USER'S
MANUAL
ENGLISH
Ver. 1.0
E
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and the contents of the instruction manual - the specifica-
tions being subject to change without prior notice
DATA HANDLING
Data in memory may sometimes be lost due to incorrect user
action. Be sure to save important data to floppy disk. KORG
will not be responsible for damages caused by data loss.
LIABILITY
KORG products are manufactured under strict specifica-
tions and voltages required by each country. These prod-
ucts are warranted by the KORG distributor only in each
country. Any KORG product not sold with a warranty
card or carrying a serial number disqualifies the product
sold from the manufacturer's/distributor's warranty and
liability. This requirement is for your own protection and
safety.
LCD DISPLAY
Some pages of the manuals show LCD screens along with
an explanation of functions and operations. All sound
names, parameter names, and values are merely examples
and may not always match the actual display you are
working on.
TRADEMARKS
SERVICE AND USER’S ASSISTANCE
Macintosh is a registered trademark of Apple Computer,
Inc. MS-DOS and Windows are registered trademarks of
Microsoft Corporation. All trademarks or registered
trademarks are the property of their respective holders.
For service, please contact your nearest Authorized KORG
Service Center. For more information on KORG products,
and to find software and accessories for your keyboard,
please contact your local Authorized KORG distributor.
DISCLAIMER
PA50 ON THE WEB
For up-to-date information, please, point your web
The information contained in this manual have been care-
fully revised and checked through. Due to our constant
efforts to improve our products, the specifications might
differ to those in the manual. KORG is not responsible for
any eventual differences found between the specifications
Copyright © 2003 KORG Italy Spa. Printed in China.
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THE BALANCE SLIDER
When turning the instrument on, please be assured the BALANCE slider is set to
the center. This sets both Sequencer 1 (SEQ1) and Sequencer 2 (SEQ2) to their
maximum level. This will avoid you start a Song without hearing anything.
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3
HOW TO…
Ke y b o a rd
So n g Pla y m o d e
…select a Sound Program
…select a Performance
26
25
…see the Lyrics
27
74
…play a Sound Program across the
whole keyboard, as with a piano
…split the keyboard in two
…add sounds to the right hand
…mute/ unmute sounds
…see the Song tracks
73
18, 79
24
24
24
24
82
Sty le Pla y m o d e
…select a Style
So n g m o d e
26
29
29
30
41
52
91
88
…start/ stop the Style
…select a Fill or a Break
…select a Style Variation
…see the Style tracks
…create a new Style
In g e n e ra l
…select the Arabic Scale
125
126
34
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4
TABLE OF CONTENTS
The Control channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36
Introduction
Page 9 - FX: A editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Page 11 - FX: C editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Page 13 - Track: Easy edit . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Basic Guide
Shortcut to see the original bank for a Style,
3 - Playing a Song . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
5 - Editing a Song . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
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Edit page structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Event Edit procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Page 6 - Edit: Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Page 7 - Edit: Delete All . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Page 8 - Edit: Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Page 12 - Style Element Controls: Chord Variation
Transport controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Playing a Jukebox file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Edit page structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Page 1 - Mixer: Volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Page 3 - Mixer: FX send A/B . . . . . . . . . . . . . . . . . . . . . . . . . 76
Page 3 - Mixer: FX send C/D . . . . . . . . . . . . . . . . . . . . . . . . . 76
Page 4 - FX: A/B Select . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Page 6 - FX: B editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Page 7 - Track: Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Transport controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Realtime Recording mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
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Page 10 - Filter LFO2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Page 20 - FX1 editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Page 21 - FX2 editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Page 1 - General controls . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Page 2 - Master Transpose . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Page 3 - Assignable Pedal/Footswitch, Assignable
Page 4 - MIDI Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Page 5 - MIDI Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Page 6 - MIDI IN Channels . . . . . . . . . . . . . . . . . . . . . . . . . 127
File and folder size display . . . . . . . . . . . . . . . . . . . . . . . . . . 132
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W e lco m e !
Live Performing
8
1. WELCOME!
Welcome to the world of KORG Pa50 Professional Arranger!
Pa50 is one of the most powerful arranger available today,
both for professional and home entertainment use.
Telephone: 01908 857100
UK Technical Support Tel: 01908 857122, Fax:
01908 857199
Here are some of the features of your new instrument:
E-mail: info@korg.co.uk
•
Powerful HI (Hyper Integrated) KORG sound genera-
tion system, as seen in our best professional synthesiz-
ers.
OPOS (Objective Portable Operating System) multi-
tasking operating system, to let you load data while
playing your instrument.
Many KORG distributors also have their own web page on
the internet, where you can find infos and software. Useful
web pages in English are the following:
•
•
•
Operating System updates, to load new features from
disk. Don’t let your instrument get old!
Solid State Disk (SSD), for any system update–a smart
way to replace the usual ROM memory.
Direct Style access from floppy disk.
General MIDI Level 2 Sounds-compatible.
More than 660 Sound Programs.
4 multieffect processor, each with 89 effect types.
160 Performances and 1,216 Single Touch Settings
(STS), for fast setting of keyboard sounds and effects.
304 Styles.
XDS Double Sequencer with Crossfader.
Style Record and Edit
Full-featured sequencer (Song Record and Edit)
Integrated speakers, for the most true sound reproduc-
tion.
A place to find operating system updates and various system
files (for example, a full backup of the factory data) is at the
following link:
•
•
•
•
•
Other useful information can be found worldwide by access-
ing to other KORG web sites, like the following:
•
•
•
•
•
ABOUT THIS MANUAL
This manual is divided in three sections:
•
A Basic Guide, containing an overview of the instru-
ment, as well as a series of practical guides (named
“Tutorials”).
•
Wide Custom Display.
•
•
A Reference Guide, with each page and parameter
described in detail.
An Appendix, with a list of data and useful information
for the advanced user.
LIVE PERFORMING
Pa50 has been carefully designed to be used live. The “real-
time” word has its full meaning in this instrument. Perfor-
mances allow the instant selection of all the tracks on the
keyboard and a suitable Style; STSs allow an instant selection
of the keyboard tracks; and Styles are the realtime backing
companions for your realtime playing.
Within the manual, you will find the following abbreviations:
The parameter can be saved onto a Perfor-
mance by pressing the WRITE button.
The parameter can be saved onto the current
Style Performance by pressing the WRITE but-
ton.
USEFUL LINKS
The parameter can be saved onto a Single
Touch Setting by pressing the WRITE button.
Your preferred KORG dealer not only carries this keyboard,
but also a whole bunch of hardware and software accessories.
You should ask him for more Programs, Styles, and other
useful music materials.
Each KORG distributor can supply you with useful informa-
tion. Just give him a call for additional services. In the
English-speaking world, here are the relevant addresses:
The parameter can be saved onto the Global,
by going to the Global environment (see “Glo-
bal edit environment” on page 125) and press-
ing the WRITE button.
MAKING A BACKUP COPY OF SYSTEM FILES
USA
KORG USA, 316 South Service Road, Melville,
New York, 11747, USA
Before starting playing with your new Pa50, we suggest you
make a back-up copy of all system data, including Pro-
grams, Performances and Styles, in case the internal data is
changed.
To backup the Operating System, please see “Save OS” on
page 141.
Tel:1-516-333-9100, Fax:1-516-333-9108
Jam Industries, 620 McCaffrey, St-Laurent,
QC, Canada, H4T 1N1
Tel. (514) 738-3000, Fax (514) 737-5069
KORG UK Ltd, 9 Newmarket Court, Kingston,
Milton Keynes, Buckinghamshire, MK10, 0AU
Canada
UK
To backup the Factory Data (Styles, Programs…), see
“Backup Data” on page 141.
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W e lco m e !
Loading the operating system
9
2. Turn the instrument off, and insert the operating system
disk into the disk drive.
LOADING THE OPERATING SYSTEM
Your Pa50 can be constantly updated as new versions of the
operating system are released by KORG. You can download
Readme file included with the operating system itself.
You can see which version of the operating systems is
installed in your Pa50 by keeping the SHIFT button pressed,
and pressing the ENTER and EXIT buttons together. The
operating system version number will appear in the display.
Press EXIT to close the message window.
To load a new system, follow these instructions:
1. Copy the three operating system’s files in an empty, MS-
DOS® formatted, HD-type floppy disk. These are the
needed files:
3. Turn the instrument on. A message appears in the dis-
play, asking if you want to load the operating system.
4. Press ENTER to load, or EXIT to cancel the loading pro-
cedure. If you press ENTER, wait until the loading is fin-
ished.
When the operating system is finished loading, a mes-
sage appears, asking you to remove the floppy disk and
press any button.
5. Remove the floppy disk, and press any button.
RELOADING THE FACTORY DATA
Should the internal memory content get damaged, you can
reload the original Factory Data from the backup disks. See
“Restore Data” on page 142.
• OSPa50.LZX
• BPa50.SYS
• NBPa50.SYS
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Sta rt u p
Connecting the AC power adapter
1 0
2. START UP
•
•
Move it fully right to set Sequencer 1 to zero and
Sequencer 2 to the maximum level.
Move it to the center to set both Sequencer at the same
level.
CONNECTING THE AC POWER ADAPTER
Connect the supplied AC
power adapter to the dedi-
cated socket on the rear of the
instrument. Then, plug it into
a wall socket.
Note: When turning the instrument on, move this slider to the
center, to avoid starting a Song at the minimum level.
Warning: Use only the sup-
plied adapter, or an adapter
suggested by Korg. Other
adapters may look similar,
but they may damage your
instrument!
HEADPHONES
Connect a pair of headphones to the PHONES output, on the
rear of the insturment. You can use headphones with an
impedance of 16-200Ω (50Ω suggested). Use a headphone
distributor to connect more than one pair of headphones.
TURNING THE INSTRUMENT ON AND OFF
AUDIO OUTPUTS
You can send the sound to an external amplification system,
instead of the internal speakers. This is useful when record-
ing, or when playing live.
•
Press the POWER switch on the rear panel to turn the
instrument on. The display will light up, showing a wel-
come message.
•
Press again the POWER switch on the rear panel to turn
the instrument off.
Stereo. Connect two mono cables to the L/MONO &
RIGHT OUTPUTS. Connect the other end of the cables to a
stereo channel of your mixer, two mono channels, two pow-
ered monitors, or the TAPE/AUX input of your audio system.
Don’t use the PHONO inputs of your audio system!
Warning: When turning the instrument off, all data con-
tained in RAM (a volatile memory, used for Song editing)
will be lost. On the contrary, data contained in the SSD
disk (a non-volatile memory, used for Factory and User
data) will be preserved (see “Memory Mode” on page 51).
Connect the other end of the cable to a mono channel of your
mixer, a powered monitor, or a channel of your TAPE/AUX
input of a hi-fi system (you will hear that channel only, unless
you can set the amplifier to Mono mode).
CONTROLLING THE VOLUME
•
Use the MASTER VOL-
UME slider to control the
overall volume of the
instrument. This slider
AUDIO INPUTS
Connect any other electronic musical instrument, a mixer’s
output (non-powered), or a CD/tape player, to the INPUTS
on the back of the instrument. These inputs expect a line-
level signal. To connect a microphone, you need a dedicated
microphone preamplifier or a mixer.
controls the volume of the
sound going to the internal
speakers, the L/MONO &
RIGHT OUTPUTS, and
the HEADPHONES con-
Use the connected device’s volume control to adjust the input
level. Be careful not to make it distort (or “clip”). Here is how
to set the volume of the connected device:
nector.
Note: Start at a moderate level, then raise the MASTER
VOLUME up. Don’t keep the volume at an uncomfortable
level for too long.
Use the ACC/SEQ VOLUME slider to control the Style
tracks (drums, percussion, bass…) volume. This slider
also controls both Sequencers tracks, excluding the
Realtime (Keyboard) tracks.
•
if the sound heard on Pa50’s outputs is too low, you
should increase the output level of the connected device.
if it sounds fine, it’s ok.
•
•
•
•
if it distorts, you should lower the level a little, until the
sounds is fine again.
By default, you can use the ASSIGN.SLIDER to control
the keyboard tracks volume. This slider is user-assign-
able, but is set to the Keyboard Expression parameter by
default.
MIDI CONNECTIONS
You can play the internal sounds of your Pa50 with an exter-
nal controller, i.e. a master keyboard, a MIDI guitar, a wind
controller, a MIDI accordion, or a digital piano.
1. Connect a standard MIDI cable from the MIDI OUT of
your controller to the MIDI IN connector on the Pa50.
2. Select a transmission MIDI channel on your controller.
Some controllers, like the MIDI accordions, usually
transmit on more than one channel (see more informa-
tion in the MIDI chapter).
THE BALANCE SLIDER
The BALANCE slider sets the relative volume of the two
onboard sequencers (Sequencer1 and Sequencer 2).
•
Move it fully left to set Sequencer 1 to the maximum
level and Sequencer 2 to zero.
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Sta rt u p
Damper Pedal
1 1
3. On the Pa50, select the MIDI Setup that best fit your
controllers type (see “Page 4 - MIDI Setup” on
page 126).
1. Press the STYLE PLAY and SONG PLAY buttons
together. Their LEDs start blinking.
At this point, if you don’t press any other button, all the
Demo Songs will be played back.
2. Choose a page using the PAGE buttons. There are two
different pages in the Demo mode.
3. Select a Demo Song by pressing the corresponding
VOLUME/VALUE button around the display. The
Demo will automatically start.
4. Stop the Demo by pressing START/STOP.
5. Exit the Demo mode by pressing one of the MODE but-
tons.
DAMPER PEDAL
Connect a Damper (Sustain) pedal to the DAMPER connec-
tor on the back panel. Use a KORG PS1, PS2 or DS1H foot-
switch pedal, or a compatible one. To switch the Damper
DEMO
Listen to the built-in Demo Songs to appreciate the power of
the Pa50. There are 16 Demo Songs to choose from.
THE MUSIC STAND
A music stand comes standard with your Pa50. Fit it into the
two dedicated holes in the back panel.
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Fro n t p a n e l
1 3
B.SEQ
SONG
Backing Sequence mode, where you can record
a new Song based on the Realtime and Style
tracks, and save it as a new Standard MIDI File.
Song mode, where you can play, record, or edit
a Song.
1 MASTER VOLUME
This slider controls the overall volume of the instrument,
both of the internal speakers, the L/MONO and RIGHT out-
puts, and the HEADPHONES output.
Warning: At the maximum level, with rich-sounding Songs,
Styles or Programs, the internal speakers could distort during
signal peaks. Should this happen, lower the Master Volume a
little.
PROGRAM Program mode, to play single Sound Programs
on the keyboard, or edit them.
DEMO
Press the STYLE PLAY and SONG PLAY but-
tons together to select the Demo mode. This
mode lets you listen to some Demo Songs, to
let you hear the sonic power of the Pa50.
2 ACC/SEQ VOLUME
This slider controls the accompaniment tracks volume (Style
Play mode) or the Song tracks volume, excluding the Real-
time tracks (Song and Song Play modes). This is a relative
control, whose effective maximum value is determined by the
MASTER VOLUME slider position.
5 GLOBAL
This button recalls the Global edit environment, where you
can execute various global settings. This edit environment
overlaps any operating mode, that still remains active in the
background. Press EXIT to go back to the underlying operat-
3 ASSIGN.SLIDER
This is a freely programmable slider (see “Sld (Slider)” on
trol, to let you balance the relative volume of the Realtime
(Keyboard) tracks.
6 DISK
This button recalls the Disk edit environment, where you can
execute various operations on files and disks (Load, Save,
Format, etc…). This edit environment overlaps any operat-
ing mode, that still remains active in the background. Press
EXIT to go back to the underlying operating mode.
4 MODE section
Each of these buttons recalls one of the operating modes of
the instrument. Each mode excludes the others.
STYLE PLAY
7 MEMORY (TIE)
Style Play mode, where you can play Styles
(automatic accompaniments) and/or play up
to four Realtime tracks on the keyboard.
In the main page, Realtime (Keyboard) tracks
are shown on the right half of the display. You
can reach the main page by pressing EXIT
from any of the Style Play edit pages. If you are
in a different operating mode, press STYLE
PLAY to recall the Style Play mode. If the
TRACK SELECT LED is on, press TRACK
SELECT to turn it off and see the Realtime
tracks.
This button turns the Lower and Chord Memory functions
on or off. Go to the “Page 24 - Preferences: controls” edit
page (Style Play mode, see page 50) to decide if this button
should be a Chord Memory only, or a Lower/Chord Memory
button. When it works as a Lower/Chord Memory:
ON
The sound on the left of the split point, and the
chord for the automatic accompaniment, are
kept in memory even when you raise your
hand from the keyboard.
OFF
The sound and chords are released as soon as
you raise your hand from the keyboard.
This button doubles as a TIE function for the Song mode
(see chapter 13).
This operating mode is automatically selected
when turning the instrument on.
SONG PLAY
8 BASS INVERSION (REST)
Song Play mode, where you can playback 16-
track Songs in Standard Midi File (SMF) for-
mat directly from disk. You can play “.MID”
and “.KAR” files directly from the floppy disk.
Since the Pa50 is equipped with two sequenc-
ers, you can even play two Songs at the same
time, and mix them with the BALANCE slider.
In addition to the Song tracks, you can play
one to four Realtime (Keyboard) tracks, along
with the Song(s). In the main page, Realtime
(Keyboard) tracks are shown on the right half
of the display. You can reach the main page by
pressing EXIT from any of the Song Play edit
pages. If you are in a different operating mode,
press SONG PLAY to recall the Song Play
mode. If the TRACK SELECT LED is on or
flashing, press TRK SELECT one or two times
to turn it off and see the Realtime tracks.
This button turns the Bass Inversion function on or off.
ON
The lowest note of a chord played in inverted
form will always be detected as the root note of
the chord. Thus, you can specify to the
arranger composite chords such as Am7/G or
“F/C”.
OFF
The lowest note is scanned together with the
other chord notes, and is not always consid-
ered as the root note.
This button doubles as a REST function for the Song mode
(see chapter 13).
9 MANUAL BASS
This button turns the Manual Bass function on or off.
Note: When you press the MANUAL BASS button, the Bass
track volume is automatically set to the maximum value. The
volume is automatically set back to the original value when the
MANUAL BASS button is deactivated.
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Fro n t p a n e l
1 4
ON
The automatic accompaniment stops playing
A word about Style banks and names. Styles from “8/16
BEAT” to “WORLD 3”, and from “LATIN1” to “TRADI-
TIONAL” are standard Styles, the user can’t normally over-
write with a Load operation (unless you remove the
protection; see “Factory Style Protect” on page 142).
“DIRECT FD” Styles are Styles directly accessed from floppy
disk (no need to load from disk). See “The DIRECT FD
bank” on page 40.
(apart for the Drum and Percussion tracks),
and you can manually play the Bass track on
the Lower part of the keyboard. You can start
the automatic accompaniment again by press-
ing one of the CHORD SCANNING buttons.
The bass track is automatically played by the
Style.
OFF
Styles from “USER1” to “USER3” are location where you can
load new Styles from disk.
0 SPLIT POINT (<)
Keep this button pressed to open the Split Point window.
While this window is open, you can set the split point, simply
by playing the split point note on the keyboard. Then, release
the SPLIT POINT button.
To memorize the selected split point note, press the GLOBAL
button, then press WRITE to save the Global in memory (see
“The Write window” on page 125).
Each button (Style bank) contains 2 pages, each with up to 8
Styles. Browse through the Styles using the PAGE buttons.
Shortcut to see the original bank for a Style. You can see the
original bank where a Style is contained. Just keep the SHIFT
button pressed, and press the lefmost button of the STYLE
section. A message window will appear, showing the name of
the original bank. Release the SHIFT button to exit the win-
dow.
This button doubles as a PREVIOUS EVENT function for
the Backing Sequence and Song modes (see chapters 12 and
13).
pages for a selected bank, repeatedly press the bank’s button.
These buttons double as a numeric keypad on certain
pages (see “Selecting a Song composing its progressive num-
ber” on page 70).
A G.QUANTIZE (>)
Press this button to open the Groove Quantize window,
where you can select a realtime groove quantization to be
applied to the Song (only Sequencer 1). See “Groove Quan-
tize window” on page 71.
When the Style is in stop, press this button to start it with a
volume fade-in (the volume goes from zero to the maxi-
mum).
This button doubles as a NEXT EVENT function for the
Backing Sequence and Song modes (see chapters 12 and 13).
When the Style is in play, press this button to stop it with a
volume fade-out (the volume gradually decreases).
You don’t need to press START/STOP to start or stop the
Style.
B TEMPO
(= LOCK)
This button turns the Tempo Lock function on or off.
ON
When you select a different Style or Perfor-
mance, the tempo doesn’t change. You can still
change it using the DIAL or the TEMPO but-
tons.
F VARIATION 1-4 (NOTE LENGTH) buttons
OFF
When you select a different Style or Perfor-
mance, the memorized tempo value is auto-
matically selected.
Each of these buttons select one of the four variations of the
current Style. Each variation can vary in patterns and sounds.
These buttons double as a NOTE LENGTH function for the
Song mode (see chapter 13).
C SINGLE TOUCH
This button turns the Single Touch function on or off.
G FILL 1-2 (NOTE LENGTH) buttons
ON
When a different Style (or the same again) is
selected, a Single Touch Setting (STS1) is auto-
matically selected, meaning that the Realtime
tracks and effects will change, together with
the Style tracks and effects.
These two buttons trigger a fill-in. Press them twice (LED
blinking) to let them play in loop, and select any other Style
element (Fill, Intro, Variation…) to exit the loop.
They also double as a NOTE LENGTH function for the
Song mode (see chapter 13).
OFF
When you select a different Style (or the same
again), the Style tracks and effects are changed,
while the Realtime tracks are not changed.
H COUNT IN / BREAK
While the Style is not running, press this button, then press
START/STOP. This combination triggers a one-bar initial
count, then the Style starts playing.
While the Style is already in play, this button triggers a break
(an empty measure beginning with a kick + crash shot). Press
it twice to let it play in loop, and select any other Style ele-
ment (Fill, Intro, Variation…) to exit the loop.
D STYLE section (NUMERIC KEYPAD)
Use these buttons to open the Style Select window and select
a Style. See “Selecting a Style” on page 26.
The leftmost button lets you select the upper or lower row of
Style banks. Press it repeatedly to select one of the rows.
(After both LEDs have turned on, press the button again to
turn them off).
I ENDING 1-2 (DOT, TRIPLET) buttons
UPPER LED ON
Upper-row Styles selected.
LOWER LED ON
While the Style is running, these two buttons trigger an End-
ing, and stop the Style. Press one of them, and the Style will
stop running with an Ending. If pressed while the Style is
stopped, they act as an additional couple of Intros.
Lower-row Styles selected.
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Fro n t p a n e l
1 5
Press them twice (LED blinking) to let them play in loop, and
select any other Style element (Fill, Intro, Variation…) to exit
the loop.
Tap Tempo: When the Style is not playing, you can “beat” the
tempo on this button. At the end, the accompaniment starts
playing, using the “tapped in” tempo.
Reset: When you press this button while the Style is in play,
the Style pattern goes back to the previous strong beat.
ENDING1 also doubles as a DOT function, and ENDING2
doubles as a TRIPLET function, to be used in Song mode
(see chapter 13).
Note: Ending 1 plays a short sequence with different chords,
while Ending 2 plays on the last recognized chord.
This button doubles as a INSERT function for the Backing
Sequence and Song modes (see chapters 12 and 13).
It is also used to insert a character at the cursor position, dur-
ing text editing.
J INTRO 1-2 buttons
N WRITE/DISK IN USE
These two buttons set the arranger in Intro mode. After
pressing one of these buttons, start the Style, and it will begin
with the selected intro. The INTRO LED automatically goes
off at the end of the intro.
Press them twice (LED blinking) to let them play in loop, and
select any other Style element (Fill, Intro, Variation…) to exit
the loop.
In Style Play mode, this button opens the Write window, that
lets you save all the tracks onto a Performance, the Realtime
(Keyboard) tracks in a Single Touch Setting (STS), or the
accompaniment tracks onto a Style Performance. (See “The
Write window” on page 42).
In the Global edit environment, press it to save Global
parameters in memory. (See “The Write window” on
page 125).
Note: Intro 1 plays a short sequence with different chords, while
Intro 2 plays on the last recognized chord.
This button’s LED doubles as a DISK IN USE indicator,
flashing when the floppy disk drive is in use.
K START/STOP
Starts or stops the Style running.
O ENSEMBLE
You can reset all ‘frozen’ notes and controllers on the
Pa50 and any instrument connected to its MIDI OUT, by
using the “Panic” key combination. Just press SHIFT +
START/STOP to stop all notes and reset all controllers.
This button turns the Ensemble function on or off. When on,
the right-hand melody is harmonized with the left-hand
chords.
Note: The Ensemble function works only when the keyboard is
in SPLIT mode, and the LOWER Chord Scanning mode
selected.
L SYNCHRO START / STOP (DELETE)
This button turns the Synchro Start and Synchro Stop func-
tions on or off. Press it repeatedly to turn the functions on or
off. The LEDs cycle in this order: START ➛ START+STOP ➛
OFF.
P RECORD
This button sets the instrument in Record mode (depending
on the current operating mode).
START LED ON
When this LED is lit, just play a chord in the
chord recognition area (usually under the split
point, see “CHORD SCANNING section” on
ning. If you like, you can turn one of the
INTROs on before starting the Style.
Q MENU
This button opens the Menu page for the current operating
mode or edit environment. After opening a menu, you can
jump to one of the edit pages by pressing the corresponding
VOLUME/VALUE buttons; or browse them using the PAGE
buttons. Otherwise, go back to the main page of the current
operating mode, or close the edit environment, by pressing
the EXIT button.
START+STOP LEDs ON
When both LEDs are lit, raising your hand
from the keyboard momentarily stops the Style
running. If you play a chord again, the Style
starts again.
See the relevant chapter devoted to each operating mode or
edit environment, to see their “maps” in detail.
OFF
All Synchro functions are turned off.
R PAGE -/+
After pressing MENU to open a menu, use these buttons to
ronment. Press EXIT to go back from an edit page to the
main page of the current operating mode, or to close the Glo-
bal or Disk edit environment.
This button doubles as a DELETE function for the Backing
Sequence and Song modes (see chapters 12 and 13).
It is also used to delete the selected character, during text
editing.
M TAP TEMPO/RESET (INSERT)
This is a double-function button, acting in a different way
depending on the Style status (stop/play).
In addition, you can use these buttons to select a different
page in a Style Select or Program Select window.
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Fro n t p a n e l
1 6
S VOLUME/VALUE (MUTE) A-H buttons
SOLO
While in the Style Play, Song Play and
Song modes, you can solo one of the tracks.
Just keep the SHIFT button pressed, and press
to the track you wish to solo.
Within this user’s manual, each button pair is marked with
an alphabetic letter (A-H). See “Display and User Interface”
on page 19 for more details.
To exit the solo mode, keep the SHIFT button
pressed again, and press both VOLUME/
VALUE buttons corresponding to the soloed
track.
VALUE
Use each button pair to change the corre-
sponding parameter’s value. The left button
decreases the value, the right button increases
it.
BossaNova |STS1
A
E
Drum/Perc
Bass01
Piano01
Guitar01
StrngEns2
VoxPad1
B
C
D
F
G
H
Acc.1-5
T TRACK SELECT
Depending on the operating mode, this button switches
between the various tracks view.
STYLE PLAY MODE
Switches between the Realtime tracks and the
Style tracks.
SONG PLAY MODE
A corresponding track name is printed over each button pair.
These names show the corresponding track the button pair
affects in the main page of the Style Play mode.
•
The left half is for the main page, where you can see the
Realtime tracks, and the Style tracks grouped together:
Switches between the main page (showing the
Realtime/Keyboard tracks), Song tracks 1-8,
and Song tracks 9-16.
SONG MODE
Switches between the main page, Song tracks
1-8 and Song tracks 9-16.
The TRACK SELECT LED shows the current page view:
Off
On
Flashing
Main page (Realtime tracks, or Song controls)
2nd page (Style tracks, or Song tracks 1-8)
3rd page (Song tracks 9-16)
•
The right half is for the Style tracks page, where you can
see each of the accompaniment tracks:
U SINGLE TOUCH SETTING (F1-F4 FUNCTION KEYS)
buttons
While in the main page of the Style Play or Backing Sequence
mode, these buttons select a Single Touch Setting each. Each
of the Styles includes a maximum of four Single Touch Set-
tings (STS), to automatically configure the Realtime tracks
and effects at the touch of a finger. When the SINGLE
TOUCH LED is lit, an STS is automatically selected when
selecting a Style.
In Edit mode, these buttons double as function keys, to
select the corresponding items in the display.
Use these buttons to execute various operations on the com-
mands and functions appearing in the display.
SELECTING
V SHIFT
With this button held down, pressing certain other buttons
accesses to a second function.
W TEMPO/VALUE section
Use each button pair to select the correspond-
ing item in the display (i.e. a track, a parameter
or a command). Use either the left or right
button in a pair.
The DIAL and the DOWN/- and UP/+ buttons can be used
to control the Tempo, assign a different value to the selected
parameter in the display or scroll a list of files in the Song
Select and Disk pages. The VALUE LED shows the status of
this section.
VOLUME
MUTE
While you are in the main pages of any operat-
ing mode, select a track and use these buttons
to change the track’s volume. Use the left but-
ton to decrease it, or the right button to
increase it.
Press both buttons in a pair to mute the corre-
sponding track. Press both buttons again to
unmute the track.
DIAL
Turn the dial clockwise to increase the value or
tempo. Turn it counter-clockwise to decrease
the value or tempo.
When used while pressing the SHIFT
button, this control always acts as a Tempo
control.
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Fro n t p a n e l
1 7
DOWN/- and UP/+
DOWN/- decreases the value or tempo; UP/+
increases the value or tempo.
Keep the SHIFT button pressed down,
OFF
No chords detected. After pressing START/
STOP, only the Drum and Percussion accom-
paniment tracks can play.
] KEYBOARD MODE section
These buttons define how the four Keyboard (or Realtime)
tracks are positioned on the keyboard.
and press either the DOWN/- or
UP/+ button to reset the Tempo to the value
memorized onto the selected Style.
SPLIT
The Lower track plays below the split point,
while the Upper 1, Upper 2 and Upper 3 tracks
play above it. By default, selecting this key-
board mode automatically selects the Lower
chord scanning mode (see “Chord Recognition
Mode” on page 50).
X VALUE LED
This LED shows the status of the DIAL and DOWN/- and
UP/+ buttons.
ON
The DIAL and DOWN/- and UP/+ buttons act
as Value controls, to change the value of the
selected parameter in the display.
FULL UPPER
The Upper 1, Upper 2 and/or Upper 3 tracks
play on the whole keyboard range. The Lower
track does not play. By default, selecting this
keyboard mode automatically selects the Full
chord scanning mode (see “Chord Recognition
Mode” on page 50).
OFF
The DIAL and DOWN/- and UP/+ buttons
control the Tempo.
Y EXIT/NO
Use this button to perform various actions, leaving from the
current status:
•
•
•
•
•
exit a dialog box
answer “No” to any question that appears in the display
exit the Menu window
go back to the main page of the current operating mode
exit the Global or Disk edit environment, and go back to
the main page of the current operating mode
exit from a Style, Performance or Program Select win-
dow
` STYLE CHANGE
This button turns the Style Change function on or off.
ON
When you select a Performance, the Style
could change, according to which Style num-
ber is memorized onto the Performance.
When you select a Performance, the Style and
Style track settings remain unchanged. Only
Realtime (Keyboard) tracks settings are
changed.
OFF
•
Z ENTER/YES
Use this button to perform various actions, agreeing the cur-
rent selected status:
a PERFORM.
Press this button to use the PROGRAM/PERFORMANCE
section to select a Performance.
•
•
answer “Yes” to any question that appears in the display
confirm a command
b PROGRAM
Press this button to use the PROGRAM/PERFORMANCE
section to select a Program, and assign it to the selected track.
[ DISPLAY HOLD
This button turns the Display Hold function on or off.
ON
When you open a temporary windows (like the
Program Select window), it remains in the dis-
play until you press EXIT/NO or an operating
mode button.
c PROGRAM/PERFORMANCE section
Use these buttons to open the Program Select or Performance
Select window, and select a Program or a Performance. See
grams (Program Change order)” on page 154.
The leftmost button selects the upper or lower row of Pro-
gram or Performance banks. Press it repeatedly to select one
of the rows. (After both LEDs have consecutively turned on,
press the button again to turn them off).
OFF
Any temporary window closes after a certain
time, or after selecting an item in the window.
\ CHORD SCANNING section
In Style Play and Backing Sequence mode, use these buttons
to define the way chords are recognized by the arranger.
LOWER
Chords are detected below the split point. The
number of notes you should play to form a
chord is defined by the Chord Scanning Mode
parameter (see “Chord Recognition Mode” on
page 50).
UPPER LED ON
Upper row of Programs or Performances
selected.
UPPER
Chords are detected above the split point. You
must always play three or more notes to let the
arranger recognize a chord.
LOWER LED ON
Lower row of Programs or Performances
selected.
FULL (both LEDs on)
Chords are detected on the full keyboard
On the front panel, Program banks are identified by the
instrument names, while Performance banks are identified
by numbers (1-10; 0=bank 10).
A note about Program banks and names. Programs from
“PIANO” to “SFX” are standard Programs, the user can’t
directly modify.
range. You must always play three or more
notes to let the arranger recognize a chord.
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Fro n t p a n e l
1 8
Programs “USER1” and “USER2” are locations where you
can load new Programs from disk.
Press both buttons together, to reset the Octave Transpose to
zero.
“USER DK” is where you can load new drum kits.
Each Program bank contains various pages, each with up to 8
Programs. You can browse them using the PAGE buttons.
Shortcut to see the original bank for a Performance or Pro-
gram. You can see the original bank where a Performance or
Program is contained. Just keep the SHIFT button pressed,
and press the lefmost button of the PROGRAM/PERFOR-
MANCE section. A message window will appear, showing the
name of the original bank. Release the SHIFT button to exit
the window.
Note: The Octave Transpose has no effect on tracks set to Drum
mode (and, even if set in a different status, on the Drum and
Percussion tracks).
–
+
Lowers the selected track an octave.
Raises the selected track an octave.
g BALANCE slider
In Song Play mode, this slider balances the volume of the two
on-board sequencers. When fully on the left, only the
Sequencer 1 can be heard. When fully on the right, only the
Sequencer 2 can be heard. When in the middle, both
sequencers play at full volume.
Shortcut to see all pages of the selected bank. To cycle all
pages for a selected bank, repeatedly press the bank’s button.
d PADS (1-4, STOP)
h SEQUENCER TRANSPORT CONTROLS - SEQ1 and
SEQ2
trols.
These programmable pads can be used to trigger a sound
effect. Use the STOP button to stop a cyclic sound. (See “List
of sounds assignable to the Pads” on page 226).
Each Pad corresponds to a dedicated Pad track.
<< and >> Rewind and Fast Forward commands. If you
use them while the Song is in play, they make it
scroll back or forward.
e TRANSPOSE
These buttons transpose the whole instrument in semitone
steps (Master Transpose). The transposition value is shown
(as a note name) on the top right of the display.
When pressed once, these buttons move the
Song to the previous or following measure.
When kept pressed, they make the Song scroll-
ing continuously, until you release them.
In Jukebox mode (Sequencer 1), keep
the SHIFT button pressed, and press these but-
tons to scroll to the previous or next Song in
the Jukebox list (see “Page 9 - Jukebox” on
page 79).
Pauses the Song at the current position. Press
ing again.
Press both buttons together, to reset the Master Transpose to
zero.
Note: The Master Transpose has no effect on tracks set to Drum
mode (and, even if set in a different status, on the Drum and
Percussion tracks). See “Page 14 - Track: Mode” on page 46, and
“Page 7 - Track: Mode” on page 78.
PAUSE
PLAY/STOP Starts or stops the current Song. When you
stop the Song, the Song Position goes back to
measure 1.
ꢀ
Lowers the Master Transpose a semitone.
Raises the Master Transpose a semitone.
ꢁ
f OCTAVE
In Song Play mode, pressed while
keeping SHIFT pressed, starts both sequencers
at the same time.
These buttons transpose the selected track in steps of a whole
octave (12 semitones; max ±2 octaves). The transposition
value is shown (in octaves) on the top right area of the dis-
play.
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Disp la y a n d Use r In te rfa ce
1 9
Display controls
4. DISPLAY AND USER INTERFACE
The display shows the current status of the Pa50 and its per-
formance and editing parameters. You can select each param-
eter by using the VOLUME/VALUE (A-H) buttons on the
side of the display, or each page command appearing along
the last line using the F1-F4 buttons. You can vary many of
the parameter’s values by pressing the left (-) or right (+)
button of any VOLUME/VALUE pair.
Status icons area
BossaNova |STS1
A
B
C
D
E
F
Drum/Perc Piano01
Bass01
Guitar01
StrngEns2
VoxPad1
Acc.1-5
G
H
Realtime (Keyboard) tracks
Style (accompaniment/backing) tracks
In the Disk edit environment, the F1-F4 buttons can be used
also to select one of the page commands appearing in the last
line of the display.
DISPLAY CONTROLS
VOLUME/VALUE (A-H) buttons and display parame-
ters. These buttons are used to select the corresponding
parameter or command in the display, to change the parame-
ter’s value, or to change the volume of the corresponding
track.
While you are in the main page, these buttons can select a
track, change the track’s volume, or mute/unmute a track.
for more information.
Disk:Load
NEWNAME.SET
LIVE.SET
|
FD
LOAD OPEN CLOSE
F1-F4 buttons. When in an Edit page, these buttons may be
used when there are four parameters in a row, as in the fol-
lowing example:
buttons” on page 16 for more information.
PAGE. The PAGE buttons select the previous or following
edit page. When selecting a Style or a Program, they select a
different page of Styles or Programs. See “PAGE -/+” on
page 15 for more information.
Mixer:FX Send
- - - - - - C:100 D:050
A:127 B:020 C:100 D:050
- - - - - - C:100 D:050
C:100 D:050
MENU. The MENU button opens the current operating
mode or edit environment’s Menu. When in a Menu, you can
use the VOLUME/VALUE buttons to select an edit section to
jump to.
TRACK SELECT. Each of the operating modes have a differ-
ent number of tracks:
First, select the line using a VOLUME/VALUE (A-H) button.
Then, select a column using the F1-F4 function key.
Style Play
Song Play
4 Realtime tracks, 8 Style tracks, 4 Pads.
4 Realtime tracks, 2 x 16 Song Tracks, 4 Pads.
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Disp la y a n d Use r In te rfa ce
Interface structure
2 0
Backing Sequence
4 Realtime tracks, 8 Style tracks, 4 Pads.
16 Song tracks.
When opening an edit environment or a selecting page, the
current operating mode is still working in the background.
Song
You can only see up to 8 tracks in the display. So, use the
TRACK SELECT button to switch to the other (hidden)
tracks. For example, when in Style Play, you can use this but-
ton to switch from the Realtime tracks and the Style tracks.
INTERFACE STRUCTURE
Thanks to its multitasking operating system, the Pa50 user
interface is structured in “overlapping”, active layers. From
the lower level:
•
operating modes (Style Play, Backing Sequence, Song
Play, Song, Program)
•
•
edit environments (Global, Disk)
selecting windows (Style Select, Song Select, Program
Select, Performance Select).
Operating modes. (See diagram at the bottom of this
page). At the lowest level, an operating mode is always active.
The current operating mode is indicated by the lit LED on
the STYLE PLAY, B.SEQ, SONG PLAY, SONG or PROGRAM
button in the MODE section. The relevant icon lights up in
the display.
An operating mode is divided into a main page (the page
where you usually play a Style, a Song or a Program), a menu,
and a series of edit pages.
Press MENU to access the Menu. Use the MENU and PAGE
buttons to browse across the various edit pages. Press EXIT to
go back to the main page.
Operating modes
BossaNova |STS1
Style Play Menu
Mixer:Volume
Drum/Perc
Bass01
Piano01
Guitar01
StrngEns2
VoxPad1
Mixer
RT Ctrls
Sty Ctrls
Input/Pad
|||||| 127 ||||| 090
Tuning
Effects
||||| 100
|||| 092
Acc.1-5
|||||| 127 |||| 086
|||||| 112
Track Edit Preferences
Main page
Menu
Edit pages
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Disp la y a n d Use r In te rfa ce
2 1
Message windows
Edit environment. (See diagram at the bottom of this
page). When you press GLOBAL or DISK, an edit environ-
ment overlaps the current operating mode. Press EXIT to go
back to the current operating mode.
An edit environment is made up of a menu and a series of
edit pages. Use the MENU and PAGE buttons to browse
across the various edit pages.
Realtime/Keyboard track (Upper 1-3, Lower).
Drum track (Style track view).
Percussion track (Style track view).
Grouped Drum and Percussion tracks.
Bass track (Style track view).
Selecting w indow s. When you press one of the STYLE or
PROGRAM/PERFORMANCE buttons, you open a selecting
window. This window closes after selecting one of the items
in it, or after pressing EXIT.
If the DISPLAY HOLD LED is light up, the window doesn’t
close after selecting an item. Press EXIT to close the window,
and go back to the underlying page.
Grouped accompaniment tracks. This symbol
indicates the five grouped accompaniment
tracks (Acc1-5).
Accompaniment tracks (Style track view).
Sequencer tracks.
Selected track or parameter. When this symbol
MESSAGE WINDOWS
appears, you can execute any available opera-
tion on the selected item.
Sometimes, a message appears in the display, warning about
an error or a wrong operation:
(no icon)
The track is in mute, and can’t play on the key-
board.
Not a Standard
MIDI File
GRAYED-OUT NON-AVAILABLE PARAMETERS
Currently non-available parameters are now shown in “gray”
in the display, i.e. with a “ghost” texture. Here is an example
of a grayed-out parameter, compared to a normal parameter:
Press ENTER or EXIT to exit one of these windows.
Other messages ask for an answer, as in the “Are you sure”
window below:
Text in solid black
Text in gray
Press ENTER/YES for Yes, or EXIT/NO for No.
SYMBOLS AND ICONS
Many icons and symbols, on the custom display, show the
status of a parameter or the display content.
Edit environment
Disk Menu
Disk:Load
Load
Save
Copy
Erase
Format
NEWNAME.SET
LIVE.SET
|
|
New Dir
Rename
ETHNICA.SET
Utilities
FD
LOAD OPEN CLOSE
Menu
Edit pages
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Re a r p a n e l
2 2
5. REAR PANEL
1 2
3
4 5
6
7
8
1 AC POWER ADAPTER CONNECTOR
5 DAMPER
Plug the supplied power adapter into this connector.
Use this to connect a Damper pedal, like the KORG PS1, PS
or DS1H. To change its polarity, see “Damper Pol. (Damper
Polarity)” on page 126.
2 POWER sw itch
Use this switch to turn the instrument on or off.
6 OUTPUTS
3 MIDI INTERFACE
Use these unbalanced connectors to send the audio signal
(sound) to a mixer, a PA system, a set of powered monitors,
or your hi-fi system. Set the output level with the MASTER
VOLUME slider.
The MIDI interface allows your Pa50 to be connected to an
external controller (master keyboard, MIDI guitar, wind con-
troller, MIDI accordion…), to an expander, or to a computer
running a sequencer or an editor. For more information on
how to use the MIDI interface, see the MIDI chapter.
7 INPUT 1 and 2
Use these unbalanced connectors to input another keyboard/
synthesizer, a (non-powered) mixer’s output, or a CD/tape
player (line impedance). The signal is automatically routed to
the speakers, the Audio Outputs and the Phones.
IN
This connector receives MIDI data from a
computer or a controller. Connect it to an
external controller’s or computer’s MIDI OUT.
This connector sends MIDI data generated by
Pa50’s keyboard, controllers, and/or the inter-
nal sequencer. Connect it to an expander’s or
computer’s MIDI IN.
This connector sends an exact copy of the data
received on the IN connector. Use it to cascade
the Pa50 with other MIDI instruments.
OUT
8 PHONES
Use this connector to connect a pair of headphones. You can
use headphones with an impedance of 16-200Ω (50Ω sug-
gested). Use a headphone distributor to connect more than
one pair of headphones.
THRU
4 ASSIGNABLE PEDAL/FOOTSWITCH
Use this to connect a continuous or footswitch pedal, like the
KORG EXP2 or XVP10. To program it, see “P/S (Pedal/
Switch)” on page 126.
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Ba sic o p e ra tio n s
Playing on the keyboard
2 4
6. BASIC OPERATIONS
PLAYING ON THE KEYBOARD
SELECTING,
MUTING/UNMUTING
AND
Just play on the keyboard. You will hear the Realtime tracks
playing. There are four Realtime tracks: Upper 1-3 and
Lower. They may play all at the same time, or just one or a
few of them, depending on their Mute status. If you cannot
hear a track, check the mute status of that part.
SOLOING A TRACK
Selecting. Use the VOLUME/VALUE (A-H) buttons to
select a track.
Tracks can be set in different ways: use the KEYBOARD
MODE section to select the way they are configured on the
keyboard.
BossaNova |STS1
•
Press FULL UPPER to play the Upper 1-3 tracks on the
full range of the keyboard, just as you would on a piano.
A
B
C
D
E
F
Drum/Perc
Bass01
Piano01
Guitar01
StrngEns2
VoxPad1
Acc.1-5
G
H
Upper 1
Upper 2
Upper 3
The selected track is shown with a solid square surrounding
its status icons.
•
Press SPLIT to let the Upper 1-3 tracks play on the right
of the Split Point, and the Lower track on the left.
Selected track
Upper 1
If you can’t see the track you are looking for, use the TRACK
SELECT button to scroll up or down the tracks, and find the
hidden ones.
Lower
Upper 2
Upper 3
Split Point
•
Keep the SPLIT POINT button pressed, and play a note
to change the point where the keyboard is divided in an
Upper and a Lower part.
Mute/unmute. Press both VOLUME/VALUE (A-H) but-
tons to mute or unmute a track. For example, if you are in the
main page that appears after turning the instrument on, and
you want to mute the Upper 1 track, press the E (UPPER1/
ACC2) buttons together.
Lower
Upper
The mute/play status is shown by the relevant icon in the dis-
play:
Play status; the track plays on the keyboard.
To memorize the selected split point note, press the GLOBAL
button, then press WRITE to save the Global in memory (see
“The Write window” on page 125).
(no icon)
Mute status; the track doesn’t play on the key-
board.
Solo. While in the Style Play, Song Play and Song modes,
you can solo one of the tracks. Just keep the SHIFT button
pressed, and press both VOLUME/VALUE buttons corre-
sponding to the track you wish to solo.
To exit the solo mode, keep the SHIFT button pressed again,
and press both VOLUME/VALUE buttons corresponding to
the soloed track.
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Ba sic o p e ra tio n s
Selecting a Performance
2 5
10, upper LED turned on), or the second row of ten
banks (11-20, lower LED turned on).
3. Press one of the 1-0 buttons to select the PROGRAM/
PERFORMANCE bank containing the Performance you
are looking for.
SELECTING A PERFORMANCE
A Performance is a set of Programs and settings for the Key-
board and Style tracks, that makes selecting complex combi-
nations live fast and easy. When the STYLE CHANGE LED is
on, a Performance can also select a different Style.
It is always advisable to use Performances, rather than single
Programs, when playing even a solo sound, since a Perfor-
mance lets you select the right effects, transposition, plus
many other parameters, together with the Programs.
The Performance Select window appears. There are 8
Performances for each bank.
Data type
Parameters
Last selected Performance
Realtime
Tracks
Upper 1, Upper 2,
Upper 3, Lower
Master Transpose, Pro-
gram, Volume, Pan,
Octave, Scale, Detune,
Pitch Bend, Poly/Mono/
Drum, Int/Ext, Damper,
Dynamic Range, Joystick
C&D Effect Send level,
Type, Parameters
StereoGrand
StereoGrand Blue
ClupPiano
Legend
Program parameters
Pads
ForrestStr MrJazz
ResonPads
OxydBrass
Style
Drum, Percussion,
Program, Volume, Pan,
Tracks
Bass, Acc1, Acc2, Acc3, Octave, Detune, Pitch
Acc4, Acc5,
Bend, Poly/Mono/Drum,
Int/Ext, Wrap Around,
Keyboard Range
A&B Effect Send level,
Type, Parameters
4. Select a Performance using the VOLUME/VALUE (A-H)
buttons.
5. If the DISPLAY HOLD LED is on, press EXIT to exit this
window.
Program parameters
Drum Mapping,
Kick&Snare Assignation
The STYLE CHANGE button
When you select a Performance, the Style may or may not
change, depending on the status of the STYLE CHANGE
button. (When you save a Performance, the current Style
number is always memorized).
Other “performance” parameters are saved in the Global.
Global
Chord Recognition Mode, Memory Mode, Velocity
Trigger, Lock
•
If the STYLE CHANGE LED is on, the Style memorized
in the Performance will be selected.
If the STYLE CHANGE LED is off, the Style doesn’t
change.
•
1. Press the PERFORM button. This changes the PRO-
GRAM/PERFORMANCE section into a Performance
selector.
2. Use the leftmost button of the PROGRAM/PERFOR-
MANCE section to select the first row of ten banks (1-
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Ba sic o p e ra tio n s
Selecting a Program
2 6
5. Browse all the Programs in the selected bank using the
PAGE buttons. There can be various pages for each
bank, containing up to 8 Programs each.
6. As you find the Program you are looking for, select it
using the VOLUME/VALUE (A-H) buttons.
7. If the DISPLAY HOLD LED is on, press EXIT to exit this
window.
SELECTING A PROGRAM
You can select a different Program (i.e., sound) to be played
by a track. Before selecting a Program, you must select the
track you want to assign the Program to.
Note: To assign different Programs to the Style tracks, press
TRACK SELECT to see the Style tracks. If you select a Program
while grouped tracks (Drum/Percussion or ACC) are selected,
the Program will be assigned to the last selected track.
Each Style Element (Variations, Fills…) can have different
Programs, so your selection might be automatically reset
when selecting a different Element. To avoid this reset, see
“Prog (Program)” on page 49.
SELECTING A STYLE
A Style is a set of rhythm and accompaniment patterns. You
can select a Style from the internal memory, or from a floppy
disk (see “The DIRECT FD bank” on page 40).
1. Use the leftmost STYLE button to select a row of Style
banks (upper, lower).
1. Use the VOLUME/VALUE (E-H) buttons on the right
side of the display, to select the Realtime (Keyboard)
track you wish to assign a different Program to.
2. Select the STYLE bank containing the Style you are
looking for.
BossaNova |STS1
A
B
C
D
E
F
Drum/Perc
Bass01
Piano01
Guitar01
StrngEns2
VoxPad1
Acc.1-5
G
H
The Style Select window appears.
2. Press the PROGRAM button. This changes the PRO-
GRAM/PERFORMANCE section into a Program selec-
tor.
Jazz Waltz 1
Mod.Swing1 Slow Blues
Mod.Swing2 Cay Blues
JazzWaltz1 St.LouisB
JazzWaltz2 Big Band1
3. Use the leftmost PROGRAM/PERFORMANCE button
3. There are 2 pages for each bank, each containing 8
Styles. Select a page using the PAGE buttons.
4. As you find the Style you are looking for, select it using
the VOLUME/VALUE (A-H) buttons.
to select a row of Program banks (upper, lower).
Note: The new Style will enter at the next strong beat.
5. If the DISPLAY HOLD LED is on, press EXIT to exit this
window.
4. Select the PROGRAM/PERFORMANCE bank contain-
ing the Program you are looking for (Program banks are
identified by instrument names).
The SINGLE TOUCH button
When you select a Style, the Realtime (Keyboard) tracks can
be changed or not.
•
If the SINGLE TOUCH LED is on, the Single Touch Set-
may change.
If the SINGLE TOUCH LED is off, Realtime tracks don’t
change.
The Program Select window appears. See “Programs
(Program Change order)” on page 154 for a list of Fac-
tory Programs.
Selected track
Last selected Program
•
Piano
T:U1
Piano1
Piano2
Piano3
E.Piano1
E.Piano2
E.Piano3
Harpsi
Clavinet
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Selecting a Single Touch Setting (STS)
2 7
4. Press the F1 button to select the floppy disk drive (FD).
The disk content appears.
5. Use the TEMPO/VALUE controls, or the VOLUME/
VALUE (E-H) buttons to scroll the list. The E-F buttons
are the Scroll Up ( ), while the G-H buttons are the
Scroll Down ( ).
SELECTING A SINGLE TOUCH SETTING (STS)
A Single Touch Setting (STS) contains Realtime (Keyboard)
tracks’ settings. Four STS are included in each Style, and can
be recalled by pressing the SINGLE TOUCH SETTING (F1-
F4) buttons under the display.
Note: You can select a STS only when you are in the main page
of the Style Play or Backing Sequence operating mode.
Move the file you are looking for to the first line of the
display.
6. If the file you are
CHANGING ALL KEYBOARD TRACKS AT ONCE
Select a Performance or a Single Touch Setting (F1-F4 but-
tons, when you are in the Style Play main page) to change
keyboard Programs and effects at the touch of a button.
looking for is in a
folder (a file whose
0001 MYSONG.MID
name begins with “
”), move the folder to the first
line in the display, then select the F3 (OPEN) command.
Select the F4 (CLOSE) command to close a folder and
go back to the upper level.
PLAYING A SONG FROM FLOPPY DISK
7. When the file you are looking for is in the first line of the
display, press the F2 (SELECT) button.
1. Insert the floppy disk containing the Song into the
floppy disk drive.
8. When the Song appears in
2. Press the SONG PLAY button to access the Song Play
S1:MySong
the S1 line on the main page
of the Song Play mode, press
mode.
the left (SEQ 1) PLAY/STOP button to start the play-
back.
Note: If the BALANCE slider is all the way to the right,
Sequencer 1 is at the minimum volume and can’t be
heard.
No song
S1:
Piano01
S2:
Guitar01
StrngEns2
VoxPad1
Lyrics
9. If you wish to play a different Song on the Sequencer 2
at the same time, press the B (S2:) VOLUME/VALUE
button (press it twice if a Song is already selected for
Sequencer 2), and repeat the above procedure to select a
Song for Sequencer 2. Use the right (SEQ 2) PLAY/
STOP button to start/stop the second Song. Use the
BALANCE cursor to mix between Sequencer 1 and
Sequencer 2.
3. Press the A (S1:) VOLUME/VALUE button to open the
Song Select window.
10. Stop the Song(s) using the PLAY/STOP button for the
corresponding Sequencer.
Song Selection
CLUB
|
BALLADS
0001 MYSONG.MID
|
SHORTCUT TO SEE THE ORIGINAL BANK FOR A
STYLE, PERFORMANCE OR PROGRAM
FD SELECT OPEN CLOSE
You can see the original bank where your Style, Performance
or Program came from. Just keep the SHIFT button pressed,
and press the lefmost button of the STYLE or PROGRAM/
PERFORMANCE section. A message window will appear,
showing the name of the original bank.
Page commands
Note: You can access the Song Select window also by press-
ing the PAGE+ button from the main page. You can exit
this window either by pressing EXIT or PAGE-.
Release the SHIFT button to exit the window.
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1 - Playing in realtime
2 8
7. TUTORIAL
This chapter is fully devoted to step-by-step instructions, that
we hope may be useful to learn the basics—on-field.
the pointing arrow. You will hear the Dark Pad Program play
together with the Grand Piano.
1 - PLAYING IN REALTIME
As soon as you turn your Pa50 on, it is in Style Play mode,
and you can play it in realtime. Please follow me…
SoftBeat |STS1
Drum/Perc
Bass01
GrandPiano
DarkPad
1 Pla y o n th e k e y b o a rd .
Acc.1-5
StrngEns2
AnalogStr
When you turn the Pa50 on, Performance 1-1 (“Ste-
reoGrand”) is automatically selected. This sets the Realtime
(Keyboard) tracks for you. In this case (unless someone mod-
ified this Performance earlier) you get the Upper 1 track play-
ing on the full keyboard range, with the Grand Piano
Program selected.
Press the F VOLUME/VALUE buttons
5 Press SPLIT on the KEYBOARD MODE section,
and play.
Now, the keyboard is split in two parts: the Lower part on the
left, and the Upper part on the right. The AnalogStr Program
is playing on the Lower part, while the Grand Piano and the
Dark Pad are playing on the Upper part.
You may know there are four available Realtime tracks:
Upper 1-3 and Lower. Upper Realtime tracks may play on the
full range of the keyboard (the selected KEYBOARD MODE
shall be FULL UPPER). Otherwise, the Lower track plays on
the left of the Split Point, and the Upper tracks on the right
(KEYBOARD MODE shall be SPLIT).
If you are not satisfied with this setting at startup, just select
another Performance. Or change the track’s settings—as you
will see in this tutorial—and save them into Performance 1-1.
You’ll soon see how to do it.
6 Set the split point.
Not happy with the current split point? Keep the SPLIT
POINT button held down, and play the new split point on
the keyboard. You can even save this setting in memory (see
“The Write window” on page 125).
2 Select a different Performance.
Is the PERFORM. LED switched on?
7 Mute/unmute various tracks.
Press both H VOLUME/VALUE buttons. You will mute the
Lower track.
If so, press one of the PROGRAM/PERFORMANCE buttons,
and select a Performance with the VOLUME/VALUE buttons
(on the side of the display).
SoftBeat |STS1
Drum/Perc
Bass01
GrandPiano
DarkPad
Acc.1-5
StrngEns2
AnalogStr
StereoGrand
StereoGrand Blue
ClupPiano
Legend
ForrestStr MrJazz
Press the H VOLUME/VALUE buttons
ResonPads
OxydBrass
Press them again to unmute the Lower track.
Try also with the Upper tracks, using the E, F and G VOL-
UME/VALUE buttons. You will notice the sound becomes
more or less fuller-sounding, depending on the number of
tracks muted or unmuted.
Select a Performance with the VOLUME/VALUE buttons
Go on trying with the different Performances. We provided
160 of them for you.
3 Select Performance 1-1 (“Grand Piano”) again.
As above: press Performance bank 1, and use the A VOL-
UME/VALUE buttons to select Performance 1-1.
SoftBeat |STS1
Drum/Perc
Bass01
GrandPiano
DarkPad
4 Unmute the Upper 2 track.
Press both F VOLUME/VALUE buttons.
The Upper 2 track will be selected and
Acc.1-5
StrngEns2
AnalogStr
unmuted. The Play icon will appear, sur-
rounded by the “selected track” frame and accompanied by
Press the E-G VOLUME/VALUE buttons
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2 - Playing a Style
2 9
8 Set the relative volume of the Realtime tracks.
2 - PLAYING A STYLE
Use each E-H VOLUME/VALUE button pair to set the vol-
ume of the Realtime tracks. Press one of the VOLUME/
VALUE button to select a track. Then press the right one to
increase the volume, the left one to lower it.
A Style will be your virtual band in your best solos. Select one
of the 304 Styles we fitted in this machine…
1 O K, se le ct y o u r fa vo rite m u sica l Sty le .
There are plenty of Styles to choose from. We will go with a
Jazz Style—the “Jazz Brush”. Let’s come on.
Press the left one to lower…
Select the second row of Styles. Press the leftmost STYLE but-
ton to switch the lower LED on.
…and the right one to raise.
9 Press FULL UPPER on the KEYBOARD MODE sec-
tion, and play.
Again, the Upper tracks can play across the full keyboard
range.
Now, you are free to press button number 4, called “JAZZ 1”.
The Style Select window appears.
0 Save your track configuration in a Performance.
That’s all! When you find the right sound, you can press the
WRITE button to save the track configuration into a Perfor-
mance, a Single Touch Setting (STS), or a Style Performance.
The Performance is a handy idea for saving Realtime tracks.
See “The Write window” on page 42 for more information.
SoftBeat
JazzBrush
Med.Swing
SlowSwing
JazzWaltz1
JazzWaltz2
5/4 Swing
SwingBallad Mood Swing
Press one of the A VOLUME/VALUE buttons to select “Jazz
Brush”.
2 Call an Intro.
You can engage an Intro, to be played before the Style. Press
INTRO1 or INTRO2. The former plays more freely, without
letting you decide of the chords. The latter lets you play a
chord progression during its playing.
3 Start the Style!
Play a chord, and press the START/STOP button. Then begin
playing. Usually (when the SPLIT LED is on) chords are rec-
ognized under the split point, i.e. on the Lower part of the
keyboard. With the UPPER or FULL Chord Scanning mode,
you must play three or more notes to have a chord recog-
nized.
4 Play your chords and your melody.
Go on playing. As you may notice, Pa50 features a very
sophisticate chord recognition engine. Recognized chords are
shown in the display.
5 Make a break—or should w e say “a fill”?
During your playing, you are free to call a one-bar break. Try
it:
PRESS BREAK
Do you see? Music stopped for one bar. Then, it is back again.
After a while, let’s go for something different…
PRESS FILL1 OR FILL2
No silence, this time. Pa50 plays a complex passage to let you
take a breath. FILL1 is the simpler one, where the FILL2 is the
more sophisticate. Usually, you will touch FILL1 when play-
ing with Variations 1 and 2 (the most easy), FILL2 when in
business with Variations 3 and 4 (more complex ones).
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3 - Playing a Song
3 0
6 Select other Variations.
There are four VARIATION buttons. These are four different
versions of the same Style. Try them all!
3 - PLAYING A SONG
Nothing easier than playing a Song on the Pa50. You don’t
have even to load it from disk.
You can go to a Variation after a Fill. Just press a FILL button,
then, immediately after, a VARIATION button.
1 Mo ve th e BALAN CE slid e r to th e ce n te r.
This sets both onboard sequencers at the same level.
7 Stop it!
2 Insert the floppy disk containing the Song into
the disk drive.
Make sure your disk is DOS formatted. This is the typical
Window format, and you can make a disk of this type also on
the Mac, by selecting the “DOS” option when initializing a
disk.
OK, you could say: “O, that’s easy, I know how to do it, I can
just press that big red START/STOP button again”.
Yes, you are perfectly right. But that’s only the easy way. Let
us suggest a different way:
PRESS ENDING1 OR ENDING2
An ending is instantaneously called, and will begin playing,
to led the Style to a colorful end. As usual, ENDING1 is pre-
programmed, while ENDING2 asks for your chord progres-
sion.
3 Press the SONG PLAY button to access the Song
Play mode.
This is the display:
In Sync
A guy from the end of the classroom stands up asking:
“Huh, Sir, and what if I want to avoid all that START/STOP
thing? I mean, I prefer to have my hands free for music!”
Good point. The SYNCHRO button is there right for this.
No song
S1:
Piano01
S2:
Guitar01
StrngEns2
VoxPad1
Lyrics
1 W h ile th e Sty le is sto p p e d , p re ss th e SYN -
CHRO b u tto n .
The SYNCHRO-START LED begins flashing on. The Syn-
chro Start function is enabled.
4 Select a Song.
Another easy task. Press the A (S1:) VOLUME/VALUE button
to open the Song Select window.
2 Play a chord on the keyboard.
You must play a chord for the chord recognition engine. Usu-
ally, it will be on the left of the split point, but it depends on
the CHORD SCANNING section.
The Style starts.
Song Selection
CLUB
|
3 Stop the Style as you better prefer.
BALLADS
You know how to do, isn’t it?
0001 MYSONG.MID
|
FD SELECT OPEN CLOSE
Need more information?
Press the F1 button to select the floppy disk drive. The list of
files on disk appears. Songs are files with the “.MID” or
“.KAR” extension. Pa50 filters all other file types out for you.
Use the TEMPO/VALUE controls, or the VOLUME/VALUE
(E-H) buttons to scroll the list. The E-F buttons are the Scroll
Up ( ), while the G-H buttons are the Scroll Down ( ).
Move the Song to play to the first line of the display. Then
press the F2 (SELECT) button.
Go to “Style Play operating mode” on page 40. The Reference
Guide includes all the information you need.
5 Press PLAY/STOP (SEQ1).
The playback begins.
6 If you like, select a Song for the Sequencer 2.
Press the B (S2:) VOLUME/VALUE button, and repeat the
above procedure to select the Song for Sequencer 2. Use the
right (SEQ 2) PLAY/STOP button to start/stop the second
Song. Use the BALANCE cursor to mix between Sequencer 1
and Sequencer 2.
7 Take a pause.
Press PAUSE to stop the playback without going back to mea-
sure 1. The PAUSE LED begins flashing.
Press PAUSE again to resume the playback.
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4 - Recording a Song
3 1
1. Select one of the Style rows in the STYLE section, using
the leftmost button.
2. Select one of the Style Banks, by pressing one of the but-
tons of the STYLE section.
8 Stop it.
Sure, the Song automatically stops when reaching the end.
But you can stop it before the end, just by pressing PLAY/
STOP again.
3. Select one of the pages, using the PAGE buttons.
4. Select a Style, using the VOLUME/VALUE (A-H) but-
tons.
As you may guess, the Style Bank and number appear after
the “Style” parameter in the display.
4 - RECORDING A SONG
The Backing Sequence mode is a fast and effective way of
recording a new Song, making full use of the features of the
Style Play mode. So, arm your recorder, and play live with the
Styles—a song will be ready in seconds!
5 And w hat about changing the Performance or
Single Touch Setting?
As above, you should know the story (see “Selecting a Perfor-
mances:
1 First, e n te r Ba ck in g Se q u e n ce m o d e
Press B.SEQ to access the Backing Sequence mode. The Real-
time tracks, on the keyboard, will remain the same you
selected in the Style Play mode.
1. Press the PERFORM button to set the PROGRAM/PER-
FORMANCE section act as a Performance selector.
2. Select one of the Performance Banks, by pressing one of
the buttons of the PROGRAM/PERFORMANCE sec-
tion.
BS:New Song
Load Song
Save Song
Sel.Tempo
Metro:Off
Meter:4/4
Tempo:Auto
3. Select a Performance, using the VOLUME/VALUE (A-
H) buttons.
…and for the Single Touch Settings (STS):
•
Press one of the SINGLE TOUCH SETTING buttons.
Don’t worry about this display: it’s something you don’t need
to learn at this point. You may find more information on it,
going to the Reference Guide (see “Backing Sequence operat-
ing mode” on page 82).
Suffice you to know this is the Backing Sequence Play page,
where you can load, play or save a Song.
6 Ok, now w e can go.
RECord mode. This means you can start recording all you
play in a realtime performance with the Styles. So,
PRESS START/STOP
WAIT FOR THE PRECOUNT TO REACH BAR 1
AND BEGIN PLAYING!
2 Now, press RECORD.
You are prompted to select either the Realtime recording
mode, or the Chord/Acc Step recording mode.
7 Play as if you w ere playing live.
You can do exactly what you do when playing with the Styles:
select a different Style, Performance, STS, different Variation,
a Fill, and Ending…
You can even start your recording with an Intro: just press
one of the INTRO buttons before pressing START/STOP to
start recording.
Record
Realtime Recording
Chord/Acc Step Mode
8 Stop the Song.
To stop the Song, press either START/STOP or one of the
ENDING buttons. The Song will stop, but the Recording will
still be on. So, you can start with another Song to be recorded
in the same session (go back to step 6, if you like).
3 Select the Realtime recording mode.
Simply press one of the A VOLUME/VALUE buttons. The
Record page appears.
Otherwise, finish the Recording, going to the next step.
9 Finish the recording.
All done, boys/girls? Yes? Fine! Then you may
PRESS PLAY/STOP (SEQ1)
Rec:NewSong
Style:NewBossa
Perf:01-01 Metro:On1
Resol:HI RT/Pad:REC
99%
and the Recording status will be gone. Both Backing
Sequence tracks (RT and Ch/Acc) will be set to the PLAY sta-
tus.
Sel.Tempo Ch/Acc:REC
0 Listen to the Song.
When back in the Backing Sequence Play page, press PLAY/
STOP (SEQ1) to listen to the new Song. How smart were
you?
4 If you think the selected Style is not w hat you
like for your backing tracks, select a different one.
Well, you should already know how to do it (see “Selecting a
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5 - Editing a Song
3 2
If the Song is fine, you can switch to the Song mode and do
some editing. Or you can save it (as seen below), and play it
in Song Play mode.
5 - EDITING A SONG
You can edit a Song, either a Standard MIDI File bought at
the shop, or one of your Songs made in Backing Sequence
mode.
What about changing those boring General MIDI sounds
with those gorgeous original KORG sounds? You can do it—
in Song mode.
0 And… if I w ant to delete and record again one
of the tracks, or the w hole Song?
That’s easy!
1. Press RECORD again to enter Record mode.
1 Pre ss SO N G to g o to th e So n g m o d e .
This is the Song garage, where you may find tools to reshape
your Song.
Rec:NewSong
Style:NewBossa
Perf:01-01 Metro:On1
Resol:HI RT/Pad:REC
99%
Sel.Tempo Ch/Acc:REC
New Song
Load Song
Save Song
Sel.Tempo
Metro:Off
Meter:4/4
Tempo:Auto
2. Set the track to delete and record again to the REC sta-
tus.
3. Set the track you want to listen to during recording to
the PLAY status. If you don’t want to delete it, but you
don’t want to listen to it, set the track to the MUTE sta-
tus.
2 Insert in the disk drive the floppy disk contain-
ing the midifile you w ish to edit.
4. Start recording again. Anyway, if you are recording the
RT track, you can’t use the Style controls.
5. Press PLAY/STOP (SEQ1) to finish the Song and exit
Recording mode.
Midifiles are files generated by a computer sequencer or a
musical instrument, usually after a conversion. For example,
if working with a computer, you should find a command
whose name could sound a little like “Convert to .MID”. A
midifile has a “.MID” or “.KAR” extension.
0 Time to save your Song, isn’t it?
3 Load the Song.
If you don’t save your Song, it is lost when you turn the
instrument off, or switch to the Song Play mode. So, save it
on a disk. See “Save Song page” on page 84.
Press one of the B VOLUME/VALUE buttons (corresponding
appear.
Need more information?
Go to “Backing Sequence operating mode” on page 82. The
Reference Guide includes all the information you need.
Load Song
BALLADS
MYSONGS
|
MYSONG.MID
FD LOAD
|
OPEN CLOSE
If it is not yet selected, press F1 to select the FD (Floppy Disk)
device.
Move the midifile to load to the first line of the display. Use
the DIAL or the UP and DOWN buttons to scroll the list; or
use the E-F (Scroll Up) or G-H (Scroll down) VOLUME/
VALUE buttons.
When the midifile is on the first line of the display, press F2
(Load) to load it. The “Are you sure?” message will appear.
Press ENTER to confirm.
Note: When loading a Standard MIDI File, the first MIDI
events are converted to the Song Performance events. You will
see them as the Programs, Volume, Pan, Effect settings assigned
to the tracks.
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5 - Editing a Song
3 3
2. Select the track you wish to assign a different Program
using the VOLUME/VALUE buttons. Press one of the
buttons corresponding to the track to select. For exam-
ple, one of the A buttons to select track 1:
4 Listen to the Song.
After loading you are back to the main page of the Song
mode.
MySong
MySong
Load Song
Save Song
Sel.Tempo
Metro:Off
Meter:4/4
Tempo:Auto
Piano1
Piano1
DkStrings
Legato
Guitar01
StrngEns2
BrassyHorn VoxPad1
Press PLAY/STOP (SEQ1) to listen to the Song. The LED on
the button turns on.
Does it sound good? If it is a General MIDI-compatible mid-
ifile, there is a good chance it does. But we can further
improve on it.
3. Select a Program. You should know how to do. If not,
what about going back for a little to the “Basic opera-
It will be of a great help in the future…
Which Programs to choose? With >660 Programs, you
will for sure find your preferred sound. Just browse any
Program bank, and listen to them. Turn on the DIS-
PLAY HOLD LED, to stay in the Selecting Window until
you have found the right Program. (Then, press EXIT or
DISPLAY HOLD to exit the window.)
5 Stop the Song.
This one is easy: press PLAY/STOP (SEQ1). The LED on the
PLAY/STOP button turns off.
Please, always remember: make any changes to the Song
when the sequencer is not playing. Otherwise, a Stop com-
mand will reset all your changes.
4. Execute as many changes as you like to the other tracks.
(Not funny, huh?)
7 Change the volume.
Yes, this is another obvious change. Press MENU to open the
edit menu.
6 Select different Programs.
You can replace General MIDI Programs with KORG Pro-
grams. It will sound more rich, more lively.
1. Press TRACK SELECT to see tracks 1-8. The LED turns
on.
Song Edit MENU
Mixer/Tun. Transp/Vel
Effects
Del/Cut-Ins
Track Edit Copy
MySong
Quantize
Event Edit
Piano1
Piano1
DkStrings
Legato
Guitar01
StrngEns2
Press one of the A VOLUME/VALUE buttons, to select the
Mixer/Tuning item. Suddenly, a Volume edit page appears…
BrassyHorn VoxPad1
You are watching at tracks 1-8. You can switch to tracks
9-16 by pressing the TRACK SELECT button again.
Mixer:Volume
|||| 090
|||| 090
|||| 090
|||| 090
|||| 090
|||| 092
|||| 086
||||| 112
MySong
Strings1
DkStrings
Legato
VocaEns
Bassi
StrngEns2
Select a track, and use the DIAL or the UP and DOWN but-
tons, or the VOLUME/VALUE buttons, to change the track’s
volume.
BrassyHorn Strings2
If you press TRACK SELECT again, you are back to the
main page. Press TRACK SELECT AGAIN to go to
tracks 1-8…
Modify all tracks you think need to be modified.
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Tu to ria l
6 - The Arabic Scale
3 4
8 Save the Song.
6 - THE ARABIC SCALE
You can program an Arabic scale in real time, by assigning a
footswitch or a pad the “Quarter Tone” function.
Another way of changing the scale is assigning it to a Perfor-
mance or Single Touch Setting (STS), but this is the most
convenient way to change the pitch in real time.
Your changes will be lost when you load a new Song, switch
to the Song Play mode, or turn the instrument off. So, press
EXIT to go back to the main page of the Song mode.
1 Pro g ra m a fo o tsw itch to b e th e Q u a rte r
to n e sw itch .
MySong
Simply go to the Global environment, and reach “Page 3 -
Assignable Pedal/Footswitch, Assignable Slider”. There, you
can assign the Quarter tone function.
Load Song
Save Song
Sel.Tempo
Metro:Off
Meter:4/4
Tempo:Auto
Press WRITE to save the Global status in memory (see “The
Write window” on page 125).
Press one of the C VOLUME/VALUE buttons, to select the
Save Song command. Save your Song with a new name. How
to accomplish this simple operation is described in great
details on page 90 (“Save Song page”).
Note: When saving a Song the Song Performance events (initial
Program, Volume, Pan, Effect Send settings) are saved at the
beginning of the Standard MIDI File. Effect settings are saved as
Pa50 SysEx events, ignored by other musical instruments.
2 Low er some note pitches.
Keep the Quarter tone pedal pressed. The keyboard will not
play at this time. Press the notes you want to lower a quarter
of tone. Release the pedal.
3 Play w ith your new scale.
The notes you pressed are now lowered of a quarter of tone.
Other editings
4 Reset the original scale.
The Volume is not the only parameter you can edit. You can
edit a lot more things, like the Pan, the Effects, the Tuning…
you can even use up to 4 effects (A-D Internal FX Proces-
sors), but this will be useful only when reading the Song back
on the Pa50 only, since other General MIDI-compliant
instruments use only 2 effects.
Press the Quarter tone pedal again. All pitches will be reset,
and the scale selected by the Performance, STS or Style Per-
formance will be recalled.
Need more information?
As stated, you can assign an alternative scale to a Perfor-
give also a look to the “Scale Mode” parameter (see page 51).
Need more information?
Guide includes all the information you need.
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MIDI
What is MIDI?
3 5
8. MIDI
•
CC64, or Damper Pedal. Use this controller to simulate
the Damper pedal.
WHAT IS MIDI?
Here is a brief overview of MIDI, as related to the Pa50. If
interested, you may find more information on the general use
of MIDI in the various specialized magazines and books.
Tempo
Tempo is a global MIDI message, that is not tied to a particu-
lar channel. Each Song includes Tempo data.
In general
MIDI stands for Musical Instruments Digital Interface. This
interface lets you connect two musical instruments, or a
computer and various musical instruments.
Physically, MIDI is composed of three different connectors.
The MIDI IN receives data from another device; the MIDI
OUT sends data to another device; the MIDI THRU sends to
another device exactly what was received on the MIDI IN
(this is useful to daisy-chain more instruments).
Lyrics
Lyrics are non-standard MIDI events, made to display text
together with the music. Pa50 can read many of the available
Lyrics format on the market.
MIDIFILES
Midifiles, or Standard MIDI Files (SMF), are a practical way
of exchanging songs between different instruments and com-
puters. Pa50 has the SMF format as its default song format,
so reading a song from a computer, or saving a song that a
computer software can read, is not a problem at all.
Pa50 sequencers are compatible with the SMF in format 0 (all
data in one track; it is the most common format) and 1 (mul-
titrack). It can read the SMF in Song Play mode and modify/
save them in Song mode. It can save a Song in SMF 0 format
in the Backing Sequence or Song mode.
When in Song Play mode, the Pa50 can also display SMF lyr-
ics in Solton, M-Live (Midisoft), Tune1000 and compatible
(Edirol, GMX, HitBit, XF) formats, and the chord abbrevia-
tions of SMF in Solton, M-live (Midisoft), GMX, and XF for-
mat.
Channels and messages
Basically, a MIDI cable transmits 16 channels of data. Think
to each MIDI channel as a TV channel: the receiver must be
set on the same channel of the transmitter. The same happens
with MIDI messages: when you send a Note On message on
channel 1, it will be received on channel 1 only. This allows
for multitimbricity: you can have more than one sound play-
ing on the same MIDI instrument.
There are various messages, but here are the most commonly
used:
Note On – This message instructs an instrument to play a
note on a specific channel. Notes have both a name (C4
standing for the center C) and a number (60 being the equiv-
alent for C4). A Note Off message is often used to say the note
has been released. In some case, a Note On with value “0” is
used instead.
THE GENERAL MIDI STANDARD
Some years ago, the musical instruments world felt a need for
some further standardization. Then, the General MIDI Stan-
dard (GM) was born. This extension of the basic MIDI sets
new rules for compatibility between instruments:
Together with the Note On message, a Velocity value is always
sent. This value tells the instrument how loud the note must
play.
Pitch Bend (PB) – You can generate this message acting on
the joystick (X movement). The pitch is translated up or
down.
Program Change (PC)– When you select a Program, a Pro-
gram Change message is generated on the channel. Use this
message, together with Control Change 00 and 32, to
remotely select Pa50 data from a sequencer or a master key-
board.
Control Change (CC) – This is a wide array of messages,
controlling most of the instrument parameters. Some exam-
ples:
•
•
A minimum of 16 MIDI channels was required.
A basic set of 128 Programs, correctly ordered, was
mandatory.
•
•
The Drum Kit had a standard order.
Channel 10 had to be devoted to the Drum Kit.
A most recent extension is the GM2, that further expands the
Programs database. The Pa50 is soundwise-compatible with
the GM2 standard.
THE GLOBAL CHANNEL
•
CC00, or Bank Select MSB, and CC32, or Bank Select
LSB. This message pair is used, together with the Pro-
gram Change message, to select a Program.
CC01, or Modulation. This is the equivalent of pressing
up the joystick. A vibrato effect is usually triggered on.
CC07, or Master Volume. Use this controller to set the
channel’s volume.
Any channels with the Global option assigned (see “Page 6 -
MIDI IN Channels” on page 127) can simulate the Pa50 inte-
grated keyboard. When the Pa50 is connected to a master
keyboard, transmission should take place over the Global
channel of the Pa50.
The MIDI messages received over a Global channel and not
over a standard channel are affected by the buttons of the
KEYBOARD MODE section, as well from the split point.
Therefore, if the SPLIT button LED is lit up, the notes that
arrive to the Pa50 over this channel will be divided by the
•
•
•
CC10, or Pan. This one sets the channel’s position on
the stereo front.
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MIDI
3 6
The Chord 1 and Chord 2 channels
split point into the Upper (above the split point) and Lower
(below the split point) parts.
CONNECTING PA50 TO A MASTER KEYBOARD
You can control the Pa50 with a master keyboard or any other
MIDI keyboard. You only need to connect the MIDI OUT
connector of the master keyboard to the MIDI IN connector
of the Pa50. The master keyboard will become the integrated
keyboard of the Pa50 if it transmits over the same channel
programmed as Global in the Pa50.
The notes that arrive to a Global channel are used for the
chord recognition of the automatic accompaniment. If the
KEYBOARD MODE is SPLIT, only the notes below the split
point will be used. These notes will be combined with the
ones of the special Chord 1 and Chord 2 channels.
THE CHORD 1 AND CHORD 2 CHANNELS
You can set two special Chord channels (see page 128) to
send to the Pa50 notes for the chord recognition. The notes
will be combined with the notes that go through the channel
set as Global (Global notes are recognized only under the
split point, if the SPLIT LED is lit up).
MIDI IN
The Chord channels are not affected by the split point and
the KEYBOARD MODE section of the control panel. All the
notes – both above and below the split point – will be sent to
the chord recognition.
MIDI OUT
The buttons of the CHORD SCANNING section have a par-
ticular effect on the Chord channels:
•
if you have selected LOWER, the chord recognition
mode will be set by the “Chord Recognition Mode”
parameter in the Style Play mode (see page 50);
if you have selected UPPER or FULL, the chord recogni-
tion mode will always be Fingered 2 (you need to play at
least three notes in order for the chord to be detected).
If the master keyboard transmits over the Global channel of
MODE section in the control panel will affect the notes
received from the master keyboard.
•
Connections and settings
These two channels are especially useful for accordion players
to assign a different Chord channel to the chords and the bass
played with the left hand. In this way, chords and bass will
participate to the creation of chords for the chord recogni-
tion of the automatic accompaniment.
To connect the master keyboard to the Pa50 follow this pro-
cedure:
1. Connect the MIDI OUT connector of the master key-
board to the MIDI IN connector of the Pa50.
2. Program the master keyboard to transmit over the Glo-
bal channel of the Pa50 (see “Page 6 - MIDI IN Chan-
nels” on page 127).
THE CONTROL CHANNEL
You can set a MIDI IN channel as the Control channel (see
device. See the Appendix for a list of messages corresponding
to Pa50 internal data.
For information on the master keyboard programming,
see the user’s manual of the master keyboard.
3. Press GLOBAL to enter the Global mode, then go to
“Page 4 - MIDI Setup” (see page 126).
4. Select the Master Keyboard Setup.
MIDI SETUP
Note: The settings can change when new data is loaded
from disk. To protect the settings from loading, use the
Global Protect function (see “Global Protect” on
page 142).
You can play Pa50 with an external controller, and use it sim-
ply as a gorgeous sound generator. To help you configure the
MIDI channels, we have provided a set of MIDI Setups. Go to
Global mode to select the one that fits your MIDI needs. (See
“Page 4 - MIDI Setup” on page 126 for more information).
We recommend you to consider each MIDI Setup as a start-
ing point you can freely tweak. Once you have selected the
most appropriate MIDI Setup for the connection to be made,
you can modify the parameters as necessary and save the Glo-
bal in the memory with the Write function (see “The Write
window” on page 125).
5. Press WRITE, select Global, and press ENTER to save
the Global. The “Are you sure?” message will appear.
Press ENTER to confirm, or EXIT to abort.
6. Press one of the buttons in the MODE section to go to
the desired operative mode.
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MIDI
3 7
Connecting the Pa50 to a MIDI accordion
Ext.Seq Setup.
CONNECTING THE PA50 TO
ACCORDION
There are different types of MIDI accordion and each type
requires a different configuration of the Pa50. Select one of
the MIDI “Accordion” Setups to configure the module prop-
erly (see page 126).
A
MIDI
Note: The settings can change when new data is loaded
from disk. To protect the settings from loading, use the
Global Protect function (see “Global Protect” on
page 142).
4. Press WRITE, select Global, and press ENTER to save
the Global. The “Are you sure?” message will appear.
Press ENTER to confirm, or EXIT to abort.
Connection and settings
5. Set the Upper 1 track in play, and press FULL UPPER in
the KEYBOARD MODE section. This way, you can
transmit to the external sequencer on the full keyboard
range.
6. At this point, the notes played on the Upper 1 track go
from the MIDI OUT of the Pa50 to the MIDI IN of the
computer/MIDI interface.
To connect the accordion to the Pa50 follow this procedure:
1. Connect the MIDI OUT connector of the accordion to
the MIDI IN connector of the Pa50.
2. Press GLOBAL to enter the Global mode, then go to
“Page 4 - MIDI Setup” (see page 126).
3. Select one of the Accordion Setups.
Note: The settings can change when new data is loaded
from disk. To protect the settings from loading, use the
Global Protect function (see “Global Protect” on
page 142).
The notes generated by the computer (i.e. a Song played
by its sequencer) are sent thru the MIDI OUT of the
MIDI interface to the MIDI IN connector of the Pa50.
4. Press WRITE, select Global, and press ENTER to save
the Global. The “Are you sure?” message will appear.
Press ENTER to confirm, or EXIT to abort.
5. Press one of the buttons in the MODE section to go to
the desired operative mode.
The Local Off
When the Pa50 is connected to an external sequencer, we rec-
ommend you to set the Pa50 in Local Off mode (see “Local”
played by the keyboard and by the MIDI events sent by the
external sequencer.
When the Pa50 is in Local Off, the Pa50 keyboard transmits
data to the external sequencer, but not to the internal sound
generation. The sequencer will receive the notes played on
the Pa50 keyboard (Upper 1) and send them to the selected
track of the song. The track will transmit the data to the
internal sound generation of the Pa50.
Note: In order to send data to the Pa50 sound generation, the
“MIDI Thru” function must be activated in the external
sequencer (normally active; the name may be different accord-
ing to the type of sequencer). For more information refer to the
instructions manual of the sequencer.
CONNECTING THE PA50 TO AN EXTERNAL
SEQUENCER
You can program a new Song on an external sequencer, using
Pa50 as a multi-timbral expander.
Connections and settings
In order to connect the Pa50 to a computer, you need to have
a computer with the MIDI interface.
1. Connect the Pa50 and the computer as in the following
diagram.
The programs
MIDI OUT
MIDI IN
The Song that is played back by the computer sequencer can
select the Pa50 Programs through the MIDI messages Bank
Select MSB and Bank Select LSB (bank selection, two mes-
sages) and Program Change (program selection). For a list of
Programs and MIDI values, see “Programs (Program Change
order)” on page 154.
A suggestion for those who program songs on computer:
Even though it is not essential, you usually set the bass on
channel 2, melody on channel 4, drum kit on channel 10,
control for an external voice harmonizer on channel 5.
MIDI IN
MIDI OUT
2. Press GLOBAL, and go to “Page 5 - MIDI Controls”. Set
the Local parameter to Off (see page 127).
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MIDI
3 8
Playing another instrument with the Pa50
Tracks to the External status (see “Page 15 - Track: Internal/
External” on page 46).
PLAYING ANOTHER INSTRUMENT WITH THE
PA50
You can use the Pa50 as the master controller for your MIDI
setup.
1. Connect Pa50’s MIDI OUT to the other instrument’s
MIDI IN.
2. Set-up the other instrument’s tracks to the same chan-
nels you want to play from Pa50. For example, if you
wish to play the Upper 1 and Upper 2 tracks with the
other instrument’s sound, set the other instrument to
receive on the same channels of the Upper 1 and Upper
2 tracks (by default, channels 1 and 2).
The Sequencer
Any Sequencer’s track can drive a channel on an external
instrument. To set each track’s MIDI output channel, see
To hear only the expander’s sounds, you can lower the MAS-
TER VOLUME control on the Pa50, or set the Song tracks to
page 78).
Select the Sequencer 1 or Sequencer 2 MIDI Setup (depend-
ing on the Sequencer you are using on the Pa50) to set the
channels as follows.
3. Set the general volume of the other instrument with its
own volume controls.
4. Mute/unmute any track right from the Pa50 front panel.
Set each track’s volume using Pa50 own VOLUME/
VALUE controls.
Track
Out Channel
Song 1…16
1…16
5. Play on Pa50’s keyboard.
The Arranger
The Keyboard
One of the most interesting aspect of MIDI, is that you can
use your Pa50 to play an external instrument with its
onboard arranger. Yes, it’s hard to beat the audio quality of
Pa50, but you could wish to use that old faithful synth you
are still accustomed to…
Pa50’s physical keyboard can drive up to 4 tracks via the
MIDI OUT (Upper 1-3 and Lower). MIDI output channels
are set in Global mode (see “Page 10 - MIDI OUT Channels”
on page 129).
As a default situation (Default Setup), each of Pa50 Realtime
Tracks transmit on these channels:
To assign some of Pa50 Style tracks to an external instru-
ment, set them to the External status (see “Page 15 - Track:
Internal/External” on page 46).
Select the Default MIDI Setup to set the channels as follows
(this is the default status of Pa50).
Track
Out Channel
Upper1
Upper2
Upper3
Lower
1
2
3
4
Track
Out Channel
Bass
9
Drums
10
Percussion
Acc1…5
11
When a track is in mute, it can’t transmit any MIDI data to
an external expander or sequencer connected Pa50’s MIDI
OUT.
12…16
To hear only the expander’s sounds, you can lower the MAS-
TER VOLUME control on the Pa50, or set the Realtime
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Sty le Pla y o p e ra tin g m o d e
What’s a Style?
4 0
9. STYLE PLAY OPERATING MODE
The Style Play mode is the boot-up operating mode. When in
Folder
DIRECT FD pages
this mode, you can play Styles (i.e. automatic accompani-
ments), or just play with one to four Realtime tracks on the
keyboard (Upper 1…3 and Lower).
*.SET > STYLE > USER02
*.SET > STYLE > USER03
3, 4
5, 6
Note: Reading from floppy disk is a little slower than reading
from the internal memory. So, there is a chance that you will
have to wait some beats, before the selected DIRECT FD Style is
ready to play. The Style will enter at the next beginning of mea-
sure.
WHAT’S A STYLE?
A Style is a rhythm/accompaniment structure, that simulates
a band backing your solos.
In a vertical direction, it is composed of 8 different tracks
(Drums, Percussion, Bass, and 5 different harmonic or
melodic instruments). You can play on the keyboard with 4
more Realtime tracks (Upper 1-3 and Lower).
In a horizontal direction, it is a series of Style Elements (i.e.,
the various sets of patterns for each chord and each of the
Intros, Variations, Fills, Breaks and Endings).
How to make the DIRECT FD bank
To configure the DIRECT FD bank, save your Styles into the
first folder in the floppy disk. Folders are read in alphabetical
order.
Note: The following procedures requires you overwrite the User
Style banks. Save these banks before proceeding, to avoid loosing
important data.
STYLES AND PERFORMANCES
1. Insert the floppy disk into the disk drive.
2. Press DISK and go to the Load page.
Styles and Performances are linked in many ways.
•
When the SINGLE TOUCH LED is on, selecting a Style
also changes the Realtime (Keyboard) tracks (a Single
Touch Setting is selected). The Performance settings are
overridden.
•
•
When the STYLE CHANGE LED is on, selecting a Per-
formance also selects a Style (the one whose number is
memorized with the Performance).
When pressing the WRITE button, you can save the
track’s settings either in a Performance, a Style Perfor-
mance, or a Single Touch Setting (STS).
Disk:Load
NEWNAME.SET
LIVE.SET
|
|
ETHNICA.SET
FD
LOAD OPEN CLOSE
3. Use the F1 (Disk device) button to select the FD (Floppy
Disk) device.
4. Load three banks of Styles, to be transformed into the
DIRECT FD bank.
CHANGING AND RESETTING THE TEMPO
While in the main page of the Style Play mode, you can
change the Tempo using the DIAL or the DOWN/- and UP/+
buttons.
5. Go to the Save page.
In any other page, keep the SHIFT button pressed, and use
the DIAL to change the Tempo.
To recall the Tempo stored in the current Style, keep the
SHIFT button pressed, and press one of the DOWN/- or UP/
+ buttons.
Disk:Save
ALL
FD
SAVE
OPEN CLOSE
THE DIRECT FD BANK
In addition to the internal memory Styles, you can have
DIRECT FD Styles, directly accessed by the floppy disk.
Just insert a disk, and press the DIRECT FD Style bank. The
disk drive will read the first (in alphabetical order) “.SET”
folder in the floppy disk, and will give you direct access to the
Styles it contains (no loading required).
Note: Reading from floppy disk may take some seconds, before
the Styles are shown.
Browse through the DIRECT FD Styles using the PAGE but-
tons. You can have up to 6 pages, and up to 48 DIRECT FD
Styles in a disk.
6. While the “ALL” item is selected, press F3 (Open) to
open it.
7. Use the E-F (Scroll Up) and G-H (Scroll Down) VOL-
UME/VALUE buttons (or the TEMPO/VALUE section
controls) to move the “STYLE” item to the first line of
the display, and press F2 (Save).
8. Select the floppy disk (FD) as the target, using the F1
button.
9. The floppy disk directory appears. Use the E-F (Scroll
Up) and G-H (Scroll Down) VOLUME/VALUE buttons
(or the TEMPO/VALUE section controls), to scroll the
disk content. Move the first folder of the directory to the
first line of the display.
Folder
DIRECT FD pages
*.SET > STYLE > USER01
1, 2
10. Press ENTER twice to save the banks.
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Sty le Pla y o p e ra tin g m o d e
4 1
Main page
VALUE buttons. To unmute, press both buttons again. To
change the volume, select the track, then keep one of the but-
tons pressed.
MAIN PAGE
This is the page you see after you turn the instrument on.
To access this page from another operating mode, press the
STYLE PLAY button.
Note: When switching from Song Play to Style Play, a Perfor-
mance is automatically selected, and various track parameters
may change.
To return to this page from one of the Style Play edit pages,
press the EXIT/NO button.
C (Acc.1-5 grouped tracks)
Use these buttons to select, mute/unmute or change the vol-
ume of the instrumental accompaniment tracks (tracks 1-5,
other than Bass, Drum and Percussion). To mute these
tracks, press both VOLUME/VALUE buttons. To unmute
them, press both buttons again. To change the volume, keep
one of the buttons pressed.
To switch between the Realtime (Keyboard) tracks and the
Style tracks, use the TRACK SELECT button.
E (Upper 1 Program), F (Upper 2 Program), G (Upper 3 Pro-
gram), H (Low er Program)
Selected STS or
Performance
Name of the Programs assigned to the Realtime (Keyboard)
tracks. Use these buttons to select, mute/unmute or change
the volume of the corresponding tracks.
Style Play icon
Selected Style
STYLE TRACKS PAGE
To see and edit the Style tracks, press TRACK SELECT from
the main page. The TRACK SELECT LED turns on.
SoftBeat |STS1
Drum/Perc
Bass01
GrandPiano
DarkPad
Acc.1-5
StrngEns2
AnalogStr
SoftBeat |STS1
Brush 2
Piano01
Accompaniment (backing) tracks (grouped)
Realtime (Keyboard) tracks
Perc Kit
*AcouBass
Guitar01
StrngEns2
AcouPiano2 VoxPad1
Style Play icon
Press the TRACK SELECT button once again to go back to
the main page.
When on, this icon indicates that the instrument is in Style
Play mode.
A-H (Style Track Programs)
Selected Style
Name of the Programs assigned to the Style tracks. Use these
buttons to select, mute/unmute or change the volume of the
corresponding tracks.
Currently selected Style.
Selected STS or Performance
The last selected Single Touch Setting (STS) or Performance.
A (Drum/Perc grouped tracks)
HOW TO SELECT PROGRAMS
You can assign a different Program to each of the Realtime
(Keyboard) and Style tracks. See “Selecting a Program” on
page 26 for more information.
After selecting a new Program, save your changes into a Per-
formance, Style or STS (see below “The Write window” sec-
tion).
Use these buttons to select, mute/unmute or change the vol-
ume of both Drum and Percussion tracks (grouped together)
at the same time. To mute these tracks, press both VOLUME/
VALUE buttons. To unmute, press both buttons again. To
change the volume, select the track, then keep one of the but-
tons pressed.
B (Bass track Program name)
Name of the Program assigned to the Bass backing track. Use
these buttons to select, mute/unmute or change the volume
of the Bass track. To mute this track, press both VOLUME/
Note: If you select a Program while grouped tracks (Drum/Per-
cussion or ACC) are selected, the Program will be assigned to
the last selected track.
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Sty le Pla y o p e ra tin g m o d e
The Write window
4 2
THE WRITE WINDOW
MENU
Open this window by pressing the WRITE button. Here, you
can save all track settings into a Performance, the Realtime
(Keyboard) track settings into a Single Touch Setting, or the
Style track settings into the current Style Performance.
From any page, press MENU to open the Style Play edit
menu. This menu gives access to the various Style Play edit
sections.
When in the menu, select an edit section using the VOLUME/
VALUE (A-H) buttons, select an edit page using PAGE +, or
press EXIT to exit the menu.
When in an edit page, press EXIT to go back to the main page
of the Style Play operating mode.
Write to
Perf.Name:
Perf.No.:
STS No.:
Current Style
Style Play Menu
Mixer
RT Ctrls
Sty Ctrls
Input/Pad
1. Select the kind of object you want to save your tracks
into.
Tuning
Effects
Track Edit Preferences
• Select the “Perf No.” line to save all tracks (and the cur-
rent selected Style settings) into a Performance. Use the
corresponding VOLUME/VALUE buttons, or the
TEMPO/VALUE section controls, to select a Perfor-
mance location in memory. The name of the Perfor-
mance already at the target destination will be shown.
• Select the “STS No.” line to save the Realtime (Key-
board) tracks into a Single Touch Setting (STS). Use the
corresponding VOLUME/VALUE buttons or the
TEMPO/VALUE section controls, to select a Single
Touch Setting number.
Each item in this menu corresponds to an edit section. Each
edit section groups various edit pages.
EDIT PAGE STRUCTURE
Select an edit section from the Menu, and/or use the PAGE
buttons to reach the desired page.
Press EXIT to go back to the main page of the Style Play
mode.
All edit pages share the same structure.
• Select the Current Style line, to save the Style tracks
into the current Style Performance.
Style Play icon
Page header
Page number
If you select…
…you save…
…to this location…
Performance
All track settings,
selected Style
number, Master
Transpose
Selected Performance
Mixer:Volume
|||||| 127 ||||| 090
STS
Realtime (Key-
board) track set-
tings
Selected Single Touch
Setting (a part of the
current Style)
||||| 100
|||| 092
|||||| 127 |||| 086
|||||| 112
Current Style
Style track set-
tings, Master
Transpose
Current Style Perfor-
mance
Style Play icon
When on, this icon indicates that the instrument is in Style
Play mode.
2. If you are saving a Performance, you can change its
name. Select the “Perf name” line.
Page header
Move the cursor using the DOWN/- and UP/+ buttons.
Select a character using the DIAL. Insert a character at
the cursor position by pressing the INSERT button.
Delete a character at the cursor position by pressing the
DELETE button.
The header shows the name of the current edit page. As a
general rule, the header is divided into a first word, identify-
ing the section name (e.g., “Mixer:FX Send” is a “Mixer” sec-
tion page), and a second word, referring to the page name
(e.g. “FX Send”).
3. Press ENTER to save the settings in memory. The “Are
you sure?” message appears. Press ENTER to confirm,
or EXIT to abort.
Section name
Page name
Mixer:FX Send
Page number
This area shows the current page number.
A-H
Each pair of VOLUME/VALUE (A-H) buttons selects a differ-
ent parameter of command, depending on the edit page.
After selecting a parameter, you can change its value by press-
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4 3
Page 1 - Mixer: Volume
ing one of the two buttons in a pair, or using the TEMPO/
VALUE controls.
R+63
Off
Hard Right.
The direct (uneffected) signal does not go to
the outputs; only the FX signal is heard for this
track.
PAGE 1 - MIXER: VOLUME
This page lets you set the volume for each of the Realtime
(Keyboard) or Style tracks.
PAGE 3 - MIXER: FX SEND
Use the TRACK SELECT button to switch from the Realtime
(Keyboard) tracks to the Style tracks, and vice versa.
This page lets you set the level of the track’s direct (unef-
fected) signal going to the Internal FX processors. The effect
processors included in Pa50 are connected in parallel, so you
can decide which percentage of the direct signal should be
effected:
Mixer:Volume
Track
Output
|||||| 127 ||||| 090
||||| 100
|||| 092
|||||| 127 |||| 086
|||||| 112
FX Processor
There are four Internal FX processors in Style Play mode. You
can assign them any kind of available effects, but we found it
convenient to arrange them in the following way, for all the
Styles included with the Pa50:
A
B
C
D
Reverb processor for the Style tracks.
Modulating FX processor for the Style tracks.
Reverb processor for the Realtime (Keyboard) tracks.
Modulating FX processor for the Realtime (Keyboard)
tracks.
Mixer:Volume
|||||| 110 ||||| 090
||||| 100
|||| 092
|||||| 110 |||| 086
|||||| 110 |||||| 112
Use the TRACK SELECT button to switch from the Realtime
(Keyboard) tracks to the Style tracks, and vice-versa.
Volume
Track’s volume.
0…127
MIDI value of the track’s volume.
Mixer:FX Send
PAGE 2 - MIXER: PAN
This page lets you set the pan (position in the stereo front)
for each track.
- - - - - - C:100 D:050
A:127 B:020 C:100 D:050
- - - - - - C:100 D:050
C:100 D:050
Use the TRACK SELECT button to switch from the Realtime
(Keyboard) tracks to the Style tracks, and vice-versa.
Mixer:FX Send
Mixer:Pan
A:100 B:050 A:100 B:050
A:127 B:020 A:100 B:050
A:110 B:050 A:100 B:050
A:100 B:050 A:100 B:050
- - - - -
R+20 ||
C+00
C+00
- - - - -
C+10 |
C+00
To select a parameter and edit its value:
1. Use the VOLUME/VALUE (A-H) buttons to select a
track.
2. Use the F1-F4 buttons to select one of the effect proces-
sors.
3. Use the TEMPO/VALUE controls to change the value.
Mixer:Pan
|||L-64
R+10 ||
C+00
C+00
C+00
|L-10
C+00
Send level
C+00
000
No effect. Only the direct (uneffected) signal
goes to the outputs.
Pan
127
100% effect. The direct (uneffected) and
effected signals go to the outputs with the same
level.
L-64
C+00
Hard Left.
Center.
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Page 4 - Tuning: Detune
4 4
PAGE 4 - TUNING: DETUNE
PAGE 6 - TUNING: PITCHBEND SENSITIVITY
This page is the place where you can set the fine tuning for
each track.
This page lets you program the Pitch Bend range for the Real-
time (Keyboard) tracks.
Use the TRACK SELECT button to switch from the Realtime
(Keyboard) tracks to the Style tracks, and vice-versa.
Tuning:PB sens.
- - - - -
- - - - -
- - - - -
02
02
02
02
Tuning:Detune
- - - - - +00
+00
+00
- - - - - +00
+00
Parameters
These parameters show the Pitch Bend range for each track,
in semitones.
01…12
Maximum up/down pitchbend range (in semi-
tones). 12 = ±1 octave.
Tuning:Detune
Off
No pitchbend allowed.
- - - - - +00
- - - - - +00
PAGE 7 - FX: A/B SELECT
+00
+00
+00
+00
This page enables you to select the A and B effects. Usually,
the A effect is the reverb, and the B effect is the modulating
effect for the Style tracks.
Detune
This is the fine tuning value.
-64
00
+63
Lowest pitch.
Standard tuning.
Highest pitch.
FX:A/B Select
A:02
B:89
Compressor Rev-Gate
PAGE 5 - TUNING: SCALE
ModTrk:Up1 B>Asend:127
This page lets you program the alternative scale for the
selected tracks (see “Scale Mode” on page 51). The remaining
tracks use the Scale set in the Global mode (see “Scale” on
page 125).
A, B
Effects assigned to the A and B effect processors. Usually, A is
the reverb, while B is the modulating effect (chorus, flanger,
delay…). For a list of the available effects, see “Effects” on
page 175.
Tuning:Scale
ModTrk (Modulating Track)
Scale:User
Key:C
Source track for modulating MIDI messages. You can modu-
late an effect parameter with a MIDI message generated by a
physical controller.
Note:C#
Detune:+63
B>Asend (B>A Send)
Amount of the B effect going back to the input of the A effect.
Scale
Selected scale. See “Scales” on page 227 for a list of the avail-
able scales.
PAGE 8 - FX: C/D SELECT
This page lets you select the C and D effects. Usually, the C
effect is the reverb, and the D effect is the modulating effect
for the Realtime (Keyboard) tracks.
Key
Parameter required for some Scales, when you should select a
preferred key.
Note
Note in edit, to be detuned. This parameter can be accessed
when a User Scale is selected.
FX:C/D Select
Detune
C:02
D:89
Note detune, relative to the standard Equal tuning. This
parameter can be accessed when a User Scale is selected.
Compressor Rev-Gate
ModTrk:Up1 D>Csend:127
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4 5
Page 9 - FX: A editing
You can also change the volume for each class of Drums and
Percussion, if the selected track is set in Drum mode (see
below “Page 14 - Track: Mode”).
C, D
Effects assigned to the C and D effect processors. Usually, C is
the reverb, while D is the modulating effect (chorus, flanger,
delay…). For a list of the available effects, see “Effects” on
page 175.
ModTrk (Modulating Track)
Track:Easy Edit
Source track for modulating MIDI messages. You can modu-
late an effect parameter with a MIDI message generated by a
physical controller.
- - - - -
Attack:0
- - - - -
Attack:0
Attack:0
Attack:0
Attack:0
D>Csend (D>C Send)
Amount of the D effect going back to the input of the C
effect.
PAGE 9 - FX: A EDITING
This page contains the editing parameters for the A effect
(usually, reverb for the Style tracks).
Track:Easy Edit
Kick V:127 Attack:0
Perc1V:127 Attack:0
Attack:0
Attack:0
Attack:0
Attack:0
FX:A Edit (Sty)
Here is the edit procedure:
1. Use the VOLUME/VALUE (A-H) buttons to select a
track.
Mix mod. source:JS-Y |
Mix mod. amt.: +127
Reverb Time: 3.07 sec
HF Damping: 30 %
|
2. Use the F1-F4 buttons to select a Program parameter, or
its value. (For the Drum and Percussion tracks, see
below the “Drum tracks” section).
3. Use the TEMPO/VALUE controls to change the Pro-
gram parameter or its value.
Use the E and H VOLUME/VALUE buttons to scroll the
parameter list.
Parameters
Parameters
each effect type.
Attack
Attack time. This is the time during which the
sound goes from zero (at the moment when
you strike a key) to it’s maximum level.
Decay time. Time to go from the final Attack
level to the beginning of the Release.
PAGE 10 - FX: B EDITING
This page contains the editing parameters for the B effect
(usually modulating effect for the Style tracks). For more
details, see “Page 9 - FX: A editing” above.
Decay
Release
Release time. This is the time during which the
sound goes from the sustaining (or Decay)
phase, to zero. The Release is triggered by
releasing a key.
Parameters
Cutoff
Filter cutoff. This sets the sound brightness.
PAGE 11 - FX: C EDITING
This page contains the editing parameters for the C effect
(usually reverb for the Realtime tracks). For more details, see
“Page 9 - FX: A editing” above.
Resonance Use the Filter Resonance to define the width of
the frequency range affected by the Filter.
Vibrato Rate Speed of the Vibrato.
Vibrato Depth
Parameters
Intensity of the Vibrato.
Vibrato Delay
PAGE 12 - FX: D EDITING
This page contains the editing parameters for the D effect
(usually modulating effect for the Realtime tracks). For more
details, see “Page 9 - FX: A editing” above.
Delay time before the Vibrato begins, after the
sound starts.
Drum tracks
When a track is set in Drum Mode (like the Drum and Per-
cussion tracks), you can adjust the volume for each of the
Drum and Percussion categories.
Parameters
PAGE 13 - TRACK: EASY EDIT
In this page you can edit the main parameters of the Pro-
grams assigned to each track.
Note: All values are relative to the value of the original Pro-
gram.
Kick V
Snare V
Tom V
Kick drums volume.
Snare drums volume.
Toms volume.
HiHat V
CymbalV
Hi-Hat volume.
Ride, Crash and other cymbals volume.
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Page 14 - Track: Mode
4 6
Percus1V
Percus2V
SFX V
“Classic” percussion set volume.
“Ethnic” percussion set volume.
Special effects volume.
Mono Right A Mono track, but with priority assigned to
the rightmost (highest) note.
PAGE 15 - TRACK: INTERNAL/EXTERNAL
Reset
This page lets you set the Internal or External status for each
track. It is very useful to let a Style track drive an external
expander, or play a digital piano with one of Pa50’s Realtime
tracks.
You can reset the parameters’ value by keeping the SHIFT
button pressed, while pressing one of the selected track VOL-
UME/VALUE buttons. After you press the above button com-
bination, the Reset window appears:
RESET
NO=Cancel
YES=Trk SHFT+YES=All
Track:Int/Ext
Both
Both
Both
Both
Press ENTER/YES to reset the currently selected track. Keep
SHIFT pressed, and press ENTER/YES, to reset all tracks.
Press EXIT/NO to abort and keep all parameters unchanged.
Both
External
Both
PAGE 14 - TRACK: MODE
This page lets you set the polyphony mode for each track.
Track:Int/Ext
External
External
Both
Both
Both
Both
Both
Track:Mode
Both
- - - - -
Poly
Mono Right
Poly
- - - - -
Poly
Poly
Parameters
Internal
The track plays the sounds generated by the
internal sound engine. It does not play an
external instrument connected to the MIDI
OUT.
External
The track plays an external instrument con-
nected to the MIDI OUT. It does not play the
internal sounds, therefore saving polyphony.
When a track is set to “External”, a strings of
transmitted Control Change and Program
Change data is shown instead of the Program
name assigned to the track. In the following
example, CC#0 is the Control Change 0 (Bank
Select MSB), CC#32 is the Control Change 32
(Bank Select LSB), PC is the Program Change.
Track:Mode
Drum
Drum
Poly
Poly
Mono Right
Poly
Poly
Poly
Parameters
Drum
This is a Drum/Percussion track. No Master or
Octave Transpose applies to this track. You can
set a different volume for each class of percus-
sive instruments (see “Page 13 - Track: Easy
edit” on page 45).
121- 3- 0
Poly
Tracks of this kind are polyphonic, i.e. they can
play more than one note at the same time.
Tracks of this kind are monophonic, i.e. each
new note stops the previous note.
CC#32
CC#0
PC
Mono
Both
The track plays both the internal sounds and
an external instrument connected to the MIDI
OUT.
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4 7
Page 16 - R.T. controls: Damper
Y
PAGE 16 - R.T. CONTROLS: DAMPER
This enables/disables the front/rear movement of the Joystick
(Y+: Modulation, and sometimes the sound parameter’s con-
trol; Y-: Various controls, or non-active).
This page lets you enable/disable the Damper pedal for each
of the Realtime (Keyboard) tracks.
PAGE 18 - R.T. CONTROLS: DYNAMIC RANGE
RT Ctl:Dmpr&Expr
This page lets you program a dynamic range for each of the
Realtime (Keyboard) tracks. This is useful to create a sound
made of up to three dynamic layers, assigning each of the
Upper tracks to a different dynamic range.
- - - - - D:On E:On
- - - - - D:On E:On
- - - - - D:On E:On
D:On E:On
As an example, you may assign the El.Piano 1 Program to the
Upper 1, and the El.Piano 2 Program to the Upper 2 track.
Then, set Upper 1 to [L=0, H=80], and Upper 2 to [L=81,
H=127]. The El.Piano 1 will play when playing softer, the
El.Piano 2 when playing louder.
D (Damper)
On
When you press the Damper pedal and release
the keys, the track’s sound is kept sustained.
The Damper pedal is not active on any track
set to this status.
Off
E (Expression)
RT Ctl:DynRange
This parameters allows you to switch the Expression control
on/off on each individual Realtime track. The Expression
control is a relative level control, always subtracted from the
Volume value of the track.
- - - - - L:0
- - - - - L:0
- - - - - L:0
L:0
H:127
H:127
H:127
H:127
As an example, imagine you have a Piano sound assigned to
Upper 1, and a Strings sound assigned to Upper 2. If you turn
the Expression switch on on Upper 2, and off on Upper 1,
you can use a pedal to control only the Strings’ volume, while
the Piano remains unchanged.
To program a pedal or the Assignable Slider to act as an
Expression control, see “Page 3 - Assignable Pedal/Foot-
this function to a volume-type pedal, not to a switch-type
one. Assign the “KB Expression” option to the pedal or
Assignable Slider, then press WRITE to save the setting into
the Global.
Here is the edit procedure:
1. Use the VOLUME/VALUE (E-H) buttons to select a
track.
2. Use the F3-F4 buttons to select the L or H parameter for
that track.
3. Use the TEMPO/VALUE controls to change the parame-
ter’s value.
L/H
This parameter pair sets the Lower and Higher dynamic
range for the track.
0
127
Lowest velocity value.
Highest velocity value.
PAGE 17 - R.T. CONTROLS: JOYSTICK
This page lets you enable/disable the Joystick for each of the
Realtime (Keyboard) tracks.
PAGE 19 - R.T. CONTROLS: ENSEMBLE
This page lets you program the Ensemble function. This
function harmonizes the right-hand played melody with the
left-hand recognized chords.
RT Ctl:Joystick
- - - - - X:On Y:On
- - - - - X:On Y:On
- - - - - X:On Y:On
X:On Y:On
RT Ctl:Ensemble
E:Dual
Up1:Normal
Up2:Off
Dyn :- 2
Note:+ 0
Up3:Off
Here is the edit procedure:
1. Use the VOLUME/VALUE (E-H) buttons to select a
track.
2. Use the F3-F4 buttons to select the X or Y parameter for
that track.
3. Use the TEMPO/VALUE controls to change the status.
Up1…Up3
Right-hand (Upper) tracks.
Off
Normal
Mute
There is no harmonization on this track.
This track is included in the harmonization.
This track only plays the Ensemble notes, but
not the original note.
X
This enables/disables the left/right movement of the Joystick
(Pitch Bend, and sometimes the sound parameter’s control).
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Page 20 - Style controls: Drum/ Fill
4 8
E(nsemble)
PAGE 20 - STYLE CONTROLS: DRUM/FILL
In this page you can select various general parameters for the
Style.
Harmonization type.
Duet
Close
Open 1
Open 2
Block
Adds a single note to the melody.
Adds a closed-position chord to the melody.
Adds an open-position chord to the melody.
As the above, but with a different algorhythm.
Block harmonization – very typical of jazz
music.
StyCtl:Drums
V1 DR.map:5 KickDes:Off
V2 DR.map:5 SnarDes:Off
V3 DrMap:5 Fill1:->1
V4 DrMap:5 Fill2:->3
Power Ensemble
Adds a fifth and an octave to the melody, as
heard in hard rock.
Fourths LO Typical of jazz, this option adds a perfect
fourth and a minor seventh under the melody.
Fourths UP As the above, but with notes added over the
melody.
V1-V4 Drum Map
The Drum Mapping lets you select an alternative arrange-
ment of percussive instruments for the selected Drum Kit,
without any additional programming. Just select a Drum
Map, and some percussive instruments will be replaced with
different instruments.
Fifths
This adds a series of Fifths below the original
note.
Octave
Dual
Adds one or more octaves to the melody.
This option adds to the melody line a second
note, at a fixed interval set with the “Note”
parameter. When selecting this option, a trans-
position value appears (-24…+24 semitones to
the original note).
0…7
Drum Map number. Number 0 is the standard
mapping.
Kick D(esignation)
The Kick Designation replaces the original Kick (Bass Drum)
sound with a different Kick of the same Drum Kit.
Brass
Reed
Trill
Typical Brass section harmonization.
Typical Reed section harmonization.
This option trills the melody note. You can set
the trill speed by using the Tempo parameter
(see below).
Off, 1…3
Kick replacing the original one. Off corre-
sponds to the original Kick.
Snare D(esignation)
The Snare Designation replaces the original Snare Drum
sound with a different Snare of the same Drum Kit.
Note: You must play at least two notes with this
option!
Off, 1…3
Snare replacing the original one. Off corre-
sponds to the original Snare.
Repeat
Echo
The played note is repeated in sync with the
Tempo parameter (see below). When playing a
chord, only the first note is repeated.
As the Repeat option, but with the repeated
notes fading away after the time set with the
Feedback parameter (see below).
Fill1/2
These parameters set a Variation to be automatically selected
at the end of the Fill.
Off
The same Variation, playing before selecting a
Fill, will be selected again.
1&2…3&4 The specified Variations will be alternatively
selected. For example, with the “1&2” option,
Variation 1 and Variation 2 will be alternatively
selected after the end of the Fill.
Dyn(amics)
This parameter sets the velocity difference between the right-
hand melody and the added harmonization notes.
-10…0
Subtracted velocity value.
Up/Down
The next higher/lower numbered Variation is
selected, in cycle. After Variation 4, an Up
command will select Variation 1. After Varia-
tion 1, a Down command will select Variation
4.
Tempo
Note: This parameter only appears when the Trill, Repeat or
Echo options are selected.
Note value for the Trill, Repeat or Echo Ensemble options.
This is in sync with the Metronome Tempo.
Inc/Dec
The next higher/lower numbered Variation is
selected. When Variation 4 is reached, an Inc
command will select Variation 4 again. When
Variation 1 is reached, a Dec command will
select Variation 1 again.
Feedback
Note: This parameter only appears when the Echo option is
selected.
This parameter sets how many times the original note/chord
is repeated by the Echo option.
->1…->4
“Fill to Variation” (->1, ->2, ->3, ->4) auto-
matically selects one of the four available Style
Variations at the end of the fill.
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Page 21 - Style controls: Wrap Around / Keyboard Range
4 9
PAGE 21 - STYLE CONTROLS: WRAP AROUND /
KEYBOARD RANGE
In this page you can program the Wrap Around function and
the Keyboard Range for the Style tracks.
PAGE 22 - PADS
This page lets you select a different sound or function for
each of the four PAD buttons.
Pads
1:Crash
2:Ride
Volume:127
Pan:+00
StyCtl:Wrap/Rng
Prog:Orig
W:7
KR:Or
3:China
C Send:100
W:12 KR:Or
4:*StyleUp D Send:100
W:12 KR:Or W:12 KR:Or
W:12 KR:Or W:12 KR:Or
1-4
Each of the four PAD buttons. See “List of sounds assignable
the Pads” on page 227.
Here is the edit procedure:
1. Use the VOLUME/VALUE (A-H) buttons to select a
parameter.
2. Use the F1-F4 buttons to move the cursor between the
parameter and its status or value.
Note: Function names are preceded by an asterisk (*)
Volume
3. Use the TEMPO/VALUE controls to change the parame-
ter’s status or value.
Volume for each of the four Pad tracks.
Pan
Prog (Program)
Pan for each of the four Pad tracks.
This parameter lets you select a different Program, other than
the one recorded into the Style Element (Variations, Fills,
Intros, Endings).
Note: This parameter is automatically set to On each time you
assign a Program to any of the Style tracks, either from the front
panel or via MIDI.
-64
00
+63
Fully Left.
Centered.
Fully Right.
C Send
Send level to the C Internal FX processor (usually reverb) for
each of the four Pad tracks.
Original
Style tracks always use the original Programs.
If you assign a different Program to a Style
track, it may be reset to the original one when
selecting a different Style Element.
D Send
Send level to the D Internal FX processor (usually modulat-
ing effect) for each of the four Pad tracks.
On
You can assign different Programs to each Style
track, and save them in a Performance or Style
Performance. This becomes the only track’s
Program for all Style Elements.
PAGE 23 - PREFERENCES: LOCK
You can “lock” various functions, to avoid they can be
changed when selecting a different Performance, Style or Sin-
gle Touch Setting.
W (Wrap Around)
The wrap-around point is the highest register limit for the
backing track. The accompaniment patterns will be trans-
posed according to the detected chord. If the chord is too
high, the Style tracks might play in a register that is too high,
and therefore unnatural. If, however, it reaches the wrap-
around point, it will be automatically transposed an octave
lower.
The wrap-around point can be set for each track in semitone
steps up to a maximum of 12 semitones, relative to the chord
root. This value will be the interval between the key specified
by the Style Element and the wrap-around point.
Pref:Lock (Gbl)
M.Trnsp:On
Pads
:Off
Scale :On
AutoOct:On
Hint: When turning the instrument on, Performance 1 is auto-
matically selected. Therefore, if you wish your parameters to
stay unchanged, save your preferred default settings into Perfor-
locks on.
1…12
Maximum transposition (in semitones) of the
track, referred to the original key of the pat-
tern.
KR (Keyboard Range)
Note: These settings are stored in the Global file. After changing
these settings, press WRITE to save them into the Global. The
Write Global window will appear (see “The Write window” on
page 125).
This parameter is an on/off switch for the Key Range param-
eter memorized into the Style.
Or(iginal)
The Keyboard Range is used. When a track
goes over the lower or higher limit set by this
(hidden) parameter, it is transposed, to play
into the programmed range.
Pads
Sounds or functions assigned to the Pads.
Off
No Keyboard Range used.
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Page 24 - Preferences: controls
5 0
Note: These settings are stored in the Global file. After changing
these settings, press WRITE to save them into the Global. The
Write Global window will appear (see “The Write window” on
page 125).
Scale
When this lock function is On, the Scale parameter does not
change when selecting a different Performance, Style or Sin-
gle Touch Setting.
Chord Recognition Mode
Auto Octave
This parameter sets how chords are recognized by the auto-
accompaniment engine. Please note that when in Full or
Upper Chord Scanning mode, the Fingered 3 mode is always
selected, and you must always play at least three notes, to let a
chord be recognized.
Fingered 1 Play one or more notes, according to the
selected Chord Scanning Mode. A full Major
chord will be recognized even if only a single
note is played.
This lock lets the instrument automatically transpose the
Upper tracks when switching between the FULL UPPER and
the SPLIT Keyboard modes.
On
When switching to the FULL UPPER or SPLIT
Keyboard Mode, the Upper tracks transposi-
tion is left unchanged.
Off
When switching to the FULL UPPER Key-
board Mode, the Upper tracks Octave Trans-
pose is automatically set to “0”.
Fingered 2 You must always play three or more notes for a
full chord to be recognized. If you play just one
note, a unison will be played. If you play a sus-
pended 5th, a suspended chord will be played.
The full chord will be recognized when you
play three or more notes.
Fingered 3 You must always play three or more notes for a
chord to be recognized.
One Finger You can also compose a chord using a simpli-
fied chord playing technique:
When switching to the SPLIT Keyboard Mode,
the Upper tracks Octave Transpose is automat-
ically set to “-1”.
M.Trnsp (Master Transpose)
The Master Transpose value is memorized into the Perfor-
mance or Style Performance. To prevent the Master Trans-
pose to be automatically changed when selecting a Style or
Performance, this lock should be set to On.
On
(Default) The lock is engaged. When selecting
a Style or Performance, the Master Transpose
will not change.
The lock is turned off. When selecting a Style
or Performance, the Master Transpose value
may change, according to the data memorized
into the Performance or Style Performance.
• If you play only one note, a Major chord is
recognized.
• Play the root note, plus a white key on the
left, for a 7th. Ex.: C3 + B2.
• Play the root note, plus a black key on the left,
for a Minor chord. Ex.: C3 + Bb2.
Off
• Play the root note, plus a white and a black
key on the left, for a Minor 7th. Ex.: C3 + B2 +
Bb2.
PAGE 24 - PREFERENCES: CONTROLS
In this page you can set various general parameters for the
Style.
Pref:Ctl (Gbl)
ChrdRecMode:One Finger
Scale Mode:RT Tracks
Memory Mode:Chord
Velocity Ctl:Start/Stop
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Sty le Pla y o p e ra tin g m o d e
5 1
Page 24 - Preferences: controls
chord is reset when raising the hand from the
keyboard, and the Lower track is not sustained.
When its LED is on, the MEMORY button
keeps the Lower track held until the next note
or chord is played. When off, the Lower track is
not sustained when raising the hand from the
keyboard. The chord is always kept in memory.
Scale Mode
This parameter determines which tracks will use the selected
alternative scale (see “Scale” on page 44).
Realtime tracks
Lower
The scale will only affect the Realtime (Key-
board) tracks.
Upper tracks
Velocity Control
The scale will only affect the Upper 1-3 Real-
time (Keyboard) tracks.
Set this parameter to trigger a Fill or a Break simply by play-
ing louder with your left hand. When playing on the Lower
track with a velocity higher than 95, the selected Style Ele-
ment will start. For this function to work, the SPLIT Key-
board Mode and LOWER Chord Scanning Mode must be
selected.
All Tracks
The scale will affect all tracks (Realtime, Style,
Pads).
Memory Mode
This parameter sets the way the MEMORY button works.
Chord
When its LED is on, the MEMORY button
keeps the recognized chord in memory. When
its LED is off, the chord is reset when raising
the hand from the keyboard.
Off
Break, Fill 1, Fill 2
When playing with a velocity higher than 95
The function is turned off.
on the Lower track, the selected element is
automatically triggered.
Chord + Lower
When its LED is on, the MEMORY button
Start/Stop
You can start or stop the Style by playing
harder on the keyboard.
keeps the recognized chord in memory, and
keeps the Lower track held until the next note
or chord is played. When its LED is off, the
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Sty le Re co rd m o d e
The Style’s structure
5 2
10. STYLE RECORD MODE
By entering the Style Record mode, you can create your own
Styles, or edit an existing Style.
Each Style Element is made up of smaller units, called Chord
Variations (CV), but not all of them have the same number
of CVs. Variations 1-4 have up to 6 CVs each, while the other
Style Elements have only up to 2 CVs.
THE STYLE’S STRUCTURE
When you play on the chord recognition area (Lower, Upper
or Full, depending on the Chord Scanning section on the
control panel), the arranger scans the keyboard and deter-
mines which chord you are playing. Then, depending on the
selected Style Element, it determines which Chord Variation
(CV) should be played for the scanned chord. Which Chord
Variation corresponds to each scanned chord is a setting of
the Style: the Chord Variation Table. Each Style Element
contains a Chord Variation Table, whose prototype is the fol-
lowing:
The term “Style” relates with music sequences automatically
played by the arranger of the Pa50. A Style consists of a pre-
defined number of Style Elements (E) (Pa50 features ten dif-
ferent Style Elements: Variation 1-4, Intro 1-2, Fill 1-2,
Ending 1-2). When playing, these Style Elements can be
selected directly from the control panel, using the corre-
sponding buttons.
To explain the Style structure, we can use a tree-structure, as
shown in the following diagram:
Pop Ballad
Chord
Chord Variations (CVs)
Variation 1
CV1
Variation 1-4
Intro 1-2, Fill 1-2, Ending 1-2
Maj
6
Drum
Perc
M7
M7b5
Sus4
Bass
Acc1
Acc2
Acc3
Acc4
Acc5
Sus2
M7sus4
min
m6
CV2
CV3
CV4
CV5
CV6
m7
m7b5
mM7
7
CV1 – CV6
CV1 – CV2
7b5
7sus4
dim
Variation 2
Variation 3
Variation 4
dimM7
aug
aug7
augM7
no 3rd
no 3rd, no 5th
Intro1
CV1
CV2
After deciding what CV to play, the arranger triggers the right
sequence for each track. Since each sequence is written in a
particular key (for example, CMajor, GMajor or Emin), the
arranger transposes it according to the scanned chord. Notes
in the sequence are carefully transposed according to the
Note Transposition Tables (NTT), to make them work fine
with all recognized chords. The NTT allows you to record
just some Chord Variations, and have all the notes play in the
right place, avoiding dissonances and transposing the pattern
notes to the notes of the recognized chord.
Intro 2
Fill 1
Fill 2
Ending 1
Ending 2
Going deeper into the Style structure, we can see that each
Chord Variation is made up of Track Sequences, and the
Pa50 supports 8 different tracks. DRUM and PERC are used
for drum and percussion sequences, BASS for bass and
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Sty le Re co rd m o d e
5 3
Style Import/ Export
ACC1-5 are for accompaniment sequences (string, guitar,
piano or other accompaniment instruments).
After editing the Style, please save it (see “Exit and Save/
adjust the track’s settings (Tempo, Volume, Pan, FX
operating mode” chapter) and save it by pressing the
WRITE button.
Select New Style to start from a new, empty Style. A
default Style Performance will be recalled. When fin-
ished recording, you will save the new Style onto a User
Style location.
After recording the Style, please save it (see “Exit and
mance to adjust the track’s settings (Tempo, Volume,
Play operating mode” chapter) and save it by pressing
the WRITE button.
Just to summarize, when you play a chord on the chord rec-
ognition area, the arranger determines which Style Element
is used, then determines which Chord Variation should be
used for the played chord, then Style sequences for every
track of that Chord Variation are transposed from the origi-
nal chord to the recognized chord using the NTT, and so on
every time you play a chord.
Note: The Break and the Count In are not Style Elements, and
cannot be programmed by the user. While in record/edit, the
BREAK/COUNT IN button does not work.
•
What to record
Recording a Style is a matter of recording tracks, inside a
series of Chord Variations, inside a series of Style Elements,
inside the Style itself.
You don’t need to record all Chord Variations for all Style
Elements. It is often only necessary to record just a Chord
Variation for each Style Element. Exceptions are the Intro 1
and Ending 1, where we suggest to record both a Major and
minor Chord Variations.
Note: After a record or edit operation, the Style is rewritten
in memory. When you press START/STOP there is a delay
before you can actually listen to the Style. This delay is
higher with a Style containing more MIDI events.
Note: While in Record mode, all footswitches are disabled.
LISTENING TO THE STYLE WHILE IN RECORD/
EDIT MODE
STYLE IMPORT/EXPORT
While you are in Record/Edit mode, you can listen to the
selected Chord Variation or to the whole Style, depending
on the page you are in.
To select a Chord Variation, go to the Main page of the
Record/Edit mode (see “E (Style Element)” and “CV
You can use Korg’s Style To Midi application to exchange
Styles between your computer and the Pa50, through the
Standard MIDI File (SMF) format. The application is freely
included instructions.
•
When you are in the Quantize, Transpose, Velocity, or
Delete pages, you can listen to the selected Chord Vari-
ation. Press START/STOP to check how it works. Press
START/STOP again to stop the playback.
ENTERING THE RECORD MODE
While in the Style Play operating mode, press RECORD. The
following page will appear in the display:
•
When you are in the Delete All, Copy, Style Element
Controls or Style Control pages, you can listen to the
whole Style. Press START/STOP and play some chords
to do your tests. Select any Style Element using the
control panel buttons (VARIATION 1-4, INTRO 1-2,
FILL 1-2, ENDING 1-2). Press START/STOP again to
stop the playback.
Record
Current Style
New Style
Note: When doing the above tests, the Fingered 3 Chord
Scanning mode is automatically selected.
•
Select Current Style to edit the current Style. If it is a
Factory Style, you will not be able to save it on the origi-
nal location; you will select a User Style instead.
EXIT AND SAVE/ABORT STYLE
When finished editing, you can save your Style in memory, or
abort any change. Press WRITE or RECORD to go to the
Note: When saving the Style in memory, Pa50 automatically
compresses it to reduce its size and save memory.
Hint: Save often while recording, to avoid accidentally losing
your Style.
When editing an existing Style, the original Style Perfor-
mance is recalled, but the following parameters are reset
to their default values: Drum Mapping (0), Snare & Kick
Designation (Off), Program (Original), Keyboard
Range (Original). This means that you can hear some
differences between the Style in play and the same Style
being edited; for example, resetting the Drum Mapping
may lead to some instrument’s replacement.
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Sty le Re co rd m o d e
The Write window
5 4
THE WRITE WINDOW
Control function
CC# (Control Change Number)
This page appears when you press the WRITE or RECORD
button while in Record mode. Here you can save the recorded
or edited Style in memory.
Note Off*
Pitch Bend
Modulation 1
Modulation 2
Pan
1
2
10
11
12
13
64
71
74
80
81
82
Expression
CC#12
Write to
Style name: NewBossa
To: U1-01 Bossa
CC#13
Damper
Abort
Filter Resonance
Low Pass Filter Cutoff
CC#80
•
To save the Style to the internal memory, press the A or
B VOLUME/VALUE buttons, then press ENTER. The
“Are you sure?” message will appear. Press ENTER to
confirm, or EXIT to abort.
CC#81
CC#82
•
•
To return to the previous Style Record page, leaving all
untouched and the Style unsaved, press EXIT.
To delete all changes to the Style, press one of the D
VOLUME/VALUE buttons to select the Abort com-
mand. The “Are you sure message?” will appear. Press
ENTER to confirm deletion, or EXIT to return to the
Write page.
Not allow ed
After Touch
Volume
7
All other Control Change messages
(*) A Note Off will always be inserted at the end of the
Chord Variation.
Style name
Note: Some Control Change messages cannot be recorded
directly using Pa50 integrated controls.
Use this parameter to change the Style’s name. Press the right
A VOLUME/VALUE button to enter editing, and modify the
name using the UP/DOWN buttons to move the cursor, and
the DIAL to select a character. Press INSERT to insert a char-
acter at the cursor position, or DELETE to delete it
FAST DELETE USING THE CONTROL PANEL
BUTTONS
To (Style number)
While in the Main page or the Style Tracks page, you can use
the control panel buttons to delete various elements of the
Style:
Use the B VOLUME/VALUE buttons, or the TEMPO/VALUE
controls, to select a different User Style location in memory.
Note: Only User locations are available.
DELETE + note
Abort
When a track is selected, you can use this key sequence to
delete a single note or a single percussive instrument.
If the Style is playing, this shortcut deletes the instrument
only while the key is kept pressed, leaving all other notes
untouched within the track.
Select this command to delete any change to the Style.
LIST OF RECORDED EVENTS
The Style Record mode filters out some events that may dam-
age the right operation of the Style. Here are the recorded
events, and the most important filtered-out events.
DELETE + Track
While in the Style Tracks page, you can delete a whole track
with a single shortcut. Keep the DELETE button pressed,
then press one of the VOLUME/VALUE buttons correspond-
ing to the track to be deleted. The “Are you sure?” message
appear. Press ENTER to confirm, EXIT to abort.
Control function
CC# (Control Change Number)
Allow ed
Note On
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Sty le Re co rd m o d e
5 5
Main page
Note: When this parameter and the assigned value is in small
letters (cv:cv1), the Chord Variation is empty; when it is in cap-
itals (CV:CV1), it is already recorded
SE:V1…V4 You can select one of 6 Chord Variations to
edit.
MAIN PAGE
After pressing the RECORD button, and selected the Style to
record/edit, the Main page of the Style Record mode appears.
Chord
Style Play icon
Measure counter
SE:I1…E4
You can select one of 2 Chord Variations to
edit.
R (Recording Mode)
This parameters lets you select between the Realtime and the
Step recording modes. Use one of the E VOLUME/VALUE
buttons and the F3 function key to select this parameter.
Change its status using the E VOLUME/VALUE buttons, or
the TEMPO/VALUE controls.
NewBossa |T:DR
e:v1 cv:cv1 R:RT RL:2
CV Len:16
Resol:
Metro:On1
Meter:4/4
NTT:5th
C
maj7
RT
Realtime. This methods allows you to record in
realtime each pattern of the Style.
Stp
Step Record. This method allows you to enter
the events one at a time. See “Style Record pro-
cedure” below for more information.
Style name
Track in record/edit
Style Play icon
When this icon appears in the display, you are in Style Play or
Style Record mode.
RL (Recording Length)
This parameter sets the recording length (in measures) of the
selected track. Its value is always equal to, or a divider of, the
Chord Variation Length (see next parameter).
Chord
While in the Main and Style Tracks page, this area shows the
for the selected track.
the current track. For example, you may have a Chord Varia-
tion eight measures long, with a drum pattern repeating each
two measures. If so, set the CV Len parameter to “8”, and the
RecLen parameter to “2” before starting recording the Drum
track. When saving the Style, or executing any edit operation
full 8-measures length of the Chord Variation.
Style name
This is the name of the Style in record/edit.
Measure counter
This counter shows the measure in record. The measure
range is specified by the “RecLen” parameter (see “RL
Warning: If you assign CVLen a value lower than RecLen,
the value of RecLen is not immediately updated in the dis-
play. Therefore, you are still free of changing the value of
CVLen, before the measures exceeding its value are deleted
However, if you press START/STOP to begin recording, the
real RecLen value is changed to the new one, even if the dis-
play still shows the old value.
For example, you may have CVLen = 4 and RecLen = 4. If
you set CVLen to 2, and press START/STOP to begin record-
ing, RecLen is still shown as 4, but it is in reality set to 2, and
recording will cycle for just 2 measures. After you press
START/STOP to stop recording, RecLen is updated to 2, and
all measures after the second measure are deleted.
Track in record/edit
Most editing in this edit mode are executed on a single track.
While in the main page, the currently selected track is shown
on the upper right area of the display. The abbreviations are:
DR (Drums), PC (Percussion), BS (Bass), A1…A5 (Accom-
paniment 1…5).
To select the track to edit, press TRACK SELECT to jump to
use the VOLUME/VALUE buttons to select it.
E (Style Element)
Use the A VOLUME/VALUE buttons to select the line, and
the F1 button to select this parameter.
This parameter lets you select the Style Element to put in
edit. Each Style Element corresponds to one of the buttons
on the control panel carrying the same name.
Note: When this parameter and the assigned value is in small
letters (e:v1), the Style Element is empty; when it is in capitals
(E:V1), it is already recorded
CVLen (Chord Variation Length)
This parameter sets the total length (in measures) for the
selected Chord Variation. When playing a Style, this will be
the length of the accompaniment pattern to be cycled, when
the chord corresponding to the Chord Variation is recognized
on the keyboard.
Warning: If you reduce the Chord Variation Length after
recording, any measure after the selected length will be
deleted. Be very careful when setting the CVLen to a lower
value after recording!
V1…V4
I1…I2
Variation 1 to Variation 4
Intro 1 to Intro 2
F1…F2
E1…E2
Fill 1 to Fill 2
Ending 1 to Ending 2
CV (Chord Variation)
Use the A VOLUME/VALUE buttons to select the line, and
the F2 button to select this parameter. This parameter lets
you select the Chord Variation to edit, after selecting the Style
Element this Chord Variation pertains to.
Metro (Metronome)
This is the metronome heard during recording.
Off
No metronome click will be heard during
recording. A one-bar precount will be played
before starting recording.
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Sty le Re co rd m o d e
Style Tracks page
5 6
NTT
On1
On2
Metronome on, with a one-bar precount
before starting recording.
Metronome on, with a two-bar precount
before starting recording.
The Note Transposition Table (NTT) determines how the
arranger will transpose pattern notes, when playing a chord
that does not exactly match to the original chord of a Chord
Variation. For example, if you only recorded a Chord Varia-
tion for the CMaj chord, when a CMaj7 is recognized on the
keyboard the arranger must transpose some notes to create
the missing 7th.
Resol (Resolution)
This parameter sets the quantization during recording.
ꢂ (1/32)…ꢃ (1/8)
Grid resolution, in musical values. For exam-
ple, when you select 1/16, all notes are moved
to the nearest 1/16 division. When you select 1/
8, all notes are moved to the nearest 1/8 divi-
sion.
Note: To conform to Korg specifications, it is advisable to set the
NTT to “No Transpose” on the Intro 1 and Ending 1.
Root
The root note (in CMaj = C) is transposed to
the missing notes.
5th
The 5th note (in CMaj = G) is transposed to
the missing notes.
No quanti-
zation
i-Series
All original patterns must be programmed on
the “Maj7” or “min7” chords. When loading
old Korg i-Series instruments, this option is
automatically selected.
1/16
1/8
No Transp No transposition applied. The pattern will
always play as recorded. This is the standard
setting of Intro 1 and Ending 1 in Korg’s origi-
nal Styles.
Meter
As recorded with
This is the meter (time signature) of the Style. You can edit
this parameter only when the Style is empty, i.e. before you
begin recording anything.
NTT = Root or 5th
When you play a CM7
with NTT = Root
When you play a CM7
with NTT = 5th
(Key/Chord = CMaj)
Original Key/Chord
This is the track’s original key and chord. Use the D VOL-
UME/VALUE buttons to select the line, and the F1 and F2
buttons to switch from the key/chord name and the key/
chord type (Maj, min…).
As recorded with
NTT = i-Series
(Key/Chord = CM7)
When you play a CMaj When you play a CM7
with NTT = i-Series with NTT = i-Series
When in Style Play mode, this chord will be played back
exactly as it was recorded, without any NTT processing (see
below). To record just one Chord Variation for a Style Ele-
ment, the suggested original key/chord is “maj7”. Be very
careful to play the 7th+ note (i.e., with a “Cmaj7th” key/
chord, the B), to avoid the lack of notes, or a bad NTT con-
version when playing different chords.
Note: To conform to Korg specifications, it is advisable to record
both the “Major” and “minor” Chord Variations for the Intro 1
and Ending 1 Style Elements.
STYLE TRACKS PAGE
While in the main Style Record page, press TRACK SELECT
to jump to this page. Here you can see and select any Style
track.
Style Element-Chord Variation
in record/edit
Style in record/edit
When you select a track, the original key/chord assigned to
the selected track will be activated. All recorded tracks will
play back on that key/chord. For example, if the original key/
chord for the Acc1 track is A7th, when selecting the Acc1
tracks all the remaining tracks will play according to the A7th
key/chord.
In the above example, you will record the Acc1 track in the
AMajor key, with notes that will comply with the A7th chord.
This is the pattern that will be recalled exactly as it was
recorded, when playing an A7th chord.
NewBossa |V1-CV1
Brush 2
Piano01
Perc Kit
*AcouBass
Guitar01
StrngEns2
AcouPiano2 VoxPad1
Style tracks
Copying the Key/Chord value to all other tracks of the same
Chord Variation. While in this page, you can keep the SHIFT
button pressed, while pressing one of the [D] VOLUME/
VALUE buttons, to copy the Key of the currently selected
track to all other tracks of the same Chord Variation. This
function is useful to speed-up pattern programming, and to
avoid having different tracks in different keys within the same
Chord Variation.
Program name
Select a track using the VOLUME/VALUE buttons. Select a
Program using the PROGRAM/PERFORMANCE section.
While in this page, you can set the track’s volume using the
VOLUME/VALUE buttons. Since the track’s volume is mem-
orized in the Style Performance and not in the pattern, this
setting will not be recorded and saved. However, this will
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Sty le Re co rd m o d e
5 7
Step Record page
allow you to play back louder any reference track, or the track
you are recording.
mode, before actually starting recording (see step 6 on
page 58 for more information).
Track status
key?
When in the Style Tracks page, each track can be in one of
three status.
This is a prompt, asking for a note or chord to be played on
the keyboard, to enter an event on the current step.
Play
(Visible status icon). This status is available
only for non-selected tracks. When in play, a
track can play back the recorded pattern.
(Hidden status icon). When in this status, you
can play the track on the keyboard, but you
can’t record on it. This is useful to do some
preliminary test, before actually start record-
ing.
To set a track in mute, first select it, then press
both corresponding VOLUME/VALUE buttons
to hide the status icon. To set the track in
record again, press again the corresponding
VOLUME/VALUE buttons.
Step value
Length of the event to be inserted. Use the NOTE VALUE
buttons, on the lower left area of the control panel, to change
this value.
Mute
ꢄ … ꢂ
Note value.
Dot (.)
Augments the selected note by one half of its
value.
Makes the selected note a triplet note.
Triplet (3)
V (Velocity)
Set this parameter before entering a note or chord. This will
be the playing strength (i.e., velocity value) of the event to be
inserted.
Record
(Flashing status icon). When in this status, the
track is ready to record. Just select a track to set
it in record status.
KBD
Keyboard. You can select this parameter, by
turning all counter-clockwise the dial. When
this option is selected, the playing strength of
the played note is recognized and recorded.
Velocity value. The event will be inserted with
this velocity value, and the actual playing
strength of the note played on the keyboard
will be ignored.
STEP RECORD PAGE
Access this page from the Main page of the Style Record
mode, by selecting the “Stp” recording mode (“R” parame-
ter), and pressing START/STOP.
1…127
Previous event
Event to be inserted
D (Duration)
Relative duration of the inserted note. The percentage is
always referred to the step value.
Step V1-CV1 T:DR
50%
85%
100%
Staccato.
Ordinary articulation.
Legato.
(a)
(b)
M001.01.000
C4
M001.01.192 Meter: 4/4
key? V:64 D:85%
V:64 D:85%
Buttons used in Step Record mode
Current position
Step value
TIE button
Waiting for a keystroke…
Ties the note to be inserted to the previous note.
(a) section
REST button
Previously inserted event. You may delete this event, and set it
in edit again, by pressing the < button.
Inserts a rest.
NOTE VALUE buttons
(b) section
Select the step value.
Event to be inserted. See the following parameters for infor-
mation on each element of this section.
START/STOP button
Exits the Step Record mode.
M (Measure)
< (Previous step)
This is the position of the event (note, rest or chord) to be
inserted.
Goes to the previous step, deleting the inserted step.
>> (Fast Forw ard)
Meter
Goes to the next measure, and fill the remaining space with
rests.
Meter of the current measure. This parameter can’t be edited.
You can set the Meter in the Main page of the Style Record
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Sty le Re co rd m o d e
Style Record procedure
5 8
wise, if you prefer to do a Step Record, jump to “Step
Record procedure” on page 59.
STYLE RECORD PROCEDURE
There are two different methods for recording a Style: Real-
time and Step.
Realtime Record procedure
•
Realtime Recording allows you to record Style patterns
in realtime.
1. When still in the Main page of the Style Record mode,
press one of the E VOLUME/VALUE buttons, to select
the “R” parameter. Use these buttons, or the TEMPO/
VALUE controls, to select the “RT” (Realtime) recording
mode.
•
Step Recording allows you to create a new Style by enter-
ing the single notes or chords in each track. This is very
useful when transcribing an existing score, or needing a
higher grade of detail, and is particularly suitable to cre-
ate drum and percussion tracks.
R:RT
2. Press TRK SELECT to switch to the Style Tracks page.
Here you can assign the right Program to each Style
track. (For more details, see “Style Tracks page” on
page 56).
Preparing to record
1. If you like to edit an existing Style, select that Style.
2. Press RECORD to enter the Style Record mode. You are
prompted to select either the Current Style, or a New
Style.
NewBossa |V1-CV1
Brush 2
Piano01
Perc Kit
*AcouBass
Guitar01
StrngEns2
Record
Current Style
New Style
AcouPiano2 VoxPad1
3. If you like, you can set the tempo again from this page:
just use the TEMPO/VALUE controls.
Select “Current Style” if you want to edit the current
Style, or make a new Style starting from an existing one.
Select “New Style” if you want to start from scratch with
an empty Style.
4. Assign a Program to each track, by using the PRO-
GRAM/PERFORMANCE section.
5. If needed, set the Octave Transpose for each track. Note:
The Octave Transpose will affect only the notes coming
from the keyboard, and not from the arranger.
3. After you select your preferred option, the Main page of
the Style Record mode will appear.
6. Select the track to put in record. Its status icon will
begin flashing.
Note: When entering the Record mode, the last selected
track is already in record. When you press START/
STOP after entering the Record mode, you can immedi-
ately start recording.
If you like, you can try your part before recording:
• Set the track in mute, by pressing both corresponding
VOLUME/VALUE buttons; the status icon disappears.
• Press START/STOP to play back the other tracks, if
already recorded, and practice on the keyboard.
• When you have finished practicing, press START/
STOP to stop the arranger, and unmute the track by
pressing both VOLUME/VALUE buttons; the track will
be in record again.
NewBossa |T:DR
e:v1 cv:cv1 R:RT RL:2
CV Len:16
Resol:
Metro:On1
Meter:4/4
NTT:5th
C
maj7
4. Use the A VOLUME/VALUE buttons, and the F1 and F2
function keys to select the E (Style Element) and CV
(Chord Variation) parameter.
Note: For more information on the Style Elements and
Chord Variations, and the Style structure in general, see
7. While the status icon is flashing, press START/STOP to
begin recording. Depending on the “Metro” (metro-
nome) option you selected, a 1- or 2-bars precount may
play before the recording actually begins. When it
begins, play freely. The pattern will last for some mea-
sures, according to the RecLen value, then restart.
Since the recording will happen in overdub, you can add
notes on any following passage. This is very useful to
record different percussive instruments at any cycle on a
Drum or Percussion track.
5. Use the RL (Recording Length) parameter to set the
length (in measures) of the pattern to step-record. Select
this parameter using the E VOLUME/VALUE buttons
and the F4 function key. Use the TEMPO/VALUE con-
trols to set the value.
6. Use the Meter parameter to set the Style’s meter. You can
edit this parameter only if you selected the New Style
option when entering the Record mode.
7. Set the tempo. Keep the SHIFT button pressed, and use
the TEMPO/VALUE controls to change the tempo.
8. At this point, if you want to do a Realtime Recording go
on reading “Realtime Record procedure” below. Other-
Note: While recording, the track’s Keyboard Range (see
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Sty le Re co rd m o d e
5 9
Style Record procedure
on the keyboard.
3. Assign a Program to each track, by using the PRO-
GRAM/PERFORMANCE section.
8. When finished recording, press START/STOP to stop
the arranger. Select a different track, and go on record-
ing the whole Chord Variation.
4. Press START/STOP to turn on its LED and enter the
for more information on each parameter of this page).
Note: You can select a different track only when the
arranger is not running.
Previous event
Event to be inserted
9. When finished recording the Chord Variation, select a
different Chord Variation or Style Element to go on
recording the whole Style.
10. When finished recording the new Style, press WRITE or
RECORD to save it in memory. The Write page will
appear:
Step V1-CV1 T:DR
(a)
(b)
M---.--.--- Empty
--
M001.01.000 Meter: 4/4
key?
V:64 D:85%
Current position
Step value
Write to
Waiting for a keystroke…
Style name: NewBossa
To: U1-01 Bossa
The first two lines (a) are the latest inserted event. The
last two lines (b) are the event currently in edit, ready to
be inserted.
Abort
The “Empty” event marks the beginning of the pattern,
when there are no events inserted. It is automatically
inserted when entering the Record mode. It will be
removed when an event is inserted.
• To change the Style’s name: press the right A VOL-
UME/VALUE button to enter editing, and modify the
name using the UP/DOWN buttons to move the cursor,
and the DIAL to select a character. Press INSERT to
insert a character at the cursor position, or DELETE to
delete it.
5. The “Maaa.bb.ccc” parameter in (b) is the current posi-
tion. This is the place where the note in edit will be
inserted.
• If you don’t want to insert a note at this position,
insert a rest instead, as shown in step 7.
• To jump to the next measure, filling the remaining
beats with rests, press the >> button.
• To select a different location in memory, press one of
the B VOLUME/VALUE buttons, then select a location
with these buttons or the TEMPO/VALUE controls.
Press ENTER to confirm, or one of the D (Abort) VOL-
UME/VALUE buttons to abort the save. The “Are you
sure?” message will appear in the display. Press ENTER
to confirm, EXIT to abort. After pressing ENTER, you
will exit from the Record mode.
6. To change the step value, use the NOTE VALUE buttons,
on the lower left area of the control panel.
If you press EXIT while in the Write page, you will go
back to the previous Style Record page, without any
change.
7. Insert a note, rest or chord at the current position.
• To insert a single note, just play it on the keyboard. The
inserted note length will match the step length. You may
change the velocity and relative duration of the note, by
editing the V (Velocity) and D (Duration) parameters.
• To insert a rest, just press the REST button. Its length
will match the step value.
Step Record procedure
1. When still in the Main page of the Style Record mode,
press one of the E VOLUME/VALUE buttons, to select
the “R” parameter. Use these buttons, or the TEMPO/
VALUE controls, to select the “Stp” recording mode.
• To tie the note to be inserted to the previous one, press
the TIE button. A note will be inserted, tied to the previ-
ous one, with exactly the same name. You don’t need to
play it on the keyboard again.
R:Stp
2. Press TRK SELECT to switch to the Style Tracks page.
Here you can assign the right Program to each Style
track. (For more details, see “Style Tracks page” on
page 56).
8. After inserting a new event, you may go back by pressing
the < button. This will delete the previously inserted
event, and set the step in edit again.
NewBossa |V1-CV1
9. When the end of the pattern is reached, the “End Loop”
(End of Loop) event is shown in the first two lines of the
display (a), and the recording restarts from the
“M001.01.000” position. Any note exceeding the pattern
length, inserted at its end, will be reduced to fit the total
length of the pattern.
Brush 2
Piano01
Perc Kit
*AcouBass
Guitar01
StrngEns2
AcouPiano2 VoxPad1
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Sty le Re co rd m o d e
Style Record procedure
6 0
At this point, you may go on, inserting new events in
overdub mode (the previously inserted events will not
be deleted). This is very useful when recording a drum
or percussion track, where you may want to record the
bass drum on a first cycle, the snare drum on the second
cycle, and the hi-hat and cymbals during the following
cycles.
4. Press the third note, then release all notes.
Inserting a second voice. You can insert passages where one
note is kept pressed, and another voice moves freely.
Ex. 1:
ꢆ
ꢅ
ꢇ
ꢅ
10. When finished recording, press START/STOP to turn off
its LED. The Main page of the Style Record mode
appears.
Step Time =
ꢅ
On
Press E and C
Off
Release E (continue holding C)
NewBossa |T:DR
Step Time =
ꢅ
E:V1 CV:CV1 R:RT RL:2
CV Len:16
Resol:
Metro:On1
Meter:4/4
NTT:5th
C
maj7
On
Off
Press G
Release G and C
When exiting, the “RT” recording mode is automati-
cally selected. You may press START/STOP to listen to
the Style. Press START/STOP again to stop the playback.
To enter the Step Record mode again, select the “Stp”
recording mode, and press START/STOP.
Ex.2:
ꢆ
ꢅ
ꢇ
Step Time =
ꢅ
Step Time =
ꢅ
11. From the Main page of the Style Record mode, press
RECORD to exit the Record mode. You will be
prompted to assign a new name to the Style, and select a
memory location where to save it. See “The Write win-
Tie
Off
Press C
On
Release G and C
Press G (continue holding C)
Ex.3:
Chords and second voices in Step Record
mode
ꢅ
ꢇ
With Pa50, you are not obliged to insert single notes in a
track. There are several ways to insert chords and double
voices. Lets look at some.
Inserting a chord. When the “key?” prompt appears in the
display, play a chord instead of a single note. The event’s
name will be the first note of the chord you pressed, followed
by the “…” marking.
Step Time =
ꢈ
Step Time =
ꢈ
Step Time =
ꢈ
On
Off
On
Press G
(continue holding C)
Press F and C
Release F
(continue holding C)
C4 ,
V:64 D:85%
Step Time =
ꢈ
Step Time =
ꢈ
Step Time =
ꢈ
Inserting a chord with notes with different velocity values.
You can make the upper or lower note of a chord, for exam-
ple, louder than the remaining ones, to make the most
important note emerge from the chord. Here is how to insert
a three-note chord:
Off
Release G
On
Off
Press D
Release D
(continue holding C)
(continue holding C)
(continue holding C)
1. Edit the Velocity value of the first note.
2. Press the first note and keep it pressed.
3. Edit the Velocity value of the second note.
4. Press the second note and keep it pressed.
5. Edit the Velocity value of the third note.
Step Time =
ꢈ
Step Time =
ꢈ
On
Press E
(continue holding C)
Off
Release E and C
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Sty le Re co rd m o d e
6 1
Menu
All edit pages share the same structure.
MENU
Style Play icon
Page header
Page number
From any page of the Style Record mode, press MENU to
open the Style Record edit menu. This menu gives access
to the various Style Record edit sections.
Note: While the Style is in play, you cannot access the Edit sec-
tion pages from the Main page and the Style Tracks page (see
Edit:Quantize
E:V1 CV:CV1 Trk:All
Resol:
When in the menu, select an edit section using the VOL-
UME/VALUE (A-H) buttons, select an edit page using
PAGE +, or press EXIT to exit the menu.
S001-01-000 E001-01-192
Bottom:G-1 Top:C8
When in an edit page, press EXIT to go back to the main
page (or the Style Tracks page) of the Style Record mode.
Style Play icon
When on, this icon indicates that the instrument is in Style
Play mode.
Page header
The header shows the name of the current edit page. As a
general rule, the header is divided in a first word, identifying
the section name (e.g., “Edit:Quantize” is an “Edit” section
page), and a second word, referring to the page name (e.g.
“Quantize”).
Record MENU
Quantize
Copy
Transp/Vel. S.Elem.Ctl.
Event Edit Style Ctl.
Delete
Section name
Page name
Each item in this menu corresponds to an edit section.
Each edit section groups various edit pages.
Edit:Quantize
Page number
This area shows the current page number.
Note: When switching from the Edit section pages (Quantize,
Transpose, Velocity, Delete) to the other pages, or vice-versa, the
Style (if in play) is automatically stopped.
A-H
EDIT PAGE STRUCTURE
Select an edit section from the Menu, and/or use the PAGE
buttons to reach the desired page.
Each pair of VOLUME/VALUE (A-H) buttons selects a differ-
ent parameter of command, depending on the edit page.
After selecting a parameter, you can change its value by press-
ing one of the two buttons in a pair, or using the TEMPO/
VALUE controls.
Press EXIT to go back to the main page of the Style Record
mode.
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Sty le Re co rd m o d e
Page 1 - Edit: Quantize
6 2
Bottom and Top parameters, you can select a single percus-
sive instrument in a Drum or Percussion track.
Note: These parameters are available only when a Drum or
Percussion track is selected.
PAGE 1 - EDIT: QUANTIZE
The quantize function may be used to correct any rhythm
error after recording, or to give the pattern a “groovy” feeling.
PAGE 2 - EDIT: TRANSPOSE
Edit:Quantize
In this page you can transpose the selected track(s).
Note: After transposing, please don’t forget to readjust the
page 56).
E:V1 CV:CV1 Trk:All
Resol:
S001-01-000 E001-01-192
Bottom:G-1 Top:C8
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
Edit:Transpose
E:V1 CV:CV1 Trk:DRUM
Value:+000
E/CV (Style Element/Chord Variation)
S001-01-000 E001-01-192
Bottom:G-1 Top:C8
(Non editable) These read-only parameters show which Style
Element and Chord Variation are currently selected for edit-
ing. See the Main page “E (Style Element)” and “CV (Chord
ing a different Style Element and Chord Variation.
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
Trk (Track)
Use this parameter to select a track.
E/CV (Style Element/Chord Variation)
All
All tracks selected.
(Non editable) These read-only parameters show which Style
Element and Chord Variation are currently selected for edit-
ing. See the Main page “E (Style Element)” and “CV (Chord
ing a different Style Element and Chord Variation.
Drum…Acc5 Selected track.
Resol (Resolution)
This parameter sets the quantization after recording. For
example, when you select 1/8a, all notes are moved to the
nearest 1/8 division. When you select 1/4, all notes are moved
to the nearest 1/4 division.
Trk (Track)
Use this parameter to select a track.
All
All tracks selected, apart for tracks set in Drum
mode (like the Drum and Percussion tracks).
The whole selected Chord Variation will be
transposed.
No quanti-
zation
1/8
1/4
Drum…Acc5 Single selected track.
Value
Transpose value (±127 semitones).
S / E (Start/End)
Use these parameters to set the starting (S) and ending (E)
points of the range to be transposed.
If a Chord Variation is four measures long, and you want to
select it all, the Start will be positioned at 1.01.000, and the
End at 5.01.000.
ꢂ (1/32)…ꢅ (1/4)
Grid resolution, in musical values. An “a” after
the value means no swing. A “b…f” after the
value means swing-quantization.
S / E (Start/End)
Bottom / Top
Use these parameters to set the starting (S) and ending (E)
points of the range to quantize.
If a Chord Variation is four measures long, and you want to
select it all, the Start will be positioned at 1.01.000, and the
End at 5.01.000.
Use these parameters to set the bottom and top of the key-
board range to be transposed. If you select the same note as
the Bottom and Top parameters, you can select a single per-
cussive instrument in a Drum or Percussion track. Since in a
Drum Kit each instrument is assigned to a different note of
the scale, transposing a percussive instrument means assign-
ing the part to a different instrument.
Bottom / Top
Use these parameters to set the bottom and top of the key-
board range to quantize. If you select the same note as the
Note: These parameters are available only when a Drum or
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Sty le Re co rd m o d e
6 3
Page 3 - Edit: Velocity
Trk (Track)
PAGE 3 - EDIT: VELOCITY
Track in edit. To select a different track, press one of the A
VOLUME/VALUE buttons to open the Go To Track window.
In this page you can change the velocity (dynamics) value of
notes in the selected track.
Go to Track: DRUM
Enter=Ok Exit=Cancel
Edit:Velocity
Use the TEMPO/VALUE controls to select a track, and press
ENTER to confirm, or EXIT to abort.
EV1 CV:CV1 Trk:DRUM
Value:+000
E/CV (Style Element/Chord Variation)
S001-01-000 E001-01-192
Bottom:G-1 Top:C8
Selected Style Element and Chord Variation. This parameter
can’t be edited. To select a different Style Element and Chord
Variation, press EXIT to go back to the Main page of the Style
Record mode (see “Main page” on page 55).
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
Position
Position of the event shown in the display, expressed in the
form ‘aaa.bb.ccc’:
E/CV (Style Element/Chord Variation)
(Non editable) These read-only parameters show which Style
Element and Chord Variation are currently selected for edit-
ing. See the Main page “E (Style Element)” and “CV (Chord
ing a different Style Element and Chord Variation.
•
•
‘aaa’ is the measure
‘ccc’ is the tick (each quarter beat = 384 ticks)
You can edit this parameter to move the event to a different
position.
Trk (Track)
Ev (Event)
Use this parameter to select a track.
Type and values of the event shown in the display. Depending
on the selected event, the value may change. This parameter
also shows the (non-editable) “End Loop” marking, when the
end of a track is reached.
All
All tracks selected. The velocity for all notes of
the whole selected Chord Variation will be
changed.
Drum…Acc5 Selected track.
Value
Event
First value
Second value
Velocity change value (±127).
Note
Ctrl
Note name
Velocity
S / E (Start/End)
Control Change number
Bending value
Control Change value
–
Use these parameters to set the starting (S) and ending (E)
points of the range to be modified.
Bend
If a Chord Variation is four measures long, and you want to
select it all, the Start will be positioned at 1.01.000, and the
End at 5.01.000.
To change the event type, use the C VOLUME/VALUE but-
tons to select the Event line, then use the same buttons or the
TEMPO/VALUE controls to select a different event type.
To select and edit the event’s value, use the F3 and F4 func-
tion keys, and use the G/VOLUME/VALUE buttons or the
TEMPO/VALUE controls.
Bottom / Top
Use these parameters to set the bottom and top of the key-
board range to be modified. If you select the same note as the
Bottom and Top parameters, you can select a single percus-
sive instrument in a Drum or Percussion track.
Note: These parameters are available only when a Drum or
Percussion track is selected.
Length
Length of the selected Note event. The value format is the
same as the Position value.
Note: If you change a length of “000.00.000” to a different
value, you can’t go back to the original value. This rather
uncommon zero-length value may be found in some drum or
percussion tracks.
PAGE 4 - EVENT EDIT
The Event Edit page allows you to edit each event in a single
track. See “Event Edit procedure” on page 64 for more infor-
mation on the event editing procedure.
Transport, navigation and editing controls
E/F and H VOLUME/VALUE buttons
These buttons are the “Scroll to previous event” (E/F) and
“Scroll to next event” (H) controls. They corresponds to the
scrolling arrows shown on the screen.
Event Edit
Trk: DRUM
Position: 001.01.000 |
Ev: Note F#2 72
Lenght:000.00.000
E:V1 CV:CV1
G VOLUME/VALUE buttons
Use these buttons to select the corresponding parameter
value area.
|
Event Type
First value
Second value
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Sty le Re co rd m o d e
Page 5 - Event Filter
6 4
F3 and F4 buttons
Control function
CC# (Control Change Number)
After selecting the parameter value area with the G VOL-
UME/VALUE buttons, use these buttons to select, respec-
tively, the first and second value of the event in edit.
Damper
64
71
74
80
81
82
Filter Resonance
Low Pass Filter Cutoff
CC#80
START/STOP button
Press START/STOP and play some chords on the keyboard to
test the pattern in edit. Press START/STOP again to stop the
pattern running.
CC#81
CC#82
SHIFT + << or >>
(a) Expression events cannot be inserted at the starting Position
(001.01.000). An Expression value is already among the default
“header” parameters of the Style Element.
Keep the SHIFT button pressed and press the << or >> but-
ton to open the Go to Measure window.
Go to Measure: 1
Bend
Pitch Bend events.
Enter=Ok Exit=Cancel
EVENT EDIT PROCEDURE
Use the TEMPO/VALUE controls to select a measure, then
press ENTER to confirm, or EXIT to abort.
The Event Edit is the page where you can edit each single
MIDI event of the selected Style Element. You can, for exam-
ple, replace a note with a different one, or change its playing
strength (i.e., velocity value). Here is the general event editing
procedure.
1. Select the Style to edit, and press RECORD. Select the
“Current Style” option to enter recording. The LED on
the RECORD button will turn on, and the Main page of
the Style Record mode will appear.
INSERT
Press the INSERT button to insert a new event at the current
shown Position. The default values are Type = Note, Pitch =
C4, Velocity = 100, Length = 192.
After inserting an event, use the C VOLUME/VALUE buttons
to select the Event line, and the same buttons or the TEMPO/
VALUE controls to select a different event type.
DELETE
Chord Variation
Style Element
Press the DELETE button to delete the event shown in the
display.
PAGE 5 - EVENT FILTER
This page is where you can select the event types to be shown
in the Event Edit page. You can access this page by pressing
the PAGE+ button, while you are in the Event Edit page.
NewBossa |T:DR
e:v1 cv:cv1 R:RT RL:2
CV Len:16
Resol:
Metro:On1
Meter:4/4
NTT:5th
C
maj7
2. Use the A VOLUME/VALUE buttons, and the F1 and F2
function keys to select the E (Style Element) and CV
(Chord Variation) parameters.
Edit: Ev. Filter
Note: Off
Prog: Off
Ctrl: Off
Aftt: Off
PAft: Off
Bend: Off
Note: For more information on the Style Elements and
Chord Variations, and the Style structure in general, see
T/Meter: Off SysEx: Off
3. Press MENU, and use the VOLUME/VALUE (A-H) but-
tons to select the Event Edit section. The Event Edit page
appears (see “Page 4 - Event Edit” on page 63 for more
information).
Turn Off the filter for all event types you wish to see in the
Event Edit page.
Note: Some of the events are “ghosted”, and non editable, since
the corresponding events are not editable in a Style.
Note
Ctrl
Notes.
Control Change events. Only the following
Control Change numbers are allowed.
Event Edit
Trk: DRUM
Position: 001.01.000 |
Ev: Ctrl 11 110
E:V1 CV:CV1
Control function
CC# (Control Change Number)
Modulation 1
Modulation 2
Pan
1
2
|
10
11
4. Press START/STOP to listen to the selected Chord Varia-
tion. If you like, play some chords on the keyboard, to
test the pattern. Press START/STOP to stop it.
5. Press PAGE+ to go to the Event Filter page, and turn
“Off” the filters for the event types you wish to see in the
(a)
Expression
CC#12
CC#13
12
13
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Sty le Re co rd m o d e
6 5
Event Edit procedure
display (see “Page 5 - Event Filter” on page 64 for more
information).
selected value.
Ev: Note F#2 72
Event Type
First value
Second value
Edit: Ev. Filter
Note: Off
Prog: Off
Ctrl: Off
Aftt: Off
PAft: Off
Bend: Off
12. If a Note event is selected, use the D VOLUME/VALUE
buttons to select the Length line, and use the same but-
tons, or the TEMPO/VALUE controls, to change the
event’s length.
T/Meter: Off SysEx: Off
6. Press PAGE- to go back to the Event Edit page.
7. Press the A VOLUME/VALUE button (Trk), to select the
track to edit. The Go To Track window appears.
Lenght:000.00.000
Measure
Beat
Tick
• After having modified the shown event, you may scroll
to the next event with the H VOLUME/VALUE buttons
(Scroll to next), or to the previous event with the E/F
VOLUME/VALUE buttons (Scroll to previous).
• You may use the SHIFT + << or >> shortcut to go to a
different measure (see “SHIFT + << or >>” on page 64)
and play some chords to listen how the pattern sounds
after your changes. Press START/STOP again to stop the
pattern running.
Go to Track: DRUM
Enter=Ok Exit=Cancel
Use the TEMPO/VALUE controls to select a track, and
press ENTER to confirm (or EXIT to abort).
8. The list of events contained in the selected track (in the
Style Element and Chord Variation selected on step 2)
will appear in the display. The first step, or Measure
Start, is currently shown. Since it contains an initializa-
tion event, it is not editable and appears “in grey” (i.e.,
written with a “ghost” character).
13. Use the INSERT button to insert an event at the Position
shown in the display (a Note event with default values
will be inserted). Use the DELETE button to delete the
event shown in the display.
Position: 001.01.000 |
Ev: Ctrl 11
110
9. Press one of the H VOLUME VALUE buttons (Scroll
Down arrow), to go to the next step. This is usually a
note, that you can edit.
14. When the editing is complete, you may select a different
track (go to step 7), or a different Style Element and
Chord Variation (press EXIT to go back to the Main
page of the Style Record mode, then go to step 2).
15. When finished editing the whole Style, press WRITE to
open the Write Style page.
Event Edit
Trk: DRUM
Position: 001.01.000 |
Ev: Note F#2 72
Lenght:000.00.000
E:V1 CV:CV1
WRITE to:
|
Style name: Groove Bld
To: U01-01 Foxtrot 3
For more information on the event types and their val-
ues, see “Page 4 - Event Edit” on page 63.
Abort
10. Use the B VOLUME/VALUE buttons to select the Posi-
tion line. Use these buttons or the TEMPO/VALUE con-
trols to change the event’s position.
• Use the A or E VOLUME/VALUE buttons to enter the
Text Editing mode. Use the UP and DOWN buttons to
move the cursor, and the dial to select a character.
• Use the B VOLUME/VALUE buttons to select a target
location. The name of the Style already existing at the
selected location is shown after the Style Bank-Location
number.
Warning: If you select an existing Style and confirm writ-
ing, the older Style is deleted and replaced by the new one.
Save the Styles you don’t want to loose on disk, before over-
writing them.
Position: 001.01.001
Measure
Beat
Tick
11. Use the C VOLUME/VALUE buttons to select the Event
line. You may use the C VOLUME/VALUE buttons or
the TEMPO/VALUE controls to change the event type.
Use the G VOLUME/VALUE buttons, and the F3 and F4
function keys to respectively select the first and second
value of the parameter. Use the G VOLUME/VALUE
16. Press ENTER to save the Style to the internal memory,
or one of the D VOLUME/VALUE buttons (Abort) to
delete any changes made in Style Record mode. When
the “Are you sure?” message appears, press ENTER to
confirm, or EXIT to go back to the Write Style page.
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Sty le Re co rd m o d e
Page 6 - Edit: Delete
6 6
Note: Some CC data are automatically removed
during recording. See the table on page 54 for
more information on the allowed data.
PAGE 6 - EDIT: DELETE
This page is where you can delete single elements or MIDI
events out of the Style.
S / E (Start/End)
Use these parameters to set the starting (S) and ending (E)
points of the range to delete.
If a Chord Variation is four measures long, and you want to
select it all, the Start will be positioned at 1.01.000, and the
End at 5.01.000.
Edit:Delete
E:V1 CV:CV1 Trk:All
Ev:Note
S001-01-000 E001-01-192
Bottom:G-1 Top:C8
Bottom / Top
Use these parameters to set the bottom and top of the key-
board range to delete. If you select the same note as the Bot-
tom and Top parameters, you can select a single percussive
instrument in a Drum or Percussion track.
Note: These parameters are available only when the All or Note
option is selected.
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
E/CV (Style Element/Chord Variation)
(Non editable) These read-only parameters show which Style
Element and Chord Variation are currently selected for edit-
ing. See the Main page “E (Style Element)” and “CV (Chord
ing a different Style Element and Chord Variation.
PAGE 7 - EDIT: DELETE ALL
or Chord Variation, or the whole Style, resetting it to the
default parameter’s values.
Trk (Track)
Use this parameter to select a track.
All
All tracks selected. After deletion, the selected
Chord Variation will remain empty.
Edit:Delete All
Drum…Acc5 Selected track.
Del:V1-CV1 Trk:All
Ev (Event)
Type of MIDI event to delete.
All
All events. The measures are not removed from
the Chord Variation.
All notes in the selected range.
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1 …
ENDING2).
Note
Dup.Note
All duplicate notes. When two notes with the
same pitch are encountered on the same tick,
the one with the lowest velocity is deleted.
After Touch events.
Note: This kind of data is automatically removed
during recording.
A.Touch
Del (Delete)
Use this parameter to select the whole Style, a single Style
Element, or a single Chord Variation.
P.Bend
PrChange
Pitch Bend events.
Program Change events, excluding the bun-
dled Control Change #00 (Bank Select MSB)
and #32 (Bank Select LSB).
Note: This kind of data is automatically removed
during recording.
All
All Style Elements, i.e. the whole Style. When
Del=All and Trk=All, the whole Style is
deleted, and all parameters set to the default
status.
Var1…End2 Single Style Element.
V1-CV1…E2-CV2
C.Change
All Control Change events, for example Bank
Select, Modulation, Damper, Soft Pedal…
Single Chord Variation.
Trk (Track)
CC00/32…CC127
Single Control Change events. Double Control
Change numbers (like 00/32) are MSB/LSB
bundles.
All
All tracks of the selected Style, Style Element or
Chord Variation.
Drum-Acc5 Single track of the selected Style, Style Element
or Chord Variation.
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Sty le Re co rd m o d e
6 7
Page 8 - Edit: Copy
Copying on a Chord Variation with a different
length
PAGE 8 - EDIT: COPY
Here you can copy a track, Chord Variation or Style Element
inside the same Style, or from a different one. Furthermore,
you can copy a whole Style.
You can copy a Chord Element on a different Chord Element
with a different length. Just keep in mind the following:
Warning: The Copy operation deletes all data at the target
location (overwrite).
•
If the source length is a divider of the target length, the
source Chord Variation will be multiplied to fit the tar-
get Chord Variation. For example, if the source is 4-
measures long, and the target 8-measures, the source
will be copied two times.
Edit:Copy
1
2
3
4
From:S01-01 8BeatMax
From:V1-CV1 To:V1-CV2
FromTrk:DR ToTrk:DR
1
2
3
4
1
2
3
4
•
If the source length is not a divider of the target length,
the source Chord Variation will be copied for as many
measures as can fit the target Chord Variation. For
example, if the source is 6-measures long, and the target
8-measures, the source will be copied once, then the fist
2 measures will be copied to fit the remaining 2 mea-
sures.
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
Note: If you copy too many events on the same “tick”, the “Too
many events!” message appears, and the copy operation is
aborted.
Note: When you copy over an existing Chord Variation, Pro-
gram Change data is not copied, to leave the original Programs
unchanged for that Chord Variation.
1
2
3
4
5
6
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1 …
ENDING2).
1
2
3
4
5
6
1
2
Note: Avoid copying on a Chord Variation with a different
meter, for example a 4/4 Chord Variation onto a 3/4 one.
From Style
Use the first parameter to select the source Style to copy the
track, Chord Variation or Style Element from.
PAGE
PROGRAMS
In this page you can assign a different Program to each track
of the selected Style Element. Each Style Element can have
different Programs; after saving the new Style, please don’t
forget to set the “Prog” parameter to “Original” (see “Prog
bypassing the Style Performance settings.
9
-
STYLE ELEMENT CONTROLS:
From… to Style Element/Chord Variation
Use these parameters to select the source and target Style Ele-
ments or Chord Variations.
Note: You can’t copy from a Variation to a different Style Ele-
ment (or vice-versa), because of their different structure.
All
All Style Elements, i.e. the whole Style. You
can’t change the target, that is automatically set
to All.
Var1…End2 Single Style Element.
V1-CV1…E2-CV2
Single Chord Variation.
SECtl:Program V1
From… to Track
StandardDK Jazz GT
Use these parameters to select the source and target track to
copy.
PercKit 1
FingerBass Vibes
Ac.Piano VoxPad
Brass
All
All tracks of the selected Style, Style Element or
Chord Variation.
Drum-Acc5 Single track of the selected Style, Style Element
or Chord Variation.
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1 …
ENDING2).
To copy the settings of this page to another Style Element,
keep the SHIFT button pressed, and press the button of the
target Style Element.
Program
Use the PROGRAM/PERFORMANCE section to assign a
Program to the selected track.
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Page 10 - Style Element Controls: Expression
6 8
Bottom/Top
PAGE 10
EXPRESSION
-
STYLE ELEMENT CONTROLS:
Use these parameters to set the bottom and top of the key-
board range for the corresponding track.
In this page you can modify the Expression (CC#11) value
for each of the Style tracks. This lets you reduce the relative
level of a track in a single Style Element, without reducing the
overall Volume of the Style.
PAGE 12 - STYLE ELEMENT CONTROLS: CHORD
VARIATION TABLE
This is a very useful control, when you have different Pro-
grams assigned to the same track in different Style Elements,
and the internal level of these Programs is different.
This is the page where you can assign a Chord Variation to
each recognized chord. When a chord is recognized, the
assigned Chord Variation will be automatically selected by
the arranger to play the accompaniment.
SECtl:Express.V1
Value: 100 Value: 100
Value: 100 Value: 100
Value: 100 Value: 100
Value: 100 Value: 100
SECtl:ChTable V1
Major:
CV1
CV2
CV1
CV2
Minor:
Seventh:
Maj7th:
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1 …
ENDING2).
To copy the settings of this page to another Style Element,
keep the SHIFT button pressed, and press the button of the
target Style Element.
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1 …
ENDING2).
E-F (Scroll Up), G-H (Scroll Dow n)
Use these buttons to scroll the available parameters in the dis-
play.
Value
Use this parameter to set the Expression value for the corre-
sponding track.
Chords / Chord Variation
Use these parameters to assign a Chord Variation to each of
the enlisted chords.
PAGE 11
KEYBOARD RANGE
-
STYLE ELEMENT CONTROLS:
PAGE 13 - STYLE CONTROLS: MODE/TENSION
In this page you can set the Retrigger mode for the Style
tracks, and activate/deactivate the Tension for the Accompa-
niment tracks.
The Keyboard Range automatically transposes any pattern
note that would otherwise play too high or too low in pitch,
compared to the original acoustic instrument, when trans-
posed by the arranger. This will result in a more natural
sound for each accompaniment instrument.
For example, the lower limit for a guitar is E2. If you play a
chord under the E2, the transposed pattern could exceed this
limit, and sound unnatural. A Bottom limit set to E2 for the
guitar track will solve the problem.
StCtl:Mode/Tens
- - - - - - M:Off T:On
- - - - - - M:Rt T:On
M:Rp
M:Rp T:On
M:Rt T:On M:Rp T:Off
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1 …
ENDING2).
SECtl:KbdRng V1
- - - - - - C-1
- - - - - - C-1
G#9
G#9
G#9
G#9
C-1
C-1
G#9
G#9
C-1
C-1
M (Mode)
This setting harmonizes the notes of the Bass track or the
Acc1-5 tracks to the new chord when the chord is changed.
Off
Each time you play a new chord, the current
notes will be stopped. The track will remain
silent until a new note will be encountered in
the pattern.
(Retrigger) The sound will be stopped, and
new notes matching the recognized chord will
be played back.
Top
Bottom
Note: The Keyboard Range is ignored while recording. The
selected track can play on the full range of the keyboard.
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1 …
ENDING2).
Rt
To copy the settings of this page to another Style Element,
keep the SHIFT button pressed, and press the button of the
target Style Element.
Rp
(Repitch) New notes matching the recognized
chord will be played back, by repitching notes
already playing. There will be no break in the
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Sty le Re co rd m o d e
Page 13 - Style Controls: Mode/ Tension
6 9
sound. This is very useful on Guitar and Bass
tracks.
whether or not the Tension included in the recognized chord
will be added to the Acc1-5 tracks.
On
Off
The Tension will be added.
No Tension will be added.
T (Tension)
Tension adds notes (a 9th, 11th and/or 13th) that have actu-
ally been played to the accompaniment, even if they haven't
been written in the Style pattern. This parameter specifies
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So n g Pla y o p e ra tin g m o d e
The Songs and the Standard MIDI File format
7 0
11. SONG PLAY OPERATING MODE
The Song Play operating mode is where you can listen to
SELECTING
A
SONG COMPOSING ITS
Songs (played directly from disk), and play along with the
Song on the four Realtime (Keyboard) tracks (Upper 1-3,
Lower). Since the Pa50 is equipped with two onboard
sequencers, you can play two Songs at the same time. This is
very useful to mix between two Songs during a live perfor-
mance.
PROGRESSIVE NUMBER
Each Song on disk (up to 9,999) has a progressive number
assigned. You can see this number before the Song’s name in
the Song Select page.
0001 MYSONG.MID
While in the Main, Song Select, or Lyrics page, the STYLE
section doubles as a numeric keypad. You can use it for com-
posing the 4-digit number corresponding to the Song you
wish to select; the folder selected in the Song Select page will
become the current folder. This way, you can speed up the
Song retrieval.
THE SONGS AND THE STANDARD MIDI FILE
FORMAT
The native Song file format of the Pa50 is the Standard MIDI
File (SMF), an universal standard set by all manufacturers.
You can read these files with any musical instrument or com-
puter.
Selecting a Song in the Song Select page
A difference could be in the sound played by each track. If
you recorded a Song with the Pa50 (Song mode), using only
General MIDI programs, you can play the same Song on vir-
tually any other musical instrument or computer. If you used
KORG native programs, you cannot reproduce the same
sounds on instruments from other brands.
When you read SMFs in Song Play mode, there is no problem
reading files made using only General MIDI sounds. Sounds
could be different when playing a Song made on a different
instrument: despite the wide compatibility of Pa50 with
other, non-standard formats, differences may arise.
If so, go to the Song operating mode and load the SMF. Then,
manually reassign the non-matching Programs, replacing
them with similar Programs on the Pa50. Then, save the SMF
again, and you will be able to play it in Song Play mode with
the correct Programs.
1. Open the Song Select page.
2. Select the disk and open the folder containing the Song
to be selected. This folder will be used also in the Main
and Lyrics page.
3. Compose the 4-digit number corresponding to the Song
you wish to select (for example: if the Song is number
“1043”, dial 1, 0, 4, 3).
Song number:
000-
After the fourth digit has been inserted, the window
automatically disappears, and the Song is selected.
•
If the Song number is just 1, 2 or 3-digit long, dial the
number, then press ENTER to confirm (for example: if
the Song is number “52”, dial 5, 2, ENTER).
Note: If no Song corresponds to the dialed number, the
“Song not available” message appears. Press any button to
make it disappear.
TRANSPORT CONTROLS
You can use the separate transport controls for each of the
two onboard sequencers. Use the SEQ1 controls for
Sequencer 1, and SEQ2 controls for Sequencer 2. See
“SEQUENCER TRANSPORT CONTROLS - SEQ1 and
While the S1 or S2 field is selected, compose the number
corresponding to the Song you wish to select. The current
folder is the one selected in the Song Select page.
MIDI CLOCK
In Song Play mode the MIDI Clock is always generated by the
internal sequencer, even if the Clock parameter is set to
External (see “Clock” on page 127). Pa50 transmits only the
MIDI Clock message generated by Sequencer 1.
Selecting a Song in the Lyrics page
Compose the number corresponding to the Song you wish
to select. The current folder is the one selected in the Song
Select page.
SWITCHING BETWEEN SEQUENCERS DURING
EDITING
When you enter Edit mode, you can edit the selected
sequencer’s parameters. Go to the main page of Song Play
mode, and select the S1 (A buttons) or S2 (B buttons) to
select the sequencer you wish to edit (see “Main page” on
page 72).
REALTIME AND SEQUENCER TRACKS
The Pa50 is equipped with a double sequencer. Each Song
can play a maximum of 16 tracks, for a total of 32 sequencer
tracks.
tional Realtime tracks (Upper 1-3 and Lower). You can edit
the Volume, Mute status, and Program selection for these
tracks on the main page of the Song Play mode.
When you enter Song Play mode from the Style Play mode,
the Realtime tracks are the same as the Style Play mode. A
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Master Volume, Sequencer Volume, BALANCE
7 1
Enable
quick way to select Programs and Effects for the Realtime
tracks is choosing a different Performance.
Enables/disable the quantize. It is automatically set to Off
each time the instrument is turned on, or when selecting a
different Song.
MASTER VOLUME, SEQUENCER VOLUME,
BALANCE
While the MASTER VOLUME slider controls the general vol-
ume of the instrument, you can use the ACC/SEQ VOLUME
slider to control only the Sequencer’s tracks volume. This lets
you adjust the Sequencer’s volume alone, while the Realtime
(Keyboard) tracks are not affected by this slider.
NStart (Note Start)
Enables/disables the quantization of the Note On event (i.e.
beginning of the note).
NDurat (Note Duration)
Enables/disables the quantization of the Note Off event (i.e.
the length of the note).
Res (Resolution)
Use the BALANCE slider to mix between Sequencer 1 and
Sequencer 2. Move it to the center for the maximum volume
of both sequencers.
Coarse quantize grill resolution. This parameter is the main
quantization value, to be varied with the Acc, Swing and
Window values.
ꢂ (1/32)…ꢅ (1/4)
EFFECTS IN SONG PLAY MODE
Grid resolution, in musical values (a “3” after
the value means “triplet”). For example, when
you select 1/8, all notes are moved to the near-
est 1/8 division. When you select 1/4, all notes
are moved to the nearest 1/4 division.
The Pa50 is equipped with four effect processors, or DSPs
(Digital Signal Processors). In Song Play mode you can have
two or four effects at the same time, depending on the midi-
file you are reading.
No quanti-
zation
Note: When playing back a Song that makes use of all four
effects (A-D), you can’t edit any parameter devoted to the
effects. These parameters appear greyed out in the display.
•
A Song created on the Pa50 (in Song or Backing
Sequence mode) can use up to 4 effects (usually 2
reverbs + 2 modulating effects); each track may use the
A/B or C/D pair.
A Standard MIDI File will only use 2 effects (usually 1
reverb + 1 modulating effect). This lets you use the
remaining 2 effects for the Realtime tracks.
When using both sequencers at the same time, and the
only use the A/B pair, while the C/D pair is reserved to
the Realtime (keyboard tracks).
When using both sequencers at the same time, and the
Sequencer 1 uses the A/B pair, while Sequencer 2 uses
the C/D pair, sharing it with the Realtime (keyboard
tracks).
1/8
1/4
•
•
Acc (Accuracy)
Accuracy percentage of quantize. For example, if Acc=50, and
the grid of only 10 tics.
0
100
No accuracy. The quantize is not executed.
Maximum accuracy. The note is moved exactly
•
Sw ing
Asymmetry of quantization. Grid axis are moved to the near-
est grid axis.
0
Even-numbered axis are totally moved over the
previous odd-numbered axis.
Axis are perfectly equidistant.
Even-numbered axis are totally moved over the
following odd-numbered axis.
GROOVE QUANTIZE WINDOW
50
100
You can apply a realtime “groove-quantization” to Sequencer
1. Groove-quantization is a way of changing the music
groove during the playback, moving notes to the nearest axis
of a rhythmic “grid”. Please feel free to experiment: this func-
tion is a great source of musical invention.
Swng=50
Swng=25
While in Song Play, press G.QUANTIZE. The following win-
dow will appear.
Swng=75
Groove Quantize
Enable:On
Window
NStart:On
NDurat:On
Res:
Acc(%):100
Swng(%):100
Wndw(%):100
Area of quantize intervention, bordering the grid axis.
0
The quantize window corresponds to the axis.
No quantization happens.
Press EXIT to exit this window.
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The Write window
7 2
100
The quantize window extends to the nearest
window; all events are quantized.
MAIN PAGE
Press SONG PLAY to access this page from another operating
mode.
Win=0
Note: When switching from Style Play to Song Play, the Song
Setup is automatically selected, and various track parameters
may change.
Win=50
Press EXIT/NO to access this page from the Menu or any of
the Song Play edit pages.
Win=100
To see the Song’s tracks, use the TRACK SELECT button to
switch from the main page (showing the Realtime tracks), to
the other tracks. Pressed a first time, you will see tracks 1-8
(enlightened TRACK SELECT LED); a second press will
show tracks 9-16 (flashing TRACK SELECT LED); pressed
again, you will go back to the Realtime tracks (TRACK
SELECT LED switched off).
THE WRITE WINDOW
You can save onto the internal memory a Seq1+Seq2 Setup.
There is a separate Setup for each of the two onboard
sequencers.
This Setup memorizes the Internal FX settings, the Internal/
External status of each track, and the Play/Mute status of
each track. When a new Song is selected, the saved Setup is
automatically recalled, and all parameters are reset.
Selected Sequencer
Song Play icon
Page header
Measure number
•
Globally setting the Internal FX parameters allows you,
for example, to assign to all Songs a Reverb suitable for
the venue where you are performing, without having to
modify any of the Songs. (This is true only for non-
Pa50/80 Songs).
No song
S1:
Piano01
S2:
Guitar01
StrngEns2
VoxPad1
Lyrics
•
•
Globally setting the Internal/External status allows you,
for example, to send the Piano track of all Songs to a
dedicated expander (just set globally the Piano track to
the External mode).
The Play/Mute status allows you to globally mute tracks
that you don’t want to play during a show, for example
the melody track. (This is ture only for non-Pa50/80
Songs).
Song select commands
Realtime (Keyboard) tracks
Song Play icon
When on, this icon shows that the instrument is in Song Play
mode.
For more information on the Internal FX settings for the
3 - Mixer: FX send C/D”, and following, on page 76.
Here is the procedure to save the Seq1+Seq2 Setup in mem-
ory.
This line shows the currently selected sequencer, and the
assigned Song (“S1:Song Name” or “S2:Song Name”).
When no Song is assigned to the current sequencer, this line
shows only the selected sequencer number (“S1:” or “S2:”,
depending on the selected sequencer).
1. Press WRITE. The Write page appears.
When no sequencer or Song is selected, only the “No Song”
text appears.
Press either A (S1:) or B (S1:) to switch between Sequencer 1
and Sequencer 2. When one of the sequencers is selected, the
sequencer number is also shown at the right of the metro-
nome Tempo.
WRITE:
Press 'Enter/Yes'
to memorize
the Seq 1/2 Setup
2. Press ENTER to confirm, or EXIT to abort.
If you confirm, the Setup is saved into the Global. You
may then save this Setup on disk together with the Glo-
bal data.
When a Jukebox file is in play, its name appears on the page
header.
Selected Sequencer
These indicators show if the currently selected sequencer is
Seq1 or Seq2. Use the A and B VOLUME/VALUE buttons to
select a sequencer.
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7 3
Tracks 1-8 page
Bar number
Press the TRACK SELECT button again, to go back to the
main page.
This counter shows the current bar number position of the
selected Song.
A (S1:SongName)
Pressed a first time (with a Song already selected) this button
pair selects Sequencer 1. Pressed a second time (or with no
Song selected), it opens the Song Selection page (see “Song
Song or a Jukebox file for Sequencer 1.
S1:MySong
DkStrings
Legato
Bassi
StrngEns2
BrassyHorn Strings2
If you select another Song, while a Song is in play within the
same Sequencer, the new Song will start playing.
While this parameter is selected, you can select a Song by
composing its progressive number (see “Selecting a Song
composing its progressive number” on page 70).
A-H (Tracks 9-16 Programs)
tons to select, mute/unmute or change the volume of the cor-
responding tracks.
B (S2:SongName)
Pressed a first time (with a Song already selected) this button
pair selects Sequencer 2. Pressed a second time (or with no
Song selected), it opens the Song Selection page (see “Song
Song for Sequencer 2.
If you select another Song, while a Song is in play within the
same Sequencer, the new Song will start playing.
While this parameter is selected, you can select a Song by
composing its progressive number (see “Selecting a Song
composing its progressive number” on page 70).
SONG SELECT PAGE
This page appears when you press either the A (S1:) or B (S2:)
button while you are in the main page. You can also access the
Song Select page by pressing PAGE +.
Press EXIT (or PAGE-) to go back to the main page of the
Song Play operating mode, without selecting a Song.
C (Lyrics)
Song Selection
ics will be shown only if included into the selected Song, and
compatible with a standard format that Pa50 can recognize.
CLUB
|
BALLADS
0001 MYSONG.MID
|
FD SELECT OPEN CLOSE
E (Upper 1 Program), F (Upper 2 Program), G (Upper 3 Pro-
gram), H (Low er)
Name of the Programs assigned to the Realtime (Keyboard)
tracks. Use these buttons to select, mute/unmute or change
the volume of the corresponding tracks.
While in this page, select a Song for the selected Sequencer, or
a Jukebox file for Sequencer 1.
Note: There is a separate working directory for each onboard
sequencer.
TRACKS 1-8 PAGE
A-C (File, folder)
Move the “.MID”, “.KAR” or “.JBX” file, or folder, to be
selected to the first line of the display. To select a file, press the
F2 (Select) button. To open a folder, press the F3 (Open) but-
ton.
To see and edit tracks 1-8, press TRACK SELECT from the
main page. The TRACK SELECT LED turns on.
Press the TRACK SELECT button twice, to go back to the
main page.
The “
” symbol identifies a folder.
E-F (Scroll Up)
Scroll the list up. Keep SHIFT pressed and press one of these
buttons to jump to the previous alphabetical section.
S1:MySong
Piano1
Piano1
G-H (Scroll Dow n)
DkStrings
Legato
Guitar01
StrngEns2
Scroll the list down. Keep SHIFT pressed and press one of
these buttons to jump to the next alphabetical section.
BrassyHorn VoxPad1
F1 (FD)
Press this button after replacing a floppy disk in the floppy
disk drive. The new floppy disk will be read, and the file list
shown on the display will be updated.
A-H (Tracks 1-8 Programs)
Name of the Programs assigned to tracks 1-8. Use these but-
tons to select, mute/unmute or change the volume of the cor-
responding tracks.
F2 (Select)
Selects the item on the first line in the display (Song or Juke-
box file). If a Song is already playing, it stops, and the new
Song starts playing. You are returned to the Main page.
TRACKS 9-16 PAGE
To see and edit tracks 9-16, press TRACK SELECT once from
the Tracks 1-8 page, or twice from the main page. The
TRACK SELECT LED begins flashing.
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The Lyrics page
7 4
F3 (Open)
Lyrics display on an external monitor
Opens the selected folder (item whose name begins with
As soon as you enter the Song Play mode, lyrics included in
the Song assigned to the Sequencer 1 are shown in the dis-
play. To select a different sequencer, go to the Lyrics page, and
press one of the A VOLUME/VALUE buttons to select
Sequencer 1, or one of the B VOLUME/VALUE buttons to
select Sequencer 2.
“
”).
F4 (Close)
Closes the current folder, returning to the parent (“upper”)
folder.
THE LYRICS PAGE
This page shows the lyrics and chord abbreviations included
in the midifile (if any).
S1:Michelle
To access this page, select the Lyrics command, or press
PAGE+ twice, from the main page of the Song Play mode (see
“Main page” on page 72).
Michelle, ma belle
Chords
Sequencer 1
Sequencer 2
Note: You can have Sequencer 2 selected in the Main page of the
Song Play mode, and Sequencer 1 selected in the Lyrics page, or
vice-versa. In this way, you can select a Song whose lyrics to dis-
play on the external monitor, while selecting a different
sequencer for editing operations.
S1:Michelle
Michelle, ma belle
PLAYING A JUKEBOX FILE
With Sequencer 1, you can select a Jukebox file (a file with the
“.JBX” extension) instead of a single Song. This lets you play a
list of Songs without multiple selections.
Exit from this display, and go back to the main page of the
Song Play mode, by pressing the EXIT button.
While the Song is playing, the text flows in the display, and
the chord abbreviations (if any) will appear on the chords
area of the display. The lyrics at the current position are
underlined:
S1:MEDLEY1.JBX
Michelle, ma belle
S1:Sunday
Piano01
A (1)
S2:no song Guitar01
Lyrics
StrngEns2
VoxPad1
Press this button pair to show Lyrics and Chords of
Sequencer 1.
B (2)
Note: The Jukebox file can be assigned to the Sequencer 1
only.
Press this button pair to show Lyrics and Chords of
Sequencer 2.
Note: To create a Jukebox file, go to the Jukebox page (see
page 79).
Warning: Should you delete a Song included into the Jukebox
list currently in play, the sequencer will stop, and the “No Song”
message will appear. At this point, press SHIFT+>> (Seq1) to
go to the next Song, and press PLAY/STOP again.
Transport controls
When you select a Jukebox file, Sequencer 1 transport con-
trols are slightly different than with single Songs.
<< and >> Pressed alone, these buttons are the Rewind
and Fast Forward commands.
Keep the SHIFT button pressed, and
press these buttons to scroll to the previous or
next Song in the Jukebox list.
PAUSE
Pauses the Song at the current position. Press
PAUSE or PLAY/STOP to start the Song play-
ing again.
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7 5
Menu
Song Play icon
PLAY/STOP Starts or stops the current Song. When you
stop the Song, the sequencer goes back to mea-
sure 1 of the current Song.
When on, this icon indicates that the instrument is in Song
Play mode.
If the Jukebox page is open, you can start from
the Song at the first line of the display. See
“Page 9 - Jukebox” on page 79.
Page header
The header shows the name of the current edit page. Usually,
the header is divided into a first word, identifying the section
name (e.g., “Mixer:FX Send” is a “Mixer” section page), and a
second word, referring to the page name (e.g. “FX Send”).
MENU
Section name
Page name
From any page, press MENU to open the Song Play edit
menu. This menu gives access to the various Song Play edit
sections.
When in the menu, select a section using the VOLUME/
VALUE buttons, press PAGE+ to select a page, or press EXIT
to exit the menu.
Mixer:FX Send
Selected Sequencer
These indicators show if the currently selected sequencer is
Seq1 or Seq2. Go to the Main page and use the A and B VOL-
UME/VALUE buttons to select a sequencer.
When in an edit page, press EXIT to go back to the Song Play
mode main page.
Page
This area shows the current page number.
A-H
Song Play Menu
Each pair of VOLUME/VALUE buttons select a different
parameter of command, depending on the edit page.
Mixer
Preferences
Effects
Track ctrls
Jukebox
PAGE 1 - MIXER: VOLUME
Here you can adjust the volume for each of the 16 sequencer
tracks. Press both VOLUME/VALUE button to mute/unmute
the corresponding track.
Each item of this menu corresponds to an edit section. Each
edit section groups many edit pages.
A muted track remains muted even when selecting a different
Song.
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
EDIT PAGE STRUCTURE
Select an edit section from the Menu, and/or use the PAGE
buttons to reach the desired page.
Press EXIT to go back to the main page of the Song Play
mode.
All edit pages share the same structure.
Mixer:Volume
Selected Sequencer
|||| 090
|||| 090
|||| 090
|||| 090
|||| 090
|||| 092
|||| 086
||||| 112
Song Play icon
Page header
Page number
Mixer:Volume
|||| 090
|||| 090
|||| 090
|||| 090
|||| 090
|||| 092
|||| 086
||||| 112
Mixer:Volume
|||| 090
|||| 090
|||| 090
|||| 090
|||| 090
|||| 092
|||| 086
||||| 112
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Page 2 - Mixer: Pan
7 6
Note: When you stop the Song, or select a different Song, the
default effects are selected again. You can, however, stop the
Song, change the effects, then start the Song again. Edit the Song
in Song mode to permanently change the effects.
Here is the edit procedure:
PAGE 2 - MIXER: PAN
Here you can adjust the pan for each Song track.
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
1. Use the VOLUME/VALUE (A-H) buttons to select a
track.
2. Use the F1-F4 buttons to select a parameter for that
track.
3. Use the TEMPO/VALUE controls to change the parame-
ter’s value.
Mixer:Pan
C+00
C+00
C+00
C+00
C+00
C+00
C+00
C+00
Parameters
000
No effect. Only the direct (uneffected) signal
goes to the outputs.
127
100% effect. The direct (uneffected) and
effected signals go to the outputs with the same
level.
Mixer:Pan
C+00
C+00
C+00
C+00
C+00
C+00
C+00
C+00
PAGE 3 - MIXER: FX SEND C/D
This page lets you set the level of the track’s direct (unef-
fected) signal going to the C and D Internal FX processors.
Note: You can access this page only while editing the Sequencer
page 80).
Pan
-64
+00
+63
Off
Hard Left.
Center.
Hard Right.
Use the TRACK SELECT button to switch from tracks 1-8 to
tracks 9-16.
The direct (uneffected) signal does not go to
the outputs; only the FX signal is heard for this
track.
Mixer:FXSend
PAGE 3 - MIXER: FX SEND A/B
This page lets you set the level of the track’s direct (unef-
fected) signal going to the A and B Internal FX processors
(usually assigned to Sequencer 1).
C:100 D:050 C:100 D:050
C:127 D:020 C:100 D:050
C:110 D:050 C:100 D:050
C:100 D:050 C:100 D:050
Use the TRACK SELECT button to switch from tracks 1-8 to
tracks 9-16.
Mixer:FXSend
C:100 D:050 C:100 D:050
C:127 D:020 C:100 D:050
C:110 D:050 C:100 D:050
C:100 D:050 C:100 D:050
Mixer:FXSend
A:100 B:050 A:100 B:050
A:127 B:020 A:100 B:050
A:110 B:050 A:100 B:050
A:100 B:050 A:100 B:050
Here is the edit procedure:
1. Use the VOLUME/VALUE (A-H) buttons to select a
track.
2. Use the F1-F4 buttons to select a parameter for that
track.
Mixer:FXSend
3. Use the TEMPO/VALUE controls to change the parame-
A:100 B:050 A:100 B:050
A:127 B:020 A:100 B:050
A:110 B:050 A:100 B:050
A:100 B:050 A:100 B:050
ter’s value.
Parameters
000
No effect. Only the direct (uneffected) signal
goes to the outputs.
127
100% effect. The direct (uneffected) and
effected signals go to the outputs with the same
level.
Note: When playing back a Song that makes use of all four
effects (A-D), you can’t edit any effect parameter. These param-
eters appear greyed out in the display.
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7 7
Page 4 - FX: A/ B Select
Song, change the effects, then start the Song again. Edit the Song
in Song mode to permanently change the effects.
PAGE 4 - FX: A/B SELECT
This page lets you select the A and B effects. Usually, the A
effect is a reverb, while the B effect is a modulating effect.
Effects A and B are usually reserved to Sequencer 1. You can,
however, create Songs by using all four effects in Song mode.
Depending on the status of the “S2 FX Mode” parameter, this
effect pair could be reserved to Sequencer 2, too (see
page 80).
C, D
Effects assigned to the C and D effect processors. Usually, C is
the reverb, while D is the modulating effect (chorus, flanger,
delay…). For a list of the available effects, see “Effects” on
page 175.
ModTrk (Modulating Track)
Source track for modulating MIDI messages. You can modu-
late an effect parameter with a MIDI message generated by a
physical controller.
D>Csend (D>C Send)
FX:A/B Select
Amount of the D effect going back to the input of the C
effect.
A:02
B:97
BigHall
MlwChrs
ModTrk:Up1 B>Asend:127
PAGE 5 - FX: A EDITING
This page contains the editing parameters for the A effect
(usually, reverb for Sequencer 1).
Note: When playing back a Song that makes use of all four
effects (A-D), you can’t edit any effect parameter. These param-
eters appear greyed out in the display.
Note: When you stop the Song, or select a different Song, the
default effects are selected again. You can, however, stop the
Song, change the effects, then start the Song again. Edit the Song
in Song mode to permanently change the effects.
FX:A Edit
Rev Time [sec]: 3.07 |
High Damp [%]:0
A, B
Pre Dly [ms]:0
Effects assigned to the A and B effect processors. Usually, A is
the reverb, while B is the modulating effect (chorus, flanger,
delay…). For a list of the available effects, see “Effects” on
page 175.
Pre Dly Thru [%]:0
|
the parameter list.
Use the A-D VOLUMME/VALUE button pairs to select and
edit a parameter.
Use the TEMPO/VALUE controls to edit the selected param-
eter.
Note: When playing back a Song that makes use of all four
effects (A-D), you can’t edit any effect parameter. These param-
eters appear greyed out in the display.
ModTrk (Modulating Track)
Source track for modulating MIDI messages. You can modu-
late an effect parameter with a MIDI message generated by a
physical controller.
B>Asend (B>A Send)
Amount of the B effect going back to the input of the A effect.
Note: When you stop the Song, or select a different Song, the
default effects are selected again. You can, however, stop the
Song, change the effects, then start the Song again. Edit the Song
in Song mode to permanently change the effects.
PAGE 4 - FX: C/D SELECT
This page lets you select the C and D effects. Usually, the C
effect is a reverb, while the D effect is a modulating effect.
Effects C and D are usually reserved to Sequencer 2 and the
Realtime tracks. You can, however, create Songs using all four
effects in Song mode. Depending on the status of the “S2 FX
pair (see page 80).
Parameters
each effect type.
PAGE 6 - FX: B EDITING
This page contains the editing parameters for the B effect
(usually modulating effect for Sequencer 1). For more details,
see “Page 5 - FX: A editing” above.
FX:C/D Select
C:02
D:97
BigHall
MlwChrs
PAGE 5 - FX: C EDITING
ModTrk:Up1 D>Csend:127
This page contains the editing parameters for the C effect.
You can access this page only when the “S2 FX Mode” param-
eter is set to C/D (see “S2 FX Mode” on page 80). For more
details, see “Page 5 - FX: A editing” above.
Note: C and D effects are used also by the Realtime (Keyboard)
tracks.
Note: When playing back a Song that makes use of all four
effects (A-D), you can’t edit any effect parameter. These param-
eters appear greyed out in the display.
Note: When you stop the Song, or select a different Song, the
default effects are selected again. You can, however, stop the
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Page 6 - FX: D editing
7 8
PAGE 6 - FX: D EDITING
PAGE 8 - TRACK: INTERNAL/EXTERNAL
This page contains the editing parameters for the D effect.
You can access this page only when the “S2 FX Mode” param-
eter is set to C/D (see “S2 FX Mode” on page 80). For more
details, see “Page 5 - FX: A editing” above.
Note: C and D effects are used also by the Realtime (Keyboard)
tracks.
This page lets you set the Internal or External status for each
Use the TRACK SELECT button to switch from tracks 1-8 to
tracks 9-16.
PAGE 7 - TRACK: MODE
This page lets you set the polyphony mode for each Song
track.
Use the TRACK SELECT button to switch from tracks 1-8 to
tracks 9-16.
Track:Int/Ext
Internal
Internal
Internal
Internal
Internal
Internal
External
Internal
Track:Mode
Poly
Poly
Poly
Poly
Poly
Poly
Poly
Poly
Track:Int/Ext
Internal
Internal
Internal
Internal
Internal
Internal
External
Internal
Parameters
Internal
The track plays the sounds generated by the
internal sound engine. It does not play an
external instrument connected to the MIDI
OUT.
Track:Mode
Poly
Drum
Drum
Poly
Mono Right
Poly
Poly
Poly
External
The track plays an external instrument con-
nected to the MIDI OUT. It does not play the
internal sounds, therefore saving polyphony.
When a track is set to “External”, a strings of
transmitted Control Change and Program
Change data is shown instead of the Program
name assigned to the track. In the following
example, CC#0 is the Control Change 0 (Bank
Select MSB), CC#32 is the Control Change 32
(Bank Select LSB), PC is the Program Change.
Parameters
Drum
This is a Drum/Percussion track. No Master or
Octave Transpose applies to this track.
Tracks of this kind are polyphonic, i.e. they can
play more than one note at the same time.
Tracks of this kind are monophonic, i.e. each
new note stops the previous note.
Poly
Mono
Mono Right A Mono track, but with priority assigned to
the rightmost (highest) note.
121- 3- 0
CC#32
CC#0
PC
Both
The track plays both the internal sounds and
an external instrument connected to the MIDI
OUT.
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7 9
Page 9 - Jukebox
4. When you have finished writing a name, press F2 (Save)
to confirm. The “Are you sure?” message appears. Press
ENTER to confirm, EXIT to abort.
PAGE 9 - JUKEBOX
The Jukebox function lets you play a list of Songs (127 max),
at the simple touch of a button. You can play a Jukebox file by
selecting it in the Song Select page (see “Playing a Jukebox
F2 (Add)
Adds a Song at the end of the current list. You can add up to
127 Songs in a list.
Note: A Jukebox list can include only Songs contained in the
same folder.
F3 (Ins)
JB List:NEW_NAME
Inserts a Song at the cursor position (i.e., the first line of the
display). All subsequent Songs are moved to the next higher-
numbered slot. You can add up to 127 Songs in a list.
Note: A Jukebox list can include only Songs contained in the
same folder.
01 Sunday.mid
|
02 Likeavrg.mid
|
SAVE ADD
INS
DEL
In this page, you can create, edit and save a Jukebox file. If a
Jukebox file is already selected into a Sequencer, you will
enter this page with that file ready to be edited. Otherwise,
you will enter this page with an empty “NEW_NAME.JBX”
file.
To create a new file, even when a Jukebox file is already
selected, press SHIFT+ F4 (Del), and confirm with ENTER
(see below the “F4 (Del)” paragraph).
F4 (Del)
This command let’s you delete the Song on the first line of the
display.
Pressed while keeping SHIFT pressed, the whole
Jukebox list is deleted. (The instrument asks for a confirma-
tion with the “Are you sure?” message; press ENTER to con-
firm, EXIT to abort).
The Jukebox file name changes to “NEW_NAME.JBX”.
When you press PLAY/STOP from this page, the Jukebox
playback begins from the currently selected Song (i.e., the
Song on the fist line of the display).
PAGE 10 - PREFERENCES
In this page, you can set various general parameters.
F1 (Save)
Press this button to save the Jukebox file on disk. The Jukebox
Save page appears, allowing you to save your file on disk.
Preferences (Gbl)
Link Mode:Off
S2 FX Mode:CD
Perf. FX Mode:CD
JBX Save
NEW_NAME.JBX
MEDLEY1.JBX
|
|
HD
SAVE
ABORT
Use the A-D VOLUME/VALUE button pairs to select a
parameter.
Note: These settings are stored in the Global file. After changing
these settings, press WRITE to save them into the Global. The
Write Global window will appear (see “The Write window” on
page 72).
Note: You can always start both sequencers simultaneously.
Start both sequencers simultaneously by keeping SHIFT held
down while pressing one of the PLAY/STOP controls.
Note: You can save your “.JBX” file only in the same folder as
the Songs in the list.
You can create a new file, or overwrite an existing one.
1. Move to the first line of the display the “.JBX” file you
want to save your list into. Select an existing file if you
want to overwrite it. Select the “NEW_NAME.JBX”
item to create a new file.
Use the E-F (Scroll Up) and G-H (Scroll Down) VOL-
UME/VALUE buttons, or the TEMPO/VALUE controls
to scroll the list.
Link Mode
The two onboard Sequencers can work each with a different
Tempo (Off), or use the same Tempo (Link modes).
2. If you are making
a
new file, when the
Off
The sequencers Tempo are not linked. Each
sequencer uses its own Tempo.
“NEW_NAME.JBX” item is on the first line of the dis-
play, press one of the A VOLUME/VALUE buttons. You
are prompted to assign a name to the selected item:
Link Measure
The two sequencers Tempo are linked together.
The Tempo data written into the Songs are
ignored. Adjust the Tempo using the TEMPO/
VALUE controls.
Start one of the sequencers, by pressing its own
PLAY/STOP control. Then, start the other
sequencer, by pressing the other PLAY/STOP
control; the second sequencer starts at the next
measure.
NEW_NAME
3. Move the cursor using the DOWN/- and UP/+ buttons.
Select a character using the DIAL. Insert a character at
the cursor position by pressing the INSERT button.
Delete a character at the cursor position by pressing the
DELETE button.
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Saving a list of Songs
8 0
Link Beat
The two sequencers Tempo are linked together.
SAVING A LIST OF SONGS
The Tempo data written into the Songs are
ignored. Adjust the Tempo using the TEMPO/
VALUE controls.
Start one of the sequencers, by pressing its own
PLAY/STOP control. Then, start the other
sequencer, by pressing the other PLAY/STOP
control; the second sequencer starts at the next
beat (quarter or octave, depending on the
Song’s Time Signature).
How to save a list of Songs contained in a
folder
1. Press SONG PLAY to select the Song Play operative
mode.
2. Press one of the A (S1:) VOLUME/VALUE button to
select the Load Song page.
3. Use the F3 (Open) and F4 (Close) buttons to browse
through the folders inside the floppy disk.
S2 FX Mode
4. Move the folder you are looking for to the first line of
the display. Use the TEMPO/VALUE controls, or the E-F
(Scroll Up) and G-H (Scroll Down) VOLUME/VALUE
buttons.
5. Once the folder is selected, press SHIFT + F2.
6. A dialog box will appear, asking you to insert a new
floppy disk into the disk drive. Insert the disk, and press
ENTER to confirm, or EXIT to abort.
Note: The text file will contain a list of “*.mid”, “*.kar” and
“*.jbx” files only (i.e., the files you can select using the numeric
included.
This parameter selects the effects mode for Sequencer 2.
When a 4-effects Song is loaded, all four effects are used,
independently from this setting.
AB
The A and B effect pair is used. Sequencer 2
shares its effects with Sequencer 1.
CD
The C and D effect pair is used.
Note: When this parameter is set to CD,
Sequencer 2 shares its effects with the Realtime
(Keyboard) tracks, so these effects can be changed
either selecting a Song for Sequencer 2, or select-
ing a Performance (unless the “Performance FX
Mode” parameter is set to Off – see below).
Performance FX Mode
When saved, the text file will be named after the selected folder.
For example, a folder named “Dummy” will generate a
“Dummy.txt” file. If a file with the same name already exists on
the floppy disk, it will be overwritten without waiting for any
confirmation. A file containing the list of all valid files contained
into the root of the disk will generate a “Root.txt” file.
Song, file names in MS-DOS format (8.3), the total number of
files in the list.
This parameter selects the effects mode for the Performance.
Off
When selecting a Performance, no effect is
selected.
CD
The Performance selects the C and D effect
pair.
Note: When both this parameter and the “S2 FX
shares its effects with the Realtime (Keyboard)
tracks, so these effects can be changed either
selecting a Song for Sequencer 2, or selecting a
Performance.
For the correct display and printing of the list on a personal
computer, use a fixed size (i.e., non-proportional) character in
your text editor.
Warning: While the list may contain more than 9999 files, you
can’t select Songs outside the 0001-9999 range when using the
numeric keypad.
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8 1
Saving a list of Songs
7. While you are in the Jukebox page, press SHIFT + F2 to
save the list.
8. A dialog box will appear, asking you to insert a new
floppy disk into the disk drive. Insert the disk, and press
ENTER to confirm, or EXIT to abort.
Note: When saved, the text file will be named after the selected
Jukebox file. For example, a Jukebox file named “Dummy.jbx”
will generate a “Dummy.txt” file. A new, unnamed Jukebox file
name already exists on the floppy disk, it will be overwritten
without waiting for any confirmation.
How to save a list of Songs contained in a
Jukebox file
1. Press SONG PLAY to select the Song Play operative
mode.
2. To select an existing Jukebox file, press one of the A (S1:)
VOLUME/VALUE buttons to select the Load Song page.
If you are creating a new Jukebox file, press MENU
instead, select the Jukebox page, and jump to step 7.
3. Use the F3 (Open) and F4 (Close) buttons to browse
through the folders inside the floppy disk.
4. Move the folders and files to select to the first line of the
display. Use the TEMPO/VALUE controls, or the E-F
(Scroll Up) and G-H (Scroll Down) VOLUME/VALUE
buttons.
5. When the Jukebox file you are looking for is selected,
press F2 (Select) to select it.
The list will include the progressive number assigned to each
Song, file names in MS-DOS format (8.3), the total number of
files in the list.
For the correct display and printing of the list on a personal
computer, use a fixed size (i.e., non-proportional) character in
your text editor.
6. Once the Jukebox file is selected, press MENU and select
the Jukebox page.
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Transport controls
8 2
12. BACKING SEQUENCE OPERATING MODE
The Backing Sequence mode lets you record a live perfor-
REALTIME RECORDING MODE
mance with the Styles. The front panel controls work mostly
as in Style Play mode, but here you are recording what you
are playing. After recording, the result is a new Song made of
the Realtime tracks and the Style tracks.
While in Backing Sequence mode, you can record a new Song
in realtime mode (i.e., recording exactly what you play).
Realtime (Keyboard) tracks will be Song tracks 1-4, Pads will
be Song tracks 5-8, while Style tracks will be Song tracks 9-
16.
TRANSPORT CONTROLS
1. Enter the Backing Sequence mode.
When in Backing Sequence mode, use SEQ1 transport con-
trols (PLAY/STOP, PAUSE…). See “SEQUENCER TRANS-
information).
2. Press RECORD. You will be prompted to select the Real-
Record
THE BACKING SEQUENCE, SONG AND SONG
PLAY MODES
Realtime Recording
Chord/Acc Step Mode
The Backing Sequence and Song modes are linked together:
go to Backing Sequence mode to record a Song, and switch to
Song mode to edit it.
3. Press one of the A VOLUME/VALUE buttons to select
the Realtime Recording mode. The Realtime Recording
page appears (see “Realtime Recording page” on
page 85).
Since they use the same sequencer and memory area, record-
ing a new Song in Backing Sequence mode deletes the Song
loaded in Song mode.
Note: The Song is kept in RAM, so save it before turning the
instrument off, or it will be lost.
Warning: When switching to Song Play, the Song is deleted,
since Backing Sequence, Song and Song Play share the same
sequencer (Sequencer 1). The “Erase Song?” message appears.
Press ENTER to confirm, EXIT to stay in Backing Sequence
mode, and avoid deleting the Song.
Rec:NewSong
Style:NewBossa
Perf:01-01 Metro:On1
Resol:HI RT/Pad:REC
99%
Sel.Tempo Ch/Acc:REC
HOW TO PLAYBACK A SONG
You can load a Standard MIDI File, and play it back while in
Backing Sequence mode.
Note: When in the Main page (Backing Sequence Play) the key-
board doesn’t play.
1. Enter the Backing Sequence mode. The Backing
Sequence Playback page appears (see page 83).
4. The last selected Style is currently selected. Should it not
be the right one, select a different Style to start recording
with. (See “Selecting a Style” on page 26).
5. The last selected Performance or STS is currently
selected. If you prefer, select a different Performance or
6. Select the status of the Backing Sequence tracks, using
the G (RT) and H (Ch/Acc) button pairs. (RT stays for
Realtime/Keyboard; Ch/Acc stays for Chord/Accompa-
niment, i.e. the Style tracks). To record all you play on
the keyboard, plus the automatic accompaniment, leave
their status to REC (see “Realtime Recording page” on
page 85).
BS:New Song
Load Song
Save Song
Sel.Tempo
Metro:Off
Meter:4/4
Tempo:Auto
Warning: Tracks set to REC are automatically deleted
when starting recording. Set a track to the PLAY status,
when you don’t want to delete it. For example, if you are
recording a Realtime (Keyboard) part on and existing
Style track, set the Ch/Acc parameter to PLAY, and the RT
track to REC.
2. Press one of the B (Load Song) VOLUME/VALUE but-
You can load any Standard Midi File (files with the
“.MID” or “.KAR” extension).
3. Press PLAY/STOP to start the playback.
4. Press PLAY/STOP again to stop the playback. The play-
back is automatically stopped at the end of the Song.
7. Start recording by pressing the left PLAY/STOP button
(or the START/STOP button). After a count-in (see
recording.
Play a solo intro, or start the auto-accompaniment with
the START/STOP button. To start with the Style playing
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8 3
Chord/ Acc Step recording
right from bar 1, keep the chord pressed during the pre-
count, and press START/STOP before the end of the
precount. Otherwise, the Style will start playing from
the next bar, following the one where you pressed
START/STOP.
Step mode page appears (see “Chord/Acc Step Record-
ing page” on page 85).
Since you can use any Style control, you could start with
the usual combinations (INTRO, ENDING, FILL… see
“2 - Playing a Style” on page 29 for more information).
Note: While in Backing Sequence mode, you can’t record
the SYNCHRO, FADE IN/OUT, TAP TEMPO/RESET,
ACCOMPANIMENT VOLUME controls.
Step Chord/Acc
M001.01.000 Tempo:120
Style:Umpl_Bossa
Perf :01-1 SE:Off
C Maj
-
/C
4. Select the M(easure) parameter, and go to a different
position into the Song, using the TEMPO/VALUE con-
trols, or the A VOLUME/VALUE buttons. Alternatively,
you can move the locator using the < > and << >> but-
8. Play your music. You can even stop the Style by pressing
START/STOP. If you stop the Style while recording, start
it again with the START/STOP button.
9. When finished recording your performance, press the
left PLAY/STOP button. The RECORD LED will turn
off, and you will go back to the Playback page (see “How
to playback a Song” before).
current position. If an arrow ( ) appears next to a
parameter, the shown event has been inserted at the cur-
rent position.
The recorded Song will be automatically converted to
the Standard MIDI File format.
10. At this point, you can edit the Song in Song mode (see
(see “Save Song page” on page 84).
6. Use the TEMPO/VALUE controls to modify the selected
event. Delete it using the DELETE button. When editing
a parameter without the arrow ( ) next to it, a new
event is inserted.
7. Exit the Chord/Acc Step Mode by pressing the RECORD
button.
8. Press START/STOP to listen to the results of your edit-
ing. If they are fine, save the Backing Sequence on a disk.
Warning: The recorded Song is in RAM (Random Access
Memory), and will be deleted when turning the instru-
ment off, or entering Record again (either in Backing
Sequence or Song mode). Save the Song on disk, if you
wish to preserve it.
CHORD/ACC STEP RECORDING
MAIN PAGE (BACKING SEQUENCE PLAY)
This is the main page of the Backing Sequence mode.
To access this page from another operating mode, press the
B.SEQ button.
While in the Backing Sequence operative mode, you can
enter the Chord/Acc Step Mode to create or edit the Style
(Chord/Acc) part of a Song. This mode lets you enter chords
even if you are not a keyboard player, or fix any error made
playing chords or selecting Style controls, during the Real-
time Recording mode.
Note: When in this page, the keyboard doesn’t play.
Backing Sequence icon
Page header
You can edit only Songs created on the Pa50 or Pa80 (Backing
Sequence mode), provided that you have the same Styles in
the same locations. When saving a Song created in Backing
Sequence mode, all Chord/Acc data is preserved, and can be
loaded later, to be edited using the Chord/Acc Step Mode.
Here is how to enter the Chord/Acc Step Mode, and execute
your editing:
1. Press B.SEQ to enter the Backing Sequence mode.
2. Press RECORD. You will be prompted to select the Real-
time Recording mode or the Chord/Acc Step Mode.
BS:New Song
Load Song
Save Song
Sel.Tempo
Metro:Off
Meter:4/4
Tempo:Auto
Backing Sequence icon
When on, this icon indicates that the instrument is in Back-
ing Sequence mode.
Record
Page header
Realtime Recording
Chord/Acc Step Mode
This header shows the name of the selected Song.
B (Load Song)
Use these buttons to select a Song (i.e., a Standard MIDI
File). The Song Select page opens, and you can select a Song
(see below “Load Song page”).
3. Press one of the B (Chord/Acc Step Mode) VOLUME/
C (Save Song)
VALUE buttons to enter the Step Mode. The Chord/Acc
This command saves the recorded Song as a Standard MIDI
File. The file is automatically added the “.MID” extension.
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Load Song page
8 4
After pressing this command, the Save Song page appears
(see “Save Song page” on page 84).
shown on the display will be updated.
F2 (Load)
D (Select Tempo)
Load the Song at the first line of the display.
Select this parameter to use the TEMPO/VALUE section to
select the Tempo. When you select this parameter, the VALUE
LED turns off.
F3 (Open)
Opens the selected folder (file whose name begins with the
“
” symbol).
F (Metro)
F4 (Close)
Use these buttons to turn the metronome on/off during play-
back.
Closes the current folder, returning to the parent (“upper”)
folder.
G (Meter)
This non-editable parameter shows the starting meter (or
time signature) of the selected Song.
SAVE SONG PAGE
H (Tempo mode)
The recorded Song is contained in RAM, and is lost when
turning the instrument off. The Song is also lost when you
Play mode. You must save on disk any Song you wish to pre-
serve.
1. If you are in Record mode (RECORD LED on), stop the
sequencer and press RECORD to go back to the Backing
Sequence Playback page.
This sets the Tempo change mode.
Man(ual)
When the cursor is on the “D (Select Tempo)”
parameter, you can change the Tempo using
the TEMPO/VALUE section controls. The
Song will be played back using the manually
selected tempo.
Auto
The Tempo recorded into the Song will be used
instead.
2. Select the Save Song button. The Save Song page
appears.
LOAD SONG PAGE
This page appears when you press PAGE+ or either the B
(Load Song) buttons while you are in the main page.
Press EXIT to go back to the main page of the Backing
Sequence operating mode, without selecting a Song.
BS:Save Song
NEW_NAME.MID
MYSONGS
|
|
MYSONG.MID
FD
SAVE OPEN CLOSE
Load Song
3. Move the folder where you wish to save your Song to the
first line of the display, using the E-F (Scroll Up) and G-
H (Scroll Down) VOLUME/VALUE buttons, or the
TEMPO/VALUE controls. Press F3 (Open) to open it.
Close the current folder by pressing F4 (Close).
4. When in the selected folder, you can save the Song over
an existing file, or create a new file.
BALLADS
MYSONGS
|
MYSONG.MID
FD LOAD
|
OPEN CLOSE
A-C (File, folder)
Move the file or folder to be selected to the first line of the
display. To select a file, press the F2 (Select) button. To open a
folder, press the F3 (Open) button.
• To overwrite an existing file, move it to the first line of
the display.
• To create a new file, move the “NEW_NAME.MID”
item to the first line of the display.
The “
” symbol identifies a folder.
5. When the “NEW_NAME.MID” item is selected, press
one of the A VOLUME/VALUE buttons. You are
prompted to assign a name to the new folder:
E-F (Scroll Up)
Scroll the list up. Keep SHIFT pressed and press one of these
buttons to jump to the previous alphabetical section.
G-H (Scroll Dow n)
NEW_NAME.MID
Scroll the list down. Keep SHIFT pressed and press one of
these buttons to jump to the next alphabetical section.
Move the cursor using the DOWN/- and UP/+ buttons.
Select a character using the DIAL. Insert a character at
the cursor position by pressing the INSERT button.
Delete a character at the cursor position by pressing the
DELETE button.
TEMPO/VALUE section
These controls scroll the list up or down.
F1 (FD)
Press this button after replacing a floppy disk in the floppy
disk drive. The new floppy disk will be read, and the file list
6. When you have finished writing a name for the new
midifile, press F2 (Save) to confirm. The “Are you sure?”
message will appear. Press ENTER to confirm, or EXIT
to abort.
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8 5
Realtime Recording page
On1
On2
The metronome plays during recording.
Recording begins with a 1-bar precount. Start
recording after bar -1.
The metronome plays during recording.
Recording begins with a 2-bar precount. Start
recording after bar -1.
REALTIME RECORDING PAGE
While you are in Backing Sequence mode, press RECORD,
then one of the A VOLUME/VALUE buttons, to access the
Realtime Recording mode. The RECORD LED turns on.
RT/Pads
Ch/Acc
Rec:NewSong
These parameters let you decide the track status during
recording.
RT/Pads: This Backing Sequence track includes the four
Realtime (Keyboard) tracks, and the four Pads. They will be
Song tracks 1-8, as in the following table:
Style:NewBossa
Perf:01-01 Metro:On1
Resol:HI RT/Pad:REC
Sel.Tempo Ch/Acc:REC
99%
Style
RT/Pad track
Song track/Channel
This non-editable parameter shows the selected Style. If no
Style is selected, the name will be empty. You can select a dif-
ferent Style, using the STYLE section (see “Selecting a Style”
on page 26).
Upper 1
Upper 2
Upper 3
Lower
Pad 1
1
2
3
4
5
6
7
8
0…99%
This non-editable parameters shows the remaining recording
space in memory, as a percentage.
Pad 2
Perf or STS (Performance or STS)
Pad 3
This non-editable parameter shows the selected Performance
or STS (depending on the last item selected). If no Perfor-
mance or STS is selected, the name will be empty. You can
select a different Performance, using the PROGRAM/PER-
FORMANCE section (see “Selecting a Performance” on
use the F1-F4 buttons.
Pad 4
Ch/Acc: This Backing Sequence track includes all Style
tracks, including recognized chords. They will be Song tracks
9-16.
MUTE
PLAY
REC
The track is muted. If this tracks has already
been recorded, it will not be heard during
recording of the other Backing Sequence track.
The track is in play. If there are recorded data,
they will be heard during recording of the
other Backing Sequence track.
Resol (Resolution)
Use this parameter to set the quantization during recording.
Quantization is a way of correcting timing errors; notes
played too soon or too later are moved to the nearest axis of a
rhythmic “grid”, set with this parameter, thus playing per-
fectly in time.
The track is in record. All previously recorded
data will be deleted.
Hi
No quantization applied.
ꢂ (1/32)…ꢃ (1/8)
Grid resolution, in musical values. For exam-
CHORD/ACC STEP RECORDING PAGE
ple, when you select 1/8, all notes are moved to
the nearest 1/8 division. When you select 1/4,
all notes are moved to the nearest 1/4 division.
While you are in Backing Sequence mode, press RECORD,
then one of the B VOLUME/VALUE buttons, to access the
Chord/Acc Step Recording mode. The RECORD LED turns
on.
Hi (no
quantiza-
tion)
1/16
1/8
Step Chord/Acc
M001.01.000 Tempo:120
Style:Umpl_Bossa
Perf :01-1 SE:Off
C Maj
-
/C
Sel.Tempo (Select Tempo)
Select this parameter to use the TEMPO/VALUE section to
select the Tempo. When you select this parameter, the VALUE
LED turns off.
Side arrow (
)
The small arrow next to a parameter means that its value is
effective at the current position. For example, if you are at the
“M003.01.000” position, and an arrow lights up next to the
Chord parameter, this means that a chord change happens at
the “M003.01.000” position.
Metro (Metronome)
This parameter sets the metronome mode during recording.
Off
The metronome can be heard only during the
precount.
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Chord/ Acc Step Recording page
8 6
M(easure)
the end of the Song. To delete all Tempo
Change events in the Song, go back to the
M001.01.000 position, and press SHIFT +
DELETE.
Note: All events on the very first tick
(M001.01.000), like Perf, Style, Tempo, Chord,
Style Element selection, cannot be deleted.
This is the locator. It shows the current position of the Step
Editor. To go to a different position within the Song, select
this parameter, then use the TEMPO/VALUE controls, the A
VOLUME/VALUE buttons, or the < > buttons (while the <<
>> buttons let you move to the previous or following mea-
sure). When using one of these controls, the locator moves in
steps of 1/8 (192 ticks), or jumps to the next event.
Style
The locator’s format is as follows:
This is the last selected Style. To insert a Style change at the
current position, follow the standard selecting procedure
using the buttons of the STYLE section.
Note: Any Style Change inserted after the beginning of the mea-
sure (i.e., to a position other than Mxxx.01.000) will be effective
at the following measure. For example, if a Style Change event
has been inserted at M004.03.000, the selected Style will be
effectively selected at M005.01.000. (This works exactly as in
Style Play mode).
M001.01.000
Beat
Measure
Tick
Measure: Measure or bar number.
Beat: Divider in the Time Signature ratio (e.g., a quarter in a
3/4 time).
Tick: Minimal sequencer’s resolution. The Pa50 internal
sequencers feature a resolution of 384 ticks per quarter.
Note: When inserting a Style Change, you may also insert a
Tempo Change at the same position. A Style Change will not
automatically insert the Style’s Tempo.
INSERT
When the Measure parameter is selected, press
INSERT to insert a measure starting from the
current position. All Chord/Acc events con-
tained into the current measure will be moved
to the following measure. The event at the
Mxxx.xx.000 position (i.e., exactly at the
beginning of the measure, like a Time Signa-
ture or Style change) will not be moved.
DELETE
When the Style parameter is selected, and the
side arrow ( ) – showing that a Style Change
event has been selected at the current position
– appears next to it, press DELETE to delete
the Style Change at the current position.
Note: If the side arrow doesn’t appear, the event
was not selected at the current position, and will
not be deleted.
DELETE
When the Measure parameter is selected, press
DELETE to delete the current measure. All
Chord/Acc event contained into the following
measures are moved to the current measure.
SHIFT + DELETE
When the Style parameter is selected, press
SHIFT + DELETE to delete all Style Change
events, starting from the current position to
the end of the Song. To delete all Style Change
events in the Song, go back to the
M001.01.000 position, and press SHIFT +
DELETE.
Note: All events on the very first tick
(M001.01.000), like Perf, Style, Tempo, Chord,
Style Element selection, cannot be deleted.
SHIFT + DELETE
When the Measure parameter is selected, press
SHIFT + DELETE to delete all events in the
Style tracks, starting from the current position
to the end of the Song. To delete all events in
the Style tracks, go back to the M001.01.000
position, and press SHIFT + DELETE.
Note: All events on the very first tick
(M001.01.000), like Style, Tempo, Chord, Style
Element selection, cannot be deleted.
Perf
This is the last selected Performance. Select a Performance to
recall the Style it memorizes. To insert a Performance change
at the current position, follow the standard selecting proce-
dure using the buttons of the PROGRAM/PERFORMANCE
section.
Note: The STYLE CHANGE LED is automatically turned on
when entering the Chord/Acc Step Mode. This means that
selecting a Performance automatically selects the Style memo-
rized into the Performance.
Tempo
This is the Tempo Change parameter. To insert a Tempo
Change event at the current position, select this parameter
and use the TEMPO/VALUE controls to change its value.
DELETE
When the Tempo parameter is selected, and
the side arrow ( ) – showing that a Tempo
Change event has been selected at the current
position – appears next to it, press DELETE to
delete the Tempo Change at the current posi-
tion.
Note: If the side arrow doesn’t appear, the event
was not selected at the current position, and will
not be deleted.
The SINGLE TOUCH and STS buttons are automatically dis-
abled, meaning that you can’t change the Realtime (Keyboard)
tracks while in Chord/Acc Step Mode.
DELETE
When the Perf parameter is selected, and the
side arrow ( ) – showing that a Performance
Change event has been selected at the current
position – appears next to it, press DELETE to
delete the Performance Change at the current
position.
SHIFT + DELETE
When the Tempo parameter is selected, press
SHIFT + DELETE to delete all Tempo Change
events, starting from the current position to
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8 7
How to delete a whole Song
Note: If the side arrow doesn’t appear, the event
was not selected at the current position, and will
not be deleted.
cally recognized. While recognizing a chord, the status of the
BASS INVERSION button will be considered.
“No chord” means that the accompaniment will not play at
the current position (apart for the Drum and Percussion
tracks). To select the “No chord” option, press F1 to select the
Name part of the Chord, then use the TEMPO/VALUE sec-
tion to select the very last value (C…B, Off).
SHIFT + DELETE
When the Perf parameter is selected, press
SHIFT + DELETE to delete all Performance
Change events, starting from the current posi-
tion to the end of the Song. To delete all Per-
formance Change events in the Song, go back
to the M001.01.000 position, and press SHIFT
+ DELETE.
Note: All events on the very first tick
(M001.01.000), like Perf, Style, Tempo, Chord,
Style Element selection, cannot be deleted.
Note: If you replace a chord with a different one, please remem-
ber that the Lower track will not be automatically changed.
Transport controls
While in Step Mode, you can use various control panel but-
tons to accomplish the editing procedure.
<< or >> (Rew ind or Fast Forw ard)
SE (Style Element)
Use these buttons to move to the previous or following mea-
sure. These commands are effective even if the M(easure)
parameter is not selected.
This is the Style Element (i.e., a Variation, Fill, Intro, or End-
ing). The length of the selected Style Element is always shown
on the measure counter, at the top of the display:
< or > (Previous or Next Step)
Use these button to go to the previous or next step (1/8, or
192 ticks). If an event is located before the previous or next
step, the locator stops on that event. For example, if you are
positioned on M001.01.000, and no event exists before
M001.01.192, the > button moves to the M001.01.192 loca-
tion. If an event exists on M001.01.010, the > button stops to
the M001.01.010 location.
This will let you know where to place the following Style Ele-
ment Change. For example, if you inserted an Intro event
lasting for 4 measures, you can insert 4 empty measure after
this event, and a Variation event at the end of the Intro,
beginning at the 4th empty measure.
These commands are effective even if the M(easure) parame-
ter is not selected.
“Off” means that the accompaniment will not play at the
selected position – only the Realtime tracks will play.
Hint: Insert a Style Element Off event exactly where the auto-
accompaniment must stop, at the end of the Song.
+ < or > (Previous or Next Event)
Keep the SHIFT button pressed while pressing the < or >
button, to move to the previous or next recorded event.
Chord
HOW TO DELETE A WHOLE SONG
You can delete a whole Song with the simple SHIFT +
DELETE key sequence.
Use the D VOLUME/VALUE buttons to select the Chord line.
Use the F1-F4 buttons to select the part of the chord you wish
to edit.
1. Enter the Backing Sequence mode. You must be in the
main page of the mode. If you are in Record mode, go
back to the Playback mode.
C Maj
-
/C
Name
Type
Tension
Extension
2. Press SHIFT + DELETE.
3. The “Delete Song?” message appears. Press ENTER to
confirm, EXIT to abort.
Use the TEMPO/VALUE controls to modify the selected
parameter. You can also play a chord, and it will be automati-
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Transport controls
8 8
13. SONG OPERATING MODE
The Song operating mode is the full-featured onboard
sequencer, where you can create from scratch or edit a Song.
You can also use this mode to edit the initial parameters of a
Standard MIDI File, either made with an external sequencer
or with Pa50 own Song and Backing Sequence modes.
You can save the edited Song as a Standard MIDI File
(“.MID” file), and playback it either in Song Play, Backing
Sequence or Song mode.
MAIN PAGE
Press SONG to access this page from another operating
mode.
Note: When switching from Style Play to Song, the Song Setup
is automatically selected, and various track parameters may
change.
Press EXIT/NO to access this page from the Menu or any of
To see the Song’s tracks, use the TRK SELECT button to
switch from the Main page to the Tracks pages. Pressed a first
time, you will see tracks 1-8 (enlightened TRK SELECT
LED); a second press will show tracks 9-16 (flashing TRK
SELECT LED); pressed again, you will go back to the Main
page (TRK SELECT LED switched off).
For a practical example of Song editing, see “5 - Editing a
Song” on page 32.
TRANSPORT CONTROLS
While in Song mode, use the SEQ1 transport controls for the
tion).
Song icon
Page header
Bar number
MASTER VOLUME AND SEQUENCER VOLUME
You can use the MASTER VOLUME and ACC/SEQ VOL-
UME sliders to set the volume. See “Master Volume,
Move the BALANCE slider to the center (or the left) for the
maximum volume of the sequencer (Song mode relies on
Sequencer 1).
Load Song
Save Song
Sel.Tempo
Metro:Off
Meter:4/4
Tempo:Auto
Song icon
THE SONGS AND THE STANDARD MIDI FILE
FORMAT
When on, this icon shows that the instrument is in Song
mode.
The native Song format for Pa50 is the Standard MIDI File.
See “The Songs and the Standard MIDI File format” on
page 70.
Page header
This line shows the selected Song name.
Bar number
When saving a Song as a SMF, an empty measure in automat-
ically inserted to the beginning of the Song. This measure
contains various Song initialization parameters.
When a SMF is loaded, the empty measure is automatically
removed.
This counter shows the current bar number position of the
selected Song.
B (Load Song)
Use these buttons to select a Song (i.e., a Standard MIDI
File). The Song Select page opens, and you can select a Song
(see below “Song Select page”).
FAST TRACK DELETION
C (Save Song)
When you are in the Main page of the Song Record mode,
and the Song tracks are shown in the display, keep the
DELETE button pressed, and press one of the VOLUME/
VALUE buttons corresponding to the track to delete. The
“Are you sure?” message will appear. Press ENTER to delete
the track, or EXIT to abort.
This command saves the edited Song as a Standard MIDI
File. After pressing this command, the Save Song page
appears (see “Save Song page” on page 90).
D (Select Tempo)
Select this parameter to use the TEMPO/VALUE section to
select the Tempo. When you select this parameter, the VALUE
LED turns off.
Note: The tempo is always record in overwrite mode (old data is
replaced by the new data).
HOW TO DELETE A WHOLE SONG
While in the Main page, you can delete a whole Song, with
the simple SHIFT + DELETE key sequence.
1. Enter the Song mode. You must be in the Main page of
the mode. If you are in Record mode, go back to the
Playback mode.
F (Metro)
Use these buttons to turn the metronome on/off during play-
back.
G (Meter)
This non-editable parameter shows the starting meter (or
time signature) of the selected Song.
2. Press SHIFT + DELETE.
3. The “Delete Song?” message appears. Press ENTER to
confirm, EXIT to abort.
H (Tempo mode)
This sets the Tempo change mode.
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8 9
Tracks 1-8 page
Man(ual)
Auto
When the cursor is on the “D (Select Tempo)”
parameter, you can change the Tempo using
the TEMPO/VALUE section controls. The
Song will be played back using the manually
selected tempo.
Name of the Programs assigned to tracks 9-16. Use these but-
tons to select, mute/unmute or change the volume of the cor-
responding tracks.
The Tempo recorded to the Song will be used.
SONG SELECT PAGE
This page appears when you press PAGE+ or either the B
(Load Song) buttons while you are in the main page.
Press EXIT to go back to the Main page of the Song operating
mode, without selecting a Song.
TRACKS 1-8 PAGE
To see and edit tracks 1-8, press TRACK SELECT from the
main page. The TRACK SELECT LED turns on.
Press the TRACK SELECT button twice, to go back to the
main page.
Load Song
BALLADS
MYSONGS
|
MySong
MYSONG.MID
FD LOAD
|
Piano1
Piano1
OPEN CLOSE
DkStrings
Legato
Guitar01
StrngEns2
BrassyHorn VoxPad1
A-C (File, folder)
Move the file or folder to be selected to the first line of the
display. To select a file, press the F2 (Load) button. To open a
folder, press the F3 (Open) button.
A-H (Tracks 1-8 Programs)
Name of the Programs assigned to tracks 1-8. Use these but-
tons to select, mute/unmute or change the volume of the cor-
responding tracks.
The “
” symbol identifies a folder.
E-F (Scroll Up)
Scroll the list up.
TRACKS 9-16 PAGE
G-H (Scroll Dow n)
To see and edit tracks 9-16, press TRACK SELECT once from
the Tracks 1-8 page, or twice from the main page. The
TRACK SELECT LED begins flashing.
Press the TRACK SELECT button again, to go back to the
main page.
Scroll the list down.
TEMPO/VALUE section
These controls scroll the list up or down.
F1 (FD)
Press this button after replacing a floppy disk in the floppy
disk drive. The new floppy disk will be read, and the file list
shown on the display will be updated.
F2 (Load)
MySong
Load the Song at the first line of the display.
Strings1
DkStrings
Legato
VocaEns
Bassi
F3 (Open)
StrngEns2
Opens the selected folder (file whose name begins with the
BrassyHorn Strings2
“
” symbol).
F4 (Close)
Closes the current folder, returning to the parent (“upper”)
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Save Song page
9 0
Move the cursor using the DOWN/- and UP/+ buttons.
Select a character using the DIAL. Insert a character at
the cursor position by pressing the INSERT button.
Delete a character at the cursor position by pressing the
DELETE button.
SAVE SONG PAGE
The new or edited Song is contained in RAM, and is lost
when turning the instrument off. The Song is also lost when
you overwrite it in Backing Sequence Record mode, or when
switching to the Song Play mode. You must save on disk any
Song you wish to preserve. The Song is saved as a Standard
MIDI File (SMF).
Note: When saving a Song as a SMF, an empty measure in
automatically inserted to the beginning of the Song. This mea-
sure contains various Song initialization parameters.
1. If you are in an edit page, press EXIT to go back to the
Main page.
6. When you have finished writing a name for the new
midifile, press F2 (Save) to confirm. The “Are you sure?”
message will appear. Press ENTER to confirm, or EXIT
to abort.
Play/Mute status saved with the Song
When saving a Song, the Play/Mute status is saved with the
Song. This status is preserved when playing back the same
Song in Song Play mode.
2. Select the Save Song button. The Save Song page
appears.
Master Transpose saved with the Song
When saving a Song, the Master Transpose value is saved
with the Song. Since this value is saved as System Exclusive
data, it is preserved when playing back the Song in Song Play
mode.
Save Song
NEW_NAME.MID
MYSONGS
MYSONG.MID
|
Hint: Since the Master Transpose is a global parameter, loading
a Song with a non-standard transposition may result in
unwanted transposing when loading other Songs that do not
contain their own transposition data. To transpose a Song it is
advisable to use the Edit-Transpose function; you can access this
function by pressing the MENU button and one of the E VOL-
page 100).
You may also lock the Master Transpose for various tracks, to
avoid unwanted transposition. See “Page 2 - Master Transpose”
on page 126 of the Global chapter.
As a general rule, you should use the Master Transpose
(TRANSPOSE buttons on the control panel) when you need to
transpose the Realtime tracks together with the Song. You
should use the Edit-Transpose function (Song Edit mode) when
only the Song has to be transposed.
FD SAVE OPEN CLOSE
3. Move the folder where you wish to save your Song to the
first line of the display, using the E-F (Scroll Up) and G-
H (Scroll Down) VOLUME/VALUE buttons, or the
TEMPO/VALUE controls. Press F3 (Open) to open it.
Close the current folder by pressing F4 (Close).
4. When in the selected folder, you can save the Song over
an existing midifile (a file with a “.MID” extension), or
create a new midifile.
• To overwrite an existing midifile, move it to the first
line of the display.
• To
create
a
new
midifile,
move
the
“NEW_NAME.MID” item to the first line of the display.
5. When the “NEW_NAME.MID” item is selected, press
one of the A VOLUME/VALUE buttons. You are
prompted to assign a name to the new file:
Note: The Master Transpose value is always shown in the upper
right corner of the display:
NEW_NAME.MID
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9 1
Realtime Record procedure
9. While the status icon is flashing, press PLAY/STOP to
begin recording. Depending on the Metro option you
selected, a 1- or 2-bars precount may play before the
recording actually begins. When it begins, play freely.
• If you selected the Auto Punch recording mode, the
recording will begin only when reaching the Start point.
• If you selected the Pedal Punch recording mode, press
the pedal when you want to begin recording. Press it
again to finish recording.
REALTIME RECORD PROCEDURE
Here is the general procedure to follow for the Realtime
Recording.
1. Press SONG to enter the Song mode.
2. Press RECORD to enter the Song Record mode.You are
now in the Main page of the Song Record mode, and
you can prepare your recording. (For more details, see
“Song Record page” on page 93).
Note: The Punch functions will not work on an empty
Song. At least one track must already be recorded.
10. When finished recording, press PLAY/STOP to stop the
sequencer. Select a different track, and go on recording
the whole Song.
11. When finished recording the new Song, press RECORD
to exit the Record mode. The Song will be saved in
memory.
Rec:NewSong
Rec:Overdub Trk:1 98%
S:
E:
Metro:On1
Meter:4/4
Tempo:Auto
Resol:
Sel.Tempo
Warning: Save the Song on a disk, to avoid it is lost when
turning the instrument off.
Note: When exiting the Record mode, the Octave Trans-
pose is automatically reset to “0”.
3. Be sure one of the Overdub or Overwrite recording
options is selected (see “Rec (Record mode)” on
page 93).
4. Set the tempo. There are two ways of changing tempo:
• Keep the SHIFT button pressed, and use the TEMPO/
VALUE controls to change the tempo.
12. Edit the new Song; press the MENU page, and select the
various edit pages.
• Move the cursor to the “Sel.Tempo” parameter, and use
the TEMPO/VALUE controls to change tempo.
5. Press TRK SELECT to switch to the Song Tracks 1-8
page.
STEP RECORD PROCEDURE
The Step Record allows you to create a new Song by entering
the single notes or chords in each track. This is very useful
when transcribing an existing score, or needing a higher
grade of detail, and is particularly suitable to create drum and
percussion tracks.
Rec:NewSong
1. While in the Main screen of the Song mode, press
RECORD to enter the Song Record mode. The Main
page of the Song Record mode will appear.
Piano1
Piano1
DkStrings
Legato
Guitar01
StrngEns2
BrassyHorn VoxPad1
Press the button again to switch to the Song Tracks 9-16
page.
Rec:NewSong
Rec:Overdub Trk:1 98%
S:
E:
Metro:On1
Meter:4/4
Tempo:Auto
Resol:
Sel.Tempo
Rec:NewSong
2. Use the A VOLUME/VALUE buttons to select the “Rec”
(Recording Mode) parameter. Use these buttons, or the
TEMPO/VALUE controls, to select the “Step Dub” (Step
Overdub) or the “StepOwr” (Step Overwrite) recording
mode.
Strings1
DkStrings
Legato
VocaEns
Bassi
StrngEns2
BrassyHorn Strings2
6. If you like, you can set the tempo again from these
pages: just use the TEMPO/VALUE controls.
7. Assign the right Program to each track.
8. Select the track to put in record. Its status icon will auto-
matically begin flashing.
• The Step Overdub mode lets you add events to the
existing events.
• The Step Overwrite mode will overwrite all existing
events.
3. Press SEQ1 PLAY/STOP to turn its LED on, and enter
the Step Record page. (See “Step Record page” on
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Step Record procedure
9 2
page).
editing the V (Velocity) and D (Duration) parameters.
• To insert a rest, just press the REST button. Its length
will match the step value.
Previous event
Event to be inserted
• To tie the note to be inserted to the previous one, press
the TIE button. A note will be inserted, tied to the previ-
ous one, with exactly the same name. You don’t need to
play it on the keyboard again.
Step Owr
(a)
M---.--.--- Empty
• To insert a chord or a second voice, see “Chords and
second voices” below.
--
(b)
M001.01.000 Meter: 4/4
key?
V:64 D:85%
7. After inserting a new event, you may go back by pressing
the < button. This will delete the previously inserted
event, and set the step in edit again.
Current position
Step value
8. When finished recording, press SEQ1 PLAY/STOP to
turn off its LED. The Main page of the Song Record
mode appears again.
Waiting for a keystroke…
The first two lines (a) are the latest inserted event. The
second two lines (b) are the event currently in edit,
ready to be inserted.
The “Empty” event marks the beginning of the Song,
when there are no events inserted. It is automatically
inserted when entering the Record mode. It will be
removed when an event is inserted.
Rec:NewSong
Rec:Overdub Trk:1 98%
S:
E:
Metro:On1
Meter:4/4
Tempo:Auto
Resol:
4. The “Maaa.bb.ccc” parameter in (b) is the current posi-
tion. This is the place where the note in edit will be
inserted.
Sel.Tempo
• If you don’t want to insert a note at this position,
insert a rest instead, as shown in step 6.
• To jump to the next measure, filling the remaining
beats with rests, press the >> button.
9. From the Main page of the Song Record mode, press
RECORD to exit the Record mode. While in the Main
page of the Song mode, you may press SEQ1 PLAY/
STOP to listen to the Song, or select the Save Song com-
mand to save the Song on disk.
5. To change the step value, use the NOTE VALUE buttons,
on the lower left area of the control panel.
Chords and second voices
With Pa50, you are not obliged to insert single notes in a
track. There are several ways to insert chords and double
voices. For more information, see the “Chords and second
“Style Record mode” chapter.
6. Insert a note, rest or chord at the current position.
• To insert a single note, just play it on the keyboard. The
inserted note length will match the step length. You may
change the velocity and relative duration of the note, by
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9 3
Song Record page
On1
On2
Metronome on, with a one-bar precount
before starting recording.
Metronome on, with a two-bar precount
before starting recording.
SONG RECORD PAGE
While in the Song mode, press RECORD to enter the Song
Record mode. The Song Record page appears.
Resol (Resolution)
Use this parameter to set the quantization during record-
ing. Quantization is a way of correcting timing errors;
notes played too soon or too later are moved to the nearest
axis of a rhythmic “grid”, set with this parameter, thus
playing perfectly in time.
Rec:NewSong
Rec:Overdub Trk:1 98%
S:
E:
Metro:On1
Meter:4/4
Tempo:Auto
Resol:
Sel.Tempo
Hi
No quantization applied.
ꢂ (1/32)…ꢃ (1/8)
Rec (Record mode)
Grid resolution, in musical values. For
Set this parameter to select a recording mode.
example, when you select 1/16, all notes are
moved to the nearest 1/16 division. When
you select 1/8, all notes are moved to the
nearest 1/8 division.
Overdub
The newly recorded events will be mixed to any
existing events.
Overwrite
The newly recorded events will replace any
existing events.
No quanti-
zation
Auto Punch Recording will automatically begin at the “S”
position, and stop at the “E” position (see the
following line).
1/16
1/8
Note: The Auto Punch function will not work on
an empty Song. At least one track must already
be recorded.
PedalPunch Recording will begin when pressing a pedal set
to the “Punch In/Out” function, and will finish
when pressing the same pedal again.
Meter
Note: The Pedal Punch function will not work
on an empty Song. At least one track must
already be recorded.
Step Overdub. This recording mode lets you
enter events one at a time, adding events to the
existing events.
Step Overwrite. This recording mode lets you
enter events one at a time, overwriting all exist-
ing events.
This is the meter (or time signature) of the Song. You can edit
this parameter only when the Song is empty, i.e. before you
begin recording anything. To insert a meter change in the
middle of the Song, use the “Insert Measure” function (see
page 13-101).
StepDub
StepOwr
Trk (Track)
Sel.Tempo (Select Tempo)
Select this parameter to use the TEMPO/VALUE controls to
set the tempo.
Note: You can always change the Tempo, when other parame-
ters are selected, by keeping the SHIFT button pressed, and
rotating the DIAL.
Track in record.
1…16 One of the 16 tracks selected. To select a track,
Note: The tempo is always record in overwrite mode (old data is
go to the Track pages (see “Tracks 1-8 page” on
S/E (Start/End)
This parameter sets the way tempo events are read.
These parameters appear only when the “Auto Punch”
recording mode is selected. They set the starting and ending
points of the Punch recording.
Record
All Tempo changes made during recording will
be recorded to the Master Track.
Auto
The Sequencer plays back all recorded Tempo
events. No new Tempo events are recorded.
The latest manual Tempo setting (made using
the TEMPO/VALUE controls) is considered
the current Tempo value. No Tempo change
will be recorded. This is very useful to record
the Song much slower than its actual Tempo.
Metro (Metronome)
This is the metronome heard during recording.
Manual
Off
No metronome click will be heard during
recording. A one-bar precount will be played
before starting recording.
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Step Record page
9 4
ꢄ … ꢂ
Note value.
STEP RECORD PAGE
Access this page from the Main page of the Song Record
mode, by selecting the “StepDub” or “StepOwr” recording
mode (“Rec” parameter), and pressing SEQ1 PLAY/STOP.
Dot (.)
Augments the selected note by one half of its
value.
Makes the selected note a triplet note.
Triplet (3)
V (Velocity)
Previous event
Event to be inserted
Set this parameter before entering a note or chord. This will
be the playing strength (i.e., velocity value) of the event to be
inserted.
KBD
Keyboard. You can select this parameter, by
turning all counter-clockwise the dial. When
this option is selected, the playing strength of
the played note is recognized and recorded.
Velocity value. The event will be inserted with
this velocity value, and the actual playing
strength of the note played on the keyboard
will be ignored.
Step Owr
(a)
M---.--.--- Empty
--
(b)
M001.01.000 Meter: 4/4
1…127
key?
V:64 D:85%
Current position
Step value
Waiting for a keystroke…
D (Duration)
(a) section
Relative duration of the inserted note. The percentage is
always referred to the step value.
Previously inserted event. You may delete this event, and set it
in edit again, by pressing the < button.
50%
85%
100%
Staccato.
Ordinary articulation.
Legato.
(b) section
Event to be inserted. See the following parameters for infor-
mation on each element of this section.
M (Measure)
Buttons used in Step Record mode
This is the position of the event (note, rest or chord) to be
inserted.
TIE button
Ties the note to be inserted to the previous note.
Meter
REST button
Meter of the current measure. This parameter can’t be edited.
You can set a Meter change by using the Insert function of the
Edit menu, and inserting a new series of measures with a dif-
ferent Meter (see “Page 22 - Edit: Insert Measures” on
page 101).
Inserts a rest.
NOTE VALUE buttons
Select the step value.
SEQ1 PLAY/STOP button
Exits the Step Record mode.
key?
< (Previous step)
This is a prompt, asking for a note or chord to be played on
the keyboard, to enter an event on the current step.
Goes to the previous step, erasing the inserted event.
>> (Fast Forw ard)
Step value
Goes to the next measure, and fill the remaining space with
rests.
Length of the event to be inserted. Use the NOTE VALUE
buttons, on the lower left area of the control panel, to change
this value.
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9 5
Menu
Track status icons
MENU
A series of icons near each track show the track’s status.
While in any page, press MENU to open the Song edit menu.
This menu gives access to the various Song edit sections.
When in the menu, select an edit section using the VOLUME/
VALUE (A-H) buttons, select an edit page using PAGE +, or
press EXIT to exit the menu.
Selected track or parameter. When this symbol
appears, you can execute any available opera-
tion on the selected item.
Track in play or already recorded.
When in an edit page, press EXIT to go back to the main page
of the Song operating mode.
(no icon)
The track is in mute, or does not contain data.
PAGE 1 - MIXER: VOLUME
Here you can adjust the volume for each of the 16 sequencer
tracks. Press both VOLUME/VALUE button to mute/unmute
the corresponding track.
Song Edit MENU
Mixer/Tun. Transp/Vel
Effects
Del/Cut-Ins
A muted track remains muted even when selecting a different
Song.
Track Edit Copy
Quantize
Event Edit
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
Each item in this menu corresponds to an edit section. Each
edit section groups various edit pages.
EDIT PAGE STRUCTURE
Mixer:Volume
Select an edit section from the Menu, and/or use the PAGE
buttons to reach the desired page.
Press EXIT to go back to the main page of the Song mode.
All edit pages share the same structure.
|||| 090
|||| 090
|||| 090
|||| 090
|||| 090
|||| 092
|||| 086
||||| 112
Song icon
Page header
Page number
Mixer:Volume
|||| 090
|||| 090
|||| 090
|||| 090
|||| 090
|||| 092
|||| 086
||||| 112
Mixer:Volume
|||| 090
|||| 090
|||| 090
|||| 090
|||| 090
|||| 092
|||| 086
||||| 112
PAGE 2 - MIXER: PAN
Track status icons
Here you can adjust the pan for each Song track.
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
Song icon
When on, this icon indicates that the instrument is in Song
mode.
Page header
The header shows the name of the current edit page. Usually
the header is divided in a first word, identifying the section
name (e.g., “Mixer:FX Send” is a “Mixer” section page), and a
second word, referring to the page name (e.g. “FX Send”).
Mixer:Pan
C+00
C+00
C+00
C+00
C+00
C+00
C+00
C+00
Section name
Page name
Mixer:FX Send
Page
This area shows the current page number.
Mixer:Pan
A-H
C+00
C+00
C+00
C+00
C+00
C+00
C+00
C+00
Each pair of VOLUME/VALUE buttons select a different
track, parameter of command, depending on the edit page.
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Page 3 - Mixer: FX Block
9 6
Pan
Here is the edit procedure:
-64
+00
+63
Off
Hard Left.
Center.
Hard Right.
1. Use the VOLUME/VALUE (A-H) buttons to select a
track.
2. Use the F1-F4 buttons to select a parameter for that
track.
The direct (uneffected) signal does not go to
the outputs; only the FX signal is heard for this
track.
3. Use the TEMPO/VALUE controls to change the parame-
ter’s value.
Parameters
000
No effect. Only the direct (uneffected) signal
goes to the outputs.
100% effect. The direct (uneffected) and
effected signals go to the outputs with the same
level.
PAGE 3 - MIXER: FX BLOCK
This page lets you select a pair of effect processor (AB or CD)
for each of the Song track.
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
127
PAGE 5 - TUNING: DETUNE
This page is where you can set the fine tuning for each track.
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
Mixer:FX Block
AB
AB
AB
AB
AB
AB
AB
AB
Tuning:Detune
+OO
+OO
+OO
+OO
+OO
+OO
+OO
+OO
Mixer:FX Block
AB
AB
AB
AB
AB
AB
AB
AB
Tuning:Detune
+OO
+OO
+OO
+OO
+OO
+OO
+OO
+OO
PAGE 4 - MIXER: FX SEND A/B (OR C/D)
This page lets you set the level of the track’s direct (unef-
fected) signal going to the A and B, or C and D Internal FX
pair. Go to the previous page (“Page 3 - Mixer: FX Block”) to
select an FX pair.
Use the TRACK SELECT button to switch from tracks 1-8 to
tracks 9-16.
Detune
This is the fine tuning.
-64
0
+63
Lowest pitch.
Standard tuning.
Highest pitch.
Mixer:FXSend
A:100 B:050 A:100 B:050
A:127 B:020 A:100 B:050
A:110 B:050 A:100 B:050
A:100 B:050 A:100 B:050
Mixer:FXSend
A:100 B:050 A:100 B:050
A:127 B:020 A:100 B:050
A:110 B:050 A:100 B:050
A:100 B:050 A:100 B:050
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9 7
Page 6 - Tuning: Scale
Sc(ale)
PAGE 6 - TUNING: SCALE
This parameter lets you activate/deactivate the alternative
scale for each track. (See “Page 6 - Tuning: Scale” on page 97
for more information on selecting an alternative scale).
This page lets you program the alternative scale for the Song
tracks.
Yes
The track is tuned according to the alternative
scale.
No
The track is tuned according to the Global
scale (see “Scale” on page 125).
Tuning:Scale
Scale:User
Key:C
Note:C#
PAGE 8 - FX: A/B SELECT
Detune:+63
This page lets you select the A and B effects. Usually, the A
effect is a reverb, while the B effect is a modulating effect.
Standard MIDI Files usually require two effects only. You can,
FX Block” on page 96).
Scale
Alternative scale for the Song tracks. See “Scales” on page 227
for a list of available scales. To enable/disable the alternative
scale for each Song track, see “Page 7 - Tuning: PitchBend/
Scale” on page 97.
Key
Parameter required for some Scales, when you should set a
preferred key.
FX:A/B Select
A:02
B:89
Compressor Rev-Gate
Note
Note in edit, to be detuned. This parameter can be accessed
when a User Scale is selected.
ModTrk:Up1 B>Asend:127
Detune
Note: When you stop the Song, or select a different Song, the
default effects are selected again. You can, however, stop the
Song, change the effects, then start the Song again. Save the
Song to permanently change the effects.
Note detune, compared to the standard Equal tuning. This
parameter can be accessed when a User Scale is selected.
PAGE 7 - TUNING: PITCHBEND/SCALE
A, B
This page lets you program the Pitch Bend range for the Song
tracks. Furthermore, it lets you activate/deactivate the alter-
native scale for each track.
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
Effects assigned to the A and B effect processors. Usually, A is
the reverb, while B is the modulating effect (chorus, flanger,
delay…). For a list of the available effects, see “Effects” on
page 175.
ModTrk (Modulating Track)
Source track for modulating MIDI messages. You can modu-
late an effect parameter with a MIDI message generated by a
physical controller.
Tuning:PB/Scale
B>Asend (B>A Send)
PB:02 Sc:N PB:02 Sc:N
PB:02 Sc:N PB:02 Sc:N
PB:02 Sc:N PB:02 Sc:N
PB:02 Sc:N PB:02 Sc:N
Amount of the B effect going back to the input of the A effect.
PAGE 9 - FX: C/D SELECT
This page lets you select the C and D effects. Usually, the C
effect is a reverb, while the D effect is a modulating effect.
Standard MIDI Files usually require two effects only. You can,
however, assign all four effects to a Song (see “Page 3 - Mixer:
FX Block” on page 96).
Tuning:PB/Scale
PB:02 Sc:N PB:02 Sc:N
PB:02 Sc:N PB:02 Sc:N
PB:02 Sc:N PB:02 Sc:N
PB:02 Sc:N PB:02 Sc:N
FX:C/D Select
C:02
D:89
PB(end)
Compressor Rev-Gate
This parameters shows the Pitch Bend range for each track,
in semitones.
ModTrk:Up1 D>Csend:127
01…12
Maximum positive/negative pitchbend range
(in semitones). 12 = ±1 octave.
No pitchbend allowed.
Note: When you stop the Song, or select a different Song, the
default effects are selected again. You can, however, stop the
Off
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Page 10 - FX: A editing
9 8
Song, change the effects, then start the Song again. Edit the Song
in Song mode to permanently change the effects.
PAGE 14 - TRACK: EASY EDIT
In this page you can edit the main parameters of the Pro-
grams assigned to each track.
C, D
Effects assigned to the C and D effect processors. Usually, C is
the reverb, while D is the modulating effect (chorus, flanger,
delay…). For a list of the available effects, see “Effects” on
page 175.
Note: All values are relative to the value of the original Pro-
gram.
You can also change the volume for each class of Drums and
Percussions, if the selected track is set in Drum mode (see
below “Page 15 - Track: Mode”).
ModTrk (Modulating Track)
Source track for modulating MIDI messages. You can modu-
late an effect parameter with a MIDI message generated by a
physical controller.
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
D>Csend (D>C Send)
Amount of the D effect going back to the input of the C
effect.
Track:Easy Edit
Attack:0
Attack:0
Attack:0
Attack:0
Attack:0
Attack:0
Attack:0
Attack:0
PAGE 10 - FX: A EDITING
This page contains the editing parameters for the A effect
(usually a reverb).
FX:A Edit (Sq1)
Track:Easy Edit
Rev Time [sec]: 3.07 |
High Damp [%]:0
Attack:0
Attack:0
Attack:0
Attack:0
Attack:0
Attack:0
Attack:0
Attack:0
Pre Dly [ms]:0
Pre Dly Thru [%]:0
|
Use the E-F and G-H VOLUME/VALUE button pairs to scroll
the parameter list.
Use the A-D VOLUME/VALUE button pairs to select and edit
a parameter.
Use the TEMPO/VALUE controls to edit the selected param-
eter.
Here is the edit procedure:
1. Use the VOLUME/VALUE (A-H) buttons to select a
track.
2. Use the F1-F4 buttons to select a sound parameter, or its
value. (For the Drum and Percussion tracks, see below
the “Drum tracks” section).
3. Use the TEMPO/VALUE controls to change the sound
parameter or its value.
Note: When you stop the Song, or select a different Song, the
default effects are selected again. You can, however, stop the
Song, change the effects, then start the Song again. Edit the Song
in Song mode to permanently change the effects.
Parameters
Attack
Attack time. This is the time during which the
sound goes from zero (at the moment when
you strike a key) to it’s maximum level.
Decay time. Time to go from the final Attack
level to the beginning of the Release.
Parameters
each effect type.
Decay
PAGE 11 - FX: B EDITING
This page contains the editing parameters for the B effect
(usually a modulating effect). For more details, see “Page 10 -
FX: A editing” above.
Release
Release time. This is the time during which the
sound goes from the sustaining (or Decay)
phase, to zero. The Release is triggered by
releasing a key.
Cutoff
Filter cutoff. This sets the sound brightness.
Resonance Use the Filter Resonance to define the width of
the frequency range affected by the Filter.
Vibrato Rate Speed of the Vibrato.
Vibrato Depth
PAGE 12 - FX: C EDITING
This page contains the editing parameters for the C effect.
For more details, see “Page 10 - FX: A editing” above.
Intensity of the Vibrato.
PAGE 13 - FX: D EDITING
Vibrato Delay
Delay time before the Vibrato begins, after the
sound starts.
This page contains the editing parameters for the D effect.
For more details, see “Page 10 - FX: A editing” above.
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9 9
Page 15 - Track: Mode
Poly
Tracks of this kind are polyphonic, i.e. they can
play more than one note at the same time.
Tracks of this kind are monophonic, i.e. each
new note stops the previous note.
Drum tracks
When a track is set in Drum Mode (like the Drum and Per-
cussion tracks), you can adjust the volume for each of the
Drum and Percussion categories.
Mono
Mono Right A Mono track, but with priority assigned to
the rightmost (highest) note.
Kick V
Kick drums volume.
Snare V
Tom V
Snare drums volume.
Toms volume.
PAGE 16 - TRACK: INTERNAL/EXTERNAL
This page lets you set the Internal or External status for each
track. It is very useful to let a Song track drive an external
expander.
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
HiHat V
CymbalV
Percus1V
Percus2V
SFX V
Hi-Hat volume.
Ride, Crash and other cymbals volume.
“Classic” percussion set volume.
“Ethnic” percussion set volume.
Special effects volume.
Reset
You can reset the parameters’ value by keeping the SHIFT
button pressed, while pressing the selected track VOLUME/
VALUE button. When you press the above combination, the
Reset window appears:
Track:Int/Ext
Both
Both
Both
Both
Both
Both
External
Both
RESET
NO=Cancel
YES=Trk SHFT+YES=All
Press ENTER/YES to reset the currently selected track. Keep
SHIFT pressed, and press ENTER/YES, to reset all tracks.
Press EXIT/NO to abort and leave all parameters unchanged.
Track:Int/Ext
Both
Both
Both
Both
Both
PAGE 15 - TRACK: MODE
This page lets you set the polyphony mode for each track.
Use the TRACK SELECT button to switch between Song
tracks 1-8, Song tracks 9-16, and back again.
Both
External
Both
Parameters
Internal
The track plays the sounds generated by the
internal sound engine. It does not play an
external instrument connected to the MIDI
OUT.
Track:Mode
Poly
Poly
Poly
Poly
Poly
Poly
Poly
Poly
External
The track plays an external instrument con-
nected to the MIDI OUT. It does not play the
internal sounds, thus saving polyphony.
When a track is set to “External”, a strings of
transmitted Control Change and Program
Change data is shown instead of the Program
name assigned to the track. In the following
example, CC#0 is the Control Change 0 (Bank
Select MSB), CC#32 is the Control Change 32
(Bank Select LSB), PC is the Program Change.
Track:Mode
Poly
Drum
Drum
Poly
Poly
Poly
Poly
Poly
121- 3- 0
Parameters
CC#32
CC#0
PC
Drum
This is a Drum/Percussion track. No Master or
Octave Transpose applies to this track. You can
set a different volume for each class of percus-
sive instruments (“Page 14 - Track: Easy edit”
on page 98).
Both
The track plays both the internal sounds and
an external instrument connected to the MIDI
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Page 17 - Edit: Quantize
1 0 0
PAGE 17 - EDIT: QUANTIZE
PAGE 18 - EDIT: TRANSPOSE
The quantize function corrects any rhythm error after
recording.
Here you can transpose the Song, a track or a part of a track.
Edit:Transpose
Edit:Quantize
Trk:1
Value: +0
Trk:1
Resol:
S001-01-000 E001-01-192
Bottom:G-1 Top:C8
S001.01.000 E001.01.192
Bottom:C-1 Top: G9
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
Trk (Track)
Trk (Track)
Use this parameter to select a track.
Use this parameter to select a track.
All
1…16
Value
All tracks selected (apart for Drum tracks).
Selected track.
All
All tracks selected.
Selected track.
1…16
Resol (Resolution)
Value of the transpose (in semitones).
This parameter sets the quantization after recording. For
example, when you select 1/8a, all notes are moved to the
nearest 1/8 division. When you select 1/4, all notes are moved
to the nearest 1/4 division.
S / E (Start/End)
Use these parameters to set the starting (S) and ending (E)
points of the range to transpose.
If you wish to select a four-measure sequence starting at the
beginning of the Song, the Start will be positioned at
1.01.000, and the End at 5.01.000.
No quanti-
zation
Bottom / Top
Use these parameters to set the bottom and top of the key-
board range to transpose. If you select the same note as the
Bottom and Top parameters, you can select a single percus-
sive instrument in a Drum track.
1/8
1/4
PAGE 19 - EDIT: VELOCITY
Here you can change the Velocity value for the notes.
ꢂ (1/32)…ꢅ (1/4)
Grid resolution, in musical values. An “a” after
the value means no swing. A “b…f” after the
value means swing-quantization.
S / E (Start/End)
Edit:Velocity
Use these parameters to set the starting (S) and ending (E)
points of the range to quantize.
Trk:1
Value: +0
If you wish to select a four-measure sequence starting at the
beginning of the Song, the Start will be positioned at
1.01.000, and the End at 5.01.000.
S001-01-000 E001-01-192
Bottom:G-1 Top:C8
Bottom / Top
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
Use these parameters to set the bottom and top of the key-
board range to quantize. If you select the same note as the
Bottom and Top parameters, you can select a single percus-
sive instrument in a Drum track.
Note: These parameters are available only when a Drum track
is selected.
Trk (Track)
Use this parameter to select a track.
All
1…16
Value
All tracks selected.
Selected track.
Velocity change value.
S / E (Start/End)
Use these parameters to set the starting (S) and ending (E)
points of the range to edit.
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Page 20 - Edit: Delete
Bottom / Top
If you wish to select a four-measure sequence starting at the
beginning of the Song, the Start will be positioned at
1.01.000, and the End at 5.01.000.
Use these parameters to set the bottom and top of the key-
board range to delete. If you select the same note as the Bot-
tom and Top parameters, you can select a single percussive
instrument in a Drum track.
Note: These parameters are available only when the All or Note
options are selected.
Bottom / Top
Use these parameters to set the bottom and top of the key-
board range to edit. If you select the same note as the Bottom
and Top parameters, you can select a single percussive instru-
ment in a Drum track.
PAGE 21 - EDIT: CUT MEASURES
In this page you can cut measures from the Song.
PAGE 20 - EDIT: DELETE
This page is where you can delete MIDI events from the
Song.
Edit:Cut Meas.
Edit:Delete
Start: 1
Length:1
Trk:1
Ev:All
S001-01-000 E001-01-192
Bottom:G-1 Top:C8
After selecting the Start and Length parameters, press ENTER
to execute. The “Are you sure?” message will appear. Press
ENTER to confirm, EXIT to abort.
After the cut, the following measure are moved back, to fill
the cut measures.
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
Start
Trk (Track)
First measure where to begin cutting.
Use this parameter to select a track.
All
All tracks selected.
Length
1…16
Master
Selected track.
Master track. This is where the Tempo, Scale
and Effect events are recorded.
Number of measures to be cut.
PAGE 22 - EDIT: INSERT MEASURES
In this page you can insert measures in the Song. You can also
use this function to insert measures with a different meter
(time signature).
Ev (Event)
Type of MIDI event to delete.
All
All events. The measures will not be removed
from the Song.
Note
All notes in the selected range.
Dup.Note
All duplicate notes. When two notes with the
same pitch are encountered on the same tick,
the one with the lowest velocity is deleted.
After Touch events.
Edit:Ins.Meas.
A.Touch
P.Bend
Meter: 4/4
Start: 1
Length:1
Pitch Bend events.
PrChange
Program Change events, excluding the bun-
dled Control Change #00 (Bank Select MSB)
and #32 (Bank Select LSB).
After selecting the Meter, Start and Length parameters, press
ENTER to execute. The “Are you sure?” message will appear.
Press ENTER to confirm, EXIT to abort.
C.Change
All Control Change events, for example Bank
Select, Modulation, Damper, Soft Pedal…
CC00/32…CC127
Single Control Change events. Double Control
Note: You cannot append measures after the end of the Song. To
append measures use the Record or Copy function.
Change numbers (like 00/32) are MSB/LSB
bundles.
Note: You cannot use this function on an empty Song.
Meter
S / E (Start/End)
Meter of the measures to be inserted.
Use these parameters to set the starting (S) and ending (E)
points of the range to delete.
If you wish to select a four-measure sequence starting at the
beginning of the Song, the Start will be positioned at
1.01.000, and the End at 5.01.000.
Start
First of the inserted measures.
Length
Number of measures to be inserted.
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Page 23 - Edit: Copy
1 0 2
PAGE 23 - EDIT: COPY
PAGE 24 - EVENT EDIT
Here you can copy tracks or phrases.
Enter this page from the Menu of the Song mode. The Event
Edit page allows you to edit each event in a single track. See
the event editing procedure.
Edit:Copy
Mode:Merge
FromTrk:All ToTrk:All
S:1 E:1 S:1 T1
Event Edit
Trk: 1
Position: 001.01.000 |
Ev: Note G1
94
After setting the various parameters, press ENTER to execute.
The “Are you sure?” message will appear. Press ENTER to
confirm, EXIT to abort.
Note: If you copy too many events on the same “tick”, the “Too
many events!” message appears, and the copy operation is
aborted.
Lenght:000.00.110
|
Event Type
First value
Second value
Trk (Track)
Track in edit. To select a different track, press one of the A
VOLUME/VALUE buttons to open the Go To Track window.
Mode
Use this parameter to select the Copy mode.
Merge
Copied data are merged with the data at the
target position.
Go to Track: 1
Enter=Ok Exit=Cancel
Overwrite
Copied data replace all data at the target posi-
tion.
Use the TEMPO/VALUE controls to select a track, and press
ENTER to confirm, or EXIT to abort.
Warning: Deleted data cannot be recovered!
1…16
One of the ordinary tracks of the Song. These
tracks contains musical data, like notes and
controllers.
This is a special track, containing Tempo
changes, Meter changes, Scale and Transpose
data, and the effect parameters.
FromTrk (From Track)
ToTrk (To Track)
Use these parameters to select the source and target track to
copy.
Master
Position
All
1…16
S/E
All tracks. The target track cannot be selected.
Selected source and target tracks.
Position of the event shown in the display, expressed in the
form ‘aaa.bb.ccc’:
The left “S/E” parameters are the starting and ending mea-
sure to copy. For example, if S=1 and E=4, the first four mea-
sures are copied.
•
•
•
‘aaa’ is the measure
‘bb’ is the beat
‘ccc’ is the tick (each quarter beat = 384 ticks)
S
The right “S” parameter is the first of the target measures.
You can edit this parameter to move the event to a different
position.
T
Number of times the copy must be executed.
Ev (Event)
Type and values of the event shown in the display. Depending
on the selected event, the value may change. This parameter
also shows the (non-editable) “End Of Track” marking, when
the end of the track is reached.
Here are the events contained in ordinary tracks (1-16).
Event
First value
Second value
Note
Prog
Ctrl
Note name
Velocity
Program Change number
Control Change number
Bending value
–
Control Change value
Bend
Aftt
–
–
Mono (Channel) After-
touch value
PAft
Note to which the After-
touch is applied
Poly Aftertouch value
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1 0 3
Page 25 - Event Filter
SEQ1 PLAY/STOP button
And here are the events contained in the Master track.
Press PLAY/STOP to listen to the Song in edit. Press PLAY/
STOP again to stop it.
Event
First value
Second value
SHIFT + << or >>
Tempo
Volume
Meter
Tempo change
–
–
–
Keep the SHIFT button pressed and press the << or >> but-
ton to open the Go to Measure window.
Master Volume value
(a)
Meter change
Scale
One of the available pre- Root note for
Go to Measure: 1
set Scales
the selected
Scale
Enter=Ok Exit=Cancel
UScale (User
Scale)
One of the available
User Scales
Root note for
the selected
Scale
Use the TEMPO/VALUE controls to select a measure, and
press ENTER to confirm, or EXIT to abort.
SHIFT + PAUSE
QT (Quarter
Tone)
Altered note
Note alter-
While the sequencer is running, keep the SHIFT button
pressed, and press the PAUSE button to display the event that
is currently playing. This is called the Catch Locator function.
(b)
ation
QT Clear (Quar-
ter Tone Clear-
ing)
Reset of all Scale
changes
–
INSERT
Press the INSERT button to insert a new event at the current
shown Position. The default values are Type = Note, Pitch =
C4, Velocity = 100, Length = 192.
Note: You can’t insert new events in an empty, non-recorded
Song. To insert an event, you must first insert some empty mea-
sures. To use the Insert function, press MENU and one of the F
VOLUME/VALUE buttons, then press the PAGE+ button twice.
(c)
FXType
One of the four avail-
able FX processors
Effect number
FXSend
Feedback Send (B>A or
D>C)
Feedback send
level
(a) Meter changes can’t be edited or inserted. To insert a Meter
change, use the Insert function in the Edit section and insert a
series of measures with the new meter. Existing data can then be
copied or entered to these measures
(b) To edit the Quarter Tone settings, select the first value, then
select the scale’s degree to edit. Edit the second value to change
the tuning of the selected note of the scale.
DELETE
Press the DELETE button to delete the event shown in the
display.
(c) When selecting a different effect number during this edit,
default settings will be assigned to this event.
PAGE 25 - EVENT FILTER
This page is where you can select the event types to be shown
in the Event Edit page. You can access this page by pressing
the PAGE+ button while in the Event Edit page.
To change the event type, use the C VOLUME/VALUE but-
tons to select the Event line, then use the same buttons or the
TEMPO/VALUE controls to select a different event type.
To select and edit the event’s value, use the F3 and F4 func-
tion keys, and use the G/VOLUME/VALUE buttons or the
TEMPO/VALUE controls.
Edit:Ev.Filter
Length
Note: Off
Prog: Off
Ctrl: Off
MTch: Off
PTch: Off
Bend: Off
Length of the selected Note event. The value format is the
same as the Position value.
Note: If you change a length of “000.00.000” to a different
value, you can’t go back to the original value. This rather
uncommon zero-length value may be found in the drum and
percussion tracks of Songs made in Backing Sequence mode.
T/Meter: Off PaCtl: Off
Turn On the filter for all event types you do not wish to see in
the Event Edit page.
Note
Prog
Ctrl
T/Meter
Notes.
Program Change values.
Control Change events.
Tempo and Meter changes (Master Track
only).
Mono (Channel) Aftertouch events.
Poly Aftertouch events.
Pitch Bend events.
Controls exclusive of the Pa50, like the FX and
Scale settings. These controls are recorded to
the Master Track, and saved as System Exclu-
sive data.
Transport, navigation and editing controls
E/F and H VOLUME/VALUE buttons
These buttons are the “Scroll to previous event” and “Scroll to
next event” controls. They corresponds to the scroll arrows
shown on the screen.
Aftt
PAft
Bend
PaCtl
G VOLUME/VALUE buttons
Use these buttons to select the corresponding parameter
value area.
F3 and F4 buttons
After selecting the parameter value area with the G VOL-
UME/VALUE buttons, use these buttons to select, respec-
tively, the first and second value of the event in edit.
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Event Edit procedure
1 0 4
For more information on the event types and their val-
ues, see “Page 24 - Event Edit” below.
8. Use the B VOLUME/VALUE buttons to select the Posi-
tion line. Use these buttons or the TEMPO/VALUE con-
trols to change the event’s position.
EVENT EDIT PROCEDURE
The Event Edit is the page where you can edit each single
MIDI event of the selected track. You can, for example,
replace a note with a different one, or change its playing
strength. Here is the general event editing procedure.
1. While in the Main page of the Song mode, load the Song
loaded or just recorded, this step is not needed.
Position: 001.01.001
Measure
Beat
Tick
2. Press MENU, and use one of the H VOLUME/VALUE
buttons to select the Event Edit section. The Event Edit
page appears (see “Page 24 - Event Edit” on page 102 for
more information).
9. Use the C VOLUME/VALUE buttons to select the Event
line. You may use the C VOLUME/VALUE buttons or
the TEMPO/VALUE controls to change the event type.
Use the G VOLUME/VALUE buttons, and the F3 and F4
function keys to respectively select the first and second
value of the parameter. Use the G VOLUME/VALUE
buttons or the TEMPO/VALUE controls to modify the
selected value.
Event Edit
Trk: 1
Position: 001.01.000 |
Ev: Note G1 94
Ev: Note G1
94
Lenght:000.00.110
|
Event Type
First value
Second value
10. In the case of a Note event, use the D VOLUME/VALUE
buttons to select the Length line, and use the same but-
tons, or the TEMPO/VALUE controls, to change the
event’s length.
3. Press SEQ1 PLAY/STOP to listen to the Song. Press
SEQ1 PLAY/STOP again to stop it.
4. Press PAGE+ to go to the Event Filter page, and turn
“Off” the filter for the event types you wish to see in the
more information).
Lenght:000.00.000
Measure
Beat
Tick
• After having modified the shown event, you may scroll
to the next event with the H VOLUME/VALUE buttons
(Scroll to next), or to the previous event with the E/F
VOLUME/VALUE buttons (Scroll to previous).
• You may use the SHIFT + << or >> shortcut to go to a
different measure (see “SHIFT + << or >>” on
page 103)
• While the sequencer is running, you may use the
SHIFT + PAUSE shortcut to move the current event in
STOP to listen to the Song, and press SEQ1 PLAY/STOP
again to stop the sequencer.
Edit:Ev.Filter
Note: Off
Prog: Off
Ctrl: Off
MTch: Off
PTch: Off
Bend: Off
T/Meter: Off PaCtl: Off
5. Press PAGE- to go back to the Event Edit page.
6. Press the A VOLUME/VALUE button (Trk), to select the
track to edit. The Go To Track window appears.
Go to Track: 1
Enter=Ok Exit=Cancel
11. Use the INSERT button to insert an event at the Position
shown in the display (a Note event with default values
will be inserted). Use the DELETE button to delete the
event shown in the display.
12. When the editing is complete, you may select a different
track (go to step 6).
Use the TEMPO/VALUE controls to select a track, and
press ENTER to confirm (or EXIT to abort).
7. The list of events contained in the selected track will
appear in the display.
13. When finished editing the whole Song, press EXIT to go
back to the Main page of the Song mode, and select the
Save Song command to save the Song on disk. See “Save
Song.
Event Edit
Trk: 1
Position: 001.01.000 |
Ev: Note G1
94
Lenght:000.00.110
|
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1 0 5
Main page
14. PROGRAM OPERATING MODE
Note: Some manufacturers could use the 1-128 numbering sys-
tem; when connecting your Pa50 to an instrument of this kind,
increment the PC value by 1 unit.
The Program operating mode is where you can listen to
individual Programs, and edit them.
To select a Program, see the “Basic operations” chapter.
In this mode, the selected Program can always be played
across the full keyboard range.
Effects
In Program mode, the Program uses its own effects instead of
relying on A-D effects. Two effect processors (FX1 and FX2)
are available.
To automatically select the Program to be assigned to the
last selected track, keep the SHIFT button pressed, and
press the PROGRAM button.
Hint: This is useful to see the Bank Select/Program Change
numbers when programming a Song on an external sequencer.
Note: The Program uses the same Scale of the latest selected Per-
formance or STS.
The MIDI channel
In Program mode, Pa50 receives and transmits on the same
channel of the Upper 1 track. If the Global channel is
assigned, notes can be received also on this channel. See
MIDI OUT Channels” on page 129 for more information.
MAIN PAGE
Here is the main page of the Program operating mode.
Tempo
SOUND PROGRAMS AND DRUM PROGRAMS
Pa50 features two different kinds of Programs:
Page header
Program icon
•
•
Sound Programs. These are normal instrument Pro-
grams, like pianos, strings, basses.
Drum Programs. These are drum and percussion kits,
where each note of the keyboard is a different percussive
instrument. You can find Drum Programs in the DRUM
KIT and USER DK banks.
GrandPiano
Group:Piano
MIDI CC00:121
Before pressing MENU to enter the edit environment, you
should select a Program of the type you wish to edit or create.
Notes pointing to special Drum Program features are marked
CC32:3
PC: 0
by the
icon.
Program icon
When turned on, this icon shows that the instrument is in
Program mode.
MENU
Page header
While in any other page of the Program operative mode,
press MENU to open the Program edit menu. This menu
gives access to the various Program edit sections.
When in the menu, select an edit section using the VOLUME/
VALUE (A-G) buttons, select an edit page using PAGE +, or
press EXIT to exit the menu.
This line shows the selected Program name. Use the TEMPO/
VALUE controls, or the PROGRAM/PERFORMANCE sec-
tion to select a Program. (See “Selecting a Program” on
page 26 for more information).
Tempo
This is the tempo of Sequencer 1. The Tempo is one of the
AMSs (see “AMS (Alternate Modulation Source) list” on
When in an edit page, press EXIT to go back to the main page
A (Group)
This non-editable parameter shows which group the Pro-
gram is included into. A group is the equivalent of a PRO-
GRAM/PERFORMANCE button.
Prog Edit MENU
Basic
Amp
B (CC00)
Samples
Pitch
LFOs
Effects
This non-editable parameter shows the value of the Control
Change (CC) 00 message (or Bank Select MSB) for the
selected Program.
Filter
Each item in this menu corresponds to an edit section. Each
edit section groups various edit pages.
C (CC32)
This non-editable parameter shows the value of the Control
Change (CC) 32 message (a.k.a. Bank Select LSB) for the
selected Program.
EDIT PAGE STRUCTURE
Select an edit section from the Menu, and/or use the PAGE
buttons to reach the desired page.
D (PC)
This non-editable parameter shows the value of the Program
Change (PC) message for the selected Program. Values are in
the standard 0-127 MIDI numbering format.
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The Compare function
1 0 6
Press EXIT to go back to the main page of the Program
mode.
All edit pages share the same structure.
•
•
While in the Basic page, keep the SHIFT button pressed,
and press the DELETE button to initialize the whole
Program to a default status.
While in an edit page where the “Osc” abbreviation
appears in the upper right area of the display, keep the
SHIFT button pressed, and press the DELETE button to
initialize the currently selected oscillator to a default sta-
tus
Oscillator in edit
Program icon
Page header
Page number
After you press the shortcut, the “Init osc?” message appears.
Press ENTER to confirm, EXIT to abort.
Samples |Osc1
Selected:
Osc1
ROM
0
MS Hi Bank/Num:
L>AcousticPiano
[H] Reverse:
THE ‘WRITE’ WINDOW
This page appears when you press the WRITE button. Here
you can save the Program into a User Program location in
memory.
No
Parameters
Parameters value
Program icon
When switched on, this icon shows that the instrument is in
Program mode.
WRITE to:
Name: GrandPiano
To: U1-01
<empty>
Page header
The header shows the name of the current edit page.
Oscillator in edit
When in an edit page where selecting an oscillator is
required, this area shows the selected oscillator. Use the F1-F4
buttons to select one of the four available oscillators.
1. Select a name and a location, then press ENTER to save
the Program.
2. The “Are you sure?” message appears. Press ENTER to
confirm, or EXIT to abort.
Page number
This area shows the current page number.
Warning: If you write over an existing User Program, the
Program will be deleted and replaced by the one you are
saving (“overwrite”). Please save on disk any Program you
don’t want to lose.
Parameters
Select an edit parameter using the A-D VOLUME/VALUE
buttons. You can scroll the parameter list using the E-F
(Scroll Up) and G-H (Scroll Down) VOLUME/VALUE but-
tons.
Name
Use this parameter to change the Program’s name. Press the
right A VOLUME/VALUE button to enter editing. Modify the
name using the UP/DOWN buttons to move the cursor, and
the DIAL to select a character. Press INSERT to insert a char-
acter at the cursor position, or DELETE to delete it
Parameter value
Use the A-D VOLUME/VALUE buttons, or the TEMPO/
VALUE controls, to change the parameter value.
THE COMPARE FUNCTION
While in edit, you can compare the current Program with its
original values. You cannot edit the Program while you are in
Compare mode.
To (Location number)
Use the B VOLUME/VALUE buttons to select a different User
Program location in memory. Otherwise, select this parame-
ter and use the VOLUME/VALUE controls to select the loca-
tion.
•
Keep the SHIFT button pressed, and press ENTER to
enter the Compare function. The PROGRAM LED
begins flashing. Play on the keyboard to listen to the
original Program.
Note: You can’t save over a Factory Program location.
PAGE 1 - BASIC
Here you can make basic settings for the Program, such as
basic oscillator settings, the oscillator count, and the poly-
phonic mode.
•
Press SHITF + ENTER again to exit the Compare mode
and return to the edited Program.
HOW TO SELECT OSCILLATORS
While in an edit page requiring an oscillator to be selected for
editing, use the F1-F4 buttons to select one of the available
oscillators.
Basic
Oascillators:
Mode:
2
Poly
No
ERASE PROGRAM/OSCILLATOR
You can initialize any parameter value, by using one of the
following shortcuts:
Single Trigger:
Legato:
No
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1 0 7
Page 2 - Sample (Sound Programs)
Oscillators
PAGE 2 - SAMPLE (SOUND PROGRAMS)
Use this parameter to specify the basic Program type;
whether it will use one or more oscillators (up to four).
The multisample(s) (waveform) on which the Program will
be based can be selected here for each of the four oscillators.
Each oscillator can use 1 or 2 multisamples, each one
assigned to the High or Low layer.
Drum Programs use only one oscillator.
1…4
Number of oscillators the Program will use.
The total amount of polyphony varies depend-
ing on the number of oscillators used by the
Program (a maximum of 62 with only 1 oscil-
lator, or a maximum of 15 with 4 oscillators).
Samples |Osc1
Mode
Selected:
Osc1
ROM
0
MS Hi Bank/Num:
L>AcousticPiano
[H] Reverse:
This is the polyphonic mode of the Program.
Poly
The Program will play polyphonically, allow-
No
ing you play chords.
Mono
The Program will play monophonically, pro-
ducing only one note at a time.
The internal Flash-ROM contains 340 different multisamples
(preset multisamples).
Single Trigger
This parameter is available when the “Mode” parameter is set
to Poly.
Yes
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
When the same note is played repeatedly, the
previous note will be silenced before the next
note is sounded, so that the notes do not over-
lap.
When the same note is played repeatedly, the
previous note will not be silenced before the
next note is sounded.
MS Hi/Lo Bank/Num
Use these parameters to select a different multisample for
each of the High and Low layers. You can use velocity to
switch between the two multisamples. Reverse, Offset and
Level can be adjusted independently for the High and Low
multisamples.
No
The first line shows the bank (ROM), while the second line is
for selecting the multisample. The Program number appears
at the end of the second line.
Legato
This parameter is available when the “Mode” parameter is set
to Mono.
The multisample you select for the High layer will be trig-
gered by velocities higher than the value of the “Velocity
use velocity switching, set the switch to a value of 001, and
select only the High multisample.
Yes
Legato is on. When multiple note-on’s occur,
the first note-on will retrigger the sound, and
the second and subsequent note-on’s will not
retrigger.
When legato is on, multiple note-on’s will not
retrigger the voice. If one note is already on
and another note is turned on, the first voice
will continue sounding. The oscillator sound,
envelope, and LFO will not be reset, and only
the pitch of the oscillator will be updated. This
setting is effective for wind instrument sounds
and analog synth-type sounds.
Note: Each multisample has an upper limit, and may not pro-
duce sound when played above that limit.
[H/L] Reverse
The multisample will be played in reverse. In the case of
Flash-ROM multisamples that were originally specified to
loop, the multisample will be played back in “one-shot”
reverse mode. If the multisample was originally set to reverse,
it will playback without change.
No
Legato is off. Notes will always be retriggered
when note-on occurs.
Yes
No
The multisample will playback in reverse.
The multisample will play back normally.
When legato is off, multiple note-on’s will
retrigger the voice at each note-on. The oscilla-
tor sound, envelope, and LFO will be reset
(and retriggered) according to the settings of
the Program.
[H/L] Use Offset
These parameters specify the point where the multisample(s)
will begin to play. For some multisamples this parameter will
not be available.
Note: If “Legato” is On, certain multisamples or keyboard loca-
tions may produce an incorrect pitch.
Yes
The sound will begin from the offset location
pre-determined for each multisample.
The sound will start from the beginning of the
multisample waveform.
Priority
No
This parameter is available when the “Mode” parameter is set
to Mono. It specifies which note will be given priority to play
when two or more notes are played simultaneously.
[H/L] Level
These parameters specify the level of each multisample.
0…127 Multisample level.
Note: Depending on the multisample, high settings of this
parameter may cause the sound to distort when a chord is
played. If this occurs, lower the level.
Low
High
Last
Lowest note will take priority.
Highest note will take priority.
Last note will take priority.
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Page 2 - DK Samples (Drum Programs)
1 0 8
Velocity Sw itch
MS Hi/Lo Bank/Num
This is the velocity value dividing the High and Low layers for
the selected oscillator. Notes struck harder than this value
will be played by the High multisample.
Use these parameters to select a different multisample (drum
kit) for each of the High and Low layers. For more informa-
V-Zone Top/Bottom (Velocity Zone)
[H/L] Level
Here you can specify the velocity range for the selected oscil-
lator.
These parameters specify the level of each multisample. For
more information, see “[H/L] Level” on page 107.
Note: You cannot set the Bottom Velocity higher than the Top
Velocity, nor the Top Velocity lower than the Bottom Velocity.
[H/L] Transpose
These parameters transpose the selected multisample. Use
them to change the pitch of the selected key.
0…127
Assigned velocity.
0
No transposition applied.
Octave
Use this parameter to adjust the pitch of the selected oscilla-
tor in octave units. The normal octave of the multisample is
“0”.
-64…+63
[H/L] Tune
Transpose value in semitones.
Use these parameters to fine-tune the assigned sample.
0
-2…+1
Octave transposition.
No fine-tuning.
Transpose
-99…+99
Fine-tuning value in cents (1/100 of a semi-
tone).
Use this parameter to adjust the pitch of the selected oscilla-
tor in semitone steps over a range of ±1 octave.
[H/L] Reverse
-12…+12
Transposition in semitones.
The multisample will be played in reverse. For more informa-
tion see “[H/L] Reverse” on page 107.
Tune
Use this parameter to adjust the pitch of the sample in one-
cent steps (a semitone is 100 cents) over a range of ±1 octave.
-1200…+1200
[H/L] Use Offset
These parameters specify the point where the multisample(s)
will begin to play. For more information see “[H/L] Use Off-
set” on page 107.
Fine-tune value in cents.
Delay (ms)
[H/L] Cutoff
This parameter sets a delay time from the note-on to the real
beginning of the sound. With a setting of KeyOff, the sound
will begin when note-off occurs. This is useful to create
sounds such as the “click” that is heard when a harpsichord
note is released. In this case, set the “Sustain Level” parame-
ter to 0 (see page 14-115).
These parameters set the cutoff frequency for the filter
applied to the selected sample.
[H/L] Resonance
These parameters set the resonance for the filter applied to
[H/L] Attack
Key Off
The sound will begin when the note is released.
Delay time in milliseconds.
These parameters are an offset to the selected sample’s EG
Attack.
0…5000
[H/L] Decay
PAGE 2 - DK SAMPLES (DRUM PROGRAMS)
This page appears when you edit a Drum Program. Here you
can select a different percussive sample for each layer (High
and Low) on each key.
These parameters are an offset to the selected sample’s EG
Decay.
Velocity Sw itch
This is the velocity value dividing the High and Low layers for
the selected sample/key. Notes stricken harder than this value
will be played by the High multisample.
Single Trigger
DK Samples
Use this parameter to set the sample as a single-triggered one.
Key:
C 2
Yes
ROM
4
Yes
When the same key (note) is played repeatedly,
the previous note will be stopped before the
new note is triggered, so that they will not
overlap.
Assigned:
MS Hi Bank/Num:
BD-SoftRoom
No
When the same key (note) is played repeatedly,
the previous note will not be stopped before
the new note is triggered.
Key
Key in edit. You can press a key on the keyboard to select a
key.
Receive Note On
Assigned
Use this parameter to enable/disable the reception of the
Note On (Key On) message.
Use this parameter to turn the sample on/off.
Yes
No
The sample is assigned to the selected key.
The sample is not assigned. The sample
assigned to the next highest assigned key is
used instead.
Yes
No
The Note On message is normally received.
The Note On message is not received. There-
fore, the corresponding key is muted.
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1 0 9
Page 3 - Pitch
Receive Note Off
and negative (–) values will cause the pitch to fall as you play
higher notes.
With a value of 0, there will be no change in pitch, and the C4
pitch will sound regardless of the keyboard location you play.
Use this parameter to enable/disable the reception of the
Note Off (Key Off) message.
Yes
The sound will stop as soon as you release the
key.
The diagram shows how the Pitch Slope and pitch are related:
No
The sound will continue playing up to the end
of the sample. The Note Off message is
ignored.
Pitch
+2
+1
Warning: If the “Single Trigger” parameter is set
to No, and the sound is looped, the sound will
play endlessly. In an “emergency” situation, use
the Panic command (see “START/STOP” on
page 15).
2oct
1oct
1oct
0
–1
C4 C5
Key
-1.0…+2.0 Pitch slope value.
Exclusive Group
JS (+X)
Exclusive Groups are sets of mutually exclusive keys, stopping
each other. For example, if the Open Hi-Hat and Closed Hi-
Hat are assigned the same Exclusive Group, playing an Open
Hi-Hat will stop the Closed Hi-Hat playing.
This parameter specifies how the pitch will change when the
joystick is moved all the way to the right. A setting of 12 pro-
duces 1 octave of change.
None
No Exclusive Group assigned. The selected key
will not be stopped by any other key.
For example if you set this to +12 and move the joystick all
the way to the right, the pitch will rise one octave above the
original pitch.
1…127
Exclusive Groups assigned to the selected key.
When you play this key, all other keys assigned
to the same Exclusive Group will be stopped,
and this key will be stopped by other keys
assigned to the same Exclusive Group.
-60…+12
Maximum pitch change in semitones.
JS (–X)
This parameter specifies how the pitch will change when the
joystick is moved all the way to the left. A setting of 12 pro-
duces 1 octave of change.
Pan
This parameter sets the position in the stereo panorama of
the selected key.
For example, if you set this to -60 and move the joystick all
the way to the left, the pitch will fall five octaves below the
original pitch. This can be used to simulate the downward
swoops that a guitarist produces using the tremolo arm.
Send FX1
This parameter sets the FX1 send level for of the selected key.
-60…+12
Maximum pitch change in semitones.
Send FX2
This parameter sets the FX2 send level for of the selected key.
Pitch modulation
AMS (Alternate Modulation Source)
PAGE 3 - PITCH
This parameter selects the source that will modulate the pitch
of the selected oscillator. See “AMS (Alternate Modulation
Source) list” on page 123.
Here you can make pitch settings for each oscillator. These
settings specify how keyboard location will affect the pitch of
each oscillator, and select the controllers that will affect the
oscillator pitch and specify the depth of control. You can also
specify the amount of pitch change produced by the Pitch EG
and by LFO1 and LFO2, switch portamento on/off and spec-
ify how it will apply.
Intensity
This parameter specifies the depth and direction of the effect
produced by “AMS”. With a setting of 0, no modulation will
be applied. With a setting of 12.00, the pitch will change up to
one octave.
For example, if you set “AMS” to Joystick +Y and push the
joystick, the pitch will rise if this parameter is set to a positive
(+) value, or fall if this parameter is set to a negative (–)
value. The range is a maximum of one octave.
-12.00…+12.00
Pitch
|Osc1
Selected:
Osc1
+1.0
+2
Slope:
Joystick +X:
Joystick -X:
Parameter value.
-2
Pitch EG modulation
Selected
EG Intensity
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
This parameter specifies the depth and direction of the mod-
ulation that the pitch EG specified on “Page 6 - Pitch EG” will
apply to the pitch. With a setting of 12.00, the pitch will
change a maximum of ±1 octave.
Slope
Normally you will leave this parameter at +1.0. Positive (+)
values will cause the pitch to rise as you play higher notes,
-12.00…+12.00
Parameter value.
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Page 4 - Pitch LFO1
1 1 0
EG AMS (EG Alternate Modulation Source)
of pitch modulation will be applied. Negative (–) values will
invert the LFO waveform.
This parameter selects the source that will modulate the pitch
EG of the selected oscillator. See “AMS (Alternate Modula-
tion Source) list” on page 123).
Intensity depth and direction.
Intensity (AMS Intensity)
JS+Y (JoyStick +Y)
This parameter specifies the depth and direction of the effect
that “AMS” will have. For example, if you set “AMS” to Veloc-
ity and set this value to +12.00, the velocity will control the
range of pitch change produced by the pitch EG in a range of
±1 octave. As you play more softly, the pitch change will draw
closer to the pitch EG levels.
This parameter specifies the depth and direction of the effect
that joystick movement in the +Y direction (away from your-
self) will have on the pitch modulation applied by the LFO1.
As this value is increased, moving the joystick in the +Y
direction will cause the LFO1 to produce deeper pitch modu-
lation. With a setting of 12.00 a maximum of ±1 octave of
pitch modulation will be applied. Negative (–) values will
invert the LFO waveform.
Pitch change (level)
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
-12.00…+12.00
Joystick action depth.
Pitch LFO1 ‘Level’ modulation
Strongly played with
a positive (+) value
Softly played
(Intensity (Pitch EG) setting)
Strongly played with a
negative (–) value
AMS (Alternate Modulation Source)
Note: “Intensity” (Pitch EG) and AMS will be added to deter-
mine the depth and direction of the pitch modulation applied by
the pitch EG.
This parameter selects the source that will control the depth
of pitch modulation produced by the LFO1. See “AMS (Alter-
Intensity
Portamento
This parameter specifies the depth and direction of the effect
that “AMS” will have. With a setting of 0, modulation will not
be applied. With a setting of 12.00, the LFO1 will apply a
maximum of ±1 octave of pitch modulation. Negative (–)
settings will invert the LFO waveform.
Portamento
This parameter turns the portamento effect (smooth change
in pitch from one note to the next) on/off, and specifies how
it will be applied.
For example if “AMS” is set to Joystick +Y and push the joy-
stick, a positive (+) setting of this parameter will cause the
pitch modulation created by LFO1 to be applied with the
normal phase, and a negative (–) setting will cause the LFO
to be applied with inverted phase.
The “LFO1 Intensity”, “JS+Y” and “AMS” settings will be
added to determine the depth and direction of the pitch
modulation applied by LFO1.
Note: Portamento will also be switched when CC#65 (Porta-
mento SW) is received.
On
Portamento will be applied.
Off
Portamento will not be applied.
Portamento Time
This parameter sets the portamento time. Increasing the
value will produce a slower change in pitch.
000…127
Portamento time in MIDI value.
-12.00…+12.00
Parameter value.
PAGE 4 - PITCH LFO1
In this page you can set the LFO1 modulation parameters for
the selected oscillator.
PAGE 5 - PITCH LFO2
In this page you can set the LFO2 modulation parameters for
the selected oscillator. See “Page 4 - Pitch LFO1” for informa-
tion on the various parameters.
Pitch LF01 |Osc1
Selected:
Intensity:
Joystick +Y:
AMS
Osc1
0.00
Pitch LF02 |Osc1
+0.07
ChannelAT
Selected:
Intensity:
Joystick +Y:
AMS
Osc1
0.00
+0.07
Selected
ChannelAT
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
Intensity
PAGE 6 - PITCH EG
time-variant changes in the pitch of the oscillators. The depth
of pitch change produced by these EG settings on the oscilla-
This parameter specifies the depth and direction of the pitch
modulation applied by the LFO1 settings you made on “Page
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1 1 1
Page 6 - Pitch EG
tors is adjusted by the “Intensity (AMS1/2 Intensity)” param-
eter (see page 14-111).
Pitch EG ‘Level’ modulation
Pitch EG change (level) (AMS=JS-Y/Velocity, Intensity= positive (+) value
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Pitch EG
Start Level:
Attack Time:
Attack Level:
Decay Time:
+0
39
+0
0
A note played softly with
Start Level Swing set at 0,
Attack Level Swing set to +, Attack Level Swing set to +, Attack Level Swing set to –,
the Joystick pulled on the Joystick pulled on the Joystick pulled on
A note played strongly with
Start Level Swing set to 0,
A note played strongly with
Start Level Swing set to 0,
AMS1/2 (L) (Alternate Modulation Source 1/2)
These parameters select the source that will control the pitch
Source) list” on page 123).
Pitch envelope
Time-varying pitch settings (when Pitch EG Intensity = +12.00)
Intensity (AMS1/2 Intensity)
+99 = approximately 1 octave
Note-on
Attack Level
Note-off
These parameters specify the depth and direction of the effect
applied by “AMS1”. With a setting of 0, the levels specified by
0 = pitch when
Time
key is held
(sustained)
Release Level
Start Level
Attack
Time
Decay
Time
For example if “AMS1” is Joystick +Y, pushing the joystick to
turn it on will change the “Level” parameters of the Pitch EG.
As the absolute value of “Intensity” is increased, the pitch EG
levels will change more greatly when the joystick is released.
The direction of the change is specified by “Start Level
released, the pitch EG levels will return to their own settings.
If “AMS1” is set to Velocity, increasing the absolute value of
“Intensity” will produce increasingly wider change in pitch
EG levels for strongly-played notes. The direction of the
closer to the pitch EG levels.
Release Time
–99 = approximately 1 octave
Start/Attack/Decay/Release Level
These parameters specify the amount of pitch change. The
actual amount of pitch change will depend on the “Intensity
with an “Intensity” setting of +12.00, a “Level” setting of +99
would raise the pitch one octave, and a “Level” setting of –99
would lower the pitch one octave.
-99…+99
Parameter value.
Start Level
Specifies the amount of pitch change at note-on.
-99…+99
Parameter value.
Attack Level
Start Level Sw ing
Specifies the amount of pitch change when the attack time
has elapsed.
This parameter specifies the direction of change in “Start
value, a setting of + will raise the EG level, and a setting of –
will decrease it. With a setting of 0 there will be no change.
Release Level
Specifies the amount of pitch change when the release time
has elapsed.
Attack Level Sw ing
Attack/Decay/Release Time
This parameter specifies the direction of change in “Attack
value, a setting of + will raise the EG level, and a setting of –
will decrease it. With a setting of 0 there will be no change.
These parameters specify the time over which the pitch
change will occur.
0…99
Parameter value.
Attack Time
Specifies the time over which the pitch will change from
note-on until it reaches the pitch specified as the attack level.
Pitch EG ‘Time’ modulation
Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)
Decay Time
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Specifies the time over which the pitch will change after
reaching the attack level until it reaches the normal pitch.
Release Time
Specifies the time over which the pitch will change from
note-off until it reaches the pitch specified as the release level.
A note played softly with Attack A note played strongly with
Time Swing set to + and
Decay Time Swing set to +
Anote played strongly with
Attack Time Swing set to + and Attack Time Swing set to –and
Decay Time Swing set to + Decay Time Swing set to –
AMS(T) (Alternate Modulation Source)
This parameter selects the source that will control the “Time”
parameters of the pitch EG (see “AMS (Alternate Modulation
Source) list” on page 123).
Intensity (AMS(T) Intensity)
This parameter specifies the depth and direction of the effect
that “AMS” will have on the “Time” parameters. With a set-
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Page 7 - Filter
1 1 2
ting of 0, the pitch EG times will be just as specified by the
The alternate modulation value at the moment that the EG
reaches each point will determine the actual value of the EG
time that comes next.
For example, the decay time will be determined by the alter-
nate modulation value at the moment that the attack level is
reached.
PAGE 7 - FILTER
Here you can make settings for the filters that will be used by
the oscillators. You can select either a 24 dB/octave low pass
filter with resonance, or a series connection of a 12 dB/octave
low pass filter and a 12 dB/octave high pass filter.
When this parameter is set to values of 16, 33, 49, 66, 82, or
99, the specified EG times will speed up as much as 2, 4, 8, 16,
32, or 64 times respectively (or slowed down to 1/2, 1/4, 1/8,
1/16, 1/32, or 1/64 of the original time).
Filter |Osc1
Selected:
Osc1
LPF Resonant
99
Type:
Trim:
For example if “AMS” is set to Velocity, increasing the abso-
lute value of “Intensity” will allow strongly-played notes to
increase the changes in pitch EG “Time” values. The direc-
tion of the change is specified by “Attack Time Swing” and
times will more closely approach the actual settings of the
pitch EG.
Frequency A:
7
Selected
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
Filter Type
This parameter selects the type of filter (Low Pass Resonant,
Low Pass & High Pass) for the selected oscillator. When the
Low Pass & High Pass filter type is selected, the filter B will be
activated.
-99…+99
Parameter value.
Attack Time Sw ing
This parameter specifies the direction in which “AMS” will
of “Intensity”, a setting of + will cause the time to be length-
ened, and a setting of – will cause the time to be shortened.
With a setting of 0 there will be no change.
Low Pass Resonance: 24 dB/octave low
pass filter with resonance
Low Pass & High Pass: 12 dB/octave
low pass filter and 12 dB/octave high pass
filter in series
Decay Time Sw ing
Specify the direction in which “AMS” will affect the “Decay
will cause the time to be lengthened, and a setting of – will
cause the time to be shortened. With a setting of 0 there will
be no change.
Trim
Use this parameter to adjust the level at which the audio sig-
nal output from the selected oscillator is input to filter A.
Note: If this value is raised, the sound may distort if Resonance
is set to a high value or when you play a chord.
00…99
Trim level.
Frequency A (Cutoff Frequency A)
This parameter specifies the cutoff frequency of filter A.
This is a filter that cuts the high-
frequency region above the cutoff
Low Pass
frequency.
This is the most common type of filter,
Level
12dB/oct
24dB/oct
and is used to cut part of the overtone
components, making an originally bright
timbre sound more mellow (darker).
When the “Filter Type” is Low Pass
Resonance, the cutoff will have a
steeper slope.
Frequency
00…99
Cutoff frequency value.
Resonance A
The resonance emphasizes the overtone components that lie
in the region of the cutoff frequency specified by“Frequency”,
producing a more distinctive sound. Increasing this value will
produce a stronger effect.
00…99
Resonance value.
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1 1 3
Page 8 - Filter Modulation
Selected
Resonance modulation
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
The effect of resonance
Low Pass
Level
Filter keyboard tracking
Tracking Low /High
These settings specify keyboard tracking for the cutoff fre-
quency of the filter for the selected oscillator. The way in
which the cutoff frequency is affected by the keyboard loca-
tion you play can be specified by the “Tracking Low”, “Track-
Low resonance value
High resonance value
AMS (Alternate Modulation Source)
Selects the source that will control the “Resonance” level. See
Lowest/Highest note in the range.
Intensity (AMS Intensity)
Tracking Low
This parameter specifies the depth and direction of the effect
resonance level specified by “Resonance A”.
For example if Velocity has been selected, changes in key-
board velocity will affect the resonance.
With positive (+) values, the resonance will increase as you
play more strongly, and as you play more softly the resonance
will approach the level specified by the “Resonance” setting.
With negative (–) values, the resonance will decrease as you
play more strongly, and as you play more softly the resonance
will approach the level specified by the “Resonance” setting.
The resonance level is determined by adding the “Resonance”
and “Intensity (AMS Intensity)” values.
Keyboard tracking will apply to the range below the specified
Tracking High
Keyboard tracking will apply to the range above the specified
note number.
Ramp
This parameter specifies the angle of keyboard tracking.
-99…+99
Angle value.
Here is how cutoff frequency is affected by keyboard location
and the Ramp setting (“Intensity to A” and “Intensity to B” =
+50):
Cutoff frequency
High Ramp=+99
-99…+99
Parameter value.
High Ramp=+62
High Ramp=0
Filter B
High Ramp=–43
Low Ramp=+99
Frequency B (Cutoff Frequency B)
High Ramp=–99
Low Ramp=+43
This parameter specifies the cutoff frequency of filter B. This
parameter will be displayed when “Filter Type” is set to Low
Pass & High Pass.
Low Ramp=0
Low Ramp=–62
Low Ramp=–99
Key
Low Key High Key
High Pass
Ramp Low
Ramp High
Level
This filter cuts the low-frequency range that
lies below the cutoff frequency. By cutting
the lower overtones, it lightens the tone.
12dB/oct
If “Intensity to A” and “Intensity to B” are set to +50, “Ramp
Low” is set to –62 and “Ramp High” is set to +62, the angle of
the change in cutoff frequency will correspond to the key-
board location (pitch). This means that the oscillation that
occurs when you increase the “Resonance A” will correspond
to the keyboard location.
If you set “Ramp Low” to +43 and “Ramp High” to –43, the
cutoff frequency will not be affected by keyboard location.
Use this setting when you do not want the cutoff frequency to
change for each note.
Frequency
00…99
Cutoff frequency value.
PAGE 8 - FILTER MODULATION
These settings let you apply modulation to the cutoff fre-
quency (“Frequency”) of the filter for the selected oscillator
to modify the tone.
Tracking to A/B
These parameters specify the note numbers at which key-
board tracking will begin to apply, and set the “Intensity to A”
and “Intensity to B” parameters to specify the depth and
direction of the change applied to filters A and B.
For the range of notes between “Key Low” and “Key High”,
the cutoff frequency will change according to the keyboard
location (pitch).
Filter Mod |Osc1
Selected:
Osc1
B 3
F 5
+48
Tracking Low:
Tracking High:
Ramp Low:
-99…+99
Parameter value.
filter B will not be editable (greyed out).
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Page 9 - Filter LFO1
1 1 4
Intensity to B
Filter EG modulation
Specifies the depth and direction of the effect that “AMS” will
have on filter B. For details on how this will apply, refer to
“EG Intensity to A”.
Changes in cutoff frequency
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Note: The sum of the settings for “Velocity to A/B”, “Intensity to
A/B”, and “(AMS) Intensity to A/B” will determine the depth
and direction of the effect produced by the filter EG.
Softly played
Strongly played
Setting to +
Strongly played
Setting to –
Filter A/B modulation
Velocity to A
AMS1(fA/B) (Alternate Modulation Source1 for filter A/B)
Selects the source that will control modulation of the filter A
Note: The filter B parameters will be displayed when “Filter
This parameter specifies the depth and direction of the effect
that velocity will have on the time-varying changes created by
the filter EG (as set on “Page 11 - Filter EG”) to control the
filter A cutoff frequency.
With positive (+) values, playing more strongly will cause the
filter EG to produce greater changes in cutoff frequency. With
negative (–) values, playing more strongly will also cause the
filter EG to produce greater changes in cutoff frequency, but
with the polarity of the EG inverted.
Intensity
Specifies the depth and direction of the effect that “AMS1”
will have.
When “AMS1” is JS X, a positive (+) value for this parameter
will cause the cutoff frequency to rise when the joystick is
moved toward the right, and fall when the joystick is moved
toward the left. With a negative (–) value for this parameter,
the opposite will occur.
99…+99
Value of the Velocity to A parameter.
Velocity to B
This parameter specifies the depth and direction of the effect
that velocity will have on the time-varying changes created by
the filter EG to control the filter B cutoff frequency (see
“Velocity to A”).
This value is added to the setting of the Filter A “Frequency”.
AMS2 (Alternate Modulation Source2)
99…+99
Value of the Velocity to B parameter.
Selects the source that will control modulation of the filter A
list” on page 123).
EG Intensity to A
Specifies the depth and direction of the effect that the time-
varying changes created by the filter 1 EG will have on the fil-
ter A cutoff frequency.
With positive (+) settings, the sound will become brighter
when the EG levels set by Filter EG “Level” and “Time”
parameters are in the “+” area, and darker when they are in
the “–” area.
Intensity
Specifies the depth and direction of the effect that the
selected source will have (see “Intensity” on page 114).
PAGE 9 - FILTER LFO1
Here you can use the filter LFO to apply cyclic modulation to
the cutoff frequency of the filter (for the selected oscillator)
to create cyclical changes in tone.
With negative (–) settings, the sound will become darker
when the EG levels set by Filter EG “Level” and “Time”
parameters are in the “+” area, and brighter when they are in
the “–” area.
-99…+99
Parameter value.
EG Intensity to B
Filter LFO1|Osc1
Specifies the depth and direction of the effect that the time-
varying changes created by the filter EG will have on the filter
B cutoff frequency (see “EG Intensity to A”).
Selected:
Osc1
+0
Intensity to A:
Intensity to B:
+0
-99…+99
Parameter value.
Joystick -Y to A: +5
EG AMS (Alternate Modulation Source)
Selects the source that will control the depth and direction of
the effect that the time-varying changes produced by the fil-
ter EG will have on the cutoff frequency of filters A and B. See
Selected
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
Intensity to A
Intensity to A
Specifies the depth and direction of the modulation that
LFO1 (set on “Page 17 - LFO1”) will have on the cutoff fre-
quency of filter A. Negative (–) settings will invert the phase.
Specifies the depth and direction of the effect that “AMS” will
have on filter A. For details on how this will apply, refer to
“EG Intensity to A”.
-99…+99
Parameter value.
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Page 10 - Filter LFO2
Intensity to B
PAGE 11 - FILTER EG
Specify the depth and direction of the modulation that LFO1
Here you can make settings for the EG that will produce
time-varying changes in the cutoff frequency of filters A and
B for the selected oscillator. The depth of the effect that these
settings will have on the filter cutoff frequency is determined
by the “Velocity” and “Intensity” parameters.
will have on the cutoff frequency of filter B (see “Intensity to
A”).
Change in cutoff
Low setting
High setting
FilterEG |Osc1
-99…+99
Parameter value.
Selected:
Osc1
+99
73
Joystick –Y to A
Start Level:
Attack Time:
Attack Level:
By moving the joystick in the Y direction (toward yourself),
you can control the depth at which LFO1 modulates the cut-
off frequency of filter A. This parameter specifies the depth
and direction of the control.
Higher settings of this parameter will produce greater
increases in the effect of LFO1 on the filter when the joystick
is moved toward yourself.
+95
Selected
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
-99…+99
Parameter value.
Filter envelope
Joystick –Y to B
Note-off
Sustain Level
By moving the joystick in the Y direction (toward yourself),
you can control the depth at which LFO1 modulates the cut-
off frequency of filter B. This parameter specifies the depth
and direction of the control (see “Joystick –Y to A”).
Attack Level
Note-on
Release
Level
Break
Point
Level
Time
cutoff
frequency
Start
Attack
Time
Decay Slope
Release
Time
Level
Filter LFO1 modulation
Time
Time
AMS (Alternate Modulation Source)
Start/Attack/Break/Sustain/Release Level
Select a source that will control the depth and direction of
cutoff frequency change for both filters A and B. See “AMS
on the filter that was selected in “Filter Type”. For example,
with the Low Pass Resonance filter, positive (+) values of EG
Intensity will cause the tone to be brightened by positive (+)
levels, and darkened by negative (–) levels.
Intensity to A
Specifies the depth and direction of the effect that “AMS” will
have on filter A.
For example if “AMS” is Joystick +Y, higher settings of this
parameter will allow greater change to be applied to LFO1
when you push the joystick.
-99…+99
Level value.
Start Level
This parameter specifies the change in cutoff frequency at the
time of note-on.
-99…+99
Parameter value.
Attack Level
Intensity to B
This parameter specifies the change in cutoff frequency after
the attack time has elapsed.
Specifies the depth and direction of the effect that “AMS” will
have on filter B (see “Intensity to A”).
Break Point Level
This parameter specifies the change in cutoff frequency after
the decay time has elapsed.
PAGE 10 - FILTER LFO2
Adjusts the depth of the cyclic modulation applied by LFO2
and B. For more information on the parameters see “Page 9 -
Filter LFO1” on page 114.
Sustain Level
This parameter specifies the change in cutoff frequency that
note-off occurs.
Release Level
This parameter specifies the change in cutoff frequency that
will occur when the release time has elapsed.
Filter LFO2|Osc1
Attack/Decay/Slope/Release Time
These parameters specify the time over which the filter
change will occur.
Selected:
Osc1
+0
Intensity to A:
Intensity to B:
+0
Joystick -Y to A: +5
0…99
Time value.
Attack Time
This parameter specifies the time over which the level will
change from note-on until the attack level is reached.
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Page 11 - Filter EG
1 1 6
Decay Time
Filter EG ‘Time’ modulation
This parameter specifies the time over which the level will
change from the attack level to the break point level.
Filter 1 EG changes (Time) (AMS = Velocity, Intensity = a positive (+) value)
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Slope Time
This parameter specifies the time over which the level will
change after the decay time has elapsed until the sustain level
is reached.
Softly played note with Attack, Strongly played note with
Strongly played note with
Attack, Decay, Slope and
Decay, Slope and Release
Level Swings set to +
Attack, Decay, Slope and
Release Level Swings set to + Release Level Swings set to –
Release Time
This parameter specifies the time over which the level will
change after note-on occurs until the release level is reached.
AMS1/2(T)
Use this parameter to select the source that will control the
“Time” parameters of the filter EG. See “AMS (Alternate
Modulation Source) list” on page 123.
Filter EG ‘Level’ modulation
Filter 1 EG changes (level) (AMS = Velocity, Intensity = a positive (+) value)
Note-on
Note-on
Note-on
Intensity
Note-off
Note-off
Note-off
This parameter specifies the depth and direction of the effect
that “AMS1/2(T)” will have.
“Time” parameters will be controlled by the Keyboard Track-
ing settings. With positive (+) values of this parameter, posi-
tive (+) values of “Ramp” will lengthen the EG times, and
negative (–) values of “Ramp” will shorten the EG times. The
direction of change is specified by “Attack Time Swing”,
Time Swing”.
Softly played note with Start Level Strongly played note with Start
Swing,Attack Level Swing, and
Break Level Swing set to +
Strongly played note with Start
Level Swing,Attack Level Swing, Level Swing,Attack Level Swing,
and Break Level Swing set to + and Break Level Swing set to –
AMS(L) (Alternate Modulation Source)
This parameter selects the source that will control the “Level”
parameters of the filter EG (“AMS (Alternate Modulation
Source) list” on page 123).
With a setting of 0, the times specified by “Frequency A (Cut-
off Frequency A)” will be used.
parameter will cause EG times to lengthen as you play more
Intensity (AMS Intensity)
This parameter specifies the depth and direction of the effect
applied by “AMS”. With a setting of 0, the levels specified by
“Frequency A (Cutoff Frequency A)” will be used.
For example, if “AMS” is Velocity, and you set “Start Level
and set “Intensity” to a positive (+) value, the EG levels will
rise as you play more strongly. If “Intensity” is set to a nega-
tive (–) values, the EG levels will fall as you play more
strongly.
-99…+99
Intensity value.
Attack Time Sw ing
This parameter specifies the direction in which “AMS1/2(T)”
will affect the attack time. With positive (+) values of “Inten-
sity”, setting this parameter to + will allow AMS to lengthen
the time, and setting this parameter to – will allow AMS to
shorten the time. With a setting of 0 there will be no change.
-99…+99
Intensity value.
Start Level Sw ing
This parameter specifies the direction in which “AMS” will
value, a setting of + for this parameter will allow “AMS” to
raise the EG level, and a setting of – will allow “AMS” to lower
the EG level. With a setting of 0 there will be no change.
Decay Time Sw ing
This parameter specifies the direction in which “AMS1/2(T)”
will affect the decay time. With positive (+) values of “Inten-
sity”, setting this parameter to + will allow AMS to lengthen
the time, and setting this parameter to – will allow AMS to
shorten the time. With a setting of 0 there will be no change.
Attack Level Sw ing
This parameter specifies the direction in which “AMS” will
value, a setting of + for this parameter will allow “AMS” to
raise the EG level, and a setting of – will allow “AMS” to lower
the EG level. With a setting of 0 there will be no change.
Slope Time Sw ing
This parameter specifies the direction in which “AMS1/2(T)”
will affect the slope time. With positive (+) values of “Inten-
sity”, setting this parameter to + will allow AMS to lengthen
the time, and setting this parameter to – will allow AMS to
shorten the time. With a setting of 0 there will be no change.
Break Level Sw ing
This parameter specifies the direction in which “AMS” will
(+) value, a setting of + for this parameter will allow “AMS”
to raise the EG level, and a setting of – will allow “AMS” to
lower the EG level. With a setting of 0 there will be no
change.
Release Time Sw ing
This parameter specifies the direction in which “AMS1/2(T)”
will affect the release time. With positive (+) values of “Inten-
sity”, setting this parameter to + will allow AMS to lengthen
the time, and setting this parameter to – will allow AMS to
shorten the time. With a setting of 0 there will be no change.
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Page 12 - Amp
PAGE 12 - AMP
PAGE 13 - AMP MODULATION
These parameters control the volume and pan of the selected
oscillator.
These settings allow you to apply modulation to amp (for
each oscillator) to modulate the volume.
Amp
|Osc1
Amp Mod |Osc1
Selected:
Osc1
120
Selected:
Osc1
C 3
A#4
+48
Level:
Pan:
Tracking Low:
Tracking High:
Ramp Low:
L001
AMS:
Note Number
Selected
Selected
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
Level
Amplifier keyboard tracking
Volume of the selected oscillator.
Note: The volume of a Program can be controlled by CC#7 (vol-
ume) and #11 (expression). The resulting level is determined by
multiplying the values of CC#7 and #11. The Global MIDI
channel is used for control.
These parameters let you use keyboard tracking to adjust the
volume of the selected oscillator. Use the “Key” and “Ramp”
parameters to specify how the volume will be affected by the
keyboard location that you play.
0…127
Volume level.
Tracking Low /High
Pan
These settings specify the note number at which keyboard
tracking will begin to apply. The volume will not change
Pan (stereo position) of the selected oscillator.
This parameter is not available when editing a Drum Pro-
C–1…G9
Lowest/Highest note in the range.
gram. Use the individual Pan control for each key (see
“Pan” on page 109).
Tracking Low
Keyboard tracking will apply to the range below the specified
note number.
Random
The sound will be heard from a different loca-
tion at each note-on.
L001
C064
R127
Places the sound at far left.
Places the sound in the center.
Places the sound to far right.
Tracking High
Keyboard tracking will apply to the range above the specified
note number.
Note: This can be controlled by CC#10 (panpot). A CC#10
value of 0 or 1 will place the sound at the far left, a value of 64
will place the sound at the location specified by the “Pan” setting
for each oscillator, and a value of 127 will place the sound at the
far right. This is controlled on the global MIDI channel.
Ramp
These parameters specify the angle of keyboard tracking.
-99…+99
Here is an example of volume changes produced by keyboard
location and “Ramp” settings:
Angle value.
Volume
Pan modulation
AMS (Alternate Modulation Source)
Ramp Low=+99
Ramp Low=0
Ramp High=+99
Ramp High=0
Selects the source that will modify pan (see “AMS (Alternate
relative to the “Pan” setting.
Ramp Low=–99
Ramp High=–99
Intensity
Specifies the depth of the effect produced by “AMS”. For
example, if “Pan” is set to C064 and “AMS” is Note Number,
positive (+) values of this parameter will cause the sound to
move toward the right as the note numbers increase beyond
the C4 note (i.e., as you play higher), and toward the left as
the note numbers decrease (i.e., as you play lower). Negative
(–) values of this parameter will have the opposite effect.
Key
Key Low Key High
Ramp Low
With positive (+) values of this parameter, the volume will
increase as you play notes below the “Tracking Low” note
number. With negative (–) values, the volume will decrease.
Ramp High
-99…+99
Parameter value.
With positive (+) values of this parameter, the volume will
increase as you play notes above the “Key High” note number.
With negative (–) values, the volume will decrease.
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Page 14 - Amp LFO1
1 1 8
Amplifier Modulation
Amplifier LFO1 modulation
AMS (Alternate Modulation Source)
These parameters specify how the volume of the selected
oscillator will be affected by velocity.
Use this parameter to select a source that will control the
depth by which “LFO1” will modulate the volume of the
list” on page 123.
Velocity Intensity
With positive (+) values, the volume will increase as you play
more strongly. With negative (–) values, the volume will
decrease as you play more strongly.
Intensity
As the absolute value of this setting is increased, the effect of
“AMS” on “LFO1” will increase. Negative (–) values will
invert the LFO waveform.
Volume change (with positive (+) values of this parameter)
Note-on
Note-on
Note-off
Note-off
-99…+99
Intensity value.
Strongly played
Softly played
PAGE 15 - AMP LFO2
These parameters let you use “LFO1” (see “Page 17 - LFO1”
ing.
-99…+99
Intensity value.
EG AMS (Alternate Modulation Source)
Selects the source that will control the volume of the amp for
the selected oscillator (See “AMS (Alternate Modulation
Intensity
This parameter specifies the depth and direction of the effect
that “AMS” will have. The actual volume will be determined
by multiplying the value of the changes produced by the amp
EG with the values of Alternate Modulation etc., and if the
levels of the amp EG are low, the modulation applied by
Alternate Modulation will also be less.
Amp LFO2 |Osc1
Selected:
Intensity:
AMS:
Osc1
+0
Joystick -Y
+0
Intensity:
For example, if “AMS” is set to Joystick +Y, positive (+) values
of this parameter will cause the volume to increase when you
push the joystick. However if the EG settings etc. have already
raised the volume to its maximum level, the volume cannot
be increased further.
PAGE 16 - AMP EG
These parameters let you create time-varying changes in the
volume of the selected oscillator.
With negative (–) values of this parameter, the volume will
decrease when the joystick is pushed.
-99…+99
Intensity value.
Amp EG
|Osc1
PAGE 14 - AMP LFO1
These parameters let you use “LFO1” (see “Page 17 - LFO1”
Selected:
Osc1
+99
Start Level:
Attack Level:
+95
Selected
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
Amp LFO1 |Osc1
Selected:
Intensity:
AMS:
Osc1
+0
Joystick -Y
+0
Amp envelope
Intensity:
Amplifier EG
Note-off
Attack Level
Note-on
Break Point
Volume
Selected
Use this parameter to select an oscillator to put in edit. Alter-
natively, you can select oscillators using the F1-F4 buttons.
Sustain
Level
Start
Level
Time
Intensity
This parameter specifies the depth and direction of the effect
that “LFO1” will have on the volume of the selected oscilla-
tor. Negative (–) values will invert the LFO waveform.
Attack
Time
Decay Slope
Time Time
Release Time
Start/Attack/Break/Sustain/Release Level
-99…+99
Intensity value.
These parameters are the level of the envelope segment.
0…99 Level value.
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Page 16 - Amp EG
Start Level
Start Level Sw ing
This parameter specifies the volume level at note-on. If you
want the note to begin at a loud level, set this to a high value.
This parameter specifies the direction in which “AMS” will
value, setting this parameter to + will allow AMS to increase
the EG level, and setting this parameter to – will allow AMS
to decrease the EG level. With a setting of 0, no change will
occur.
Attack Level
This parameter specifies the volume level that will be reached
after the attack time has elapsed.
Break Level
Attack Level Sw ing
This parameter specifies the volume level that will be reached
after the decay time has elapsed.
This parameter specifies the direction in which “AMS” will
value, setting this parameter to + will allow AMS to increase
the EG level, and setting this parameter to – will allow AMS
to decrease the EG level. With a setting of 0, no change will
occur.
Sustain Level
This parameter specifies the volume level that will be main-
tained from after the slope time has elapsed until note-off
occurs.
Attack/Decay/Slope/Release Time
These parameters specify the time over which the volume
change will occur.
Break Point Level Sw ing
This parameter specifies the direction in which “AMS” will
value, setting this parameter to + will allow AMS to increase
the EG level, and setting this parameter to – will allow AMS
to decrease the EG level. With a setting of 0, no change will
occur.
0…99
Time value.
Attack Time
This parameter specifies the time over which the volume will
change after note-on until it reaches the attack level. If the
start level is 0, this will be the rise time of the sound.
Decay Time
Amp EG ‘Time’ modulation
This parameter specifies the time over which the volume will
change from when it reaches the attack level until it reaches
the break point level.
These parameters let you use an alternate modulation source
to modify the amp EG times that were specified in “Attack/
Decay/Slope/Release Time” on page 119.
Slope Time
Amp 1 EG changes (Time)
This parameter specifies the time over which the volume will
change from when it reaches the break point level until it
reaches the sustain level.
(AMS=Amp KTrk +/+, Intensity = a positive (+) value)
(When Amp Keyboard Track “Low Ramp”= a positive (+) value, and
“High Ramp” = a positive (+) value)
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Release Time
This parameter specifies the time over which the volume will
change after note-off until it reaches 0.
Low-pitched note played with High -pitched note played with
Attack, Decay, Slope, and
Release Time Swing at +
Attack, Decay, Slope, and
Release Time Swing at –
Amp EG ‘Level’ modulation
Amp 1 EG changes (Time) (AMS=Velocity, Intensity= a positive (+) value)
Note-on Note-on Note-on
Amp 1 EG changes (Level) (AMS=Velocity, Intensity = a positive (+) value)
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Note-off
Note-off
Note-off
Softly played note with
Attack, Decay, Slope and
Release Time Swing at +
Strongly played note with
Attack, Decay, Slope and
Release Time Swing at +
Strongly played note with
Attack, Decay, Slope and
Release Time Swing at –
Softly played note when Start Level Strongly played note when Start Level Strongly played note when Start Level
Swing=0 andAttack Level Swing Swing=0 andAttack Level Swing and Swing=0 andAttack Level Swing and
and Breack Level Swing are set to + Breack Level Swing are set to +
Breack Level Swing are set to +
AMS1(T) (Alternate Modulation Source 1 - Time)
This parameter specifies the source that will control the
“Time” parameters of the amp EG (see “AMS (Alternate
there will be no modulation.
AMS(L) (Alternate Modulation Source)
This parameter specifies the source that will control the
“Level” parameters of the amp EG. See “AMS (Alternate
Modulation Source) list” on page 123.
Intensity
Intensity
This parameter specifies the depth and direction of the effect
that “AMS1” will have. For example, if “AMS1(T)” is Amp
keyboard tracking” on page 117) will control the EG “Time”
parameters. With positive (+) values of this parameter, posi-
tive (+) values of “Ramp (Ramp Setting) will cause EG times
to be lengthened, and negative (–) values of “Ramp (Ramp
Setting)” will cause EG times to be shortened. The direction
of the change is specified by “Attack Time Swing”, “Decay
When “AMS1(T)” is Velocity, positive (+) values will cause
EG times to lengthen as you play more strongly, and negative
This parameter specifies the depth and direction of the effect
that “AMS” will have. For example, if “AMS” is Velocity, set-
(+) value will cause the amp EG volume levels to increase as
you play more strongly. Setting “Intensity” to a negative (–)
values will cause the amp EG volume levels to decrease as you
play more strongly. With a setting of 0, the levels will be as
specified on “Page 16 - Amp EG”.
-99…+99
Intensity value.
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Page 17 - LFO1
1 2 0
Wave
(–) values will cause EG times to shorten as you play more
strongly. With a setting of 0, the EG times will be as specified
This parameter selects the LFO waveform. The numbers that
the phase at which the waveform will begin.
Attack Time Sw ing
This parameter specifies the direction of the effect that
of “Intensity”, setting this parameter to + will allow AMS1 to
lengthen the time, and setting it to – will allow AMS1 to
shorten the time. With a setting of 0 there will be no effect.
Triangle
0
Step Triangle – 4
Step Triangle – 6
Step Saw – 4
Triangle 90
Triangle wave
Phase will change
randomly at each key-in
Triangle
Random
Saw
0
Step Saw – 6
Sawtooth down
↓
Random1 (S/H):
Decay Time Sw ing
Saw
180
Conventional sample & hold (S/H) in which the
level changes randomly at fixed intervals of
time
This parameter specifies the direction of the effect that
of “Intensity”, setting this parameter to + will allow AMS1 to
lengthen the time, and setting it to – will allow AMS1 to
shorten the time. With a setting of 0 there will be no effect.
Square
Sine
Square wave
Sine wave
Random2 (S/H):
Both the levels and the time intervals will
change randomly.
Random3 (S/H):
Guitar vibrato
Guitar
The maximum level and minimum level will
alternate at random intervals of time (i.e., a
square wave with random period).
Exponential
Triangle
Slope Time Sw ing
Random4 (Vector)
Random5 (Vector)
Random6 (Vector)
These types cause Random 1–3 to change
smoothly. They can be used to simulate the
instability of acoustic instruments etc.
Exponential
Saw Down
This parameter specifies the direction of the effect that
of “Intensity”, setting this parameter to + will allow AMS1 to
lengthen the time, and setting it to – will allow AMS1 to
shorten the time. With a setting of 0 there will be no effect.
Exponential
Saw Up
Frequency
Set the LFO frequency. A setting of 99 is the fastest.
Release Time
00…99
Frequency rate.
This parameter specifies the direction of the effect that
ues of “Intensity”, setting this parameter to + will allow AMS1
to lengthen the time, and setting it to – will allow AMS1 to
shorten the time. With a setting of 0 there will be no effect.
Key Sync
This parameter specifies if the LFO is synchronized to key
strokes.
On
The LFO will start each time you play a note,
and an independent LFO will operate for each
note.
The LFO effect that was started by the first-
played note will continue to be applied to each
newly-played note. (In this case, Delay and
Fade will be applied only to the LFO when it is
first started).
AMS2 (Alternate Modulation Source 2)
This is another alternate modulation source for the Amp EG.
See above “AMS1” parameters.
Off
PAGE 17 - LFO1
In this and the next page you can make settings for the LFO
that can be used to cyclically modulate the Pitch, Filter, and
Amp of each oscillator. There are two LFO units for each
oscillator. By setting the LFO1 or LFO2 Intensity to a negative
(–) value for Pitch, Filter, or Amp, you can invert the LFO
waveform.
Offset
This parameter specifies the central value of the LFO wave-
form. For example, with a setting of 0 as shown in the follow-
ing diagram, the vibrato that is applied will be centered on
the note-on pitch. With a setting of +99, the vibrato will only
raise the pitch above the note-on pitch, in the way in which
vibrato is applied on a guitar.
in the positive (+) direction even if you set “Offset” to 0.
Here are offset settings and pitch change produced by vibrato
LFO1
|Osc1
Selected:
Osc1
Wave:
Triangle Rand
Pitch
offset = –99
offset = 0
offset = +99
Frequency:
Key Sync:
31
On
Pitch at note-on
-99…+99
Offset value.
Delay
This parameter specifies the time from note-on until the LFO
apply only when the LFO is first started.
0…99
Delay time.
Fade In
This parameter specifies the time from when the LFO begins
to apply until it reaches the maximum amplitude. When “Key
Sync.” is Off, the fade will apply only when the LFO is first
started.
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1 2 1
Page 18 - LFO2
On):
ter will cause the oscillator LFO1 speed to increase as the joy-
stick is moved away from yourself. With a setting of +99,
moving the joystick all the way away from yourself will
increase the LFO speed by approximately 64 times.
Note-on
Note-off
Fade
-99…+99
Intensity value.
Delay
AMS2(F) (Alternate Modulation Source2)
Intensity (AMS2 Intensity)
00…99
Fade rate.
Make settings for a second alternate modulation source that
will adjust the frequency of the oscillator LFO1 (see above
(AMS1 Intensity)”).
Frequency MIDI/Tempo Sync
MIDI/Tempo Sync
This parameter enables/disables the LFO synchronization
with Sequencer 1 Tempo.
PAGE 18 - LFO2
On
The LFO frequency will synchronize to the
tempo (MIDI Clock) of Sequencer 1. In this
case, the values you specified for “Frequency”
Here you can make settings for the LFO2, which is the second
selected as a modulation source in “AMS1” or “AMS2.”
Base Note/Times
length relative to “ꢅ (Tempo)” and the multiple (“Times”)
that will be applied to it. These parameters will determine the
frequency of the LFO1. For example if “Base Note” is ꢅ (quar-
ter note) and “Times” is 04, the LFO will perform one cycle
every four beats.
PAGE 19 - EFFECTS
Here you can select two effects for the whole Program, switch
them on/off, and specify chaining.
Even if you change the “ꢅ (Tempo)” setting of Sequencer 1,
the LFO will always perform one cycle every four beats.
Effects
Base Note
FX1:
53 RecSmthHall
This parameter is not available when editing a Drum Pro-
gram.
Send:
FX2:
56
16 Chorus
0
Send:
ꢈ , ꢃ ꢉ , ꢃ , ꢅ ꢉ , ꢅ , ꢆ ꢉ , ꢆ ,
ꢄ
Note value.
Note: For details on the effects, refer to the “Effects” chapter.
Times
FX1/2
This parameter is not available when editing a Drum Pro-
gram.
Use these parameters to select the effect type for effect 1/2.
See the “Effects” chapter for more information.
Note: If 000: No Effect is selected, the output from the master
effect will be muted.
01...16
Beats before restarting the cycle.
Frequency modulation
Send
You can use two alternate modulation sources to adjust the
speed of the LFO1 for the selected oscillator.
Send level for each effect.
Drum samples have their own send level settings (see
AMS1(F) (Alternate Modulation Source1)
parameter to adjust the general offset of the Drum Pro-
gram.
Selects the source that will adjust the frequency of the
selected oscillator LFO1 (see “AMS (Alternate Modulation
000…127
Effect level.
Intensity (AMS1 Intensity)
Chain 2>1
This parameter specifies the depth and direction of the effect
that “AMS1(F)” will have. When this parameter is set to a
value of 16, 33, 49, 66, 82, or 99, the LFO frequency being can
be increased by a maximum of 2, 4, 8, 16, 32, or 64 times
respectively (or decreased by 1/2, 1/4, 1/8, 1/16, 1/32, or 1/64
respectively).
Use this parameter to send the output of effect 2 to the input
of effect 1.
000…127
Level of the signal exiting the effect 2 going
back to the effect 1.
Send to Master
This parameters allows you to decide if the direct + effected
signal must go to the Master, or just the effected signal.
For example, if “AMS1(F)” is Note Number, positive (+) val-
ues of this parameter will cause the oscillator LFO to speed
up as you play higher notes. Negative (–) values will cause the
oscillator LFO to slow down as you play higher notes. This
change will be centered on the C4 note.
Yes
Only the effected signal will be sent to the
Audio Outputs. The direct (non-effected) sig-
nal will not be sent.
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Page 20 - FX1 editing
1 2 2
No
Both the effected signal and direct signals will
be sent to the Audio Outputs.
PAGE 21 - FX2 EDITING
In this page you can edit the effected assigned to the FX2 (B
or D) effect processor (usually modulating effect). See the
“Effects” chapter for more information.
PAGE 20 - FX1 EDITING
In this page you can edit the effected assigned to the FX1 (A
or C) effect processor (usually reverb). See the “Effects” chap-
ter for more information.
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AMS (Alternate Modulation Source) list
1 2 3
AMS (ALTERNATE MODULATION SOURCE) LIST
Off
Do not use Alternate Modulation
Pitch EG
Pitch EG
Filter EG
Filter EG within the same oscillator
Amp EG within the same oscillator
LFO1 within the same oscillator
Amp EG
LFO1
LFO2
LFO2 within the same oscillator
Flt KTrk +/+ (Filter Keyboard Track +/+)
Filter keyboard tracking within the same oscillator
Filter keyboard tracking within the same oscillator
Filter keyboard tracking within the same oscillator
Filter keyboard tracking within the same oscillator
Amp keyboard tracking within the same oscillator
Amp keyboard tracking within the same oscillator
Amp keyboard tracking within the same oscillator
Amp keyboard tracking within the same oscillator
Note number
Flt KTrk +/– (Filter Keyboard Track +/–)
Flt KTrk 0/+ (Filter Keyboard Track 0/+)
Flt KTrk +/0 (Filter Keyboard Track +/0)
Amp KTrk +/+ (Amp Keyboard Track +/+)
Amp KTrk +/– (Amp Keyboard Track +/–)
Amp KTrk 0/+ (Amp Keyboard Track 0/+)
Amp KTrk +/0 (Amp Keyboard Track +/0)
Note Number
Velocity
Velocity
Poly AT (Poly After Touch)(a)
Polyphonic After Touch (transmitted from the Pa50 only as sequence data)
Channel AT (Channel After Touch)(a)
After Touch (Channel After Touch)
Joystick X
Joystick X (horizontal) axis
Joystick +Y
Joystick +Y (vertical upward) direction (CC#01)
Joystick –Y
Joystick –Y (vertical downward) direction (CC#02)
JS+Y & AT/2 (Joy Stick +Y & After Touch/2)(a)
Joystick +Y (vertical upward) direction and After Touch
JS–Y & AT/2 (Joy Stick –Y & After Touch/2)(a)
Joystick –Y (vertical downward) direction and After Touch
Ass.Pedal
CC#18
CC#17
CC#19
CC#20
CC#21
Damper
CC#65
Sostenuto
CC#80
CC#81
CC#82
CC#83
Tempo
Assignable foot pedal (CC#04)
CC#18
CC#17
CC#19
CC#20
CC#21
Ddamper pedal (CC#64)
Portamento switch (CC#65)
Sostenuto pedal (CC#66)
CC#80
CC#81
CC#82
CC#83
Tempo (tempo data from Sequencer 1 clock or external MIDI clock)
(a) After Touch data can only be received via MIDI, or create as a MIDI event in Song Record-Step Recording mode.
Flt KTrk +/+ (Filter Keyboard Track +/+)
Flt KTrk +/– (Filter Keyboard Track +/–)
Flt KTrk 0/+ (Filter Keyboard Track 0/+)
Flt KTrk +/0 (Filter Keyboard Track +/0)
Amp KTrk +/+ (Amp Keyboard Track +/+)
Amp KTrk +/– (Amp Keyboard Track +/–)
Amp KTrk 0/+ (Amp Keyboard Track 0/+)
Amp KTrk +/0 (Amp Keyboard Track +/0)
+/–
0/+
The direction of the effect will be determined
by the sign of the “Ramp Low” setting, and by
the opposite sign of the “Ramp High” setting
(–50 for a setting of +50, and +50 for a setting
of –50).
“Ramp Low” will have no AMS effect. The sign
of the “Ramp High” setting will determine the
direction of its effect.
+/+
The direction of the effect will be determined
by the sign (positive or negative) of the “Ramp
Low” or “Ramp High” setting.
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AMS (Alternate Modulation Source) list
1 2 4
JS +Y & AT/2 (Joy Stick +Y & After Touch/2)
The effect will be controlled by the joystick +Y (vertically
upward) and by after touch data (received via MIDI). In this
case, the effect of after touch will be only half of the specified
intensity.
+/0
The sign of the “Ramp Low” setting will deter-
mine the direction of its effect. “Ramp High”
will have no AMS effect.
Amp
example of Amp
Keyboard Track settings
JS –Y & AT/2 (Joy Stick –Y & After Touch/2)
The effect will be controlled by the joystick –Y (vertically
downward) and by after touch data (received via MIDI). In
this case, the effect of after touch will be only half of the spec-
ified intensity.
Ramp Low
= +50
Ramp High
= +50
Note Number
Key Low Key High
+ max
AMS = Amp KTrk +/+
AMS Intensity = positive (+) value
zero
Depth and direction of modulation
- max
+ max
AMS = Amp KTrk +/–
AMS Intensity = positive (+) value
zero
Depth and direction of modulation
- max
+ max
AMS = Amp KTrk 0/+
AMS Intensity = positive (+) value
zero
Depth and direction of modulation
- max
+ max
AMS = Amp KTrk +/0
AMS Intensity = positive (+) value
zero
Depth and direction of modulation
- max
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1 2 5
The Write window
15. GLOBAL EDIT ENVIRONMENT
The Global edit environment is the place where you can set
most of the Pa50 global functions, i.e. functions overriding
any operating mode. This edit environment overlaps the cur-
rent operating mode (Style, Song Play, Song, Backing
Sequence).
PAGE 1 - GENERAL CONTROLS
This page contains various general parameters, setting the
status of the keyboard, the speakers and the metronome.
THE WRITE WINDOW
Gbl:Gen.Controls
Open this window by pressing the WRITE button while one
of the Global pages is in the display. Here, you can save vari-
ous global settings. Among the global settings saved with this
page are also the Preference parameters of the Style Play and
Song Play mode, plus the Global Protect parameter of the
Disk mode. The Split Point is also saved here.
Vel.Curve:3 M.Tune:+00
Scale:Equal
Met.Vol:110 Key:C
Spkrs:On
Vel.Curve (Velocity Curve)
This parameter sets the sensitivity of the keyboard to your
touch.
1
No dynamic control available. Dynamic values
are fixed, as in a classic organ.
Curves, from the lightest one to the hardest
one.
Write Global:
Press 'Enter'
to store
2…9
the Global
M.Tune (Master Tune)
This is the master tuning of the instrument. Use it to adapt
your keyboard tuning to an acoustic instrument, for example
an acoustic piano.
While this page is on the display, press ENTER twice. The
parameters are saved to the Flash-ROM, and will stay in
memory even when turning the instrument off.
-50
00
+50
Lowest pitch.
Standard pitch (A4=440Hz).
Highest pitch.
MENU
Scale
From any page, press MENU to open the Global edit menu.
This menu gives access to the various Global edit pages.
When in this menu, select a section using the VOLUME/
VALUE buttons, press PAGE+ to select a page, or press EXIT
to exit the menu.
This parameter sets the main scale (or temperament) for the
whole instrument, apart for tracks where a different scale is
selected by a Performance or STS (see “Scale” on page 44).
See “Scales” on page 227 for a list of available scales.
Note: You cannot select a User scale in Global mode.
When in a page, press EXIT to go back to current operating
mode (Style Play, Song Play, Song, Backing Sequence).
Key
This parameter is needed by some scales to set the preferred
key (see “Scale” on page 44).
Speakers
This parameter turns the internal speakers on or off.
Note: Speakers are always turned on again each time you turn
the instrument on.
Global Menu
General Ctl Midi Out
Pdl/Fw/Sld
MidiSet/Ctl
Midi In
Met.Vol (Metronome Volume)
Volume of the metronome.
40…127
Relative volume, from minimum to maximum.
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Page 2 - Master Transpose
1 2 6
internal tone generator. Therefore, the Scale
will be applied before transposition. For exam-
ple, if you altered an E, and then set the Master
Transpose to +1, the altered key will still be E
(that will play an altered F).
PAGE 2 - MASTER TRANSPOSE
This page is where you can turn the Master Transpose on or
off.
Tone
generator
Scale
Transpose
Gbl:M.Transpose
Style/Realtime:Sync
Sequsencer1/2 :On
Midi In
Scales
:Off
PAGE 3 - ASSIGNABLE PEDAL/FOOTSWITCH,
ASSIGNABLE SLIDER
:Post-KB
This page lets you program the Assignable Pedal/Footswitch,
and the Assignable Slider.
Style/Realtime
This is a flag to turn the Master Transpose on or off on the
Style and Realtime (Keyboard) tracks.
Off
No Master Transpose is applied to the Style
and Realtime tracks.
Gbl:P/Sw-Sld
Sync
Sync mode. When you press either the
TRANSPOSE [ꢀ] or [ꢁ] buttons, the new trans-
pose setting will not take effect until the first
beat of the next measure is reached. The Real-
time tracks sounding at the time of the trans-
pose will be stopped.
Realtime mode. When you press either the
TRANSPOSE [ꢀ] or [ꢁ] buttons, the new trans-
pose setting will occur when the next note is
played for both the Style and Realtime tracks
individually. (Note that any notes sounding
from the Realtime tracks will be stopped when
you press the TRANSPOSE button) The next
key or chord you press will sound with the new
transpose setting. (Note that if you play a Real-
time track prior to a new chord, the Realtime
track will play in the new key as the Style will
continue to play in the old key until a new
chord is entered).
P/S:Soft
Sld:M.Volume
Damper Pol.:-(Korg)
Pedal/Sw. Pol.:-(Korg)
functions are switch-type functions, while the remaining
(starting from Master Volume) are continuous-like func-
tions.
RTime
P/S (Pedal/Sw itch)
Continuous pedal, or footswitch, connected to the ASSIGN-
ABLE PDL/SW connector.
Sld (Slider)
Function assigned to the ASSIGNABLE SLIDER on the front
panel.
Damper Pol. (Damper Polarity)
Polarity of the Damper pedal.
Pedal/Sw.Pol. (Pedal/Footsw itch Polarity)
Seq 1/2
Polarity of the Assignable pedal or footswitch.
This is a flag to turn the Master Transpose on or off on the
two onboard Sequencers’ tracks.
PAGE 4 - MIDI SETUP
Midi In
MIDI channels can be automatically configured by selecting a
MIDI Setup. Each of them assigns the best values to various
MIDI parameters, to allow an easier connection with a par-
ticular MIDI controller.
This is a flag to turn the Master Transpose on or off on the
received MIDI messages.
Scales
The Scale Transpose Position allows you to decide the rela-
tion between the Scale and the Master Transpose.
Post-KB
When this option is selected, notes will be
transposed immediately after they leave the
keyboard. The Scale will be applied to the
transposed notes. For example, if you altered
an E, and then set the Master Transpose to +1,
the E key will play F, and the altered key will be
Gbl:Midi Setup
Default
Accordion1
Master Kbd Accordion2
Sequencer1 Accordion3
Sequencer2 Ext.Seq
Eꢀ (that will play an altered E).
Note: After selecting a MIDI Setup, you can apply any changes
to each channel’s settings. To store the changes in memory, press
WRITE and save the Global in memory.
Tone
generator
Transpose
Scale
See “MIDI” on page 35 for more information on using the
MIDI Setups.
Pre-OSC
When this option is selected, all notes are
transposed immediately before they enter the
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1 2 7
Page 5 - MIDI Controls
Default
This a default setting. It is suitable both for
programming on an external sequencer, and
for playing Pa50 with a master keyboard.
not be selected from the control panel of the
Pa50. Use the external instrument to set the
Tempo, and start or stop the sequencers (Song,
Song Play, Backing Sequence modes) and the
arranger (Style and Backing Sequence modes).
Master Kbd Select this setting when you are connecting a
mute master keyboard.
Sequencer 1 This setting is for playing a Song (Sequencer 1)
with an external instrument sounds, or for lis-
tening to a Song performed by an external
sequencer using Pa50 as a sound generator.
Each track (S1 Tr1-16) corresponds to a MIDI
channel with the same number (1-16).
Sequencer 2 As above, but with Sequencer 2.
Accordion 1…3
Clock Send
This parameter turns the clock information on the MIDI
OUT on or off.
Off
The Pa50 cannot send the MIDI Clock signal.
You cannot slave another instrument to the
Pa50, even when connected to the MIDI OUT.
The Pa50 can send the MIDI Clock signal. You
can slave another instrument to the Pa50
Tempo, Start/Stop and Play/Stop commands.
Connect the other instrument to the Pa50
MIDI OUT port.
MIDI
Select one of these settings when connecting a
MIDI Accordion.
Ext.Seq
This setting is for programming a Song on an
external sequencer.
PAGE 6 - MIDI IN CHANNELS
In this page, you can assign the Pa50 tracks to any of the
MIDI IN channels. Use the TRACK SELECT button to switch
from channels 1-8 to channels 9-16.
PAGE 5 - MIDI CONTROLS
This page lets you program general MIDI parameters.
Gbl:MIDI Ctl
Gbl:Midi In Chnl
Local:On
Clock:Internal
Clock Send:Off
Ch01:Upper1 Ch05:Upper3
Ch02:Lower Ch06:Global
Ch03:Bass
Ch07:Pad1
Ch04:Upper2 Ch08:Pad2
Local
The Local parameter turns the keyboard on or off.
Note: The Local parameter is always turned on again each time
you turn the instrument on.
Channel
You can assign to each channel one of the following tracks:
(Off)
Lower
Upper1…3 One of the Upper tracks.
Drum
Perc
Bass
Acc1…5
No track assigned.
Lower track.
On
When you play on the keyboard, MIDI data is
sent to the internal sound generator and to the
MIDI OUT port.
Drum track.
Percussion track.
Bass track.
One of the Auto-accompaniment tracks.
Off
The keyboard is connected to the MIDI OUT,
but cannot play the internal sound generator.
This is very useful when working with an
external sequencer, to send notes and control-
lers from the keyboard to the external
sequencer, and then let the sequencer send
them back to the sound generator, without
overlapping. See the MIDI chapter.
S1 T1…16 One of Sequencer 1 tracks.
S2 T1…16 One of Sequencer 2 tracks.
Global
Special channel to simulate the Pa50’s inte-
grated controls (keyboard, pedals, joystick)
with an external keyboard or controller. MIDI
messages coming on this channel are consid-
ered as being generated by Pa50’s integrated
controllers.
On this special channel, the Pa50 receives
MIDI messages to remotely select Styles, Per-
formances, STS and Style Elements. See tables
tion on the received data
Clock
This parameter selects the MIDI Clock source.
Note: The Clock parameter is always set to “Int” each time you
turn the instrument on.
Control
Internal
Internal, i.e. the clock generated by the Pa50
Sequencer 1 internal metronome.
MIDI
External from MIDI. The Pa50 is slaved to an
external instrument or sequencer, connected to
its MIDI IN port. The Start/Stop and Play/Stop
commands, and the metronome Tempo, can-
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Glo b a l e d it e n viro n m e n t
Page 7 - MIDI IN Controls (1)
1 2 8
PAGE 7 - MIDI IN CONTROLS (1)
PAGE 8 - MIDI IN CONTROLS (2)
This page is where you can program the Chord Recognition
channels for the internal arranger, and a fixed velocity value
for all notes appearing at the input.
This is another page containing various MIDI IN settings,
like note transposition for the Realtime tracks. The transpose
parameters are useful to many MIDI accordion players,
whose MIDI interface may transmit on an unexpected
octave.
Gbl:MidiIn Ctl 1
Chord1 channel:Off
Chord2 channel:Off
Velocity In:Normal
Gbl:MidiIn Ctl 2
UppOct:+1
LowOct:+0
OctIn:Off
MuteIn:Off
There are two separate Chord channels. This is very useful
when you must send chords to Pa50 on two channels (like
with some MIDI Accordions).
UppOct (Upper Octave)
Octave transposition of data received on the MIDI IN for the
Upper tracks. For example, if you select the +1 value, a
received C4 will play a C5 on the Pa50.
Chord1 channel
Notes entering this channel are sent to the Chord Recogni-
tion engine.
Low Oct (Low er Octave)
Chord2 channel
Octave transposition of data received on the MIDI IN for the
Lower track. For example, if you select the +1 value, a
received C4 will play a C5 on the Pa50.
Notes entering this channel are sent to the Chord Recogni-
tion engine.
Velocity Input
OctIn (Octave In)
Use this parameter to set a fixed velocity (dynamics) value for
all MIDI notes entering. This is useful when playing the Pa50
with an organ or a MIDI Accordion.
Enables/disables the octave transposition of data received via
MIDI.
On
Data received via MIDI can be transposed,
according to the selected Octave Transposition.
For example, if the Octave Transposition is +1,
a received C4 will actually play a C5.
Normal
40…127
Normal velocity values are received.
All received velocity values are converted to the
selected value.
Off
Data received via MIDI can’t be transposed by
the Octave Transposition applied to the track.
For example, if the Octave Transposition is +1,
a received C4 will still play a C4.
Mute In
Use this parameter to determine if a muted track can still play
data received via MIDI.
On
No data received via MIDI on a muted track
can be played by Pa50.
Off
Data received via MIDI on a muted track can
still play on the Pa50.
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Glo b a l e d it e n viro n m e n t
1 2 9
Page 9 - MIDI IN Filters
Upper1…3 One of the Upper tracks.
PAGE 9 - MIDI IN FILTERS
Use this page to set up to 8 filters for the MIDI data received
by the Pa50.
Drum
Perc
Drum track.
Percussion track.
Bass
Bass track.
Acc1…5
One of the Auto-accompaniment tracks.
S1 T1…16 One of Sequencer 1 tracks.
S2 T1…16 One of Sequencer 2 tracks.
Gbl:MidiIn Filt.
SQ Tr01…16 Use these channels to send data generated by a
track with the same name on either or both
onboard sequencers at the same time.
SysEx
PitchBend
Off
MonoTouch
0 Bank Sel. Off
1 Mod1 (Y+) Off
Chord
Use this channel to send notes recognized by
the Chord Recognition engine to the MIDI
OUT. This is useful, for example, to control an
external Harmonizer from the Pa50, using the
Lower track to play chords, even if the track is
in mute.
Filters
Selected MIDI IN filters.
Off No filter.
Pitch Bend Pitch Bend.
MonoTouch Mono (or Channel) After Touch.
PolyTouch Poly After Touch.
PrgChange Program Change.
PAGE 11 - MIDI OUT FILTERS
Use this page to set up to 8 filters for the MIDI data sent by
the Pa50.
SysExcl
All CC
0…127
System Exclusive.
All Control Change messages.
Control Change message #0…127. See “MIDI
Controllers” on page 228 for a list of available
Control Change messages.
Gbl:MidiOut Flt.
SysEx
PitchBend
Off
MonoTouch
PAGE 10 - MIDI OUT CHANNELS
In this page, you can assign to any MIDI OUT channel one of
Pa50’s tracks. Use the TRACK SELECT button to switch from
channels 1-8 to channels 9-16.
0 Bank Sel. Off
1 Mod1 (Y+) Off
Filters
Selected MIDI OUT filters.
Off No filter.
Pitch Bend Pitch Bend.
Gbl:Midi Out Chnl
MonoTouch Mono (or Channel) After Touch.
PolyTouch Poly After Touch.
PrgChange Program Change.
Ch01:Upper1 Ch05:Upper3
Ch02:Lower Ch06:Acc1
Ch03:Bass
Ch07:Acc2
Ch04:Upper2 Ch08:Acc3
SysExcl
All CC
0…127
System Exclusive.
All Control Change messages.
Control Change message #0…127. See “MIDI
Controllers” on page 228 for a list of available
Control Change messages.
Channel
You can assign to each channel one of the following tracks:
(Off)
Lower
No track assigned.
Lower track.
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Disk e d it e n viro n m e n t
The WRITE/ DISK IN USE LED
1 3 0
16. DISK EDIT ENVIRONMENT
The Disk edit environment is the place where you can man-
age files. This edit environment overlaps the current operat-
ing mode (Style Play, Song Play, Backing Sequence, Song,
Program).
Inserting a disk
Insert the disk delicately into the disk drive, with the label
facing upwards and the metal part to the front. Press it in as
far as it will go.
Note: The Pa50 incorporates a new type of disk drive and you
cannot hear “click” when the disk is inserted into place.
THE WRITE/DISK IN USE LED
When a disk is reading or writing data, the WRITE/DISK IN
USE indicator lights up. While in a Disk page, the “Wait”
message appears in the display; in this situation, you can’t
select a different Disk page (you can, however, select a differ-
ent operative mode).
Opening for
disk insertion
Disk activity
indicator
Eject
button
Disk:Save |Wait
ALL
|
|
FD
SAVE
OPEN CLOSE
Removing a disk
Warning! Never remove a floppy disk when the WRITE/DISK
IN USE LED is turned on!
Note: When loading or saving, you can obtain the maximum
speed by loading or saving into the same location as the source
data. When loading or saving into a different location, some
data restructuring is needed, and the operation becomes slower.
Before removing a disk, make sure that the disk activity indi-
cator is off. If the LED is off, remove the disk by pressing the
eject button.
Warning: Do not remove the disk if the disk activity indicator is
lit up.
Opening for disk
insertion
FLOPPY DISK HANDLING
Disk activity
indicator
The Pa50 can save most of the data contained in memory on
a 3,5” DS-DD disk (720KB capacity) or HD (1,44MB capac-
ity), MS-DOS®-formatted. Here are some precautions when
handling disks.
Eject but-
ton
Write protection
You can protect a disk from the accidental overwriting of
data, by opening the write protect hole. To protect the disk
from overwriting, slide the protection flap so that the hole
becomes visible.
Cleaning the heads
To write-protect the disk: To write-enable the disk: move
move the flap and open the the flap to close the hole
hole
The disk drive read/write heads get dirty with use and
become less accurate. You can clean the heads with a special
cleaning disk, you can purchase from any computer or musi-
cal instrument store. Use a 3.5” DS wet type head cleaning
disk; and carefully follow the instructions included with it.
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Disk e d it e n viro n m e n t
Loading data created with the Pa80
1 3 1
Precautions
LOADING OLDER I-SERIES DATA
•
Do not remove the disk or move the instrument while
Pa50 is compatible with the Styles of the older i-Series instru-
ments. You can load them as if they were ordinary Pa50 data.
1. Insert an older i-Series floppy disk into the disk drive.
2. Press DISK to go to the Disk environment.
3. In case you must replace the disk, insert the new disk,
and press the F1 button to scan the floppy disk again.
4. If you are reading an i30 disk, move the “.SET” folder to
the first line of the display (use the TEMPO/VALUE
controls, or the E-H buttons), and press F3 (Open).
5. Move the “.STY” folder to the first line of the display
(use the TEMPO/VALUE controls, or the E-H buttons).
6. At this point, you can load the whole “.STY” folder, or
open it and select a single Style.
the disk drive is operating (disk drive LED and WRITE/
DISK IN USE LED lit up).
Make a backup copy of the disks, in order not to loose
data forever in case of damage. If you have a personal
computer, you can keep a copy of the data on its hard
disk.
Do not open the metallic shutter on the disk, and do not
touch the surface of the magnetic media inside it. If the
magnetic media becomes scratched or soiled, data can
be lost.
Do not leave a disk in the disk drive while carrying the
instrument: the read/write heads may scratch the disk
and damage saved data.
Keep the disks away from sources of magnetic fields, for
example televisions, refrigerators, computers, monitors,
speakers and transformers. Magnetic fields can alter the
contents of the disks.
Do not keep disks in very hot or wet places, do not
expose them to direct sunlight and do not store them
without use in dusty or dirty places.
•
•
•
•
• To load the whole folder, press F2 (Load). You will be
prompted to select one of the three USER Style banks in
memory.
Once the target bank is selected, press F2 (Load) to load
the bank. The “Are you sure?” message will appear. Press
ENTER to confirm, or EXIT to abort.
• To load a single Style, press F3 (Open) to open the
“.STY” folder. Since a conversion will be started at this
point, please wait some seconds for the operation to be
completed.
•
•
•
Do not place heavy objects on top of the disks.
After use, replace the disks in a case.
Move the Style to load to the first line of the display.
Then press F2 (Load). You will be prompted to select a
target location in memory.
Once the target location is selected, press F2 (Load) to
load the Style. The “Are you sure?” message will appear.
Press ENTER to confirm, or EXIT to abort.
Note: Loading a whole “.SET” folder from an i30 disk
takes very long. You are advised to load a single bank or a
single Style a time.
Possible problems
•
In exceptional cases, the disk can get stuck in the disk
drive. In order to avoid this happening, you should only
use high quality disks. If the disk does get stuck, do not
try to force it out using sharp objects. Contact your local
dealer or your nearest KORG Service Center.
•
Magnetic fields, dirt, humidity and usage can damage
data on disk. You can try to recover the data with disk
repair utilities for personal computers. It is, however,
advisable to make a backup copy of data.
7. Select the loaded Style. Set the Tempo, then press
WRITE and select “Current Style” to memorize the
changes to the Style Performance. Press ENTER twice to
confirm.
8. Due to difference in Programs, you will probably make
some adjustment to the old Styles, once they are loaded
in Pa50 (changing the Program, Volume, Pan, Tempo,
Drum Mapping, Wrap Around…).
9. To make the Program assignment to the Style tracks
effective, you should set the “Prog (Program)” parame-
ter to On (see page 49).
10. Save the Style Performance again. Press WRITE and
select “Current Style” to save the changes in memory.
Press ENTER twice to confirm.
LOADING DATA CREATED WITH THE PA80
Pa50 data is perfectly interchangeable with its Pa80 and Pa60
counterparts. The only data Pa50 can’t load from a Pa80/Pa60
disk is the following:
•
•
•
•
•
•
Digital Drawbar Programs
Input 1/2 settings
VHG1 Vocal/Guitar Processor Board settings
EC5 settings
TO HOST port setting
Audio Output routing
At the same time, Pa80 and Pa60 can read any data created
with the Pa50.
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Disk e d it e n viro n m e n t
Disk structure
1 3 2
DISK STRUCTURE
MYDIR.SET
Each disk (and the internal memory) can contain files and
folders. The data structure in Pa50 is slightly more rigorously
determined than in a computer, due to the pre-configured
data structure inside the instrument’s memory. The diagram
on the left shows the global structure of a Pa50 disk.
Note: Style banks from 1 to 16 (Factory Styles) can be seen in
Disk mode only when the “Factory Style Protect” parameter is
set to Off (see page 142), and only when loading or saving a sin-
gle Style bank.
GLOBAL
BANK01.GBL
PERFORM
BANK01.PRF
1-1 Grand Piano
1-8 Full Strings
BANK02.PRF
FILE TYPES
2-1 Jazz Brass
The following tables describe all the file and folder types the
Pa50 can manage. Here are the files you can read or write on
the Pa50.
2-8 Jazz Strings
BANK .PRF
BANK10.PRF
2-1 Rock Brass
Extension
File/folder type
SET
All the User data. (This is a folder containing
other folders).
2-8 Rock Strings
GBL
PRF
PCG
STY
Global, Seq1+Seq2 Setup
Performance
PROGRAM
USER01.PCG
User Program
1 Piano 1
User Style
64 SynBrass22
The Pa50 can also read the following common types of data.
USER02.PCG
1 SopranoSax
Extension
File type
64 Noise
MID
KAR
JBX
Midi file (Standard MIDI File, SMF)
Karaoke file
USERDK.PCG
1 Standard Kit
Jukebox
64 Orchestral Kit
FILE AND FOLDER SIZE DISPLAY
The size of any file and folder in the disk can be seen in the
display.
STYLE
BANK01.STY
1-1 8 Beat 1
The single file size is always shown on the right of the file:
1-16 8 Beat 16
BANK .STY
Disk:Load
BANK16.STY
16-1 Traditional 1
ETNICA.MID
MYFUNNY
WWALTZ
11K|
23K
16-8 Traditional 16
USER01.STY
12K|
FD
LOAD OPEN CLOSE
U1-1 User 1
To see a folder size, first move it to the first line of the display,
then keep the SHIFT button pressed, and press the F3 (Open)
function key under the display. A dialog box will appear,
showing the size of the folder:
U1-16 User 16
USER02.STY
U2-1 User 1
U2-16 User 16
Directory size:
384 Kb
USER03.STY
U3-1 User 1
Press EXIT to exit this dialog.
U3-16 User 16
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Disk e d it e n viro n m e n t
1 3 3
Page structure
F2 (Disk command)
PAGE STRUCTURE
Here is the typical structure of a Disk page.
Executes the disk operation.
F3 (Open)
Operating mode icon
Page header
Opens the selected folder or bank (files whose name begins
with the “
” icon.
F4 (Close)
Closes the current folder, returning to the parent (“upper”)
folder.
Disk:Load
NEWNAME.SET
LIVE.SET
|
|
MENU
ETHNICA.SET
From any page, press MENU to open the Disk edit menu.
This menu gives access to the various Disk edit pages.
When in this menu, select a section using the VOLUME/
VALUE buttons, press PAGE+ to select a page, or press EXIT
to exit the menu.
FD
LOAD OPEN CLOSE
Page commands
Disk content
When in any page, press EXIT to go back to the current oper-
ating mode.
Operating mode icon
When in the Disk edit environment, one of the operating
modes is still active in the background. The operating mode
icon shows which mode is currently active. Press EXIT to go
back to the current operating mode from any of the Disk
pages.
Disk Menu
Load
Save
Copy
Erase
Format
Page header
New Dir
Rename
This line shows the Disk page you are in.
Disk content
Utilities
These lines show the content of the current folder. Move the
item to select to the first line, using the E-F (Scroll Up) and
G-H (Scroll Down) VOLUME/VALUE buttons, or the
TEMPO/VALUE controls.
PAGE 1 - LOAD
In this page you can load files from a disk to the internal
memory.
Use the Page commands (F1-F4) on the last line to execute an
operation on the selected file or folder.
Press DISK and use the MENU button to reach this page.
The “
” symbol before a name identifies a folder (i.e., a
“folder” containing other files).
Page commands
You can use these commands to browse through files and
folders, and to execute disk commands (load, save…). Com-
mands may be different in any Disk page. Use the F1-F4 but-
tons to select the corresponding command.
Disk:Load
NEWNAME.SET
LIVE.SET
|
|
ETHNICA.SET
FD
LOAD OPEN CLOSE
NAVIGATION TOOLS
When in a Disk page, you can use any of the following com-
mands to browse through the files and folders, or through the
list of commands.
Loading all the User data
You can load all the User data (Performances, User Programs,
User Styles, Global) with a single operation.
1. Insert the source disk into the disk drive.
2. Press F1 to scan the disk and show the file list.
3. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to select the “.SET” folder containing the data
you wish to load.
E-F (Scroll Up)
Scroll the list up. Keep SHIFT pressed and press one of these
buttons to jump to the previous alphabetical section.
G-H (Scroll Dow n)
Scroll the list down. Keep SHIFT pressed and press one of
these buttons to jump to the next alphabetical section.
Move the folder to the first line of the display. If the
folder you are looking for is in another folder, use the F3
(Open) button to open it. Use the F4 (Close) button to
go back to the parent folder.
TEMPO/VALUE section
These controls scroll the list up or down.
F1 (FD)
Press this button after replacing a floppy disk in the floppy
disk drive. After pressing this button, the new disk will be
scanned, and the file list shown on the display will be
updated.
4. Press F2 (Load) to confirm the selection. The “Are you
sure?” message appears. Press ENTER to confirm, or
EXIT to abort.
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Page 1 - Load
1 3 4
When the operation is completed (the “Wait” indicator
disappears), the source page comes back in the display,
and you may perform further loading operations.
Note: Data loaded from disk, and data already in memory
is merged. For example, if there is data in all three USER
Style banks in memory (USER01, USER02, USER03), and
there is only the USER01 Style bank on disk, the USER01
bank is overwritten, while USER02 and USER03 banks
are left unchanged.
1. Insert the source disk into the disk drive.
2. Press F1 to scan the disk and show the file list.
3. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to select the “.SET” folder containing the data
you wish to load.
Move the folder to the first line of the display. If the
folder you are looking for is in another folder, use the F3
(Open) button to open it. Use the F4 (Close) button to
go back to the parent folder.
As a result, you will have a STYLE folder in memory con-
taining the USER01 bank you just loaded, and the old
USER02 and USER03 banks.
4. Press F3 (Open) to open the “.SET” folder. A list of User
data appears (Global, Performance, Program, Style).
Loading all data of a specified type
Disk:Load
You can load all User data of a specified type (User Programs,
User Styles, Performances) with a single operation.
1. Insert the source disk into the disk drive.
2. Press F1 to scan the disk and show the file list.
3. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to select the “.SET” folder containing the data
you wish to load.
PERFORM
PROGRAM
STYLE
|
|
FD
LOAD OPEN CLOSE
5. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the data type you are looking for to
the first line of the display.
6. Press F3 (Open) to open the selected folder. A list of
User banks appears.
Move the folder to the first line of the display. If the
folder you are looking for is in another folder, use the F3
(Open) button to open it. Use the F4 (Close) button to
go back to the parent folder.
4. Press F3 (Open) to open the “.SET” folder. A list of User
data appears (Performance, Program, Style, Global).
Disk:Load
USER01.STY
USER02.STY
USER03.STY
|
|
Disk:Load
FD
LOAD OPEN CLOSE
PERFORM
PROGRAM
STYLE
|
|
7. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the desired bank to the first line of the
display.
8. Press F2 (Load) to confirm the file selection. The list of
User banks in memory appears.
FD
LOAD OPEN CLOSE
5. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the data type you are looking for to
the first line of the display.
6. Press F2 (Load) to confirm your selection. The “Are you
sure?” message will appear. Press ENTER to confirm, or
EXIT to abort.
Disk:Load
When the operation is completed (the “Wait” indicator
disappears), the source page comes back in the display,
and you may perform further loading operations.
Note: Data loaded from disk, and data already in memory
are merged. For example, if there is data in all three USER
Style banks in memory (USER01, USER02, USER03), and
there is only the USER01 Style bank on disk, the USER01
bank is overwritten, while USER02 and USER03 banks
are left unchanged.
User01
User02
User03
|
|
FD
LOAD
OPEN CLOSE
In the page above, the previously selected Style bank will
be loaded into the bank 1 (USER1 button) in memory.
The existing Styles in memory will be deleted and over-
written.
As a result, you will have a STYLE folder in memory con-
taining the USER01 bank you just loaded, and the old
USER02 and USER03 banks.
9. Scroll the available locations in memory, using the E-H
(Scroll) buttons (or the TEMPO/VALUE controls).
10. When the target bank is selected (i.e., it is in the first line
of the display), press F2 (Load) to load the bank. The
“Are you sure message” will appear. Press ENTER to
confirm, or EXIT to abort.
Loading a single bank
You can load a single bank of User data (User Programs, User
Styles, Performances) with a single operation. A bank corre-
sponds to a STYLE or PROGRAM/PERFORMANCE button.
Warning: After confirming, all User data contained in the
bank in memory is deleted.
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1 3 5
Page 2 - Save
When the operation is completed (the “Wait” indicator
disappears), the source page comes back in the display,
and you may perform further loading operations.
10. Press F2 (Load) to confirm the file selection. The inter-
nal memory file list appears. If you are loading a single
file or bank of Styles, Programs or Performances, you
are prompted to choose a destination in memory. For
example, when loading a single Style, after selecting the
Load command, a page similar to the following appears
in the display:
Loading a single item
You can load a single User item (i.e., a single User Program, a
single User Style, or a single Performance) with a single oper-
ation.
1. Insert the source disk into the disk drive.
2. Press F1 to scan the disk and show the file list.
3. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to select the “.SET” folder containing the item
you wish to load.
Disk:Load
to U1: 1 16BeatNew
to U1: 2 _ _ _ _ _ _
to U1: 3 _ _ _ _ _ _ |
FD
LOAD
OPEN CLOSE
Move the folder to the first line of the display. If the
folder you are looking for is in another folder, use the F3
(Open) button to open it. Use the F4 (Close) button to
go back to the parent folder.
In the page above, the previously selected Style will be
loaded into the location U1:1 (USER1 button, Style 01)
in memory. The existing Style in memory will be deleted
and overwritten.
4. Press F3 (Open) to open the “.SET” folder. A list of User
data appears (Global, Performance, Program, Style).
11. Scroll the available locations in memory, using the E-H
(Scroll) buttons (or the TEMPO/VALUE controls).
When the target location is selected (i.e., it is in the first
line of the display), press F2 (Load) to load the file.
Locations marked with a row of underscores (“_ _ _”)
are empty locations.
Disk:Load
PERFORM
PROGRAM
STYLE
|
|
12. Once the target location is selected, press F2 (Load) to
load the file. The “Are you sure?” message will appear.
Press ENTER to confirm, or EXIT to abort.
FD
LOAD OPEN CLOSE
5. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the data type you are looking for to
the first line of the display.
6. Press F3 (Open) to open the selected folder. A list of
User banks appears.
Warning: After confirming, the item you are overwriting
in memory will be deleted.
When the operation is completed (the “Wait” indicator
disappears), the source page comes back in the display,
and you may perform further loading operations.
PAGE 2 - SAVE
In this page, you can save User data from the internal mem-
ory to a disk. You can save files, banks, or all the User files of
the internal memory.
Press DISK and use the MENU or PAGE buttons to reach this
page.
Disk:Load
USER01.STY
USER02.STY
USER03.STY
|
|
FD
LOAD OPEN CLOSE
7. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the desired bank to the first line of the
display.
Disk:Save
8. Press F3 (Open) to open the selected bank. A list of User
items appears.
ALL
FD
SAVE
OPEN CLOSE
Here are the various types of files contained in memory:
Disk:Load
U1: 1 16BeatNew
U1: 2 8Beat
The file/folder
type…
…and w ill create on
disk…
…contains…
U1: 3 WalzerMarch
|
FD LOAD OPEN CLOSE
ALL
All the User data in
memory
A .SET folder
9. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the desired item to the first line of the
display.
Style
The USER 01-03 Styles
A STYLE folder inside
a .SET folder
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Page 2 - Save
1 3 6
folder. A list of User data types appear (each type is a
separate folder).
The file/folder
type…
…and w ill create on
disk…
…contains…
Program
The USER Programs
and Drum Kits
A PROGRAM folder
inside a .SET folder
Perform (Per-
formances)
The Performances
A PERFORM folder
inside a .SET folder
Disk:Save
GLOBAL
PERFORM
PROGRAM
SAVE
|
.GBL file
The Global. All param- A GLOBAL folder
eters marked with
inside a .SET folder
|
within the Style
Play, Song Play, Song
and Global chapters
are saved in the Glo-
bal.
FD
OPEN CLOSE
3. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the data type you are looking for to
the first line of the display.
4. Once you have selected the type of data required, press
F2 (Save) to confirm the selection.
Saving the whole memory content
You can save the whole content of the memory with a single
operation.
5. The content of the target disk appears.
1. Insert the target disk into the disk drive.
2. The whole content (“All”) of the internal memory is
already selected. Press F2 (Save) to confirm the selec-
tion.
Disk:Save
3. The content of the target disk appears.
NEW_NAME.SET
LIVE.SET
ETHNICA.SET
|
FD
SAVE OPEN CLOSE
Disk:Save
At this point, you can:
• Create a new “.SET” folder (see “Creating a new “.SET”
folder” on page 138).
NEW_NAME.SET
LIVE.SET
ETHNICA.SET
|
FD
SAVE OPEN CLOSE
• Save onto an existing “.SET” folder.
6. If you are saving into an existing folder, move the
desired “.SET” folder to the first line of the display, using
trols).
At this point, you can:
• Create a new “.SET” folder (see “Creating a new “.SET”
folder” on page 138).
• Save onto an existing “.SET” folder.
7. Once the target folder is selected, press F2 (Save) to save
the files. The “Are you sure?” message will appear. Press
ENTER to confirm, or EXIT to abort.
4. If you are saving into an existing folder, move the
desired “.SET” folder to the first line of the display, using
the E-H (Scroll) buttons (or the TEMPO/VALUE con-
trols).
Warning: After confirming, all data in the target folder is
deleted.
5. Once the target folder is selected, press F2 (Save) to save
the files. The “Are you sure?” message will appear. Press
ENTER to confirm, or EXIT to abort.
When the operation is completed (the “Wait” indicator
disappears), the source page comes back in the display,
and you may perform further saving operations.
Warning: After confirming, all data in the target folder is
deleted.
Saving a single bank
When the operation is completed (the “Wait” indicator
disappears), the source page comes back in the display,
and you may perform further saving operations.
You can save a single User bank with a single operation. A
bank corresponds to a button on the control panel of the
instrument (i.e. a button of the STYLE section).
1. Insert the target disk into the disk drive.
2. The whole content (“All”) of the internal memory is
already selected. Press F3 (Open) to open the “All”
Saving all data of a specific type
You can save all data of a specific type with a single operation.
1. Insert the target disk into the disk drive.
2. The whole content (“All”) of the internal memory is
already selected. Press F3 (Open) to open the “All”
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Page 2 - Save
folder. A list of User data types appear (each type is a
separate folder).
11. Once the target bank is selected, press F2 (Save) to save
the files. The “Are you sure?” message will appear. Press
ENTER to confirm, or EXIT to abort.
Warning: If you confirm, any data in the target bank will
be deleted.
When the operation is completed (the “Wait” indicator
disappears), the source page comes back in the display,
and you may perform further saving operations.
Disk:Save
GLOBAL
PERFORM
PROGRAM
SAVE
|
|
FD
OPEN CLOSE
Saving a single item
You can save a single User item with a single operation.
1. Insert the target disk into the disk drive.
2. The whole content (“All”) of the internal memory is
already selected. Press F3 (Open) to open the “All”
folder. A list of User data types appear (each type is a
separate folder).
3. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the data type you are looking for to
the first line of the display.
4. Once the data type is selected, press F3 (Open) to open
the folder and gain access to the separate banks.
Disk:Save
Disk:Save
USER01.STY
USER02.STY
USER03.STY
|
|
GLOBAL
PERFORM
PROGRAM
SAVE
|
|
FD
SAVE
OPEN CLOSE
FD
OPEN CLOSE
5. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the bank to save to the first line of the
display.
6. Once you have selected the bank that you want to save,
press F2 (Save) to confirm the selection.
3. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the data type you are looking for to
the first line of the display.
4. Once the data type is selected, press F3 (Open) to open
the folder and gain access to the separate banks.
7. The content of the target disk appears.
Disk:Save
Disk:Save
USER01.STY
USER02.STY
USER03.STY
|
|
NEW_NAME.SET
LIVE.SET
ETHNICA.SET
|
FD
SAVE
OPEN CLOSE
FD
SAVE OPEN CLOSE
5. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the bank containing the file to save to
6. Once you have selected the bank, press F3 (Open) to
gain access to the single files.
At this point, you can:
• Create a new “.SET” folder (see “Creating a new “.SET”
folder” on page 138).
• Save onto an existing “.SET” folder.
8. If you are saving into an existing folder, move the
desired “.SET” folder to the first line of the display, using
the E-H (Scroll) buttons (or the TEMPO/VALUE con-
trols).
9. Press F2 (Save) to confirm. A list of banks on the target
disk appears. Only banks of the selected type are shown.
10. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the target bank to the first line of the
display.
Disk:Save
U1: 1 8B-Groove1
U1: 2 8B-Groove2
U1: 3 8B-Groove3
|
FD SAVE OPEN CLOSE
7. Once you have selected the file that you want to save,
press F2 (Save) to confirm the selection.
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Page 2 - Save
1 3 8
8. The content of the target disk appears in the display.
12. Once the target location is selected, press F2 (Save) to
save the file. The “Are you sure?” message will appear.
Press ENTER to confirm, or EXIT to abort.
Warning: If you confirm, any data at the target location
will be deleted.
Disk:Save
When the operation is completed (the “Wait” indicator
disappears), the source page comes back in the display,
and you may perform further saving operations.
NEW_NAME.SET
LIVE.SET
ETHNICA.SET
|
FD
SAVE OPEN CLOSE
Creating a new “.SET” folder
At this point, you can:
• Create a new “.SET” folder (see “Creating a new “.SET”
folder” on page 138).
• Save onto an existing “.SET” folder (saved data is
merged with the existing data on disk).
When saving data (Save operations), you can save onto exist-
to do it.
1. When the file list of the target disk is in the display, use
the E-H (Scroll) buttons (or the TEMPO/VALUE con-
trols) to move the “NEW_NAME.SET” item to the first
line of the display.
Note: A “NEW_NAME.SET” item is always the first item
in any directory.
2. When the “NEW_NAME.SET” item is selected, press
one of the A VOLUME/VALUE buttons. You are
prompted to assign a name to the new folder:
9. If you are saving into an existing folder, move the
desired “.SET” folder to the first line of the display, using
the E-H (Scroll) buttons (or the TEMPO/VALUE con-
trols).
10. Press F2 (Save) to confirm. A list of files on the target
device appears. Only files of the selected type are shown.
NEW_NAME.SET
Disk:Save
to U1: 1 16BeatNew
to U1: 2 8Beat
3. Move the cursor using the DOWN/- and UP/+ buttons.
Select a character using the DIAL. Insert a character at
the cursor position by pressing the INSERT button.
Delete a character at the cursor position by pressing the
DELETE button.
to U1: 3 _ _ _ _ _ _ |
FD
SAVE
OPEN CLOSE
Locations marked with a row of underscores (“___”) are
empty locations.
11. Use the E-H (Scroll) buttons (or the TEMPO/VALUE
controls) to move the target location to the first line of
the display.
4. When you have finished writing a name for the new
folder, press F2 (Save) to confirm. The “Are you sure?”
message will appear. Press ENTER to confirm, or EXIT
to abort.
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1 3 9
Page 3 - Copy
7. Once the target is selected, press F2 (Copy). The “Over-
PAGE 3 - COPY
write?” message appears:
In this page you can copy single files (i.e., midifiles of Jukebox
files), whole folders (generic or “.SET” folders), or a generic
folder’s content. You can copy within the same disk, or from a
disk to a different one.
Overwrite on Copy?
Enter/Yes - Exit/No
To preserve the data structure integrity, during Copy opera-
tions you can’t open a “.SET” folder, and copy one of its files.
You can only open generic folders.
Press DISK and use the MENU or PAGE buttons to reach this
page.
Press ENTER to confirm overwriting, EXIT to avoid it.
When you decide to overwrite, the data you are copying
will replace the existing data on the target. For example,
if the same midifile exists on the target folder, it will be
overwritten. If a USER bank exists, it will be overwrit-
ten.
Data that doesn’t exist on the source folder is left
unchanged. For example, if the USER03 Style bank
exists on the target folder, but not in the source folder, it
is left untouched after copying the other banks.
When you decide not to overwrite, data existing on the
target folder is left unchanged, therefore are not copied.
8. The “Are you sure?” message appears. Press ENTER to
confirm, EXIT to abort the copy.
Disk:Copy from
<current dir>
LIVE.SET
ETHNICA.SET
|
FD
COPY OPEN CLOSE
Copying a whole folder or folder’s content
Copying a single file
You can copy a folder (generic or “.SET”) into a different disk
or folder. If selecting the <current dir> item, you can copy
the current folder’s content, without copying the folder itself.
If copying a whole folder, a new folder with the same name is
created at the target location.
Note: During the Copy procedure, you can’t open a “.SET”
folder. You can, anyway, open any generic folder.
1. Insert the source disk into the disk drive.
2. Press F1 to scan the disk and show the file list.
3. Move the folder that you want to copy to the first line of
the display. If it is contained in another folder, use the F3
(Open) button to open it. Press F4 (Close) to go back to
the previous hierarchic level.
To copy just the current folder’s content, move the <cur-
rent dir> item to the first line of the display.
4. Once the item to copy is on the first line, press F2
(Copy) to confirm the item selection. You are prompted
to insert a target disk. The window’s header changes
from “Copy from” to “Copy to”.
You can copy a single file from a generic folder to a different
folder. The file must reside on the root (the main/highest
folder in the disk hierarchy) or into a generic folder. You can’t
copy single files from a “.SET” folder.
1. Insert the source disk into the disk drive.
2. Press F1 to scan the disk and show the file list.
3. Move the folder, containing the file you wish to copy, to
the first line of the display. If it is contained in another
folder, use the F3 (Open) button to open it. Press F4
(Close) to go back to the previous hierarchic level.
4. Press F3 (Open) to open the folder containing the file to
copy.
5. Move the file to copy to the first line of the display.
6. Once the file is on the first line, press F2 (Copy) to con-
firm its selection. You are prompted to insert a target
disk. The window’s header changes from “Copy from” to
“Copy to”.
Disk:Copy to
<current dir>
LIVE.SET
Disk:Copy to
<current dir>
LIVE.SET
ETHNICA.SET
|
FD
COPY OPEN CLOSE
ETHNICA.SET
|
FD
COPY OPEN CLOSE
7. Insert the target disk, and press F1 to update the file list
shown on the display.
5. Insert the target disk, and press F1 to update the file list
shown on the display.
6. When the target disk content appears in the display,
move the target folder to the first line in the display.
8. When the target disk content appears in the display,
move the target folder to the first line in the display.
Press F3 (Open) to open a folder, F4 (Close) to close it.
9. Once the target is selected, press F2 (Copy). The “Over-
write?” message appears:
•
To copy into an existing generic folder (not a “.SET”
folder), select that folder.
•
To copy into the current folder, select the <current dir>
item.
Overwrite on Copy?
Enter/Yes - Exit/No
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Page 4 - Erase
1 4 0
Press ENTER to confirm overwriting, EXIT to avoid it.
When you decide to overwrite, the data you are copying
will replace the existing data on the target. For example,
if the same midifile exists on the target folder, it will be
overwritten.
Press DISK and use the MENU or PAGE buttons to reach this
page.
Data that doesn’t exist on the source folder is left
unchanged. For example, if the MYSONG01.MID midi-
file exists on the target folder, but not in the source
folder, it is left untouched after copying the other data.
When you decide not to overwrite, data existing on the
target folder is left unchanged, therefore are not copied.
Disk:Format
FD Fast Format
FD Full Format
|
|
--
FORMAT --
--
Warning: When formatting a disk, all data it contains is lost.
10. The “Are you sure?” message appears. Press ENTER to
confirm, EXIT to abort the copy.
FD Fast Format
This is a very fast format command, that you can use on pre-
viously formatted floppy disks. This command rewrites just
the FAT (File Allocation Table) of the disk, without actual
reformatting of all sectors.
PAGE 4 - ERASE
The Erase function lets you erase files and folders from disks.
If it cannot be executed, the “FD Fast Format failed. Full For-
mat?” message appears. Press ENTER/YES to proceed with
the Full Format, or EXIT/NO to abort.
1. Insert a 3.5” HD or DD/DS floppy disk into the disk
drive, and select this option to format it.
Disk:Erase
MYFILES.SET
LIVE.SET
|
|
2. Move the FD Fast Format option to the first line of the
display.
ETHNICA.SET
FD
DEL
OPEN CLOSE
3. Press F2 (Format) to confirm formatting.
4. The “Delete all data?” message appears in the display;
press ENTER to confirm, EXIT to abort.
Erase procedure
1. If the file to be deleted is contained in a floppy disk,
insert the disk into the disk drive.
2. Press F1 to select a device. Devices are selected in this
order: FD ➛ SSD ➛ FD…
FD Full Format
This is the traditional format command, where each sector of
the floppy disk is formatted. It is slower than the Fast Format
command, but sometimes more reliable.
See above for the procedure.
Device
Type
FD
Floppy disk
PAGE 6 - NEW DIR
SSD
Solid State Disk (internal memory)
The New Dir function lets you create a new folder in any of
the disks, or inside any generic folder. You can’t create or
open “.SET” folders, since these are reserved folders, to be
created with a Save operation.
Press DISK and use the MENU or PAGE buttons to reach this
page.
3. Move the file or folder that you want to erase to the first
line of the display. If the file or folder you are looking for
is in another folder, use the F3 (Open) button to open it.
Press F4 (Close) to go back to the previous hierarchic
level.
4. Press F2 (Erase) to delete the selected item. The “Are you
sure?” message will appear. Press ENTER to confirm, or
EXIT to abort.
Disk:New Dir
When the operation is completed (the “Wait” indicator
disappears), you are kept on the Erase page, and you
may perform further erase operations.
FD CREATE OPEN CLOSE
PAGE 5 - FORMAT
The Format function lets you initialize a disk.
New folder procedure
1. Insert a disk into the disk drive.
2. Press F1 to scan the disk.
3. Press one of the A VOLUME/VALUE buttons. You are
prompted to assign a name to the new folder:
NEW_NAME
Move the cursor using the DOWN/- and UP/+ buttons.
Select a character using the DIAL. Insert a character at
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1 4 1
Page 7 - Rename
the cursor position by pressing the INSERT button.
Delete a character at the cursor position by pressing the
DELETE button.
PAGE 8 - UTILITIES 1
This page includes a set of disk utilities.
Press DISK and use the MENU or PAGE buttons to reach this
page.
4. Press F2 (Create) to confirm. The “Are you sure?” mes-
sage appears. Press ENTER to confirm, EXIT to abort.
PAGE 7 - RENAME
Use the Rename function to change the name of a folder or a
file. To preserve data structure consistence, you can’t rename
single files inside a “.SET” folder, or the “.SET” folder name
extension.
Disk:Utilities1
FD info
SSD info
Save OS
BackupData
RestoreData
Press DISK and use the MENU or PAGE buttons to reach this
page.
FD info
Select this command to see the name of the inserted floppy
disk, and the free space on it.
If pressed without a disk inserted, the “No disk!” warning
appears. Please, insert a disk and press ENTER (or EXIT to
abort).
Disk:Rename
DJSET.SET
LIVE.SET
|
|
ETHNICA.SET
SSD info
FD RENAME OPEN CLOSE
Select this command to see the free space on the Solid State
Disk (SSD), used as the system’s internal memory.
Rename procedure
Save OS
1. Insert the disk that contains the file to be renamed into
the disk drive.
2. Press F1 to scan the disk.
3. Move the item to rename to the first line. Then press one
of the A VOLUME/VALUE buttons. You are prompted
to change the name:
This command starts an Operating System backup, to save a
copy of the instrument’s Operating System on a floppy disk.
Note: Should you not do a back-up and your internal data is
ask your local KORG dealer.
1. Prepare a formatted, empty disk (1.44MB, MS-DOS
formatted). You can prepare this kind of disk using a PC
or the Pa50 itself (see “Page 5 - Format” on page 140).
Note: You can’t prepare a Pa50 OS disk on a Macintosh.
After formatting, the Mac includes some invisible files in
the root, that may interfere with the Pa50 OS loading pro-
cedure.
Ethnic.set
Move the cursor using the DOWN/- and UP/+ buttons.
Select a character using the DIAL. Insert a character at
the cursor position by pressing the INSERT button.
Delete a character at the cursor position by pressing the
DELETE button.
2. Select the Save OS command.
3. Insert a disk and press ENTER. The following files are
created on disk:
4. Press F2 (Rename) to confirm. The “Are you sure?” mes-
sage appears. Press ENTER to confirm, EXIT to abort.
• OSPa50.LZX
• BPa50.SYS
• NBPa50.SYS
If the disk is not formatted or empty, Pa50 asks if you
want to format it:
Disk not empty!
Sh+Enter to format
Keep SHIFT pressed, and press ENTER to format the
disk. Pa50 first tries a Fast Format, then makes a Full
Format if the former is not possible.
Backup Data
This command starts a backup of all internal factory data
(Styles, Programs, Performances…) excluding the Operating
System itself.
Note: Should you not do a back-up and your internal data is
ask your local KORG dealer.
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Page 9 - Utilities 2
1 4 2
1. Prepare 5 disks. Disks don’t need to be formatted,
because Pa50 will format them for you during the
Backup procedure.
data, so it is not a problem. Press EXIT to exit the message.
6. When the Wait message has disappeared, and the
WRITE/DISK IN USE LED has turned off, turn the
instrument off, then on again.
2. Select the Backup Data command.
3. The “Are you sure?” message appears. Press ENTER to
continue, EXIT to abort.
4. The “Insert backup disk #1 and press Enter” message
appears. Insert a disk and press ENTER
5. When the Pa50 asks for it, insert a new disk into the
floppy disk drive. Write the disk number on each disk’s
label.
Note: At the end of a Restore Data operation, the “Missing some
files” error message may appear. This is due to the lack of Per-
formance banks 11-20 on older versions of the operating system
of Pa80, whose disk you are probably reading. However, this is
not a problem. Press EXIT to close the message window.
PAGE 9 - UTILITIES 2
This page includes the Protect functions.
Insert 1.4MB FD #1
and press Enter
If a disk is not formatted or empty, Pa50 asks if you want
to format it:
Disk:Utilities2
Global Protect:Off
Fact.Style Protect:On
Disk not empty!
Sh+Enter to format
Keep SHIFT pressed, and press ENTER to format the
disk. Pa50 first tries a Fast Format, then makes a Full
Format if the former is not possible.
Global Protect
When loading a “.SET” file, this parameter (if On) protects
the Global from being reprogrammed by the loaded data. All
Global parameters are therefore left unchanged.
When loading a single “.GLB” file, this parameter is ignored,
and the Global is overwritten by the loaded data.
Note: This parameter is saved in memory, but not on disk.
Restore Data
This command restores the backup of the internal factory
data, executed with the “Backup Data” command.
Note: Should your Factory Data disks become corrupt, you can
KORG dealer.
Factory Style Protect
Warning: Don’t play on the keyboard while restoring data, and
stay in the Disk mode. Wait until the “Wait” message disap-
pears, and the WRITE/DISK IN USE LED turns off.
1. Select this command.
2. The “Are you sure?” message appears. Press ENTER to
continue, EXIT to abort.
3. The “Insert backup disk #1 and press Enter” message
appears. Insert the first backup disk, and press ENTER.
4. Wait until the first backup disk has been read. A message
will appear: “Insert backup disk #2 and press Enter”.
Insert the second backup disk and press ENTER.
5. Repeat the same procedure with backup disks #3, #4 and
#5. When the backup disk #5 has been loaded, the
backup data has been restored into the internal memory.
When On, this parameter protects the Factory Styles (from
the “8 BEAT/16 BEAT 1” to the “TRADITIONAL” bank)
from being overwritten when loading data from disk. Fur-
thermore, you can’t access these banks when saving data.
When Off, you can load or save User Styles even into the Fac-
tory Styles banks (from “8 BEAT/16 BEAT 1” to “TRADI-
TIONAL”). This way, you can personalize your Factory Style
banks.
Please note that the Save All procedure always saves only the
USER Style banks.
Note: This parameter is automatically set to On when turning
the instrument off.
Note: Should your accidentally delete some Factory Data,
reload the Backup data, contact your KORG dealer or service
Note: After the last disk has been loaded, a “Some files
missing” message may appear. This may refer to some User
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Fa cto ry Da ta
Styles
1 4 4
17. FACTORY DATA
STYLES
Note: You can remotely select Styles on the Pa50, by sending it Bank Select MSB (CC#0), Bank Select LSB (CC#32) and Program
Change messages on the Control channel (see page 127).
#
CC#0 CC#32
PC Bank: 8/16 Beat 1
CC#0 CC#32
PC Bank: 8/16 Beat 2
CC#0 CC#32
PC Ballad
1
2
0
0
0
1
2
3
4
5
6
7
8
9
Soft Beat
0
1
0
1
2
3
4
5
6
7
8
9
Guitar Bld1
Guitar Bld2
8Bt Analog1
Analogyst
0
2
0
1
2
3
4
5
6
7
8
9
Groove Bld
Pop Beat
Diva
3
Stndrd8Beat
Unplug8Bt 1
Love 8 Beat
Half Beat
Rock Ballad
Folk Ballad
PopBallad 2
HalfTimeBld
Country Bld
4/4 Ballad
Love Ballad
NaturalBeat
4
5
8Bt Analog2
Trendy Beat
Slow Ballad
6Strings Bt
Std16Beat 1
Std16Beat 2
6
7
UK 8 Beat
8BeatGroove
UK RnB
8
9
10
11
12
13
14
15
16
PopBallad 1
10 HipHop Beat
11 LightRock 1
12 LightRock 2
13 Miami Beat
14 ClassicBeat
15 Unplug8Bt 2
10 Unpl.16Beat
11 Pop 16Beat1
12 Pop 16Beat2
13 Cinema Bld
14 Windy Beat
15 Home Beat
10 Celtic Bld
11 16BtAnalog1
12 Color Beat
13 PopBallad 3
14 8Bt Analog3
15 16BtAnalog2
#
CC#0 CC#32
PC Bank: Ballroom
CC#0 CC#32
PC Bank: Dance
CC#0 CC#32
PC Bank: Rock
1
2
0
3
0
1
2
3
4
5
6
7
8
9
Slow Pop
0
4
0
1
2
3
4
5
6
7
8
9
HouseGarage
House
0
5
0
1
2
3
4
5
6
7
8
9
Open Rock 1
Open Rock 2
Pop Rock
Slow Rock 1
Slow Rock 2
Unpl.SlRock
BigBnd Fox1
Slow Waltz1
Slow Waltz2
Foxtrot 1
3
Dream
4
Techno
Fire Rock
5
Underground
Progressive
Jungle
Hard Rock
Heavy Rock
RockShuffle
Rock Ballad
Half Time
6
7
8
Rap
9
BigBnd Fox2
Slow Fox
Hip Hop
Disco 70
10
11
12
13
14
15
16
Rock 6/8
10 Foxtrot 2
11 Operetta
12 BigBnd Fox3
13 Charleston
14 Quick Step
15 New Jive
10 80's Dance
11 Love Disco
12 Disco Party
13 Disco Funky
14 Disco Gully
15 Twist
10 Abbey Road
11 Surf Rock
12 Pop Shuffle
13 BluesShuffl
14 60's Rock
15 Rock & Roll
#
CC#0 CC#32
PC Bank: Soul & Funk
CC#0 CC#32
PC Bank: World 1
CC#0 CC#32
PC Bank: World 2
1
2
0
6
0
1
2
3
4
5
6
7
8
9
Rubber Funk
Groove Funk
Acid Jazz
0
7
0
1
2
3
4
5
6
7
8
9
OberkrWaltz
OberkrPolka
Bavar.Pop1
Bavar.Pop 2
Party Polka
Pop Polka
0
8
0
1
2
3
4
5
6
7
8
9
Bluegrass
Country 8Bt
Country16Bt
CountryBeat
Mod.Country
CntryBoogie
CountryShf1
CountryShf2
Country Bld
Country 3/4
3
4
Double Beat
Groove
5
6
Jazz Funk
7
Al Swing
Flipper 6/8
Flipper 4/4
Schlager 1
Schlager 2
8
HipHop Funk
HipHop Soul
MotownShufl
9
10
11
12
13
14
15
16
10 PopBallad 4
11 RhythmBlues
12 Soul
10 Schlager 3
11 Schlager 4
12 PopSchlager
13 Trucker
10 Orleans
11 Jig
12 CelticDream
13 Norteno
14 Quebradita
15 Tejano
13 Memphis
14 Motown
15 Gospel
14 Cajun
15 Zydeco
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1 4 5
Styles
#
CC#0 CC#32
PC Bank: World 3
CC#0 CC#32
10
PC Bank: Latin 1
CC#0 CC#32
11
PC Bank: Latin 2
1
2
0
9
0
1
2
3
4
5
6
7
8
9
Hora
0
0
1
2
3
4
5
6
7
8
9
UnplugBossa
Basic Bossa
L.A. Bossa
New Bossa
Miss Bossa
Lite Bossa
0
0
1
2
3
4
5
6
7
8
9
EnglishTango
Orch. Tango
Tango.it
Sevillana 1
Sevillana 2
Jota
3
4
Habanera 1
Habanera 2
Mambo 1
Mambo 2
Salsa 1
5
Copla
6
Classic 3/4
Bolero
7
GrooveBossa
DiscoChaCha
Cha Cha Cha
Sabor
8
Minuetto
Baroque
New Age
9
Salsa 2
10
11
12
13
14
15
16
Mariachi
10 Tarantella
11 Raspa
10 ChaCha Funk
11 Latin Rock
12 UnplugLatin
13 Beguine 1
14 Beguine 2
15 Slow Bolero
10 Reggae 1
11 Reggae 2
12 Vahde
12 Reggae 3
13 Oriental
14 Roman
15 Ciftetelli
13 Pasodoble 1
14 PasDobBanda
15 Pasodoble 2
#
CC#0 CC#32
12
PC Bank: Latin Dance
CC#0 CC#32
13
PC Bank: Jazz 1
CC#0 CC#32
14
PC Bank: Jazz 2
1
2
0
0
1
2
3
4
5
6
7
8
9
Samba
0
0
1
2
3
4
5
6
7
8
9
Jazz Brush
Med. Swing
Slow Swing
SwingBallad
JazzWaltz 1
JazzWaltz 2
5/4 Swing
0
0
1
2
3
4
5
6
7
8
9
Big Band 3
Sw. Shuffle
FastBigBand
Latin Big Band
BigBnd Fox4
Dixieland
Sambalegre
Disco Samba
Samba Funk
Merengue 1
Merengue 2
Cumbia
3
4
5
6
7
Hollywood
Broadway
Acid Jazz
8
Latin Dance
Batucada
Mood Swing
Be Bop
9
10
11
12
13
14
15
16
Rumba
Unpl.Swing1
New Jazz
10 Gipsy
10 Unpl.Swing2
11 B.BndBallad
12 BigBandMed.
13 Big Band 1
14 BigBand40's
15 Big Band 2
10 Latin Jazz
11 Fusion
11 Rumba Pop
12 Calypso
13 Lambada
14 Meneito
15 Macarena
12 Ragtime Pno
13 Shuffle Pno
14 Boogie Pno
15 Bossa Pno
#
CC#0 CC#32
15
PC Bank: Traditional
CC#0 CC#32
PC Bank: User 1-3
1
2
0
0
1
2
3
4
5
6
7
8
9
Ital. Valzer
Valzer
0
17-19 0-15
3
GermWaltz 1
GermWaltz 2
Laendler
4
5
6
WalzMusette
ViennaWaltz
Viennese
7
8
9
Mazurka 1
Mazurka 2
10
11
12
13
14
15
16
10 Polka 1
11 Polka 2
12 Germ. Polka
13 Trad. Polka
14 Marsch
15 FrenchMarsc
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Style Elements
1 4 6
Bank: Direct FD
Page 1-2
Bank: Direct FD
Page 3-4
Bank: Direct FD
Page 5-6
#
CC#0 CC#32
29
PC
CC#0 CC#32
30
PC
CC#0 CC#32
31
PC
1
2
0
0-15 *.SET
0
0-15 *.SET
0
0-15 *.SET
3
4
5
6
7
8
9
10
11
12
13
14
15
16
STYLE ELEMENTS
Note: You can remotely select the various Style Elements on the Pa50, by sending it Program Change messages on the Control channel
(see page 127).
PC
Style Element
PC
Style Element
PC
Style Element
PC
Style Element
PC
Style Element
80
85
90
95
Var.1
81
86
91
96
Var.2
82
87
92
97
Var.3
83
88
93
Var.4
84
89
94
Intro 1
Intro 2
Fill 1
Fill 2
Ending 1
Bass Inversion
Ending 2
Manual Bass
Break/Count IN
Tempo Lock
Fade IN/OUT
Single Touch
Memory
Style Change
SINGLE TOUCH SETTINGS (STS)
Note: You can remotely select Single Touch Settings (STS) on the Pa50, by sending it Bank Select MSB (CC#0), Bank Select LSB
(CC#32) and Program Change messages on the Control channel (see page 127). If a Style is already selected, just send the Program
Change message.
CC#0
CC#32
PC
STS
PC
STS
PC
STS
PC
STS
The same as the Style to which the STS pertains
64
STS 1
65
STS 2
66
STS 3
66
STS 4
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Programs (bank order)
1 4 7
PROGRAMS (BANK ORDER)
The following table enlists all Pa50 Factory Programs in the
same order as they appear by pressing the PROGRAM/PER-
FORMANCE bank buttons.
Legend: The table also includes MIDI data used to remotely
select the Programs. CC00: Control Change 0, or Bank Select
MSB. CC32: Control Change 32, or Bank Select LSB. PC: Pro-
gram Change.
Name
CC00
CC32
PC
DW8000 EP
E.Piano 1
121
121
121
121
121
121
121
121
121
121
121
11
0
5
4
5
4
4
4
5
5
5
4
5
E.Piano 2
0
DetunedEP 1
EP1Veloc.sw
60'sElPiano
DetunedEP 2
EP2Veloc.sw
EP Legend
1
2
3
1
2
3
Name
CC00
CC32
PC
R&B E.Piano
SynPiano X
8
Bank: Piano
5
Grand Piano
Class.Piano
L/R Piano
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
3
4
5
1
0
0
0
1
2
1
3
2
4
5
0
1
2
3
4
7
6
6
0
1
2
3
4
0
1
2
3
4
0
0
0
0
0
1
2
2
0
1
2
2
2
2
3
3
1
1
1
0
2
0
6
6
6
6
6
7
7
7
7
7
Bank: Mallet & Bell
Vibraphone
Vibraphone2
Vibrap.Wide
Marimba
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
0
2
1
0
1
2
3
0
6
0
0
0
1
1
4
2
0
1
0
1
2
3
3
0
0
1
0
1
5
1
2
3
11
11
11
12
12
12
12
13
12
8
AcPianoWide
Ac. Piano
BrightPian
ElGranPian
ElGrandWide
AcPianoDark
BrPianoWide
90's Piano
MarimbaWide
RimbaKeyOff
MonkeySkuls
Xylophone
Balaphon
Celesta
M1 Piano
Glocken
9
2000'sPiano
ChorusPiano
Honky-Tonk
Honky-Wide
Piano Pad
Music Box
Sistro
10
9
Orgel
10
98
98
114
114
14
14
14
98
14
112
15
15
108
108
12
112
112
112
Digi Bell
Vs Bell Boy
Steel Drum
Warm Steel
TubularBell
Church Bell
Carillon
Piano Pad 2
PnoStrngPad
Pno&Strings
PianoLayers
Piano&Vibes
Harpsichord
Harpsi Oct.
Harpsi Wide
HarpsiK.Off
Harpsi Korg
Clav
KrystalBell
ChurchBell2
Tinkle Bell
Dulcimer
Santur
Kalimba
Pulse Clav
VeloKalimba
MalletClock
Gamelan
Clav Wah
Clav Snap
Sticky Clav
BaliGamelan
GarbageMall
Bank: E. Piano
ClubElPiano
DynoTine EP
Vintage EP
Pro-Dyno EP
ProStage EP
Studio EP
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
11
10
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
4
Bank: Accordion
Sweet Harm.
Harmonica
Harmonica 2
Cassotto
121
121
121
121
121
121
121
121
121
121
121
121
121
121
1
0
2
9
8
6
7
5
3
4
0
0
1
2
22
22
22
21
21
21
21
21
21
21
21
23
23
21
5
6
7
Fisa Master
Fisa 16+8
StereoDigEP
ClassDigiEP
EP Phase
6
7
Fisa 16+4
4
MusetteClar
Musette 1
Musette 2
Accordion
TangoAccord
Fisa Tango!
Akordeon
Hybrid EP
8
Class.Tines
PhantomTine
Sweeping EP
WhitePad EP
ThinElPiano
9
10
12
13
9
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Programs (bank order)
1 4 8
Name
CC00
CC32
PC
Name
CC00
CC32
PC
Accordion 2
Arab.Accord
121
121
1
21
21
NylonKeyOff
Steel Gtr 2
AcGtrKeyOff
Club J.Gtr2
Vintage S.
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
2
4
24
25
24
26
27
28
30
24
24
25
25
26
27
28
30
25
25
25
25
28
27
28
29
24
25
25
25
105
105
104
104
25
27
27
27
27
30
30
30
27
27
28
27
27
28
30
28
28
28
30
29
26
26
31
30
27
120
31
31
104
10
5
Bank: Organ 1
3
Jimmy Organ
BX3 Velo Sw
ClassiClick
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
10
1
18
18
18
17
16
18
17
16
17
18
17
18
16
16
16
16
17
17
17
17
18
16
18
16
16
16
16
18
18
18
16
17
16
4
CleanMutGtr
Stereo Dist
Nylon Gtr 2
Gtr Strings
FingerK.Off
St12Strings
Jazz Guitar
SingleCoil
6
4
8
M1 Organ
5
3
Jazz Organ
Dist. Organ
RotaryOrgan
DarkJazzOrg
Bx3ShortDec
SuperBXPerc
Percuss.BX3
Killer B
8
7
5
7
8
5
4
0
7
6
6
Clean Funk
JoystGtr Y-
Reso.Guitar
St.Folk Gtr
Steel&Body
Hackbrett
8
4
3
2
12
9
Drawb.Organ
DetDrawbOrg
It60'sOrgan
DrawbOrgan2
Old Wheels
Perc. Organ
Det.PercOrg
Perc.Organ2
Rock Organ
Good Old B
Dirty B
0
1
3
2
6
3
Jazz Man
3
3
DetCleanGtr
R&R Guitar
OverdriveG
Ukulele
1
0
4
1
0
2
1
0
Mandolin
2
10
3
Mandol.KOff
MandoTrem
Banjo
10
11
0
IperDarkOrg
FullDrawbar
DWGS Organ
GospelOrgan
PercShorDec
Perc.Wheels
DirtyJazOrg
VOX Legend
TeknoOrgBas
ArabianOrg.
5
6
BanjoKeyOff
Bouzouki
1
7
5
9
Tambra
6
8
Finger Tips
MidToneGtr
Chorus Gtr
ProcesElGtr
NewStra.Gtr
DistRhytmGt
WetDistGtr
SoloDistGtr
L&R El.Gtr
8
9
2
7
3
11
6
5
7
12
2
Bank: Organ 2
6
PipeMixture
FlautoPipes
Pipe Tutti
121
121
121
121
121
121
121
121
121
121
121
121
3
3
6
7
0
1
2
4
5
0
1
2
19
20
19
19
19
19
19
19
19
20
20
20
7
9
L&R El.Gtr2
RhythmElGtr
Guitarish
10
7
PositiveOrg
ChurchOrg.1
ChurchOcMix
DetunChurch
ChurchPipes
Full Pipes
8
Country Nu
Stra. Chime
MuteMonster
Disto Mute
FunkyCutGtr
MuteVeloGtr
FeedbackGtr
Guitar Pinc
Ped.Steel 2
PedSteelGtr
GtrFeedback
PowerChords
FunkyWhaSw
VoxWahChick
EGHarmonics
GtrHarmonic
Sitar
11
5
5
9
Reed Organ
Puff Organ
Small Pipe
1
2
1
Bank: Guitar
1
NylonGuitar
Spanish Gtr
SteelGuitar
12StringGtr
Club J.Gtr1
CleanGuitar
MutedGuitar
DistortionG
Nylon Bossa
121
121
121
121
121
121
121
121
121
0
6
0
1
2
0
0
0
4
24
24
25
25
26
27
28
30
24
4
1
1
4
12
3
2
0
0
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Programs (bank order)
1 4 9
Name
CC00
CC32
PC
Name
CC00
CC32
PC
Sitar 2
121
121
121
121
121
121
121
121
121
121
121
1
2
3
2
2
3
4
0
0
1
4
104
104
104
105
107
107
107
106
107
107
104
Slow Choir
Symph. Bows
Cyber Choir
Choir Light
Vocalesque
Synth Voice
Voice Lead
Choir Pad
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
10
10
2
52
48
85
52
54
54
85
91
94
91
91
85
54
53
54
52
52
54
53
91
54
91
53
46
SitarTambou
IndianStars
Oud
12
2
Kanun
Kanun Trem.
Kanun Mix
Shamisen
Koto
0
0
0
Halo Pad
0
Taisho Koto
IndianFrets
FullVox Pad
FreshBreath
EtherVoices
DreamVoice
Humming
AnalogVoice
Mmmh Choir
StringChoir
ClassicVox
Doolally
9
7
1
Bank: Strings & Vocals
5
Solo Violin
StringQuart
Ens. & Solo
St. Strings
Analog Str
i3 Strings
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
2
9
40
48
48
48
50
48
52
52
40
48
48
48
89
48
52
52
40
45
110
45
49
50
52
52
40
41
42
43
44
45
52
53
48
49
46
48
48
50
52
52
48
45
48
50
51
50
52
1
1
11
3
8
13
4
2
5
2
Oh-AhVoices
Take Voices
Slow Violin
Camera Str.
ArcoStrings
LegatoStrng
MasterPad
N Strings
9
Fresh Air
2
4
Vocalscape
Heaven
3
3
3
12
7
Airways
3
Yang Chin
1
4
Bank: Trumpet & Trombone
2
6
MonoTrumpet
Flugel Horn
TrumptPitch
TrumpetExpr
HardTrombon
SoftTrombon
Wha Trumpet
Muted Trp
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
3
7
5
4
3
4
2
0
6
8
0
2
0
1
5
9
1
0
2
1
3
2
1
56
56
56
56
57
57
59
59
56
56
56
56
57
57
57
56
56
58
58
58
58
57
59
OhSlowVoice
TakeVoices2
SlowAttViol
PizzEnsembl
Fiddle
3
5
1
1
0
PizzSection
SweeperStr.
AnalogVelve
Aaah Choir
Oooh Voices
Violin
2
1
3
Dual Trump
Warm Flugel
Trumpet
7
2
0
Trumpet 2
Viola
0
Trombone
Cello
0
Trombone 2
PitchTromb
BeBopCornet
DarkTrumpet
Tuba
Contrabass
Tremolo Str
PizzicatoSt
Choir Aahs
Voice Oohs
StringsEns1
StringsEns2
Orches.Harp
60s Strings
Oct.Strings
SynStrings3
Oooh Choir
Choir Aahs2
String&Bras
Dbl Strings
ArabStrings
SynStrings1
SynStrings2
Odissey
0
0
0
0
0
Tuba Gold
0
Ob.Tuba
0
Dynabone
0
BrightTromb
Muted Trp 2
2
8
Bank: Brass
1
BigBandBrs
Tight Brass
Trp & Brass
Glen&Friend
MutEnsemble
Horns & Ens
Syn Brass
121
121
121
121
121
121
121
121
121
121
4
2
61
61
61
61
59
60
62
55
61
61
6
1
7
1
3
3
3
13
0
4
0
0
Orches. Hit
BrassSect.
0
4
0
Grand Choir
11
Fat Brass
13
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Programs (bank order)
1 5 0
Name
CC00
CC32
PC
Name
CC00
CC32
PC
Trumpet Ens
Glen & Boys
MutEnsembl2
French Horn
Syn Brass
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
9
6
61
61
59
60
63
61
61
61
61
61
73
60
62
55
61
61
61
61
63
60
63
55
61
61
61
61
61
60
62
55
61
61
61
62
62
63
62
61
55
61
Bank: Woodw ind
Jazz Flute
Old Shaku
FluteSwitch
FluteDyn5th
Flute Frull
Pan Flute
Jazz Clarin
Flute 2
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
1
1
2
3
4
0
1
9
1
1
1
2
5
7
1
5
6
1
1
2
1
3
4
2
7
0
0
0
0
0
0
0
8
0
0
0
0
0
1
2
0
1
73
77
73
73
73
75
71
73
68
69
74
72
73
73
109
71
71
72
75
77
78
71
71
71
71
68
69
70
71
72
73
74
73
76
77
78
79
109
111
111
111
121
4
0
0
Brass Hit
25
8
AttackBrass
BrassSect.2
TromboneEns
Sax & Brass
Flute Muted
FrenchHorn2
Syn Brass 3
Euro Hit
1
10
5
Double Reed
EnglisHorn2
Recorder 2
Nay
6
1
1
3
Orch. Flute
WoodenFlute
War Pipes
ClarinetEns
Woodwinds
Small Orch
Kawala
TightBrass2
Dyna Brass
Trombones
Brass Band
Brass Pad
12
14
11
16
3
French Sect
Syn Brass 4
6th Hit
2
1
Shaku 2
2
Whistle 2
Sect Winds
Sect Winds2
Clarinet G
Folk Clarin
Oboe
Power Brass
Brass Expr.
Dyna Brass2
Film Brass
Brass Slow
ClassicHorn
ElectrikBrs
BrassImpact
Fanfare
21
15
22
17
18
3
EnglishHorn
Bassoon
4
4
Clarinet
19
20
23
3
Piccolo
Movie Brass
Sfz Brass
Flute
Recorder
Bambu Flute
BlownBottle
Shakuhachi
Whistle
Jump Brass
AnalogBras1
AnalogBras2
Syn Brass 5
Brass Fall
2
2
5
26
1
Ocarina
BassHitPlus
Dbl Brass
Bag Pipe
24
Zurna
Bank: Sax
Hichiriki
Tenor Noise
Alto Breath
Sweet Sprno
Barit Growl
BreathyBari
Soft Tenor
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
1
1
1
1
2
2
2
5
0
0
0
0
3
4
3
4
66
65
64
67
67
66
65
66
66
65
64
67
66
66
65
65
Shanai
Flute Click
Bank: Synth 1
The Pad
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
4
5
1
6
3
4
8
9
5
6
8
1
2
2
2
89
91
97
89
97
97
89
89
89
91
91
95
95
97
90
Future Pad
Air Clouds
Dark Pad
SaxEnsemble
Folk Sax
Tinklin Pad
Pods In Pad
Analog Pad
Analog Pad2
Money Pad
TsunamiWave
RavelianPad
AstralDream
Meditate
Tenor Sax
Alto Sax
Soprano Sax
BaritoneSax
TenorBreath
Tenor Growl
BreathyAlto
AltSaxGrowl
Reso Down
Sky Watcher
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Fa cto ry Da ta
Programs (bank order)
1 5 1
Name
CC00
CC32
PC
Name
CC00
CC32
PC
Super Sweep
Wave Sweep
Cross Sweep
Digi IcePad
Crimson5ths
Freedom Pad
Noble Pad
Mellow Pad
Lonely Spin
Cinema Pad
VirtualTrav
Syn Ghostly
MotionOcean
Moon Cycles
Farluce
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
4
5
90
90
90
101
86
89
97
95
100
95
88
100
96
102
90
98
98
89
95
97
89
91
63
91
97
97
98
Mega Synth
TecnoPhonic
DarkElement
Band Passed
Cat Lead
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
9
10
3
90
90
95
102
87
102
80
81
38
84
87
81
84
84
88
87
96
80
81
82
83
84
86
87
88
90
92
93
98
99
100
80
80
81
81
81
81
84
87
6
2
3
1
9
7
Pan Reso
4
5
Square Rez
Rezbo
11
11
14
4
4
1
Auto Pilot
MetallicRez
Square Bass
Syn Pianoid
Brian Sync
Arp Twins
Arp Angeles
Big & Raw
Caribbean
Lead Square
Lead Saw
5
1
7
2
12
5
1
5
6
11
6
2
Bell Pad
8
Bell Choir
7
2
Warm Pad
Sweep Pad
Soundtrack
Sine Pad
0
0
0
0
0
Calliope
0
1
Chiff
0
Itopia Pad
Big Panner
Dance ReMix
Rave
1
Charang
0
4
Fifths Lead
Bass & Lead
New Age Pad
Polysynth
0
10
6
0
0
ElastickPad
Moving Bell
7
0
5
BowedGlass
MetallicPad
Crystal
0
0
Bank: Synth 2
0
Old Portam
Power Saw
Octo Lead
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
3
5
6
2
3
4
4
5
6
2
6
5
6
7
7
8
8
9
9
7
3
10
1
3
1
1
3
10
7
4
8
80
81
81
87
87
87
80
80
80
84
55
87
87
80
81
80
81
81
80
55
89
80
90
90
93
101
84
81
90
91
90
Atmosphere
Brightness
LeadSquare2
Lead Sine
0
0
1
ElectroLead
Rich Lead
2
Lead Saw 2
LeadSawPuls
LeadDblSaw
Seq. Analog
Wire Lead
Soft Wrl
1
ThinAnaLead
Dance Lead
Wave Lead
Sine Wave
Synchro Cit
Wild Arp
2
3
4
1
1
Bank: Bass
EspressLead
HipHop Lead
Analog Lead
Seq Lead
Acous. Bass
Finger Bass
Picked Bass
Fretl. Bass
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
0
0
0
0
0
0
0
0
1
2
1
1
1
2
1
2
2
3
2
32
33
34
35
36
37
38
39
32
33
34
35
36
36
38
38
32
33
34
Old&Analog
PhatSawLead
Glide Lead
Gliding Sq.
Flip Blip
Slap Bass
Slap Bass
SynthBass
SynthBass
Power Synth
Sine Switch
Reso Sweep
Syn Sweeper
Cosmic
AcBass Buzz
Fing ElBass
Pick ElBass
Fret. Bass2
SuperSwBass
SuperSwBas2
SynBassWarm
SynBassReso
Bass & Ride
FingElBass2
PickElBass2
MotionRaver
Sync Kron
Fire Wave
Dig PolySix
Pop Syn Pad
Noisy Stabb
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Fa cto ry Da ta
Programs (bank order)
1 5 2
Name
CC00
CC32
PC
Name
CC00
CC32
PC
Fretless Sw
Thumb Bass
Finger Slap
Attack Bass
Rubber Bass
FingElBass3
DarkR&BBass
Sweet Fret
Dyna Bass
Stick Bass
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
2
1
35
37
33
39
39
33
35
35
37
33
34
34
38
39
38
34
39
39
38
38
39
38
38
38
39
38
38
39
38
38
38
38
SFX Kit
120
120
120
120
120
120
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
120
0
0
0
0
0
0
0
0
4
0
0
0
0
0
1
1
1
1
1
2
2
3
0
56
64
Percus.Kit1
Latin P.Kit
TRI-Per.KIT
ArabianKit1
ArabianKit2
Timpani
1
65
1
66
2
116
117
47
4
4
3
Agogo
113
12
2
Log Drum
5
Woodblock
Taiko Drum
Melodic Tom
Synth Drum
Reverse Cym
Dragon Gong
Castanets
115
116
117
118
119
119
115
116
117
118
118
117
118
67
Gtr Bass
4
Bass Mute
Dr. Octave
Nasty Bass
30303 Bass
Stein Bass
Euro Bass
5
16
6
5
3
4
Concert BD
MelodicTom2
Rhyt.BoxTom
Electr.Drum
Rev Tom
Jungle Rez
30303Square
Bass Square
Phat Bass
5
6
7
7
SynBass Res
Clav Bass
8
Rev Snare
3
i30Perc.Kit
Hammer
4
Bank: SFX
AttackPulse
Digi Bass 1
BlindAsABat
PoinkerBass
Digi Bass 3
Jungle Bass
Hybrid Bass
Digi Bass 2
3
Goblins
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
0
0
0
0
0
0
0
2
0
0
0
0
1
1
2
1
1
2
3
4
5
1
2
3
1
2
3
4
5
1
2
3
4
5
6
101
102
103
120
121
122
123
120
124
125
126
127
98
9
Echo Drops
Star Theme
GtFretNoise
BreathNoise
Seashore
Bird Tweet
AcBassStrng
Telephone
Helicopter
Applause
Gun Shot
SynthMallet
Echo Bell
Echo Pan
GtrCutNoise
Rain
12
8
11
13
15
10
Bank: Drum & Perc
Std. Kit1
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Std. Kit2
1
Std. Kit3
2
Std. Kit4
4
AcousticKit
Room Kit1
Room Kit2
Jungle Kit
HipHop Kit1
HipHop Kit2
Techno Kit1
Techno Kit2
Techno Kit3
Power Kit1
Power Kit2
Electro Kit
Analog Kit
House Kit1
House Kit2
House Kit3
House Kit4
Jazz Kit
3
102
102
120
122
122
122
122
122
123
123
123
124
124
124
124
124
125
125
125
125
125
125
8
12
10
9
Thunder
Wind
13
11
14
15
16
17
24
25
26
27
28
29
32
40
41
48
50
Stream
Bubble
Dog
HorseGallop
Bird Tweet2
Telephone 2
Door Creak
Door
Scratch
Wind Chime
Car Engine
Car Stop
Car Pass
Brush Kit1
Brush V.S.2
OrchestraK.
Bdrum&Sdrum
Car Crash
Siren
Train
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Fa cto ry Da ta
Programs (bank order)
1 5 3
Name
CC00
CC32
PC
Jetplane
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
7
8
9
1
2
3
4
5
1
2
3
0
3
5
6
125
125
125
126
126
126
126
126
127
127
127
96
Starship
Burst Noise
Laughing
Screaming
Punch
Heart Beat
Footsteps
Machine Gun
Lasergun
Explosion
Ice Rain
Jaw Harp
HitInIndia
Stadium
105
55
126
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Fa cto ry Da ta
Programs (Program Change order)
1 5 4
PROGRAMS (PROGRAM CHANGE ORDER)
The following table enlists all Pa50 Factory Programs in order
of Bank Select-Program Change number.
Legend: The table also includes MIDI data used to remotely
select the Programs. CC00: Control Change 0, or Bank Select
MSB. CC32: Control Change 32, or Bank Select LSB. PC: Pro-
gram Change.
CC00 CC32
PC Name
Pa50 Bank
GM2
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
3
4
0
1
2
3
4
0
0
1
0
1
0
1
2
0
1
2
3
4
5
6
0
0
1
2
3
0
1
0
1
2
3
4
5
6
7
8
9
10
11
12
0
1
2
3
4
5
6
7
8
0
1
2
3
4
5
6
7
8
6
6
7
7
7
7
7
8
9
9
HarpsiK.Off
Piano
√
Harpsi Korg
Clav
Piano
Piano
√
√
Pulse Clav
Clav Wah
Clav Snap
Sticky Clav
Celesta
Piano
Piano
Piano
Piano
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Drum & Perc
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Organ 1
√
√
CC00 CC32
PC Name
Ac. Piano
Pa50 Bank
GM2
Glocken
Sistro
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
0
1
0
0
0
0
0
0
0
0
1
1
1
1
1
2
2
2
2
2
2
2
3
3
4
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
5
5
5
5
5
5
5
5
6
6
6
Piano
√
√
√
AcPianoWide
AcPianoDark
Grand Piano
Class.Piano
L/R Piano
Piano
10 Music Box
10 Orgel
√
2
Piano
3
Piano
11 Vibraphone
11 Vibrap.Wide
11 Vibraphone2
12 Marimba
√
√
4
Piano
5
Piano
6
Piano&Vibes
Pno&Strings
BrightPiano
BrPianoWide
Piano Pad
Piano
√
√
7
Piano
12 MarimbaWide
12 RimbaKeyOff
12 MonkeySkuls
12 Log Drum
0
Piano
√
√
1
Piano
2
Piano
3
Piano Pad 2
PnoStrngPad
ElGranPiano
ElGrandWide
M1 Piano
Piano
12 MalletClock
12 Balaphon
4
Piano
0
Piano
√
√
13 Xylophone
14 TubularBell
14 Church Bell
14 Carillon
√
√
√
√
1
Piano
2
Piano
3
90's Piano
Piano
4
2000'sPiano
ChorusPiano
PianoLayers
Honky-Tonk
Honky-Wide
E.Piano 1
Piano
14 ChurchBell2
15 Dulcimer
5
Piano
√
6
Piano
15 Santur
0
Piano
√
√
√
√
√
√
16 Drawb.Organ
16 DetDrawbOrg
16 It60'sOrgan
16 DrawbOrgan2
16 DarkJazzOrg
16 IperDarkOrg
16 FullDrawbar
16 DWGS Organ
16 Jazz Organ
16 GospelOrgan
16 Good Old B
16 VOX Legend
16 ArabianOrg.
17 Perc. Organ
17 Det.PercOrg
17 Perc.Organ2
17 Old Wheels
17 Percuss.BX3
17 M1 Organ
17 TeknoOrgBas
17 Bx3ShortDec
17 RotaryOrgan
18 Rock Organ
18 BX3 Velo Sw
18 Killer B
√
√
√
√
1
Piano
Organ 1
0
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
E.Piano
Piano
Organ 1
1
DetunedEP 1
EP1Veloc.sw
60'sElPiano
Vintage EP
Pro-Dyno EP
ProStage EP
Studio EP
Organ 1
2
Organ 1
3
Organ 1
4
Organ 1
5
Organ 1
6
Organ 1
7
Organ 1
8
R&B E.Piano
ThinElPiano
DynoTine EP
ClubElPiano
E.Piano 2
Organ 1
9
Organ 1
10
11
0
Organ 1
Organ 1
√
√
√
√
√
√
√
√
Organ 1
1
DetunedEP 2
EP2Veloc.sw
EP Legend
Organ 1
2
Organ 1
3
Organ 1
4
EP Phase
Organ 1
5
SynPiano X
StereoDigEP
ClassDigiEP
Hybrid EP
Organ 1
6
Organ 1
7
Organ 1
8
Organ 1
√
9
Class.Tines
PhantomTine
DW8000 EP
Sweeping EP
WhitePad EP
Harpsichord
Harpsi Oct.
Harpsi Wide
Organ 1
10
11
12
13
0
Organ 1
18 Dirty B
Organ 1
18 ClassiClick
18 Dist. Organ
18 SuperBXPerc
18 DirtyJazOrg
18 PercShorDec
Organ 1
Organ 1
√
√
√
Organ 1
1
Piano
Organ 1
2
Piano
Organ 1
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Fa cto ry Da ta
Programs (Program Change order)
1 5 5
CC00 CC32
PC Name
Pa50 Bank
GM2
CC00 CC32
PC Name
Pa50 Bank
GM2
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
9
10
0
18 Perc.Wheels
18 Jimmy Organ
19 ChurchOrg.1
19 ChurchOcMix
19 DetunChurch
19 PipeMixture
19 ChurchPipes
19 Full Pipes
Organ 1
Organ 1
Organ 2
Organ 2
Organ 2
Organ 2
Organ 2
Organ 2
Organ 2
Organ 2
Organ 2
Organ 2
Organ 2
Organ 2
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Accordion
Guitar
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
4
5
6
7
8
9
10
11
12
0
1
2
3
4
5
6
7
8
9
0
1
0
1
2
3
4
5
6
7
8
0
1
2
0
1
2
0
1
2
3
4
5
0
1
2
3
4
5
0
1
2
3
4
0
1
2
0
1
2
0
27 Vintage S.
27 ProcesElGtr
27 SingleCoil
27 NewStra.Gtr
27 Guitarish
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Guitar
Bass
√
√
√
1
2
3
27 L&R El.Gtr
27 L&R El.Gtr2
27 Country Nu
27 FunkyWhaSw
28 MutedGuitar
28 FunkyCutGtr
28 MuteVeloGtr
28 Jazz Man
4
5
6
19 Pipe Tutti
7
19 PositiveOrg
20 Reed Organ
20 Puff Organ
20 Small Pipe
20 FlautoPipes
21 Accordion
21 Accordion 2
21 Akordeon
21 Musette 1
21 Musette 2
21 MusetteClar
21 Fisa 16+8
√
√
√
√
0
√
√
1
2
3
28 R&R Guitar
28 Stra.Chime
28 CleanMutGtr
28 RhythmElGtr
28 Clean Funk
28 Disto Mute
29 OverdriveGt
29 Guitar Pinch
30 DistortionG
30 FeedbackGtr
30 DistRhytmGt
30 JoystGtr Y-
30 PowerChords
30 MuteMonster
30 WetDistGtr
30 SoloDistGtr
30 Stereo Dist
31 GtrHarmonic
31 GtrFeedback
31 EGHarmonics
32 Acous. Bass
32 AcBass Buzz
32 Bass & Ride
33 Finger Bass
33 Finger Slap
33 Fing ElBass
33 FingElBass2
33 FingElBass3
33 Stick Bass
0
√
√
1
2
3
4
5
√
√
√
√
√
6
7
21 Fisa 16+4
8
21 Fisa Master
21 Cassotto
9
10
0
21 Arab.Accord
22 Harmonica
22 Sweet Harm.
22 Harmonica 2
23 TangoAccord
23 Fisa Tango!
24 NylonGuitar
24 Ukulele
√
√
1
2
0
1
0
√
√
√
√
√
√
1
Guitar
2
24 NylonKeyOff
24 Nylon Gtr 2
24 Nylon Bossa
24 AcGtrKeyOff
24 Spanish Gtr
24 Gtr Strings
25 SteelGuitar
25 12StringGtr
25 Mandolin
Guitar
3
Guitar
√
4
Guitar
Bass
5
Guitar
Bass
6
Guitar
Bass
√
√
7
Guitar
Bass
0
Guitar
√
√
√
√
Bass
1
Guitar
Bass
2
Guitar
Bass
3
25 Steel&Body
25 Steel Gtr 2
25 St12Strings
25 Hackbrett
Guitar
Bass
4
Guitar
34 Picked Bass
34 Pick ElBass
34 PickElBass2
34 Stein Bass
Bass
√
√
5
Guitar
Bass
6
Guitar
Bass
7
25 FingerK.Off
25 Finger Tips
25 St.Folk Gtr
25 Mandol.KOff
25 MandoTrem
25 Reso.Guitar
26 Jazz Guitar
26 PedSteelGtr
26 Club J.Gtr1
26 Club J.Gtr2
26 Ped.Steel 2
27 CleanGuitar
27 DetCleanGtr
27 MidToneGtr
27 Chorus Gtr
Guitar
Bass
8
Guitar
34 Gtr Bass
Bass
9
Guitar
34 Bass Mute
35 Fretl. Bass
35 Fret. Bass2
35 Fretless Sw
35 Sweet Fret
35 DarkR&BBass
36 Slap Bass 1
36 SuperSwBass
36 SuperSwBas2
37 Slap Bass 2
37 Thumb Bass
37 Dyna Bass
38 SynthBass 1
Bass
10
11
12
0
Guitar
Bass
Guitar
Bass
Guitar
Bass
Guitar
√
√
Bass
1
Guitar
Bass
2
Guitar
Bass
√
√
√
3
Guitar
Bass
4
Guitar
Bass
0
Guitar
√
√
√
Bass
1
Guitar
Bass
2
Guitar
Bass
3
Guitar
Bass
Download from Www.Somanuals.com. All Manuals Search And Download.
Fa cto ry Da ta
Programs (Program Change order)
1 5 6
CC00 CC32
PC Name
Pa50 Bank
GM2
CC00 CC32
PC Name
Pa50 Bank
GM2
121
1
2
38 SynBassWarm
38 SynBassReso
38 Clav Bass
Bass
√
√
√
√
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
4
0
0
1
2
3
4
5
6
7
8
9
10
11
12
13
0
1
2
3
0
1
2
3
4
5
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
8
9
0
1
2
3
4
5
0
1
2
3
0
1
2
3
4
0
50 Odissey
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Brass
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
Bass
51 SynStrings2
52 Choir Aahs
52 Choir Aahs2
52 Oooh Voices
52 OhSlowVoice
52 Take Voices
52 TakeVoices2
52 Oooh Choir
52 Aaah Choir
52 Mmmh Choir
52 Oh-AhVoices
52 Slow Choir
52 Grand Choir
52 Choir Light
52 StringChoir
53 Voice Oohs
53 Humming
53 Doolally
√
√
√
3
Bass
4
38 Hammer
Bass
5
38 30303 Bass
38 30303Square
38 Bass Square
38 SynBass Res
38 Digi Bass 1
38 Digi Bass 2
38 Digi Bass 3
38 BlindAsABat
38 Jungle Bass
38 Auto Pilot
38 Hybrid Bass
38 Dr. Octave
39 SynthBass 2
39 Attack Bass
39 Rubber Bass
39 AttackPulse
39 Euro Bass
39 Jungle Rez
39 Nasty Bass
39 Phat Bass
39 PoinkerBass
40 Violin
Bass
6
Bass
7
Bass
8
Bass
9
Bass
10
11
12
13
14
15
16
0
Bass
Bass
Bass
Bass
Synth 2
Bass
Bass
Bass
√
√
√
√
√
√
1
Bass
2
Bass
3
Bass
53 Airways
4
Bass
54 Synth Voice
54 AnalogVoice
54 Vocalesque
54 Vocalscape
54 ClassicVox
54 DreamVoice
55 Orches. Hit
55 BassHitPlus
55 6th Hit
√
√
5
Bass
6
Bass
7
Bass
8
Bass
0
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Drum & Perc
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
Strings & Vocals
√
√
1
40 SlowAttViol
40 Solo Violin
40 Slow Violin
41 Viola
√
√
√
√
2
Brass
3
Brass
0
√
√
√
√
√
55 Euro Hit
Brass
0
42 Cello
55 BrassImpact
55 HitInIndia
55 Wild Arp
Brass
0
43 Contrabass
44 Tremolo Str
45 PizzicatoSt
45 PizzEnsembl
45 PizzSection
45 Dbl Strings
46 Orches.Harp
46 Yang Chin
47 Timpani
SFX
0
Synth 2
0
55 Flip Blip
Synth 2
1
56 Trumpet
Trp & Trbn
√
√
2
56 DarkTrumpet
56 Trumpet 2
56 MonoTrumpet
56 TrumpetExpr
56 TrumptPitch
56 Dual Trump
56 Flugel Horn
56 Warm Flugel
56 BeBopCornet
57 Trombone
57 Trombone 2
57 BrightTromb
57 HardTrombon
57 SoftTrombon
57 PitchTromb
58 Tuba
Trp & Trbn
3
Trp & Trbn
0
√
√
√
√
√
√
Trp & Trbn
1
Trp & Trbn
0
Trp & Trbn
0
48 StringsEns1
48 String&Bras
48 60s Strings
48 St. Strings
48 LegatoStrng
48 i3 Strings
Trp & Trbn
1
Trp & Trbn
2
Trp & Trbn
3
Trp & Trbn
4
Trp & Trbn
√
√
√
5
Trp & Trbn
6
48 N Strings
Trp & Trbn
7
48 ArcoStrings
48 Oct.Strings
48 StringQuart
48 Symph. Bows
48 Ens. & Solo
48 Camera Str.
48 ArabStrings
49 StringsEns2
49 SweeperStr.
50 SynStrings1
50 SynStrings3
50 Analog Str
50 AnalogVelve
Trp & Trbn
8
Trp & Trbn
9
Trp & Trbn
10
11
12
13
0
Trp & Trbn
√
58 Ob.Tuba
Trp & Trbn
58 Tuba Gold
58 Dynabone
59 Muted Trp
59 Muted Trp 2
59 Wha Trumpet
59 MutEnsemble
59 MutEnsembl2
60 French Horn
Trp & Trbn
Trp & Trbn
√
Trp & Trbn
√
√
1
Trp & Trbn
0
√
√
Trp & Trbn
1
Trp & Trbn
2
Trp & Trbn
3
Brass
√
Download from Www.Somanuals.com. All Manuals Search And Download.
Fa cto ry Da ta
Programs (Program Change order)
1 5 7
CC00 CC32
PC Name
Pa50 Bank
GM2
CC00 CC32
PC Name
Pa50 Bank
GM2
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
1
2
60 FrenchHorn2
60 French Sect
60 ClassicHorn
60 Horns & Ens
61 BrassSect.1
61 BrassSect.2
61 Tight Brass
61 Glen&Friend
61 BigBandBrs
61 Sax & Brass
61 Glen & Boys
61 Trp & Brass
61 AttackBrass
61 Trumpet Ens
61 TromboneEns
61 Trombones
61 TightBrass2
61 Fat Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Brass
Synth 1
Sax
√
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
0
1
69 EnglishHorn
69 EnglisHorn2
70 Bassoon
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Woodwind
Synth 2
√
3
0
√
√
4
0
71 Clarinet
0
√
√
1
71 Jazz Clarin
71 Clarinet G
71 Sect Winds
71 Sect Winds2
71 ClarinetEns
71 Woodwinds
71 Folk Clarin
72 Piccolo
1
2
2
3
3
4
4
5
5
6
6
7
7
0
√
√
8
1
72 Small Orch
72 Nay
9
2
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
0
0
73 Flute
1
73 Jazz Flute
73 FluteSwitch
73 FluteDyn5th
73 Flute Frull
73 Orch. Flute
73 Flute Muted
73 WoodenFlute
73 Bambu Flute
73 Flute 2
2
3
61 Dyna Brass
61 Brass Expr.
61 Brass Band
61 Film Brass
61 Brass Slow
61 Fanfare
4
5
6
7
8
9
61 Movie Brass
61 Power Brass
61 Dyna Brass2
61 Sfz Brass
0
74 Recorder
74 Recorder 2
75 Pan Flute
75 Kawala
√
√
1
0
1
61 Dbl Brass
0
76 BlownBottle
77 Shakuhachi
77 Old Shaku
77 Shaku 2
√
√
61 Brass Hit
0
61 Brass Fall
1
62 Syn Brass 1
62 Syn Brass 3
62 AnalogBras1
62 Jump Brass
62 ElectrikBrs
62 Syn Brass 5
63 Syn Brass 2
63 Syn Brass 4
63 AnalogBras2
63 Brass Pad
√
√
√
√
2
1
0
78 Whistle
√
2
1
78 Whistle 2
79 Ocarina
3
0
√
√
√
√
4
0
80 Lead Square
80 LeadSquare2
80 Lead Sine
80 Old Portam
80 Dance Lead
80 Wave Lead
80 Sine Wave
80 Analog Lead
80 Old&Analog
80 Gliding Sq.
80 Sine Switch
80 Square Rez
81 Lead Saw
81 Lead Saw 2
81 LeadSawPuls
81 LeadDblSaw
81 Seq. Analog
81 Power Saw
81 Octo Lead
81 Seq Lead
5
1
Synth 2
0
√
√
√
2
Synth 2
1
3
Synth 2
2
4
Synth 2
3
5
Synth 2
4
63 Big Panner
64 Soprano Sax
64 Sweet Sprno
65 Alto Sax
6
Synth 2
0
√
√
7
Synth 2
1
Sax
8
Synth 2
0
Sax
9
Synth 2
1
65 Alto Breath
65 SaxEnsemble
65 BreathyAlto
65 AltSaxGrowl
66 Tenor Sax
66 Tenor Noise
66 Soft Tenor
66 TenorBreath
66 Tenor Growl
66 Folk Sax
Sax
10
11
0
Synth 2
2
Sax
Synth 2
3
Sax
Synth 2
√
√
√
√
√
4
Sax
1
Synth 2
0
Sax
√
2
Synth 2
1
Sax
3
Synth 2
2
Sax
4
Synth 2
3
Sax
5
Synth 2
4
Sax
6
Synth 2
5
Sax
7
Synth 2
0
67 BaritoneSax
67 Barit Growl
67 BreathyBari
68 Oboe
Sax
√
√
8
81 PhatSawLead
81 Glide Lead
81 Fire Wave
81 Rezbo
Synth 2
1
Sax
9
Synth 2
2
Sax
10
11
12
Synth 2
0
Woodwind
Woodwind
Synth 2
1
68 Double Reed
81 Syn Pianoid
Synth 2
Download from Www.Somanuals.com. All Manuals Search And Download.
Fa cto ry Da ta
Programs (Program Change order)
1 5 8
CC00 CC32
121
PC Name
Pa50 Bank
GM2
CC00 CC32
PC Name
Pa50 Bank
GM2
0
0
0
1
2
3
4
5
6
0
1
2
0
1
0
1
2
3
4
5
6
7
8
9
0
1
2
0
1
2
3
4
5
6
7
8
9
0
1
2
3
4
5
6
7
8
9
10
11
0
1
2
3
4
5
6
7
8
9
10
82 Calliope
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Strings & Vocals
Strings & Vocals
Strings & Vocals
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 2
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Strings & Vocals
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
√
√
√
√
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
0
0
1
0
0
1
2
3
4
5
0
1
2
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
0
1
2
0
1
2
0
1
2
3
4
5
0
0
1
2
3
4
5
6
0
1
2
3
0
0
1
2
3
4
92 BowedGlass
93 MetallicPad
93 Cosmic
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 1
Synth 2
SFX
√
√
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
83 Chiff
84 Charang
84 Wire Lead
84 Synchro City
84 Sync Kron
84 MetallicRez
84 Brian Sync
84 Arp Twins
85 Voice Lead
85 EtherVoices
85 Cyber Choir
86 Fifths Lead
86 Crimson5ths
87 Bass & Lead
87 Soft Wrl
94 Halo Pad
√
√
95 Sweep Pad
95 AstralDream
95 Meditate
95 DarkElement
95 Mellow Pad
95 Cinema Pad
96 Ice Rain
√
√
√
√
96 MotionOcean
96 Caribbean
97 Soundtrack
97 Air Clouds
97 Reso Down
97 Tinklin Pad
97 Pods In Pad
97 Noble Pad
97 Rave
√
√
87 ElectroLead
87 Rich Lead
87 ThinAnaLead
87 EspressLead
87 HipHop Lead
87 Square Bass
87 Big & Raw
87 Cat Lead
97 ElastickPad
98 Crystal
√
√
98 SynthMallet
98 Vs Bell Boy
98 KrystalBell
98 Digi Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Synth 1
Mallet & Bell
Synth 1
Synth 2
Synth 2
Synth 1
Synth 1
SFX
88 New Age Pad
88 VirtualTrav
88 Arp Angeles
89 Warm Pad
89 Sine Pad
√
98 Moving Bell
98 Bell Pad
√
√
98 Bell Choir
99 Atmosphere
100 Brightness
100 Lonely Spin
100 Syn Ghostly
101 Goblins
89 MasterPad
89 Power Synth
89 The Pad
√
√
89 Money Pad
89 Dark Pad
√
89 Freedom Pad
89 Analog Pad
89 Analog Pad2
90 Polysynth
101 MotionRaver
101 Digi IcePad
102 Echo Drops
102 Echo Bell
102 Echo Pan
102 Band Passed
102 Pan Reso
102 Moon Cycles
103 Star Theme
104 Sitar
Synth 2
Synth 1
SFX
√
√
√
√
SFX
90 Reso Sweep
90 Sky Watcher
90 Syn Sweeper
90 Super Sweep
90 Wave Sweep
90 Cross Sweep
90 Dig PolySix
90 Noisy Stabb
90 Mega Synth
90 TecnoPhonic
90 Farluce
SFX
Synth 2
Synth 2
Synth 1
SFX
√
√
√
Guitar
104 Sitar 2
Guitar
104 SitarTambou
104 IndianStars
104 IndianFrets
104 Bouzouki
104 Tambra
Guitar
Guitar
Guitar
Guitar
91 Choir Pad
91 Itopia Pad
91 Fresh Air
√
√
Guitar
105 Banjo
Guitar
√
105 BanjoKeyOff
105 Oud
Guitar
91 Heaven
Guitar
91 Pop Syn Pad
91 Future Pad
91 TsunamiWave
91 FreshBreath
91 RavelianPad
91 FullVox Pad
91 Dance ReMix
105 Jaw Harp
106 Shamisen
107 Koto
SFX
Guitar
√
√
√
Guitar
107 Taisho Koto
107 Kanun
Guitar
Guitar
107 Kanun Trem.
107 Kanun Mix
Guitar
Guitar
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Fa cto ry Da ta
Programs (Program Change order)
1 5 9
CC00 CC32
PC Name
Pa50 Bank
GM2
CC00 CC32
PC Name
Pa50 Bank
GM2
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
0
1
0
1
0
0
1
2
0
1
2
3
0
0
1
0
1
0
1
0
1
2
0
1
2
3
0
1
0
1
2
3
0
1
0
1
2
3
4
5
0
1
2
3
0
1
2
3
4
5
0
1
2
3
4
5
6
7
8
9
108 Kalimba
Mallet & Bell
Mallet & Bell
Woodwind
Woodwind
Strings & Vocals
Woodwind
Woodwind
Woodwind
Mallet & Bell
Mallet & Bell
Mallet & Bell
Mallet & Bell
Drum & Perc
Mallet & Bell
Mallet & Bell
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
Drum & Perc
SFX
√
121
121
121
121
121
121
121
121
121
121
121
0
1
2
3
4
5
6
0
1
2
3
126 Applause
126 Laughing
126 Screaming
126 Punch
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
√
√
√
√
√
√
108 VeloKalimba
109 Bag Pipe
109 War Pipes
110 Fiddle
√
√
√
126 Heart Beat
126 Footsteps
126 Stadium
127 Gun Shot
127 Machine Gun
127 Lasergun
127 Explosion
111 Shanai
111 Zurna
111 Hichiriki
√
√
√
√
112 Tinkle Bell
112 Gamelan
112 BaliGamelan
112 GarbageMall
113 Agogo
√
√
√
114 Steel Drums
114 Warm Steel
115 Woodblock
115 Castanets
116 Taiko Drum
116 Concert BD
117 Melodic Tom
117 MelodicTom2
117 Rev Tom
√
√
√
√
√
√
118 Synth Drum
118 Rhyt.BoxTom
118 Electr.Drum
118 Rev Snare
119 Reverse Cym
119 Dragon Gong
120 GtFretNoise
120 GtrCutNoise
120 AcBassStrng
120 VoxWahChick
121 BreathNoise
121 Flute Click
122 Seashore
122 Rain
√
√
√
√
√
√
√
SFX
SFX
Guitar
SFX
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
Woodwind
SFX
SFX
122 Thunder
122 Wind
SFX
SFX
122 Stream
SFX
122 Bubble
SFX
123 Bird Tweet
123 Dog
SFX
SFX
123 HorseGallop
123 Bird Tweet2
124 Telephone 1
124 Telephone 2
124 Door Creak
124 Door
SFX
SFX
SFX
SFX
SFX
SFX
124 Scratch
SFX
124 Wind Chime
125 Helicopter
125 Car Engine
125 Car Stop
SFX
SFX
SFX
SFX
125 Car Pass
SFX
125 Car Crash
125 Siren
SFX
SFX
125 Train
SFX
125 Jetplane
SFX
125 Starship
SFX
125 Burst Noise
SFX
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Fa cto ry Da ta
Drum Kits
1 6 0
DRUM KITS
CC00 CC32
PC
Name
GM2
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
27
28
29
House Kit2
House Kit3
House Kit4
The following table enlists all Pa50 Factory Drum Kit Pro-
grams in order of Bank Select-Program Change number.
Legend: The table also includes MIDI data used to remotely
select the Programs. CC00: Control Change 0, or Bank Select
MSB. CC32: Control Change 32, or Bank Select LSB. PC:
Program Change.
30-31: (remap to 24)
32 Jazz Kit
33-39: (remap to 32)
√
√
40
41
Brush Kit1
Brush V.S.2
CC00 CC32
PC
Name
GM2
42-47: (remap to 40)
48 OrchestraK.
49: (remap to 48)
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
120
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
2
3
4
Std. Kit1
Std. Kit2
Std. Kit3
AcousticKit
Std. Kit4
√
√
√
50
Bdrum&Sdrum
51: (remap to 116)
52-55: (remap to 48)
5-7: (remap to 0)
56
SFX Kit
8
Room Kit1
√
57-63: (remap to 56)
9
HipHop Kit1
Jungle Kit
64
65
66
67
Percus.Kit1
Latin P.Kit
TRI-Per.KIT
i30 Perc.Kit
10
11
12
13
14
15
16
17
Techno Kit1
Room Kit2
HipHop Kit2
Techno Kit2
Techno Kit3
Power Kit1
Power Kit2
68-71: (remap to 64)
72-115: (remap to 0)
116
117
Arabian Kit 1
Arabian Kit 2
√
118-127: (remap to 0)
18-23: (remap to 16)
24
25
26
Electro Kit
Analog Kit
House Kit1
√
√
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Fa cto ry Da ta
Drum Kit instruments
1 6 1
DRUM KIT INSTRUMENTS
120-0-0: Std. Kit1
Sample
120-0-1: Std. Kit2
Sample
120-0-2: Std. Kit3
Sample
Legend: In the Drum Kit
tables, the numer 120-x-x
before each Drum Kit
name is the Bank Select
Note
Excl.
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
7
7
Off
7
Excl.
8
9
10
11
G#-1
A-1
A#-1
B-1
C0
0
BD-Dry 1
17
BD-House 1
Off
Off
Off
Off
Off
1
Off
Off
Off
1
Off
Off
7
7
Off
7
17
BD-House 1
17
BD-House 1
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
7
Off
Off
7
125 99-SD
123 88-BD
124 88-SD
125 99-SD
123 88-BD
124 88-SD
125 99-SD
123 88-BD
124 88-SD
MSB (CC00)
-
Bank
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
C#0
D0
D#0
E0
F0
F#0
G0
G#0
A0
A#0
B0
C1
C#1
D1
D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
37
48
0
SD-Full Room
SD-Processed
BD-Dry 1
40
48
6
SD-Amb.Piccolo
SD-Processed
BD-Pillow
38
48
6
SD-Off Center
SD-Processed
BD-Pillow
Select LSB (CC32) - Pro-
gram Change (PC) num-
ber. Sample enlists both
the sample number in
memory, and the sample
name. Excl is the Exlcusive
parameter: when a note is
struck, all notes with the
same Exclusive number
are stopped. A right-point-
ing arrow (➛) indicates a
velocity switch.
12
31
87
2
BD-Tight
SD-Dry 1
HH1 Closed2
BD-Dry 3
27
39
87
0
BD-Amb.Rocker
SD-Jazz Ring
HH1 Closed2
BD-Dry 1
27
42
87
5
BD-Amb.Rocker
SD-BrushHit
HH1 Closed2
BD-Jazz
73
SideStickAmb
72
32
49
74
SideStickDry
SD-Dry 2
SD-CrackerRoom
DrumStickHit
72
69
32
74
SideStickDry
SD-Brasser
SD-Dry 2
120 SD-Orch.
119 SD-Orch.Roll
74
DrumStickHit
DrumStickHit
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
7
7
7
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
2
0
BD-Dry 3
BD-Dry 1
12
10
73
38
BD-Tight
BD-Tubby
SideStickAmb
SD-Off Center
0
BD-Dry 1
10
73
39
BD-Tubby
SideStickAmb
SD-Jazz Ring
73
32
SideStickAmb
SD-Dry 2
122 Hand Claps
127 88-Claps
127 88-Claps
37
79
90
79
94
78
89
78
77
SD-Full Room
Tom 2-Floor
HH1 Open 2
Tom 2-Floor
HH2 Foot
Tom 2-Lo
HH1 Open 1
Tom 2-Lo
38
79
86
79
88
78
89
78
77
SD-Off Center
40
79
92
79
94
78
89
78
77
SD-Amb.Piccolo
Tom 2-Floor
HH1 Closed1
Tom 2-Floor
HH1 Foot
Tom 2-Lo
HH1 Open 1
Tom 2-Lo
Tom 2-Floor
HH2 Closed1
Tom 2-Floor
HH2 Foot
Tom 2-Lo
HH1 Open 1
Tom 2-Lo
Off
1
Off
1
Off
1
Off
1
Off
1
Off
1
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Tom 2-Hi
Tom 2-Hi
Tom 2-Hi
104 Crash Cymbal 1
77 Tom 2-Hi
113 Ride-Edge 2
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
159 CongaLoMtSlp
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
104 Crash Cymbal 1
77 Tom 2-Hi
113 Ride-Edge 2
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
159 CongaLoMtSlp
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
104 Crash Cymbal 1
77 Tom 2-Hi
113 Ride-Edge 2
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
F5
F#5
G5
G#5
A5
A#5
B5
C6
C#6
D6
D#6
E6
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
216 Cuica-Lo
216 Cuica-Lo
216 Cuica-Lo
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
5
5
5
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
6
Off
6
Off
6
Off
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Fa cto ry Da ta
Drum Kit instruments
1 6 2
120-0-3: AcousticKit
120-0-4: Std. Kit4
Sample
120-0-8: Room Kit1
Sample
120-0-9: HipHop Kit1
Sample
Note
Sample
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
7
7
Off
7
Excl.
Off
Off
Off
Off
Off
1
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
7
7
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
9
A-1
A#-1
B-1
C0
17
BD-House 1
17
BD-House 1
13
59
BD-Squash
SD-Hip 6
13
59
BD-Squash
SD-Hip 6
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
125 99-SD
123 88-BD
124 88-SD
125 99-SD
123 88-BD
124 88-SD
123 88-BD
124 88-SD
123 88-BD
124 88-SD
C#0
D0
D#0
E0
F0
F#0
G0
G#0
A0
A#0
B0
38
49
6
SD-Off Center
SD-CrackerRoom
BD-Pillow
38
48
27
12
39
87
2
SD-Off Center
56
58
25
11
40
90
6
SD-Hip 3
SD-Hip 5
56
58
25
11
40
90
6
SD-Hip 3
SD-Hip 5
SD-Processed
BD-Amb.Rocker
BD-Tight
SD-Jazz Ring
HH1 Closed2
BD-Dry 3
BD-Ambi Kick
BD-Gated
SD-Amb.Piccolo
HH1 Open 2
BD-Pillow
BD-Ambi Kick
BD-Gated
SD-Amb.Piccolo
HH1 Open 2
BD-Pillow
27
40
87
5
BD-Amb.Rocker
SD-Amb.Piccolo
HH1 Closed2
BD-Jazz
72
SideStickDry
72
32
31
74
SideStickDry
SD-Dry 2
SD-Dry 1
72
47
59
74
SideStickDry
SD-Yowie
SD-Hip 6
72
47
59
74
SideStickDry
SD-Yowie
SD-Hip 6
120 SD-Orch.
119 SD-Orch.Roll
74
DrumStickHit
DrumStickHit
DrumStickHit
DrumStickHit
C1
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
C#1
D1
D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
F5
F#5
G5
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
7
7
7
7
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
3
BD-Normal
0➛6 BD-Dry 1➛BD-Pillow
73 SideStickAmb
2
BD-Dry 3
10
27
72
49
BD-Tubby
28
21
BD-Pop 99
BD-Hip 3
12
73
40
BD-Tight
SideStickAmb
SD-Amb.Piccolo
BD-Amb.Rocker
SideStickDry
SD-CrackerRoom
126 88-Rimshot
60 SD-Ringy
127 88-Claps
35➛36 SD-Ghost f➛SD-Ghost p Off
122 Hand Claps Off
35➛36 SD-Ghost f➛SD-Ghost p Off
127 88-Claps
127 88-Claps
37
79
90
79
94
78
89
78
77
SD-Full Room
37
79
86
79
94
78
96
78
77
SD-Full Room
67
75
97
75
SD-Vintage6
Tom 1-Hi
HH-OldClose1
Tom 1-Hi
79
90
79
94
78
89
78
77
Tom 2-Floor
HH1 Open 2
Tom 2-Floor
HH2 Foot
Tom 2-Lo
HH1 Open 1
Tom 2-Lo
Off
1
Off
1
Off
1
Tom 2-Floor
HH1 Open 2
Tom 2-Floor
HH2 Foot
Tom 2-Lo
HH1 Open 1
Tom 2-Lo
Tom 2-Floor
HH1 Closed1
Tom 2-Floor
HH2 Foot
Tom 2-Lo
HH2 Open
Tom 2-Lo
Off
1
Off
1
Off
1
Off
1
Off
Off
Off
1
100 HH-OldClose2
75
98
75
75
Tom 1-Hi
HH-Old Open1
Tom 1-Hi
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Tom 2-Hi
Tom 2-Hi
Tom 2-Hi
Tom 1-Hi
104 Crash Cymbal 1
77 Tom 2-Hi
113 Ride-Edge 2
106 China Cymbal
115 Ride-Cup
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
104 Crash Cymbal 1
77 Tom 2-Hi
113 Ride-Edge 2
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
104 Crash Cymbal 1
77 Tom 2-Hi
113 Ride-Edge 2
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
104 Crash Cymbal 1
75 Tom 1-Hi
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
136 88-Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
101 HH-Old Open2
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
114 Ride-Jazz
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
216 Cuica-Lo
216 Cuica-Lo
216 Cuica-Lo
216 Cuica-Lo
G#5
A5
A#5
B5
C6
C#6
D6
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
5
5
5
5
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
D#6
E6
6
Off
6
Off
6
Off
6
Off
Download from Www.Somanuals.com. All Manuals Search And Download.
Fa cto ry Da ta
Drum Kit instruments
1 6 3
120-0-10: Jungle Kit
Sample
120-0-11: Techno Kit1
Sample
120-0-12: Room Kit2
Sample
120-0-13: HipHop Kit2
Sample
BD-Squash
SD-Hip 6
123 88-BD
124 88-SD
Note
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
9
A-1
A#-1
B-1
C0
13
59
BD-Squash
SD-Hip 6
21
59
BD-Hip 3
SD-Hip 6
13
59
BD-Squash
SD-Hip 6
13
59
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
123 88-BD
124 88-SD
123 88-BD
124 88-SD
123 88-BD
124 88-SD
C#0
D0
D#0
E0
F0
F#0
G0
G#0
A0
A#0
B0
56
58
25
11
40
90
6
SD-Hip 3
SD-Hip 5
56
58
25
11
40
90
6
SD-Hip 3
SD-Hip 5
56
58
25
11
40
90
6
SD-Hip 3
SD-Hip 5
56
58
25
11
40
90
6
SD-Hip 3
SD-Hip 5
BD-Ambi Kick
BD-Gated
SD-Amb.Piccolo
HH1 Open 2
BD-Pillow
BD-Ambi Kick
BD-Gated
SD-Amb.Piccolo
HH1 Open 2
BD-Pillow
BD-Ambi Kick
BD-Gated
SD-Amb.Piccolo
HH1 Open 2
BD-Pillow
BD-Ambi Kick
BD-Gated
SD-Amb.Piccolo
HH1 Open 2
BD-Pillow
72
47
59
74
SideStickDry
SD-Yowie
SD-Hip 6
72
47
59
74
SideStickDry
SD-Yowie
SD-Hip 6
72
46
59
74
SideStickDry
SD-Big Rock
SD-Hip 6
72
47
59
74
SideStickDry
SD-Yowie
SD-Hip 6
DrumStickHit
DrumStickHit
DrumStickHit
DrumStickHit
C1
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
C#1
D1
D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
F5
F#5
G5
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
7
7
7
7
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
19
29
BD-Hip 1
BD-Deep 88
13
17
BD-Squash
BD-House 1
12
27
72
48
BD-Tight
25
24
BD-Ambi Kick
BD-Dance 99
BD-Amb.Rocker
SideStickDry
SD-Processed
121 FingerSnaps
66 SD-Vintage5
127 88-Claps
242 Comp Voice Noise
125 99-SD
127 88-Claps
125 99-SD
121 FingerSnaps
51 SD-Rap
337 Alkis
127 88-Claps
61
75
SD-Tiny
Tom 1-Hi
47
76
93
76
94
75
91
75
75
SD-Yowie
55
75
97
75
SD-Hip 2
Tom 1-Hi
HH-OldClose1
Tom 1-Hi
139 Real El.Tom
Tom 1-Floor
HH2 Closed2
Tom 1-Floor
HH2 Foot
Tom 1-Hi
HH1 Sizzle
Tom 1-Hi
129 88-HH Open
75 Tom 1-Hi
102 HH-Hip
99
HH-Old TiteClos
Off
Off
Off
1
139 Real El.Tom
103 HH-AlpoClose
139 Real El.Tom
101 HH-Old Open2
139 Real El.Tom
139 Real El.Tom
104 Crash Cymbal 1
139 Real El.Tom
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
212 Tambourin-Acc2
106 China Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
Off
Off
Off
1
Off
1
Off
1
Off
Off
Off
1
102 HH-Hip
75
98
75
75
Tom 1-Hi
HH-Old Open1
Tom 1-Hi
75
98
75
75
Tom 1-Hi
HH-Old Open1
Tom 1-Hi
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Tom 1-Hi
Tom 1-Hi
Tom 1-Hi
132 88-Crash
75 Tom 1-Hi
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
104 Crash Cymbal 1
75 Tom 1-Hi
113 Ride-Edge 2
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
104 Crash Cymbal 1
75 Tom 1-Hi
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
136 88-Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
101 HH-Old Open2
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
212 Tambourin-Acc2
107 Splash Cymbal
136 88-Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
101 HH-Old Open2
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
216 Cuica-Lo
216 Cuica-Lo
216 Cuica-Lo
216 Cuica-Lo
G#5
A5
A#5
B5
C6
C#6
D6
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
5
5
5
5
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
D#6
E6
6
Off
6
Off
6
Off
6
Off
Download from Www.Somanuals.com. All Manuals Search And Download.
Fa cto ry Da ta
Drum Kit instruments
1 6 4
120-0-14: Techno Kit2
120-0-15: Techno Kit3
Sample
120-0-16: Pow er Kit1
Sample
120-0-17: Pow er Kit2
Sample
Note
Sample
BD-Squash
SD-Hip 6
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
9
A-1
A#-1
B-1
C0
13
59
13
59
BD-Squash
SD-Hip 6
24
BD-Dance 99
24
BD-Dance 99
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
125 99-SD
123 88-BD
124 88-SD
125 99-SD
123 88-BD
124 88-SD
123 88-BD
124 88-SD
123 88-BD
124 88-SD
C#0
D0
D#0
E0
F0
F#0
G0
G#0
A0
A#0
B0
56
58
25
11
40
90
6
SD-Hip 3
SD-Hip 5
56
58
25
11
40
90
6
SD-Hip 3
SD-Hip 5
65
64
27
19
38
93
13
73
62
69
74
SD-Vintage4
65
64
27
19
38
93
13
73
62
69
74
SD-Vintage4
SD-Vintage3
BD-Amb.Rocker
BD-Hip 1
SD-Off Center
HH2 Closed2
BD-Squash
SideStickAmb
SD-Vintage1
SD-Brasser
SD-Vintage3
BD-Amb.Rocker
BD-Hip 1
SD-Off Center
HH2 Closed2
BD-Squash
SideStickAmb
SD-Vintage1
SD-Brasser
BD-Ambi Kick
BD-Gated
SD-Amb.Piccolo
HH1 Open 2
BD-Pillow
BD-Ambi Kick
BD-Gated
SD-Amb.Piccolo
HH1 Open 2
BD-Pillow
72
47
59
74
SideStickDry
SD-Yowie
SD-Hip 6
72
47
59
74
SideStickDry
SD-Yowie
SD-Hip 6
DrumStickHit
DrumStickHit
DrumStickHit
DrumStickHit
C1
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
C#1
D1
D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
F5
F#5
G5
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
7
7
7
7
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
23
17
BD-Pop Kick
BD-House 1
23
17
BD-Pop Kick
BD-House 1
11
9
73
50
BD-Gated
23
11
72
48
BD-Pop Kick
BD-Gated
SideStickDry
SD-Processed
BD-Terminator
SideStickAmb
SD-Dance
126 88-Rimshot
52 SD-Noise
127 88-Claps
143 Zap2
140 PR-House05
70 SD-Chili
127 88-Claps
124 88-SD
257 Tribe
122 Hand Claps
122 Hand Claps
49
82
92
82
88
82
96
82
82
SD-CrackerRoom
60
82
93
82
94
82
96
82
82
SD-Ringy
133 88-Tom
Tom Processed
HH2 Closed1
Tom Processed
HH1 Foot
Tom Processed
HH2 Open
Tom Processed
HH2 Closed2
Tom Processed
HH2 Foot
Tom Processed
HH2 Open
99
HH-Old TiteClos
130 99-HH Close
273 Wind
133 88-Tom
103 HH-AlpoClose
133 88-Tom
101 HH-Old Open2
133 88-Tom
133 88-Tom
104 Crash Cymbal 1
133 88-Tom
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
136 88-Cowbell
104 Crash Cymbal 1
198 Vibraslap
Off
Off
Off
1
Off
Off
Off
1
Off
1
Off
1
Off
1
Off
1
100 HH-OldClose2
296 Amp Noise
131 99-HH Open
139 Real El.Tom
139 Real El.Tom
104 Crash Cymbal 1
139 Real El.Tom
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
212 Tambourin-Acc2
278 Xylophone Spectr
136 88-Cowbell
104 Crash Cymbal 1
212 Tambourin-Acc2
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Tom Processed
Tom Processed
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Tom Processed
Tom Processed
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
104 Crash Cymbal 1
82 Tom Processed
113 Ride-Edge 2
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
104 Crash Cymbal 1
82 Tom Processed
113 Ride-Edge 2
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
113 Ride-Edge 2
134 88-Conga
134 88-Conga
134 88-Conga
134 88-Conga
134 88-Conga
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
Off
Off
5
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
239 Uhh
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
215 Cuica-Hi
237 Yeah!
216 Cuica-Lo
216 Cuica-Lo
G#5
A5
A#5
B5
C6
C#6
D6
233 Flexatone
233 Flexatone
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
342 Darbuka 1 DumOp
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
5
5
5
5
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
D#6
E6
6
Off
6
Off
6
Off
6
Off
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Fa cto ry Da ta
Drum Kit instruments
1 6 5
120-0-24: Electro Kit
Sample
120-0-25: Analog Kit
Sample
271 Explosion
120-0-26: House Kit1
Sample
120-0-27: House Kit2
Sample
BD-Pop Kick
125 99-SD
Note
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
7
9
A-1
A#-1
B-1
C0
19
BD-Hip 1
23
67
29
BD-Pop Kick
SD-Vintage6
BD-Deep 88
23
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
125 99-SD
123 88-BD
124 88-SD
59
3
SD-Hip 6
BD-Normal
SD-Yowie
SD-Jazz Ring
SD-Whopper
BD-Pop Kick
BD-Dance 99
SD-Brasser
HH1 Closed1
BD-Hip 1
29
BD-Deep 88
47
39
71
23
24
69
86
19
124 88-SD
124 88-SD
C#0
D0
D#0
E0
F0
F#0
G0
G#0
A0
A#0
B0
38
64
23
25
59
SD-Off Center
50
40
25
9
SD-Dance
50
40
25
9
SD-Dance
SD-Vintage3
BD-Pop Kick
BD-Ambi Kick
SD-Hip 6
SD-Amb.Piccolo
BD-Ambi Kick
BD-Terminator
SD-Vintage4
SD-Amb.Piccolo
BD-Ambi Kick
BD-Terminator
SD-Vintage4
65
65
128 88-HH Close
17 BD-House 1
143 Zap2
143 Zap2
143 Zap2
22
BD-Hip 4
22
BD-Hip 4
142 Zap1
142 Zap1
142 Zap1
48
65
74
SD-Processed
SD-Vintage4
DrumStickHit
59
61
74
SD-Hip 6
SD-Tiny
DrumStickHit
66
SD-Vintage5
66
SD-Vintage5
310 Mouth Harp
310 Mouth Harp
74
DrumStickHit
74
DrumStickHit
C1
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
C#1
D1
D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
F5
F#5
G5
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
7
7
7
7
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
15
BD-Dance 2
29
29
BD-Deep 88
BD-Deep 88
21
25
BD-Hip 3
BD-Ambi Kick
21
13
BD-Hip 3
BD-Squash
138 FM El.Tom
141 PR-House06
139 Real El.Tom
127 88-Claps
126 88-Rimshot
124 88-SD
127 88-Claps
124 88-SD
133 88-Tom
128 88-HH Close
133 88-Tom
129 88-HH Open
133 88-Tom
129 88-HH Open
133 88-Tom
133 88-Tom
141 PR-House06
61 SD-Tiny
127 88-Claps
125 99-SD
257 Tribe
130 99-HH Close
319 Rek-Jingle
65 SD-Vintage4
127 88-Claps
58
139 Real El.Tom
90 HH1 Open 2
139 Real El.Tom
94 HH2 Foot
139 Real El.Tom
89 HH1 Open 1
SD-Hip 5
51
79
99
79
SD-Rap
Tom 2-Floor
HH-Old TiteClos
Tom 2-Floor
Off
1
Off
1
Off
1
Off
1
82
96
Tom Processed
HH2 Open
Off
Off
Off
1
Off
Off
Off
1
103 HH-AlpoClose
123 88-BD
78
97
78
77
Tom 2-Lo
HH-OldClose1
Tom 2-Lo
131 99-HH Open
139 Real El.Tom
139 Real El.Tom
104 Crash Cymbal 1
139 Real El.Tom
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
212 Tambourin-Acc2
106 China Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
102 HH-Hip
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
139 Real El.Tom
139 Real El.Tom
104 Crash Cymbal 1
139 Real El.Tom
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Tom 2-Hi
132 88-Crash
133 88-Tom
104 Crash Cymbal 1
77 Tom 2-Hi
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
212 Tambourin-Acc2
106 China Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
209 Tambourin-Push
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
113 Ride-Edge 2
106 China Cymbal
114 Ride-Jazz
282 Noise FM Mod
107 Splash Cymbal
136 88-Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
134 88-Conga
134 88-Conga
134 88-Conga
133 88-Tom
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
133 88-Tom
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
135 88-Clave
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
Off
Off
5
2
3
3
Off
Off
Off
4
4
5
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
239 Uhh
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
216 Cuica-Lo
215 Cuica-Hi
237 Yeah!
216 Cuica-Lo
G#5
A5
A#5
B5
C6
C#6
D6
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
230 Finger Cymbal
230 Finger Cymbal
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
101 HH-Old Open2
228 Sleigh Bell
231 Marc Tree
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
5
5
5
5
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
D#6
E6
6
Off
6
Off
6
Off
6
Off
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Fa cto ry Da ta
Drum Kit instruments
1 6 6
120-0-28: House Kit3
120-0-29: House Kit4
Sample
120-0-32: Jazz Kit
Sample
120-0-40: Brush Kit1
Sample
Note
Sample
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
Off
Off
Off
7
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
9
A-1
A#-1
B-1
C0
23
BD-Pop Kick
23
BD-Pop Kick
17
BD-House 1
79
79
79
78
77
32
5
Tom 2-Floor
Tom 2-Floor
Tom 2-Floor
Tom 2-Lo
Tom 2-Hi
SD-Dry 2
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
125 99-SD
125 99-SD
125 99-SD
29
BD-Deep 88
29
BD-Deep 88
29
BD-Deep 88
124 88-SD
124 88-SD
124 88-SD
C#0
D0
D#0
E0
F0
F#0
G0
50
40
25
9
SD-Dance
50
40
25
9
SD-Dance
39
40
27
6
SD-Jazz Ring
SD-Amb.Piccolo
BD-Ambi Kick
BD-Terminator
SD-Vintage4
SD-Amb.Piccolo
BD-Ambi Kick
BD-Terminator
SD-Vintage4
SD-Amb.Piccolo
BD-Amb.Rocker
BD-Pillow
BD-Jazz
6
BD-Pillow
65
65
37
87
0
SD-Full Room
HH1 Closed2
BD-Dry 1
121 FingerSnaps
143 Zap2
143 Zap2
86
2
HH1 Closed1
BD-Dry 3
22
BD-Hip 4
22
BD-Hip 4
Off
Off
7
G#0
A0
142 Zap1
142 Zap1
73
32
42
74
SideStickAmb
SD-Dry 2
SD-BrushHit
DrumStickHit
72
43
43
74
SideStickDry
SD-BrushTap1
SD-BrushTap1
DrumStickHit
66
SD-Vintage5
66
SD-Vintage5
A#0
B0
C1
C#1
D1
D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
310 Mouth Harp
310 Mouth Harp
7
Off
7
74
DrumStickHit
74
DrumStickHit
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
120 SD-Orch.
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
Off
Off
Off
7
7
7
7
7
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
142 Zap1
249 Click
213 Triangle-Open
28
24
BD-Pop 99
BD-Dance 99
21
11
73
31
BD-Hip 3
5
4
73
31
BD-Jazz
6
BD-Pillow
BD-Gated
SideStickAmb
SD-Dry 1
BD-SoftRoom
SideStickAmb
SD-Dry 1
5
BD-Jazz
141 PR-House06
47 SD-Yowie
127 88-Claps
59 SD-Hip 6
73
43
42
45
85
90
85
94
85
95
85
85
SideStickAmb
SD-BrushTap1
SD-BrushHit
SD-BrushSwirl
Tom Brush Hi
HH1 Open 2
Tom Brush Hi
HH2 Foot
Tom Brush Hi
HH2 FootOpen
Tom Brush Hi
Tom Brush Hi
127 88-Claps
52 SD-Noise
127 88-Claps
39
84
92
84
94
83
91
83
83
SD-Jazz Ring
139 Real El.Tom
128 88-HH Close
139 Real El.Tom
128 88-HH Close
139 Real El.Tom
129 88-HH Open
139 Real El.Tom
139 Real El.Tom
104 Crash Cymbal 1
139 Real El.Tom
113 Ride-Edge 2
108 CymbalReverse
114 Ride-Jazz
139 Real El.Tom
128 88-HH Close
139 Real El.Tom
129 88-HH Open
139 Real El.Tom
129 88-HH Open
139 Real El.Tom
139 Real El.Tom
132 88-Crash
139 Real El.Tom
111 CYM-99 Ride
108 CymbalReverse
114 Ride-Jazz
211 Tambourin-Acc1
107 Splash Cymbal
136 88-Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
209 Tambourin-Push
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
215 Cuica-Hi
233 Flexatone
233 Flexatone
220 Cabasa-Down
228 Sleigh Bell
Tom JazzFloor
HH2 Closed1
Tom JazzFloor
HH2 Foot
Tom Jazz Hi
HH1 Sizzle
Off
1
Off
1
Off
Off
Off
1
Off
1
Off
1
Off
1
Off
1
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Tom Jazz Hi
Tom Jazz Hi
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
104 Crash Cymbal 1
83 Tom Jazz Hi
113 Ride-Edge 2
106 China Cymbal
115 Ride-Cup
212 Tambourin-Acc2
105 Crash Cymbal 2
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
112 Ride-Edge 1
171 BongoHi-Open
168 BongoLo-Open
165 CongaHi-Slap2
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
104 Crash Cymbal 1
85 Tom Brush Hi
112 Ride-Edge 1
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
102 HH-Hip
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
2
3
3
Off
Off
Off
Off
Off
5
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
215 Cuica-Hi
233 Flexatone
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
F5
F#5
G5
G#5
A5
A#5
B5
C6
C#6
D6
D#6
E6
216 Cuica-Lo
216 Cuica-Lo
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
233 Flexatone
5
5
5
5
101 HH-Old Open2
228 Sleigh Bell
231 Marc Tree
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
Off
Off
Off
Off
6
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
6
Off
6
Off
6
Off
6
Off
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Fa cto ry Da ta
Drum Kit instruments
1 6 7
120-0-41: Brush V.S.2
Sample
120-0-48: OrchestraK
Sample
120-0-116: Arabian Kit 1
Sample
120-0-117: Arabian Kit 2
Sample
BD-House 1
125 99-SD
123 88-BD
124 88-SD
Note
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Off
Off
7
7
Off
7
Excl.
Excl.
Off
Off
Off
Off
Off
1
Off
Off
Off
1
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
Excl.
Off
Off
Off
Off
Off
1
Off
Off
Off
1
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
9
A-1
A#-1
B-1
C0
79
79
79
78
77
32
5
Tom 2-Floor
Tom 2-Floor
Tom 2-Floor
Tom 2-Lo
Tom 2-Hi
SD-Dry 2
17
BD-House 1
17
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
125 99-SD
123 88-BD
124 88-SD
C#0
D0
D#0
E0
F0
F#0
G0
G#0
A0
A#0
B0
C1
C#1
D1
D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
37
48
0
SD-Full Room
SD-Processed
BD-Dry 1
37
48
0
SD-Full Room
SD-Processed
BD-Dry 1
BD-Jazz
6
BD-Pillow
12
31
87
2
BD-Tight
SD-Dry 1
HH1 Closed2
BD-Dry 3
12
31
87
2
BD-Tight
SD-Dry 1
HH1 Closed2
BD-Dry 3
121 FingerSnaps
86
2
HH1 Closed1
BD-Dry 3
72
43
43
74
SideStickDry
SD-BrushTap1
SD-BrushTap1
DrumStickHit
73
74
SideStickAmb
DrumStickHit
73
74
SideStickAmb
DrumStickHit
283 Tubular
225 Cowbell
225 Cowbell
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
283 Tubular
225 Cowbell
225 Cowbell
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
120 SD-Orch.
120 SD-Orch.
119 SD-Orch.Roll
121 FingerSnaps
7
7
Off
Off
Off
7
119 SD-Orch.Roll
121 FingerSnaps
143 Zap2
281 Noise White
145 DJ-Scratch2
145 DJ-Scratch2
7
Off
Off
Off
7
86
88
89
HH1 Closed1
HH1 Foot
HH1 Open 1
87
HH1 Closed2
87
HH1 Closed2
145 DJ-Scratch2
145 DJ-Scratch2
145 DJ-Scratch2
145 DJ-Scratch2
7
112 Ride-Edge 1
74 DrumStickHit
142 Zap1
249 Click
213 Triangle-Open
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
74
DrumStickHit
74
DrumStickHit
142 Zap1
249 Click
213 Triangle-Open
165 CongaHi-Slap2
249 Click
249 Click
165 CongaHi-Slap2
249 Click
249 Click
5
BD-Jazz
4
BD-SoftRoom
2
BD-Dry 3
2
BD-Dry 3
BD-Tight
SideStickDry
SD-Dry 3
3➛4 BD-Normal BD➛SoftRoom
116 BD-Orch.
17
72
33
BD-House 1
SideStickDry
SD-Dry 3
12
72
33
43
SD-BrushTap1
73
SideStickAmb
43➛44 SD-BrushTap1➛SD-BrushTap2
39➛42 SD-Jazz Ring SD➛BrushHit
45➛45 SD-BrushSwirl SD➛BrushSwirl
120 SD-Orch.
178 CastSingle
120 SD-Orch.
118 Timpani
118 Timpani
118 Timpani
118 Timpani
118 Timpani
118 Timpani
118 Timpani
118 Timpani
118 Timpani
118 Timpani
118 Timpani
118 Timpani
118 Timpani
337 Alkis
122 Hand Claps
68
79
88
79
94
78
89
78
77
SD-AmbiHop
33
79
90
79
94
78
89
78
77
SD-Dry 3
85
90
85
94
85
95
85
85
Tom Brush Hi
HH1 Open 2
Tom Brush Hi
HH2 Foot
Tom Brush Hi
HH2 FootOpen
Tom Brush Hi
Tom Brush Hi
Tom 2-Floor
HH1 Foot
Tom 2-Floor
HH2 Foot
Tom 2-Lo
HH1 Open 1
Tom 2-Lo
Tom 2-Hi
Tom 2-Floor
HH1 Open 2
Tom 2-Floor
HH2 Foot
Tom 2-Lo
HH1 Open 1
Tom 2-Lo
Off
1
Off
1
Off
1
Off
1
Off
1
Off
1
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
4
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
4
Tom 2-Hi
104 Crash Cymbal 1
85 Tom Brush Hi
112 Ride-Edge 1
106 China Cymbal
114 Ride-Jazz
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
113 Ride-Edge 2
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
104 Crash Cymbal 1
77 Tom 2-Hi
113 Ride-Edge 2
352 Hollo 1
104 Crash Cymbal 1
77 Tom 2-Hi
113 Ride-Edge 2
301 Dbk-Tky-Open
300 Dbk-Tky-Mute
211 Tambourin-Acc1
302 Dbk-Tky-Rim
225 Cowbell
302 Dbk-Tky-Rim
219 Cabasa-Up
304 Douf-Dom-ak
307 Douf-Tek-ak 2
168 BongoLo-Open
306 Douf-Tek-ak 1
171 BongoHi-Open
305 Douf-rim-ak
328 Tabla-Dom
348 Darbuka D1
331 Tabla-Tak
329 Tabla-Flam
330 Tabla-Rim
189 Tabla-Na
191 Tabla-Tin
318 Rek-dom-ak
321 Rik2
320 Rik1
322 Rik3
322 Rik3
319 Rek-Jingle
360 Tef 2
318 Rek-dom-ak
359 Tef 1
321 Rik2
353 Hollo 2
212 Tambourin-Acc2
107 Splash Cymbal
225 Cowbell
104 Crash Cymbal 1
198 Vibraslap
211 Tambourin-Acc1
345 Darbuka 2
225 Cowbell
350 Darbuka D3
219 Cabasa-Up
339 Bandir Closed
353 Hollo 2
117 Orch Cymb
171 BongoHi-Open
168 BongoLo-Open
163 CongaHiMtSlap
161 CongaHi-Open
158 CongaLo-Open
207 TimbaleHi-Rim2
202 TimbaleLo-Open
224 Agogo-Bell
224 Agogo-Bell
219 Cabasa-Up
182 MaracasPush
234 SambaWhistle
234 SambaWhistle
181 Guiro Short
180 Guiro Long
199 Claves
168 BongoLo-Open
353 Hollo 2
171 BongoHi-Open
305 Douf-rim-ak
344 Darbuka 1 Closed
348 Darbuka D1
346 Darbuka 3
349 Darbuka D2
341 Darbuka 1 Tek7
341 Darbuka 1 Tek7
343 Darbuka 1 Tek5
359 Tef 1
360 Tef 2
320 Rik1
322 Rik3
360 Tef 2
359 Tef 1
360 Tef 2
318 Rek-dom-ak
359 Tef 1
321 Rik2
4
4
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
F5
F#5
G5
G#5
A5
A#5
B5
C6
C#6
D6
D#6
E6
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
2
2
3
3
Off
Off
Off
4
4
5
2
3
3
Off
Off
Off
4
4
5
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
200 Woodblock1
200 Woodblock1
215 Cuica-Hi
216 Cuica-Lo
216 Cuica-Lo
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
214 Triangle-Mute
213 Triangle-Open
220 Cabasa-Down
228 Sleigh Bell
231 Marc Tree
178 CastSingle
203 TimbaleLo-Mute
202 TimbaleLo-Open
243 Stadium
5
5
Off
Off
Off
Off
6
Off
Off
Off
Off
6
361 Tef 3
360 Tef 2
312 Bells Open
323 Sagat-HalfOpen
324 Sagat-Close
351 Davul
322 Rik3
319 Rek-Jingle
312 Bells Open
323 Sagat-HalfOpen
324 Sagat-Close
351 Davul
2
2
Off
3
2
2
Off
3
6
Off
6
Off
357 Ramazan DVL2
175 Djembe-Open
(continues on the next page)
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Fa cto ry Da ta
Drum Kit instruments
1 6 8
(continued)
120-0-41: Brush V.S.2
Sample
120-0-48: OrchestraK
Sample
120-0-116: Arabian Kit 1
Sample
356 Ramazan DVL1
358 Ramazan DVL3
355 Kup 2
120-0-117: Arabian Kit 2
Sample
Note
Excl.
Excl.
Excl.
3
3
5
5
Excl.
3
3
5
5
89
90
91
92
93
94
95
96
F6
F#6
G6
G#6
A6
A#6
B6
C7
175 Djembe-Open
301 Dbk-Tky-Open
312 Bells Open
323 Sagat-HalfOpen
324 Sagat-Close
351 Davul
83
Tom Jazz Hi
355 Kup 2
354 Kup 1
5
5
Off
Off
Off
Off
Off
Off
2
BD-Dry 3
5
BD-Jazz
354 Kup 1
361 Tef 3
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Fa cto ry Da ta
Drum Kit instruments
1 6 9
120-0-50: Bdrum & Sdrum
Sample
257 Tribe
120-0-56: SFX Kit
Sample
120-0-64: Percus.Kit1
Sample
120-0-65: Latin P.Kit
Sample
Note
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Excl.
Excl.
Excl.
0
1
2
3
4
5
6
7
C-1
C#-1
D-1
D#-1
E-1
F-1
F#-1
G-1
G#-1
A-1
A#-1
B-1
C0
142 Zap1
133 88-Tom
123 88-BD
123 88-BD
22
23
19
18
28
BD-Hip 4
BD-Pop Kick
BD-Hip 1
BD-House 2
BD-Pop 99
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
123 88-BD
138 FM El.Tom
28
27
25
24
23
22
21
19
18
16
15
13
30
29
29
BD-Pop 99
C#0
D0
BD-Amb.Rocker
BD-Ambi Kick
BD-Dance 99
BD-Pop Kick
BD-Hip 4
181 Guiro Short
209 Tambourin-Push
210 Tambourin-Pull
211 Tambourin-Acc1
211 Tambourin-Acc1
212 Tambourin-Acc2
212 Tambourin-Acc2
209 Tambourin-Push
212 Tambourin-Acc2
319 Rek-Jingle
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
3
D#0
E0
F0
F#0
G0
BD-Hip 3
BD-Hip 1
240 Hit It
238 Yeah!-Solo
237 Yeah!
Off
Off
Off
Off
7
G#0
A0
A#0
B0
BD-House 2
BD-Dance 3
BD-Dance 2
BD-Squash
BD-Klanger
BD-Deep 88
BD-Deep 88
241 Uhhhh Solo
214 Triangle-Mute
213 Triangle-Open
233 Flexatone
230 Finger Cymbal
136 88-Cowbell
179 CastDouble
178 CastSingle
121 FingerSnaps
121 FingerSnaps
7
C1
C#1
D1
233 Flexatone
230 Finger Cymbal
197 Tsuzumi
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
1
0
BD-Dry 1
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
7
D#1
E1
123 88-BD
296 Amp Noise
235 Chinese Gong
153 DJ-BD Rub
148 DJ-Scratch3c
154 DJ-SD Rub
145 DJ-Scratch2
286 GtCutNois1
287 GtCutNois2
292 E.GtrPick1
294 Gtr Scratch1
290 Dist.Slide1
291 Dist.Slide2
143 Zap2
172 BongoHi-Slap
173 BongoHi-Stk1
170 BongoLo-Stk
211 Tambourin-Acc1
224 Agogo-Bell
273 Wind
224 Agogo-Bell
174 BongoHi-Stk2
200 Woodblock1
199 Claves
201 Woodblock2
225 Cowbell
200 Woodblock1
179 CastDouble
184 Baya-Open
217 Shaker1
186 Baya-Mute1
182 MaracasPush
184 Baya-Open
219 Cabasa-Up
190 Tabla-Open
192 Tabla-Mute1
198 Vibraslap
189 Tabla-Na
214 Triangle-Mute
116 BD-Orch.
213 Triangle-Open
181 Guiro Short
311 Jingle Bell
180 Guiro Long
232 Marc Tree LP
231 Marc Tree
182 MaracasPush
122 Hand Claps
127 88-Claps
144 DJ-Scratch1
145 DJ-Scratch2
150 DJ-HitRub
234 SambaWhistle
234 SambaWhistle
165 CongaHi-Slap2
166 CongaHeel
161 CongaHi-Open
158 CongaLo-Open
215 Cuica-Hi
12
29
17
14
16
20
26
29
17
23
12
1
BD-Tight
F1
F#1
G1
BD-Deep 88
BD-House 1
BD-Dance 1
BD-Dance 3
BD-Hip 2
BD-Amb.Crackle
BD-Deep 88
BD-House 1
BD-Pop Kick
BD-Tight
99
HH-Old TiteClos
G#1
A1
A#1
B1
236 Metal Hit
197 Tsuzumi
197 Tsuzumi
197 Tsuzumi
116 BD-Orch.
116 BD-Orch.
224 Agogo-Bell
224 Agogo-Bell
158 CongaLo-Open
159 CongaLoMtSlp
164 CongaHi-Slap1
165 CongaHi-Slap2
137 88-Maraca
C2
C#2
D2
1
Off
Off
Off
Off
Off
Off
Off
Off
2
D#2
E2
BD-Dry 2
2
BD-Dry 3
258 GunShot 1
144 DJ-Scratch1
145 DJ-Scratch2
F2
F#2
G2
7
3
0
BD-Woofer
BD-Normal
BD-Dry 1
7
74
DrumStickHit
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
G#2
A2
A#2
B2
10
3
0
BD-Tubby
BD-Normal
BD-Dry 1
143 Zap2
249 Click
161 CongaHi-Open
214 Triangle-Mute
213 Triangle-Open
159 CongaLoMtSlp
162 CongaHiMute
165 CongaHi-Slap2
211 Tambourin-Acc1
161 CongaHi-Open
170 BongoLo-Stk
170 BongoLo-Stk
173 BongoHi-Stk1
202 TimbaleLo-Open
174 BongoHi-Stk2
202 TimbaleLo-Open
211 Tambourin-Acc1
208 Timbale-Paila
205 TimbaleHi-Edge
208 Timbale-Paila
205 TimbaleHi-Edge
207 TimbaleHi-Rim2
206 TimbaleHi-Rim1
318 Rek-dom-ak
318 Rek-dom-ak
318 Rek-dom-ak
319 Rek-Jingle
227 Mambo Bell
200 Woodblock1
201 Woodblock2
225 Cowbell
182 MaracasPush
227 Mambo Bell
219 Cabasa-Up
217 Shaker1
225 Cowbell
220 Cabasa-Down
220 Cabasa-Down
224 Agogo-Bell
289 Fret Noise
286 GtCutNois1
287 GtCutNois2
286 GtCutNois1
121 FingerSnaps
246 Laughing
245 Scream
3
6
BD-Normal
BD-Pillow
2
C3
C#3
D3
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
116 BD-Orch.
11
10
8
10
9
BD-Gated
BD-Tubby
BD-MondoKill
BD-Tubby
BD-Terminator
BD-Dance 2
D#3
E3
Off
3
F3
F#3
G3
256 Punch
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
15
255 Heart-Beat
248 Footsteps 2
247 Footsteps 1
244 Applause
260 DoorCreak
261 DoorSlam
145 DJ-Scratch2
231 Marc Tree
262 Car Engine
263 Car Stop
264 Car Pass
265 Car Crash
254 Crickets
266 Train
281 Noise White
267 Helicopter
298 Swish Terra
258 GunShot 1
269 MachineGun
270 Laser gun
271 Explosion
252 Dog
G#3
A3
A#3
B3
138 FM El.Tom
133 88-Tom
29
16
33
37
38
39
31
41
65
69
47
49
46
59
48
50
52
62
47
70
BD-Deep 88
BD-Dance 3
SD-Dry 3
SD-Full Room
SD-Off Center
SD-Jazz Ring
SD-Dry 1
C4
C#4
D4
D#4
E4
F4
F#4
G4
SD-Paper
SD-Vintage4
SD-Brasser
SD-Yowie
SD-CrackerRoom
SD-Big Rock
SD-Hip 6
SD-Processed
SD-Dance
SD-Noise
G#4
A4
A#4
B4
C5
C#5
D5
216 Cuica-Lo
208 Timbale-Paila
207 TimbaleHi-Rim2
206 TimbaleHi-Rim1
202 TimbaleLo-Open
135 88-Clave
136 88-Cowbell
121 FingerSnaps
196 Taiko Rim
D#5
E5
SD-Vintage1
SD-Yowie
SD-Chili
F5
F#5
G5
253 Gallop
250 Bird 1
259 Rainstick
272 Thunder
139 Real El.Tom
125 99-SD
124 88-SD
G#5
(continues on the next page)
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Fa cto ry Da ta
Drum Kit instruments
1 7 0
(continued)
120-0-50: Bdrum & Sdrum
Sample
124 88-SD
125 99-SD
120-0-56: SFX Kit
Sample
273 Wind
281 Noise White
274 Stream
275 Bubble
299 Cat
120-0-64: Percus.Kit1
Sample
195 Taiko Open
143 Zap2
119 SD-Orch.Roll
120 SD-Orch.
120-0-65: Latin P.Kit
Sample
Note
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Excl.
Off
Off
5
5
6
Excl.
Off
Off
5
5
6
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
A5
A#5
B5
220 Cabasa-Down
334 Tambourin-Mute2
333 Tambourin-Open
332 Tambourin-Mute
332 Tambourin-Mute
333 Tambourin-Open
336 Udu-f-open
175 Djembe-Open
183 MaracasPull
183 MaracasPull
215 Cuica-Hi
55
44
43
42
42
42
45
45
45
31
33
46
68
54
62
56
67
SD-Hip 2
C6
C#6
D6
SD-BrushTap2
SD-BrushTap1
SD-BrushHit
SD-BrushHit
SD-BrushHit
SD-BrushSwirl
SD-BrushSwirl
SD-BrushSwirl
SD-Dry 1
117 Orch Cymb
117 Orch Cymb
336 Udu-f-open
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
290 Dist.Slide1
291 Dist.Slide2
286 GtCutNois1
287 GtCutNois2
292 E.GtrPick1
251 Bird 2
308 Growl
6
6
D#6
E6
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
3
3
3
Off
Off
4
4
5
5
5
Off
Off
Off
2
243 Stadium
277 Telephone Ring
276 ChurchBell
244 Applause
244 Applause
243 Stadium
281 Noise White
258 GunShot 1
266 Train
F6
F#6
G6
G#6
A6
A#6
B6
180 Guiro Long
181 Guiro Short
181 Guiro Short
216 Cuica-Lo
SD-Dry 3
SD-Big Rock
SD-AmbiHop
SD-Hip 1
SD-Vintage1
SD-Hip 3
C7
C#7
D7
199 Claves
234 SambaWhistle
234 SambaWhistle
323 Sagat-HalfOpen
323 Sagat-HalfOpen
324 Sagat-Close
311 Jingle Bell
231 Marc Tree
231 Marc Tree
228 Sleigh Bell
98
99
D#7
E7
SD-Vintage6
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
115
117
118
119
120
143 Zap2
F7
F#7
G7
58
71
69
62
SD-Hip 5
SD-Whopper
SD-Brasser
G#7
A7
A#7
B7
SD-Vintage1
125 99-SD
71
71
50
50
SD-Whopper
SD-Whopper
SD-Dance
340 Bongo Roll
140 PR-House05
140 PR-House05
6
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
C8
C#8
D8
SD-Dance
17
BD-House 1
125 99-SD
125 99-SD
125 99-SD
D#8
E8
29
BD-Deep 88
60
SD-Ringy
124 88-SD
F8
F#8
G8
39
48
0
SD-Jazz Ring
SD-Processed
BD-Dry 1
293 E.GtrPick2
294 Gtr Scratch1
295 Gtr Scratch2
289 Fret Noise
288 Power Chord
288 Power Chord
296 Amp Noise
G#8
A8
A#8
B8
27
40
86
6
BD-Amb.Rocker
SD-Amb.Piccolo
HH1 Closed1
BD-Pillow
C9
73
SideStickAmb
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Fa cto ry Da ta
Drum Kit instruments
1 7 1
120-0-66: TRI-Per.KIT
Sample
120-0-67: i30 Perc.Kit
Sample
Note
C-1
Excl.
Excl.
0
1
2
3
4
5
6
7
8
C#-1
D-1
D#-1
E-1
F-1
F#-1
G-1
G#-1
A-1
A#-1
B-1
C0
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
322
321
320
319
318
303
195
317
316
315
314
313
Rik3
Rik2
Rik1
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
6
C#0
D0
D#0
E0
F0
F#0
G0
G#0
A0
A#0
B0
C1
C#1
D1
D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
Rek-Jingle
Rek-dom-ak
Djembe-Bass
Taiko Open
Pand-Pattern4
Pand-Pattern3
Pand-Pattern2
Pand-Pattern1
Pand-Open
209 Tambourin-Push
212 Tambourin-Acc2
189 Tabla-Na
233 Flexatone
230 Finger Cymbal
197 Tsuzumi
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
3
196➛195 Taiko Rim➛Taiko Open
197 Tsuzumi➛Tsuzumi
175➛175 Djembe-Open➛Djembe-Open
177➛176 Djembe-Slap➛Djembe-Mute
185➛184 Baya-Ghe➛Baya-Open
186➛187 Baya-Mute1➛Baya-Mute2
188➛303 Baya-Mute5➛Djembe-Bass
190➛190 Tabla-Open➛Tabla-Open
191➛194 Tabla-Tin➛Tabla-Mute3
192➛193 Tabla-Mute1➛Tabla-Mute2
189➛193 Tabla-Na➛Tabla-Mute2
192
116
257
121
122
214
213
179
178
179
180
181
180
198
199
135
172 BongoHi-Slap
173 BongoHi-Stk1
170 BongoLo-Stk
211 Tambourin-Acc1
224 Agogo-Bell
273 Wind
224 Agogo-Bell
174 BongoHi-Stk2
200 Woodblock1
199 Claves
201 Woodblock2
225 Cowbell
200 Woodblock1
179 CastDouble
184 Baya-Open
217 Shaker1
186 Baya-Mute1
182 MaracasPush
184 Baya-Open
219 Cabasa-Up
190 Tabla-Open
192 Tabla-Mute1
198 Vibraslap
189 Tabla-Na
214 Triangle-Mute
116 BD-Orch.
213 Triangle-Open
181 Guiro Short
311 Jingle Bell
180 Guiro Long
232 Marc Tree LP
231 Marc Tree
182 MaracasPush
122 Hand Claps
127 88-Claps
144 DJ-Scratch1
145 DJ-Scratch2
150 DJ-HitRub
234 SambaWhistle
234 SambaWhistle
165 CongaHi-Slap2
166 CongaHeel
161 CongaHi-Open
158 CongaLo-Open
215 Cuica-Hi
Tabla-Mute1
BD-Orch.
Tribe
Off
Off
Off
Off
Off
1
FingerSnaps
Hand Claps
Triangle-Mute
Triangle-Open
CastDouble
CastSingle
CastDouble
Guiro Long
Guiro Short
Guiro Long
Vibraslap
1
Off
Off
Off
2
2
2
Off
Off
Off
3
Claves
88-Clave
216➛216 Cuica-Lo➛Cuica-Lo
215➛215 Cuica-Hi➛Cuica-Hi
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
3
202
200
204
200
203
200
205
207
226
206
227
TimbaleLo-Open
Woodblock1
TimbaleLo-Rim
Woodblock1
TimbaleLo-Mute
Woodblock1
TimbaleHi-Edge
TimbaleHi-Rim2
ChachaBell
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
TimbaleHi-Rim1
Mambo Bell
208➛208 Timbale-Paila➛Timbale-Paila
168
225
169
225
171
174
BongoLo-Open
Cowbell
BongoLo-Slap
Cowbell
BongoHi-Open
BongoHi-Stk2
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
F5
F#5
G5
G#5
A5
172➛172 BongoHi-Slap➛BongoHi-Slap
158➛158 CongaLo-Open➛CongaLo-Open
160
159
163
216 Cuica-Lo
CongaLoSlap
CongaLoMtSlp
CongaHiMtSlap
208 Timbale-Paila
207 TimbaleHi-Rim2
206 TimbaleHi-Rim1
202 TimbaleLo-Open
135 88-Clave
136 88-Cowbell
121 FingerSnaps
196 Taiko Rim
161➛161 CongaHi-Open➛CongaHi-Open
162
166
164
167
165
224
CongaHiMute
CongaHeel
CongaHi-Slap1
CongaToe
CongaHi-Slap2
Agogo-Bell
195 Taiko Open
143 Zap2
A#5
(continues on the next page)
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Fa cto ry Da ta
Drum Kit instruments
1 7 2
(continued)
120-0-66: TRI-Per.KIT
Sample
Agogo-Bell
183➛182 MaracasPull➛MaracasPush
217➛217 Shaker1➛Shaker1
120-0-67: i30 Perc.Kit
Sample
119 SD-Orch.Roll
120 SD-Orch.
Note
Excl.
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
4
Excl.
5
5
6
6
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
B5
C6
224
C#6
D6
D#6
E6
117 Orch Cymb
117 Orch Cymb
336 Udu-f-open
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
155 Orchestra Hit
290 Dist.Slide1
214 Triangle-Mute
213 Triangle-Open
233 Flexatone
218➛218 Shaker2➛Shaker2
221➛220 Cabasa-Tap➛Cabasa-Down
219➛221 Cabasa-Up➛Cabasa-Tap
222➛223 Caxixi-Hard➛Caxixi-Soft
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
Off
3
F6
F#6
G6
G#6
A6
A#6
B6
209
Tambourin-Push
211➛211 Tambourin-Acc1➛Tambourin-Acc1
210
212
Tambourin-Pull
Tambourin-Acc2
228➛228 Sleigh Bell➛Sleigh Bell
234
234
229
234
231
234
312
259
235
250
250
251
279
231
SambaWhistle
SambaWhistle
RapSleighBell
SambaWhistle
Marc Tree
SambaWhistle
Bells Open
Rainstick
Chinese Gong
Bird 1
Bird 1
Bird 2
Cricket Spectrum
Marc Tree
C7
4
Off
4
5
4
C#7
D7
D#7
E7
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
115
117
118
119
120
F7
5
F#7
G7
G#7
A7
A#7
B7
Off
Off
Off
Off
Off
Off
Off
C8
C#8
D8
D#8
E8
3
Off
Off
Off
Off
Off
Off
Off
Off
Off
F8
312 Bells Open
223 Caxixi-Soft
179 CastDouble
179 CastDouble
121 FingerSnaps
121 FingerSnaps
236 Metal Hit
F#8
G8
G#8
A8
A#8
B8
C9
236 Metal Hit
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Fa cto ry Da ta
1 7 3
Performances
PERFORMANCES
All Performances are user-editable. Use the following table as a model for your own Perfomance lists.
Note: You can remotely select Performances on the Pa50, by sending it Bank Select MSB (CC#0), Bank Select LSB (CC#32) and Pro-
gram Change messages on the Control channel (see page 127).
#
1
2
3
4
5
6
7
8
CC#0 CC#32 PC
Bank: 1
Bank: 5
Bank: 9
Bank: 13
Bank: 17
CC#0 CC#32 PC
Bank: 2
CC#0 CC#32 PC
Bank: 3
CC#0 CC#32 PC
Bank: 4
1
0
0
1
2
3
4
5
6
7
1
1
0
1
2
3
4
5
6
7
1
2
0
1
2
3
4
5
6
7
1
3
0
1
2
3
4
5
6
7
CC#0 CC#32 PC
CC#0 CC#32 PC
Bank: 6
CC#0 CC#32 PC
Bank: 7
CC#0 CC#32 PC
Bank: 8
1
4
0
1
2
3
4
5
6
7
1
5
0
1
2
3
4
5
6
7
1
6
0
1
2
3
4
5
6
7
1
7
0
1
2
3
4
5
6
7
1
2
3
4
5
6
7
8
CC#0 CC#32 PC
CC#0 CC#32 PC
Bank: 10
Bank: 14
Bank: 18
CC#0 CC#32 PC
Bank: 11
Bank: 15
Bank: 19
CC#0 CC#32 PC
Bank: 12
Bank: 16
Bank: 20
1
8
0
1
2
3
4
5
6
7
1
9
0
1
2
3
4
5
6
7
1
10
0
1
2
3
4
5
6
7
1
11
0
1
2
3
4
5
6
7
1
2
3
4
5
6
7
8
CC#0 CC#32 PC
CC#0 CC#32 PC
CC#0 CC#32 PC
CC#0 CC#32 PC
1
12
0
1
2
3
4
5
6
7
1
13
0
1
2
3
4
5
6
7
1
14
0
1
2
3
4
5
6
7
1
15
0
1
2
3
4
5
6
7
1
2
3
4
5
6
7
8
CC#0 CC#32 PC
CC#0 CC#32 PC
CC#0 CC#32 PC
CC#0 CC#32 PC
1
16
0
1
2
3
4
5
6
7
1
17
0
1
2
3
4
5
6
7
1
18
0
1
2
3
4
5
6
7
1
19
0
1
2
3
4
5
6
7
1
2
3
4
5
6
7
8
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Fa cto ry Da ta
MIDI Setup
1 7 4
MIDI SETUP
DEFAULT
Master Kbd
Sequencer1
Sequencer 2
Accordion 1
Accordion 2
Accordion 3
Ext. Seq
1
2
S1_Tr 1
S1_Tr 2
S1_Tr 3
S1_Tr 4
S1_Tr 5
S1_Tr 6
S1_Tr 7
S1_Tr 8
S1_Tr 9
S1_Tr 10
S1_Tr 11
S1_Tr 12
S1_Tr 13
S1_Tr 14
S1_Tr 15
S1_Tr 16
1 Upp1
Upp2
Upp3
Lower
-
Global
S1_Tr 1
S1_Tr 2
S1_Tr 3
S1_Tr 4
S1_Tr 5
S1_Tr 6
S1_Tr 7
S1_Tr 8
S1_Tr 9
S1_Tr 10
S1_Tr 11
S1_Tr 12
S1_Tr 13
S1_Tr 14
S1_Tr 15
S1_Tr 16
S1_Tr 1
S1_Tr 2
S1_Tr 3
S1_Tr 4
S1_Tr 5
S1_Tr 6
S1_Tr 7
S1_Tr 8
S1_Tr 9
S1_Tr 10
S1_Tr 11
S1_Tr 12
S1_Tr 13
S1_Tr 14
S1_Tr 15
S1_Tr 16
Normal
S2_Tr 1
S2_Tr 2
S2_Tr 3
S2_Tr 4
S2_Tr 5
S2_Tr 6
S2_Tr 7
S2_Tr 8
S2_Tr 9
S2_Tr 10
S2_Tr 11
S2_Tr 12
S2_Tr 13
S2_Tr 14
S2_Tr 15
S2_Tr 16
S2_Tr 1
S2_Tr 2
S2_Tr 3
S2_Tr 4
S2_Tr 5
S2_Tr 6
S2_Tr 7
S2_Tr 8
S2_Tr 9
S2_Tr 10
S2_Tr 11
S2_Tr 12
S2_Tr 13
S2_Tr 14
S2_Tr 15
S2_Tr 16
Normal
Global
Lower
Bass
-
Upp1
Lower
-
Upp1
Lower
Bass
S1_Tr 1
-
S1_Tr 2
3
-
S1_Tr 3
4
-
Upp2
Upp3
-
Upp2
Upp3
-
S1_Tr 4
5
-
-
S1_Tr 5
6
-
-
S1_Tr 6
7
-
-
-
-
S1_Tr 7
8
-
-
-
-
S1_Tr 8
MIDI IN
Channel
9
-
-
Bass
-
S1_Tr 9
10
11
12
13
14
15
16
1
-
Drum
Perc
Acc1
Acc2
Acc3
Acc4
Acc5
Upp1
Upp2
Upp3
Lower
-
Drum
Perc
Drum
Perc
S1_Tr 10
-
S1_Tr 11
-
-
Acc1
Acc1
S1_Tr 12
Acc2
Acc2
S1_Tr 13
-
Acc3
Acc3
S1_Tr 14
-
Acc4
Acc4
S1_Tr 15
-
Acc5
Acc5
S1_Tr 16
Upp1
Upp2
Upp3
Lower
-
S1_Tr 1
S1_Tr 2
S1_Tr 3
S1_Tr 4
S1_Tr 5
S1_Tr 6
S1_Tr 7
S1_Tr 8
S1_Tr 9
S1_Tr 10
S1_Tr 11
S1_Tr 12
S1_Tr 13
S1_Tr 14
S1_Tr 15
S1_Tr 16
110
S2_Tr 1
S2_Tr 2
S2_Tr 3
S2_Tr 4
S2_Tr 5
S2_Tr 6
S2_Tr 7
S2_Tr 8
S2_Tr 9
S2_Tr 10
S2_Tr 11
S2_Tr 12
S2_Tr 13
S2_Tr 14
S2_Tr 15
S2_Tr 16
Normal
Upp. 1
2
-
3
-
4
-
5
-
6
-
-
-
-
7
-
-
-
-
8
-
-
-
-
MIDI OUT
Channel
9
Bass
Bass
Drum
Perc
Acc1
Acc2
Acc3
Acc4
Acc5
Normal
Bass
Drum
Perc
Acc1
Acc2
Acc3
Acc4
Acc5
110
-
10
11
12
13
14
15
16
Drum
Perc
-
-
Acc1
-
Acc2
-
Acc3
-
Acc4
-
Acc5
-
Normal
Normal
MIDI IN Velocity
Chord 1 Chann.
Chord 2 Chann.
Off
Off
1
Off
Off
Off
Off
2
3
2
3
2
3
Off
Off
Off
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Effe cts
Diagrams
1 7 5
18. EFFECTS
Pa50 is equipped with four powerful Effect Processors (A, B,
C, D). You can send them the internal tracks.
Modulation source
Note
MIDI(CC#20)
MIDI(CC#21)
Damper: #64
Prta.SW: #65
Sostenu: #66
MIDI(CC#80)
MIDI(CC#81)
MIDI(CC#82)
MIDI(CC#83)
Tempo
DIAGRAMS
The following instructions show the signal path diagram for
each of the effect types. The signal coming from the tracks
(Send) is mono. Before entering an effect processor, it is split
in two “wires” (Left and Right), and processed in stereo. The
signal is then output in stereo from the effect processor, and
sent to the Mix output (Left&Right, the heaphones or the
internal speakers).
Portamento Switch
Sostenuto Pedal
Effect Block
Diagram
Left
Send
Right
DYNAMIC MODULATION SOURCES
FILTER/DYNAMIC
When the
symbol is encoutered, a Dynamic Modula-
tion can be applied to the corresponding parameter. The fol-
lowing table shows the available modulation sources.
Filter and dynamics control effects
000: No Effect
Modulation source
Note
Select this option when you do not use any effects. When this
option is selected, the effect is muted.
Off
No modulation
Gate1
001: Amp Simulat
(St e re o Am p Sim u la t io n )
Gate1+Dmpr
Gate2
This effect simulates the frequency response characteristics of
guitar amplifiers. It is also effective for organ and drum
sounds.
Gate2+Dmpr
Note Nr
Note Number
Velocity
Note Velocity
Stereo In - Stereo Out
Left
Wet / Dry
ATouch
After Touch
Amp Simulation Filter
Amp Simulation Filter
JS X
Joystick Left/Right
Joystick Forward
Joystick Backward
JS+Y: CC#01
JS-Y: CC#02
MIDI(CC#04)
MIDI(CC#12)
MIDI(CC#13)
MIDI(CC#16)
MIDI(CC#18)
MIDI(CC#17)
MIDI(CC#19)
Right
Wet / Dry
Amplifier Type
SS, EL84, 6L6
Dry, 1:99...99:1, Wet
a
b
Selects the type of guitar amplifier
Wet/Dry
Sets the balance between the effect and dry sounds
Src
Off...Tempo
–100...+100
Selects the modulation source of the effect balance
Amt
Sets the modulation amount of the effect balance
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Effe cts
Filter/ Dynamic
1 7 6
002: Compressor
003: Limiter
(St e re o Co m p re sso r)
(St e re o Lim it e r)
This effect compresses the input signal to regulate the level
and give a “punchy” effect. It is useful for guitar, piano, and
drum sounds. This is a stereo compressor. You can link left
and right channels, or use each channel separately.
The Limiter regulates the input signal level. It is similar to the
Compressor, except that the Limiter compresses only signals
that exceed the specified level to lower unnecessary peak sig-
nals. The Limiter applies a peaking-type EQ to the trigger sig-
nal (which controls the degree of the Limiter effect), allowing
you to set any band width to be covered. This effect is a stereo
limiter. You can link left and right channels, or use each chan-
nel individually.
Stereo In - Stereo Out
Left
Wet / Dry
EQ Trim
LEQ
HEQ
Compressor
Output Level
Output Level
Envelope - Control
Envelope - Control
Envelope Select
Stereo In - Stereo Out
Compressor
Left
Wet / Dry
EQ Trim
LEQ
HEQ
Gain Adjust
Right
Limiter
Side PEQ
Wet / Dry
Envelope - Control
Trigger Monitor
+
Envelope - Control
Envelope Select
Limiter
Gain Adjust
Envelope Select
L/R Mix, L/R Individually
Right
Wet / Dry
a
Determines whether the left and right channels are linked or used sepa-
rately
➛
Sensitivity
Sets the sensitivity
1...100
b
c
d
➛
Envelope Select
L/R Mix, L Only, R Only, L/R Individually
Selects from linking both channels, controlling only from left channel, only
from the right channel, or controlling each channel individually
a
Attack
Sets the attack level
1...100
➛
➛
EQ Trim
Sets the EQ input level
0...100
Ratio
1.0:1...50.0:1, Inf:1
b
c
Sets the signal compression ratio
➛
Pre LEQ Gain [dB]
–15.0...+15.0dB
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
Sets the gain of Low EQ
➛
e
Pre HEQ Gain [dB]
–15.0...+15.0dB
Attack
1...100
Sets the gain of High EQ
Sets the attack time
➛
d
e
Output Level
Sets the output level of the compressor
0...100
Release
Sets the release time
1...100
➛,
➛
Src
Off...Tempo
Gain Adjust [dB]
Sets the output gain
–Inf, –38...+24dB
f
Selects the modulation source for the compressor output level
➛,
Amt
–100...+100
Src
Off...Tempo
Sets the modulation amount of the compressor output level
Selects the modulation source for the output gain
Wet/Dry
Dry, 1:99...99:1, Wet
Amt
–63...+63
Side PEQ Insert
Toggles between on/off of the trigger signal’s EQ
Off, On
Src
Off...Tempo
➛
g
Trigger Monitor
Off, On
Amt
–100...+100
Switches between effect output monitor and trigger signal monitor
ance,” on page 175
➛
Side PEQ Cutoff [Hz]
20...12.00kHz
Sets the EQ center frequency for the trigger signal
➛
a: Envelope Select
Q
0.5...10.0
g
Sets the EQ bandwidth for the trigger signal
This parameter selects whether the left and right channels
are linked to control both signals simultaneously, or
whether each channel is controlled independently.
b: Sensitivity, f: Output Level
The “Sensitivity” parameter sets the sensitivity of the com-
pressor. If this parameter is set to a higher value, lower
level sounds will be boosted. With a higher Sensitivity, the
overall volume level is higher. To adjust the final volume
level, use the “Output Level” parameter.
Gain [dB]
Sets the EQ gain for the trigger signal
–18.0...+18.0dB
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
h
Amt
–100...+100
ance,” on page 175
Compressor - Sensitivity
Level
Wet
Sensitivity=100
a: Envelope Select
Sensitivity=40
Dry
When L/R Mix is selected for this parameter, the left and
right channels are linked to control the Limiter using the
mixed signal. If L Only (or R Only) is selected, the left and
right channels are linked, and the Limiter is controlled via
only the left (or right) channel.
Time
c: Attack
This parameter controls the attack level.
With L/R individually, the left and right channels control
the Limiter individually.
b: Ratio, c: Threshold [dB], e: Gain Adjust [dB]
This parameter sets the signal compression “Ratio”. Com-
pression is applied only when the signal level exceeds the
“Threshold” value.
Compressor - Attack
Level
Attack=80
Attack=20
Wet
Dry
Time
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Effe cts
Filter/ Dynamic
1 7 7
Adjust the output level using the “Gain Adjust” parame-
ter, since compression causes the entire level to be
reduced.
004: MBandLimit
(Mu lt ib a n d Lim it e r)
This effect applies the Limiter to the low range, mid range,
and high range of the input signal. You can control dynamics
for each range to adjust the sound pressure of the low range,
mid range, and high range in a different way from the EQ.
Limiter - Threshold / Ratio
Ratio=1.0 : 1
Output Level
Ratio=2.0 : 1
Threshold
Ratio=4.0 : 1
Ration=Inf : 1
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Band-Pass Filters
Low
Louder
Limiter
Input Level
Envelope - Control
Mid Low Offset
+
Limiter
Ratio=1.0 : 1
Ratio=2.0 : 1
Ratio=4.0 : 1
Dry
Level
Gain Adjust
Envelope - Control
Mid Offset
High
Limiter
Threshold
Envelope - Control
High Offset
Right
Wet / Dry
Ratio=Inf : 1
Time
d: Attack, d: Release
Ratio
1.0:1...50.0:1, Inf:1
a
b
c
d
e
f
These parameters set the attack time and release time. A
higher attack time will cause the compression to be
applied more slowly.
Sets the signal compression ratio
➛ Fx:003
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
➛ Fx:003
Attack
Sets the attack time
1...100
➛ Fx:003
Limiter - Attack / Release
Threshold
Release
Sets the release time
1...100
➛ Fx:003
Dry
Low Offset [dB]
Gain of the low-range trigger signal
–40...0dB
➛
Mid Offset [dB]
Gain of the mid-range trigger signal
–40...0dB
➛
Ratio=Inf : 1
Attack=1
Release=1
Wet
High Offset [dB]
Gain of the high-range trigger signal
–40...0dB
g
➛
Gain Adjust [dB]
Sets the output gain
–Inf, –38...+24dB
➛ Fx:003,
Ratio=Inf : 1
Attack=100
Release=100
Wet
Src
Off...Tempo
h
Selects the modulation source for the output gain
Release
Amt
–63...+63
Attack
Sets the modulation amount of the output gain
f: Side PEQ Insert, g: Side PEQ Cutoff [Hz], g: Q, g: Gain
[dB]
Wet/Dry
Dry, 1:99...99:1, Wet
These parameters are used to set the EQ applied to the
trigger signal.
Src
Off...Tempo
i
The Limiter determines whether the compression is
applied or not, based on the post-EQ trigger signal. Set-
ting the equalizer allows you to set the Limiter to respond
to any frequency band.
Amt
–100...+100
ance,” on page 175
f: Trigger Monitor
e: Low Offset [dB], f: Mid Offset [dB], g: High Offset [dB]
These parameters set the gain of the trigger signal.
For example, if you do not want to apply compression to
the high range, reduce the “High Offset” value down
below the “Threshold” level. In this way, the high range
limiter will not respond, and compression will not be
applied.
Setting this parameter On will cause the trigger signal to
be output, instead of the effect sound. Use this parameter
to check the trigger signal with EQ applied.
Usually, set this to Off.
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Effe cts
Filter/ Dynamic
1 7 8
The Attack and Release parameters set the Gate attack
time and release time.
005: Gate
(St e re o Ga t e )
Gate - Threshold
This effect mutes the input signal if its level is lower than the
specified level. It also reverses the on and off operation of the
gate, and uses Note On and Off messages to turn the gate on
and off.
Output Level
Threshold
Louder
Stereo In - Stereo Out
Input Level
Left
Wet / Dry
Gate - Attack / Release
Delay
Gate
Gate
Threshold
Envelope - Control
Envelope - Control
+
Dry
Delay
Envelope Select
Right
Wet / Dry
Wet
Attack=1
Gate+Sus
Release=1
Envelope Select
D-mod, L/R Mix, L Only, R Only
Wet
Attack=100
Release=100
Selects from Control via the modulation source, mixing the left and right sig-
nals, Only left, and Only right
Src
➛,
Release
Attack
a
Off...Gate2+Dmpr
Selects the modulation source that controls the gate when Envelope Select =
D-mod
e: Delay Time
This parameter sets the delay time of the Gate input. If
the sound has a very fast attack, increase the delay time so
that the signal will be input after the Gate is opened. This
will preserve the attack part of the sound.
Polarity
+, –
b
c
Switches between non-reversed and reversed Gate on/off
➛
Threshold
0...100
Sets the level to which the Gate is applied
➛
Attack
1...100
Sets the attack time
➛
006: OD/HGainWah
(Ove rd rive /Hi.Ga in Wa h )
d
e
Release
Sets the release time
1...100
➛
Delay Time [msec]
Sets the delay time of the gate input
0...100msec
This distortion effect utilizes an Overdrive mode and a Hi-
Gain mode. Controlling the wah effect, the 3-band EQ, and
the amp simulation will allow you to create versatile distor-
tion sounds. This effect is suitable for guitar and organ
sounds.
➛
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
f
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Amt
–100...+100
Wet / Dry
ance,” on page 175
Mode: Overdrive / Hi-Gain
Drive
Pre Low-cut
Wah
3 Band PEQ
Amp Simulation
+
Driver
a: Envelope Select, a: Src
Output Level
The “Envelope Select” parameter selects whether the
gate on/off is triggered by the level of the input signal, or
controlled directly by the modulation source. The Src
parameter specifies the modulation source, selected from
Off to Gate2+Dpmr.
Direct Mix
Right
Wet / Dry
-mod
D
With “Envelope Select” = L/R Mix, the left and right chan-
nel signal mixture will trigger the gate on/off. When L
Only or R Only is selected, the gate is controlled by either
of the channel signals.
Wah
Off, On
Switches Wah on/off
➛,
Src
Off...Tempo
a
Selects the modulation source that switches the Wah on and off
b: Polarity
Sw
Toggle, Moment
Selects the switching mode for the modulation source that switches the Wah
on and off
This parameter reverses the Gate on/off operation. With a
negative value, the gate is closed when the input signal
level exceeds the Threshold. The gate operation con-
trolled by the modulation source is also reversed.
c: Threshold, d: Attack, d: Release
This parameter sets the signal level below which Gate is
applied when “Envelope Select” is set to L/R Mix, L Only,
or R Only.
➛
Wah Sweep Range
Sets the range of Wah
–10...+10
➛,
b
c
d
Wah Sweep Src
Selects the modulation source that controls the Wah
Off...Tempo
➛
Drive Mode
Overdrive, Hi-Gain
Switches between overdrive and hi-gain distortion
Drive
1...100
Sets the degree of distortion
➛
Pre Low-cut
0...10
Sets the low range cut amount of the distortion input
➛
Output Level
0...50
Sets the output level
➛,
Src
Off...Tempo
e
Selects the modulation source for the output level
Amt
–50...+50
Sets the modulation amount of the output level
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Effe cts
Filter/ Dynamic
1 7 9
007: Param.4B Eq
(St e re o Pa ra m e t ric 4-Ba n d EQ)
Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
20...1.0kHz
–18...+18dB
300...10.00kHz
f
Gain [dB]
peaking type or shelving type for Band 1 and 4. The gain of
Band 2 can be controlled by dynamic modulation.
Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
Q
0.5...10.0
g
Stereo In - Stereo Out
Sets the band width of Mid/High EQ 1
➛
Left
Wet / Dry
Band1 Band2 Band3
Band4
Gain [dB]
–18...+18dB
PEQ
PEQ
PEQ PEQ
Sets the gain of Mid/High EQ 1
Trim
Trim
LEQ
HEQ
Mid2 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 2 (peaking type)
500...20.00kHz
LEQ
PEQ
HEQ
PEQ
Q
0.5...10.0
h
PEQ
PEQ
Sets the band width of Mid/High EQ 2
➛
Right
Wet / Dry
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
-mod
D
Direct Mix
0...50
Sets the amount of the dry sound mixed to the distortion
i
Trim
0...100
Speaker Simulation
Off, On
a
b
c
Sets the input level
Switches the speaker simulation on/off
Band1 Type
Peaking, Shelving-Low
Wet/Dry
Dry, 1:99...99:1, Wet
➛
Band4 Type
Selects the type of Band 4
Peaking, Shelving-High
➛
Src
Off...Tempo
j
Off...Tempo
Selects the modulation source of the Band 2 gain
➛
Amt
–100...+100
d
e
ance,” on page 175
–18...+18dB
Sets the modulation amount of Band 2 gain
➛
Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
a: Wah
The Wah parameter switches the wah effect on/off.
a: Sw
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 1
This parameter sets how the wah effect is switched on and
off via the modulation source.
Gain [dB]
Sets the gain of Band 1
–18.0...+18.0dB
Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...10.00kHz
When “Sw” = Moment, the wah effect is usually turned
off. It is turned on only when you press the pedal or oper-
ate the joystick.
Q
0.5...10.0
➛ Fx:006
f
Sets the bandwidth of Band 2
When a value for the modulation source is less than 64, “off”
speed is selected, and when the value is 64 or higher, “on” is
selected.
Gain [dB]
Sets the gain of Band 2
–18.0...+18.0dB
➛,
Band3 Cutoff [Hz]
300...10.00kHz
Sets the center frequency of Band 3
When “Sw” = Toggle, the wah effect is switched between
on and off each time you press the pedal or operate the
joystick.
Q
0.5...10.0
➛ Fx:006
g
h
Sets the bandwidth of Band 3
Gain [dB]
Sets the gain of Band 3
–18.0...+18.0dB
The switch will be turned on/off each time the value of the
modulation source exceeds 64.
Band4 Cutoff [Hz]
Sets the center frequency of Band 4
500...20.00kHz
b: Wah Sw eep Range, b: Wah Sw eep Src
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 4
This parameter sets the sweep range of the wah center
frequency. A negative value will reverse the direction of
sweep. The wah center frequency can be controlled by the
modulation source specified in the “Wah Sweep Src”
parameter.
Gain [dB]
Sets the gain of Band 4
–18.0...+18.0dB
Wet/Dry
Dry, 1:99...99:1, Wet
d: Drive, e: Output Level
Src
Off...Tempo
i
The degree of distortion is determined by the level of
input signal and the setting of “Drive”. Raising the
“Drive” setting will cause the entire volume level to
increase. Use the “Output Level” parameter to adjust the
volume level. The “Output Level” parameter uses the sig-
nal level input to the 3-Band EQ. If clipping occurs at the
3-Band EQ, adjust the “Output Level” parameter.
d: Pre Low -cut
Cutting the signal in the low range before it is input to
the Distortion will create a sharp distortion.
g: Q, h: Q
These parameters set the bandwidth of each equalizer.
The higher the value, the narrower the band becomes.
Amt
–100...+100
ance,” on page 175
b: Band1 Type, c: Band4 Type
Selects a filter type for Band 1 and 4.
Parametric 4EQ - Band1, Band4 Type
3dB
+Gain
0dB
Band4 Type=Shelving High
Band4 Type=Peaking
Band1 Type=Shelving Low
Band1 Type=Peaking
3dB
–Gain
Band1 Cutoff
Band4 Cutoff
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Effe cts
Filter/ Dynamic
1 8 0
d: Band2 Dynamic Gain Src, d: Amt [dB], f: Gain [dB]
You can control the gain of Band 2 using the modulation
source.
You can configure a 21-Band Graphic EQ ranging from
80Hz to 18kHz if you route three Graphic 7Band EQ
effects in series, with a setting of 7:Low, 9:Mid, and
11:High for each EQ.
Parametric 4EQ - Band2 Dynamic Gain Control
-mod
D
+15dB
Band2 Cutoff
+6dB
0dB
+6dB
0dB
009: Wah/AutoWah
(St e re o Wa h /Au t o Wa h )
Band2 Cutoff
–9dB
-mod
D
This stereo wah effect allows you to create sounds from vin-
tage wah pedal simulation to auto-wah simulation, and much
broader range settings.
Band2 Gain[dB]= +6.0
Band2 Dynamic Gain Amt[dB]= +9.0
Band2 Gain[dB]= +6.0
Band2 Dynamic Gain Amt[dB]= –15.0
Stereo In - Stereo Out
008: Graph.7B Eq
Left
Wet / Dry
(St e re o Gra p h ic 7 Ba n d EQ)
Wah
Envelope Sens
Sweep Mode
This is a stereo 7-band graphic equalizer. The bar graph of
the gain setting for each band gives you a clear, visual idea of
frequency responses. You can select a center frequency setting
for each band from twelve types, according to the sound.
Envelope Shape
+
Auto
D-mod
Response
-mod
D
LFO
LFO
Wah
Right
Wet / Dry
Stereo In - Stereo Out
Left
Wet / Dry
Frequency Bottom
Sets the lower limit of the wah center frequency
0...100
Trim
➛
Band1 Band2 Band3 Band4 Band5 Band6 Band7
a
b
Frequency Top
Sets the upper limit of the wah center frequency
0...100
➛
Trim
Band1 Band2 Band3 Band4 Band5 Band6 Band7
Sweep Mode
Auto, D-mod, LFO
Right
Selects the control from auto-wah, modulation source, and LFO
Wet / Dry
➛,
Src
Off...Tempo
Selects the modulation source for the wah when Sweep Mode=D-mod
Type1:Wide 1, 2:Wide 2, 3:Wide 3, 4:Half Wide 1, 5:Half Wide 2, 6:Half
Wide 3, 7:Low, 8:Wide Low, 9:Mid, 10:Wide Mid, 11:High, 12:Wide High
Response 0...100
Sets the response speed when Sweep Mode = Auto or D-mod
a
Selects a combination of center frequencies for each band
➛
Envelope Sens (Envelope Sensitivity)
Sets the sensitivity of auto-wah
0...100
Trim
0...100
b
c
d
e
f
➛
Sets the input level
c
Envelope Shape
Sets the sweep curve of auto-wah
–100...+100
Band1 [dB]
Sets the gain of Band 1
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
➛
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Band2 [dB]
Sets the gain of Band 2
➛,
Src
Off...Tempo
Band3 [dB]
Sets the gain of Band 3
d
Selects the modulation source of LFO speed
Amt
–20.00...+20.00Hz
Off, On
Band4 [dB]
Sets the gain of Band 4
Sets the modulation amount of LFO speed
BPM/MIDI Sync
Band5 [dB]
Sets the gain of Band 5
g
h
i
Switches between using the frequency of the LFO speed and using the
tempo and notes
➛,
Band6 [dB]
Sets the gain of Band 6
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛
e
Band7 [dB]
Sets the gain of Band 7
Base Note
ꢈ , ꢃ ꢉ , ꢃ , ꢅ ꢉ , ꢅ , ꢆ ꢉ , ꢆ ,
ꢄ
Selects the type of notes that specify the LFO speed
➛
Wet/Dry
Dry, 1:99...99:1, Wet
Times
x1...x16
➛
Resonance
Sets the resonance amount
0...100
Src
Off...Tempo
j
Low Pass Filter
Switches the Wah Low Pass Filter on and off
Off, On
Amt
–100...+100
ance,” on page 175
Wet/Dry
Dry, 1:99...99:1, Wet
a: Type
Src
Off...Tempo
g
This parameter selects a combination of center frequen-
cies for each band. Each center frequency is shown on the
right edge of the LCD.
Amt
–100...+100
ance,” on page 175
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Effe cts
Filter/ Dynamic
1 8 1
a: Frequency Bottom, a: Frequency Top
The sweep width and direction of the wah filter are deter-
mined by the “Frequency Top” and “Frequency Bottom”
settings.
010: Random Filt
(St e re o Ra n d o m Filt e r)
This stereo band pass filter uses a step-shape waveform and
random LFO for modulation. You can create a special effect
from filter oscillation.
Sweep Mode=D-mod
Frequency
Frequency
Top=75
Wah
Stereo In - Stereo Out
Bottom=60
Wah
Left
Woo
Wet / Dry
Top=30
-mod
Woo
Bottom=25
Filter
Filter
-mod
Higher
D
Higher
D
Zero
Max
Zero
Max
Right
Sweep Mode=Auto
Wah
Wet / Dry
Frequency
Bottom=75
Frequency
Top=75
LFO Phase
LFO: Step-Tri/Random
Wah
Wah
Envelope
Woo
Woo
LFO Waveform
Selects LFO Waveform
Step-Tri, Random
Bottom=25
Top=25
a
b
Woo
➛
Envelope
Envelope
Time
Time
LFO Phase [degree]
Sets the LFO phase difference between the left and right
–180...+180
➛
b: Sw eep Mode
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
This parameter changes the wah control mode. Setting
“Sweep Mode” to Auto will select an auto-wah that
sweeps according to envelope changes in the input signal
level. Auto-wah is frequently used for funk guitar parts
and clav sounds.
➛,
Src
Off...Tempo
c
Selects the modulation source used for both LFO speed and step speed
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO speed
When “Sweep Mode” is set to D-mod, you can control the
filter directly via the modulation source in the same way
as a wah pedal.
When “Sweep Mode” is set to LFO, the effect uses LFO to
sweep in cycle.
LFO Step Freq (Frequency) [Hz]
Sets the LFO step speed (speed that changes in steps) ➛,
0.05...50.00Hz
d
Amt
–50.00...+50.00Hz
Sets the modulation amount of LFO step speed
BPM/MIDI Sync
Off, On
Switches between using the frequency of the LFO speed and using the
tempo and notes
c: Envelope Sens (Envelope Sensitivity)
➛ Fx:009,
This parameter sets the sensitivity of auto-wah. Increase
the value if the input signal is too low to sweep. Reduce
the value if the input signal is so high that the filter is
stopped temporarily.
c: Envelope Shape
This parameter determines the sweep curve for auto-wah.
BPM
MIDI, 40...240
➛ Fx:009, ➛
Selects MIDI Clock and assigns tempo
e
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Times
x1...x16
➛ Fx:009
Sets the number of notes that specify the LFO speed
Step Base Note
Selects the type of notes to specify the LFO step speed ➛,
ꢂ ꢊ ꢈ ꢉ ꢊ ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Envelope Shape
Level
f
Times
x1...x32
Envelope
Sets the number of notes to specify the LFO step speed
➛
Manual
0...100
value = 0...+100
g
Sets the filter center frequency
value = 0...–100
Time
Depth
0...100
Sets the modulation depth of filter center frequency
d: LFO Frequency [Hz], e: BPM/MIDI Sync
Src
Off...Tempo
–100...+100
0...100
When “BPM/MIDI Sync”=Off, the LFO speed uses the LFO
h
i
Selects the modulation source of filter modulation
Frequency parameter
setting.
When
“BPM/MIDI
Amt
Sync”=On, the LFO speed follows the “BPM”, “Base
Note”, and “Times” settings.
e: BPM, e: Base Note, e: Times
Sets the modulation amount of filter modulation
Resonance
Sets the resonance amount
One cycle of LFO sweep is obtained by multiplying the
length of a note (ꢂ…ꢄ) (selected for “Base Note”, in rela-
tion to the tempo specified in (“BPM”, or the MIDI Clock
tempo if “BPM” is set to MIDI) by the number specified in
the Times parameter.
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
➛,
Src
Off...Tempo
j
Amt
–100...+100
ance,” on page 175
a: LFO Waveform, c: LFO Frequency [Hz],
d: LFO Step Freq (Frequency) [Hz]
When “LFO Waveform” is set to Step-Tri, LFO is a step-
shape, triangle waveform. The “LFO Frequency” parame-
ter sets the original triangle waveform speed. Changing
the “LFO Step Freq” parameter enables you to adjust the
width of the steps.
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Effe cts
Filter/ Dynamic
1 8 2
When “LFO Waveform” is set to Random, the “LFO Step
Freq” parameter uses a random LFO cycle.
011: Excit/Enhan
(St e re o Excit e r/En h a n ce r)
Random Filter LFO
LFO Frequency
This effect is a combination of the Exciter, which adds a
punch to the sound and the Enhancer, which adds spread and
presence.
LFO Step Freq
LFO Step Freq
Random
Stereo In - Stereo Out
Step-Tri
Left
Wet / Dry
LEQ HEQ
Exciter
b: LFO Phase [degree]
Offsetting the left and right phases alters how modula-
EQ Trim
Delay
Depth
tion is applied to the left and right channels, creating a
Delay
EQ Trim
swelling affect.
Exciter
Enhancer
LFO Phase
Right
0
+90
Wet / Dry
+180 [degree]
-mod
D
–180 –90 0 [degree]
Exciter Blend
–100...+100
Sets the intensity (depth) of the Exciter effect
➛,
Src
Off...Tempo
a
b
Selects the modulation source of the Exciter intensity
Amt
–100...+100
Sets the modulation amount of the Exciter intensity
e: BPM, f: Step Base Note, f: Times
The width of an LFO step, or a cycle of random LFO, is
obtained by multiplying the length of a note (ꢂ…ꢄ)
(selected for “Step Base Note”, in relation to the tempo
specified in “BPM,” or the MIDI Clock tempo if “BPM” is
set to MIDI) by the number specified in the “Times”
parameter.
Emphatic Point
Sets the frequency to be emphasized
0...70
➛,
Src
Off...Tempo
Selects the modulation source of the frequency to be emphasized
Amt
–70...+70
Sets the amount of modulation of the frequency to be emphasized
Enhancer Dly L (Enhancer Delay L) [msec]
Sets the delay time for the Enhancer left channel
0.0...50.0msec
c
j: Wet/Dry
➛
The effect sound’s phase will be reversed when you set
this parameter in the range of values from –Wet to –1:99.
Enhancer Dly R (Enhancer Delay R) [msec]
Sets the delay time for the Enhancer right channel
0.0...50.0msec
d
➛
Enhancer Depth
0...100
Sets the determines to what degree the Enhancer effect is applied
e
Src
Off...Tempo
Selects the modulation source of the Enhancer width
Amt
–100...+100
Sets the modulation amount of the Enhancer width
EQ Trim
Sets the 2-band EQ input level
0...100
f
Pre LEQ Gain [dB]
–15.0...+15.0dB
g
Pre HEQ Gain [dB]
–15.0...+15.0dB
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
h
Amt
–100...+100
ance,” on page 175
a: Exciter Blend
This parameter sets the depth (intensity) of the Exciter
effect. Positive values give a frequency pattern (to be
emphasized) different from negative values.
b: Emphatic Point
This parameter sets the frequency to be emphasized.
Higher values will emphasize lower frequencies.
c: Enhancer Dly L [msec], d: Enhancer Dly R [msec]
These parameters set the delay time for the Enhancer left
and right channel. Specifying a slightly different delay
time for the left and right channel will add a stereo
image, depth, and width to the sound.
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Effe cts
Filter/ Dynamic
1 8 3
012: Sub Oscill
013:Talking Mod
(St e re o Su b Oscilla t o r)
(Ta lkin g Mo d u la t o r)
This effect adds very low frequencies to the input signal. It is
very useful when simulating a roaring drum sound or
emphasizing powerful low range. This effect is different from
the equalizer in that you can add very low range harmonics.
You can also adjust the oscillator frequency to match a partic-
ular note number, for use as an octaver.
This effect adds an unusual character, like a human voice, to
the input signal. Modulating the tone via dynamic modula-
tion, you can create an interesting effect that sounds as if the
guitar or synthesizer is talking.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Stereo In - Stereo Out
Left
Wet / Dry
+
Talking Modulator A-I-U-E-O
Envelope Shape
Envelope Sens
Pre LPF
Sine Oscillator
Pitch
Fixed
-mod
Fixed Frequency
Note Interval, Fine
D
Right
OSC Mode
Wet / Dry
Note No.
Note (Key Follow)
Voice Top: A
Voice Center: I
Voice Bottom: U
Sweep Mode
-mod
D
D-mod
LFO
Envelope Sens
Pre LPF
LFO
Envelope Shape
Right
Wet / Dry
Sweep Mode
D-mod, LFO
a
b
Switches between modulation source control and LFO control
OSC Mode
Note (Key Follow), Fixed
a
b
Determines whether the oscillator frequency follows the note number or
whether it is fixed
Manual Voice Control
Voice pattern control
Bottom, 1...49, Center, 51...99, Top
Off...Tempo
➛
Note Interval
–48...0
Src
Sets the pitch difference from the note number when OSC Mode=Note (Key
Follow)
Selects the modulation source that controls the voice pattern
➛
Voice Top
A, I, U, E, O
Note Fine
–100...+100
c
d
e
Selects a vowel sound at the top end of control
➛
Fine adjustment of the oscillator frequency
➛
Voice Center
Selects a vowel sound in the center of control
A, I, U, E, O
Fixed Frequency [Hz]
Sets the oscillator frequency when OSC Mode=Fixed
10.0...80.0Hz
➛
Voice Bottom
Selects a vowel sound at the bottom end of control
A, I, U, E, O
Src
Off...Tempo
➛
c
Selects the modulation source for the oscillator frequency when OSC
Mode=Fixed
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
Amt
–80...+80Hz
Sets the oscillator frequency modulation amount when OSC Mode=Fixed
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
f
Selects the modulation source of LFO speed
Envelope Pre LPF 1...100
Sets the upper limit of the frequency range for which very low harmonics are
added
d
e
Amt
➛
Sets the modulation amount of LFO speed
Envelope Sens (Envelope Sensitivity)
Sets the sensitivity with which very low harmonics are added
0...100
BPM/MIDI Sync
Switches between using the frequency of the LFO speed and using the
tempo and notes
➛ Fx:009,
Envelope Shape
Sets the oscillator’s volume envelope curve
–100...+100
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛ Fx:009
Wet/Dry
Dry, 1:99...99:1, Wet
g
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Src
Off...Tempo
f
Times
x1...x16
➛ Fx:009
Amt
–100...+100
Formant Shift
Sets the frequency to which the effect is applied
–100...+100
ance,” on page 175
➛
h
Resonance
0...100
Sets the Level of resonance of the voice pattern
➛
a: OSC Mode, b: Note Interval, b: Note Fine
Wet/Dry
Dry, 1:99...99:1, Wet
The “OSC Mode” parameter selects the oscillator opera-
tion mode. When Note (Key Follow ) is selected, the oscil-
lator’s frequency is determined based on the note
number, allowing you to use it as an octaver. The “Note
Interval” parameter sets the pitch offset from the original
note number by semitone steps. The “Note Fine” parame-
ter allows you to fine-tune in steps of cents.
Src
Off...Tempo
i
Amt
–100...+100
ance,” on page 175
d: Envelope Pre LPF
c: Voice Top, d: Voice Center, e: Voice Bottom
These parameters assign vowels to the top, center, and
bottom position of the controller.
E.g.: When “Voice Top”=A, “Voice Center”=I, and “Voice
Bottom”=U:
This parameter sets the upper limit of the frequency range
to which very low harmonics are added. Adjust this
parameter if you do not want to add lower harmonics to
the higher range.
If “Sweep Mode ”is set to D-mod and Ribbon is selected as
the modulation source, moving your finger from the right
to left of the ribbon controller will change the sound from
“a” to “i,” then “u.”
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Effe cts
Filter/ Dynamic
1 8 4
If Sweep Mode is set to LFO, the sound will change cycli-
cally from “a” to “i,” “u,” “i,” then “a.”
Talking Modulator Control
014: Decimator
(St e re o De cim a t o r)
This effect creates a rough sound like a cheap sampler by low-
ering the sampling frequency and data bit length. You can
also simulate noise unique to a sampler (aliasing).
Voice Bottom
Voice Center
Voice Top
A
A
I
U
Stereo In - Stereo Out
E
Left
Wet / Dry
O
High Damp Output Level
Pre LPF Resolution
Sampling Frequency
JS
Ribbon
X
-mod
D
+ Max
+ Max
Decimator
Decimator
Zero
– Max
JS +Y
JS –Y
etc…
-mod
LFO
Zero
D
h: Formant Shift
Pre LPF
High Damp Output Level
Resolution
This parameter adjusts the frequency level to which the
effect is applied. If you wish to apply the effect to a
higher-range sound, set this parameter to a higher value;
to apply the effect to a lower-range sound, set this to a
lower value.
Right
Wet / Dry
Pre LPF
Off, On
Selects whether the harmonic noise caused by a decrease in sampling fre-
quency is generated or not
➛
a
b
h: Resonance
High Damp [%]
Sets the ratio of cut of the high range
0...100%
This parameter sets the intensity of resonance for the
voice pattern. A larger value will add more character to
the sound.
Sampling Freq (Sampling Frequency) [Hz]
Sets the sampling frequency
1.00k...48.00kHz
Off...Tempo
Src
Selects the modulation source of the sampling frequency
Amt
–48.00k...+48.00kHz
Sets the modulation amount of the sampling frequency
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Off...Tempo
Src
c
Selects the modulation source of LFO speed
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO speed
Depth
0...100
Sets the depth of the sampling frequency LFO modulation
Src
Off...Tempo
d
e
f
Selects the LFO modulation source of the sampling frequency
Amt
–100...+100
Sets the LFO modulation amount of the sampling frequency
Resolution
Sets the data bit length
4...24
➛
Output Level
Sets the output level
0...100
➛,
Src
Off...Tempo
Selects the modulation source for the output level
Amt
–100...+100
Sets the modulation amount of the output level
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
g
Amt
–100...+100
ance,” on page 175
a: Pre LPF
If a sampler with a very low sampling frequency receives
very high-pitched sound that could not be heard during
playback, it could generate pitch noise that is unrelated to
the original sound. Set “Pre LPF” to ON to prevent this
noise from being generated.
If you set the “Sampling Freq” to about 3kHz and set “Pre
LPF” to OFF, you can create a sound like a ring modulator.
e: Resolution, f: Output Level
If you set a smaller value for the “Resolution” parameter,
the sound may be distorted. The volume level may also be
changed. Use “Output Level” to adjust the level.
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Effe cts
Pitch/ Phase Mod.
1 8 5
015: Analog Rec
(St e re o An a lo g Re co rd )
PITCH/PHASE MOD.
This effect simulates the noise caused by scratches and dust
on analog records. It also reproduces some of the modulation
caused by a warped turntable.
Pitch/ phase modulation effects
016: Chorus
(St e re o Ch o ru s)
Stereo In - Stereo Out
Left
Wet / Dry
This effect adds thickness and warmth to the sound by mod-
ulating the delay time of the input signal. You can add spread
to the sound by offsetting the phase of the left and right LFOs
from each other.
EQ Trim
Pre EQ
Analog Record
Simulation
EQ Trim
Pre EQ
Stereo In - Stereo Out
Right
Wet / Dry
Left
Wet / Dry
LEQ
HEQ
Chorus
Chorus
EQ Trim
EQ Trim
Speed [RPM]
Sets the r.p.m. of a record
33 1/3, 45, 78
a
b
LEQ
HEQ
Flutter
0...100
Sets the modulation depth
➛
Right
Wet / Dry
Noise Density
0...100
LFO Phase
Sets the noise density
LFO: Tri / Sine
c
Noise Tone
0...100
Sets the noise tone
Noise Level
Sets the noise level
0...100
LFO Waveform
Selects LFO Waveform
Triangle, Sine
a
b
Src
Off...Tempo
–100...+100
LFO Phase [degree]
Sets the LFO phase difference between the left and right ➛ Fx:010
–180...+180
d
Selects the modulation source for the noise level
Amt
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
Sets the modulation amount of the noise level
Click Level
Sets the click noise level
0...100
Src
Off...Tempo
c
➛,
Selects the modulation source of LFO speed
Src
Off...Tempo
Amt
–20.00...+20.00Hz
e
f
Selects the modulation source for the click noise level
Sets the modulation amount of LFO speed
Amt
–100...+100
BPM/MIDI Sync
Off, On
Sets the modulation amount of the click noise level
Switches between using the frequency of the LFO speed and using the
tempo and notes
➛ Fx:009,
EQ Trim
0...100
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛ Fx:009
d
Pre EQ Cutoff [Hz]
Sets the EQ center frequency
300...10.00kHz
0.5...10.0
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Q
g
Sets the EQ band width
Times
x1...x16
Sets the number of notes that specify the LFO speed
➛ Fx:009
Gain [dB]
–18.0...+18.0dB
Sets the EQ gain
L Pre Delay [msec]
Sets the delay time for the left channel
0.0...50.0msec
e
➛
Wet/Dry
Dry, 1:99...99:1, Wet
Sets the delay time for the right channel
0.0...50.0msec
➛
Src
Off...Tempo
Depth
0...100
h
Amt
–100...+100
Src
Off...Tempo
ance,” on page 175
Amt
–100...+100
Sets the modulation amount of the LFO modulation depth
b: Flutter
EQ Trim
0...100
–15.0...+15.0dB
–15.0...+15.0dB
h
i
This parameter enables you to set the depth of the modu-
lation caused by a warped turntable.
e: Click Level
This parameter enables you to set the level of the click
noise that occurs once every rotation of the turntable.
This simulation reproduces record noise, and the noise
generated after the music on a vinyl record finishes.
Pre LEQ Gain [dB]
Pre HEQ Gain [dB]
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
➛ Fx:010,
Src
Off...Tempo
j
Amt
–100...+100
ance,” on page 175
e: L Pre Delay [msec], f: R Pre Delay [msec]
Setting the left and right delay time individually allows
you to control the stereo image.
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Effe cts
Pitch/ Phase Mod.
1 8 6
h: Feedback
017: Harm.Chorus
Sets the feedback amount of the chorus block. Increasing
the feedback will allow you to use the effect as a flanger.
(St e re o Ha rm o n ic Ch o ru s)
This effect applies chorus only to higher frequencies. This
can be used to apply a chorus effect to a bass sound without
making the sound thinner. You can also use this chorus block
with feedback as a flanger.
018: MTap Ch/Dly
(Mu lt it a p Ch o ru s/De la y)
This effect has four chorus blocks with a different LFO phase.
You can create a complex stereo image by setting each block’s
delay time, depth, output level, and pan individually. You can
also fix some of the chorus blocks to combine the chorus and
delay effects.
Stereo In - Stereo Out
Left
Low Level
Wet / Dry
Chorus/Flanger
Chorus/Flanger
High Level
High Level
High Damp
Feedback
High Damp
High/Low Split Point
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Low Level
Right
Wet / Dry
Feedback
Wet / Dry
Tap1 Delay
Tap2 Delay
Tap3 Delay
Tap4 Delay
LFO Phase
Level
Level
Pan
Pan
Pan
Pan
LFO: Tri / Sine
+
Level
Level
LFO Waveform
Triangle, Sine
a
b
Right
Selects LFO Waveform
0 [degree]
Wet / Dry
180 [degree]
90 [degree]
270 [degree]
LFO Phase [degree]
Sets the LFO phase difference between the left and right ➛ Fx:010
–180...+180
LFO: Triangle
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
LFO Frequency [Hz]
Sets the LFO speed
0.02...13.00Hz
0...570msec
0...30
Src
Off...Tempo
a
b
c
Selects the modulation source of LFO speed
Tap1(000) [msec]
Sets the Tap1 (LFO phase=0 degrees) delay time
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO speed
Depth
BPM/MIDI Sync
Off, On
Sets the Tap1 chorus depth
Switches between using the frequency of the LFO speed and using the
tempo and notes
➛ Fx:009,
Level
0...30
Sets the Tap1 output level
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛ Fx:009
d
Pan
L6...L1, C, R1...R6
0...570msec
Sets the Tap1 stereo image
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Tap2(180) [msec]
Sets the Tap2 (LFO phase=180 degrees) delay time
Times
x1...x16
Sets the number of notes that specify the LFO speed
➛ Fx:009
Depth
0...30
0...30
Sets the Tap2 chorus depth
Pre Delay [msec]
Sets the delay time from the original sound
0.0...50.0msec
0...100
e
f
c
d
e
Level
Sets the Tap2 output level
Depth
Sets the depth of LFO modulation
Pan
L6...L1, C, R1...R6
Sets the Tap2 stereo image
Src
Off...Tempo
Selects the modulation source of the LFO modulation depth
Tap3(090) [msec]
Sets the Tap3 (LFO phase=90 degrees) delay time
0...570msec
Amt
–100...+100
Sets the modulation amount of the LFO modulation depth
Depth
0...30
0...30
Sets the Tap3 chorus depth
High/Low Split Point
Sets the frequency split point between the low and high range
1...100
g
h
➛
Level
Sets the Tap3 output level
Feedback
–100...+100
Sets the feed back amount of the chorus block
➛
Pan
L6...L1, C, R1...R6
0...570msec
Sets the Tap3 stereo image
High Damp [%]
Sets the high range damping amount of the chorus block
0...100%
Tap4(270) [msec]
Sets the Tap4 (LFO phase=270 degrees) delay time
Low Level
Sets the low range output level
0...100
0...100
Depth
0...30
0...30
i
j
Sets the Tap4 chorus depth
High Level
Sets the high range (chorus) output level
Level
Sets the Tap4 output level
Wet/Dry
Dry, 1:99...99:1, Wet
L6...L1, C, R1...R6
Sets the Tap4 stereo image
Src
Off...Tempo
Tap1 Feedback
–100...+100
Amt
–100...+100
Src
Off...Tempo
ance,” on page 175
Amt
–100...+100
Sets the Tap1 feedback amount and modulation amount
g: High/Low Split Point
Wet/Dry
Dry, 1:99...99:1, Wet
This parameter sets the frequency that splits the high and
low range. Only the high range will be sent to the chorus
block.
g
Amt
–100...+100
ance,” on page 175
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Effe cts
Pitch/ Phase Mod.
1 8 7
019: Ensemble
020: Flanger
(St e re o Fla n g e r)
This Ensemble effect has three chorus blocks that use LFO to
create subtle shimmering, and gives three dimensional depth
and spread to the sound, because the signal is output from
the left, right, and center.
This effect gives a significant swell and movement of pitch to
the sound. It is more effective when applied to a sound with a
lot of harmonics. This is a stereo flanger. You can add spread
to the sound by offsetting the phase of the left and right LFOs
from each other.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Stereo In - Stereo Out
Left
Wet / Dry
+
Ensemble
Flanger
Feedback
Right
Wet / Dry
High Damp
Flanger
Shimmer
LFO
Right
Wet / Dry
LFO Phase
LFO Shape
LFO: Tri / Sine
Speed
1...100
Sets the LFO speed
Src
Off...Tempo
–100...+100
0...100
Delay Time [msec]
Sets the delay time from the original sound
0.0...50.0msec
Triangle, Sine
a
a
b
c
Selects the modulation source of LFO speed
Amt
LFO Waveform
Selects LFO Waveform
Sets the modulation amount of LFO speed
Depth
LFO Shape
–100...+100
Sets the depth of LFO modulation
Determines how much the LFO waveform is changed
➛
Src
Off...Tempo
LFO Phase [degree]
Sets the LFO phase difference between the left and right ➛ Fx:010
–180...+180
b
c
Selects the modulation source of the LFO modulation depth
Amt
–100...+100
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
Sets the modulation amount of the LFO modulation depth
Shimmer
0...100
Src
Off...Tempo
d
Sets the amount of shimmering of the LFO waveform
➛
Selects the modulation source of LFO speed
Wet/Dry
Dry, 1:99...99:1, Wet
Amt
–20.00...+20.00Hz
BPM/MIDI Sync
Off, On
Src
Off...Tempo
Switches between using the frequency of the LFO speed and using the
d
➛ Fx:009,
Amt
–100...+100
BPM
MIDI, 40...240
ance,” on page 175
Selects MIDI Clock and assigns tempo
➛ Fx:009
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
c: Shimmer
Times
x1...x16
Sets the number of notes that specify the LFO speed
➛ Fx:009
This parameter sets the amount of shimmering of the LFO
waveform. Increasing this value adds more shimmering,
making the chorus effect more complex and richer.
Depth
0...100
f
Sets the depth of LFO modulation
Feedback
Sets the feedback amount
–100...+100
Ensemble LFO
Level
➛
g
High Damp [%]
0...100%
Shimmer
Sets the feedback damping amount in the high range
➛
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
Time
➛ Fx:010,
Src
Off...Tempo
h
Amt
–100...+100
ance,” on page 175
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Effe cts
Pitch/ Phase Mod.
1 8 8
b: LFO Shape
Feedback
Sets the feedback amount
–100...+100
➛ Fx:020
Changing the LFO waveform shape controls the peak
sweep of flanging effects.
i
j
High Damp [%]
Sets the feedback damping amount in the high range
0...100%
➛ Fx:020
LFO Shape
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
LFO Shape = 0...+100
LFO Shape = 0...–100
➛ Fx:010, 020,
LFO Waveform=Sine
Src
Off...Tempo
Amt
–100...+100
ance,” on page 175
g: Feedback, h: Wet/Dry
The peak shape of the positive and negative “Feedback”
value is different. The harmonics will be emphasized
when the effect sound is mixed with the dry sound if you
set a positive value for both “Feedback” and “Wet/Dry”,
and if you set a negative value for both “Feedback” and
“Wet/Dry”.
022: Envel.Flang
(St e re o En ve lo p e Fla n g e r)
This Flanger uses an envelope generator for modulation. You
will obtain the same pattern of flanging each time you play.
You can also control the Flanger directly using the modula-
tion source.
g: High Damp [% ]
This parameter sets the amount of damping of the feed-
back in the high range. Increasing the value will cut high-
range harmonics.
Stereo In - Stereo Out
Left
Wet / Dry
Flanger
Feedback
021: RandomFlang
(St e re o Ra n d o m Fla n g e r)
High Damp
Flanger
The stereo effect uses a step-shape waveform and random
LFO for modulation, creating a unique flanging effect.
Right
Wet / Dry
D-mod
Sweep Mode
-mod
D
Stereo In - Stereo Out
EG Attack/Decay
EG
Left
Wet / Dry
Flanger
Feedback
L Dly Bottom [msec] (L Delay Bottom)0.0...50.0msec
Sets the lower limit of the delay time on the left channel➛ Fx:009
a
b
High Damp
Flanger
L Dly Top [msec] (L Delay Top)0.0...50.0msec
Sets the upper limit of the delay time on the left channel➛ Fx:009
Right
Wet / Dry
R Dly Bottom [msec] (R Delay Bottom)0.0...50.0msec
Sets the lower limit of the delay time on the right channel➛ Fx:009
LFO Phase
LFO: Step-Tri/Random
R Dly Top [msec] (R Delay Top)0.0...50.0msec
Sets the upper limit of the delay time on the right channel➛ Fx:009
Sweep ModeEG, D-mod
Determines whether the flanger is controlled by the envelope gen-
erator or by the modulation source➛,
Delay Time [msec]
Sets the delay time from the original sound
0.0...50.0msec
a
b
c
LFO Waveform
Selects LFO Waveform
Step-Tri, Random
c
SrcOff...Tempo
➛ Fx:010
Selects the modulation source that triggers the EG (when EG is
selected for Sweep Mode), or modulation source that causes the
flanger to sweep (when D-mod is selected for Sweep Mode)➛
LFO Phase [degree]
Sets the LFO phase difference between the left and right ➛ Fx:010
–180...+180
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:010,
EG Attack
Sets the EG attack speed
1...100
➛
d
Src
Off...Tempo
EG Decay
Sets the EG decay speed
1...100
d
e
Selects the modulation source used for both LFO speed and step speed
➛
Amt
–20.00...+20.00Hz
Feedback
Sets the feedback amount
–100...+100
➛ Fx:020
e
f
Sets the modulation amount of LFO speed
LFO Step Freq (Frequency) [Hz]
Sets the LFO step speed (speed that changes in steps)
0.05...50.00Hz
High Damp [%]0...100%
Sets the feedback damping amount in the high range➛ Fx:020
➛ Fx:010,
Wet/Dry–Wet...–1:99, Dry, 1:99...Wet
page 175
Amt
–50.00...+50.00Hz
Sets the modulation amount of LFO step speed
➛010, 020,
BPM/MIDI Sync
Off, On
Switches between using the frequency of the LFO speed and using the
SrcOff...Tempo
g
tempo and notes
➛ Fx:009,
page 175
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛ Fx:009, 010
Amt
–100...+100
f
Table , “Sets the modulation amount of the
effect balance,” on page 175
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Times
x1...x16
Sets the number of notes that specify the LFO speed
➛ Fx:009
c: Sw eep Mode, c: Src
This parameter switches the flanger control mode. With
“Sweep Mode” = EG, the flanger will sweep using the
envelope generator. This envelope generator is included
in the envelope flanger, and not related to the Pitch EG,
Filter EG, or Amp EG.
Step Base Note
Selects the type of notes to specify the LFO step speed
ꢂ ꢊ ꢈ ꢉ ꢊ ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
➛ Fx:010,
g
h
Times
x1...x32
Sets the number of notes to specify the LFO step speed ➛ Fx:010
Depth
0...100
Sets the depth of LFO modulation
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Effe cts
Pitch/ Phase Mod.
1 8 9
The “Src” parameter selects the source that starts the
envelope generator. If you select, for example, Gate, the
envelope generator will start when the note-on message
is received.
When “Sweep Mode” = D-mod, the modulation source
can control the flanger directly. Select the modulation
source using the “Src” parameter.
BPM/MIDI Sync
Off, On
Switches between using the frequency of the LFO speed and using the
tempo and notes
➛ Fx:009,
MIDI, 40...240
BPM
Selects MIDI Clock and assigns tempo
➛ Fx:009
d
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Times
x1...x16
Sets the number of notes that specify the LFO speed
➛ Fx:009
The effect is off when a value for the modulation source speci-
fied for the “Src” parameter is smaller than 64, and the effect is
on when the value is 64 or higher. The Envelope Generator is
triggered when the value changes from 63 or smaller to 64 or
higher.
Manual
0...100
e
f
Sets the frequency to which the effect is applied
Depth
0...100
Sets the depth of LFO modulation
Src
Off...Tempo
d: EG Attack, d: EG Decay
Selects the modulation source for the LFO modulation depth
Attack and Decay speed are the only adjustable parame-
ters on this EG.
Amt
–100...+100
Sets the modulation amount of the LFO modulation depth
Resonance
–100...+100
Sets the resonance amount
➛
g
h
023: Phaser
(St e re o Ph a se r)
High Damp [%]
Sets the resonance damping amount in the high range
0...100%
➛
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
This effect creates a swell by shifting the phase. It is very
effective on electric piano sounds. You can add spread to the
sound by offsetting the phase of the left and right LFOs from
each other.
➛ Fx:010,
Src
Off...Tempo
Amt
–100...+100
Stereo In - Stereo Out
ance,” on page 175
Left
Wet / Dry
Phaser
g: Resonance, h: Wet/Dry
Resonance
The peak shape of the positive and negative Feedback
value is different. The harmonics will be emphasized
when the effect sound is mixed with the dry sound, if you
set a positive value for both “Resonance” and “Wet/Dry”,
and if you set a negative value for both “Resonance” and
“Wet/Dry”.
High Damp
Phaser
Right
Wet / Dry
LFO Phase
LFO Shape
LFO: Tri / Sine
g: High Damp [% ]
This parameter sets the amount of damping of the reso-
nance in the high range. Increasing the value will cut
high-range harmonics.
LFO Waveform
Selects LFO Waveform
Triangle, Sine
–100...+100
a
b
LFO Shape
Determines how much the LFO waveform is changed
➛ Fx:020
LFO Phase [degree]
Sets the LFO phase difference between the left and right ➛ Fx:010
–180...+180
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
Src
Off...Tempo
c
Selects the modulation source of LFO speed
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO speed
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Effe cts
Pitch/ Phase Mod.
1 9 0
024: RandomPhser
025: Envel.Phser
(St e re o Ra n d o m Ph a se r)
(St e re o En ve lo p e Ph a se r)
This is a stereo phaser. The effect uses a step-shape waveform
and random LFO for modulation, creating a unique phasing
effect.
This stereo phaser uses an envelope generator for modula-
tion. You will obtain the same pattern of phasing each time
you play. You can also control the Phaser directly using the
modulation source.
Stereo In - Stereo Out
Left
Stereo In - Stereo Out
Wet / Dry
Left
Wet / Dry
Phaser
Phaser
Resonance
Resonance
High Damp
Phaser
High Damp
Phaser
Right
Wet / Dry
LFO Phase
Right
Wet / Dry
LFO: Step-Tri/Random
D-mod
-mod
D
Sweep Mode
EG Attack/Decay
EG
LFO Waveform
Selects LFO Waveform
Step-Tri, Step-Sin, Random
a
b
➛ Fx:010
L Manu Bottom (L Manual Bottom)
0...100
Sets the lower limit of the frequency range for the effect on the left channel
LFO Phase [degree]
Sets the LFO phase difference between the left and right ➛ Fx:010
–180...+180
➛ Fx:009
a
b
L Manu Top (L Manual Top)
Sets the upper limit of the frequency range for the effect on the left channel
➛ Fx:009
0...100
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:010,
Src
Off...Tempo
R Manu Bottom (R Manual Bottom)
Sets the lower limit of the frequency range for the effect on the right channel
➛ Fx:009
0...100
c
Selects the modulation source commonly used for LFO speed and step
speed
Amt
–20.00...+20.00Hz
R Manu Top (R Manual Top)
0...100
Sets the modulation amount of LFO speed
Sets the upper limit of the frequency range for the effect on the right chan-
LFO Step Freq (Frequency) [Hz]
Sets the LFO step speed
0.05...50.00Hz
➛ Fx:010,
nel
➛ Fx:009
d
Sweep Mode
EG, D-mod
Amt
–50.00...+50.00Hz
Determines whether the flanger is controlled by the envelope generator or
Sets the modulation amount of LFO step speed
by the modulation source
➛ Fx:022,
c
BPM/MIDI Sync
Off, On
Src
Off...Tempo
Switches between using the frequency of the LFO speed and using the
tempo and notes
Selects the modulation source that triggers the EG (when EG is selected for
Sweep Mode), or modulation source that causes the flanger to sweep
(when D-mod is selected for Sweep Mode)
➛ Fx:009,
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛009, 010
EG Attack
1...100
e
Sets the EG attack speed
➛ Fx:022
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
d
Selects the type of notes that specify the LFO speed
➛ Fx:009
EG Decay
Sets the EG decay speed
1...100
➛ Fx:022
Times
x1...x16
Sets the number of notes that specify the LFO speed
➛ Fx:009
Resonance
Sets the resonance amount
–100...+100
➛ Fx:023
e
f
Step Base Note
ꢂ ꢊ ꢈ ꢉ ꢊ ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes to specify the LFO step speed
High Damp [%]
Sets the resonance damping amount in the high range
0...100%
➛ Fx:023
➛ Fx:010,
f
Times
x1...x32
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
Sets the number of notes to specify the LFO step speed ➛ Fx:010
➛ Fx:010, 023,
Manual
0...100
0...100
g
h
Sets the frequency to which the effect is applied
Src
Off...Tempo
g
Depth
Sets the depth of LFO modulation
Amt
–100...+100
ance,” on page 175
Resonance
Sets the resonance amount
–100...+100
➛ Fx:023
i
High Damp [%]
Sets the resonance damping amount in the high range
0...100%
➛ Fx:023
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
➛ Fx:010, 023,
Src
Off...Tempo
j
Amt
–100...+100
ance,” on page 175
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Effe cts
Pitch/ Phase Mod.
1 9 1
026: BiphaseMod.
027: Vibrato
(St e re o Bip h a se Mo d u la t io n )
(St e re o Vib ra t o )
This stereo chorus effect adds two different LFOs together.
You can set the Frequency and Depth parameters for each
LFO individually. Depending on the setting of these LFOs,
very complex waveforms will create an analog-type, unstable
modulated sound.
This effect causes the pitch of the input signal to shimmer.
Using the AutoFade allows you to increase or decrease the
shimmering speed.
Stereo In - Stereo Out
Left
Wet / Dry
Vibrato
Vibrato
Stereo In - Stereo Out
Left
Wet / Dry
Chorus/Flanger
High Damp
Feedback
Right
High Damp
Wet / Dry
Chorus/Flanger
LFO: Tri / Sine
AutoFade
LFO Shape
Fade-In Delay
LFO Frequency
Right
Wet / Dry
180 [degree]
LFO1: Tri / Sine
LFO2: Tri / Sine
AUTOFADE Src
Off...Tempo
Selects the modulation source that starts AutoFade
➛,
a
b
c
Fade-In Rate
Sets the rate of fade-in
1...100
LFO1 Waveform
Selects LFO1 waveform
Triangle, Sine
Triangle, Sine
➛
a
b
Fade-In Delay [msec]
Sets the fade-in delay time
00...2000msec
LFO2 Waveform
➛
Selects LFO2 waveform
LFO Waveform
Selects LFO Waveform
Triangle, Sine
LFO Phase Sw
Switches the LFO phase difference between left and right
0 degree, 180 degree
LFO Shape
–100...+100
➛ Fx:020
LFO1 Frequency [Hz]
Sets the LFO1 speed
0.02...30.00Hz
Off...Tempo
Determines how much the LFO waveform is changed
LFO Frequency Mod
Switches between D-mod and AUTOFADE for the LFO frequency modula-
tion
D-mod, AUTOFADE
Src
c
d
e
f
d
e
Selects the modulation source of LFO1&2 speed
➛
Amt
–30.00...+30.00
0.02...30.00Hz
–30.00...+30.00
0...100
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
Sets the modulation amount of LFO1 speed
LFO2 Frequency [Hz]
Sets the LFO2 speed
Src
Off...Tempo
Selects the modulation source of LFO speed
Amt
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO2 speed
Sets the modulation amount of LFO speed
Depth1
BPM/MIDI Sync
Off, On
Sets the depth of LFO1 modulation
Switches between using the frequency of the LFO speed and using the
tempo and notes
➛ Fx:009,
Src
Off...Tempo
Selects the modulation source of LFO1&2 modulation depth
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛ Fx:009
Amt
–100...+100
f
Sets the modulation amount of LFO1 modulation depth
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Depth2
0...100
Sets the depth of LFO2 modulation
Times
x1...x16
➛ Fx:009
Sets the number of notes that specify the LFO speed
Amt
–100...+100
Sets the modulation amount of LFO2 modulation depth
Depth
0...100
Sets the depth of LFO modulation
L Pre Delay [msec]
Sets the delay time for the left channel
0.0...50.0msec
g
h
➛ Fx:016
Src
Off...Tempo
g
Selects the modulation source of the LFO modulation depth
R Pre Delay [msec]
Sets the delay time for the right channel
0.0...50.0msec
➛ Fx:016
Amt
–100...+100
Sets the modulation amount of the LFO modulation depth
Feedback
–100...+100
Sets the feedback amount
➛ Fx:017
Wet/Dry
Dry, 1:99...99:1, Wet
i
High Damp [%]
0...100%
Sets the damping amount in the high range
Src
Off...Tempo
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
h
➛ Fx:010,
Amt
–100...+100
Src
Off...Tempo
j
Amt
–100...+100
ance,” on page 175
b: Fade-In Delay [msec]
When “LFO Frequency Mod” is set to AUTOFADE, you can
use the modulation source selected in “AUTO FADE Src”
as a trigger to automatically fade in the modulation
amount. When “BPM/MIDI Sync” is set to On, you cannot
use this.
Bi-Phase Modulation LFO
LFO1
LFO2
Depth1
Depth2
+
The “Fade-in Rate” parameter specifies the rate of fade-
in. The “Fade-in Delay” parameter determines the time
from AutoFade modulation source ON until the fade-in
starts.
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Effe cts
Pitch/ Phase Mod.
1 9 2
The following is an example of fade-in where the LFO
speed is increased from “1.0Hz” to “4.0Hz” when a note-
on message is received.
“AUTOFADE Src”=Gate1, “LFO Frequency [Hz]”=1.0
“LFO Frequency Mod”=AUTOFADE, “Amt”=3.0
Wet/Dry Mod
D-mod, AUTOFADE
i
j
Switches between D-mod and AUTOFADE for the effect balance modulation
➛ Fx:027
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
➛ Fx:010, 020,
Src
Off...Tempo
The effect is off when a value for the dynamic modulation
source specified for the “AUTOFADE Src” parameter is smaller
than 64, and the effect is on when the value is 64 or higher. The
AutoFade function is triggered when the value changes from 63
or smaller to 64 or higher.
Amt
–100...+100
ance,” on page 175
AUTOFADE AutoFade
AUTOFADE Src=Gate1
LFO Frequency[Hz]=1.0
LFO Freq. Mod=AUTOFADE
Amt=+3.0
029: 2Voice Res
Gate1 Signal
AUTOFADE
This effect resonates the input signal at a specified pitch. You
can set the pitch, output level, and pan settings for two reso-
nators individually. You can control the resonance intensity
via an LFO.
All Note Off
Note On
LFO Frequency
=1.0+3.0=4.0Hz
Fade-In Rate
Fade-In Dealy
LFO Frequency
=1.0Hz
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
High Damp
028: AutoFadeMod.
Resonator
Level Pan
Trim
(St e re o Au t o Fa d e Mo d u la t io n )
Resonance
+
This stereo chorus/flanger effect enables you to control the
LFO speed and effect balance using auto fade, and you can
spread the sound by offsetting the phase of the left and right
LFOs from each other.
Resonator
Level
Pan
Trim
High Damp
Right
Wet / Dry
-mod
Invert: On/Off
D
LFO
Pitch, Fine [cent]
Control Mode
Stereo In - Stereo Out
Manual
Left
Wet / Dry
Delay
Control Mode
Switches the controls of resonance intensity
Manual, LFO, D-mod
Feedback
➛,
High Damp
Delay
a
LFO/D-mod Invert
Off, On
Reverses the Voice 1 and 2 control when LFO/D-mod is selected
➛
Right
Wet / Dry
LFO Phase
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
LFO Shape
LFO: Tri / Sine
AutoFade
b
c
d
e
f
LFO Frequency
Wet / Dry
D-mod Src
Off...Tempo
Selects the modulation source that controls resonance intensity
Mod. Depth
–100...+100
Sets the amount of resonance intensity control via LFO/D-mod
AUTOFADE Src
Off...Tempo
Selects the modulation source that starts AutoFade
Trim
0...100
C0...B8
➛ Fx:027,
Sets the input level at the resonator
a
b
Rate
1...100
Voice1: Pitch
Sets the voice1 Pitch for resonance
Sets the rate of fade-in
➛ Fx:027
Fade-In Dly (Fade-In Delay) [msec]
Sets the fade-in delay time
00...2000msec
Fine [cent]
–50...+50
➛ Fx:027
Fine-adjusts the voice 1 pitch for resonance
LFO Waveform
Triangle, Sine
Voice1: Resonance
Sets the intensity of resonance when Control Mode = Manual
–100...+100
Selects LFO Waveform
➛
LFO Shape
–100...+100
➛ Fx:020
High Damp [%] 0...100%
Sets the damping amount of resonant sound in the high range
Determines how much the LFO waveform is changed
➛
LFO Phase [degree]
Sets the LFO phase difference between the left and right ➛ Fx:010
–180...+180
Voice1: Level
Sets the Voice1 output level
0...100
c
LFO Frequency Mod D-mod, AUTOFADE
Switches between D-mod and AUTOFADE for the LFO frequency modula-
Pan
L6...R6
C0...B8
d
Sets the Voice1 stereo image
tion
➛ Fx:027
Voice2: Pitch
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Sets the Voice2 Pitch for resonance
g
h
i
Fine [cent]
–50...+50
Src
Off...Tempo
Fine-adjusts the voice 2 pitch for resonance
e
Selects the modulation source of LFO speed
Voice2: Resonance
Sets the intensity of resonance when Control Mode = Manual
–100...+100
Amt
–20.00...+20.00Hz
➛
Sets the modulation amount of LFO speed
High Damp [%]
0...100%
L Delay Time [msec]
Sets the left channel delay time
0.0...500.0msec
0.0...500.0msec
0...200
Sets the damping amount of resonant sound in the high range
➛
Voice2: Level
Sets the Voice2 output level
0...100
f
R Delay Time [msec]
Sets the right channel delay time
Pan
L6...R6
Depth
Sets the Voice2 stereo image
g
h
Sets the depth of LFO modulation
Feedback
Sets the feedback amount
–100...+100
➛ Fx:020
High Damp [%]
0...100%
Sets the feedback damping amount in the high range
➛ Fx:020
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Effe cts
Pitch/ Phase Mod.
1 9 3
Wet/Dry
Dry, 1:99...99:1, Wet
LFO Frequency [Hz]
0.02...20.00Hz
➛ Fx:009,
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
c
Src
Off...Tempo
Selects the modulation source of LFO speed
j
Amt
–100...+100
Sets the modulation amount of LFO speed
ance,” on page 175
Switches between using the frequency of the LFO speed and using the
tempo and notes
➛ Fx:009,
a: Control Mode, e: Voice1: Resonance, h: Voice2:
Resonance
BPM
MIDI, 40...240
➛ Fx:009
Selects MIDI Clock and assigns tempo
d
This parameter determines the resonance intensity.
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
When “Control Mode”
=
Manual, the “Resonance”
Times
x1...x16
parameter sets the intensity of resonance. If the “Reso-
nance” parameter has a negative value, harmonics will be
changed, and resonance will occur at a pitch one octave
lower.
When “Control Mode” = LFO, the intensity of resonance
varies according to the LFO. The LFO sways between posi-
tive and negative values, causing resonance to occur
between specified pitches an octave apart in turn.
When “Control Mode” = D-mod, the resonance is con-
trolled by the dynamic modulation source. If JS X or Rib-
bon is assigned as the modulation source, the pitch an
octave higher and lower can be controlled, similar to
when LFO is selected for Control Mode.
Sets the number of notes that specify the LFO speed
➛ Fx:009
Pitch Depth
Sets the pitch variation of the moving sound
0...100
➛,
Src
Off...Tempo
e
Selects the modulation source of pitch variation
Amt
–100...+100
Sets the modulation amount of pitch variation
Pan Depth
Sets the panning of the moving sound
–100...+100
➛,
Src
Off...Tempo
f
Selects the modulation source of panning
Amt
–100...+100
Sets the modulation amount of panning
Wet/Dry
Dry, 1:99...99:1, Wet
a: LFO/D-mod Invert
When “Control Mode” = LFO or D-mod, the controlled
phase of either Voice 1 or 2 will be reversed. When the
resonance pitch is set for Voice 1 (Resonance has a positive
value), Voice 2 will resonate at a pitch an octave below
(Resonance has a negative value).
Src
Off...Tempo
g
Amt
–100...+100
ance,” on page 175
d: Voice1: Pitch, d: Fine [cent], g: Voice2: Pitch, g: Fine
[cent]
The Pitch parameter specifies the pitch of resonance by
note name. The “Fine” parameter allows for fine adjust-
ment in steps of cents.
a: LFO Mode, a: Src, b: LFO Sync
The “LFO Mode” parameter switches LFO operation
mode. When Loop is selected, the Doppler effect will be
created repeatedly. If “LFO Sync” is set to On, the LFO will
be reset when the modulation source specified with the
“Src” parameter is turned on.
When “LFO Mode” is set to 1-Shot, the Doppler effect is
created only once when the modulation source specified
in the “Src” field is turned on. At this time if you do not
set the “Src” parameter, the Doppler effect will not be
created, and no effect sound will be output.
e: High Damp [% ], h: High Damp [% ]
This parameter sets the damping amount of resonant
sound in the high range. Lower values will make a metal-
lic sound with a higher range of harmonics.
030: Doppler
This effect simulates the “Doppler effect” of a moving sound
with a changing pitch, similar to the siren of an passing
ambulance. Mixing the effect sound with the dry sound will
create a unique chorus effect.
The effect is off when a value for the modulation source speci-
fied for the “Src” parameter is smaller than 64, and the effect is
on when the value is 64 or higher. The Doppler effect is trig-
gered when the value changes from 63 or smaller to 64 or
higher.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
e: Pitch Depth
With the Doppler effect, the pitch is raised when the
sound approaches, and the pitch is lowered when the
sound goes away. This parameter sets this pitch variation.
f: Pan Depth
This parameter sets the width of the stereo image of the
effect sound. With larger values, the sound seems to come
and go from much further away. With positive values, the
sound moves from left to right; with negative values, the
sound moves from right to left.
+
Doppler
Pan Depth
Right
Wet / Dry
LFO
-mod
LFO Mode = 1-Shot
Trigger
D
LFO Mode
Switches LFO operation mode
Loop, 1-Shot
➛,
Doppler - Pitch / Pan Depth
Pitch
a
b
Src
Off...Tempo
Pan Depth
= (+) value
Pan Depth
= (–) value
When LFO Mode is set to 1-Shot, this modulation source triggers the LFO
➛
Original Pitch
Pitch Depth
LFO Sync
Off, On
Switches between LFO reset on and off when LFO Mode is set to Loop➛
Center
Left
Right
Pan Depth
< <<<<<< >>>>>> >
Volume
<
<
<
<
>
>
>
>
Louder
Louder
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Effe cts
Pitch/ Phase Mod.
1 9 4
a: Scratch Source, b: Response
031: Scratch
The Scratch Source parameter enables you to select the
modulation source that controls simulation. The value of
the modulation source corresponds to the playback posi-
tion. The Response parameter enables you to set the
speed of the response to the modulation source.
This effect is applied by recording the input signal and mov-
ing the modulation source. It simulates the sound of
scratches you can make using a turntable.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Scratch Source
Wet / Dry
Start
Playback Position
End
Direct
Mix
Recorded Sound
+
Scratch
Scratch
Rec Control
Right
Scratch Source
Scratch!
Zero
Wet / Dry
JS X
-mod
D
D-mod
-mod
D
+ Max
Ribbon
– Max
Envelope Control
Input
JS+Y
JS–Y
etc…
Envelope Select
+ Max
-mod
D
Zero
c: Envelope Select, c: Src, d: Threshold
When “Envelope Select” is set to D-mod, the input signal
will be recorded only when the modulation source value is
64 or higher.
When “Envelope Select” is set to Input, the input signal
will be recorded only when its level is over the Threshold
value.
The maximum recording time is 1365msec. If this is
exceeded, the recorded data will start being erased from
the top.
Scratch Source
Selects the modulation source for simulation control
Off...Tempo
➛,
a
b
Response
0...100
Sets the speed of the response to the Scratch Source
➛
Envelope Select
D-mod, Input
Selects whether the start and end of recording is controlled via the modula-
tion source or the input signal level
➛,
c
Src
Off...Tempo
Selects the modulation source that controls recording when Envelope
Select is set to D-mod
➛
e: Response
Threshold
0...100
d
Sets the recording start level when Envelope Select is set to Input
This parameter enables you to set the speed of the
response to the end of recording. Set a smaller value
when you are recording a phrase or rhythm pattern, and
set a higher value if you are recording only one note.
f: Direct Mix
➛
Response
0...100
e
f
Sets the speed of the response to the end of recording
➛
Direct Mix
Selects how a dry sound is mixed
Always On, Always Off, Cross Fade
➛
With Alw ays On, a dry sound is usually output. With
dry sound is usually output, and it is muted only when
scratching.
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
g
Amt
–100...+100
ance,” on page 175
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Mod./ P.Shift
1 9 5
b: LFO Phase [degree]
MOD./P.SHIFT
This parameter determines the difference between the
left and right LFO phases. A higher value will simulate the
auto-pan effect in which the sound is panned between
left and right.
Other modulation and pitch shift effects
032: Tremolo
(St e re o Tre m o lo )
033: EnvelTremol
(St e re o En ve lo p e Tre m o lo )
This effect modulates the volume level of the input signal.
The effect is stereo, and offsetting the LFO of the left and
right phases from each other produces a tremolo effect
between left and right.
This effect uses the input signal level to modulate a stereo
tremolo. You can simulate a tremolo effect that becomes
deeper as it fades out while the level gets lower.
Stereo In - Stereo Out
Stereo In - Stereo Out
Left
Left
Wet / Dry
Wet / Dry
Tremolo
Tremolo
Tremolo
Tremolo
Right
Right
Wet / Dry
Wet / Dry
LFO Phase
LFO Phase
LFO Shape
LFO: Tri/Sin/Vintage
LFO: Tri/Sin/Vintage/Up/Down
LFO Shape
Envelope
Envelope Shape
+
Envelope Sens
LFO Waveform
Triangle, Sine, Vintage, Up, Down
Selects LFO Waveform
➛
a
b
Envelope Sens (Envelope Sensitivity)
0...100
LFO Shape
–100...+100
➛ Fx:020
Sets the envelope sensitivity of the input signal
Determines how much the LFO waveform is changed
a
Envelope Shape
–100...+100
LFO Phase [degree]
Sets the LFO phase difference between the left and right
–180...+180
Sets the envelope curve shape of the input signal
➛
LFO Waveform
Selects LFO Waveform
Triangle, Sine, Vintage
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
b
c
d
LFO Shape
–100...+100
➛ Fx:020
Src
Off...Tempo
c
Determines how much the LFO waveform is changed
Selects the modulation source of LFO speed
LFO Phase [degree]
Sets the LFO phase difference between the left and right ➛ Fx:032
–180...+180
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO speed
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
BPM/MIDI Sync
Off, On
➛
Switches between using the frequency of the LFO speed and using the
tempo and notes
➛ Fx:009,
Envelope Amount [Hz]
–20.00...+20.00Hz
Sets the changes of the LFO speed according to the input signal level➛
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛ Fx:009
d
Depth
0...100
Sets the depth of LFO modulation
➛
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
e
Envelope Amount
–100...+100
Sets the changes of the modulation depth according to the input signal level
Times
x1...x16
➛
Sets the number of notes that specify the LFO speed
➛ Fx:009
Wet/Dry
Dry, 1:99...99:1, Wet
Depth
0...100
Sets the depth of LFO modulation
Src
Off...Tempo
e
Src
Off...Tempo
Selects the modulation source of the depth of modulation
f
Amt
–100...+100
Amt
–100...+100
Sets the modulation amount of the depth of modulation
ance,” on page 175
Wet/Dry
Dry, 1:99...99:1, Wet
d: LFO Frequency [Hz], d: Envelope Amount [Hz],
Src
Off...Tempo
f
Amt
–100...+100
These parameters set the modulation via an envelope
ance,” on page 175
The “LFO speed” is obtained by adding the “LFO Fre-
quency” value to the “Envelope Amount” value multi-
plied by the input signal. The LFO modulation depth is
obtained by adding the Depth value to the “Envelope
Amount” value multiplied by the input signal level.
a:LFO Waveform
This parameter selects the LFO waveform. Vintage wave
simulates the characteristics of the tremolo created on a
guitar amplifier. Combining this effect with the Amp Sim-
ulation will make a realistic, vintage tremolo amplifier
•
The following example indicates that the “Depth” is 0
with an LFO Frequency of 1.0Hz and the maximum
input, and that the “Depth” is 100 with a Frequency of
8.0Hz with zero input.
sound.
Tremolo - LFO Waveform
Triangle
Vintage
Down
Sine
Up
“LFO Frequency [Hz]”=8.0, “Envelope Amount [Hz]”=–7.0
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Effe cts
Mod./ P.Shift
1 9 6
“Depth”=100, “Envelope Amount”=–100
Depth
0...100
Sets the depth of LFO modulation
Shimmer
Level
Dry Envelope
LFO Frequency[Hz]=8.0
Envelope Amount[Hz]= –7.0Hz
Depth=100
Src
Off...Tempo
e
Selects the modulation source of the depth of modulation
Envelope Amount= –100
Amt
–100...+100
Sets the modulation amount of the depth of modula-
tion
Time
Wet/Dry
Dry, 1:99...99:1, Wet
034: Auto-Pan
(St e re o Au t o Pa n )
Src
Off...Tempo
f
Amt
–100...+100
This Auto Pan effect pans sound between left and right. It is
stereo, and shifting the left and right LFO phases from each
other will simulate the sound of the left and right channels
crossing over each other by turns, or chasing each other.
ance,” on page 175
a: LFO Shape
You can change the panning curve by modifying the LFO
waveform.
b: LFO Phase
This parameter determines the difference in the left and
right LFO phases. When you change the value gradually
from 0, the sound from the left and right channels will
chase each other around. If you set the parameter to +180
or –180, the sound from each channel will cross over each
other.
Stereo In - Stereo Out
Left
Wet / Dry
Pan
Depth
Pan
Right
Wet / Dry
LFO Phase
LFO: Tri / Sin
LFO Shape
You need to input different sounds to each channel in
order for this parameter to be effective.
Stereo Auto Pan - LFO Phase
LFO Waveform
Selects LFO Waveform
Triangle, Sine
–100...+100
LFO Phase = 0 degrees
LFO Phase = 90 degrees
L-In
LFO Phase = 180 degrees
L-In
a
b
L-In
R-In
LFO Shape
R-In
R-In
L-In
Determines how much the LFO waveform is changed
➛
L-In
R-In
L-In
R-In
LFO Phase [degree]
–180...+180
R-In
Sets the LFO phase difference between the left and right
➛
L-In
L-In
R-In
L-In
R-In
R-In
L-In
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
R-In
L-In
L-In
R-In
L-In
R-In
Src
Off...Tempo
c
L-In
R-In
L-In
Selects the modulation source of LFO speed
R-In
R-In
Amt
–20.00...+20.00Hz
Left
Right
Center
Output Stereo Image
Sets the modulation amount of LFO speed
BPM/MIDI Sync
Off, On
Switches between using the frequency of the LFO speed and using the
tempo and notes
➛ Fx:009,
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛ Fx:009
d
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Times
x1...x16
Sets the number of notes that specify the LFO speed
➛ Fx:009
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Effe cts
Mod./ P.Shift
1 9 7
enables you to offset the timing of the phaser peak and
control a subtle movement and rotation of the sound.
f: Phaser WetDry, i: Wet/Dry
The “Phaser Wet/Dry” parameter sets the balance
between the phaser output and the dry sound. The “Wet/
Dry” parameter sets the balance between the final phaser
and tremolo output level and the dry sound.
035: Phaser/Trem
(St e re o Ph a se r + Tre m o lo )
This effect has a stereo phaser and tremolo LFOs linked
together. Swelling phaser modulation and tremolo effects
synchronize with each other, creating a soothing modulation
effect. It is suitable for electric piano type sounds.
Stereo In - Stereo Out
Left
Wet / Dry
036: RingModulat
Phaser
Phaser
Tremolo
Tremolo
(St e re o Rin g Mo d u la t o r)
Phaser Wet / Dry
Resonance
This effect creates a metallic sound by applying the oscillators
to the input signal. Use the LFO or Dynamic Modulation to
modulate the oscillator to create a radical modulation.
Matching the oscillator frequency with a note number will
produce a ring modulation effect in specific key ranges.
Phaser Wet / Dry
Right
Wet / Dry
LFO Type
LFO
LFO Shape
LFO Phase
Stereo In - Stereo Out
Left
Wet / Dry
Type:
Phs - Trml...Phs LR - Trml LR
Pre LPF
Ring Modulator
Selects the type of the tremolo and phaser LFOs
➛
a
b
LFO Phase [degree]
Sets the phase difference between the tremolo and phaser LFOs
–180...+180
Pre LPF
➛
Ring Modulator
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
Right
Wet / Dry
Sine Oscillator
Pitch
Fixed
Fixed Frequency
Note No.
Src
Off...Tempo
OSC Mode
Note Offset, Fine
Selects the modulation source of LFO speed
Note (Key Follow)
LFO
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO speed
BPM/MIDI Sync
Off, On
Switches between using the frequency of the LFO speed and using the
Pre LPF
0...100
a
b
tempo and notes
➛ Fx:009,
Sets the damping amount of the high range input to the ring modulator➛
BPM
MIDI, 40...240
OSC Mode Fixed, Note (Key Follow)
Switching between specifying the oscillator frequency and using a note
number
Selects MIDI Clock and assigns tempo
➛ Fx:009
c
➛
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Fixed Frequency [Hz]
Sets the oscillator frequency when OSC Mode is set to Fixed
0...12.00kHz
Times
x1...x16
➛,
Sets the number of notes that specify the LFO speed
➛ Fx:009
Src
Off...Tempo
Phaser Manual
0...100
c
Selects the modulation source for the oscillator frequency when OSC Mode
is set to Fixed
Sets the phaser frequency range
d
e
Resonance
Sets the phaser resonance amount
–100...+100
Amt
–12.00...+12.00kHz
Sets the modulation amount of the oscillator frequency when OSC Mode is
set to Fixed
Phaser Depth
Sets the phaser modulation depth
0...100
Note Offset
–48...+48
Sets the pitch difference from the original note when OSC Mode is set to
Note (Key Follow)
Src
Off...Tempo
➛
Selects the modulation source for the phaser modulation depth
d
e
Note Fine
Fine-adjusts the oscillator frequency
–100...+100
Amt
–100...+100
➛
Sets the modulation amount for the phaser modulation depth
LFO Frequency [Hz]
Sets the LFO speed of the oscillator frequency modulation
0.02...20.00Hz
Phaser Wet/Dry
Sets the balance between the phaser effect and dry sounds
–Wet...–2:99, Dry, 2:99...Wet
f
➛
➛ Fx:009,
Tremolo Shape
Sets the degree of the tremolo LFO shaping
–100...+100
➛ Fx:020
g
Src
Off...Tempo
Selects the modulation source of LFO speed
Tremolo Depth
Sets the tremolo modulation depth
0...100
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO speed
Src
Off...Tempo
h
BPM/MIDI Sync
Off, On
Selects the modulation source for the tremolo modulation depth
Switches between using the frequency of the LFO speed and using the
tempo and notes
Amt
–100...+100
➛ Fx:009,
Sets the modulation amount of the tremolo modulation depth
BPM
MIDI, 40...240
Wet/Dry
Dry, 1:99...99:1, Wet
Selects MIDI Clock and assigns tempo
➛ Fx:009
f
➛,
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Selects the type of notes that specify the LFO speed
➛ Fx:009
Src
Off...Tempo
i
x1...x16
➛ Fx:009
Sets the number of notes that specify the LFO speed
Amt
–100...+100
0...100
ance,” on page 175
Sets the depth of LFO modulation for the oscillator frequency
g
Src
Off...Tempo
a: Type, a: LFO Phase [degree]
Selects the modulation source of the depth of modulation
Select the type of phaser LFO and tremolo LFO for the
“Type” parameter. How the effect sound moves or rotates
depends on the type of LFO. Selecting “LFO Phase”
Amt
–100...+100
Sets the modulation amount of the depth of modulation
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Effe cts
Mod./ P.Shift
1 9 8
037: Detune
Wet/Dry
Dry, 1:99...99:1, Wet
the pitch of the effect sound slightly from the pitch of the
input signal. Compared to the chorus effect, a more natural
sound thickness will be created.
Src
Off...Tempo
h
Amt
–100...+100
ance,” on page 175
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
a: Pre LPF
Input Level
This parameter enables you to set the damping amount of
the high range sound input to the ring modulator. If the
input sound contains lots of harmonics, the effect may
sound dirty. In this case, cut a certain amount of high
range.
High Damp
Feedback
+
Delay
Detune
Input Level
Right
Wet / Dry
b: OSC Mode
This parameter determines whether or not the oscillator
frequency follows the note number.
c: Fixed Frequency [Hz]
This parameter sets the oscillator frequency when “OSC
Mode” is set to Fixed.
d: Note Offset, d: Note Fine
These parameters for the oscillator are used when “OSC
Mode” is set to Note (Key Follow ). The “Note Offset” sets
the pitch difference from the original note in semitone
steps. The “Note Fine” parameter fine-adjusts the pitch in
cent steps. Matching the oscillator frequency with the
note number produces a ring modulation effect in the
correct key.
Pitch Shift [cent]
Sets the pitch difference from the input signal
–100...+100cent
Off...Tempo
Src
a
Selects the modulation source of the pitch shift
Amt
–100...+100cent
0...1000msec
–100...+100
0...100%
Sets the modulation amount of the pitch shift
Delay Time [msec]
Sets the delay time
b
c
Feedback
Sets the feedback amount
High Damp [%]
Sets the damping amount in the high range
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
➛,
d
e
Src
Off...Tempo
Selects the modulation source for the input level
➛
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
Amt
–100...+100
ance,” on page 175
d: Input Level Dmod [% ], d: Src
This parameter sets the dynamic modulation of the input
level.
Input Level D-mod
Input Level
x1.0
Input Level
x1.0
Amt= +50
Amt= –50
Amt= +100
Amt= –100
x0.5
x0.5
-mod
D
-mod
D
Higher
Higher
Zero
Max
Zero
Max
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Effe cts
Mod./ P.Shift
1 9 9
038: PitchShift
(Pit ch Sh ift e r)
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
➛ Fx:037,
g
h
Src
Off...Tempo
➛ Fx:037
This effect changes the pitch of the input signal. You can
select from three types: Fast (quick response), Medium, and
Slow (preserves tonal quality). You can also create an effect in
which the pitch is gradually raised (or dropped) using the
delay with feedback.
Selects the modulation source for the input level
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
Amt
–100...+100
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
ance,” on page 175
Wet / Dry
Input Level
High Damp
a: Mode
Delay
Post
+
Pitch Shifter
This parameter switches the pitch shifter operating mode.
With Slow, tonal quality will not be changed too much.
With Fast, the effect becomes a Pitch Shifter that has a
quick response, but may change the tone. Medium is in
between these two. If you do not need to set too much
pitch shift amount, set this parameter to Slow. If you wish
to change the pitch significantly, use Fast.
Pre
Feedback Position
Feedback
Input Level
Right
Wet / Dry
Mode
Slow, Medium, Fast
a
b
Switches Pitch Shifter mode
➛
Pitch Shift [1/2tone]
–24...+24
➛,
b: Pitch Shift [1/2tone], b: Src, b: Amt, c: Fine [cent], c: Amt
The amount of pitch shift will use the value of the “Pitch
Shift” plus the “Fine” value. The amount of modulation
will use the c: Amt value plus d: “Amt.”
Modulation Source is used both for “Pitch Shift” and
“Fine.”
Sets the pitch shift amount by steps of a semitone
Src
Off...Tempo
Selects the modulation source of pitch shift amount
➛
Amt
–24...+24
Sets the modulation amount of pitch shift amount
➛
Fine [cent]
–100...+100cent
e: Feedback Position, f: Feedback
Sets the pitch shift amount by steps of a cent
➛,
c
When “Feedback Position” is set to Pre, the pitch shifter
output is again input to the pitch shifter. Therefore, if you
specify a higher value for the Feedback parameter, the
pitch will be raised (or lowered) more and more each time
feedback is repeated.
If “Feedback Position” is set to Post, the feedback signal
will not pass through the pitch shifter again. Even if you
specify a higher value for the Feedback parameter, the
pitch-shifted sound will be repeated at the same pitch.
Amt
–100...+100cent
Sets the modulation amount of pitch shift amount
➛
Delay Time [msec]
Sets the delay time
0...1000msec
d
e
Feedback Position
Switches the feedback connection.
Pre, Post
➛
Feedback
Sets the feedback amount
–100...+100
➛
f
High Damp [%]
Sets the damping amount in the high range
0...100%
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Effe cts
Mod./ P.Shift
2 0 0
039: PitShiftMod.
040: RotarySpeak
(Pit ch Sh ift Mo d u la t io n )
(Ro t a ry Sp e a ke r)
This effect modulates the detuned pitch shift amount using
an LFO, adding a clear spread and width to the sound by pan-
ning the effect sound and dry sound to the left and right.
This is especially effective when the effect sound and dry
sound output from stereo speakers are mixed.
This effect simulates a rotary speaker, and obtains a more
realistic sound by simulating the rotor in the low range and
the horn in the high range separately. The effect also simu-
lates the stereo microphone settings.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Horn
Wet / Dry
Mic Distance
Mic Spread
Rotary Speaker
Rotor
Horn/Rotor
Balance
+
+
Pitch Shifter
Speaker Simulation
Right
-mod
Pan
Wet / Dry
Mode Switch: Rotate/Stop
Speed Switch: Slow/Fast
Manual Speed Control
D
D
D
Right
Wet / Dry
-mod
-mod
LFO: Tri / Sqr
Pitch Shift [cent]
Sets the pitch difference from the input signal
–100...+100cent
Mode Switch
Switches between speaker rotation and stop
Rotate, Stop
a
b
➛
LFO Waveform
Selects LFO Waveform
Triangle, Square
Src
Off...Tempo
a
Selects the modulation source that toggles between rotation and stop
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
➛ Fx:009,
Sw Toggle, Moment
Selects switching mode of the modulation source that toggles between rota-
tion and stop
➛
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
c
Selects the modulation source of LFO speed
Speed Switch
Slow, Fast
Switches the speaker rotation speed between slow and fast
Amt
Sets the modulation amount of LFO speed
Src
Off...Tempo
b
Selects the modulation source that toggles between slow and fast
BPM/MIDI Sync
Switches between using the frequency of the LFO speed and using the
Sw
Toggle, Moment
tempo and notes
➛ Fx:009,
Selects switching mode of the modulation source that toggles between slow
and fast
➛
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
➛ Fx:009
d
Manual Speed Ctrl (Manual Speed Control)
Off...Tempo
c
Selects the modulation source in case the rotation speed is changed
Base Note
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
directly
➛,
Selects the type of notes that specify the LFO speed
➛ Fx:009
Horn Acceleration
0...100
Times
x1...x16
How quickly the horn rotation speed in the high range is switched
Sets the number of notes that specify the LFO speed
➛ Fx:009
➛
d
Depth
–100...+100
➛,
Horn Ratio
Stop, 0.50...2.00
Sets the LFO modulation depth for pitch shift amount
Adjusts the (high-range side) horn rotation speed. Standard value is 1.00.
Selecting “Stop” will stop the rotation
Src
Off...Tempo
e
f
Selects the modulation source of the depth of modulation
Rotor Acceleration
0...100
Amt
–100...+100
Determines how quickly the rotor rotation speed in the low range is switched
➛
Sets the modulation amount of the depth of modulation
e
Pan
L, 1:99...99:1, R
Rotor Ratio
Stop, 0.50...2.00
Sets the panning effect sound and dry sound separately
➛
Adjusts the (low-range side) rotor rotation speed. Standard value is 1.00.
Selecting “Stop” will stop the rotation
Wet/Dry Dry, 1:99...99:1, Wet
➛,
Sets the level balance between the high-range horn and low-range rotor
Rotor, 1...99, Horn
Src
Off...Tempo
Mic Distance 0...100
g
➛
g
Amt
–100...+100
Mic Spread
Sets the angle of left and right microphones
0...100
ance,” on page 175
➛
Wet/Dry
Dry, 1:99...99:1, Wet
a: Pitch Shift [cent], e: Depth
These parameters set the amount of pitch shift and
amount of modulation by means of the LFO.
Src
Off...Tempo
h
Amt
–100...+100
Pitch Shift Mod - Pitch Shift / Depth
ance,” on page 175
Pitch
LFO Waveform=Triangle
Depth (+value)
Pitch Shift (+ value)
Original Pitch
a: Sw
LFO Waveform=Square
This parameter sets how the modulation source switches
between rotation and stop.
Depth (–value)
When “Sw” = Toggle, the speaker rotates or stops alter-
nately each time you press the pedal or operate the joy-
stick.
f: Pan, g: Wet/Dry
The Pan parameter pans the effect sound and dry sound
to the left and right. With L, the effect sound is panned
left, and the dry sound is panned right. With a Wet/Dry =
Wet setting, the effect and dry sound will be output in a
proportion of 1:1.
Each time the value for the modulation source exceeds 64, the
speaker rotates or stops alternately.
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Effe cts
Mod./ P.Shift
2 0 1
When “Sw” = Moment, the speaker is rotating. It stops
c: Manual Speed Ctrl
only when you press the pedal or operate the joystick.
If you wish to control the speaker rotation speed manu-
ally, not switching between Slow and Fast, select the mod-
ulation source in the “Manual Speed Ctrl” field. If manual
control is not necessary, set this field to Off.
Rotation will occur when the value of the modulation source is
less than 64, and will stop when the value is 64 or greater.
b: Sw
d: Horn Acceleration, e: Rotor Acceleration
This parameter sets how the rotation speed (slow and
fast) is switched via the modulation source.
When “Sw” = Toggle, the speed is switched between slow
and fast each time you press the pedal or operate the joy-
stick.
On a real rotary speaker, the rotation speed is accelerated
or decelerated gradually after you switch the speed. The
“Horn Acceleration” parameter sets the speed at which
the rotation is accelerated or decelerated.
g: Mic Distance, g: Mic Spread
This is a simulation of stereo microphone settings.
Slow/fast will alternate each time the value of the modulation
source exceeds 64.
Rotary Speaker - Mic Placement
Mic Spread
Microphone
Microphone
When “Sw” = Moment, the speed is usually slow. It
becomes fast only when you press the pedal or operate
the joystick.
Mic Distance
Mic Distance
When a value for the modulation source is less than 64, “slow”
speed is selected, and when the value is 64 or higher, “fast” is
selected.
Rotary Speaker (Top View)
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Effe cts
ER/ Delay
2 0 2
042: AutoReverse
(Au t o Re ve rse )
ER/DELAY
This effect records the input signal and automatically plays it
in reverse (the effect is similar to a tape reverse sound).
Early reflection and delay effects
041: Early Refl
(Ea rly Re fl e ct io n s)
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
This effect is only the early reflection part of a reverberation
sound, and adds presence to the sound. You can select one of
the four decay curves.
Direct
Mix
+
Auto Reverse
Rec/Reverse Play
Control
Right
Wet / Dry
D-mod
Input
Envelope Select
-mod
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
D
Envelope Control
Wet / Dry
EQ Trim
LEQ
HEQ
Pre Delay
+
Early Reflections
Rec Mode
Sets the recording mode
Single, Multi
a
b
➛
EQ Trim
Reverse Time [msec]
20...1320msec
Right
Sets the maximum duration of the reverse playback
Envelope Select
➛
Wet / Dry
D-mod, Input
Selects whether the start and end of recording is controlled via the modula-
tion source or the input signal level
➛,
Type
Sharp, Loose, Modulated, Reverse
c
a
b
c
d
Selects the decay curve for the early reflection
➛
Src
Off...Tempo
Selects the modulation source that controls recording when Envelope
Select is set to D-mod
ER Time [msec]
Sets the time length of early reflection
10...800msec
➛
Threshold
0...100
Pre Delay [msec]
0...200msec
d
Sets the recording start level when Envelope Select is set to Input
Sets the time taken from the original sound to the first early reflection
➛
EQ Trim
0...100
Response
0...100
➛ Fx:031
e
Sets the input level of EQ applied to the effect sound
Sets the speed of the response to the end of recording
Pre LEQ Gain [dB]
–15.0...+15.0dB
–15.0...+15.0dB
Direct Mix
Selects how a dry sound is mixed
Always On, Always Off, Cross Fade
➛ Fx:031
e
Pre HEQ Gain [dB]
Wet/Dry
Dry, 1:99...99:1, Wet
Wet/Dry
Dry, 1:99...99:1, Wet
Off...Tempo
g
Src
Off...Tempo
Amt
–100...+100
f
ance,” on page 175
Amt
–100...+100
ance,” on page 175
a: Rec Mode, b: Reverse Time
When ”Rec Mode“ is set to Single, you can set up to
1320msec for “Reverse Time. ”If recording starts during
the reverse playback, the playback will be interrupted.
When “Rec Mode” is set to Multi, you can make another
recording during the reverse playback. However, the max-
imum Reverse Time is limited to 660msec.
If you wish to record a phrase or rhythm pattern, set “Rec
Mode” to Single. If you record only one note, set “Rec
Mode” to Multi.
a: Type
This parameter selects the decay curve for the early reflec-
tion.
Early Reflections - Type
Sharp
Loose
The “Reverse Time” parameter specifies the maximum
duration of the reverse playback. The part in excess of this
limit will not be played in reverse. If you wish to add short
pieces of the reverse playback of single notes, make the
“Reverse Time” shorter.
Modulated
Reverse
Rec Mode/Reverse Time
Rec
Reverse Rec
Reverse
Envelope Select = Input
Dry
ER Time
Pre Delay
Input
Time
Rec Mode = Single
Rec Mode = Multi
Reverse Time
Reverse Time
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Effe cts
ER/ Delay
2 0 3
c: Envelope Select, c: Src, d: Threshold
e: High Damp [% ], e: Low Damp [% ]
These parameters select the source to control the start
and end of recording.
These parameters set the damping amount of high range
and low range. The tone of the delayed sound becomes
darker and lighter as it feeds back.
When “Envelope Select” is set to D-mod, the input signal
will be recorded only when the value of the modulation
source selected by the Src parameter is 64 or higher.
When “Envelope Select” is set to Input, the input signal
will be recorded only when its level exceeds the Threshold
level.
g: Spread
This parameter sets the pan width of the effect sound.
The stereo image is widest with a value of 50, and the
effect sound of both channels is output from the center
with a value of 0.
When recording is completed, reverse playback starts
immediately.
044: Cross Delay
(St e re o /Cro ss De la y)
043: L/C/R Delay
This is a stereo delay, and can by used as a cross-feedback
delay effect in which the delay sounds cross over between the
left and right by changing the feedback routing.
This multitap delay outputs three Tap signals to the left,
right, and center respectively. You can also adjust the left and
right spread of the delay sound.
Stereo In - Stereo Out
Left
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Wet / Dry
High Damp Low Damp
Wet / Dry
Delay
Input Level D-mod
L Delay
Input Level D-mod
Level
Level
Level
Stereo/Cross
Feedback
Spread
+
Spread
High Damp Low Damp
C Delay
Input Level D-mod
High Damp
Low Damp
Delay
Stereo/Cross
Feedback
R Delay
Input Level D-mod
Right
Wet / Dry
Right
Wet / Dry
Stereo/Cross
Stereo, Cross
a
b
c
Switches between stereo delay and cross-feedback delay
L Delay Time [msec]
Sets the delay time of TapL
0...1360msec
0...50
L Delay Time [msec]
Sets the delay time for the left channel
0.0...680.0msec
0.0...680.0msec
–100...+100
a
b
c
Level
Sets the output level of TapL
R Delay Time [msec]
Sets the delay time for the right channel
C Delay Time [msec]
Sets the delay time of TapC
0...1360msec
0...50
L Feedback
Sets the feedback amount for the left channel
Level
Sets the output level of TapC
Src
Off...Tempo
d
e
Selects the modulation source of feedback amount
R Delay Time [msec]
Sets the delay time of TapR
0...1360msec
0...50
Amt L
–100...+100
Sets the modulation amount of the left channel feedback
Level
Sets the output level of TapR
R Feedback
Sets the feedback amount for the right channel
–100...+100
Feedback (C Delay)
Sets the feedback amountof TapC
–100...+100
Amt R
–100...+100
Sets the modulation amount of the right channel feedback
Src
Off...Tempo
d
e
Selects the modulation source of the TapC feedback amount
High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
f
Amt
–100...+100
Sets the modulation amount of the TapC feedback amount
Low Damp [%]
Sets the damping amount in the low range
0...100%
➛ Fx:043
g
High Damp [%]
Sets the damping amount in the high range
0...100%
➛
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
➛ Fx:037,
Low Damp [%]
Sets the damping amount in the low range
0...100%
h
i
➛
Src
Off...Tempo
➛ Fx:037
Selects the modulation source for the input level
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
➛ Fx:037,
Spread
–50...+50
➛ Fx:043
f
Sets the width of the stereo image of the effect sound
Src
Off...Tempo
Selects the modulation source for the input level
➛ Fx:037
Wet/Dry Dry, 1:99...99:1, Wet
Spread
0...50
g
Sets the width of the stereo image of the effect sound
➛
Src
Off...Tempo
Wet/Dry Dry, 1:99...99:1, Wet
j
Amt
–100...+100
ance,” on page 175
Src
Off...Tempo
h
Amt
–100...+100
ance,” on page 175
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Effe cts
ER/ Delay
2 0 4
045: M.Tap Delay
046: Modul.Delay
(St e re o Mu lt it a p De la y)
(St e re o Mo d u la t io n De la y)
The left and right Multitap Delays have two taps respectively.
Changing the routing of feedback and tap output allows you
to create various patterns of complex effect sounds.
This stereo delay uses an LFO to sweep the delay time. The
pitch also varies. You will obtain a delay sound with swell and
shimmering. You can also control the delay time using a
modulation source.
Stereo In - Stereo Out
Left
Wet / Dry
Stereo In - Stereo Out
Feedback
Left
Wet / Dry
Delay
(2)
Input Level D-mod
Input Level D-mod
(1)
High Damp Low Damp
Mode
Tap1 Level
Delay
Tap1=(1)
Tap2=(2)
Mode Spread
(2)
High Damp Low Damp (1)
Feedback
Delay
Delay
Feedback
Right
Wet / Dry
Right
Wet / Dry
Mode: Normal
Mode: Cross Feedback
Mode: Cross Pan1
Mode: Cross Pan2
D-mod
-mod
Response
L/R: +/+ +/–
LFO Shape
D
LFO: Tri / Sine
LFO Sync
LFO
Modulation Mode
LFO Phase
Mode
Normal, Cross Feedback, Cross Pan1, Cross Pan2
a
b
c
d
Switches the left and right delay routing
➛
Modulation Mode
LFO, D-mod
a
b
Switches between LFO modulation control and modulation source control
Tap1 Time [msec]
Sets the Tap1 delay time
0.0...680.0msec
D-mod Modulation
Reversed L/R control by modulation source
L/R:+/+, L/R:+/–
➛,
Tap2 Time [msec]
Sets the Tap2 delay time
0.0...680.0msec
Src
Off...Tempo
Selects the modulation source that controls delay time
Tap1 Level
Sets the Tap1 output level
0...100
➛
Response
0...30
Sets the rate of response to the modulation source
Feedback (Tap2)
–100...+100
Sets the Tap2 feedback amount
LFO Waveform
Triangle, Sine
Selects LFO Waveform
Src
Off...Tempo
c
d
e
e
Selects the modulation source of the Tap2 feedback amount
LFO Shape
–100...+100
➛ Fx:020
Determines how much the LFO waveform is changed
Amt
–100...+100
Sets the modulation amount of the Tap2 feedback amount
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
f
LFO Sync
Switches LFO reset off/on
Off, On
➛,
Low Damp [%]
Sets the damping amount in the low range
0...100%
➛ Fx:043
g
Src
Off...Tempo
Selects the modulation source that resets the LFO
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
➛ Fx:037,
L LFO Phase [degree]
–180...+180
h
Sets the phase obtained when the left LFO is reset
➛
Src
Off...Tempo
f
g
h
Selects the modulation source for the input level
➛ Fx:037
R LFO Phase [degree]
Sets the phase obtained when the right LFO is reset
–180...+180
➛
Spread
–100...+100
Sets the width of the stereo image of the effect sound
L Depth
0...200
➛ Fx:043,
Off...Tempo
Sets the depth of the left LFO modulation
i
Src
R Depth
0...200
Selects the modulation source of the effect sound’s stereo image width
Sets the depth of the right LFO modulation
Amt –100...+100
L Delay Time [msec]
Sets the left delay time
0.0...500.0
0.0...500.0
–100...+100
–100...+100
Sets the modulation amount of the effect sound’s stereo image width
Wet/Dry Dry, 1:99...99:1, Wet
R Delay Time [msec]
L Feedback
Sets the feedback amount of left delay
Src
Off...Tempo
j
R Feedback
Sets the feedback amount of right delay
Amt
–100...+100
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
ance,” on page 175
➛ Fx:010,
a: Mode
Src
Off...Tempo
j
You can change how the left and right delay signals are
panned by modifying the routing of the left and right
delay as shown in the figure above. You need to input dif-
ferent sounds to each channel in order for this parameter
to be effective.
Amt
–100...+100
ance,” on page 175
b: D-mod Modulation
d: Tap1 Level
When the modulation source is used for control, this
parameter reverses the left and right modulation direc-
tion.
This parameter sets the output level of Tap1. Setting a dif-
ferent level from Tap2 will add a unique touch to a
monotonous delay and feedback.
e: LFO Sync, e: Src,
f: L LFO Phase [degree], f: R LFO Phase [degree]
The LFO can be reset via a modulation source.
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Effe cts
ER/ Delay
2 0 5
The “Src” parameter sets the modulation source that
resets the LFO. For example, you can assign Gate as a mod-
ulation source so that the sweep always starts from the
specified point.
“L LFO Phase” and “R LFO Phase” set the phase obtained
when the left and right LFOs are reset. In this way, you can
create changes in pitch sweep for the left and right chan-
nels individually.
High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
h
i
Low Damp [%]
Sets the damping amount in the low range
0...100%
➛ Fx:043
Spread
–100...+100
➛ Fx:043
Sets the width of the stereo image of the effect sound
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
The effect is off when a value of the modulation source speci-
fied in the “Src” parameter is 63 or smaller, and the effect is on
when the value is 64 or higher. The LFO is triggered and reset to
the “L LFO Phase” and “R LFO Phase” settings when the value
changes from 63 or smaller to 64 or higher.
j
Amt
–100...+100
ance,” on page 175
a: Control Target
047: Dynam.Delay
This parameter selects no level control, delay output con-
trol (effect balance), or feedback amount control.
a: Polarity, b: Threshold, b: Offset, c: Attack, d: Release
The “Offset” parameter specifies the value for the “Con-
trol Target” parameter (that is set to None), expressed as
the ratio relative to the parameter value (the “Wet/Dry”
value with “Control Target”=Out, or the “Feedback”
value with “Control Target”=FB).
When “Polarity” is positive, the “Control Target” value is
obtained by multiplying the parameter value by the “Off-
set” value (if the input level is below the threshold), or
equals the parameter value if the input level exceeds the
threshold.
When “Polarity” is negative, Control Target value equals
the parameter value if the input level is below the thresh-
old, or is obtained by multiplying the parameter value by
the “Offset” value if the level exceeds the threshold.
The “Attack” and “Release” parameters specify attack
time and release time of delay level control.
(St e re o Dyn a m ic De la y)
This stereo delay controls the level of delay according to the
input signal level. You can use this as a ducking delay that
applies delay to the sound only when you play keys at a high
velocity or only when the volume level is low.
Stereo In - Stereo Out
Left
Wet / Dry
High Damp Low Damp
Delay
Feedback
Spread
High Damp Low Damp
Delay
FB
Right
Wet / Dry
Out
Control Target
Attack, Release
+
Envelope
Threshold
Control Target
None, Out, FB
Selects from no control, output, and feedback
➛
a
b
Dynamic Delay
Level
Polarity
Reverses level control
+, –
➛
Dry
Threshold
Threshold
0...100
Sets the level to which the effect is applied
➛
Release
Envelope
Attack
Offset
0...100
Sets the offset of level control
➛
(Ducking Delay)
Wet
Attack
1...100
c
d
e
f
Sets the attack time of level control
➛
Control Target=Out
Polarity= (–)
Release
1...100
Delay Time
Sets the release time of level control
➛
Wet
Control Target=Out
Polarity= (+)
L Delay Time [msec]
Sets the delay time for the left channel
0.0...680.0msec
0.0...680.0msec
–100...+100
Time
R Delay Time [msec]
Sets the delay time for the right channel
Feedback
Sets the feedback amount
g
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Effe cts
ER/ Delay
2 0 6
048: AutoPan Dly
(St e re o Au t o Pa n n in g De la y)
L Delay Time [msec]
Sets the delay time for the left channel
0.0...680.0msec
–100...+100
a
b
c
d
L Feedback
Sets the feedback amount for the left channel
This stereo delay effect pans the delay sound left and right
using the LFO.
R Delay Time [msec]
Sets the delay time for the right channel
0.0...680.0msec
–100...+100
Stereo In - Stereo Out
R Feedback
Sets the feedback amount for the right channel
Left
Wet / Dry
High Damp Low Damp
Pan
Pan
Delay
Delay
High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
Feedback
Depth
Low Damp [%]
Sets the damping amount in the low range
0...100%
➛ Fx:043
High Damp Low Damp
LFO Waveform
Selects LFO Waveform
Triangle, Sine
Right
Wet / Dry
LFO Phase
LFO Shape
–100...+100
LFO: Tri / Sin
LFO Shape
Determines how much the LFO waveform is changed
➛ Fx:020
LFO Phase [degree]
Sets the LFO phase difference between the left and right ➛ Fx:034
–180...+180
e
f
Panning Frequency [Hz]
Sets the panning speed
0.02...20.00Hz
0...100
Panning Depth
Sets the panning width
Src
Off...Tempo
–100...+100
g
Selects the modulation source for the panning width
Amt
Set the modulation amount of the panning width
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
h
Amt
–100...+100
ance,” on page 175
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Effe cts
ER/ Delay
2 0 7
a: BPM, b: L Delay Base Note, b: Times, c: C Delay Base
Note,
c: Times, d: R Delay Base Note, d: Times
The delay time is the length of the note obtained by mul-
tiplying the “Base Note” parameter by the Times value, in
relation to the tempo specified by the “BPM” parameter
(or the MIDI Clock tempo if “BPM” is set to MIDI).
049: LCR BPM Dly
The L/C/R delay enables you to match the delay time with the
song tempo. You can also synchronize the delay time with the
arpeggiator or sequencer. If you program the tempo before
performance, you can achieve a delay effect that synchronizes
with the song in real-time. Delay time is set by notes.
Note: With extreme values, the sync may be lost.
050: BPM Delay
(St e re o BPM De la y)
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Wet / Dry
L Delay
C Delay
Input Level D-mod
This stereo delay enables you to set the delay time to match
the song tempo.
Note: With extreme values, the sync may be lost.
Level
Level
Level
+
Spread
High Damp Low Damp
Input Level D-mod
Feedback
R Delay
Stereo In - Stereo Out
Right
Wet / Dry
Left
Wet / Dry
Tempo
High Damp Low Damp
BPM
Base Note x Times
BPM
Delay
Input Level D-mod
Base Note x Times
Base Note x Times
Feedback
High Damp Low Damp
Input Level D-mod
Delay
BPM
MIDI, 40...240
➛,
a
b
Right
Tempo
Selects MIDI Clock and assigns tempo
Wet / Dry
BPM
L Delay Base Note
Selects the type of notes to specify the delay time for TapL
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Adjust [%]
Adjust [%]
Base Note x Times
Base Note x Times
BPM
➛,
Times
x1...x16
Sets the number of notes to specify the delay time for TapL
➛
BPM
MIDI, 40...240
➛ Fx:049,
Selects MIDI Clock and assigns tempo
Level
0...50
0...50
0...50
Sets the output level of TapL
a
b
R >
----, OVER!!
Display the error message if the right channel delay time exceeds the upper
limit
C Delay Base Note
Selects the type of notes to specify the delay time for TapC
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
➛
➛,
L Delay Base Note
Selects the type of notes to specify the left channel delay time
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
c
Times
x1...x16
➛ Fx:049,
Sets the number of notes to specify the delay time for TapC
➛
Times
x1...x16
Level
Sets the number of notes to specify the left channel delay time
Sets the output level of TapC
➛ Fx:049
R Delay Base Note
Selects the type of notes to specify the delay time for TapR
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
Adjust [%]
Fine-adjust the left channel delay time
–2.50...+2.50%
➛,
R Delay Base Note
Selects the type of notes to specify the right channel delay time
ꢈ ꢊ ꢃ ꢉ ꢊ ꢃ ꢊ ꢅ ꢉ ꢊ ꢅ ꢊ ꢆ ꢉ ꢊ ꢆ ꢊ ꢄ
d
Times
x1...x16
Sets the number of notes to specify the delay time for TapR
➛
➛ Fx:049,
Level
Times
x1...x16
Sets the output level of TapR
c
Sets the number of notes to specify the right channel delay time
Feedback (C Delay)
Sets the feedback amount of TapC
–100...+100
Off...Tempo
–100...+100
➛ Fx:049
Adjust [%]
Fine-adjust the right channel delay time
–2.50...+2.50%
Src
e
Selects the modulation source for the TapC feedback
L Feedback
Sets the feedback amount for the left channel
–100...+100
Amt
Sets the modulation amount of the TapC feedback
Src
Off...Tempo
–100...+100
d
e
High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
Selects the modulation source of feedback amount
f
Amt L
Low Damp [%]
Sets the damping amount in the low range
0...100%
➛ Fx:043
Sets the modulation amount of the left channel feedback
R Feedback
Sets the feedback amount for the right channel
–100...+100
–100...+100
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
➛ Fx:037,
g
h
Amt R
Src
Off...Tempo
➛ Fx:037
Sets the modulation amount of the right channel feedback
Selects the modulation source for the input level
High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
f
Spread
0...50
➛ Fx:043
Sets the width of the stereo image of the effect sound
Low Damp [%]
Sets the damping amount in the low range
0...100%
➛ Fx:043
g
Wet/Dry
Dry, 1:99...99:1, Wet
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
➛ Fx:037,
Src
Off...Tempo
h
i
Off...Tempo
Selects the modulation source for the input level
➛ Fx:037
Amt
–100...+100
Wet/Dry
Dry, 1:99...99:1, Wet
ance,” on page 175
Src
Off...Tempo
i
Amt
–100...+100
ance,” on page 175
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Effe cts
Reverb
2 0 8
051: Seq. Delay
(Se q u e n t ia l De la y)
REVERB
This four-tap delay enables you to select a tempo and rhythm
pattern to set up each tap.
Reverb effects
These effects simulate the ambience of reverberation in con-
cert halls.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Wet / Dry
Pan
052: Rev. Hall
Input Level D-mod
This hall-type reverb simulates the reverberation of mid-size
concert halls or ensemble halls.
+
Delay
High Damp Low Damp
Input Level D-mod
Feedback
053: RevSmthHall
(Sm o o t h Ha ll)
Right
Wet / Dry
Tempo
BPM
BPM
This hall-type reverb simulates the reverberation of larger
halls and stadiums, and creates a smooth release.
Rythm Pattern
054: RevWetPlate
BPM
MIDI, 44...240
➛,
a
b
Selects MIDI Clock and assigns tempo
This plate reverb simulates warm (dense) reverberation.
Rhythm Pattern
Selects a rhythm pattern
ꢈ – – – ... ꢃ ꢃ ꢃ 3
➛,
Tap1 Pan
Sets the panning of Tap1
L, 1...99, R
055: RevDryPlate
This plate reverb simulates dry (light) reverberation.
Tap2 Pan
Sets the panning of Tap2
L, 1...99, R
c
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Tap3 Pan
L, 1...99, R
Wet / Dry
Sets the panning of Tap3
Pre Delay Thru
EQ Trim
Tap4 Pan
Sets the panning of Tap4
L, 1...99, R
LEQ
HEQ
+
Pre Delay
Reverb
Feedback
Sets the feedback amount
–100...+100
Off...Tempo
–100...+100
EQ Trim
Src
Right
d
Wet / Dry
Selects the modulation source of feedback amount
Amt
Sets the modulation amount of the feedback
Reverb Time [sec]
Sets the reverberation time
0.1...10.0sec
0...100%
High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
a
e
f
High Damp [%]
Sets the damping amount in the high range
Low Damp [%]
Sets the damping amount in the low range
0...100%
➛ Fx:043
Pre Delay [msec]
Sets the delay time from the dry sound
0...200msec
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
➛ Fx:037,
➛
b
c
d
Pre Delay Thru [%]
Sets the mix ratio of non-delay sound
0...100%
Src
Off...Tempo
➛ Fx:037
➛
Selects the modulation source for the input level
EQ Trim
0...100
–15...+15dB
–15...+15dB
Wet/Dry
Dry, 1:99...99:1, Wet
Pre LEQ Gain [dB]
Src
Off...Tempo
g
Amt
–100...+100
ance,” on page 175
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
a: BPM, b: Rhythm Pattern
e
With the tempo specified by the “BPM” parameter (or the
MIDI Clock tempo if “BPM” is set to MIDI), the length of
one beat equals the feedback delay time, and the interval
between taps becomes equal. Selecting a rhythm pattern
will automatically turn the tap outputs on and off. When
“BPM” is set to MIDI, the lower limit of the “BPM” is 44.
Amt
–100...+100
ance,” on page 175
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Effe cts
Reverb
2 0 9
b: Pre Delay [msec], b: Pre Delay Thru [% ]
The “Pre Delay” sets the delay time to the reverb input,
allowing you to control spaciousness.
Using the “Pre Delay Thru” parameter, you can mix the
dry sound without delay, emphasizing the attack of the
sound.
057: R.BriteRoom
This room-type reverb emphasizes the early reflections that
make the sound brighter. See 056: Reverb Room.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
ER Level
Reverb - Hall / Plate Type
ERs
EQ Trim
Level
Dry
Pre Delay Thru
Pre Delay
Reverb
LEQ
HEQ
Reverb Level
+
ERs
Reverb
EQ Trim
ER Level
Pre Delay Thru
Right
Time
Wet / Dry
Pre Delay
Reverb Time
Reverb Time [sec]
Sets the reverberation time
0.1...3.0sec
0...100%
a
b
056: Rev. Room
High Damp [%]
Sets the damping amount in the high range
This room-type reverb emphasizes the early reflections that
make the sound tighter. Changing the balance between the
early reflections and reverb sound allows you to simulate
nuances, such as the type of walls of a room.
Pre Delay [msec]
Sets the delay time from the dry sound
0...200msec
➛ Fx:052
Pre Delay Thru [%]
Sets the mix ratio of non-delay sound
0...100%
➛ Fx:052
ER Level
Sets the level of early reflections
0...100
c
d
e
➛
Reverb Level
Sets the reverberation level
0...100
➛
EQ Trim
0...100
–15...+15dB
–15...+15dB
Pre LEQ Gain [dB]
f
Pre HEQ Gain [dB]
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
g
Amt
–100...+100
ance,” on page 175
c: ER Level, d: Reverb Level
These parameters set the early reflection level and reverb
level.
Changing these parameter values allows you to simulate
the type of walls in the room. That is, a larger “ER Level”
simulates a hard wall, and a larger “Reverb Level” simu-
lates a soft wall.
Reverb - Room Type
Level
Dry
ER
(Early Reflections)
Reverb
Time
Pre Delay Thru
Pre Delay
Reverb Time
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Effe cts
Mono – Mono Chain
2 1 0
059: Par4Eq-Wah
(Pa ra m e t ric 4-Ba n d EQ – Wa h /Au t o Wa h )
MONO – MONO CHAIN
This effect combines a mono-type four-band parametric
equalizer and a wah. You can change the order of the connec-
tion.
Effects that combine two mono effects connected in series
058: Par4Eq-Exc
(Pa ra m e t ric 4-Ba n d EQ – Excit e r)
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Wah/Auto Wah
This effect combines a mono-type four-band parametric
equalizer and an exciter.
Parametric 4Band EQ
Trim
+
Wah
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Parametric 4Band EQ
Trim
Exciter
Exciter
Right
Sweep Mode
Auto
Wet / Dry
Envelope
+
D-mod
-mod
D
LFO
LFO
Right
Wet / Dry
[E] Trim
0...100
a
b
Sets the parametric EQ input level
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
[E] Trim
0...100
a
b
Sets the parametric EQ input level
Q
0.5...10.0
➛ Fx:006
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
Sets the bandwidth of Band 1
Gain [dB]
–18...+18dB
Q
0.5...10.0
➛ Fx:006
Sets the gain of Band 1
Sets the bandwidth of Band 1
[E] Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...5.00kHz
Gain [dB]
Sets the gain of Band 1
–18...+18dB
Q
0.5...10.0
➛ Fx:006
[E] Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...5.00kHz
c
d
e
Sets the bandwidth of Band 2
Gain [dB]
Sets the gain of Band 2
–18...+18dB
Q
0.5...10.0
➛ Fx:006
c
d
e
Sets the bandwidth of Band 2
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
Gain [dB]
Sets the gain of Band 2
–18...+18dB
Q
0.5...10.0
➛ Fx:006
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
Sets the bandwidth of Band 3
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 3
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Q
0.5...10.0
➛ Fx:006
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Sets the bandwidth of Band 4
Gain [dB]
Sets the gain of Band 4
–18...+18dB
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 4
[W] Frequency Bottom
Sets the lower limit of the wah center frequency
0...100
➛ Fx:009
Gain [dB]
Sets the gain of Band 4
–18...+18dB
f
Frequency Top
Sets the upper limit of the wah center frequency
0...100
➛ Fx:009
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
➛ Fx:011
f
[W] Sweep Mode
Selects the control from auto-wah, modulation source, and LFO
➛ Fx:009,
Auto, D-mod, LFO
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
➛ Fx:011
g
g
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
Selects the modulation source for the wah when Sweep Mode=D-mod
[W] LFO Frequency [Hz]
0.02...20.00Hz
Src
Off...Tempo
h
Resonance
0...100
Off, On
Amt
–100...+100
h
i
ance,” on page 175
LPF
Switches the wah low pass filter on and off
Routing
PEQ → WAH, WAH → PEQ
Changes the order of the parametric equalizer and wah connection
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
ance,” on page 175
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Effe cts
Mono – Mono Chain
2 1 1
However, if a mono-input type effect is connected after
this effect, the left and right sounds may cancel each
other, eliminating the chorus/flanger effects.
060: 4EqPhsrChFl
(Pa ra m e t ric 4-Ba n d EQ – Ch o ru s/Fla n g e r)
This effect combines a mono-type four-band parametric
equalizer and a chorus/flanger.
061: Par4Eq-Phsr
(Pa ra m e t ric 4-Ba n d EQ – Ph a se r)
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
This effect combines a mono-type four-band parametric
equalizer and a phaser.
Parametric 4Band EQ
Trim
Chorus/Flanger
+
Chorus/Flanger
Feedback
Normal
Output Mode
+
–
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet Invert
Wet / Dry
Cho/Flng Wet / Dry
Parametric 4Band EQ
Trim
Phaser
Right
Wet / Dry
LFO: Tri / Sine
+
Phaser
Normal
Output Mode
+
–
Wet Invert
Resonance
[E] Trim
0...100
Phaser Wet / Dry
a
b
Sets the parametric EQ input level
Right
Wet / Dry
LFO: Tri / Sine
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 1
[E] Trim
0...100
a
b
Sets the parametric EQ input level
Gain [dB]
Sets the gain of Band 1
–18...+18dB
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
[E] Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...5.00kHz
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 1
Q
0.5...10.0
c
d
e
Sets the bandwidth of Band 2
➛ Fx:006
Gain [dB]
Sets the gain of Band 1
–18...+18dB
Gain [dB]
Sets the gain of Band 2
–18...+18dB
[E] Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...5.00kHz
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
Q
0.5...10.0
➛ Fx:006
c
d
e
Sets the bandwidth of Band 2
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 3
Gain [dB]
Sets the gain of Band 2
–18...+18dB
Gain [dB]
Sets the gain of Band 3
–18...+18dB
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 3
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 4
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Gain [dB]
Sets the gain of Band 4
–18...+18dB
0.0...50.0msec
0.02...20.00Hz
Triangle, Sine
0...100
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
[F] Delay Time [msec]
Sets the delay time
f
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 4
[F] LFO Frequency [Hz]
Sets the LFO speed
Gain [dB]
Sets the gain of Band 4
–18...+18dB
0.02...20.00Hz
Triangle, Sine
0...100
g
LFO Waveform
Selects LFO Waveform
[P] LFO Frequency [Hz]
Sets the LFO speed
[F] Depth
Sets the depth of LFO modulation
f
LFO Waveform
Selects LFO Waveform
h
i
Feedback
Sets the feedback amount
–100...+100
➛ Fx:020
[P] Manual
g
h
Sets the frequency to which the effect is applied
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
➛ Fx:010, 020
[P] Depth
Sets the depth of LFO modulation
0...100
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
➛
Resonance
–100...+100
Sets the resonance amount
➛ Fx:023
Wet/Dry
Dry, 1:99...99:1, Wet
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
➛ Fx:010, 023
i
j
Src
Off...Tempo
Output Mode
Normal, Wet Invert
j
➛ Fx:060
Amt
–100...+100
Wet/Dry
Dry, 1:99...99:1, Wet
ance,” on page 175
Src
Off...Tempo
i: Output Mode
When Wet Invert is selected, the right channel phase of
the chorus/flanger effect sound is inverted. This creates
pseudo-stereo effects and adds spread.
Amt
–100...+100
ance,” on page 175
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Effe cts
Mono – Mono Chain
2 1 2
062: P4Eq-TapDly
063: Cmp-AutoWah
(Pa ra m e t ric 4-Ba n d EQ – Mu lt it a p De la y)
(Co m p re sso r – Wa h /Au t o Wa h )
This effect combines a mono-type four-band parametric
equalizer and a multitap delay.
This effect combines a mono-type compressor and a wah.
You can change the order of the connection.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet / Dry
Routing
Parametric 4Band EQ
Trim
Multitap Delay
Feedback
Compressor
LEQ HEQ
Wah/Auto Wah
EQ Trim
+
Comp
Wah
+
Delay
(1)
(2)
High Damp
Output Level
Mt.Dly Wet / Dry
Right
Right
Sweep Mode
Wet / Dry
Wet / Dry
Envelope - Control
Envelope
Auto
D-mod
-mod
D
LFO
LFO
[E] Trim
0...100
a
b
Sets the parametric EQ input level
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
[C] Sensitivity
Sets the sensitivity
1...100
➛ Fx:002
a
b
c
d
Q
0.5...10.0
➛ Fx:006
[C] Attack
1...100
Sets the bandwidth of Band 1
Table , “Sets the attack level,” on page 176
Gain [dB]
–18...+18dB
Output Level
Sets the compressor output level
0...100
➛ Fx:002
Sets the gain of Band 1
[E] Band2 Cutoff [Hz]
50...5.00kHz
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
Sets the center frequency of Band 2
Q
0.5...10.0
➛ Fx:006
[C] Pre LEQ Gain [dB]
c
d
e
Sets the bandwidth of Band 2
Gain [dB]
Sets the gain of Band 2
–18...+18dB
Pre HEQ Gain [dB]
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
[W] Frequency Bottom
0...100
Sets the lower limit of the wah center frequency
➛ Fx:009
e
f
Q
0.5...10.0
➛ Fx:006
Frequency Top
Sets the upper limit of the wah center frequency
0...100
➛ Fx:009
Sets the bandwidth of Band 3
Gain [dB]
Sets the gain of Band 3
–18...+18dB
[W] Sweep Mode
Selects the control from auto-wah, modulation source, and LFO
Auto, D-mod, LFO
➛ Fx:009,
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Src
Off...Tempo
Selects the modulation source for the wah when Sweep Mode=D-mod
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 4
[W] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
g
h
i
Gain [dB]
Sets the gain of Band 4
–18...+18dB
[W] Resonance
Sets the resonance amount
0...100
Off, On
[D] Tap1 Time [msec]
Sets the Tap1 delay time
0...680msec
Low Pass Filter
Switches the wah low pass filter on and off
f
Tap1 Level
Sets the Tap1 output level
0...100
➛ Fx:045
Routing
CMP → WAH, WAH → CMP
Switches the order of the compressor and wah connection
[D] Tap2 Time [msec]
0...680msec
Sets the Tap2 delay time
Wet/Dry
Dry, 1:99...99:1, Wet
g
h
Feedback
Sets the Tap2 feedback amount
–100...+100
Src
Off...Tempo
[D] Mt.Delay Wet/DryDry, 2:98...98:2, Wet
Sets the multitap delay effect balance
j
Amt
–100...+100
High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
ance,” on page 175
Wet/DryDry, 1:99...99:1, Wet
page 175
SrcOff...Tempo
i
page 175
Amt
–100...+100
Table , “Sets the modulation amount of the
effect balance,” on page 175
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Effe cts
Mono – Mono Chain
2 1 3
064: Cmp-AmpSim
065: Cmp-OD/HiG
(Co m p re sso r – Am p Sim u la t io n )
(Co m p re sso r – Ove rd rive /Hi.Ga in )
This effect combines a mono-type compressor and an amp
simulation. You can change the order of the effect connec-
tion.
This effect combines a mono-type compressor and an over-
drive/high-gain distortion. You can change the order of the
effect connection.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet / Dry
Routing
Routing
Compressor
Amp Simulation
Compressor
Overdrive / Hi-Gain
EQ Trim LEQ HEQ
3 Band PEQ
+
Amp Simulation Filter
Comp
+
Comp
Driver
Output Level
Output Level
Output Level
Mode: Overdrive / Hi-Gain
Drive
Right
Right
Wet / Dry
Wet / Dry
Envelope - Control
Envelope - Control
[C] Sensitivity
Sets the sensitivity
1...100
➛ Fx:002
[C] Sensitivity
Sets the sensitivity
1...100
➛ Fx:002
a
b
c
d
a
b
[C] Attack
1...100
[C] Attack
1...100
Table , “Sets the attack level,” on page 176
Table , “Sets the attack level,” on page 176
Output Level
Sets the compressor output level
0...100
➛ Fx:002
Output Level
Sets the compressor output level
0...100
➛ Fx:002
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
SS, EL84, 6L6
[O] Drive Mode
Switches between overdrive and high-gain distortion
Overdrive, Hi-Gain
c
d
e
f
[C] Pre LEQ Gain [dB]
Drive
1...100
➛ Fx:006
Sets the degree of distortion
Pre HEQ Gain [dB]
[O] Output Level
Sets the overdrive output level
0...50
➛ Fx:006,
[A] Amplifier Type
Selects the type of guitar amplifier
Src
Off...Tempo
e
f
Selects the modulation source for the overdrive output level
Routing
CMP → AMP, AMP → CMP
Amt
–50...+50
20...1.00kHz
–18...+18dB
300...10.00kHz
Switches the order of the compressor and amp simulation connection
Sets the modulation amount of the overdrive output level
Wet/Dry Dry, 1:99...99:1, Wet
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
Gain [dB]
Src
Off...Tempo
g
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
Amt
–100...+100
ance,” on page 175
Q
0.5...10.0
➛ Fx:006
Sets the band width of Mid/High EQ 1
Gain [dB]
–18...+18dB
Sets the gain of Mid/High EQ 1
[O] Mid2 Cutoff [Hz]
500...20.00kHz
Sets the center frequency for Mid/High EQ 2 (peaking type)
Q
0.5...10.0
➛ Fx:006
g
h
Sets the band width of Mid/High EQ 2
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
Routing
CMP → OD, OD → CMP
Switches the order of the compressor and overdrive connection
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
i
Amt
–100...+100
ance,” on page 175
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Effe cts
Mono – Mono Chain
2 1 4
066: Cmp-Par.4Eq
067: Cmp-ChorFlg
(Co m p re sso r – Pa ra m e t ric 4-Ba n d EQ)
(Co m p re sso r – Ch o ru s/Fla n g e r)
This effect combines a mono-type compressor and a four-
band parametric equalizer. You can change the order of the
effect connection.
This effect combines a mono-type compressor and a chorus/
flanger. You can change the order of the effect connection.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Routing
Compressor
Chorus/Flanger
Wet / Dry
Routing
Compressor
Parametric 4Band EQ
LEQ HEQ
EQ Trim
+
Comp
Chorus/Flanger
Feedback
Normal
Output Mode
+
–
Output Level
+
Comp
Wet Invert
Trim
Output Level
Cho/Flng Wet / Dry
Right
Wet / Dry
Envelope - Control
LFO: Tri / Sine
Right
Wet / Dry
Envelope - Control
[C] Sensitivity
Sets the sensitivity
1...100
➛ Fx:002
a
b
c
d
e
f
[C] Sensitivity
Sets the sensitivity
1...100
➛ Fx:002
a
b
c
[C] Attack
1...100
Table , “Sets the attack level,” on page 176
[C] Attack
1...100
Table , “Sets the attack level,” on page 176
Output Level
Sets the compressor output level
0...100
➛ Fx:002
Output Level
Sets the compressor output level
0...100
➛ Fx:002
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
0.0...50.0msec
0.02...20.00Hz
Triangle, Sine
0...100
[E] Trim
0...100
Sets the parametric EQ input level
[C] Pre LEQ Gain [dB]
[E] Band1 Cutoff [Hz]
20...1.00kHz
Sets the center frequency of Band 1
Pre HEQ Gain [dB]
Q
0.5...10.0
➛ Fx:006
d
e
f
Sets the bandwidth of Band 1
[F] Delay Time [msec]
Sets the delay time
Gain [dB]
Sets the gain of Band 1
–18...+18dB
[F] LFO Frequency [Hz]
Sets the LFO speed
[E] Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...5.00kHz
LFO Waveform
Selects LFO Waveform
Q
0.5...10.0
➛ Fx:006
Sets the bandwidth of Band 2
[F] Depth
Sets the depth of LFO modulation
Gain [dB]
Sets the gain of Band 2
–18...+18dB
g
Feedback
–100...+100
Sets the feedback amount
➛ Fx:020
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
[F] Cho/Flng Wet/Dry
–Wet...–2:98, Dry, 2:98...Wet
Sets the effect balance of the chorus/flanger
➛ Fx:010, 020
Q
0.5...10.0
➛ Fx:006
h
i
Sets the bandwidth of Band 3
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
➛
Gain [dB]
–18...+18dB
Sets the gain of Band 3
Routing
CMP → FLNG, FLNG → CMP
Switches the order of the compressor and chorus/flanger connection
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
➛
Wet/Dry
Dry, 1:99...99:1, Wet
Q
0.5...10.0
➛ Fx:006
g
h
Sets the bandwidth of Band 4
Gain [dB]
Sets the gain of Band 4
–18...+18dB
Src
Off...Tempo
j
Routing
CMP → PEQ, PEQ → CMP
Amt
–100...+100
Switches the order of the compressor and parametric EQ connection
ance,” on page 175
Wet/Dry Dry, 1:99...99:1, Wet
h: Output Mode, i: Routing
Src
Off...Tempo
i
the chorus/flanger effect sound is inverted. This creates
However, if a mono-input type effect is connected after
this effect, the left and right sounds may cancel each
other, eliminating the chorus/flanger effects.
Amt
–100...+100
ance,” on page 175
When “Routing” is set to FLNG→CMP, “Output Mode”
will be set to Normal.
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Effe cts
Mono – Mono Chain
2 1 5
068: Cmp-Phaser
(Co m p re sso r – Ph a se r)
Wet/Dry
Dry, 1:99...99:1, Wet
This effect combines a mono-type compressor and a phaser.
You can change the order of the effect connection.
Src
Off...Tempo
j
Amt
–100...+100
ance,” on page 175
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Compressor
Phaser
069: Cmp-MTapDly
(Co m p re sso r – Mu lt it a p De la y)
EQ Trim LEQ HEQ
+
Comp
Phaser
Normal
Output Mode
Wet Invert
+
–
Output Level
Resonance
This effect combines a mono-type compressor and a multi-
tap delay. You can change the order of the effect connection.
Phaser Wet / Dry
Right
Wet / Dry
LFO: Tri / Sine
Envelope - Control
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Compressor
Multitap Delay
[C] Sensitivity
1...100
a
b
c
d
Sets the sensitivity
➛ Fx:002
EQ Trim LEQ HEQ
Feedback
+
Comp
High Damp
Output Level
Delay
[C] Attack
1...100
(2)
(1)
Table , “Sets the attack level,” on page 176
Mt.Dly Wet / Dry
Output Level
Sets the compressor output level
0...100
➛ Fx:002
Right
Wet / Dry
Envelope - Control
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
0.02...20.00Hz
Triangle, Sine
0...100
[C] Pre LEQ Gain [dB]
[C] Sensitivity
Sets the sensitivity
1...100
➛ Fx:002
a
b
c
d
Pre HEQ Gain [dB]
[C] Attack
1...100
Table , “Sets the attack level,” on page 176
[P] LFO Frequency [Hz]
Sets the LFO speed
Output Level
Sets the compressor output level
0...100
➛ Fx:002
e
f
LFO Waveform
Selects LFO Waveform
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
0...680msec
[P] Manual
Sets the frequency to which the effect is applied
[C] Pre LEQ Gain [dB]
[P] Depth
Sets the depth of LFO modulation
0...100
Pre HEQ Gain [dB]
g
Resonance
Sets the resonance amount
–100...+100
➛ Fx:023
[D] Tap1 Time [msec]
Sets the Tap1 delay time
[P] Phaser Wet/Dry
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
➛ Fx:010, 023
e
f
Tap1 Level
Sets the Tap1 output level
0...100
➛ Fx:045
h
i
Output Mode
Selects the phaser output mode
Normal, Wet Invert
➛ Fx:067
[D] Tap2 Time [msec]
Sets the Tap2 delay time
0...680msec
Routing
CMP→PHS, PHS→CMP
Switches the order of the compressor and phaser connection
Feedback
Sets the Tap2 feedback amount
–100...+100
➛ Fx:067
[D] High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
g
h
i
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 1:99...99:1, Wet
Routing
CMP→DLY, DLY→CMP
Switches the order of the compressor and multitap delay connection
Wet/Dry Dry, 1:99...99:1, Wet
j
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Effe cts
Mono – Mono Chain
2 1 6
070: Lim-Par.4Eq
071: Lim-ChorFlg
(Lim it e r – Pa ra m e t ric 4-Ba n d EQ)
(Lim it e r – Ch o ru s/Fla n g e r)
This effect combines a mono-type limiter and a four-band
parametric equalizer. You can change the order of the effect
connection.
This effect combines a mono-type limiter and a chorus/
flanger. You can change the order of the effect connection.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Routing
Limiter
Chorus/Flanger
Wet / Dry
Routing
Limiter
Parametric 4Band EQ
+
Limiter
Chorus/Flanger
Feedback
Normal
EQ Trim
LEQ HEQ
+
–
Output Mode
+
Limiter
Gain Adjust
Wet Invert
Cho/Flng Wet / Dry
Trim
Gain Adjust
Right
Wet / Dry
LFO: Tri / Sine
Envelope - Control
Right
Wet / Dry
Envelope - Control
[L] Ratio
1.0:1...50.0:1, Inf:1
Sets the signal compression ratio
➛ Fx:003
[L] Ratio
Sets the signal compression ratio
1.0:1...50.0:1, Inf:1
a
➛ Fx:003
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
➛ Fx:003
a
b
Threshold [dB]
–40...0dB
Sets the level above which the compressor is applied
➛ Fx:003
[L] Attack
Sets the attack time
1...100
➛ Fx:003
[L] Attack
Sets the attack time
1...100
b
c
d
➛ Fx:003
Release
Sets the release time
1...100
➛ Fx:003
Release
Sets the release time
1...100
➛ Fx:003
[L] Gain Adjust [dB]
Sets the limiter output gain
–Inf, –38...+24dB
➛ Fx:003
[L] Gain Adjust [dB]
Sets the limiter output gain
–Inf, –38...+24dB
c
➛ Fx:003
[F] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Triangle, Sine
0.0...50.0msec
0...100
[E] Trim
0...100
d
Sets the parametric EQ input level
LFO Waveform
Selects LFO Waveform
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
[F] Delay Time [msec]
Sets the delay time
Q
0.5...10.0
➛ Fx:006
e
Sets the bandwidth of Band 1
Depth
e
Sets the depth of LFO modulation
Gain [dB]
–18...+18dB
Sets the gain of Band 1
Feedback
–100...+100
Sets the feedback amount
➛ Fx:020
[E] Band2 Cutoff [Hz]
50...5.00kHz
Sets the center frequency of Band 2
[F] EQ Trim
0...100
–15...+15dB
–15...+15dB
f
Q
0.5...10.0
➛ Fx:006
f
Sets the bandwidth of Band 2
[F] Pre LEQ Gain [dB]
Gain [dB]
Sets the gain of Band 2
–18...+18dB
g
Pre HEQ Gain [dB]
[E] Band3 Cutoff [Hz]
300...10.00kHz
Sets the center frequency for Band 3
[F] Cho/Flng Wet/Dry
–Wet...–2:98, Dry, 2:98...Wet
Sets the effect balance of the chorus/flanger
➛ Fx:010, 020
Q
0.5...10.0
➛ Fx:006
h
i
g
Sets the bandwidth of Band 3
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
➛ Fx:067
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Routing
Switches the order of the limiter and chorus/flanger connection
➛ Fx:067
LMT→FLNG, FLNG→LMT
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Wet/Dry
Dry, 1:99...99:1, Wet
Q
0.5...10.0
➛ Fx:006
h
i
Sets the bandwidth of Band 4
Gain [dB]
Sets the gain of Band 4
–18...+18dB
Src
Off...Tempo
j
Routing
LMT→PEQ, PEQ→LMT
Amt
–100...+100
Switches the order of the limiter and parametric EQ connection
ance,” on page 175
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
ance,” on page 175
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Effe cts
Mono – Mono Chain
2 1 7
072: Lim-Phaser
[L] Attack
Sets the attack time
1...100
➛ Fx:003
b
c
d
This effect combines a mono-type limiter and a phaser. You
can change the order of the effect connection.
Release
Sets the release time
1...100
➛ Fx:003
[L] Gain Adjust [dB]
Sets the limiter output gain
–Inf, –38...+24dB
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
➛ Fx:003
Wet / Dry
Routing
[D] Tap1 Time [msec]
Sets the Tap1 delay time
0...680msec
Limiter
Phaser
Tap1 Level
Sets the Tap1 output level
0...100
➛ Fx:045
+
Limiter
Phaser
Normal
Output Mode
Gain Adjust
+
–
Wet Invert
[D] Tap2 Time [msec]
Sets the Tap2 delay time
0...680msec
Resonance
Phaser Wet / Dry
e
Right
Wet / Dry
Feedback (Tap2)
Sets the Tap2 feedback amount
–100...+100
Envelope - Control
LFO: Tri / Sine
[D] Mt.Delay Wet/Dry
Dry, 1:99...99:1, Wet
Sets the multitap delay effect balance
f
[L] Ratio
Sets the signal compression ratio
1.0:1...50.0:1, Inf:1
High Damp [%]
0...100%
➛ Fx:043
➛ Fx:003
Sets the damping amount in the high range
a
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
➛ Fx:003
Routing
LMT→DLY, DLY→LMT
g
Switches the order of the limiter and multitap delay connection
[L] Attack
Sets the attack time
1...100
➛ Fx:003
Wet/Dry Dry, 1:99...99:1, Wet
b
c
d
e
f
Release
Sets the release time
1...100
➛ Fx:003
Src
Off...Tempo
h
[L] Gain Adjust [dB]
Sets the limiter output gain
–Inf, –38...+24dB
➛ Fx:003
Amt
–100...+100
ance,” on page 175
[P] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Triangle, Sine
0...100
LFO Waveform
Selects LFO Waveform
074: Exc-Compr
(Excit e r – Co m p re sso r)
[P] Manual
Sets the frequency to which the effect is applied
[P] Depth
Sets the depth of LFO modulation
0...100
This effect combines a mono-type exciter and a compressor.
You can change the order of the effect connection.
Resonance
–100...+100
Sets the resonance amount
➛ Fx:023
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
[P] Phaser Wet/Dry
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
➛ Fx:010, 023
Wet / Dry
Routing
Exciter
Compressor
g
h
Output Mode
Selects the phaser output mode
Normal, Wet Invert
EQ Trim LEQ HEQ
➛ Fx:067
+
Exciter
Comp
Output Level
Routing
LMT→PHS, PHS→LMT
Switches the order of the limiter and phaser connection ➛ Fx:067
Wet/Dry
Dry, 1:99...99:1, Wet
Right
Wet / Dry
Envelope - Control
Src
Off...Tempo
i
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
➛ Fx:011
a
b
c
Amt
–100...+100
ance,” on page 175
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
➛ Fx:011
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
073: Lim-MTapDly
(Lim it e r – Mu lt it a p De la y)
[X] Pre LEQ Gain [dB]
d
e
f
This effect combines a mono-type limiter and a multitap
delay. You can change the order of the effect connection.
Pre HEQ Gain [dB]
[C] Sensitivity
Sets the sensitivity
1...100
➛ Fx:002
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
[C] Attack
1...100
Multitap Delay
Limiter
Table , “Sets the attack level,” on page 176
Feedback
Output Level
Sets the compressor output level
0...100
➛ Fx:002
+
Limiter
Delay
(1)
(2)
Gain Adjust High Damp
Mt.Dly Wet / Dry
Routing
XCT→CMP, CMP→XCT
g
Switches the order of the exciter and compressor connection
Right
Wet / Dry
Wet/Dry
Dry, 1:99...99:1, Wet
Envelope - Control
Src
Off...Tempo
h
[L] Ratio
1.0:1...50.0:1, Inf:1
Sets the signal compression ratio
➛ Fx:003
Amt
–100...+100
a
ance,” on page 175
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
➛ Fx:003
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Effe cts
Mono – Mono Chain
2 1 8
075: Exc-Limiter
076: Exc-ChorFlg
(Excit e r – Lim it e r)
(Excit e r – Ch o ru s/Fla n g e r)
This effect combines a mono-type exciter and a limiter. You
can change the order of the effect connection.
This effect combines a mono-type limiter and a chorus/
flanger.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet / Dry
Routing
Limiter
Exciter
Exciter
Chorus/Flanger
EQ Trim LEQ HEQ
EQ Trim LEQ HEQ
+
Limiter
+
Exciter
Chorus/Flanger
Feedback
Exciter
Normal
Output Mode
+
–
Gain Adjust
Wet Invert
Cho/Flng Wet / Dry
Right
Right
Wet / Dry
Wet / Dry
Envelope - Control
LFO: Tri / Sine
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
➛ Fx:011
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
➛ Fx:011
a
b
c
a
b
c
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
➛ Fx:011
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
➛ Fx:011
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
0.0...50.0msec
0.02...20.00Hz
Triangle, Sine
0...100
[X] Pre LEQ Gain [dB]
[X] Pre LEQ Gain [dB]
d
d
e
f
Pre HEQ Gain [dB]
Pre HEQ Gain [dB]
[L] Ratio
Sets the signal compression ratio
1.0:1...50.0:1, Inf:1
[F] Delay Time [msec]
Sets the delay time
e
f
➛ Fx:003
[L] Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
➛ Fx:003
[F] LFO Frequency [Hz]
Sets the LFO speed
[L] Attack
Sets the attack time
1...100
➛ Fx:003
LFO Waveform
Selects LFO Waveform
g
Release
Sets the release time
1...100
➛ Fx:003
[F] Depth
Sets the depth of LFO modulation
g
h
[L] Gain Adjust [dB]
Sets the limiter output gain
–Inf, –38...+24dB
Feedback
Sets the feedback amount
–100...+100
➛ Fx:020
h
i
➛ Fx:003
Routin
XCT→LMT, LMT→XCT
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
Switches the order of the exciter and limiter connection
➛ Fx:010, 020
Wet/Dry
Dry, 1:99...99:1, Wet
Output Mode
Normal, Wet Invert
➛ Fx:060
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
Src
Off...Tempo
i
ance,” on page 175
Amt
–100...+100
ance,” on page 175
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Effe cts
Mono – Mono Chain
2 1 9
077: Exc-Phaser
078: Exc-MTapDly
(Excit e r – Ph a se r)
(Excit e r – Mu lt it a p De la y)
This effect combines a mono-type limiter and a phaser.
This effect combines a mono-type exciter and a multitap
delay.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Exciter
Phaser
Wet / Dry
Exciter
Multitap Delay
EQ Trim LEQ HEQ
+
Exciter
Phaser
EQ Trim
LEQ HEQ
Normal
Output Mode
Feedback
Delay
+
–
+
Exciter
(2)
Wet Invert
Resonance
(1)
High Damp
Phaser Wet / Dry
Mt.Dly Wet / Dry
Right
Wet / Dry
LFO: Tri / Sine
Right
Wet / Dry
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
➛ Fx:011
a
b
c
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
➛ Fx:011
a
b
c
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
➛ Fx:011
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
➛ Fx:011
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
0.02...20.00Hz
Triangle, Sine
0...100
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
0...680msec
[X] Pre LEQ Gain [dB]
[X] Pre LEQ Gain [dB]
d
d
e
f
Pre HEQ Gain [dB]
Pre HEQ Gain [dB]
[P] LFO Frequency [Hz]
Sets the LFO speed
[D] Tap1 Time [msec]
Sets the Tap1 delay time
e
f
LFO Waveform
Selects LFO Waveform
Tap1 Level
Sets the Tap1 output level
0...100
➛ Fx:045
[P] Manual
[D] Tap2 Time [msec]
Sets the Tap2 delay time
0...680msec
Sets the frequency to which the effect is applied
[P] Depth
Sets the depth of LFO modulation
0...100
Feedback (Tap2)
Sets the Tap2 feedback amount
–100...+100
g
Resonance
Sets the resonance amount
–100...+100
➛ Fx:023
[D] High Damp [%]
Sets the damping amount in the high range
0...100%
➛ Fx:043
g
h
[P] Phaser Wet/Dry
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
➛ Fx:010, 023
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 1:99...99:1, Wet
h
Output Mode
Selects the phaser output mode
Normal, Wet Invert
Wet/Dry
Dry, 1:99...99:1, Wet
➛ Fx:060
Wet/Dry
Dry, 1:99...99:1, Wet
Off...Tempo
i
Src
Off...Tempo
i
Amt
–100...+100
ance,” on page 175
Amt
–100...+100
ance,” on page 175
079: OD/HG-Amp S
(Ove rd rive /Hi.Ga in – Am p Sim u la t io n )
This effect combines a mono-type overdrive/high-gain dis-
tortion and an amp simulation. You can change the order of
the effect connection.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Overdrive / Hi-Gain
Amp Simulation
3 Band PEQ
Driver
+
Amp Simulation Filter
Output Level
Mode: Overdrive / Hi-Gain
Drive
Right
Wet / Dry
[O] Drive Mode
Overdrive, Hi-Gain
Switches between overdrive and high-gain distortion
a
Drive
1...100
Sets the degree of distortion
➛ Fx:006
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Effe cts
Mono – Mono Chain
2 2 0
[O] Output Level
0...50
[O] Output Level
0...50
Sets the overdrive output level
➛ Fx:006,
Sets the overdrive output level
➛ Fx:006,
Src
Off...Tempo
Src
Off...Tempo
b
c
d
b
c
d
Selects the modulation source for the overdrive output level
Selects the modulation source for the overdrive output level
Amt
–50...+50
20...1.00kHz
–18...+18dB
300...10.00kHz
Amt
–50...+50
20...1.00kHz
–18...+18dB
300...10.00kHz
Sets the modulation amount of the overdrive output level
Sets the modulation amount of the overdrive output level
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
Gain [dB]
Gain [dB]
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
Q
0.5...10.0
➛ Fx:006
Q
0.5...10.0
➛ Fx:006
Sets the band width of Mid/High EQ 1
Sets the band width of Mid/High EQ 1
Gain [dB]
–18...+18dB
Gain [dB]
–18...+18dB
Sets the gain of Mid/High EQ 1
Sets the gain of Mid/High EQ 1
[O] Mid2 Cutoff [Hz]
500...20.00kHz
[O] Mid2 Cutoff [Hz]
500...20.00kHz
Sets the center frequency for Mid/High EQ 2 (peaking type)
Sets the center frequency for Mid/High EQ 2 (peaking type)
Q
0.5...10.0
➛ Fx:006
Q
0.5...10.0
➛ Fx:006
e
e
Sets the band width of Mid/High EQ 2
Sets the band width of Mid/High EQ 2
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
0.02...20.00Hz
Triangle, Sine
0.0...50.0msec
0...100
[A] Amplifier Type
Selects the type of guitar amplifier
SS, EL84, 6L6
[F] LFO Frequency [Hz]
Sets the LFO speed
f
f
Routing
OD→AMP, AMP→OD
LFO Waveform
Selects LFO Waveform
g
Switches the order of the overdrive and amp simulation connection
Wet/Dry Dry, 1:99...99:1, Wet
[F] Delay Time [msec]
Depth
g
Src
Off...Tempo
Sets the depth of LFO modulation
h
–100...+100
Amt
–100...+100
Sets the feedback amount
➛ Fx:020
ance,” on page 175
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
➛ Fx:010, 020
h
i
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
➛ Fx:067
080: OD/HG-ChoFl
(Ove rd rive /Hi.Ga in – Ch o ru s/Fla n g e r)
Routing
Switches the order of the overdrive and chorus/flanger connection
➛ Fx:067
OD → FLNG, FLNG → OD
This effect combines a mono-type overdrive/high-gain dis-
tortion and a chorus/flanger. You can change the order of the
effect connection.
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Amt
–100...+100
Overdrive / Hi-Gain
Chorus/Flanger
ance,” on page 175
3 Band PEQ
Driver
+
Chorus/Flanger
Feedback
Normal
Output Mode
Output Level
+
–
Wet Invert
Cho/Flng Wet / Dry
Mode: Overdrive / Hi-Gain
Drive
Right
Wet / Dry
LFO: Tri / Sine
[O] Drive Mode
Overdrive, Hi-Gain
Switches between overdrive and high-gain distortion
a
Drive
1...100
Sets the degree of distortion
➛ Fx:006
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Effe cts
Mono – Mono Chain
2 2 1
081: OD/HG-Phser
(Ove rd rive /Hi.Ga in – Ph a se r)
Wet/Dry
Dry, 1:99...99:1, Wet
This effect combines a mono-type overdrive/high-gain dis-
tortion and a phaser. You can change the order of the effect
connection.
Src
Off...Tempo
j
Amt
–100...+100
ance,” on page 175
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
082: OD/HG-MTDly
(Ove rd rive /Hi.Ga in – Mu lt it a p De la y)
Overdrive / Hi-Gain
3 Band PEQ
Phaser
+
Phaser
Driver
Normal
Output Mode
Wet Invert
Output Level
This effect combines a mono-type overdrive/high-gain dis-
tortion and a multitap delay.
+
–
Resonance
Mode: Overdrive / Hi-Gain
Drive
Phaser Wet / Dry
Right
Wet / Dry
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
LFO: Tri / Sine
Wet / Dry
Overdrive / Hi-Gain
Multitap Delay
3 Band PEQ
Feedback
Delay
(1)
[O] Drive Mode
Switches between overdrive and high-gain distortion
Overdrive, Hi-Gain
+
Driver
(2)
High Damp
Output Level
a
b
c
d
Mt.Dly Wet / Dry
Drive
1...100
➛ Fx:006
Mode: Overdrive / Hi-Gain
Drive
Sets the degree of distortion
Right
Wet / Dry
[O] Output Level
Sets the overdrive output level
0...50
➛ Fx:006,
Src
Off...Tempo
Selects the modulation source for the overdrive output level
[O] Drive Mode
Overdrive, Hi-Gain
Switches between overdrive and high-gain distortion
Amt
–50...+50
20...1.00kHz
–18...+18dB
300...10.00kHz
a
b
c
d
Sets the modulation amount of the overdrive output level
Drive
1...100
➛ Fx:006
Sets the degree of distortion
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
[O] Output Level
Sets the overdrive output level
0...50
➛ Fx:006,
Gain [dB]
Src
Off...Tempo
Selects the modulation source for the overdrive output level
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
Amt
–50...+50
20...1.00kHz
–18...+18dB
300...10.00kHz
Sets the modulation amount of the overdrive output level
Q
0.5...10.0
➛ Fx:006
Sets the band width of Mid/High EQ 1
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
Gain [dB]
Sets the gain of Mid/High EQ 1
–18...+18dB
Gain [dB]
[O] Mid2 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 2 (peaking type)
500...20.00kHz
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
Q
0.5...10.0
➛ Fx:006
e
Sets the band width of Mid/High EQ 2
Q
0.5...10.0
➛ Fx:006
Sets the band width of Mid/High EQ 1
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
0.02...20.00Hz
Triangle, Sine
0...100
Gain [dB]
–18...+18dB
Sets the gain of Mid/High EQ 1
[P] LFO Frequency [Hz]
Sets the LFO speed
[O] Mid2 Cutoff [Hz]
500...20.00kHz
Sets the center frequency for Mid/High EQ 2 (peaking type)
f
LFO Waveform
Selects LFO Waveform
Q
0.5...10.0
➛ Fx:006
e
Sets the band width of Mid/High EQ 2
[P] Manual
Sets the frequency to which the effect is applied
Gain [dB]
–18...+18dB
Sets the gain of Mid/High EQ 2
Depth
0...100
g
Sets the depth of LFO modulation
[D] Tap1 Time [msec]
0...680msec
Sets the Tap1 delay time
Resonance
Sets the resonance amount
–100...+100
➛ Fx:023
f
Tap1 Level
0...100
Sets the Tap1 output level
➛ Fx:045
[P] Phaser Wet/Dry
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
➛ Fx:010, 023
[D] Tap2 Time [msec]
0...680msec
h
i
Sets the Tap2 delay time
Output Mode
Selects the phaser output mode
Normal, Wet Invert
g
h
➛ Fx:067
Feedback
Sets the Tap2 feedback amount
–100...+100
Routing
OD → PHS, PHS → OD
Switches the order of the overdrive and phaser connection
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 2:98...98:2, Wet
➛ Fx:067
High Damp [%]
0...100%
Sets the damping amount in the high range
➛ Fx:043
Wet/Dry
Dry, 1:99...99:1, Wet
i
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Effe cts
Mono – Mono Chain
2 2 2
083: Wah-AmpSim
084: Decim-Amp S
(Wa h /Au t o Wa h – Am p Sim u la t io n )
(De cim a t o r – Am p Sim u la t io n )
This effect combines a mono-type wah and an amp simula-
tion. You can change the order of the effect connection.
This effect combines a mono-type decimator and an amp
simulation. You can change the order of the effect connec-
tion.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Wah/Auto Wah
Amp Simulation
[D] Pre LPFOff, On
Turn the harmonic noise caused by lowered sampling on and off
➛ Fx:014
a
+
Amp Simulation Filter
Wah
High Damp [%]
0...100%
Sets the ratio of high-range damping
[D] Sampling Freq [Hz] (Sampling Frequency)
Sets the sampling frequency
1.00k...48.00kH
z
Right
Sweep Mode
Wet / Dry
Envelope
Auto
b
D-mod
-mod
D
Resolution
4...24
LFO
Sets the data bit length
➛ Fx:014
LFO
[D] Output Level
Sets the decimator output level
0...100
➛ Fx:014
c
d
e
[W] Frequency Bottom
0...100
[A] Amplifier Type
Selects the type of guitar amplifier
SS, EL84, 6L6
Sets the lower limit of the wah center frequency
➛ Fx:009
a
b
Frequency Top
Sets the upper limit of the wah center frequency
0...100
➛ Fx:009
RoutingDECI→AMP, AMP→DECI
Switches the order of the wah and amp simulation connection
[W] Sweep Mode
Selects the control from auto-wah, modulation source, and LFO
➛ Fx:009,
Auto, D-mod, LFO
Wet/DryDry, 1:99...99:1, Wet
page 175
Src
Off...Tempo
SrcOff...Tempo
Selects the modulation source for the wah when Sweep Mode=D-mod
f
page 175
[W] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
c
Amt
–100...+100
Table , “Sets the modulation amount of the
effect balance,” on page 175
[W] Resonance
Sets the resonance amount
0...100
Off, On
d
Low Pass Filter
Switches the wah low pass filter on and off
085: Decim-Cmp
(De cim a t o r – Co m p re sso r)
[A] Amplifier Type
Selects the type of guitar amplifier
SS, EL84, 6L6
e
f
This effect combines a mono-type decimator and a compres-
sor. You can change the order of the effect connection.
Routing
WAH → AMP, AMP → WAH
Switches the order of the wah and amp simulation connection
Wet/Dry
Dry, 1:99...99:1, Wet
Left
Wet / Dry
Routing
Compressor
Src
Off...Tempo
Decimator
g
Resolution
Output Level
+
Comp
Amt
–100...+100
Decimator
Pre LPF
High Damp
Output Level
ance,” on page 175
Right
Wet / Dry
Envelope - Control
[D] Pre LPF
Off, On
Turn the harmonic noise caused by lowered sampling on and off
➛ Fx:014
a
b
High Damp [%]
Sets the ratio of high-range damping
0...100%
[D] Sampling Freq [Hz] (Sampling Frequency)
Sets the sampling frequency
1.00k...48.00kHz
Resolution
4...24
Sets the data bit length
➛ Fx:014
[D] Output Level
Sets the decimator output level
0...100
➛ Fx:014
c
[C] Sensitivity
Sets the sensitivity
1...100
➛ Fx:002
d
[C] Attack
1...100
Table , “Sets the attack level,” on page 176
e
f
Output Level
Sets the compressor output level
0...100
➛ Fx:002
Routing
DECI→CMP, CMP→DECI
Switches the order of the decimator and compressor connection
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Effe cts
Mono – Mono Chain
2 2 3
087: Ch/Fl-MTDly
Wet/Dry
Dry, 1:99...99:1, Wet
This effect combines a mono-type chorus/flanger and a mul-
Src
Off...Tempo
g
Amt
–100...+100
ance,” on page 175
Left
Wet / Dry
Chorus/Flanger
Multitap Delay
086: AmpS-Tremol
(Am p Sim u la t io n – Tre m o lo )
Feedback
Delay (2)
+
Chorus/Flanger
EQ
Trim
(1)
Cho/Flng
Wet / Dry
Mt.Dly
Wet / Dry
LEQ HEQ
High Damp
Feedback
This effect combines a mono-type amp simulation and a
tremolo.
Right
Wet / Dry
LFO: Tri / Sine
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Amp Simulation
Tremolo
[F] Delay Time [msec]
Sets the delay time
0.0...50.0msec
0.02...20.00Hz
Triangle, Sine
0...100
a
b
+
Amp Simulation Filter
Tremolo
[F] LFO Frequency [Hz]
Sets the LFO speed
LFO Waveform
Selects LFO Waveform
Right
Wet / Dry
LFO: Tri/Sin/Vintage/Up/Down
LFO Shape
[F] Depth
Sets the depth of LFO modulation
c
d
e
f
Feedback
Sets the feedback amount
–100...+100
➛ Fx:020
[A] Amplifier Type
Selects the type of guitar amplifier
SS, EL84, 6L6
a
b
[F] EQ Trim
0...100
–15...+15dB
–15...+15dB
[T] LFO Waveform
Selects LFO Waveform
Triangle, Sine, Vintage, Up, Down
➛ Fx:032
[F] Pre LEQ Gain [dB]
LFO Shape
–100...+100
Determines how much the LFO waveform is changed
➛ Fx:020
Pre HEQ Gain [dB]
[T] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
c
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
➛ Fx:010, 020
[T] Depth
Sets the depth of LFO modulation
0...100
d
[D] Tap1 Time [msec]
0...680msec
Sets the Tap1 delay time
Wet/Dry
Dry, 1:99...99:1, Wet
g
0...100
Sets the Tap1 output level
➛ Fx:045
Src
Off...Tempo
[D] Tap2 Time [msec]
0...680msec
e
h
i
Amt
–100...+100
Feedback (Tap2)
–100...+100
ance,” on page 175
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 1:99...99:1, Wet
High Damp [%]
0...100%
Sets the damping amount in the high range
➛ Fx:043
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
ance,” on page 175
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Effe cts
Mono – Mono Chain
2 2 4
088: Phser-ChoFl
089: Rev-Gate
(Ph a se r – Ch o ru s/Fla n g e r)
(Re ve rb – Ga t e )
This effect combines a mono-type phaser and a chorus/
flanger.
This effect combines a mono-type reverb and a gate.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Reverb
Wet / Dry
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
EQ Trim
Phaser
Phaser
Chorus/Flanger
+
Pre Delay
Reverb
Gate
Reverb
LEQ HEQ
Balance
+
Chorus/Flanger
Feedback
Normal
Output Mode
EQ
LEQHEQ
+
–
Trim
Right
Wet / Dry
Phaser
Wet / Dry
Wet Invert
Resonance
Cho/Flng
Wet / Dry
Input Reverb Mix
Input
Right
Wet / Dry
Envelope - Control
LFO: Tri / Sine
LFO: Tri / Sine
Gate+Dmpr
D-mod
Envelope Select
Gate
[P] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Triangle, Sine
0...100
[R] Reverb Time [sec]
Sets the reverberation time
0.1...10.0sec
0...100%
a
b
a
LFO Waveform
Selects LFO Waveform
High Damp [%]
Sets the damping amount in the high range
[P] Manual
[R] Pre Delay [msec]
Sets the delay time of the reverb sound and gate control signal
0...200msec
b
c
Sets the frequency to which the effect is applied
Depth
0...100
[R] EQ Trim
0...100
–15...+15dB
–15...+15dB
Sets the depth of LFO modulation
Resonance
Sets the resonance amount
–100...+100
➛ Fx:023
[R] Pre LEQ Gain [dB]
d
e
[P] Phaser Wet/Dry
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
Pre HEQ Gain [dB]
c
➛ Fx:010, 023
[F] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
[R] Reverb Balance
Sets the reverb effect balance
Dry, 1:99...99:1, Wet
d
LFO Waveform
Selects LFO Waveform
Triangle, Sine
0.0...50.0msec
0...100
[G] Envelope Select
Switches between modulation source control and input signal control
D-mod, Input
➛
[F] Delay Time [msec]
Sets the delay time
f
Src
Off...Gate2+Dmpr
Selects the modulation source that controls the gate when Envelope Select
is set to D-mod
Depth
e
➛
Sets the depth of LFO modulation
[G] Input Reverb Mix
Sets the balance between the dry and reverb sounds of the gate control sig-
nal.
Dry, 1:99...99:1, Wet
Feedback
Sets the feedback amount
–100...+100
➛ Fx:020
➛
g
[F] EQ Trim
0...100
–15...+15dB
–15...+15dB
f
Threshold
Sets the gate threshold level
0...100
➛
[F] Pre LEQ Gain [dB]
[G] Polarity
+, –
h
i
Switches between non-invert and invert of the gate on/off state
g
Pre HEQ Gain [dB]
➛ Fx:005
[G] Attack
Sets the attack time
1...100
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
➛ Fx:005
➛ Fx:010, 020
Release
1...100
h
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
Sets the release time
➛ Fx:005
➛ Fx:060
Wet/Dry
Dry, 1:99...99:1, Wet
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Src
Off...Tempo
i
–100...+100
Amt
–100...+100
ance,” on page 175
f: Envelope Select, f: Src, g: Input Reverb Mix, g: Threshold
The “Envelope Select” parameter enables you to select
whether turning the gate on and off is triggered by the
input signal level or controlled directly by the modulation
source. You can select from Off to Gate2+Dmpr for the Src
parameter to specify the modulation source.
When “Envelope Select” is set to Input, the gate is con-
trolled by the level of signals that are the combination of
the dry sound and the reverb sound. When the signal level
exceeds the threshold, the gate opens and the reverb
sound is output.
Normally, set “Input Reverb Mix” to Dry (the gate is con-
trolled only by the dry sound). If you wish to extend the
gate time, set the “Input Reverb Mix” value higher and
adjust the “Threshold” value.
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Assig n a b le p a ra m e te rs
List of functions assignable to the Footswitch
2 2 5
19. ASSIGNABLE PARAMETERS
LIST OF FUNCTIONS ASSIGNABLE TO THE
FOOTSWITCH
Function
Meaning
Style Up
Selects the next Style
Style Down
Selects the previous Style
The following functions can be assigned to a footswitch.
Perform. Up
Perform. Down
Program Up
Program Down
STS Up
Selects the next Performance
Selects the previous Performance
Selects the next Program
Selects the previous Program
Selects the next STS
Function
Meaning
Off
No function assigned
Start/stop
Play/Stop Seq1
Play Stop Seq2
Synchro
STS Down
STS1
Selects the previous STS
Selects the STS #1
STS2
Selects the STS #2
Tap tempo/Rst
Tempo lock
Intro 1
STS3
Selects the STS #3
STS4
Selects the STS #4
Punch In/Out
FX CC12 Sw.
FX CC13 Sw.
Fx A mute
Fx B mute
Fx C mute
Fx D mute
All Fx mute
Drum mute
Perc mute
Bass mute
Acc1 mute
Acc2 mute
Acc3 mute
Acc4 mute
Acc5 mute
Acc 1/5 mute
Ens. on/off
Quarter tone
Chord Latch
Turns the Punch Recording on/off
Ending 1
Intro 2
Standard FX controllers
Ending 2
Mute of the Internal FX A
Mute of the Internal FX B
Mute of the Internal FX C
Mute of the Internal FX D
Mute of all Internal FXs
Mute of the Drum track
Mute of the Percussion track
Mute of the Bass track
Mute of the Acc1 track
Mute of the Acc2 track
Mute of the Acc3 track
Mute of the Acc4 track
Mute of the Acc5 track
Mute of all Acc tracks
Ensemble on/off
Fill 1
Same functions of the control panel
buttons with the same name
Fill 2
C.In / Break
Variation 1
Variation 2
Variation 3
Variation 4
Variation up
Variation down
Fade in/out
Memory
Bass inversion
Manual Bass
Upper 1 Mute
Upper 2 Mute
Upper 3 Mute
Lower Mute
Song Melody Mute
Mute of the Upper 1 track
Mute of the Upper 2 track
Mute of the Upper 3 track
Mute of the Lower track
Quarter Tone on/off
Holds the recognized chord until the
pedal is released
Mute of the Song’s track 4 (usually,
the Melody track)
Chord Latch+Damper
Holds the recognized chord until the
pedal is released, and sustains tracks
where the Damper has been turned
on
Song Drum&Bass
Mute of all tracks, apart for track 2
(usually Bass) and 10 (usually Drum)
Style Change
Single Touch
Same functions of the control panel
buttons with the same name
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Assig n a b le p a ra m e te rs
List of functions assignable to the Pedal or Assignable Slider
2 2 6
LIST OF FUNCTIONS ASSIGNABLE TO THE
PEDAL OR ASSIGNABLE SLIDER
The following functions can be assigned to a continuous
pedal or to the Assignable Slider.
Function
Meaning
Joystick +X
Joystick right
Joystick -X
Joystick left
Joystick +Y
Joystick forward
Joystick backward
Joystick -Y
Function
Meaning
Vdf cutoff (RT tracks)
Filter cutoff (on the Programs
assigned to the Realtime tracks)
Master volume
Accomp.Volume
Kb Expression
Master Volume
FX CC12 Ctl
FX CC13 Ctl
Accopaniment Volume
Keyboard Expression
Standard FX controllers
LIST OF SOUNDS ASSIGNABLE TO THE PADS
You can assign the following sounds to the Pads.
SOUND NAME
SOUND NAME
SOUND NAME
SOUND NAME
1
ChinaGong
Crash 1
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
DistSlid2
Sticks
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
Darbuka1
Darbuka2
Darbuka3
Darbuka4
Darbuka5
Darbuka6
Darbuka7
Darbuka8
DoufRimAk
Tef 1
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
HeartBeat
Footstep1
Footstep2
Stadium
DoorCreak
DoorSlam
CarEngine
Car Stop
Car Pass
Car Crash
Crickets
Train
2
3
Crash 2
Cowbell
Agogo 1
Agogo 2
Whistle 1
Whistle 2
Sh. Guiro
LongGuiro
Cuica 1
4
88 Crash
5
Ride 1
6
Ride 2
7
China
8
Ride Bell
Splash
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
RevCymbal
DragonGng
OrchCymb1
OrchCymb2
OrcSdRoll
OrchSnare
Timpani 1
Timpani 2
Timpani 3
Timpani 4
Orch. Hit
BrassFall
Ch. Bell
Cuica 2
Tef 2
Triangle1
Triangle2
88Cowbell
TimbLow
TimbHi
Tef 3
Tef 4
Helicopt
Gun Shot
MachinGun
Laser Gun
Explosion
Dog
Tef 5
Tef 6
Rik 1
TimbRim1
TimbRim2
CongaLow
CongaHi
CongaSlap
CongaMute
Tamb.Acc1
Tamb.Acc2
Tamb.Push
TambOpen
Castanet1
Castanet2
Aah !
Rik 2
Rik 3
RekDomAk
OpenBells
Sagat 1
Sagat 2
Davul
H. Gallop
Birds 1
Birds 2
Thunder
Sea Shore
River
JingleBel
WindChim1
WindChim2
WindChim3
VibraSlap
RainStick
Scratch 1
Scratch 2
Scratch 3
Scratch 4
Scratch 5
Scratch 6
DistSlid1
Ramazan 1
Ramazan 2
Ramazan 3
Kup 1
Bubble
Cat
Lion
Kup 2
PhoneRing
Applause
Wind
Kup 3
Uuh !
100
101
102
103
104
105
Kup 4
Yeah ! 1
Yeah ! 2
Hit It !
Baya 1
Baya 2
Laughing
Scream
Punch
Starship
Jetplane
Siren
Hollo 1
Cosmic
Hollo 2
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Assig n a b le p a ra m e te rs
List of functions assignable to the Pads
2 2 7
LIST OF FUNCTIONS ASSIGNABLE TO THE
PADS
You can assign the following functions to the Pads, and use
them as switch controls.
SCALES
The following is a list of scales (or tunings) you can select in
page 125) modes.
Equal
Equal tuning, the standard scale for modern
Western music. It is made of 12 identical semi-
tones.
Function
Meaning
StyleUp
Selects the next Style
Pure Major Major chords in the selected key are perfectly
StylDown
PerfUp
Selects the previous Style
Selects the next Performance
Selects the previous Performance
Selects the next Program
Selects the previous Program
Turns the Punch Recording on/off
Mute of the Internal FX A
Mute of the Internal FX B
Mute of the Internal FX C
Mute of the Internal FX D
Mute of all Internal FXs
Mute of the Upper 1 track
Mute of the Upper 2 track
Mute of the Upper 3 track
Mute of the Lower track
Mute of the Drum track
Mute of the Percussion track
Mute of the Bass track
tuned.
Pure Minor Minor chords in the selected key are perfected
tuned.
PerfDown
ProgUp
Arabic
An arabic scale, using quarters of tone. Set the
Key parameter as follow:
ProgDown
PunchI/O
FxA Mute
FxB Mute
FxC Mute
FxD Mute
Fx Mute
C - for the “rast C/bayati D” scale
D - for the “rast D/bayati E” scale
F - for the “rast F/bayati G” scale
G - for the “rast G/bayati A” scale
A# - for the “rast Bb/bayati C” scale
Pythagorean Pythagorean scale, based on the music theories
of the great Greek philosopher and matemati-
cian. It is most suitable for melodies.
Werckmeister
Late Baroque/Classic Age scale. Very suitable
for XVIII Century music.
Kirnberger Harpsichord scale, very common during the
XVIII Century.
Upp1Mute
Upp2Mute
Upp3Mute
Low Mute
DrumMute
PercMute
BassMute
Acc1Mute
Acc2Mute
Acc3Mute
Acc4Mute
Acc5Mute
Acc Mute
Mel.Mute
Slendro
Scale of the Indonesian Gamelan. The octave is
divided in 5 notes (C, D, F, G, A). The remain-
ing notes are tuned as in the Equal tuning.
Scale of the Indonesian Gamelan. The octave is
divided in 7 notes (all white keys, when Key is
= C). The black keys are tuned as in the Equal
tuning.
Simulates the “stretched” tuning of an acoustic
piano. Basically an equal tuning, the lowest
notes are slightly lower, while the highest notes
are slightly higher than the standard.
User scale, i.e. scale programmed by the user
for the Style Play, Backing Sequence and Song
Play modes. The user scale can be saved to a
Performance, Style Performance, STS or Song.
You can’t select a User scale in Global mode.
Mute of the Acc1 track
Pelog
Mute of the Acc2 track
Mute of the Acc3 track
Mute of the Acc4 track
Mute of the Acc5 track
Stretch
User
Mute of all Acc tracks
Mute of the Song’s track 4 (usually,
the Melody track)
Drum&Bas
Mute of all tracks, apart for track 2
(usually Bass) and 10 (usually Drum)
QuarterT
Fx CC12
Fx CC13
Quarter Tone on/off
Standard FX controllers
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MIDI Co n tro lle rs
2 2 8
20. MIDI CONTROLLERS
The following is a table including all Control Change mes-
sages, and their effect on various Pa50 functions.
CC#
CC Name
Pa50 Function
73
74
75
76
77
78
79
80
81
82
83
84
Attack
Attack time
F.CutOff
Decay T.
Lfo1 Sp.
Lfo1 Dpt
Lfo1 Dly
FilterEg
Filter cutoff (Brilliance)
Decay time
CC#
CC Name
Pa50 Function
0
1
Bank Select
Mod1 (Y+)
Mod2 (Y-)
Undef. ctl
Foot ctl
Program selection
Joystick forward
Joystick backward
Vibrato speed
Vibrato depth
2
Vibrato initial delay
3
4
Gen.pc.5
Gen.pc.6
Gen.pc.7
Gen.pc.8
Port.ctl
5
Port.time
Data ent.
Volume
6
7
Track volume
8
Balance
9
Undef. ctl
Pan Pot
85-90
91
Undef. ctl
Fx A/C
10
11
12
13
Track panning
Expression
A/C (reverb) send level
B/D (modul.) send level
Expression
Fx Ctl 1
92
Fx 2 ctl
93
Fx B/D
Fx Ctl 2
94
Fx 4 ctl
14-15
16
Undef. ctl
Gen.pc.1
Gen.pc.2
Slider
95
Fx 5 ctl
96
Data Inc
Data Dec
NRPN Lsb
NRPN Msb
RPN Lsb
RPN Msb
Undefined ctl
AllSOff
17
97
18
98
19
Gen.pc.4
Undef. ctl
99
20-31
100
101
102-119
120
121
122
123
124
125
126
127
Control Change #32-63 are the LSB (Least Significant Bytet) of
Control Change #0-31, i.e. the MSB (Most Significant Byte), and
are changed according to their MSB counterparts.
64
65
66
67
68
69
70
71
72
Damper
Damper pedal
Portamento
Sostenuto
Soft pedal
Legato
Res Ctl
Reset All Controllers
Sostenuto pedal
Soft pedal
LocalCt
NoteOff
OmniOff
Omni On
Mono On
Poly On
Hold 2
Sustin level
F.Res.Hp
Filter resonance
Release time
Release
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MIDI Co n tro lle rs
MIDI Implementation Chart
2 2 9
KORG Pa50
MIDI IMPLEMENTATION CHART
OS Version 1.0 - Mar. 15, 2003
Function
Transmitted
Recognized
Remarks
Default
1–16
1–16
1–16
1–16
3
Memorized
Basic Channel
Changed
Default
Messages
Altered
X
X
Mode
****************
0–127
0–127
Note
Number:
True Voice
Note On
****************
0–127
O
9n, V=1–127
O
9n, V=1–127
Velocity
Note Off
X
V=64
O
X
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
Poly (Key)
Mono (Channel)
Sequencer data only
Sequencer data only
*A
Aftertouch
Pitch Bend
O
*A
O
0, 32
O
Bank Select (MSB, LSB)
Modulations
*A
*A
1, 2
O
64
O
Damper
*A
6
O
Data Entry MSB
*A
38
X
Data Entry LSB
*A
7, 11
O
Volume, Expression
*A
Control
Change
10, 91, 93
71, 72, 73
74, 75
76, 77, 78
98, 99
100, 101
120, 121
O
Panpot, A/B or C/D FX Block Send
Harmonic Content, EG time (Release, Attack)
Brightness, Decay Time
Vibrato Rate, Depth, Delay
NRPN (LSB, MSB)
*A
O
*A
O
*A
O
*A
O
*A,
*A, 1
*A
O
RPN (LSB, MSB)
X
All sounds off, Reset all controllers
O
0–127
O
0–127
*A
Program
Change
True #
****************
0–127
O
X
X
X
O
O
X
X
O
X
O
X
X
X
O
O
X
*2
System Exclusive
Song Position
Song Select
Tune
System
Common
Clock
*3
*3
System
Real Time
Commands
Local On/Off
All Notes Off
Active Sense
Reset
O (123–127)
Aux
Messages
O
X
*A: Sent and received when MIDI Filters In and Out are set to Off in Global mode.
*1: LSB, MSB = 00,00: Pitch Bend range, =01,00: Fine Tune, =02,00: Course Tune.
*2: Includes Inquiry and Master Volume messages.
Notes
*3: Transmitted only when the Clock Send parameter (Global page 6) is set to Midi.
Mode 1:OMNI ON, POLY
Mode 3:OMNI OFF, POLY
Mode 2:OMNI ON, MONO
Mode 4:OMNI OFF, MONO
O: Yes
X: No
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Pa ra m e te rs
2 3 0
21. PARAMETERS
Control panel and operating modes parameters
The following table shows the parameters you can save to memory when pressing the WRITE button in the various operating
modes and edit environments.
Single Touch
Setting (STS)
Style
Performance
Seq1+Seq2
Setup
Page Parameter
Control Panel
Performance
Global
Note
–
Master Volume (Slider)
–
–
–
–
–
–
–
–
–
–
–
√
–
–
√
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
√
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
Acc./Seq Volume (Slider)
Assignable Slider
Selected Mode
Memory
–
√ (function)
–
–
–
–
√
–
–
–
–
–
–
–
Bass Inversion
Manual Bass
Split Point
Not saved to disk
Groove Quantize
Tempo Lock
Single Touch
Selected Style Number
Synchro Start/Stop
Fade In/Out
General parameter
Style Element
(V1, V2, V3, V4, Fill 1/2,
Count In, Intro 1/2, Ending 1/2)
General parameters
Ensemble On/Off
Chord Scanning
Keyboard Mode
Style Change
√
√
√
–
√
√
√
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
Perf./Program
Program Change
Octave Transpose
Master Transpose
Tempo
–
–
–
√
√
√
√
–
√
√
–
√
√
√
√
–
Separate tracks
General parameters
–
Display Hold
–
Style Play Mode
Main Program
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
√
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
Play/Mute status
Volume
1
2
3
4
5
Separate tracks
Pan
FX Send Level
Detune
Scale
Key
–
–
–
–
–
–
–
–
General parameters
Separate tracks
Note
Detune
6
Pitchbend Sensitivity
√
√
√
–
–
7-8 FX Select (A, B, C, D)
Modulating Track
√ (A, B, C, D)
√ (A/B, C/D)
√ (A/B, C/D)
√ (C, D)
√ (C/D)
√ (C/D)
√ (A, B)
√ (A/B)
√ (A/B)
–
–
–
–
–
–
General parameters
Separate tracks
B>A (or D>C) Send
9-12 FX Parameters (A, B, C, D)
√ (A/B, C/D)
√ (C/D)
√ (A/B)
–
–
–
–
–
–
–
–
–
–
–
–
13
14
15
16
Easy Program Edit
Track Mode
√
√
√
√
√
√
√
√
√
√
√
√
√
√
–
Track Internal/External
Damper
Expression
Only Realtime tracks
17
Joystick X
Joystick Y
√
√
√
√
–
–
–
–
–
–
18
19
Dynamic Range
√
√
–
–
–
Ensemble Track
Ensemble Type
Dynamic
Tempo
Feedback
√
√
√
√
√
√
√
√
√
√
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
General parameters
20
21
V1-V4 Drum Map
√
√
√
√
√
–
√
√
√
√
√
–
–
Kick Designation
Snare Designation
–
–
–
–
–
–
Fill 1/2
–
–
–
–
–
–
Program (Original/On)
Only Style tracks,
globally
Wrap Around
√
√
–
–
√
√
–
–
–
–
Only Style tracks
Keyboard Range (Original/Off)
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Pa ra m e te rs
2 3 1
Single Touch
Setting (STS)
Style
Performance
Seq1+Seq2
Setup
Page Parameter
Performance
Global
Note
22
Pad 1-4
Volume
Pan
C Send Level
D Send Level
√
√
√
√
√
√
√
√
√
√
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
23
24
Pad Lock
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
√
√
√
√
√
√
√
√
–
–
–
–
–
–
–
–
Scale Lock
General parameters
Auto Octave Lock
Master Transpose Lock
Chord Recognition Mode
Scale Mode
Memory Mode
Velocity Control
Song Play Mode
Main Program
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
Play/Mute status
Volume
√
–
Separate tracks
1
2
3
4
Pan
–
FX Send Level
–
FX Select (A, B, C, D)
Modulating Track
B>A (or D>C) Send
–
–
–
–
–
–
–
–
–
–
–
–
√
√
√
General parameters
5-6 FX Parameters (A, B, C, D)
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
√
–
7
8
Track Mode
–
Separate tracks
List saved to disk
Track Internal/External
Jukebox
–
√
–
9
–
10
Link Mode
√
√
√
–
S2 FX Mode
–
General parameters
Performance FX Mode
–
Song Mode
Song data
Global Edit Environment
See table “Style and Song parameters”
1
Velocity Curve
Master Tune
–
–
–
–
–
–
√
√
–
–
General parameters
Scale
Key
–
–
–
–
–
–
√
√
–
–
Speakers On/Off
–
–
–
–
–
–
–
–
–
Set to “On” at startup
Metronome Volume
√
2
3
Master Transpose on …
…Style/Realtime tracks
…Seq 1/2
…Midi In
Scale Transpose Position
–
–
–
–
–
–
–
–
–
–
–
–
√
√
√
√
√
√
√
√
–
–
–
–
–
General parameters
Pedal/Switch Function
Assignable Slider Function
Damper Polarity
Footswitch Polarity
MIDI Setup Preset
Local On/Off
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
4
5
–
Set to “On” at startup
Set to “Int” at startup
General parameters
Separate tracks
Clock
–
Clock Send
√
√
√
√
6
7
Midi In Channels (1…16)
Chord 1 Channel
Chord 2 Channel
–
–
–
–
–
–
–
–
Velocity Input
–
–
–
√
–
8
Upper Octave
Lower Octave
Octave Transp. on the Midi In
–
–
–
–
–
–
–
–
–
√
√
√
–
–
–
General parameters
Mute In
–
–
–
–
–
–
–
–
–
–
–
–
√
√
√
√
–
–
–
–
9
Midi In Filters (1…8)
Midi Out Channels (1…16)
Midi Out Filters (1…8)
10
11
Separate tracks
General parameters
Disk Edit Environment
Global Protect
–
–
–
–
–
–
√
–
–
–
Not saved to disk
Factory Styles Protect
Set to “On” at startup
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Pa ra m e te rs
2 3 2
Style and Song parameters
The following table is a list of data saved (to memory or disk) when editing a Style or a Song.
Note: When saving a Song to disk as a Standard MIDI File (SMF), all parameters are converted to ordinary track parameters. Pa80
exclusive data are converted to SysEx or Meta-Events, that will be ignored when reading the SMF on a different keyboard or sequencer.
Style
Tracks
–
Song
Tracks
–
Parameter
Header
Master Track
Header
Master Track
Volume (GM Master Volume)(a)
Tempo
–
–
√
√
–
–
–
–
–
–
–
√
√
√
–
√
√
–
Meter (Time Signature)
√
√
–
Programs(b)
Note On/Off
Pitch Bend
√
–
–
–
–
√
√
–
–
–
–
–
–
–
–
–
√
√
√
√
–
–
–
–
After Touch
Control Change(c)
√
Quarter Tone(a)
Quarter Tone Reset(a)
Chord Variation Length
Original Key/Chord
NTT
–
–
–
–
–
–
–
–
–
–
√
√
√
√
√
√
√
√
√
√
–
–
–
–
√
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
√
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
–
Expression
√
–
Keyboard Range
Chord Variation Table
Retrigger Mode
Tension
–
–
–
Play/Mute status(a)
√
Master Transpose(a)
–
–
–
√
–
–
Volume
Pan
FX Block(a)
FX Send
Detune
–
–
–
–
–
–
–
–
–
√
√
√
√
√
–
–
–
–
–
–
–
–
–
–
√
√
√
√
–
–
Scale(a)
Key
Note
–
–
–
–
–
–
–
–
–
–
–
–
√
√
√
√
–
–
–
–
√
√
√
√
Detune
Scale Yes/No(a)
–
–
–
√
–
–
Pitch Bend Range
–
–
–
–
–
–
√
√
√
–
–
FX Select (A, B, C, D)(a)
Modulation Track(a)
FX Feedback Send (B>A or D>C)(a)
FX Parameters (A, B, C, D)
Easy Program Edit
√
–
–
–
–
–
–
√
√
–
–
–
√
–
–
–
–
–
–
–
–
–
√
√
√
–
–
–
–
√
–
Track Mode(a)
Internal/External Mode
–
–
–
–
–
–
(a) Saved as SysEx data.
(b) For this Program to be used in a Style, the “Prog” parameter should be set to “Orig” in the Style Play mode. See “Prog (Program)” on
page 49.
(c) Not all Control Change messages are allowed in Styles. Please see “List of recorded events” on page 54 for more information.
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Re co g n ize d ch o rd s
2 3 3
22. RECOGNIZED CHORDS
The following pages show the most important chords recognized by the Korg Pa80, when the selected Chord Recognition mode
is Fingered 2 (see “Chord Recognition Mode” on page 50). Recognized chords may vary with a different Chord Recognition
modes.
Major 6th
Major
3-note
2-note
4-note
2-note
T
T
T
T
T
T
T
T
T
T
T
Major 7th
4-note
3-note
2-note
T
T
T
T
Sus 4
Sus 2
3-note
2-note
3-note
T
T
Dominant 7th
4-note
3-note
2-note
T
T
T
T
T
T
T
T
T
T
T
T
Dominant 7th Sus 4
Dominant 7th 5
4-note
3-note
4-note
T
T
T
T
T
T
T
T
Major 7th 5
Major 7th Sus 4
4-note
4-note
T
T
T
= constituent notes of the chord
T = can be used as tension
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Re co g n ize d ch o rd s
2 3 4
Minor
Minor 6th
3-note
2-note
4-note
T
T
T
T
T
Minor 7th
Minor-Major 7th
3-note
4-note
3-note
4-note
T
T
T
T
T
T
Diminished
Diminished Major 7th
3-note
4-note
T
T
T
T
Minor 7th 5
4-note
T
T
T
Augmented
Augmented 7th
Augmented Major 7th
3-note
4-note
4-note
T
T
T
T
T
T
T
T
T
T
No 3rd
No 3rd, no 5th
2-note
1-note
= constituent notes of the chord
T = can be used as tension
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Erro r m e ssa g e s & Tro u b le sh o o tin g
2 3 5
Error messages
23. ERROR MESSAGES & TROUBLESHOOTING
Backing Sequence Mode
ERROR MESSAGES
Your Pa50 can communicate with you using various mes-
sages. Here is the list of these messages.
Too Many Styles! (Press Exit)
You have recorded the maximum number of Styles allowed
(depending on the memory, 10 to 15 Style changes).
Messages can be of two different types:
•
Waiting for your confirmation (Yes – No). Press
ENTER/YES to go on, EXIT/NO to stop.
Revealing an error or failure. Press any button on the
front panel.
Song Play
•
Cannot Load JBX File to Seq 2 (Press Exit)
You can’t load a Jukebox (JBX) file to Sequencer 2. Jukebox
files can only be loaded to Sequencer 1.
General
Juke Box List Empty! (Press Exit)
You are trying to start playing back a Jukebox list, but the list
is empty. Please add some Songs to the list.
Another Command Is Running (Press Exit)
You can’t execute a command until the one that is running is
completed.
Juke Box List Full! (Press Exit)
A Jukebox list may contain up to 127 Songs. You were trying
to add one Song more.
Are you sure? (Enter/Exit)
This is a confirmation request before many operations. Press
ENTER/YES to confirm, EXIT/NO to abort.
Save Song List: Insert Disk and Press Enter
You are saving a list of Songs. Please insert a disk and press
ENTER.
Generic error
Some undefined error has happened.
Save JBX List: Insert Disk and Press Enter
You are saving a list of Songs as a JBX file. Please insert a disk
and press ENTER.
Record Aborted
There is not enough memory to enter the Style Record, Song
Record, or Backing Sequencer Record mode.
Wait Please
You were trying to load a file, while Pa50 is still loading
another one.
Style Play
Corrupted Style Perform. – Save It Again
The Style Performance was damaged. Press WRITE, and
select the Current Style option, to save it to memory again.
Song
Too Many Events
Style Select Fails
You have tried to copy too many events on the same tick.
Pa50 was not able to complete the operation.
Out of Memory!
The memory limit for a Song (300KB) has been reached.
Style Record
Incompatible Meter
Arranger is Running! (Press Exit)
You were trying to copy a track on a track with a different
meter.
While in Style Record mode, this message may appear when
you try to select a different track, or execute an edit opera-
tion, while the Arranger is running.
Sequencer is Running! (Press Exit)
While in Song Record mode, this message may appear when
you try to select a different track, or execute an edit opera-
tion, while the Sequencer is running.
Low memory!
The space in the SSD (the space where User Styles are stored)
is going low. Exit Record, then load some banks of smaller
Styles before entering Record again.
Song Play and Song mode
Style Copy Failed (Press Exit)
Pa50 was not able to complete the Copy operation.
Cannot load Jukebox file on Seq.2
You can load a Jukebox file only on Sequencer 1.
Style Delete Failed (Press Exit)
Pa50 was not able to complete the Delete operation.
Damaged Standard Midi File
The Standard MIDI File you are trying to load is damaged,
and cannot be played back.
Style Save Failed (Press Exit)
Pa50 was not able to complete the Save operation.
Jukebox list is empty
Style Select Failed (Press Exit)
You tried to delete a Song in an empty Jukebox list, or to save
an empty Jukebox list.
Pa50 was not able to complete the selection.
SMF Import Failed! (Press Exit)
Jukebox list is full
There was an error while reading the Standard MIDI File
with the Import SMF function. The file may be corrupted.
The Jukebox list already contains 127 Songs.
Not a Standard Midi File
The selected file is not a Standard MIDI File, and cannot be
played back. Select a “.MID” or “.KAR” file. Pa50 can play
back Standard MIDI Files in 0- and 1-format.
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Erro r m e ssa g e s & Tro u b le sh o o tin g
Error messages
2 3 6
Standard Midi File format 2
Disk not empty! (Sh+Enter to Format)
You have tried to read a Format 2 Standard MIDI File. Pa50
can’t play this kind of file. Select a Standard MIDI Files in 0-
and 1-format.
During a Backup, you inserted a disk containing some data.
Please replace it with an empty one, or press SHIFT+ENTER
to start formatting the disk.
Disk w rite-protected
Program
The floppy disk is write-protected. Move the protection tab
to close the hole, and try again. Be sure there aren’t data you
don’t want to overwrite. Otherwise, replace the disk with an
empty one.
Overw rite Program? (Enter/Exit)
You are trying to store a Program to a memory location
already occupied by a Program. Press ENTER to overwrite it,
or EXIT to abort.
Erase Failed! (Press Exit)
An error occurred during Erase. Erase operation aborted.
Error w hile converting (Press Exit)
Disk mode
While trying to load Korg i-series data, some errors occurred.
The original file is probably corrupted, or its structure is too
different from Pa-series data.
Can’t Erase Old Korg Resource (Press Exit)
You can’t erase a single Style from a Korg i-series disk. You
can only delete a whole file.
Error w hile formatting medium
Can’t Read Disk! (Press Exit)
An error was reported when formatting the medium (disk).
The format procedure has been aborted. Try again. If format-
ting a floppy disk, replace the disk and try again.
The disk is probably damaged. Try again. If the message
appears again, try with a different disk.
Can't Read File! (Press Exit)
Error w hile Writing! (Press Exit)
The file you are trying to load, copy, erase or rename is dam-
aged, or has a null size (0 kb), thus can’t be read. This mes-
sage during a New Dir operation means there are problems
on the disk. Try loading the file from a different disk.
An error was reported while writing on the medium (disk).
The procedure has been canceled. Select a different medium,
and try again.
Existing Files Not Copied (Press Exit)
Copy Failed! (Press Exit)
After a Copy procedure (no Overwrite selected), all files shar-
ing the same name have not been copied.
An error occurred during Copy. Copy operation aborted.
Copy: Invalid Destination (Press Exit)
You tried to copy an ordinary file or folder into a “.SET”
folder.
Factory Styles Protected! (Press Exit)
The “.SET” file you just loaded included some banks of Fac-
tory Styles. Since the Factory Style Protect flag was switched
on, Factory Style banks were not loaded. (See “Factory Style
Protect” on page 142).
Corrupted Style Perf. Save it again
The Style Performance is damaged. Save it again by pressing
WRITE, and selecting the “Current Style” option.
Fast Format Failed. Full Format? (Enter/Exit)
The Fast Format procedure failed. Press ENTER to go on
with a Full Format procedure (slower).
Delete all data. Continue? (Enter/Exit)
Formatting will delete all data on the disk you are ready to
format. Be sure you have a copy of all data you wish to pre-
serve.
File is protected
You have tried to write over a read-only or system file. Pa50
can’t write over this kind of files. Should you need to write
over one of these file, use a personal computer to change the
file’s properties, then try again. Read your computer’s user’s
manual.
Delete Destin. Files Failed! (Press Exit)
The file you were trying to overwrite could not be deleted.
Destination File Exists (Press Exit)
The file you are trying to copy already exists on target.
Directory Full (Press Exit)
File/Dir Already Existing (Press Exit)
You reached the maximum folder number for the root of the
selected medium:
During a Rename or New Dir operation, you were trying to
use an existing name. Use a different name.
• 720 kb floppy disk: max 112 folders
• 1.44 Mb floppy disk: max 224 folders
Delete some files, or replace the disk.
File in Use (Press Exit)
The file you tried to delete is in use by another procedure.
Wait for the procedure to be completed, then try again.
Directory Not Empty (Press Exit)
Files in Use Not Deleted (Press Exit)
You were trying to delete a directory still containing files.
Delete these files, then delete the directory.
This message may appear during an Erase operation. Files
used by other procedures have not been erased.
Directory not found (Press Exit)
Files in use have not been overw ritten
This message may appear during a Copy with Overwrite
operation. Files used by other procedures have not been cop-
ied.
The directory is not in the current medium. The disk has
probably been replaced before finishing the disk operation.
Insert the disk again, and try again.
Disk Full (Press Exit)
File Is Protected (Press Exit)
The selected medium (disk) is full. Delete files you are not
interested to keep, or replace the disk with an empty one.
Then, try again.
You were trying to overwrite a protected file.
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Erro r m e ssa g e s & Tro u b le sh o o tin g
2 3 7
Error messages
File Not Found (Press Exit)
Not Enough Space on Media
The file is not in the current medium. The disk has probably
been replaced before finishing the disk operation. Insert the
disk again, and try again.
There is no more space to load, save or copy data. The disk
operation will be aborted. Replace the disk, and use an empty
disk to save your data. Should this message appear during
loading, the SSD (Solid State Disk)-based internal memory is
full.
Format Completed (Press Exit)
Formatting has been successfully completed.
Nothing to Rename (Press Exit)
Format aborted (Press Exit)
There are no items to rename.
Format operation aborted.
Overw rite Existing File? (Yes/No)
Format failed! (Press Exit)
You are writing data on an existing “.SET” folder, or on a file
of type “.MID” or “.JBX”.
An error occurred during Format. Format operation aborted.
Illegal name (Press Exit)
Overw rite on Backup? (Enter/Exit)
The name is not allowed on Pa-series instruments.
Press ENTER/YES to overwrite files carrying the same name
on the target device, or EXIT/NO to avoid overwriting any
file.
Insert 1.4MB FD and press Enter
While saving the operating system, Pa50 asks for a floppy disk
(1.44 Mbyte, High Density).
Overw rite on Copy? (Enter/Exit)
Insert 1.4MB FD #[n] and press Enter
Press ENTER/YES to overwrite files carrying the same name
on the target device (Press Exit)/NO to avoid overwriting any
file. File that are not yet on disk are always copied.
While executing a Backup procedure (see “Backup Data” on
High Density). After filling this disk, the following disks will
be asked for.
Place the label on the disks, and write their progressive num-
ber on it. You will use these numbers when restoring data (see
“Restore Data” on page 142).
Overw rite Protected Files? (Enter/Exit)
Protected files cannot usually be overwritten. By pressing
ENTER, you can overwrite them during the current opera-
tion.
Rename: Invalid Name (Press Exit)
different name.
Insert Backup FD n.[n] and Press Enter
During a Restore operation (see “Restore Data” on page 142),
you are prompted to insert Backup disks. Insert the disk with
the shown number.
Rename: New Name Must Be a \".SET\
You can’t modify a “.SET” folder extension.
Invalid Copy Parameter (Press Exit)
Rename Failed! (Press Exit)
The copy operation was not possible. Maybe you were trying
to copy a file over itself, or copying nested folders.
An error occurred during Rename. Rename operation
aborted.
Load Failed! (Press Exit)
Save Failed! (Press Exit)
The Load procedure has not been executed. Try again, or try
with different files.
An error occurred during Save. Save operation aborted.
Some Files Missing (Press Exit)
Make New Dir Failed! (Press Exit)
This message may appear at the end of a Restore operation.
Some User file may be missing. This is not a problem for the
Factory Data integrity.
While trying to create a new directory, an error occurred.
Media Write-Protected (Press Exit)
The disk is physically protected. Remove the protection, and
try again.
Unit Not Found (Press Exit)
You were trying to access a storage device not available on
your instrument.
Memory full
This message appears in Backing Sequence mode, when the
memory for recording a Song is full.
Unformatted medium
You have selected a medium (disk) that is not yet formatted,
or is in a format that Pa50 can’t recognize. Format the
medium using the Format procedure (see “Page 5 - Format”
on page 140).
No Disk/Unformatted. (Sh+Enter to Format)
Either there is no floppy disk in the drive, or the disk is
unformatted. Insert a disk, and try again, or press
SHIFT+ENTER to start formatting the disk.
Wait
Not a Pa-series or Corrupted File
Pa50 is busy with a disk operation.
The file you are trying to load is not compatible with Pa-
series instruments.
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Erro r m e ssa g e s & Tro u b le sh o o tin g
Troubleshooting
2 3 8
TROUBLESHOOTING
Problem
Solution
Page
General problems
Power does not turn on
Make sure that (1) the power cable is plugged into the outlet, (2) the cable is plugged
into the connector on the back of the instrument, (3) and is not damaged, (4) there are
no problems with the mains.
Is the power switch turned ON?
If the power still does not turn on, contact your dealer or the nearest KORG Service Cen-
ter.
No sound
Is a jack connected to the HEADPHONES connector? This would disable the internal
speakers.
22
22
Check the connections of your amp or mixer.
Make sure that all the components of the amplifying system are turned on.
Are the MASTER VOLUME or ASSIGN.SLIDER sliders of the Pa50 set to a position other
than “0”?
13
Is the Local parameter set to Off? Turn it On.
Is the Speaker parameter set to Off? Turn it On.
127
125
Is the Attack parameter value too high? Set it to a lower value, to let the sound start
faster. Is the Volume parameter too low? Set it to a higher value.
43
45
Lowest note are not played
Wrong sounds
When the SPLIT button is lit up, the keyboard will be divided into the Lower part (low
notes, below the split point) and the Upper part (high notes, above the split point). Is the
Lower track muted? Unmute it.
24
Do the USER banks contain modified data? Load the appropriate data for the Song or the
Style you wish to playback.
133
Has one of the USER Drum Kits been modified? Load the appropriate Drum Kits.
133
133
Have the Styles or Performances been modified? Load the appropriate data (Styles or Per-
formances).
Sound does not stop
Make sure that the damper switch polarity parameter is set correctly.
126
127
The selected Style or Song can- Make sure that the Clock parameter is set to Int. If you are using the MIDI Clock of
not start
another device, you must set the MIDI Clock parameter to MIDI, and make sure that the
external device transmits MIDI Clock data.
Does not respond to MIDI mes- Make sure that all MIDI cables are connected correctly.
sages
22
Make sure that the external device is transmitting through MIDI channels enabled to
46
78
receive in the Pa50.
Make sure that the MIDI IN Filters of the Pa50 do not prevent the reception of messages.
129
Percussive instruments are not
played correctly
Make sure that the Percussion and Drum Track is set to Drum Mode and the
external device has not transposition applied.
46
78
Some “clicks” can be heard
when playing a percussive
instrument
This is part of the sound, and not a problem.
A background noise can be
heard after selecting a Perfor-
mance, Style or STS
The selected Performance, Style or STS recalled the effect “15 Analog Record”, simulating
the noise of a old vinyl recording.
Disk related problems
Cannot format a floppy disk
Are you using a 3.5 inch 2DD or 2HD floppy disk? You must use one of these types.
Is the disk inserted correctly?
130
130
140
130
130
130
132
Is the write protect tab of the disk in the protect position?
Is the disk formatted?
Cannot save data to a floppy
disk
Is the disk inserted correctly?
Is the write protect tab of the disk in the protect position?
Cannot load data from a floppy Is the disk inserted correctly?
disk
Does the disk contain data compatible with the Pa50?
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Te ch n ica l sp e cifica tio n s
2 3 9
24. TECHNICAL SPECIFICATIONS
Model: KORG Pa50
Keyboard
61 keys, with velocity.
Operating System
KORG OPOS (Objective Portable Operating System). Multitasking, Load-While-Play feature. SSD
(Solid State Disk)-resident. Upgradable from floppy disk.
Display
Backlit custom LCD
Data storage
8MB (>20MB equivalent) Internal Solid State Disk (SSD), 1.44MB Floppy Disk Driver (MS-DOS® com-
patible).
Sound generation system
Polyphony
KORG HI - Hyper Integrated.
62 voices, 62 oscillators. Filters with resonance.
40 tracks (2 x 16 Sequencer, 4 Realtime, 4 Pads)
32 Mbyte of PCM ROM, with Stereo Piano.
Multitimbricity
Sound memory
Programs
>660 (Single Oscillator, Double Oscillator), including a Stereo Piano and GM Level 2-compatible Pro-
grams. 32 Drum Kits, 128 User Programs, 64 User Drum Kits. Easy and Full Program Editing.
Effects
4 stereo digital multi-effect systems (with 89 effect types each).
Performances
160 Realtime Performance memories. Up to 304 Styles Performances with 4 Single Touch Setting
each.
Styles
Up to 304 Styles, Solid State Disk-resident, freely reconfigurable. 8 Style tracks, 4 Single Touch Set-
tings per-Style, 48 User Styles, programmable Style Performances and Single Touch Settings. Direct
Disk reading feature. Compatible with old i-Series Styles. Style Record with Edit functions, Step Edit,
Event Edit.
Single Touch Settings (STS)
Style controls
4 × 304 (memorize Realtime tracks)
4 Variations, 2 Fills, 2 Intros, 2 Endings, Counter In/ Break, Synchro Start/Stop,
Tap Tempo/Reset, Fade In/Out, Bass Inversion, Manual Bass, Tempo Lock, Memory, Accompaniment
Volume, Accompaniment Mute, Drum Mapping, Snare & Kick Designation, Single Touch.
General controls
Master Volume, Ensemble, Octave Transpose, Master Transpose, Split Point, Style Change, Tracks Vol-
ume, Quarter of Tone, Assignable Slider, Joystick, Dial.
Pads
4 Assignable Pads + Stop button
Song Play
XDS* Crossfade Dual Sequencer player - 2 Sequencers with separate
Start/Stop, Pause, << (Rewind) and >> (Fast Forward) controls. Balance control.
Lyrics data are displayed on-screen. Jukebox function. SMF Direct Player (formats 0 and 1).
Song / Backing Sequence
Pedals
Easy Record function. Full featured sequencer. 16 tracks. SMF native format.
Damper, Assignable (continuous, footswitch)
Joystick (pitch + modulation), Assignable slider, Pads
IN, OUT, THRU. Individual track assignement. Auto-setup functions (MIDI Setup)
2 × In, Line impedance
Realtime controllers
MIDI
Audio Inputs
Audio Outputs
Main Amplifier
Speakers
2 Main (Left/Mono, Right)
2 × 15 Watt Amplifier
2 × 10 double-cone speakers (bass-reflex box).
26 Watt
Power Consumption
Dimensions
W: 41.5” / 1054mm, D: 15.5” / 393mm, H: 5.9” / 150mm (without music stand)
24.8 lbs (11.25 kg)
Weight
Accessories
User’s Manual, AC Power Adapter, Music Stand
EXP-2 (Foot Controller), XVP-10 (Exp/Volume Pedal), PS-1 (Footswitch), DS-1H (Damper Pedal)
Options
* Patent Pending
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Alp h a b e tica l In d e x
2 4 0
25. ALPHABETICAL INDEX
Effects
A
Song mode 96, 97
Acc/Seq Volume 10, 13
AMS(Alternate Modulation Source)
Resonance 112
Arabic Scale 34
Assignable Slider 126
Attack 119
Style Play mode 43, 44
F
Attack Level
Amp EG 119
Fade
Attack Time
Filter EG 116
Audio Inputs 10, 22
Audio Outputs 10, 22
Cutoff Frequency 113
Filter Type 112
Low Pass & High Pass 112
B
Backing Sequence mode 31, 82–87
Backup 8, 141
Balance 10, 18, 27, 30
Bank Select 37
BPM
MIDI/Tempo Sync., LFO 121
General MIDI 35
Global 125–129
C
Chord Recognition Mode 50
Chord Scanning 17
Cutoff Frequency 113
I
D
Inputs 10, 22
Damper 11, 47
Polarity 126
Decay Time
Filter EG 116
Delay
LFO 120
Demo 11
Joystick 47
Direct FD 40
Disk 130–142
Backup 141
Format 140
Write protection 130
Display 19–21
F1-F4 buttons 16, 19
Page buttons 19
Volume/Value buttons 16, 19
Display Hold 17
Double Sequencer 27, 70
Drum mode 78
Drum tracks 45, 99
Lock 49
Low Pass & High Pass 112
Low Pass Resonance 112
E
Edit Environment 21
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Alp h a b e tica l In d e x
2 4 1
M
S
Master Transpose 18, 126
Master Tune 125
Master Volume 10, 13
Menu 15
Message window 21
MIDI
MFX Effect Select 121
Chord channels 128
Clock 70, 127
General MIDI 35
Global channel 35
IN channels 127
Interface 22, 37
OUT channels 129
Setting a track for MIDI 78, 99
Setup 36, 126
Standard MIDI File 70, 88
MIDI interface 22, 37
MIDI Setup 36, 126
Midifile 35, 70, 88
Mode
Backing Sequence 82–87
Program 105–124
Song Play 70–81
Style Play 40–51
Mute 16, 24
Editing 32
Speakers On/Off 125
Split Point 14, 36
Standard MIDI File 35, 70, 88
O
Octave Transpose 18
Offset
Ending 14
Offset, LFO 120
Operating Modes 13, 20
OS (Operating System)
Backup 8, 141
Update 9
Recording 52–69
Outputs 10, 22
Style Change 25
Style Play mode 40–51
Sync.
P
Pads 18, 49
Lock 49
Page 15, 19
Pedal 126
Performance 40
Selecting 17, 25
Pitch Bend 44, 97
Portamento
Tempo 40
AMS 123
Program
Editing 45, 98
Selecting 17, 26
Program Change 37
Program mode 105–124
Track Select 16, 73
Keyboard/Realtime tracks 24, 40, 70
Octave Transpose 18
Programs 17
R
Selecting 16, 24, 73
Resonance 112
Transpose 18
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Alp h a b e tica l In d e x
2 4 2
Tune
Tune, Program 108
Velocity Intensity, Amp Mod. 118
Velocity Curve 125
Volume
U
Acc/Seq 10, 13, 71, 88
Master 10, 13, 71, 88
Volume/Value section 16, 19
User Interface 20
Edit Environments 21
Operating Modes 20
Selecting Windows 21
V
VALUE slider
AMS 123
Variation 14
Velocity
Global 125
AMS 123
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Ad d re ss
KORG ITALY Spa
Via Cagiata, 85
I-60027 Osimo (An)
Italy
We b se rve rs
www.korg.co.jp
www.korg.com
www.korg.co.uk
www.jam-ind.com
www.korgfr.net
www.korg.de
www.korg.it
www.letusa.es
©KORGItaly2003. Allrights reserved
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