  
-----  
-----  
-----  
-----  
103  
- - - - -:  
[M]:  
no sound  
will not sound simultaneously with other percussion instruments of the same number  
122  
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Performance List  
No  
Name  
No  
33  
Name  
1
2
3
4
5
6
7
8
9
Bass / Piano  
Piano & Str  
Big & Proud  
Whale Pad  
Dual Rotary  
Mission Di  
Eden Gardens  
Space Tale  
SeqBs/Sft Ld  
Gtr Heaven  
Concert Str  
Dual D-50  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
64  
JUNO Di Lead  
Choir Orche  
Delicate  
Wstmin Abbey  
Choir & Orch  
World Lead  
CrystalGrand  
Orchestral  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
Asian Temple  
The Leader  
SolarEclipse  
Proud Brass  
Air Garden  
Winter Bell  
D-50Memories  
Ambi Lead  
Rock Organ  
Notre-Dame  
SuperSawStk  
SatelliteGtr  
Bright Pad  
80s Stack  
Grand Ocean  
Baby’s Hand  
Leading D/A  
Horizon  
TripTo 80s  
Blizzard  
WoodyFlt Ld  
3AM  
Synchronize  
Additive Pad  
The Pipes  
Pad/Sine Ld  
Rock Unison  
Super SynBrs  
St Echo Lead  
Flux Pad  
Space Walk  
Tibet Pad  
XyloSaw Ld  
Jupiters  
Sweet Tekno  
Twilight Pad  
SonicVoyager  
St Oct Lead  
Personal Pad  
VOCODER+Bass  
VOCODER+Orgn  
VOCODER+Pad  
Seq:Template  
GM2 Template  
123  
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Rhythm Pattern Group List  
No.  
1
Name  
Pop 1  
Recommended Rhythm Set  
Pop Kit 2  
2
Pop 2  
Pop Kit 2  
3
Pop 3  
Pop Kit 1  
4
Pop 4  
Pop Kit 1  
5
Pop 5  
Pop Kit 1  
6
Pop 6  
Pop Kit 1  
7
Pop 7  
Pop Kit 1  
8
Pop 8  
Pop Kit 1  
9
Pop 9  
Pop Kit 2  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
Rock 1  
Rock 2  
Funk  
Rock Kit  
Rock Kit  
Pop Kit 1  
Fusion  
Jazz  
Pop Kit 1  
Brush Jz Kit  
Pop Kit 1  
Bossa  
Hip Hop  
R&B  
HipHop Kit  
R&B Kit  
Reggae  
Trance 1  
Trance 2  
House 1  
House 2  
Drum’n Bs  
Disco  
Dance Kit 1  
Dance Kit 2  
Dance Kit 4  
Dance Kit 3  
Dance Kit 1  
Dance Kit 1  
Dance Kit 1  
124  
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Chord Memory List  
001. Pop 1  
006. Blues  
Assign Key  
C
Chord Name  
Cadd9  
Constituent Notes of Chord Forms  
C3, G3, D4, E4  
Assign Key  
C
Chord Name  
C7(9)  
Constituent Notes of Chord Forms  
C3, A#3, D4, E4  
C#  
D
C#maj9  
D-7  
C#3, C4, D#4, F4  
D3, F4, A3, C4  
C#  
D
C#7(9)  
D7(9)  
C#3, F3, B3, D#4  
D3, F#3, C4, E4  
D#  
E
F
D#maj7  
Cadd9 (on E)  
Fmaj9  
D#3, A#3, D4, G4  
E3, C4, D4, G4  
F2, A3, E4, G4  
D#  
E
F
D#7(9)  
E7(#9)  
F7(9)  
D#3, G3, C#4, F4  
E3, G#3, D4, G4  
F2, A3, D#4, G4  
F#  
G
G#  
A
A#  
B
Dadd9 (on F#)  
Cadd9 (on G)  
F-6 (on Ab)  
F (on A)  
G- (on Bb)  
G (on B)  
F#2, A3, D4, E4  
G2, D4, E4, G4  
G#2, C4, D4, F4  
A2, A3, C4, F4  
A#2, A#3, D4, G4  
B2, B3, D4, G4  
F#  
G
G#  
A
A#  
B
F#dim7  
G7(13)  
G#dim7  
A7(b13)  
Bb7(13)  
B-7(b5)  
F#2, A3, C4, D#4  
G2, F3, B3, E4  
G#2, B3, D4, F4  
A2, G3, C#4, F4  
A#2, G#3, D4, G4  
B2, A3, D4, F4  
002. Pop 2  
007. Trad Maj  
Assign Key  
C
Chord Name  
Cmaj9  
Constituent Notes of Chord Forms  
C3, E3, B3, D4  
Assign Key  
C
Chord Name  
C
Constituent Notes of Chord Forms  
C3, E4, G4, C5  
C#  
D
C#dim7  
D-9  
C#3, G3, A#3, E4  
D3, F3, C4, E4  
C#  
D
C#dim7  
D-  
C#3, E4, G4, A#4  
D3, D4, F4, A4  
D#  
E
D#dim7  
E-7  
D#3, A3, C4, F#4  
E3, B3, D4, G4  
D#  
E
D#dim7  
E-  
D#3, F#4, A4, C5  
E3, E4, G4, B4  
F
Fmaj9  
F3, A3, E4, G4  
F
F
F3, F4, A4, C5  
F#  
G
G#  
A
F#-7 (b5)  
G7sus4 (9 13)  
G#dim7  
A-9  
F#3, A3, C4, E4  
G2, A3, C4, F4  
G#2, B3, D4, F4  
A2, B3, C4, G4  
F#  
G
G#  
A
F#-7(b5)  
G
G#dim7  
A-  
F#3, E4, A4, C5  
G3, D4, G4, B4  
G#3, D4, F4, B4  
A2, E4, A4, C5  
A#  
B
C7(on Bb)  
B-7(b5)  
A#2, G3, C4, E4  
B2, A3, D4, F4  
A#  
B
Bb  
Bdim  
A#2, D4, F4, A#4  
B2, D4, F4, B4  
003. Jazz 1  
008. Trad Min 1  
Assign Key  
C
Chord Name  
C6 9  
Constituent Notes of Chord Forms  
C3, E3, A3, D4  
Assign Key  
C
Chord Name  
C-  
Constituent Notes of Chord Forms  
C3, D#4, G4, C5  
C#  
D
D#  
E
C#7(#9)  
D-9  
D#7(#9)  
E#7(#9)  
Fmaj9  
C#3, F3, B3, E4  
D3, F3, C4, E4  
D#3, G3, C#4, F#4  
E3, G#3, D4, G4  
F3, A3, E4, G4  
C#  
D
D#  
E
Db  
Ddim  
Eb  
Edim7  
F-  
C#3, C#4, F4, G#4  
D3, D4, F4, G#4  
D#3, D#4, G4, A#4  
E3, C#4, G4, A#4  
F2, C4, F4, G#4  
F
F
F#  
G
G#  
A
A#  
B
F#7(#9)  
G7(13)  
G#7(13)  
A-7(11)  
Bb9  
F#3, A#3, E4, A4  
G2, F3, B3, E4  
G#2, F#3, C4, F4  
A2, G3, C4, D4  
A#2, G#3, C4, D4  
B2, A3, D4, E4  
F#  
G
G#  
A
A#  
B
Gbdim7  
G-  
Ab  
A-7(b5)  
Bb  
Bdim7  
F#2, C4, D#4, A4  
G2, A#3, D4, G4  
G#2, C4, D#4, G#4  
A2, C4, D#4, G4  
A#2, D4, F4, A#4  
B2, D4, F4, G#4  
B-7(11)  
004. Jazz 2  
009. Trad Min 2  
Assign Key  
C
Chord Name  
C6 9  
Constituent Notes of Chord Forms  
C3, E3, A3, D4  
Assign Key  
C
Chord Name  
C-  
Constituent Notes of Chord Forms  
C3, D#4, G4, C5  
C#  
D
D#  
E
C#9  
D-9  
D#9  
E-9  
C#3, F3, B3, D#4  
D3, F3, C4, E4  
D#3, G3, C#4, F4  
E3, G3, D4, F#4  
C#  
D
D#  
E
Db  
C#3, C#4, F4, G#4  
D3, D4, F4, G#4  
D#3, D#4, G4, B4  
E3, E4, G4, B4  
Ddim  
Eaug  
E-  
F
F#  
G
G#  
A
A#  
B
F-9  
F2, G#3, D#4, G4  
F#2, A3, C4, E4  
G2, F3, B3, D#4  
G#2, F#3, C4, F4  
A2, G3, C#4, F4  
A#2, G#3, D4, G4  
B2, A3, D4, E4  
F
F#  
G
G#  
A
A#  
B
F-  
F2, C4, F4, G#4  
F#2, C4, D#4, A4  
G2, B3, D4, G4  
G#2, G#4, D#4, C4  
A2, C4, D#4, G4  
A#2, D4, F4, A#4  
B2, D4, F4, B4  
F#-7(b5)  
G7(b13)  
G#7(13)  
A7(b13)  
Bb7(13)  
B-7(11)  
Gbdim7  
G
Ab  
A-7(b5)  
Bb  
Bdim  
005. Jazz 3  
010. Pop Min 1  
Assign Key  
C
C#  
D
D#  
E
F
F#  
G
Chord Name  
Cmaj9  
Dbmaj7  
Dmaj9  
Ebmaj9  
Emaj9  
Fmaj9  
Constituent Notes of Chord Forms  
C3, E3, G3, B3, D4  
Assign Key  
C
C#  
D
D#  
E
F
F#  
G
Chord Name  
Constituent Notes of Chord Forms  
C3, D4, D#4, G4  
C#3, G#3, C4, F4  
D3, C4, F4, G#4  
D#3, A#3, D4, G4  
E3, A#3, C#4, G4  
F2, G#3, D#4, G4  
F#2, A3, C4, D#4  
G2, A#3, D4, F4  
C-add9  
Dbmaj7  
D-7(b5)  
Ebmaj7  
Edim7  
F-7(9)  
Gbdim7  
G-7  
C#3, F3, G#3, C4, D#4  
D3, F#3, A3, C#4, E4  
D#3, G3, A#3, D4, F4  
E3, G#3, B3, D#4, F#4  
F3, A3, C4, E4, G4  
Gbmaj9  
Gmaj9  
F#3, A#3, C#4, F4, G#4  
G3, B3, D4, F#4, A4  
G#  
A
A#  
B
Abmaj9  
Amaj9  
Bbmaj9  
Bmaj9  
G#3, C4, D#4, G4, A#4  
A3, C#4, E4, G#4, B4  
A#3, D4, F4, A4, C5  
G#  
A
A#  
B
Abmaj7  
A-7(b5)  
Bb7sus4(9 13)  
Bdim7  
G#2, C4, D#4, G4  
A2, C4, D#4, G4  
A#2, G#3, C4, D#4  
B2, G#3, D4, F4  
B3, D#4, F#4, A#4, C#5  
125  
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Chord Memory List  
011. Pop Min 2  
016. 5th Stack  
Assign Key  
C
C#  
D
D#  
E
F
F#  
G
G#  
A
A#  
B
Chord Name  
C-add9  
Eb7(on Db)  
D-7(b5)  
Ebmaj7  
Emaj7(9)  
F-7(9)  
Gbdim7  
G7(b13)  
Abmaj7  
A-7(b5)  
Constituent Notes of Chord Forms  
C3, D4, D#4, G4  
C#3, A#3, D#4, G4  
D3, G#3, C4, F4  
D#3, A#3, D4, G4  
E3, G#3, D#4, F#4  
F2, G#3, D#4, G4  
F#2, A3, C4, D#4  
G2, F3, B3, D#4  
G#2, C4, D#4, G4  
A2, C4, D#4, G4  
A#2, C4, D#4, G4  
B2, D4, D#4, G4  
Assign Key  
C
C#  
D
D#  
E
F
F#  
G
G#  
A
A#  
B
Chord Name  
Constituent Notes of Chord Forms  
C4, G4  
C#4, G#4  
D4, A4  
D#4, A#4  
E4, B4  
---  
---  
---  
---  
---  
---  
---  
---  
---  
---  
---  
---  
F4, C5  
F#4, C#5  
G4, D5  
G#4, D#5  
A4, E5  
A#4, F5  
B4, F#5  
C-7(on Bb)  
C-maj7(B)  
012. Jazz Min 1  
017. Scale Set  
Assign Key  
C
C#  
D
D#  
E
F
F#  
G
G#  
A
A#  
B
Chord Name  
Constituent Notes of Chord Forms  
C3, A#3, D#4, F4  
C#3, F3, B3, E4  
D3, C4, F4, G#4  
D#3, B3, D4, G4  
E2, G#3, D4, F#4  
F2, A3, D#4, G4  
F#2, A3, C4, D#4  
G2, B3, F4, A#4  
G#2, C4, D4, G4  
A2, C4, D#4, G4  
Assign Key  
C
C#  
D
D#  
E
F
F#  
G
G#  
A
A#  
B
Chord Name  
Major Scale  
Major Pentatonic Scale  
Minor Scale  
Harmonic Minor Scale  
Melodic Minor Scale  
Whole Tone Scale  
Blue note Scale  
Japanese Minor  
Ryukyu Scale  
Constituent Notes of Chord Forms  
C4, D4, E4, F4, G4, A4, B4  
C4, D4, E4, G4, A4,  
C4, D4, D#4, F4, G4, G#4, A#4  
C4, D4, D#4, F4, G4, G#4, B4  
C4, D4, D#4, F4, G4, A4, B4  
C4, D#4, F4, F#4, G4, A#4  
C4, C#4, F4, G4, A#4  
C4, E4, F4, G4, B4  
C4, C#4, D#4, G4, G#4  
C4, C#4, E4, F4, G4, G#4, A#4  
C4, C#4, E4, F4, G4, G#4, B4  
C-7(11)  
Db7(#9)  
D-7(b5)  
Ebaug maj7  
E7(9)  
F7(9)  
Gbdim7  
G7(#9)  
Abmaj7(#11)  
A-7(b5)  
Bb-7  
Bari Scale  
Spanish Scale  
Gypsy Scale  
A#2, G#3, C#4, F4  
B2, G#3, D4, F4  
Bdim7  
013. Jazz Min 2  
*
To change the key of a chord set, change the value for “KEY” in the  
“CHORD MEMORY” screen (p. 69).  
Assign Key  
Chord Name  
Constituent Notes of Chord Forms  
C3, D#3, A#3, D4  
C#3, F3, B3, D#4  
D3, F3, C4, E4  
D#3, G3, C#4, F4  
E2, G#3, D#4, F#4  
F2, G#3, D#4, G4  
F#2, A3, C4, D#4  
G2, F3, B3, E4  
G#2, B3, D#4, F4  
A2, C4, D#4, G4  
A#2, G#3, C#4, F4  
B2, A3, D4, F4  
C
C#  
D
D#  
E
F
C-7(9)  
Db7(9)  
D-7(9)  
Eb7(9)  
Emaj7(9)  
F-7(9)  
The illustration below shows how to determine the key of the song  
from the key signature (the number of and symbols).  
fig.KEY.eps  
F#  
G
G#  
A
A#  
B
Gbdim7  
G7(13)  
Ab-6  
A-7(b5)  
Bb-7  
B-7(b5)  
014. Oct Stack  
Assign Key  
Chord Name  
Constituent Notes of Chord Forms  
C
C#  
D
D#  
E
F
F#  
G
G#  
A
A#  
B
---  
---  
---  
---  
---  
---  
---  
---  
---  
---  
---  
---  
C4, C5  
C#4, C#5  
D4, D5  
D#4, D#5  
E4, E5  
F4, F5  
F#4, F#5  
G4, G5  
G#4, G#5  
A4, A5  
A#4, A#5  
B4, B5  
015. 4th Stack  
Assign Key  
Chord Name  
Constituent Notes of Chord Forms  
C
C#  
D
D#  
E
F
F#  
G
G#  
A
A#  
B
---  
---  
---  
---  
---  
---  
---  
---  
---  
---  
---  
---  
C4, F4  
C#4, F#4  
D4, G4  
D#4, G#4  
E4, A4  
F4, A#4  
F#4, B4  
G4, C5  
G#4, C#5  
A4, D5  
A#4, D#5  
B4, E5  
126  
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MIDI Implementation Chart  
Date : April 1, 2009  
Version : 1.00  
Model JUNO-Di  
MIDI Implementation Chart  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Channel Changed  
Default  
1–16  
1–16  
1–16  
1–16  
Memorized  
Default  
Messages  
Altered  
Mode 3  
Mono, Poly  
Mode 3  
Mode 3, 4 (M = 1)  
* 2  
Mode  
**************  
Note  
Number :  
0–127  
**************  
0–127  
0–127  
True Voice  
Note On  
Note Off  
O
O
O
O
Velocity  
After  
Touch  
Key’s  
Channel’s  
X
O
O
O
*1  
*1  
Pitch Bend  
O
O
*1  
0, 32  
1
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
X
O
*1  
*1  
Bank select  
O
Modulation  
2
O
Breath type  
4
5
O
Foot type  
O
Portamento time  
Data entry  
6, 38  
7
O
O
*1  
Volume  
8
X
Balance  
10  
O
*1  
*1  
Panpot  
11  
O
Expression  
16  
X
General purpose controller 1  
General purpose controller 2  
General purpose controller 3  
General purpose controller 4  
Hold 1  
17  
X
18  
X
Control  
Change  
19  
X
64  
O
*1  
65  
O
Portamento  
66  
O
Sostenuto  
67  
O
Soft  
68  
O
Legato foot switch  
Hold 2  
69  
O
70  
X
Sound variation  
Resonance  
71  
O
72  
O
Release time  
73  
O
Attack time  
74  
O
Cutoff  
75  
O
Decay time  
76  
O
Vibrato rate  
77  
O
Vibrato depth  
78  
O
Vibrato delay  
80  
O (Tone 1 Level)  
General purpose controller 5  
General purpose controller 6  
General purpose controller 7  
General purpose controller 8  
Portamento control  
General purpose effects 1  
Tremolo  
81  
O (Tone 2 Level)  
82  
O (Tone 3 Level)  
83  
O (Tone 4 Level)  
84  
O
91  
O (Reverb)  
92  
X
93  
O (Chorus)  
General purpose effects 3  
Celeste  
94  
X
X
X
O
95  
Phaser  
98, 99  
100, 101  
NRPN LSB, MSB  
RPN LSB, MSB  
X
Program  
Change  
O
O
0–127  
*1  
**************  
: True Number  
Program No. 1–128  
System Exclusive  
O
O
: Song Position  
: Song Select  
: Tune Request  
X
X
X
X
X
X
System  
Common  
System  
Real Time : Commands  
: Clock  
X
X
O
O
O
X
X
X
O
X
O
: All Sound Off  
O
: Reset All Controllers  
Aux  
Messages  
X
: Local On/Off  
: All Notes Off  
: Active Sensing  
: System Reset  
O (123–127)  
O
X
* 1 Switchable between O and X when using “JUNO-Di Editor.”  
* 2 Recognized as M=1 even if M1.  
Notes  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
127  
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Specifications  
JUNO-Di: Synthesizer Keyboard (Conforms to General MIDI 2 System)  
Owner’s Manual  
Keyboard  
CD-ROM (Sound Editor, Librarian, Playlist Editor,  
USB Driver)  
61 keys (with velocity)  
Accessories  
Sound Generator Section  
USB Memory Protector  
AC Adaptor (PSB-1U)  
Power Cord  
Maximum  
128 voices  
Polyphony  
Parts  
16 parts  
*
In the interest of product improvement, the specifications and/or  
appearance of this unit are subject to change without prior notice.  
Wave Memory  
64 M bytes (16-bit linear equivalent)  
Patches: 1082 + 256 (GM2)  
Rhythm Sets: 20 + 9 (GM2)  
Performances: 64  
Preset Memory  
User Memory  
JUNO-Di Editor System Requirements  
Patches: 128  
Rhythm Sets: 8  
Performances: 64  
Favorites: 100  
Microsoft® Windows® XP Home Edition/  
Professional  
Microsoft® Windows Vista®  
Multi-Effects: 3 systems, 79 types  
Chorus: 3 types  
Operating System  
*
This does not work with the 64-bit Edition  
Effects  
of Windows®.  
Reverb: 5 types  
*
This does not work with the Windows® XP  
Mic Input Reverb: 8 types  
Media Center Edition.  
SMF/Audio File Player Section  
TM  
Intel® Core , Pentium® processor 1.5 GHz or  
higher  
CPU  
Standard MIDI File: format-0/1  
File Format  
Audio File: WAV, AIFF, MP3  
RAM  
512 MB or more  
Others  
Hard Disk  
200 MB or more of free space  
Rhythm Pattern  
Arpeggiator  
Chord Memory  
Preset: 24 groups x 6  
Preset: 128  
1024 x 768 dots or higher/24 bit Full Color or  
more  
Display/Colors  
Others  
Preset: 17  
CD-ROM Drive  
USB port  
D Beam Controller  
Controllers  
Pitch Bend/Modulation Lever  
Sound Modify Knob x 5  
Operating System  
Mac OS X v10.4.3 or later  
18 characters 1 line + 20 characters 2 lines  
custom LCD (with backlit)  
TM  
TM  
Display  
CPU  
Intel® Core /Xeon , PowerPC G5  
512 MB or more  
External Storage  
Device  
USB Memory  
RAM  
*
For Mac OS X v10.5 or later, 1GB or more.  
(supports USB 2.0 Hi-Speed Flash Memory)  
Hard Disk  
Display/Colors  
200 MB or more of free space  
Output Jacks (L/MONO, R): 1/4 inch phone type  
Headphone Jack: Stereo 1/4 inch phone type  
Mic Input Jack: 1/4 inch phone type  
EXT INPUT Jack: Stereo miniature phone type  
Hold Pedal Jack  
1024 x 768 dots or higher/16.7 million colors  
or more  
CD-ROM Drive  
USB port  
Connectors  
Others  
MIDI Connectors (IN, OUT)  
USB COMPUTER Connector (supports USB MIDI)  
*
Although Roland has tested numerous configurations, and has  
DC 9 V: AC Adaptor or Ni-MH AA SIZE  
Rechargeable Battery (optional) x 8  
determined that on average, a computer system similar to that  
described above will permit normal operation of the JUNO-Di  
Applications, Roland cannot guarantee that a given computer can  
be used satisfactorily with the JUNO-Di Applications based solely on  
the fact that it meets the above requirements. This is because there  
are too many other variables that may influence the processing  
environment, including differences in motherboard design and the  
particular combination of other devices involved.  
Power Supply  
600 mA  
*
Battery life for continuous use  
(differs depending on the conditions of use)  
Rechargeable nickel metal hydride batteries:  
approximately 5 hours  
Current Draw  
(approximately 4 hours if USB memory is  
connected)  
*
Carbon-zinc or alkaline batteries cannot be  
used  
1008 (W) x 300 (D) x 104 (H) mm  
Dimensions  
Weight  
39-11/16 (W) x 11-13/16 (D) x 4-1/8 (H) inches  
5.2 kg / 11 lbs 8 oz (excluding AC Adaptor)  
128  
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Numerics  
2 BAND FLANGER ................................................................... 98  
2 BAND STEP FLANGER ........................................................ 98  
2VOICE PITCH SHIFTER ...................................................... 102  
3D CHORUS .............................................................................. 98  
3D DELAY ............................................................................... 100  
3D FLANGER ............................................................................ 98  
3D STEP FLANGER .................................................................. 98  
3TAP PAN DELAY ................................................................ 100  
4TAP PAN DELAY ................................................................ 100  
DEMO PLAY .............................................................................. 79  
Demo Songs ............................................................................ 21  
Dial .............................................................................................. 57  
Display ............................................................................... 20–21  
DISTORTION ............................................................................. 98  
Drums ......................................................................................... 40  
[DUAL] Button ......................................................................... 31  
DUAL ............................................................................. 31, 55, 66  
Duration .................................................................................... 68  
LOFI COMPRESS ................................................................... 101  
LOFI NOISE ............................................................................. 101  
LOFI RADIO ............................................................................ 101  
LONG DELAY ........................................................................... 99  
LOW BOOST ............................................................................. 94  
LOWER ................................................................................ 32, 66  
Lower Level ............................................................................. 60  
LSB .............................................................................................. 81  
A
Arpeggio Style ........................................................................ 67  
Assign ................................................................................. 75–76  
[ASSIGNABLE] Button ........................................................... 63  
[ATTACK] knob ........................................................................ 65  
Attack time ............................................................................... 65  
Audio Files ................................................................................ 71  
Audio Level .............................................................................. 75  
AUTO PAN ................................................................................ 96  
AUTO WAH ............................................................................... 95  
Modulation Lever .................................................................. 29  
MULTI STAGE PHASER ......................................................... 96  
MULTI TAP DELAY ............................................................... 100  
Multi-Effects Parameters .................................................... 93  
Effect ............................................................................. 25, 27, 55  
Effect Edit .................................................................................. 61  
Effects List ................................................................................. 93  
ENHANCER ................................................................................ 95  
EQUALIZER ............................................................................... 94  
Error Messages ........................................................................ 92  
[EXPRESSION] Button ........................................................... 63  
FACTORY RESET ...................................................................... 78  
Factory Settings ...................................................................... 78  
FAVORITE ........................................................................... 46, 55  
Favorite  
B
Backlight ................................................................................... 21  
Basic Operation ...................................................................... 57  
Batteries .................................................................................... 17  
Battery compartment ........................................................... 17  
BATTERY Indicator ................................................................. 18  
Battery Low! ............................................................................. 18  
Bend Range .............................................................................. 59  
Bend Range Up ....................................................................... 59  
Banks ................................................................................. 46  
Viewing/Removing a .................................................. 69  
FAVORITE [BANK] Button .................................................... 46  
FAVORITE [ON/OFF] Button ............................................... 46  
FLANGER ................................................................................... 97  
C
GATED REVERB ..................................................................... 102  
GUITAR AMP SIMULATOR ................................................... 99  
CHORD MEMORY ................................................................... 37  
Connecting  
HOLD PEDAL jack ............................................................ 19, 24  
N
[NUMERIC] button ......................................................... 49, 57  
INFINITE PHASER .................................................................... 96  
OCTAVE [DOWN]/[UP] Button ................................... 34, 67  
OVERDRIVE .............................................................................. 98  
Microphone .................................................................... 19  
Pedal ................................................................................. 19  
Portable Audio Device ............................................... 19  
Speaker ............................................................................ 18  
Continuous Hold .................................................................... 76  
Controller section .................................................................. 54  
Cursor ......................................................................................... 57  
Cursor button .......................................................................... 57  
[CUTOFF] knob ................................................................. 39, 66  
JUNO-Di Editor ........................................................................ 85  
P
K
Page ........................................................................................... 57  
Part ...................................................................................... 67, 82  
Volume ............................................................................ 60  
Part 1 Level .............................................................................. 60  
Part 2 Level .............................................................................. 60  
Part Edit .................................................................................... 60  
Parts to Mute .......................................................................... 76  
KEY ............................................................................................... 69  
Keyboard Settings for Playing ........................................... 54  
KEYBOARD TOUCH ................................................................ 75  
Knob ........................................................................................... 81  
Knob Assign ............................................................................. 81  
129  
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Index  
Patches ...................................................................................... 55  
PHASER ............................................................................... 27, 95  
Pitch  
Volume ............................................................................. 60  
Rhythm Set List .................................................................... 116  
RHYTHM WRITE ....................................................................... 62  
RING MODULATOR ................................................................ 96  
ROTARY ............................................................................... 29, 97  
Transmit Channel .................................................................. 81  
[TRANSPOSE] Button ............................................................ 44  
TREMOLO CHORUS ............................................................... 97  
Tx Channel ............................................................................... 70  
Tx Edit Data ............................................................................. 76  
Type ........................................................................................... 64  
USB MEMORY FORMAT ....................................................... 78  
USB memory protector ....................................................... 21  
User performances ............................................................... 54  
Playing  
[SUPER LAYER] Button .......................................................... 41  
SYMPATHETIC RESONANCE ............................................ 103  
System settings ....................................................................... 75  
System Tempo ........................................................................ 75  
Portamento .............................................................................. 59  
Portamento Sw ....................................................................... 59  
Portamento Time ................................................................... 59  
[POWER] switch ...................................................................... 20  
Power ......................................................................................... 20  
Power cord ............................................................................... 17  
POWER SAVE MODE .............................................................. 76  
Preset memory ....................................................................... 56  
[PREVIEW] Button ................................................................... 25  
Velo Sens (Velocity Sense) ................................................. 75  
Rhythm Pattern ............................................................ 74  
Rhythm Set .................................................................... 60  
Song Player .................................................................... 72  
VS DISTORTION ...................................................................... 99  
R
Registering  
[WRITE] Button ................................................................ 52, 62  
REVERB ............................................................................. 61, 102  
Reverb .......................................................................... 25, 55, 61  
Reverb Parameters ............................................................. 104  
Reverb switch .......................................................................... 61  
Reverb Type ............................................................................. 61  
REVERSE DELAY ................................................................... 100  
Rhythm Edit ............................................................................. 60  
Rhythm Level ........................................................................... 60  
[RHYTHM PATTERN] Button ........................................ 34, 74  
T
TAPE ECHO ............................................................................ 101  
TELEPHONE ........................................................................... 101  
Tempo ........................................................................................ 58  
SMF .................................................................................... 72  
Temporary area ...................................................................... 56  
Tone  
PREVIEW .......................................................................... 25  
Selecting .......................................................................... 25  
Volume ............................................................................. 59  
130  
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Shortcut List  
You can access various editing screens by holding down the [SHIFT] button and pressing one of the buttons listed below.  
What to do  
Button  
Screen  
Page  
[SHIFT]+[SOLO SYNTH]  
[SHIFT]+[EXPRESSION]  
[SHIFT]+[ASSIGNABLE]  
[SHIFT]+MIC IN [REVERB]  
[SHIFT]+[SPLIT]  
D BEAM SOLO SYNTH screen  
D BEAM EXPRESSION screen  
D BEAM ASSIGNABLE screen  
MIC IN SETTINGS screen (System settings)  
SPLIT POINT screen  
Edit the settings without changing the D Beam  
controller’s on/off status  
P.63  
Specify the effect applied to the microphone  
Specify the split point (when Split is on)  
P.76  
P.66  
Edit the arpeggio settings without changing the  
arpeggiator’s on/off status  
[SHIFT]+[ARPEGGIO]  
ARPEGGIO screen  
P.67  
P.69  
Edit the chord memory settings without changing  
the chord memory’s on/off status  
[SHIFT]+[CHORD MEMORY]  
CHORD MEMORY screen  
Edit the tone settings (Patch edit)  
PATCH EDIT screen  
P.59  
P.60  
[SHIFT]+[RHYTHM (0)]  
[SHIFT]+[PIANO (1)]  
Adjust the volume of the rhythm set (Rhythm edit)  
RHYTHM EDIT screen  
Edit the MFX settings of the currently selected part  
when playing multiple tones (Effect edit)  
MFX setting screen  
P.61  
Edit the chorus settings (Effect edit)  
Edit the reverb settings (Effect edit)  
Adjust the volume of each part (Part edit)  
View or delete favorites  
[SHIFT]+[KEYBOARD/ORGAN (2)]  
[SHIFT]+[GUITAR/BASS (3)]  
[SHIFT]+[PERFORM (9)]  
CHORUS setting screen  
REVERB setting screen  
PART EDIT screen  
P.60  
P.69  
P.76  
P.75  
P.75  
P.75  
[SHIFT]+FAVORITE [ON/OFF]  
[SHIFT]+[C.CANCEL/MINUS ONE]  
[SHIFT]+[TAP TEMPO]  
FAVORITE UTILITY screen  
MINUS ONE screen (System settings)  
SOUND screen “System Tempo” (System settings)  
SOUND screen “SMF Level” (System settings)  
SOUND screen “Audio Level” (System settings)  
Make minus-one settings for SMF song playback  
Set the tempo  
Adjust the song volume (when an SMF is selected)  
Adjust the song volume  
[SHIFT]+[LEVEL]  
Turn off the display backlight  
[SHIFT]+[EXIT]  
P.21  
Turn on the display backlight  
[SHIFT]+[ENTER]  
131  
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For EU Countries  
For China  
(
)
For C.A. US Proposition 65  
WARNING  
This product contains chemicals known to cause cancer, birth defects and other reproductive harm, including lead.  
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For the U.K.  
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.  
BLUE:  
NEUTRAL  
BROWN: LIVE  
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying  
the terminals in your plug, proceed as follows:  
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.  
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.  
Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.  
For EU Countries  
This product complies with the requirements of EMC Directive 2004/108/EC.  
For the USA  
FEDERAL COMMUNICATIONS COMMISSION  
RADIO FREQUENCY INTERFERENCE STATEMENT  
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the  
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential  
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in  
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee  
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or  
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the  
interference by one or more of the following measures:  
Reorient or relocate the receiving antenna.  
Increase the separation between the equipment and receiver.  
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.  
Consult the dealer or an experienced radio/TV technician for help.  
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:  
(1) this device may not cause harmful interference, and  
(2) this device must accept any interference received, including interference that may cause undesired operation.  
Unauthorized changes or modification to this system can void the users authority to operate this equipment.  
This equipment requires shielded interface cables in order to meet FCC class B Limit.  
For Canada  
NOTICE  
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.  
AVIS  
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.  
(
)
For C.A. US Proposition 65  
WARNING  
This product contains chemicals known to cause cancer, birth defects and other reproductive harm, including lead.  
For the USA  
DECLARATION OF CONFORMITY  
Compliance Information Statement  
Model Name : JUNO-Di  
Type of Equipment : Synthesizer  
Responsible Party : Roland Corporation U.S.  
5100 S.Eastern Avenue, Los Angeles, CA 90040-2938  
(323) 890-3700  
Address :  
Telephone :  
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Information  
When you need repair service, call your nearest Roland Service Center or authorized Roland  
distributor in your country as shown below.  
PHILIPPINES  
CURACAO  
URUGUAY  
NORWAY  
JORDAN  
AFRICA  
G.A. Yupangco & Co. Inc.  
339 Gil J. Puyat Avenue  
Makati, Metro Manila 1200,  
PHILIPPINES  
Zeelandia Music Center Inc.  
Orionweg 30  
Todo Musica S.A.  
Francisco Acuna de Figueroa  
1771  
Roland Scandinavia Avd.  
MUSIC HOUSE CO. LTD.  
Kontor Norge  
FREDDY FOR MUSIC  
P. O. Box 922846  
Amman 11192 JORDAN  
TEL: (06) 5692696  
EGYPT  
Al Fanny Trading Office  
9, EBN Hagar Al Askalany  
Street,  
ARD E1 Golf, Heliopolis,  
Cairo 11341, EGYPT  
TEL: (022)-417-1828  
Curacao, Netherland Antilles  
TEL:(305)5926866  
Lilleakerveien 2 Postboks 95  
Lilleaker N-0216 Oslo  
NORWAY  
C.P.: 11.800  
Montevideo, URUGUAY  
TEL: (02) 924-2335  
TEL: (02) 899 9801  
DOMINICAN REPUBLIC  
Instrumentos Fernando Giraldez  
Calle Proyecto Central No.3  
Ens.La Esperilla  
Santo Domingo,  
Dominican Republic  
TEL:(809) 683 0305  
TEL: 2273 0074  
KUWAIT  
EASA HUSAIN AL-YOUSIFI  
& SONS CO.  
Al-Yousifi Service Center  
P.O.Box 126 (Safat) 13002  
KUWAIT  
SINGAPORE  
SWEE LEE MUSIC  
COMPANY PTE. LTD.  
150 Sims Drive,  
SINGAPORE 387381  
TEL: 6846-3676  
VENEZUELA  
Instrumentos Musicales  
Allegro,C.A.  
Av.las industrias edf.Guitar  
POLAND  
ROLAND POLSKA SP. Z O.O.  
ul. Kty Grodziskie 16B  
03-289 Warszawa, POLAND  
TEL: (022) 678 9512  
REUNION  
Maison FO - YAM Marcel  
25 Rue Jules Hermann,  
Chaudron - BP79 97 491  
Ste Clotilde Cedex,  
import  
#7 zona Industrial de Turumo  
Caracas, Venezuela  
TEL: (212) 244-1122  
TEL: 00 965 802929  
ECUADOR  
Mas Musika  
Rumichaca 822 y Zaruma  
Guayaquil - Ecuador  
PORTUGAL  
Roland Iberia, S.L.  
Portugal Office  
Cais das Pedras, 8/9-1 Dto  
4050-465, Porto, PORTUGAL  
TEL: 22 608 00 60  
TAIWAN  
ROLAND TAIWAN  
ENTERPRISE CO., LTD.  
Room 5, 9fl. No. 112 Chung  
Shan N.Road Sec.2, Taipei,  
TAIWAN, R.O.C.  
LEBANON  
Chahine S.A.L.  
George Zeidan St., Chahine  
Bldg., Achrafieh, P.O.Box: 16-  
5857  
Beirut, LEBANON  
TEL: (01) 20-1441  
REUNION ISLAND  
TEL: (0262) 218-429  
TEL:(593-4)2302364  
SOUTH AFRICA  
T.O.M.S. Sound & Music  
(Pty)Ltd.  
2 ASTRON ROAD DENVER  
JOHANNESBURG ZA 2195,  
SOUTH AFRICA  
EUROPE  
EL SALVADOR  
OMNI MUSIC  
75 Avenida Norte y Final  
Alameda Juan Pablo II,  
Edificio No.4010 San Salvador,  
EL SALVADOR  
TEL: (02) 2561 3339  
AUSTRIA  
Roland Elektronische  
Musikinstrumente HmbH.  
ROMANIA  
FBS LINES  
Piata Libertatii 1,  
535500 Gheorgheni,  
ROMANIA  
THAILAND  
Theera Music Co. , Ltd.  
100-108 Soi Verng  
OMAN  
Austrian Office  
TALENTZ CENTRE L.L.C.  
Malatan House No.1  
Al Noor Street, Ruwi  
SULTANATE OF OMAN  
TEL: 2478 3443  
TEL: (011)417 3400  
Eduard-Bodem-Gasse 8,  
A-6020 Innsbruck, AUSTRIA  
TEL: (0512) 26 44 260  
Nakornkasem, New  
TEL: (266) 364 609  
TEL: 262-0788  
Road,Sumpantawongse,  
Bangkok 10100 THAILAND  
TEL: (02) 224-8821  
Paul Bothner(PTY)Ltd.  
Royal Cape Park, Unit 24  
Londonderry Road, Ottery 7800  
Cape Town, SOUTH AFRICA  
TEL: (021) 799 4900  
RUSSIA  
MuTek  
Dorozhnaya ul.3,korp.6  
117 545 Moscow, RUSSIA  
TEL: (095) 981-4967  
GUATEMALA  
BELGIUM/FRANCE/  
HOLLAND/  
LUXEMBOURG  
Roland Central Europe N.V.  
Houtstraat 3, B-2260, Oevel  
(Westerlo) BELGIUM  
Casa Instrumental  
Calzada Roosevelt 34-01,zona 11  
Ciudad de Guatemala  
Guatemala  
QATAR  
Al Emadi Co. (Badie Studio &  
Stores)  
P.O. Box 62, Doha, QATAR  
TEL:(502) 599-2888  
OCEANIA  
SLOVAKIA  
ASIA  
CHINA  
Roland Shanghai Electronics  
TEL: 4423-554  
DAN Acoustic s.r.o.  
Povazská 18.  
HONDURAS  
Almacen Pajaro Azul S.A. de C.V.  
BO.Paz Barahona  
3 Ave.11 Calle S.O  
San Pedro Sula, Honduras  
TEL: (504) 553-2029  
TEL: (014) 575811  
AUSTRALIA/  
NEW ZEALAND  
Roland Corporation  
Australia Pty.,Ltd.  
38 Campbell Avenue  
Dee Why West. NSW 2099  
AUSTRALIA  
SAUDI ARABIA  
aDawliah Universal  
SK - 940 01 Nové Zámky  
TEL: (035) 6424 330  
CROATIA  
ART-CENTAR  
Degenova 3.  
HR - 10000 Zagreb  
TEL: (1) 466 8493  
Electronics APL  
Behind Pizza Inn  
Prince Turkey Street  
aDawliah Building,  
PO BOX 2154,  
Alkhobar 31952  
SAUDI ARABIA  
TEL: (03) 8643601  
Co.,Ltd.  
5F. No.1500 Pingliang Road  
Shanghai 200090, CHINA  
TEL: (021) 5580-0800  
SPAIN  
Roland Iberia, S.L.  
Paseo García Faria, 33-35  
08005 Barcelona SPAIN  
TEL: 93 493 91 00  
MARTINIQUE  
Musique & Son  
Z.I.Les Mangle  
97232 Le Lamantin  
Martinique F.W.I.  
TEL: 596 596 426860  
CZECH REP.  
CZECH REPUBLIC  
DISTRIBUTOR s.r.o  
Voctárova 247/16  
CZ - 180 00 PRAHA 8,  
CZECH REP.  
Roland Shanghai Electronics  
Co.,Ltd.  
(BEIJING OFFICE)  
10F. No.18 3 Section Anhuaxili  
Chaoyang District Beijing  
100011 CHINA  
For Australia  
SWEDEN  
Roland Scandinavia A/S  
SWEDISH SALES OFFICE  
Danvik Center 28, 2 tr.  
S-131 30 Nacka SWEDEN  
TEL: (0)8 702 00 20  
Tel: (02) 9982 8266  
For New Zealand  
Tel: (09) 3098 715  
SYRIA  
Technical Light & Sound  
Center  
PO BOX 13520 BLDG No.17  
ABDUL WAHAB  
KANAWATI.ST RAWDA  
DAMASCUS, SYRIA  
TEL: (011) 223-5384  
Gigamusic SARL  
10 Rte De La Folie  
97200 Fort De France  
Martinique F.W.I.  
TEL: 596 596 715222  
TEL: (2) 830 20270  
TEL: (010) 6426-5050  
CENTRAL/LATIN  
AMERICA  
DENMARK  
HONG KONG  
Tom Lee Music Co., Ltd.  
Service Division  
22-32 Pun Shan Street, Tsuen  
Wan, New Territories,  
HONG KONG  
Roland Scandinavia A/S  
Nordhavnsvej 7, Postbox 880,  
DK-2100 Copenhagen  
DENMARK  
SWITZERLAND  
Roland (Switzerland) AG  
Landstrasse 5, Postfach,  
CH-4452 Itingen,  
SWITZERLAND  
TEL:(061)975-9987  
MEXICO  
ARGENTINA  
Instrumentos Musicales S.A.  
Av.Santa Fe 2055  
(1123) Buenos Aires  
ARGENTINA  
TEL: (011) 4508-2700  
Casa Veerkamp, s.a. de c.v.  
Av. Toluca No. 323, Col. Olivar  
de los Padres 01780 Mexico  
D.F. MEXICO  
TURKEY  
ZUHAL DIS TICARET A.S.  
Galip Dede Cad. No.37  
Beyoglu - Istanbul / TURKEY  
TEL: (0212) 249 85 10  
TEL: 3916 6200  
TEL: 2415 0911  
FINLAND  
Roland Scandinavia As, Filial  
Finland  
Elannontie 5  
FIN-01510 Vantaa, FINLAND  
TEL: (0)9 68 24 020  
UKRAINE  
EURHYTHMICS Ltd.  
P.O.Box: 37-a.  
Nedecey Str. 30  
UA - 89600 Mukachevo,  
UKRAINE  
Parsons Music Ltd.  
TEL: (55) 5668-6699  
8th Floor, Railway Plaza, 39  
Chatham Road South, T.S.T,  
Kowloon, HONG KONG  
TEL: 2333 1863  
NICARAGUA  
Bansbach Instrumentos  
Musicales Nicaragua  
Altamira D'Este Calle Principal  
de la Farmacia 5ta.Avenida  
1 Cuadra al Lago.#503  
Managua, Nicaragua  
BARBADOS  
U.A.E.  
Zak Electronics & Musical  
Instruments Co. L.L.C.  
Zabeel Road, Al Sherooq Bldg.,  
No. 14, Ground Floor, Dubai,  
U.A.E.  
A&B Music Supplies LTD  
12 Webster Industrial Park  
Wildey, St.Michael, Barbados  
TEL: (246)430-1100  
GERMANY  
Roland Elektronische  
Musikinstrumente HmbH.  
Oststrasse 96, 22844  
Norderstedt, GERMANY  
TEL: (040) 52 60090  
TEL: (03131) 414-40  
INDIA  
Rivera Digitec (India) Pvt. Ltd.  
411, Nirman Kendra  
Mahalaxmi Flats Compound  
Off. Dr. Edwin Moses Road,  
Mumbai-400011, INDIA  
TEL: (022) 2493 9051  
UNITED KINGDOM  
BRAZIL  
Roland Brasil Ltda.  
Rua San Jose, 211  
Parque Industrial San Jose  
Cotia - Sao Paulo - SP, BRAZIL  
TEL: (011) 4615 5666  
Roland (U.K.) Ltd.  
Atlantic Close, Swansea  
Enterprise Park, SWANSEA  
SA7 9FJ,  
TEL: (04) 3360715  
TEL: (505)277-2557  
PANAMA  
SUPRO MUNDIAL, S.A.  
Boulevard Andrews, Albrook,  
Panama City, REP. DE  
PANAMA  
GREECE/CYPRUS  
STOLLAS S.A.  
Music Sound Light  
155, New National Road  
Patras 26442, GREECE  
TEL: 2610 435400  
UNITED KINGDOM  
TEL: (01792) 702701  
NORTH AMERICA  
INDONESIA  
PT Citra IntiRama  
Jl. Cideng Timur No. 15J-15O  
Jakarta Pusat  
INDONESIA  
TEL: (021) 6324170  
CANADA  
Roland Canada Ltd.  
(Head Office)  
5480 Parkwood Way  
Richmond B. C., V6V 2M4  
CANADA  
CHILE  
Comercial Fancy II S.A.  
Rut.: 96.919.420-1  
Nataniel Cox #739, 4th Floor  
Santiago - Centro, CHILE  
TEL: (02) 688-9540  
TEL: 315-0101  
MIDDLE EAST  
PARAGUAY  
Distribuidora De  
Instrumentos Musicales  
J.E. Olear y ESQ. Manduvira  
Asuncion PARAGUAY  
TEL: (595) 21 492147  
HUNGARY  
BAHRAIN  
Moon Stores  
No.1231&1249 Rumaytha  
Building Road 3931, Manama  
339 BAHRAIN  
KOREA  
Roland East Europe Ltd.  
Warehouse Area ‘DEPO’ Pf.83  
H-2046 Torokbalint,  
HUNGARY  
TEL: (604) 270 6626  
Cosmos Corporation  
1461-9, Seocho-Dong,  
Seocho Ku, Seoul, KOREA  
TEL: (02) 3486-8855  
COLOMBIA  
Centro Musical Ltda.  
Cra 43 B No 25 A 41 Bododega 9  
Medellin, Colombia  
Roland Canada Ltd.  
(Toronto Office)  
170 Admiral Boulevard  
Mississauga On L5T 2N6  
CANADA  
TEL: (23) 511011  
PERU  
Audionet  
Distribuciones Musicales SAC  
Juan Fanning 530  
Miraflores  
TEL: 17 813 942  
TEL: (574)3812529  
IRELAND  
Roland Ireland  
G2 Calmount Park, Calmount  
Avenue, Dublin 12  
Republic of IRELAND  
TEL: (01) 4294444  
MALAYSIA  
IRAN  
MOCO INC.  
No.41 Nike St., Dr.Shariyati Ave.,  
Roberoye Cerahe Mirdamad  
Tehran, IRAN  
Roland Asia Pacific Sdn. Bhd.  
45-1, Block C2, Jalan PJU 1/39,  
Dataran Prima, 47301 Petaling  
Jaya, Selangor, MALAYSIA  
TEL: (03) 7805-3263  
COSTA RICA  
JUAN Bansbach Instrumentos  
Musicales  
Ave.1. Calle 11, Apartado  
10237,  
San Jose, COSTA RICA  
TEL: 258-0211  
TEL: (905) 362 9707  
Lima - Peru  
TEL: (511) 4461388  
U. S. A.  
Roland Corporation U.S.  
5100 S. Eastern Avenue  
Los Angeles, CA 90040-2938,  
U. S. A.  
TEL: (021)-2285-4169  
TRINIDAD  
AMR Ltd  
Ground Floor  
Maritime Plaza  
Barataria Trinidad W.I.  
TEL: (868) 638 6385  
ITALY  
Roland Italy S. p. A.  
Viale delle Industrie 8,  
20020 Arese, Milano, ITALY  
TEL: (02) 937-78300  
VIET NAM  
VIET THUONG  
CORPORATION  
386 CACH MANG THANG  
TAM ST. DIST.3,  
HO CHI MINH CITY  
VIET NAM  
ISRAEL  
Halilit P. Greenspoon & Sons  
Ltd.  
8 Retzif Ha'alia Hashnia St.  
Tel-Aviv-Yafo ISRAEL  
TEL: (03) 6823666  
TEL: (323) 890 3700  
TEL: 9316540  
As of Jan. 1, 2009 (ROLAND)  
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